Advertisement
Guest User

Untitled

a guest
Apr 26th, 2013
175
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.22 KB | None | 0 0
  1. Using configuration source: "/Users/space/.springrc"
  2. [CMyMath::Init] CPU SSE mask: 126, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Darwin 11.4.2 Darwin Kernel Version 11.4.2: Thu Aug 23 16:25:48 PDT 2012; root:xnu-1699.32.7~1/RELEASE_X86_64 x86_64
  9. OS: 64bit native mode
  10. [Watchdog] Installed (HangTimeout: 10sec)
  11. Available log sections: KeyBindings, Font, Path, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Shader, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, GroundMoveType, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  12. Enabled log sections: Sound(LOG_LEVEL_INFO)
  13. Enable or disable log sections using the LogSections configuration key
  14. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  15. Use "none" to disable the default log sections.
  16. LogOutput initialized.
  17. Spring 94.1 (OMP)
  18. Build date/time: Mar 26 2013 01:21:22
  19. Build environment: boost-104900, GNU libstdc++ version 20070719
  20. Compiler: gcc-4.2.1 (Apple Inc. build 5666) (dot 3)
  21. Using read-write data directory: /Users/space/.spring/
  22. Using read-only data directory: /Users/space/.spring/weblobby/engine/94.1/Spring_94.1.app/Contents//share/games/spring/
  23. Scanning: /Users/space/.spring/weblobby/engine/94.1/Spring_94.1.app/Contents//share/games/spring/base
  24. Scanning: /Users/space/.spring/maps
  25. Scanning: /Users/space/.spring/games
  26. Scanning: /Users/space/.spring/packages
  27. Supported Video modes: 1280x800, 1152x720, 1024x768, 1024x640, 800x600, 800x500, 720x480, 640x480
  28. Video mode set to 1280x800/32bit
  29. [f=0000000] SDL version: 1.2.15
  30. [f=0000000] GL version: 2.1 NVIDIA-7.32.12
  31. [f=0000000] GL vendor: NVIDIA Corporation
  32. [f=0000000] GL renderer: NVIDIA GeForce 9400M OpenGL Engine
  33. [f=0000000] GLSL version: 1.20
  34. [f=0000000] GLEW version: 1.7.0
  35. [f=0000000] Video RAM: unknown
  36. [f=0000000] GL info:
  37. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  38. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  39. maximum texture size: 8192, compress MIP-map textures: 1
  40. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
  41. maximum drawbuffers: 8, maximum recommended indices/vertices: 150000/1048575
  42. number of UniformBufferBindings: 36 (64kB)
  43. [f=0000000] VSync disabled
  44. [f=0000000] Joysticks found: 0
  45. [f=0000000] Warning: Joystick 0 not found
  46. [f=0000000] CPU Cores: 2
  47. [f=0000000] Loading startscript from: /Users/space/.spring/weblobby/script.spring
  48. [f=0000000] Connecting to 96.251.31.91:8251 using name joshywoods
  49. [f=0000000] Using map: Eye_Of_Horus_v2
  50. [f=0000000] Using game: Evolution RTS - v6.35
  51. [f=0000000] Using game archive: evolution_rts_--v6.35.sdz
  52. [f=0000000] recording demo: demos/20130426_210546_Eye_Of_Horus_v2_94.sdf
  53. [f=0000000] PreGame::GameDataReceived: 474 ms
  54. [f=0000000] User number 1 (team 1, allyteam 0)
  55. [f=0000000] [Threading] Main thread CPU affinity not set
  56. [f=0000000] LoadingScreen: single-threaded
  57. [f=0000000] Loading Radar Icons
  58. [f=0000000] Loading GameData Definitions
  59. [f=0000000] [Sound] OpenAL info:
  60. [f=0000000] [Sound] Available Devices:
  61. [f=0000000] Gameplay Speed is set to faster
  62. [f=0000000] [Sound] Built-in Output
  63. [f=0000000] [Sound] Device: Built-in Output
  64. [f=0000000] [Sound] Vendor: Apple Computer Inc.
