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- Assertion failed: "0 <= pass && pass < (int)m_Passes.size()"
- Location: ShaderTechnique.cpp:136 (CShaderTechnique::BeginPass)
- Call stack:
- CShaderTechnique::BeginPass (shadertechnique.cpp:136)
- this = (unavailable)
- pass = 0 (0x00000000)
- CLogger::Render (clogger.cpp:290)
- this = (unavailable)
- font =
- h = 181862424 (0x000000000AD70018)
- textTech = 0x02E073B0 ->
- m_Passes = (unsupported vector<CShaderPass >)
- m_SortByDistance = false
- profile2__ =
- m_Name = 0x004B0B18 -> "logger"
- font_name = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }
- lineSpacing = 12 (0x0000000C)
- lock =
- m_Mutex = 0x400F9187 -> (unavailable - internal error)
- profile2gpu__ =
- m_Name = 0x004B0B18 (see above)
- it = (_Deque_iterator<CLogger::RenderedMessage >)
- savedTransform =
- _11 = 0.000000 (0x02DEC800)
- _21 = 0.000000 (0x00513B90)
- _31 = 0.000000 (0x03C6F7F7)
- _41 = -0.000000 (0x8F8459E8)
- _12 = 0.000000 (0x02D75620)
- _22 = 0.000000 (0x00000001)
- _32 = -0.000000 (0x8F845968)
- _42 = 0.000000 (0x02E021C8)
- _13 = 0.000000 (0x00000000)
- _23 = 0.000000 (0x002F0A9C)
- _33 = 0.000000 (0x1D7AAEF0)
- _43 = 0.000000 (0x004C3AC8)
- _14 = 0.000000 (0x00000001)
- _24 = 0.000000 (0x1D7AAEF0)
- _34 = 0.000000 (0x03C6F820)
- _44 = 0.000000 (0x00409B48)
- _data = [16]
- 0.000000 (0x02DEC800)
- 0.000000 (0x00513B90)
- 0.000000 (0x03C6F7F7)
- -0.000000 (0x8F8459E8)
- 0.000000 (0x02D75620)
- 0.000000 (0x00000001)
- -0.000000 (0x8F845968)
- 0.000000 (0x02E021C8)
- 0.000000 (0x00000000)
- 0.000000 (0x002F0A9C)
- 0.000000 (0x1D7AAEF0)
- 0.000000 (0x004C3AC8) ...
- _data2d = [4]
- [4] { 0.000000 (0x02DEC800), 0.000000 (0x00513B90), 0.000000 (0x03C6F7F7), -0.000000 (0x8F8459E8) }
- [4] { 0.000000 (0x02D75620), 0.000000 (0x00000001), -0.000000 (0x8F845968), 0.000000 (0x02E021C8) }
- [4] { 0.000000 (0x00000000), 0.000000 (0x002F0A9C), 0.000000 (0x1D7AAEF0), 0.000000 (0x004C3AC8) }
- [4] { 0.000000 (0x00000001), 0.000000 (0x1D7AAEF0), 0.000000 (0x03C6F820), 0.000000 (0x00409B48) }
- Render (gamesetup.cpp:251)
- profile2__ =
- m_Name = 0x004AE44C -> "render"
- cursorName = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }
- profile2__ =
- m_Name = 0x00000000
- profile2gpu__ =
- m_Name = 0x00000000
- transform =
- _11 = 0.000000 (0x00514288)
- _21 = 0.000000 (0x0F1378D1)
- _31 = 2.223544 (0x400E4E8B)
- _41 = 0.000000 (0x03C6F8C0)
- _12 = 0.000000 (0x002E3575)
- _22 = 0.000000 (0x02E0A170)
- _32 = 0.000000 (0x0F1378D1)
- _42 = 2.223544 (0x400E4E8B)
- _13 = 0.000000 (0x03C6F910)
- _23 = 0.000000 (0x002E35CB)
- _33 = 0.000000 (0x02E0C5A0)
- _43 = 0.000000 (0x002537EA)
- _14 = -0.000000 (0x8F8458FC)
- _24 = 0.000000 (0x02DF7EA8)
- _34 = 0.000000 (0x0B858288)
- _44 = 0.000000 (0x002D2B3D)
- _data = [16]
- 0.000000 (0x00514288)
- 0.000000 (0x0F1378D1)
- 2.223544 (0x400E4E8B)
- 0.000000 (0x03C6F8C0)
- 0.000000 (0x002E3575)
- 0.000000 (0x02E0A170)
- 0.000000 (0x0F1378D1)
- 2.223544 (0x400E4E8B)
- 0.000000 (0x03C6F910)
- 0.000000 (0x002E35CB)
- 0.000000 (0x02E0C5A0)
- 0.000000 (0x002537EA) ...
