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- TXT
- entityType "CapitalShip"
- ability:0 "AbilityRadiationBomb"
- ability:1 "AbilityRazePlanet"
- ability:2 "AbilityIncendiaryShells"
- ability:3 "AbilityMissileBarrage"
- ability:4 ""
- defaultAutoAttackRange "GravityWell"
- defaultAutoAttackOn TRUE
- prefersToFocusFire TRUE
- usesFighterAttack FALSE
- autoJoinFleetDefault TRUE
- canBomb TRUE
- hasBombingLevels FALSE
- baseDamage 56.500000
- basePopulationKilled 2.200000
- bombingFreqTime 10.000000
- baseRange 5000.000000
- bombTransitTime 12.000000
- bombEffectCount 3
- bombEffectAngleVariance 15.000000
- bombEffectsDef
- weaponType "Projectile"
- burstCount 1
- burstDelay 0.000000
- muzzleEffectName "Weapon_TechCapitalPlanetBombing_Muzzle"
- muzzleSoundMinRespawnTime 0.100000
- muzzleSounds
- soundCount 1
- sound "WEAPON_TECH_PLANETBOMB_MUZZLE"
- hitEffectName "Weapon_TechCapitalPlanetBombing_Hit"
- hitHullEffectSounds
- soundCount 3
- sound "EXPLOSION_SUB4"
- sound "EXPLOSION_SUB4_ALT1"
- sound "EXPLOSION_SUB4_ALT2"
- hitShieldsEffectSounds
- soundCount 3
- sound "EXPLOSION_SUB4"
- sound "EXPLOSION_SUB4_ALT1"
- sound "EXPLOSION_SUB4_ALT2"
- projectileTravelEffectName "Weapon_TechCapitalPlanetBombing_Travel"
- mainViewIcon "MAINVIEWICON_CAPITALSHIP_TECHSIEGE"
- basePrice
- credits 3000.000000
- metal 400.000000
- crystal 250.000000
- slotCount 50.000000
- BuildTime 75.000000
- MaxHullPoints
- StartValue 2875.000000
- ValueIncreasePerLevel 120.000000
- MaxShieldPoints
- StartValue 1150.000000
- ValueIncreasePerLevel 130.000000
- HullPointRestoreRate
- StartValue 1.500000
- ValueIncreasePerLevel 0.100000
- ShieldPointRestoreRate
- StartValue 3.000000
- ValueIncreasePerLevel 0.200000
- ArmorPointsFromExperience
- StartValue 4.250000
- ValueIncreasePerLevel 0.350000
- maxMitigation
- StartValue 0.650000
- ValueIncreasePerLevel 0.011110
- MaxAntiMatter
- StartValue 235.000000
- ValueIncreasePerLevel 25.000000
- AntiMatterRestoreRate
- StartValue 0.800000
- ValueIncreasePerLevel 0.090000
- CultureProtectRate
- StartValue 0.300000
- ValueIncreasePerLevel 0.050000
- NameStringID "IDS_CAPITALSHIP_TECHSIEGE_NAME"
- DescriptionStringID "IDS_CAPITALSHIP_TECHSIEGE_DESCRIPTION"
- picture "CAPITALSHIPPICTURE_TECHSIEGE"
- Prerequisites
- NumResearchPrerequisites 0
- roleType "Invalid"
- statCountType "CapitalShipUtility1"
- numRandomDebrisLarge 5
- numRandomDebrisSmall 16
- numSpecificDebris 0
- armorType "CapitalShip"
- hudIcon "HUDICON_CAPITALSHIP_TECHSIEGE"
- smallHudIcon "HUDICONSMALL_CAPITALSHIP_TECHSIEGE"
- infoCardIcon "INFOCARDICON_CAPITALSHIP_TECHSIEGE"
- minZoomDistanceMult 1.250000
- NumWeapons 3
- Weapon
- WeaponType "Missile"
- damageEnums
- AttackType "CAPITALSHIP"
- DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
- DamageApplyType "BACKLOADED"
- DamageType "PHYSICAL"
- WeaponClassType "MISSILE"
- DamagePerBank:FRONT 228.000000