  65. [f=0000000] [Sound] Version: 1.1
  66. [f=0000000] [Sound] Renderer: Software
  67. [f=0000000] [Sound] AL Extensions: AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE AL_EXT_float32 AL_EXT_STATIC_BUFFER AL_EXT_SOURCE_NOTIFICATIONS
  68. [f=0000000] [Sound] ALC Extensions: ALC_EXT_CAPTURE ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP
  69. [f=0000000] [Sound] EFX Supported: no
  70. [f=0000000] [Sound] Max Sounds: 128
  71. [f=0000000] Unit: , eamphibarty, Armorclass: , LIGHT
  72. [f=0000000] Unit: , eaatank, Armorclass: , LIGHT
  73. [f=0000000] Unit: , eorb, Armorclass: , LIGHT
  74. [f=0000000] Unit: , emaker, Armorclass: , BUILDING
  75. [f=0000000] Unit: , eartytank, Armorclass: , LIGHT
  76. [f=0000000] Unit: , eexkrabgroth, Armorclass: , ARMORED
  77. [f=0000000] Unit: , eallterrengineer, Armorclass: , LIGHT
  78. [f=0000000] Unit: , eaaturret, Armorclass: , BUILDING
  79. [f=0000000] Unit: , eallterrheavy, Armorclass: , ARMORED
  80. [f=0000000] Unit: , esolar2, Armorclass: , BUILDING
  81. [f=0000000] Unit: , esubplane, Armorclass: , LIGHT
  82. [f=0000000] Unit: , estorage, Armorclass: , BUILDING
  83. [f=0000000] Unit: , euwsolar2, Armorclass: , BUILDING
  84. [f=0000000] Unit: , euwmetalextractor, Armorclass: , BUILDING
  85. [f=0000000] Unit: , eminifac, Armorclass: , BUILDING
  86. [f=0000000] Unit: , ebomber, Armorclass: , ARMORED
  87. [f=0000000] Unit: , euwfusion2, Armorclass: , BUILDING
  88. [f=0000000] Unit: , eallterrmed, Armorclass: , LIGHT
  89. [f=0000000] Unit: , eallterrriot, Armorclass: , ARMORED
  90. [f=0000000] Unit: , egeothermal, Armorclass: , BUILDING
  91. [f=0000000] Unit: , eflametank, Armorclass: , LIGHT
  92. [f=0000000] Unit: , efusion2, Armorclass: , BUILDING
  93. [f=0000000] Unit: , ejammer2, Armorclass: , BUILDING
  94. [f=0000000] Unit: , elighttank3, Armorclass: , LIGHT
  95. [f=0000000] Unit: , burrow, Armorclass: , BUILDING
  96. [f=0000000] Unit: , efatso2, Armorclass: , ARMORED
  97. [f=0000000] Unit: , euwstorage, Armorclass: , BUILDING
  98. [f=0000000] Unit: , eexnukearty, Armorclass: , ARMORED
  99. [f=0000000] Unit: , eheavyturret2, Armorclass: , BUILDING
  100. [f=0000000] Unit: , elightturret2, Armorclass: , BUILDING
  101. [f=0000000] Unit: , eexperimentalfac, Armorclass: , BUILDING
  102. [f=0000000] Unit: , eamphibriot, Armorclass: , LIGHT
  103. [f=0000000] Unit: , eextankdestroyer, Armorclass: , ARMORED
  104. [f=0000000] Unit: , emissiletank, Armorclass: , LIGHT
  105. [f=0000000] Unit: , eengineer5, Armorclass: , LIGHT
  106. [f=0000000] Unit: , esilo, Armorclass: , BUILDING
  107. [f=0000000] Unit: , ebarricade, Armorclass: , BUILDING
  108. [f=0000000] Unit: , eriottank2, Armorclass: , ARMORED
  109. [f=0000000] Unit: , armflash, Armorclass: , ARMORED
  110. [f=0000000] Unit: , ebomb, Armorclass: , ARMORED
  111. [f=0000000] Unit: , eairplant, Armorclass: , BUILDING
  112. [f=0000000] Unit: , efighter, Armorclass: , LIGHT
  113. [f=0000000] Unit: , eallterrassault, Armorclass: , ARMORED
  114. [f=0000000] Unit: , esubmarine, Armorclass: , LIGHT
  115. [f=0000000] Unit: , etransport, Armorclass: , ARMORED
  116. [f=0000000] Unit: , eamphibmedtank, Armorclass: , LIGHT
  117. [f=0000000] Unit: , eairengineer, Armorclass: , LIGHT
  118. [f=0000000] Unit: , egunship2, Armorclass: , LIGHT
  119. [f=0000000] Unit: , ecommander, Armorclass: , LIGHT
  120. [f=0000000] Unit: , eallterrshield, Armorclass: , LIGHT
  121. [f=0000000] Unit: , engineermarbuk, Armorclass: , LIGHT
  122. [f=0000000] Unit: , euwturret, Armorclass: , BUILDING
  123. [f=0000000] Unit: , eheavytank3, Armorclass: , ARMORED
  124. [f=0000000] Unit: , eamphibbuggy, Armorclass: , LIGHT
  125. [f=0000000] Unit: , eradar2, Armorclass: , BUILDING
  126. [f=0000000] Unit: , eamphibrock, Armorclass: , LIGHT
  127. [f=0000000] Unit: , elrpc, Armorclass: , BUILDING
  128. [f=0000000] Unit: , emediumtank3, Armorclass: , LIGHT
  129. [f=0000000] Unit: , emetalextractor, Armorclass: , BUILDING
  130. [f=0000000] Unit: , edrone, Armorclass: , LIGHT
  131. [f=0000000] Unit: , eallterrlight, Armorclass: , LIGHT
  132. [f=0000000] Unit: , ebasefactory, Armorclass: , BUILDING
  133. [f=0000000] Unit: , escout, Armorclass: , LIGHT
  134. [f=0000000] Unit: , eamphibfac, Armorclass: , BUILDING
  135. [f=0000000] Unit: , eshieldgen, Armorclass: , BUILDING
  136. [f=0000000] Unit: , eamphibengineer, Armorclass: , LIGHT
  137. [f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
  138. [f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
  139. [f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
  140. [f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
  141. [f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
