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- package com.svk.industrialGuns.entity;
- import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- import java.util.List;
- import net.minecraft.block.Block;
- import net.minecraft.entity.Entity;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.entity.IProjectile;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.init.Blocks;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.util.AxisAlignedBB;
- import net.minecraft.util.MathHelper;
- import net.minecraft.util.MovingObjectPosition;
- import net.minecraft.util.Vec3;
- import net.minecraft.world.World;
- public abstract class EntityBulletBase extends Entity implements IProjectile, IEntityAdditionalSpawnData
- {
- private int field_145788_c = -1;
- private int field_145786_d = -1;
- private int field_145787_e = -1;
- private Block field_145785_f;
- protected boolean inGround;
- public int throwableShake;
- /** The entity that threw this throwable item. */
- private EntityLivingBase thrower;
- private String throwerName;
- private int ticksInGround;
- private int ticksInAir;
- private static final String __OBFID = "CL_00001723";
- protected boolean render;
- public float addSize = 0;
- public EntityBulletBase(World p_i1776_1_)
- {
- super(p_i1776_1_);
- this.setSize(0.25F, 0.25F);
- }
- /**
- * Checks if the entity is in range to render by using the past in distance and comparing it to its average edge
- * length * 64 * renderDistanceWeight Args: distance
- */
- @SideOnly(Side.CLIENT)
- public boolean isInRangeToRenderDist(double p_70112_1_)
- {
- if(render)
- {
- double d1 = this.boundingBox.getAverageEdgeLength();
- d1 *= 64.0D * 256;
- return p_70112_1_ < d1 * d1;
- }
- else
- {
- return false;
- }
- }
- public EntityBulletBase(World p_i1777_1_, EntityLivingBase p_i1777_2_)
- {
- super(p_i1777_1_);
- this.thrower = p_i1777_2_;
- this.setSize(0.25F, 0.25F);
- this.setLocationAndAngles(p_i1777_2_.posX, p_i1777_2_.posY + (double)p_i1777_2_.getEyeHeight(), p_i1777_2_.posZ, p_i1777_2_.rotationYaw, p_i1777_2_.rotationPitch);
- this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
- this.posY -= 0.10000000149011612D;
- this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
- this.setPosition(this.posX, this.posY, this.posZ);
- this.yOffset = 0.0F;
- float f = 0.4F;
- this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI) * f);
- this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI) * f);
- this.motionY = (double)(-MathHelper.sin((this.rotationPitch + this.func_70183_g()) / 180.0F * (float)Math.PI) * f);
- this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, this.func_70182_d(), 1.0F);
- }
- public EntityBulletBase(World p_i1778_1_, double p_i1778_2_, double p_i1778_4_, double p_i1778_6_)
- {
- super(p_i1778_1_);
- this.ticksInGround = 0;
- this.setSize(0.25F, 0.25F);
- this.setPosition(p_i1778_2_, p_i1778_4_, p_i1778_6_);
- this.yOffset = 0.0F;
- }
- protected float func_70182_d()
- {
- return 1.5F;
- }
- protected float func_70183_g()
- {
- return 0.0F;
- }
- /**
- * Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
- */
- public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_)
- {
- float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
- p_70186_1_ /= (double)f2;
- p_70186_3_ /= (double)f2;
- p_70186_5_ /= (double)f2;
- p_70186_1_ += this.rand.nextGaussian() * 0.007499999832361937D * (double)p_70186_8_;
- p_70186_3_ += this.rand.nextGaussian() * 0.007499999832361937D * (double)p_70186_8_;
- p_70186_5_ += this.rand.nextGaussian() * 0.007499999832361937D * (double)p_70186_8_;
- p_70186_1_ *= (double)p_70186_7_;
- p_70186_3_ *= (double)p_70186_7_;
- p_70186_5_ *= (double)p_70186_7_;
- this.motionX = p_70186_1_;
- this.motionY = p_70186_3_;
- this.motionZ = p_70186_5_;
- float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
- this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
- this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70186_3_, (double)f3) * 180.0D / Math.PI);
- this.ticksInGround = 0;
- }
- /**
- * Sets the velocity to the args. Args: x, y, z
- */
- @SideOnly(Side.CLIENT)
- public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_)
- {
- this.motionX = p_70016_1_;
- this.motionY = p_70016_3_;
- this.motionZ = p_70016_5_;
- if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
- {
- float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_);
- this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI);
- this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70016_3_, (double)f) * 180.0D / Math.PI);
- }
- }
- /**
- * Called to update the entity's position/logic.
- */
- public void onUpdate()
- {
- if(this.posY > 255 || this.posY < 1)
- {
- this.setDead();
- }
- this.lastTickPosX = this.posX;
- this.lastTickPosY = this.posY;
- this.lastTickPosZ = this.posZ;
- super.onUpdate();
- if (this.throwableShake > 0)
- {
- --this.throwableShake;
- }
- if (this.inGround)
- {
- if (this.worldObj.getBlock(this.field_145788_c, this.field_145786_d, this.field_145787_e) == this.field_145785_f)
- {
- ++this.ticksInGround;
- if (this.ticksInGround == 1200)
- {
- this.setDead();
- }
- return;
- }
- this.inGround = false;
- this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
- this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
- this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
- this.ticksInGround = 0;
- this.ticksInAir = 0;
- }
- else
- {
- ++this.ticksInAir;
- }
- Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- Vec3 vec31 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
- MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec3, vec31);
- vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- vec31 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
- if (movingobjectposition != null)
- {
- vec31 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
- }
- Entity entity = null;
- List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(2.0D, 2.0D, 2.0D));
- double d0 = 0.0D;
- EntityLivingBase entitylivingbase = this.getThrower();
- for (int j = 0; j < list.size(); ++j)
- {
- Entity entity1 = (Entity)list.get(j);
- if (entity1.canBeCollidedWith() && (entity1 != entitylivingbase || this.ticksInAir >= 5))
- {
- float f = 0.3F + addSize*2;
- AxisAlignedBB axisalignedbb = entity1.boundingBox.expand((double)f, (double)f, (double)f);
- MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec3, vec31);
- if (movingobjectposition1 != null)
- {
- double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
- if (d1 < d0 || d0 == 0.0D)
- {
- entity = entity1;
- d0 = d1;
- }
- }
- }
- }
- if (entity != null)
- {
- movingobjectposition = new MovingObjectPosition(entity);
- }
- if (movingobjectposition != null)
- {
- if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK && this.worldObj.getBlock(movingobjectposition.blockX, movingobjectposition.blockY, movingobjectposition.blockZ) == Blocks.portal)
- {
- this.setInPortal();
- }
- else
- {
- this.onImpact(movingobjectposition);
- }
- }
- this.posX += this.motionX;
- this.posY += this.motionY;
- this.posZ += this.motionZ;
- float f1 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
- this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
- for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f1) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
- {
- ;
- }
- while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
- {
- this.prevRotationPitch += 360.0F;
- }
- while (this.rotationYaw - this.prevRotationYaw < -180.0F)
- {
- this.prevRotationYaw -= 360.0F;
- }
- while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
- {
- this.prevRotationYaw += 360.0F;
- }
- this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
- this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
- float f2 = 0.99F;
- float f3 = this.getGravityVelocity();
- if (this.isInWater())
- {
- for (int i = 0; i < 4; ++i)
- {
- float f4 = 0.25F;
- this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)f4, this.posY - this.motionY * (double)f4, this.posZ - this.motionZ * (double)f4, this.motionX, this.motionY, this.motionZ);
- }
- f2 = 0.8F;
- }
- this.motionX *= (double)f2;
- this.motionY *= (double)f2;
- this.motionZ *= (double)f2;
- this.motionY -= (double)f3;
- this.setPosition(this.posX, this.posY, this.posZ);
- }
- /**
- * Gets the amount of gravity to apply to the thrown entity with each tick.
- */
- protected float getGravityVelocity()
- {
- return 0.03F;
- }
- /**
- * Called when this EntityThrowable hits a block or entity.
- */
- protected abstract void onImpact(MovingObjectPosition p_70184_1_);
- /**
- * (abstract) Protected helper method to write subclass entity data to NBT.
- */
- public void writeEntityToNBT(NBTTagCompound p_70014_1_)
- {
- p_70014_1_.setShort("xTile", (short)this.field_145788_c);
- p_70014_1_.setShort("yTile", (short)this.field_145786_d);
- p_70014_1_.setShort("zTile", (short)this.field_145787_e);
- p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145785_f));
- p_70014_1_.setByte("shake", (byte)this.throwableShake);
- p_70014_1_.setByte("inGround", (byte)(this.inGround ? 1 : 0));
- if ((this.throwerName == null || this.throwerName.length() == 0) && this.thrower != null && this.thrower instanceof EntityPlayer)
- {
- this.throwerName = this.thrower.getCommandSenderName();
- }
- p_70014_1_.setString("ownerName", this.throwerName == null ? "" : this.throwerName);
- }
- /**
- * (abstract) Protected helper method to read subclass entity data from NBT.
- */
- public void readEntityFromNBT(NBTTagCompound p_70037_1_)
- {
- this.field_145788_c = p_70037_1_.getShort("xTile");
- this.field_145786_d = p_70037_1_.getShort("yTile");
- this.field_145787_e = p_70037_1_.getShort("zTile");
- this.field_145785_f = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
- this.throwableShake = p_70037_1_.getByte("shake") & 255;
- this.inGround = p_70037_1_.getByte("inGround") == 1;
- this.throwerName = p_70037_1_.getString("ownerName");
- if (this.throwerName != null && this.throwerName.length() == 0)
- {
- this.throwerName = null;
- }
- }
- @SideOnly(Side.CLIENT)
- public float getShadowSize()
- {
- return 0.0F;
- }
- public EntityLivingBase getThrower()
- {
- if (this.thrower == null && this.throwerName != null && this.throwerName.length() > 0)
- {
- this.thrower = this.worldObj.getPlayerEntityByName(this.throwerName);
- }
- return this.thrower;
- }
- }
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