- DamagePerBank:BACK 0.000000
- DamagePerBank:LEFT 0.000000
- DamagePerBank:RIGHT 0.000000
- Range 5500.000000
- PreBuffCooldownTime 8.000000
- CanFireAtFighter FALSE
- SynchronizedTargeting FALSE
- PointStaggerDelay 0.080000
- TravelSpeed 1000.000000
- Duration 0.000000
- fireConstraintType "CanAlwaysFire"
- WeaponEffects
- weaponType "Missile"
- burstCount 2
- burstDelay 0.600000
- muzzleEffectName "Weapon_TechCapitalMissileHeavy_Muzzle"
- muzzleSoundMinRespawnTime 0.500000
- muzzleSounds
- soundCount 3
- sound "WEAPON_TECHCAPITALMISSILEHEAVY_MUZZLE"
- sound "WEAPON_TECHCAPITALMISSILEHEAVY_MUZZLE_ALT1"
- sound "WEAPON_TECHCAPITALMISSILEHEAVY_MUZZLE_ALT2"
- hitEffectName "Weapon_TechCapitalMissileHeavy_Hit"
- hitHullEffectSounds
- soundCount 1
- sound "WEAPONIMPACT_MISSILEHEAVY_HITGENERIC"
- hitShieldsEffectSounds
- soundCount 1
- sound "WEAPONIMPACT_MISSILEHEAVY_HITGENERIC"
- missileTravelEffectName "Weapon_TechCapitalMissileHeavy_Travel"
- missileStartTurningDistance 250.000000
- missileSlowTurnRate 0.708997
- missileMaxSlowTurnTime 6.000000
- Weapon
- WeaponType "Projectile"
- damageEnums
- AttackType "CAPITALSHIP"
- DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
- DamageApplyType "BACKLOADED"
- DamageType "ENERGY"
- WeaponClassType "LASERTECH"
- DamagePerBank:FRONT 60.000000
- DamagePerBank:BACK 0.000000
- DamagePerBank:LEFT 24.000000
- DamagePerBank:RIGHT 0.000000
- Range 5000.000000
- PreBuffCooldownTime 6.000000
- CanFireAtFighter FALSE
- SynchronizedTargeting FALSE
- PointStaggerDelay 0.300000
- TravelSpeed 4000.000000
- Duration 0.000000
- fireConstraintType "CanAlwaysFire"
- WeaponEffects
- weaponType "Projectile"
- burstCount 2
- burstDelay 0.400000
- muzzleEffectName "Weapon_TechCapitalLaserMedium_Muzzle"
- muzzleSoundMinRespawnTime 0.300000
- muzzleSounds
- soundCount 3
- sound "WEAPON_TECHCAPITALLASERMEDIUM_MUZZLE"
- sound "WEAPON_TECHCAPITALLASERMEDIUM_MUZZLE_ALT1"
- sound "WEAPON_TECHCAPITALLASERMEDIUM_MUZZLE_ALT2"
- hitEffectName "Weapon_TechCapitalLaserMedium_Hit"
- hitHullEffectSounds
- soundCount 1
- sound "WEAPONIMPACT_ENERGYMEDIUM_HITHULL"
- hitShieldsEffectSounds
- soundCount 1
- sound "WEAPONIMPACT_GENERICMEDIUM_HITSHIELDS"
- projectileTravelEffectName "Weapon_TechCapitalLaserMedium_Travel"
- Weapon
- WeaponType "Projectile"
- damageEnums
- AttackType "CAPITALSHIP"
- DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
- DamageApplyType "BACKLOADED"
- DamageType "PHYSICAL"
- WeaponClassType "AUTOCANNON"
- DamagePerBank:FRONT 40.000000
- DamagePerBank:BACK 0.000000
- DamagePerBank:LEFT 0.000000
- DamagePerBank:RIGHT 20.000000
- Range 5500.000000
- PreBuffCooldownTime 5.000000
- CanFireAtFighter FALSE
- SynchronizedTargeting FALSE
- PointStaggerDelay 0.300000
- TravelSpeed 4000.000000
- Duration 0.000000
- fireConstraintType "CanAlwaysFire"
- WeaponEffects
- weaponType "Projectile"
- burstCount 8
- burstDelay 0.100000
- muzzleEffectName "Weapon_TechCapitalAutoCannonHeavy_Muzzle"
- muzzleSoundMinRespawnTime 10.000000
- muzzleSounds
- soundCount 3
- sound "WEAPON_TECHCAPITALAUTOCANNONHeavy_MUZZLE"
- sound "WEAPON_TECHCAPITALAUTOCANNONHeavy_MUZZLE_ALT1"
- sound "WEAPON_TECHCAPITALAUTOCANNONHeavy_MUZZLE_ALT2"
- hitEffectName "Weapon_TechCapitalAutoCannonHeavy_Hit"
- hitHullEffectSounds
- soundCount 1
- sound "WEAPONIMPACT_PHYSICALHeavy_HITHULL"
- hitShieldsEffectSounds
- soundCount 1
- sound "WEAPONIMPACT_GENERICHeavy_HITSHIELDS"
- projectileTravelEffectName "Weapon_TechCapitalAutoCannonHeavy_Travel"
- m_weaponIndexForRange 0
- firingAlignmentType "Default"
- TargetCountPerBank:FRONT 1
- TargetCountPerBank:BACK 0
- TargetCountPerBank:LEFT 1
- TargetCountPerBank:RIGHT 1
- canOnlyTargetStructures FALSE
- mass 10000.000000
- ShieldMeshName "Shield_TechSiege"
- renderShield TRUE
- maxAccelerationLinear 100.000000
- maxAccelerationStrafe 10.000000
- maxDecelerationLinear 500.000000
- maxAccelerationAngular 1.000000
- maxDecelerationAngular 9.999996
- maxSpeedLinear 525.000000
- maxRollRate 2.000000
- maxRollAngle 35.000000
- squadTypeEntityDef:0 "SquadTechCombat"
- squadAntiMatterCost:0 0.000000
- squadTypeEntityDef:1 "SquadTechBomber"
- squadAntiMatterCost:1 0.000000
- squadTypeEntityDef:2 ""
- squadAntiMatterCost:2 0.000000
- squadTypeEntityDef:3 ""
- squadAntiMatterCost:3 0.000000
- NumSoundsFor:ONATTACKORDERISSUED 4
- SoundID "CAPITALSHIP_TECHSIEGE_ONATTACKORDERISSUED_0"
- SoundID "CAPITALSHIP_TECHSIEGE_ONATTACKORDERISSUED_1"
- SoundID "CAPITALSHIP_TECHSIEGE_ONATTACKORDERISSUED_2"
- SoundID "CAPITALSHIP_TECHSIEGE_ONATTACKORDERISSUED_3"
- NumSoundsFor:ONCREATION 1
- SoundID "CAPITALSHIP_TECHSIEGE_ONCREATION"
- NumSoundsFor:ONGENERALORDERISSUED 3
- SoundID "CAPITALSHIP_TECHSIEGE_ONGENERALORDERISSUED_0"
- SoundID "CAPITALSHIP_TECHSIEGE_ONGENERALORDERISSUED_1"
- SoundID "CAPITALSHIP_TECHSIEGE_ONGENERALORDERISSUED_2"
- NumSoundsFor:ONSELECTED 3
- SoundID "CAPITALSHIP_TECHSIEGE_ONSELECTED_0"
- SoundID "CAPITALSHIP_TECHSIEGE_ONSELECTED_1"
- SoundID "CAPITALSHIP_TECHSIEGE_ONSELECTED_2"
- NumSoundsFor:ONSTARTPHASEJUMP 1
- SoundID "CAPITALSHIP_TECHSIEGE_ONSTARTPHASEJUMP_0"
- MeshNameInfoCount 1
- MeshNameInfo
- meshName "CapitalShip_TechSiege"
- criteriaType "None"
- meshNameIncreasedEffectName ""
- meshNameDecreasedEffectName ""
- ExhaustParticleSystemName "Exhaust_TechSiege"
- ExplosionName "CapitalShip0"
- CommandPoints
- StartValue 0.600000
- ValueIncreasePerLevel 0.100000
- weaponCooldownDecreasePerc
- StartValue 0.000000
- ValueIncreasePerLevel 0.030000
- weaponDamageIncreasePerc
- StartValue 0.000000
- ValueIncreasePerLevel 0.050000
- HyperspaceChargingSoundID "HYPERSPACE_CHARGEUP"
- HyperspaceTravelSoundID "HYPERSPACE_TRAVEL"
- EngineSoundID "ENGINE_TECHCAPITALSHIP"
- formationRank 1
- minShadow 0.000000
- maxShadow 0.400000
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