- _data2d = [4]
- [4] { 0.000000 (0x00514288), 0.000000 (0x0F1378D1), 2.223544 (0x400E4E8B), 0.000000 (0x03C6F8C0) }
- [4] { 0.000000 (0x002E3575), 0.000000 (0x02E0A170), 0.000000 (0x0F1378D1), 2.223544 (0x400E4E8B) }
- [4] { 0.000000 (0x03C6F910), 0.000000 (0x002E35CB), 0.000000 (0x02E0C5A0), 0.000000 (0x002537EA) }
- [4] { -0.000000 (0x8F8458FC), 0.000000 (0x02DF7EA8), 0.000000 (0x0B858288), 0.000000 (0x002D2B3D) }
- forceGL = false
- CGame::ReallyStartGame (game.cpp:219)
- this = (unavailable)
- settings =
- m_Val = -281466386776064 (0xFFFF000200000000)
- rval = 2117201483031883792 (0x1D61CF880A0BB010)
- fval = -281466386776064 (0xFFFF000200000000)
- `anonymous namespace'::StartGame (maphandlers.cpp:79)
- attrs = 0x03C6F9EC ->
- m_Val =
- px = 0x02D8F160 -> -281444718640504 (0xFFFF00070B858288)
- pn =
- pi_ = 0x02E021C8 ->
- use_count_ = 2 (0x00000002)
- weak_count_ = 1 (0x00000001)
- AtlasMessage::fLoadMap (maphandlers.cpp:142)
- msg = 0x0A04D180 ->
- (AtlasMessage::IMessage)
- filename =
- buf = 0x0A0B1B78 -> "_default"
- length = 9 (0x00000009)
- mapBase = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }
- map = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }
- attrs =
- m_Val =
- px = 0x02D8F160 (see above)
- pn =
- pi_ = 0x02E021C8 (see above)
- AtlasMessage::fLoadMap_wrapper (maphandlers.cpp:126)
- msg = 0x0A04D180 (see above)
- RunEngine (gameloop.cpp:172)
- data = 0x0015F73C
- hooks =
- override_gl_upload_caps = 0x00000000
- get_log_dir = 0x00000000
- bundle_logs = 0x00000000
- translate = 0x00000000
- translate_free = 0x00000000
- log = 0x00000000
- display_error = 0x003A46C0 -> (AtlasDisplayError)
- msgPasser = 0x0015ED18 ->
- (AtlasMessage::MessagePasser)
- m_Mutex =
- m_Mutex = 0x0ADD8C08
- m_SemaphoreName = { (unsupported basic_string<char,char_traits<char> >) }
- m_Semaphore = 0x02E47DD8 -> 1076 (0x00000434)
- m_Queue = (unsupported queue<AtlasMessage::IMessage *,deque<AtlasMessage::IMessage * > >)
- m_Trace = false
- last_activity = 3.14124 (0x40092143284116A1)
- args =
- m_Args = (unsupported vector<pair<CStr8,CStr8> >)
- m_Arg0 =
- path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
- separator = 92 ('\')
- recent_activity = true
- time = 2.73534e-260 (0x0A0AEA98CBE00000)
- ev =
- ev =
- type = 254 (0xFE)
- active = { type = 254 (0xFE), gain = 255 (0xFF), state = 255 (0xFF) }
- key =
- type = 254 (0xFE)
- keysym = { sym = -1, unicode = 48340 (0xBCD4) }
- motion = { type = 254 (0xFE), x = 65535 (0xFFFF), y = 65535 (0xFFFF) }
- button =
- type = 254 (0xFE)
- button = 255 (0xFF)
- state = 255 (0xFF)
- x = 65535 (0xFFFF)
- y = 65535 (0xFFFF)
- resize = { type = 254 (0xFE), w = 4294967295 (0xFFFFFFFF), h = 153402580 (0x0924BCD4) }
- expose = { type = 254 (0xFE) }
- quit = { type = 254 (0xFE) }
- user = { type = 254 (0xFE), code = 4294967295 (0xFFFFFFFF), data1 = 0x0924BCD4 }
- realFrameLength = 2.73534e-260 (0x0A0AEA98CBE00000)
- last_time = 3.235 (0x4009E148020B9366)
- msg = 0x0A04D180 (see above)
- name = (unsupported basic_string<char,char_traits<char> >)
- sleepUntil = 2.73534e-260 (0x0A0AEA98CBE00000)
- thread_start (wpthread.cpp:624)
- param = 0x0AB69A00
- ret = 0x740F0350
- endthreadex (:0)
- endthreadex (:0)
- RtlInitializeExceptionChain (:0)
- RtlInitializeExceptionChain (:0)
- errno = 0 (No error reported here)
- OS error = 0 (no error code was set)
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