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Jan 20th, 2017
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  1. if (life_HUD_Mode in [0,1] && !life_HUD_Mode_commited) then {
  2. life_HUD_Mode_commited = true;
  3. ["Du hast die GUI vergrößert.",false,"fast"] call life_fnc_notification_system;
  4. [2] spawn life_fnc_moveUi;
  5. } else {
  6. if (!life_HUD_Mode_commited) then {
  7. life_HUD_Mode_commited = true;
  8. ["Du hast die GUI verkleinert.",false,"fast"] call life_fnc_notification_system;
  9. [1] spawn life_fnc_moveUi;
  10. };
  11. };
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