  142. [f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
  143. [f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
  144. [f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
  145. [f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
  146. [f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
  147. [f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  148. [f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
  149. [f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  150. [f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
  151. [f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
  152. [f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
  153. [f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
  154. [f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
  155. [f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  156. [f=0000000] Loading all definitions: 0.419000
  157. [f=0000000] Game::LoadDefs (GameData): 493 ms
  158. [f=0000000] Loading Sound Definitions
  159. [f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
  160. [f=0000000] Game::LoadDefs (Sound): 17 ms
  161. [f=0000000] Parsing Map Information
  162. [f=0000000] Loading SMF
  163. [f=0000000] Loading Map (68 MB)
  164. [f=0000000] Creating Smooth Height Mesh
  165. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 330 ms
  166. [f=0000000] Creating QuadField & CEGs
  167. [f=0000000] Number of damage types: 4
  168. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  169. [f=0000000] Creating Unit Textures
  170. [f=0000000] Creating Sky
  171. [f=0000000] Loading Weapon Definitions
  172. [f=0000000] Warning: WeaponDef (eallterrshield_allterrshield) isShield is removed. Use weaponType="Shield" instead!
  173. [f=0000000] Warning: WeaponDef (eshieldgen_shield) isShield is removed. Use weaponType="Shield" instead!
  174. [f=0000000] Loading Unit Definitions
  175. [f=0000000] Loading Feature Definitions
  176. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  177. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  178. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  179. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
  180. [f=0000000] PathCosts: creating PE8 cache with 1 PF thread (9 MB)
  181. [f=0000000] PathCosts: precached 0 of 10752 blocks
  182. [f=0000000] PathCosts: precached 672 of 10752 blocks
  183. [f=0000000] PathCosts: precached 1344 of 10752 blocks
  184. [f=0000000] PathCosts: precached 2016 of 10752 blocks
  185. [f=0000000] PathCosts: precached 2688 of 10752 blocks
  186. [f=0000000] PathCosts: precached 3360 of 10752 blocks
  187. [f=0000000] PathCosts: precached 4032 of 10752 blocks
  188. [f=0000000] PathCosts: precached 4704 of 10752 blocks
  189. [f=0000000] PathCosts: precached 5376 of 10752 blocks
  190. [f=0000000] PathCosts: precached 6048 of 10752 blocks
  191. [f=0000000] PathCosts: precached 6720 of 10752 blocks
  192. [f=0000000] PathCosts: precached 7392 of 10752 blocks
  193. [f=0000000] PathCosts: precached 8064 of 10752 blocks
  194. [f=0000000] PathCosts: precached 8736 of 10752 blocks
  195. [f=0000000] PathCosts: precached 9408 of 10752 blocks
  196. [f=0000000] PathCosts: precached 10080 of 10752 blocks
  197. [f=0000000] PathCosts: writing
  198. [f=0000000] PathCosts: written
  199. [f=0000000] PathCosts: creating PE32 cache with 1 PF thread (9 MB)
  200. [f=0000000] PathCosts: precached 0 of 672 blocks
  201. [f=0000000] PathCosts: precached 42 of 672 blocks
  202. [f=0000000] PathCosts: precached 84 of 672 blocks
  203. [f=0000000] PathCosts: precached 126 of 672 blocks
  204. [f=0000000] PathCosts: precached 168 of 672 blocks
  205. [f=0000000] PathCosts: precached 210 of 672 blocks
  206. [f=0000000] PathCosts: precached 252 of 672 blocks
  207. [f=0000000] PathCosts: precached 294 of 672 blocks
  208. [f=0000000] PathCosts: precached 336 of 672 blocks
  209. [f=0000000] PathCosts: precached 378 of 672 blocks
  210. [f=0000000] PathCosts: precached 420 of 672 blocks
  211. [f=0000000] PathCosts: precached 462 of 672 blocks
  212. [f=0000000] PathCosts: precached 504 of 672 blocks
  213. [f=0000000] PathCosts: precached 546 of 672 blocks
  214. [f=0000000] PathCosts: precached 588 of 672 blocks
  215. [f=0000000] PathCosts: precached 630 of 672 blocks
  216. [f=0000000] PathCosts: writing
  217. [f=0000000] PathCosts: written
  218. [f=0000000] [CPathManager] pathing data checksum: 58df50c9
  219. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  220. [f=0000000] Initializing Map Features
  221. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
  222. [f=0000000] Creating ShadowHandler & DecalHandler
  223. [f=0000000] Warning: FBO-SHADOW: Incomplete read buffer!
  224. [f=0000000] Warning: FBO-SHADOW-GL_CLAMP_TO_EDGE: Incomplete read buffer!
  225. [f=0000000] Warning: FBO-SHADOW-GL_ALPHA4: GL_FRAMEBUFFER_UNSUPPORTED_EXT
  226. [f=0000000] Creating GroundDrawer
  227. [f=0000000] Loading Tile Files
  228. [f=0000000] Reading Tile Map
  229. [f=0000000] Loading Square Textures
  230. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
  231. [f=0000000] Switching to ROAM Mesh Rendering
  232. [f=0000000] Set ROAM mode to DisplayLists
  233. [f=0000000] Creating TreeDrawer
  234. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  235. [f=0000000] Creating Projectile Textures
  236. [f=0000000] Creating Water
  237. [f=0000000] Game::LoadInterface (Camera&Mouse): 726 ms
  238. [f=0000000] Game::LoadInterface (Console): 239 ms
  239. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  240. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  241. [f=0000000] Loading LuaRules
  242. [f=0000000] -------------Survival Debug Messages----------------
  243. [f=0000000] TEAM
  244. [f=0000000] TEAM , 0, 0, false, false, outer_colonies, 0, <table>, 1
  245. [f=0000000] ----------------------------------------------------
  246. [f=0000000] -------------Survival Debug Messages----------------
  247. [f=0000000] TEAM
  248. [f=0000000] TEAM , 1, 1, false, false, outer_colonies, 0, <table>, 1
  249. [f=0000000] ----------------------------------------------------
  250. [f=0000000] -------------Survival Debug Messages----------------
  251. [f=0000000] TEAM , 0, Data, 0, SYNCED_NOSHORTNAME, SYNCED_NOVERSION, <table>
  252. [f=0000000] TEAM , 2, 0, false, true, outer_colonies, 1, <table>, 1
  253. [f=0000000] ----------------------------------------------------
  254. [f=0000000] AI FACTION:
  255. [f=0000000] outer_colonies
  256. [f=0000000] Survival Spawner: Very Easy
  257. [f=0000000] -------------Survival Debug Messages----------------
  258. [f=0000000] TEAM
  259. [f=0000000] TEAM , 3, -1, false, false, , 2, <table>, 1
  260. [f=0000000] ----------------------------------------------------
  261. [f=0000000] I have loaded the definitions for survival mode correctly!
  262. [f=0000000] Survival Spawner: Very Easy
  263. [f=0000000] Easymetal: Detecting spots from map
  264. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  265. [f=0000000] ammobox, 131
  266. [f=0000000] [gadgets.lua] Error: Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
  267. [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 94.1 (OMP).
  268. [f=0000000] Warning: (in thread: load)
  269. [f=0000000] Error: Stacktrace (load):
  270. [f=0000000] Error: (Note: This stacktrace is not 100% accurate! It just gives an impression.)
  271. [f=0000000] Error: Segmentation fault: 11 (SIGSEGV) in spring 94.1 (OMP)
  272. [f=0000000] Error: Stacktrace:
  273. [f=0000000] Error: <0> 0 libsystem_c.dylib 0x00007fff89860cfa _sigtramp + 26
  274. [f=0000000] Error: <1> 1 ??? 0xfffffffffffffffc 0x0 + 18446744073709551612
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement