Advertisement
Guest User

Spirit Temple With Unreferenced Scene Setups

a guest
Apr 16th, 2014
134
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 65.55 KB | None | 0 0
  1. Scene at 02ADE000
  2. Setup 0: 00000000
  3. 15: Sound Settings: Reverb 3, Playback option Always Playing, Song 3F.
  4. 04: There are 29 map(s). List starts at 000002B8
  5. 02AF8000
  6. 02B09000
  7. 02B13000
  8. 02B19000
  9. 02B1D000
  10. 02B25000
  11. 02B3D000
  12. 02B42000
  13. 02B48000
  14. 02B51000
  15. 02B57000
  16. 02B60000
  17. 02B62000
  18. 02B65000
  19. 02B6B000
  20. 02B70000
  21. 02B79000
  22. 02B80000
  23. 02B8A000
  24. 02B90000
  25. 02B96000
  26. 02B9F000
  27. 02BA4000
  28. 02BA8000
  29. 02BB2000
  30. 02BB9000
  31. 02BCF000
  32. 02BDC000
  33. 02BE2000
  34. 0E: There are 33 transition actor(s). List starts at 000000A8.
  35. 25 FF -> 24 FF, 002E:003F, Lifting Door, No Flag, (320, 1733, -830) (0000, C000, 0000)
  36. 25 FF -> 26 FF, 002E:0093, Front Switch Door, Perm: 13, (-200, 1733, -830) (0000, 4000, 0000)
  37. 15 FF -> 05 FF, 002E:008F, Front Switch Door, Perm: 0F, (780, 480, -850) (0000, 4000, 0000)
  38. 00 FF -> 15 FF, 002E:02CD, Locked Door, Perm: 0D, (1060, 0, -586) (0000, 0000, 0000)
  39. 00 FF -> 13 FF, 002E:008E, Front Switch Door, Perm: 0E, (1372, 30, -559) (0000, D555, 0000)
  40. 00 FF -> 14 FF, 002E:008E, Front Switch Door, Perm: 0E, (748, 30, -559) (0000, 2AAB, 0000)
  41. 20 FF -> 11 FF, 002E:005A, Front Clear Door, Perm: 1A, (1320, 1003, 1474) (0000, 4000, 0000)
  42. 10 FF -> 11 FF, 002E:0059, Front Clear Door, Perm: 19, (-1060, 1003, 1474) (0000, C000, 0000)
  43. 08 FF -> 09 FF, 002E:00A4, Front Switch Door, Temp: 04, (-1700, 843, 470) (0000, 8000, 0000)
  44. 01 FF -> 04 FF, 002E:02DE, Locked Door, Perm: 1E, (-1060, 40, -1110) (0000, 0000, 0000)
  45. 01 FF -> 03 FF, 002E:007F, Front Clear Door, No Flag, (-1372, 30, -559) (0000, 2AAB, 0000)
  46. 01 FF -> 02 FF, 002E:007F, Front Clear Door, No Flag, (-748, 30, -559) (0000, D555, 0000)
  47. 24 FF -> 22 FF, 002E:00B5, Front Switch Door, Temp: 15, (680, 1633, -910) (0000, 0000, 0000)
  48. 23 FF -> 24 FF, 002E:003F, Lifting Door, No Flag, (680, 1543, -447) (0000, 0000, 0000)
  49. 17 FF -> 23 FF, 002E:02DC, Locked Door, Perm: 1C, (1060, 843, 150) (0000, 4000, 0000)
  50. 18 FF -> 21 FF, 002E:0096, Front Switch Door, Perm: 16, (1890, 843, -410) (0000, 0000, 0000)
  51. 20 FF -> 19 FF, 002E:005A, Front Clear Door, Perm: 1A, (1960, 1003, 1174) (0000, 0000, 0000)
  52. 18 FF -> 19 FF, 002E:00AF, Front Switch Door, Temp: 0F, (1960, 843, 470) (0000, 8000, 0000)
  53. 17 FF -> 18 FF, 002E:007F, Front Clear Door, No Flag, (1700, 843, 150) (0000, C000, 0000)
  54. 17 FF -> 16 FF, 002E:007F, Front Clear Door, No Flag, (1060, 843, -210) (0000, 4000, 0000)
  55. 05 FF -> 16 FF, 002E:02DB, Locked Door, Perm: 1B, (700, 813, -570) (0000, 8000, 0000)
  56. 09 FF -> 10 FF, 002E:02D5, Locked Door, Perm: 15, (-1700, 1003, 1174) (0000, 8000, 0000)
  57. 08 FF -> 07 FF, 002E:00A4, Front Switch Door, Temp: 04, (-940, 843, -210) (0000, C000, 0000)
  58. 05 FF -> 06 FF, 002E:0087, Front Switch Door, Perm: 07, (60, 413, -650) (0000, 8000, 0000)
  59. 04 FF -> 05 FF, 002E:00A3, Front Switch Door, Temp: 03, (-660, 480, -850) (0000, C000, 0000)
  60. 05 FF -> 07 FF, 002E:0088, Front Switch Door, Perm: 08, (-580, 813, -570) (0000, 8000, 0000)
  61. 27 FF -> 03 FF, 002E:007F, Front Clear Door, No Flag, (-1435, 30, -1327) (0000, 6000, 0000)
  62. 27 FF -> 02 FF, 002E:007F, Front Clear Door, No Flag, (-819, 30, -1462) (0000, 9F4A, 0000)
  63. 13 FF -> 12 FF, 002E:0082, Front Switch Door, Perm: 02, (1569, -130, -1603) (0000, 0000, 0000)
  64. 01 FF -> 00 FF, 0023:003F, Transition Plane, (-627, -50, -1) (0000, C000, 0000)
  65. 05 FF -> 28 FF, 002E:0154, Boss Door, Perm: 14, (60, 1007, -1814) (0000, 0000, 0000)
  66. 00 FF -> 06 FF, 0023:00BF, Transition Plane, (0, 377, -61) (0000, 8000, 0000)
  67. 05 FF -> 25 FF, 0023:00BF, Transition Plane, (60, 1488, -1090) (0000, 8000, 0000)
  68. 19: JPEG background or cutscene related: 19000000 00000000
  69. 03: Collision Header starts at 00016834
  70. Offset to vertex array 0001186C
  71. Offset to polygon array 0000088C
  72. Offset to polygon type defs 00000664
  73. Offset to camera data 000005DC
  74. Offset to water boxes 00000000
  75. Size in bytes 90756
  76. 06: Entrance Index Definitions starts at 000003A0
  77. 07: Special Objects 02 00000003
  78. 0D: Pathway List starts at 000004C0
  79. 00: There are 4 position(s). List starts at 00000068.
  80. 0000:0EFF Link, (-5, -150, 754) (0000, 8000, 0000)
  81. 0000:0DFF Link, (61, 1007, -1779) (0000, 0000, 0000)
  82. 0000:0DFF Link, (-951, 1003, 1472) (0000, C000, 0000)
  83. 0000:0DFF Link, (1122, 1033, 1468) (0000, 4000, 0000)
  84. 11: Skybox 29, Disabled
  85. 13: Exit List starts at 000003A8.
  86. 01E1 008D 01E5 01E9
  87. 0F: There are 4 environment setting(s). List starts at 000003B0.
  88.  
  89. Cutscene 0: 00017220
  90. 15: Sound Settings: Reverb 4, Playback option 00, Song 01.
  91. 04: There are 29 map(s). List starts at 000175C0
  92. 02AF8000
  93. 02B09000
  94. 02B13000
  95. 02B19000
  96. 02B1D000
  97. 02B25000
  98. 02B3D000
  99. 02B42000
  100. 02B48000
  101. 02B51000
  102. 02B57000
  103. 02B60000
  104. 02B62000
  105. 02B65000
  106. 02B6B000
  107. 02B70000
  108. 02B79000
  109. 02B80000
  110. 02B8A000
  111. 02B90000
  112. 02B96000
  113. 02B9F000
  114. 02BA4000
  115. 02BA8000
  116. 02BB2000
  117. 02BB9000
  118. 02BCF000
  119. 02BDC000
  120. 02BE2000
  121. 0E: There are 34 transition actor(s). List starts at 000173A0.
  122. 25 FF -> 24 FF, 002E:003F, Lifting Door, No Flag, (320, 1733, -830) (0000, C000, 0000)
  123. 25 FF -> 26 FF, 002E:003F, Lifting Door, No Flag, (-200, 1733, -830) (0000, 4000, 0000)
  124. 15 FF -> 05 FF, 002E:003F, Lifting Door, No Flag, (780, 480, -850) (0000, 4000, 0000)
  125. 00 FF -> 15 FF, 002E:003F, Lifting Door, No Flag, (1060, 0, -586) (0000, 0000, 0000)
  126. 00 FF -> 13 FF, 002E:003F, Lifting Door, No Flag, (1372, 30, -559) (0000, D555, 0000)
  127. 00 FF -> 14 FF, 002E:003F, Lifting Door, No Flag, (748, 30, -559) (0000, 2AAB, 0000)
  128. 20 FF -> 11 FF, 002E:003F, Lifting Door, No Flag, (1080, 1003, 1474) (0000, 4000, 0000)
  129. 10 FF -> 11 FF, 002E:003F, Lifting Door, No Flag, (-1080, 1003, 1474) (0000, C000, 0000)
  130. 08 FF -> 09 FF, 002E:003F, Lifting Door, No Flag, (-1700, 843, 470) (0000, 8000, 0000)
  131. 01 FF -> 04 FF, 002E:003F, Lifting Door, No Flag, (-1060, 40, -1110) (0000, 0000, 0000)
  132. 01 FF -> 03 FF, 002E:003F, Lifting Door, No Flag, (-1372, 30, -559) (0000, 2AAB, 0000)
  133. 01 FF -> 02 FF, 002E:003F, Lifting Door, No Flag, (-748, 30, -559) (0000, D555, 0000)
  134. 24 FF -> 22 FF, 002E:003F, Lifting Door, No Flag, (680, 1633, -910) (0000, 0000, 0000)
  135. 23 FF -> 24 FF, 002E:003F, Lifting Door, No Flag, (680, 1543, -447) (0000, 0000, 0000)
  136. 17 FF -> 23 FF, 002E:003F, Lifting Door, No Flag, (1060, 843, 150) (0000, 4000, 0000)
  137. 18 FF -> 21 FF, 002E:003F, Lifting Door, No Flag, (1700, 843, -190) (0000, 0000, 0000)
  138. 20 FF -> 19 FF, 002E:003F, Lifting Door, No Flag, (1700, 1003, 1174) (0000, 0000, 0000)
  139. 19 FF -> 18 FF, 002E:003F, Lifting Door, No Flag, (1700, 843, 470) (0000, 0000, 0000)
  140. 17 FF -> 18 FF, 002E:003F, Lifting Door, No Flag, (1520, 843, 150) (0000, C000, 0000)
  141. 17 FF -> 16 FF, 002E:003F, Lifting Door, No Flag, (1060, 843, -210) (0000, 4000, 0000)
  142. 16 FF -> 05 FF, 002E:003F, Lifting Door, No Flag, (700, 813, -570) (0000, 0000, 0000)
  143. 09 FF -> 10 FF, 002E:003F, Lifting Door, No Flag, (-1700, 1003, 1174) (0000, 8000, 0000)
  144. 08 FF -> 07 FF, 002E:003F, Lifting Door, No Flag, (-940, 843, -210) (0000, C000, 0000)
  145. 05 FF -> 06 FF, 002E:003F, Lifting Door, No Flag, (60, 413, -650) (0000, 8000, 0000)
  146. 04 FF -> 05 FF, 002E:003F, Lifting Door, No Flag, (-660, 480, -850) (0000, C000, 0000)
  147. 05 FF -> 07 FF, 002E:003F, Lifting Door, No Flag, (-580, 813, -570) (0000, 8000, 0000)
  148. 03 FF -> 27 FF, 002E:003F, Lifting Door, No Flag, (-1435, 30, -1327) (0000, E000, 0000)
  149. 02 FF -> 27 FF, 002E:003F, Lifting Door, No Flag, (-685, 30, -1327) (0000, 2000, 0000)
  150. 14 FF -> 12 FF, 002E:003F, Lifting Door, No Flag, (685, -130, -1327) (0000, E000, 0000)
  151. 13 FF -> 12 FF, 002E:003F, Lifting Door, No Flag, (1569, -130, -1493) (0000, 0000, 0000)
  152. 01 FF -> 00 FF, 0023:003F, Transition Plane, (-627, -50, -1) (0000, C000, 0000)
  153. 05 FF -> 28 FF, 002E:017F, Boss Door, No Flag, (60, 1007, -1814) (0000, 0000, 0000)
  154. 00 FF -> 00 FF, 0023:00BF, Transition Plane, (0, 377, -61) (0000, 8000, 0000)
  155. 05 FF -> 05 FF, 0023:00BF, Transition Plane, (60, 1488, -1090) (0000, 8000, 0000)
  156. 19: JPEG background or cutscene related: 19000000 00000000
  157. 03: Collision Header starts at 00016834
  158. Offset to vertex array 0001186C
  159. Offset to polygon array 0000088C
  160. Offset to polygon type defs 00000664
  161. Offset to camera data 000005DC
  162. Offset to water boxes 00000000
  163. Size in bytes 90756
  164. 06: Entrance Index Definitions starts at 000176A8
  165. 07: Special Objects 00 00000003
  166. 00: There are 2 position(s). List starts at 00017290.
  167. 0000:0FFF Link, (5, -70, 748) (0000, 8000, 0000)
  168. 0000:0FFF Link, (-10, -70, 761) (0000, 8000, 0000)
  169. 01: There are 15 actor(s). List starts at 000172B0
  170. 012A:FF00 Floor Switch, Ice? no, ?? no, Blue? no, Toggle? no, No Flag, (1580, 813, 117) (0000, C000, 0000)
  171. 0150:FF10 Sun Emblem Switch, (-920, 440, -840) (0000, 0000, 0000)
  172. 0150:FF10 Sun Emblem Switch, (-1261, 1033, -710) (4000, 0000, 0000)
  173. 00FF:FFC3 Huge Color12 Block, Bound to No Flag, load when unset, (860, 50, -970) (0000, 8000, 0000)
  174. 00FF:FFC3 Huge Color12 Block, Bound to No Flag, load when unset, (-360, 813, -430) (0000, 4000, 0000)
  175. 006B:FFFF Flying Floor Tile, (438, 805, 207) (0000, 0000, 0000)
  176. 006B:FFFF Flying Floor Tile, (598, 805, 207) (0000, 0000, 0000)
  177. 006B:FFFF Flying Floor Tile, (758, 805, 207) (0000, 0000, 0000)
  178. 006B:FFFF Flying Floor Tile, (518, 805, 127) (0000, 0000, 0000)
  179. 006B:FFFF Flying Floor Tile, (678, 805, 127) (0000, 0000, 0000)
  180. 006B:FFFF Flying Floor Tile, (518, 805, 287) (0000, 0000, 0000)
  181. 006B:FFFF Flying Floor Tile, (678, 805, 287) (0000, 0000, 0000)
  182. 0008:03F0 Decorative Flame, (764, 50, -465) (0000, 1555, 0000)
  183. 0008:03F0 Decorative Flame, (-765, 50, -465) (0000, EAAB, 0000)
  184. 00F9:0000 Giant Rolling Boulder, (-1212, 1813, -1210) (0000, 0000, 0000)
  185. 11: Skybox 0, Enabled
  186. 13: Exit List starts at 000176AC.
  187. 01E1 01E1 0082 0000
  188. 0F: There are 4 environment setting(s). List starts at 000176B4.
  189. 17: Cutscene starts at 00016860
  190.  
  191. Cutscene 1: 00017710
  192. 15: Sound Settings: Reverb 4, Playback option 00, Song 01.
  193. 04: There are 29 map(s). List starts at 00017AB0
  194. 02AF8000
  195. 02B09000
  196. 02B13000
  197. 02B19000
  198. 02B1D000
  199. 02B25000
  200. 02B3D000
  201. 02B42000
  202. 02B48000
  203. 02B51000
  204. 02B57000
  205. 02B60000
  206. 02B62000
  207. 02B65000
  208. 02B6B000
  209. 02B70000
  210. 02B79000
  211. 02B80000
  212. 02B8A000
  213. 02B90000
  214. 02B96000
  215. 02B9F000
  216. 02BA4000
  217. 02BA8000
  218. 02BB2000
  219. 02BB9000
  220. 02BCF000
  221. 02BDC000
  222. 02BE2000
  223. 0E: There are 34 transition actor(s). List starts at 00017890.
  224. 25 FF -> 24 FF, 002E:003F, Lifting Door, No Flag, (320, 1733, -830) (0000, C000, 0000)
  225. 25 FF -> 26 FF, 002E:003F, Lifting Door, No Flag, (-200, 1733, -830) (0000, 4000, 0000)
  226. 15 FF -> 05 FF, 002E:003F, Lifting Door, No Flag, (780, 480, -850) (0000, 4000, 0000)
  227. 00 FF -> 15 FF, 002E:003F, Lifting Door, No Flag, (1060, 0, -586) (0000, 0000, 0000)
  228. 00 FF -> 13 FF, 002E:003F, Lifting Door, No Flag, (1372, 30, -559) (0000, D555, 0000)
  229. 00 FF -> 14 FF, 002E:003F, Lifting Door, No Flag, (748, 30, -559) (0000, 2AAB, 0000)
  230. 20 FF -> 11 FF, 002E:003F, Lifting Door, No Flag, (1080, 1003, 1474) (0000, 4000, 0000)
  231. 10 FF -> 11 FF, 002E:003F, Lifting Door, No Flag, (-1080, 1003, 1474) (0000, C000, 0000)
  232. 08 FF -> 09 FF, 002E:003F, Lifting Door, No Flag, (-1700, 843, 470) (0000, 8000, 0000)
  233. 01 FF -> 04 FF, 002E:003F, Lifting Door, No Flag, (-1060, 40, -1110) (0000, 0000, 0000)
  234. 01 FF -> 03 FF, 002E:003F, Lifting Door, No Flag, (-1372, 30, -559) (0000, 2AAB, 0000)
  235. 01 FF -> 02 FF, 002E:003F, Lifting Door, No Flag, (-748, 30, -559) (0000, D555, 0000)
  236. 24 FF -> 22 FF, 002E:003F, Lifting Door, No Flag, (680, 1633, -910) (0000, 0000, 0000)
  237. 23 FF -> 24 FF, 002E:003F, Lifting Door, No Flag, (680, 1543, -447) (0000, 0000, 0000)
  238. 17 FF -> 23 FF, 002E:003F, Lifting Door, No Flag, (1060, 843, 150) (0000, 4000, 0000)
  239. 18 FF -> 21 FF, 002E:003F, Lifting Door, No Flag, (1700, 843, -190) (0000, 0000, 0000)
  240. 20 FF -> 19 FF, 002E:003F, Lifting Door, No Flag, (1700, 1003, 1174) (0000, 0000, 0000)
  241. 19 FF -> 18 FF, 002E:003F, Lifting Door, No Flag, (1700, 843, 470) (0000, 0000, 0000)
  242. 17 FF -> 18 FF, 002E:003F, Lifting Door, No Flag, (1520, 843, 150) (0000, C000, 0000)
  243. 17 FF -> 16 FF, 002E:003F, Lifting Door, No Flag, (1060, 843, -210) (0000, 4000, 0000)
  244. 16 FF -> 05 FF, 002E:003F, Lifting Door, No Flag, (700, 813, -570) (0000, 0000, 0000)
  245. 09 FF -> 10 FF, 002E:003F, Lifting Door, No Flag, (-1700, 1003, 1174) (0000, 8000, 0000)
  246. 08 FF -> 07 FF, 002E:003F, Lifting Door, No Flag, (-940, 843, -210) (0000, C000, 0000)
  247. 05 FF -> 06 FF, 002E:003F, Lifting Door, No Flag, (60, 413, -650) (0000, 8000, 0000)
  248. 04 FF -> 05 FF, 002E:003F, Lifting Door, No Flag, (-660, 480, -850) (0000, C000, 0000)
  249. 05 FF -> 07 FF, 002E:003F, Lifting Door, No Flag, (-580, 813, -570) (0000, 8000, 0000)
  250. 03 FF -> 27 FF, 002E:003F, Lifting Door, No Flag, (-1435, 30, -1327) (0000, E000, 0000)
  251. 02 FF -> 27 FF, 002E:003F, Lifting Door, No Flag, (-685, 30, -1327) (0000, 2000, 0000)
  252. 14 FF -> 12 FF, 002E:003F, Lifting Door, No Flag, (685, -130, -1327) (0000, E000, 0000)
  253. 13 FF -> 12 FF, 002E:003F, Lifting Door, No Flag, (1569, -130, -1493) (0000, 0000, 0000)
  254. 01 FF -> 00 FF, 0023:003F, Transition Plane, (-627, -50, -1) (0000, C000, 0000)
  255. 05 FF -> 28 FF, 002E:017F, Boss Door, No Flag, (60, 1007, -1814) (0000, 0000, 0000)
  256. 00 FF -> 00 FF, 0023:00BF, Transition Plane, (0, 377, -61) (0000, 8000, 0000)
  257. 05 FF -> 05 FF, 0023:00BF, Transition Plane, (60, 1488, -1090) (0000, 8000, 0000)
  258. 19: JPEG background or cutscene related: 19000000 00000000
  259. 03: Collision Header starts at 00016834
  260. Offset to vertex array 0001186C
  261. Offset to polygon array 0000088C
  262. Offset to polygon type defs 00000664
  263. Offset to camera data 000005DC
  264. Offset to water boxes 00000000
  265. Size in bytes 90756
  266. 06: Entrance Index Definitions starts at 00017B98
  267. 07: Special Objects 00 00000003
  268. 00: There are 2 position(s). List starts at 00017780.
  269. 0000:0FFF Link, (5, -70, 748) (0000, 8000, 0000)
  270. 0000:0FFF Link, (-10, -70, 761) (0000, 8000, 0000)
  271. 01: There are 15 actor(s). List starts at 000177A0
  272. 012A:FF00 Floor Switch, Ice? no, ?? no, Blue? no, Toggle? no, No Flag, (1580, 813, 117) (0000, C000, 0000)
  273. 0150:FF10 Sun Emblem Switch, (-920, 440, -840) (0000, 0000, 0000)
  274. 0150:FF10 Sun Emblem Switch, (-1261, 1033, -710) (4000, 0000, 0000)
  275. 00FF:FFC3 Huge Color12 Block, Bound to No Flag, load when unset, (860, 50, -970) (0000, 8000, 0000)
  276. 00FF:FFC3 Huge Color12 Block, Bound to No Flag, load when unset, (-360, 813, -430) (0000, 4000, 0000)
  277. 006B:FFFF Flying Floor Tile, (438, 805, 207) (0000, 0000, 0000)
  278. 006B:FFFF Flying Floor Tile, (598, 805, 207) (0000, 0000, 0000)
  279. 006B:FFFF Flying Floor Tile, (758, 805, 207) (0000, 0000, 0000)
  280. 006B:FFFF Flying Floor Tile, (518, 805, 127) (0000, 0000, 0000)
  281. 006B:FFFF Flying Floor Tile, (678, 805, 127) (0000, 0000, 0000)
  282. 006B:FFFF Flying Floor Tile, (518, 805, 287) (0000, 0000, 0000)
  283. 006B:FFFF Flying Floor Tile, (678, 805, 287) (0000, 0000, 0000)
  284. 0008:03F0 Decorative Flame, (764, 50, -465) (0000, 1555, 0000)
  285. 0008:03F0 Decorative Flame, (-765, 50, -465) (0000, EAAB, 0000)
  286. 00F9:0000 Giant Rolling Boulder, (-1212, 1813, -1210) (0000, 0000, 0000)
  287. 11: Skybox 0, Enabled
  288. 13: Exit List starts at 00017B9C.
  289. 01E1 01E1 0082 0000
  290. 0F: There are 4 environment setting(s). List starts at 00017BA4.
  291. 17: Cutscene starts at 00016D40
  292.  
  293. Map 0
  294. Map at 02AF8000
  295. Setup 0: 00000000
  296. 16: Sound Settings: Echo 10
  297. 08: Map Behavior: 01 : 00000000
  298. 12: Skybox Modifier 01010000
  299. 10: Time Settings: FFFF 00
  300. 0A: Map Mesh: 03000160
  301. 0B: There are 8 Object(s). List starts at 00000040
  302. 00F1, 016D, 00A4, 0038, 00B3, 0085, 000D, 008B,
  303. 01: There are 17 actor(s). List starts at 00000050
  304. 0054:FFFF Armos Monster, (-127, -50, -20) (0000, 0000, 0000)
  305. 0054:FFFF Armos Monster, (128, -50, -13) (0000, 0000, 0000)
  306. 008A:0500 Beamos, (1070, 0, -290) (0000, 0000, 0000)
  307. 00FF:10C3 Huge Color12 Block, Bound to Perm: 10, load when unset, (542, -50, -1) (0000, 8000, 0000)
  308. 00FF:10C7 Huge Color12 Block, Bound to Perm: 10, load when set, (742, -250, -1) (0000, 0000, 0000)
  309. 0139:0010 Block Spot Switch, Perm: 10, (742, -250, -1) (0000, 0000, 0000)
  310. 0080:1320 Sliding Metal Spike Trap, (1071, 0, -289) (0000, 0000, 0000)
  311. 018E:000B Stone Platform (Defunct?), (0, -50, -61) (0000, 0000, 0000)
  312. 00C3:0406 Nabooru, (-494, -50, -1) (0000, 4000, 0000)
  313. 012A:0E03 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 0E, (1070, 270, -290) (8000, 0000, 0000)
  314. 0111:4203 Breakable Pot, Collectable: 03 Temp: 01, (-181, -150, 233) (0000, 0000, 0000)
  315. 0111:440E Breakable Pot, Collectable: 0E Temp: 02, (184, -150, 231) (0000, 0000, 0000)
  316. 011D:00F1 Flying Pot, (-98, -150, 464) (0000, 0000, 0000)
  317. 011D:00F2 Flying Pot, (103, -150, 463) (0000, 0000, 0000)
  318. 0185:083F Check Spot, Checkable, dialog If you want to travel to the future, you, No Flag, (302, -51, 310) (0000, EAAB, 0016)
  319. 0185:087F Check Spot, Checkable, dialog If you want to proceed to the past, you , No Flag, (-282, -51, 312) (0000, 1555, 0016)
  320. 01D5:0010 Young Link Silver Block, (542, -50, -1) (0000, 8000, 0000)
  321.  
  322. Cutscene 0: 00000250
  323. 16: Sound Settings: Echo 0
  324. 08: Map Behavior: 00 : 00000000
  325. 12: Skybox Modifier 00000000
  326. 10: Time Settings: FFFF FF
  327. 0A: Map Mesh: 03000160
  328. 01: There are 1 actor(s). List starts at 00000288
  329. 0008:03F0 Decorative Flame, (955, 50, -465) (0000, EAAB, 0000)
  330.  
  331. Cutscene 1: 000002A0
  332. 16: Sound Settings: Echo 0
  333. 08: Map Behavior: 00 : 00000000
  334. 12: Skybox Modifier 00000000
  335. 10: Time Settings: FFFF FF
  336. 0A: Map Mesh: 03000160
  337. 01: There are 1 actor(s). List starts at 000002D8
  338. 0008:03F0 Decorative Flame, (955, 50, -465) (0000, EAAB, 0000)
  339.  
  340. Map 1
  341. Map at 02B09000
  342. Setup 0: 00000000
  343. 16: Sound Settings: Echo 10
  344. 08: Map Behavior: 01 : 00000000
  345. 12: Skybox Modifier 01010000
  346. 10: Time Settings: FFFF 00
  347. 0A: Map Mesh: 03000100
  348. 0B: There are 8 Object(s). List starts at 00000040
  349. 00F1, 016D, 00A4, 0038, 00B3, 0085, 000D, 008B,
  350. 01: There are 11 actor(s). List starts at 00000050
  351. 0054:FFFF Armos Monster, (-1071, 0, -290) (0000, 0000, 0000)
  352. 0013:0003 Roosting Keese, (-1096, 122, -557) (0000, 0000, 0000)
  353. 0013:0003 Roosting Keese, (-1021, 122, -557) (0000, 0000, 0000)
  354. 0013:0000 Fire Keese, (-1156, 72, -501) (0000, 1555, 0000)
  355. 0013:0000 Fire Keese, (-965, 72, -501) (0000, EAAB, 0000)
  356. 0080:1320 Sliding Metal Spike Trap, (-1071, 0, -290) (0000, 0000, 0000)
  357. 005E:2400 Lit Wooden Torch, Perm: 00, (-1156, 0, -545) (0000, 1555, 0000)
  358. 005E:2400 Lit Wooden Torch, Perm: 00, (-965, 0, -545) (0000, EAAB, 0000)
  359. 0080:0310 Sliding Metal Spike Trap, (-981, -50, -73) (0000, 0000, 0000)
  360. 0110:2C0C Crates, (-1151, 40, -939) (0000, 0000, 0000)
  361. 0110:2E04 Crates, (-971, 40, -940) (0000, 0000, 0000)
  362.  
  363. Cutscene 0: 00000150
  364. 16: Sound Settings: Echo 0
  365. 08: Map Behavior: 00 : 00000000
  366. 12: Skybox Modifier 00000000
  367. 10: Time Settings: FFFF FF
  368. 0A: Map Mesh: 03000100
  369. 01: There are 4 actor(s). List starts at 00000188
  370. 00FF:FFC0 Small Color12 Block, Bound to No Flag, load when unset, (-1097, 813, -150) (0000, 0000, 0000)
  371. 0008:03F0 Decorative Flame, (-956, 50, -465) (0000, 1555, 0000)
  372. 0008:03F0 Decorative Flame, (-1156, 30, -545) (0000, 1555, 0000)
  373. 0008:03F0 Decorative Flame, (-965, 30, -545) (0000, EAAB, 0000)
  374.  
  375. Cutscene 1: 000001D0
  376. 16: Sound Settings: Echo 0
  377. 08: Map Behavior: 00 : 00000000
  378. 12: Skybox Modifier 00000000
  379. 10: Time Settings: FFFF FF
  380. 0A: Map Mesh: 03000100
  381. 01: There are 4 actor(s). List starts at 00000208
  382. 00FF:FFC0 Small Color12 Block, Bound to No Flag, load when unset, (-1097, 813, -150) (0000, 0000, 0000)
  383. 0008:03F0 Decorative Flame, (-956, 50, -465) (0000, 1555, 0000)
  384. 0008:03F0 Decorative Flame, (-1156, 30, -545) (0000, 1555, 0000)
  385. 0008:03F0 Decorative Flame, (-965, 30, -545) (0000, EAAB, 0000)
  386.  
  387. Map 2
  388. Map at 02B13000
  389. Setup 0: 00000000
  390. 16: Sound Settings: Echo 10
  391. 08: Map Behavior: 01 : 00000000
  392. 12: Skybox Modifier 01010000
  393. 10: Time Settings: FFFF 00
  394. 0A: Map Mesh: 03000190
  395. 0B: There are 9 Object(s). List starts at 00000040
  396. 00F1, 016D, 00A4, 0090, 000E, 000D, 015C, 0024, 000B,
  397. 01: There are 19 actor(s). List starts at 00000054
  398. 0013:0003 Roosting Keese, (-735, 151, -1037) (0000, 0000, 0000)
  399. 0013:0003 Roosting Keese, (-665, 112, -1037) (0000, 0000, 0000)
  400. 0013:0003 Roosting Keese, (-505, 122, -1038) (0000, 0000, 0000)
  401. 0013:0003 Roosting Keese, (-414, 142, -1038) (0000, 0000, 0000)
  402. 011B:7E91 Navi Infospot, Type: Pop-up, Text: Watch for the shadows of / monsters that, Local: 06, (-722, 30, -1366) (0064, 0000, 0001)
  403. 0013:0000 Fire Keese, (-361, 93, -1393) (0000, 0000, 0000)
  404. 0011:0001 Ceiling Wall Master, (-552, 30, -1434) (0000, 0000, 0000)
  405. 0095:8710 Gold Skulltula, (-349, 151, -1039) (4000, 0000, 0000)
  406. 00FD:0005 Climbable Metal Grating (Fire Temple), (-591, 30, -1053) (0000, 0000, 0000)
  407. 005E:2400 Lit Wooden Torch, Perm: 00, (-361, 30, -1388) (0000, 0000, 0000)
  408. 005E:1080 Timed Torch, Light: 2, Perm: 00, (-677, 30, -778) (0000, 0000, 0000)
  409. 005E:1080 Timed Torch, Light: 2, Perm: 00, (-515, 30, -778) (0000, 0000, 0000)
  410. 0117:1FC5 Silver Rupee, Type: Rupee, Perm: 05, (-766, 229, -1075) (0000, 0000, 0000)
  411. 0117:1FC5 Silver Rupee, Type: Rupee, Perm: 05, (-672, 50, -1075) (0000, 0000, 0000)
  412. 0117:1FC5 Silver Rupee, Type: Rupee, Perm: 05, (-511, 50, -1075) (0000, 0000, 0000)
  413. 0117:1FC5 Silver Rupee, Type: Rupee, Perm: 05, (-347, 229, -1075) (0000, 0000, 0000)
  414. 0117:1FC5 Silver Rupee, Type: Rupee, Perm: 05, (-335, 30, -1409) (0000, 0000, 0000)
  415. 0117:0145 Silver Rupee, Type: Collect 5 Rupees, Perm: 05, (-592, 30, -1126) (0000, 0000, 0000)
  416. 000A:8840 Chest, Small, Falls, Switch Flag, reward 42: Small Key, chest flag: 00, bound to Perm: 00, (-384, 225, -1242) (0000, 4000, 0000)
  417.  
  418. Cutscene 0: 000001F0
  419. 16: Sound Settings: Echo 0
  420. 08: Map Behavior: 00 : 00000000
  421. 12: Skybox Modifier 00000000
  422. 10: Time Settings: FFFF FF
  423. 0A: Map Mesh: 03000190
  424. 01: There are 3 actor(s). List starts at 00000228
  425. 012D:FFC2 Hookshot Block, (-717, 2168, -1290) (0000, 0000, 0000)
  426. 0008:03F0 Decorative Flame, (-676, 873, -610) (0000, 4000, 0000)
  427. 00FD:00FF Climbable Metal Grating (Fire Temple), (-591, 30, -1053) (0000, 0000, 0000)
  428.  
  429. Cutscene 1: 00000260
  430. 16: Sound Settings: Echo 0
  431. 08: Map Behavior: 00 : 00000000
  432. 12: Skybox Modifier 00000000
  433. 10: Time Settings: FFFF FF
  434. 0A: Map Mesh: 03000190
  435. 01: There are 3 actor(s). List starts at 00000298
  436. 012D:FFC2 Hookshot Block, (-717, 2168, -1290) (0000, 0000, 0000)
  437. 0008:03F0 Decorative Flame, (-676, 873, -610) (0000, 4000, 0000)
  438. 00FD:00FF Climbable Metal Grating (Fire Temple), (-591, 30, -1053) (0000, 0000, 0000)
  439.  
  440. Map 3
  441. Map at 02B19000
  442. Setup 0: 00000000
  443. 16: Sound Settings: Echo 10
  444. 08: Map Behavior: 01 : 00000000
  445. 12: Skybox Modifier 01010000
  446. 10: Time Settings: FFFF 00
  447. 0A: Map Mesh: 030000C0
  448. 0B: There are 5 Object(s). List starts at 00000040
  449. 00F1, 016D, 005D, 0032, 000E,
  450. 01: There are 7 actor(s). List starts at 0000004C
  451. 0069:04FB Bubble (flying skull), (-1570, -200, -930) (0000, 0000, 0000)
  452. 00FD:0003 Climbable Metal Grating (Fire Temple), (-1569, 30, -1053) (0000, 0000, 0000)
  453. 012A:0303 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 03, (-1570, 30, -1124) (0000, 0000, 0000)
  454. 0002:0003 Stalfos, Drops down from sky, No miniboss music, (-1565, 30, -670) (0000, 1E94, 0000)
  455. 011D:FFF3 Flying Pot, (-1786, 30, -1409) (0000, 0000, 0000)
  456. 011D:00F4 Flying Pot, (-1574, 30, -1414) (0000, 0000, 0000)
  457. 000A:5528 Chest, Small, reward 29: Deku Shield, chest flag: 08, bound to Perm: 00, (-1675, 30, -1404) (0000, 8000, 0000)
  458.  
  459. Cutscene 0: 00000110
  460. 16: Sound Settings: Echo 0
  461. 08: Map Behavior: 00 : 00000000
  462. 12: Skybox Modifier 00000000
  463. 10: Time Settings: FFFF FF
  464. 0A: Map Mesh: 030000C0
  465. 01: There are 2 actor(s). List starts at 00000148
  466. 012A:FF03 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, No Flag, (-1369, 30, -1048) (0000, 0000, 0000)
  467. 00FD:00FF Climbable Metal Grating (Fire Temple), (-1569, 30, -1053) (0000, 0000, 0000)
  468.  
  469. Cutscene 1: 00000170
  470. 16: Sound Settings: Echo 0
  471. 08: Map Behavior: 00 : 00000000
  472. 12: Skybox Modifier 00000000
  473. 10: Time Settings: FFFF FF
  474. 0A: Map Mesh: 030000C0
  475. 01: There are 2 actor(s). List starts at 000001A8
  476. 012A:FF03 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, No Flag, (-1369, 30, -1048) (0000, 0000, 0000)
  477. 00FD:00FF Climbable Metal Grating (Fire Temple), (-1569, 30, -1053) (0000, 0000, 0000)
  478.  
  479. Map 4
  480. Map at 02B1D000
  481. Setup 0: 00000000
  482. 16: Sound Settings: Echo 10
  483. 08: Map Behavior: 01 : 00000000
  484. 12: Skybox Modifier 01010000
  485. 10: Time Settings: FFFF 00
  486. 0A: Map Mesh: 03000140
  487. 0B: There are 9 Object(s). List starts at 00000040
  488. 00F1, 016D, 00AB, 012A, 0024, 000E, 0090, 001B, 015C,
  489. 01: There are 14 actor(s). List starts at 00000054
  490. 0095:0000 Skullwalltula, (-1185, 619, -870) (3F4A, 4000, 0000)
  491. 0095:0000 Skullwalltula, (-1178, 583, -971) (4000, 4000, 0000)
  492. 0095:0000 Skullwalltula, (-1000, 152, -1295) (4000, C000, 0000)
  493. 0095:0000 Skullwalltula, (-1000, 278, -1236) (4000, C000, 0000)
  494. 0025:FFFF Lizafos, Spawn on entering door bound to invalid, (-1074, 501, -717) (0000, 6000, 0000)
  495. 0025:FFFF Lizafos, Spawn on entering door bound to invalid, (-730, 480, -736) (0000, AAAB, 0000)
  496. 0095:8708 Gold Skulltula, (-1120, 442, -1258) (4000, 4000, 0000)
  497. 0150:2300 Sun Emblem Switch, (-921, 480, -889) (C000, C000, 0000)
  498. 0159:0023 Light-Blocking Rock, (-1160, 686, -880) (0000, 0000, 0000)
  499. 012A:1203 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 12, (-990, 625, -638) (0000, 0000, 0000)
  500. 0111:4610 Breakable Pot, Collectable: 10 Temp: 03, (-1101, 40, -1305) (0000, 0000, 0000)
  501. 0185:04BF Check Spot, Checkable, dialog Show me the light!, No Flag, (-920, 480, -884) (0000, 0000, 000B)
  502. 000A:8066 Chest, Small, Falls, Switch Flag, reward 03: Bombchus (10), chest flag: 06, bound to Perm: 12, (-907, 589, -1288) (0000, 8000, 0012)
  503. 000A:852C Chest, Small, Falls, Switch Flag, reward 29: Deku Shield, chest flag: 0C, bound to Perm: 12, (-717, 586, -1139) (0000, 4000, 0012)
  504.  
  505. Cutscene 0: 000001E0
  506. 16: Sound Settings: Echo 0
  507. 08: Map Behavior: 00 : 00000000
  508. 12: Skybox Modifier 00000000
  509. 10: Time Settings: FFFF FF
  510. 0A: Map Mesh: 03000140
  511. 01: There are 3 actor(s). List starts at 00000218
  512. 00F9:0000 Giant Rolling Boulder, (-1062, 1813, -1210) (0000, 0000, 0000)
  513. 00F9:0000 Giant Rolling Boulder, (-817, 2253, -710) (0000, 8000, 0000)
  514. 0159:00FF Light-Blocking Rock, (-1160, 686, -880) (0000, 0000, 0000)
  515.  
  516. Cutscene 1: 00000250
  517. 16: Sound Settings: Echo 0
  518. 08: Map Behavior: 00 : 00000000
  519. 12: Skybox Modifier 00000000
  520. 10: Time Settings: FFFF FF
  521. 0A: Map Mesh: 03000140
  522. 01: There are 3 actor(s). List starts at 00000288
  523. 00F9:0000 Giant Rolling Boulder, (-1062, 1813, -1210) (0000, 0000, 0000)
  524. 00F9:0000 Giant Rolling Boulder, (-817, 2253, -710) (0000, 8000, 0000)
  525. 0159:00FF Light-Blocking Rock, (-1160, 686, -880) (0000, 0000, 0000)
  526.  
  527. Map 5
  528. Map at 02B25000
  529. Setup 0: 00000000
  530. 16: Sound Settings: Echo 10
  531. 08: Map Behavior: 01 : 00000000
  532. 12: Skybox Modifier 01010000
  533. 10: Time Settings: FFFF 00
  534. 0A: Map Mesh: 03000230
  535. 0B: There are 12 Object(s). List starts at 00000040
  536. 00F1, 016D, 00AB, 00B0, 00A4, 012A, 000E, 0090, 0154, 0038, 011C, 0024,
  537. 01: There are 29 actor(s). List starts at 00000058
  538. 0156:0004 Spirit Statue Stone Face, Perm: 04, (60, 1159, -1437) (0000, 0000, 0000)
  539. 012A:0701 Rusted Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 07, (688, 813, -1537) (0000, 0000, 0000)
  540. 012A:0820 Floor Switch, Ice? no, ?? no, Blue? yes, Toggle? no, Perm: 08, (-610, 333, -1018) (0000, 0000, 0000)
  541. 015A:FFFF Circular Metal Grating (Inside Spirit Temple Statue), (60, 1057, -1534) (0000, 0000, 0000)
  542. 012D:FFC2 Hookshot Block, (668, 733, -924) (4000, 8000, 0000)
  543. 0054:0000 Pushable Armos, (-606, 480, -949) (0000, 4000, 0000)
  544. 012E:1CB3 Music Staff Spot, Type 7, Song 2, Temp: 13, (445, 674, -1265) (0000, 0000, 0000)
  545. 01C9:03FB Green Navi Spot, (-560, 813, -1348) (0000, 0000, 0002)
  546. 0158:0000 Large Circular Mirror (Spirit Temple), (60, 1802, -1102) (0000, 0000, 0000)
  547. 0157:0017 Chain Platform (Spirit Temple), Perm: 17, (60, 973, -1090) (0000, 0000, 0000)
  548. 0185:8AF3 Check Spot, Remains after Check, dialog The crest of the Royal Family is inscrib, Temp: 13, (445, 674, -1265) (0000, 0000, 000B)
  549. 0054:FFFF Armos Monster, (725, 480, -944) (0000, C000, 0000)
  550. 000A:B823 Chest, Large, Appears, Switch Flag, reward 41: Map, chest flag: 03, bound to Perm: 06, (60, 356, -1220) (0000, 8000, 0006)
  551. 000A:8842 Chest, Small, Falls, Switch Flag, reward 42: Small Key, chest flag: 02, bound to Temp: 13, (-336, 1261, -1272) (0000, 8000, 0033)
  552. 000A:888F Chest, Small, Falls, Switch Flag, reward 44: Blue Rupee, chest flag: 0F, bound to Temp: 13, (696, 1282, -1342) (0000, 8000, 0033)
  553. 005E:2400 Lit Wooden Torch, Perm: 00, (-473, 813, -955) (0000, 0000, 0000)
  554. 005E:2400 Lit Wooden Torch, Perm: 00, (601, 813, -957) (0000, 0000, 0000)
  555. 005E:1086 Timed Torch, Light: 2, Perm: 06, (-66, 333, -1220) (0000, 0000, 0000)
  556. 005E:1086 Timed Torch, Light: 2, Perm: 06, (185, 333, -1220) (0000, 0000, 0000)
  557. 0095:8704 Gold Skulltula, (-629, 860, -1555) (4000, 4000, 0000)
  558. 011D:00F5 Flying Pot, (-385, 333, -1605) (0000, 0000, 0000)
  559. 011D:00F6 Flying Pot, (508, 333, -1608) (0000, 0000, 0000)
  560. 0173:3C24 Targetable Navi Spot (Green), (59, 1092, -1439) (0006, 0005, 0000)
  561. 0111:483F Breakable Pot, Collectable: 3F Temp: 04, (-600, 333, -1213) (0000, 0000, 0000)
  562. 0111:4A3F Breakable Pot, Collectable: 3F Temp: 05, (-564, 333, -1180) (0000, 0000, 0000)
  563. 0111:4C3F Breakable Pot, Collectable: 3F Temp: 06, (-526, 333, -1213) (0000, 0000, 0000)
  564. 0111:4E3F Breakable Pot, Collectable: 3F Temp: 07, (639, 333, -1224) (0000, 0000, 0000)
  565. 0111:503F Breakable Pot, Collectable: 3F Temp: 08, (671, 333, -1179) (0000, 0000, 0000)
  566. 0111:523F Breakable Pot, Collectable: 3F Temp: 09, (704, 333, -1224) (0000, 0000, 0000)
  567.  
  568. Cutscene 0: 000003A0
  569. 16: Sound Settings: Echo 0
  570. 08: Map Behavior: 00 : 00000000
  571. 12: Skybox Modifier 00000000
  572. 10: Time Settings: FFFF FF
  573. 0A: Map Mesh: 03000230
  574. 01: There are 8 actor(s). List starts at 000003D8
  575. 012D:FFC0 Hookshot Block, (-220, 627, -910) (0000, C000, 0000)
  576. 012D:FFC0 Hookshot Block, (340, 627, -910) (0000, C000, 0000)
  577. 012D:FFC0 Hookshot Block, (20, 2327, -1356) (0000, 8000, 0000)
  578. 015A:FFFF Circular Metal Grating (Inside Spirit Temple Statue), (60, 1057, -1534) (0000, 0000, 0000)
  579. 0157:00FF Chain Platform (Spirit Temple), No Flag, (60, 973, -1090) (0000, 0000, 0000)
  580. 0157:00FF Chain Platform (Spirit Temple), No Flag, (60, 1613, -1090) (0000, 0000, 0000)
  581. 0156:00FF Spirit Statue Stone Face, invalid, (60, 1159, -1437) (0000, 0000, 0000)
  582. 0158:0000 Large Circular Mirror (Spirit Temple), (60, 1802, -1102) (0000, 0000, 0000)
  583.  
  584. Cutscene 1: 00000460
  585. 16: Sound Settings: Echo 0
  586. 08: Map Behavior: 00 : 00000000
  587. 12: Skybox Modifier 00000000
  588. 10: Time Settings: FFFF FF
  589. 0A: Map Mesh: 03000230
  590. 01: There are 8 actor(s). List starts at 00000498
  591. 012D:FFC0 Hookshot Block, (-220, 627, -910) (0000, C000, 0000)
  592. 012D:FFC0 Hookshot Block, (340, 627, -910) (0000, C000, 0000)
  593. 012D:FFC0 Hookshot Block, (20, 2327, -1356) (0000, 8000, 0000)
  594. 015A:FFFF Circular Metal Grating (Inside Spirit Temple Statue), (60, 1057, -1534) (0000, 0000, 0000)
  595. 0157:00FF Chain Platform (Spirit Temple), No Flag, (60, 973, -1090) (0000, 0000, 0000)
  596. 0157:00FF Chain Platform (Spirit Temple), No Flag, (60, 1613, -1090) (0000, 0000, 0000)
  597. 0156:00FF Spirit Statue Stone Face, invalid, (60, 1159, -1437) (0000, 0000, 0000)
  598. 0158:0000 Large Circular Mirror (Spirit Temple), (60, 1802, -1102) (0000, 0000, 0000)
  599.  
  600. Map 6
  601. Map at 02B3D000
  602. Setup 0: 00000000
  603. 16: Sound Settings: Echo 10
  604. 08: Map Behavior: 01 : 00000000
  605. 12: Skybox Modifier 01010000
  606. 10: Time Settings: FFFF 00
  607. 0A: Map Mesh: 030000F0
  608. 0B: There are 4 Object(s). List starts at 00000040
  609. 00F1, 016D, 000E, 005D,
  610. 01: There are 10 actor(s). List starts at 00000048
  611. 012A:0B01 Rusted Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 0B, (-70, 463, -126) (0000, 0000, 0000)
  612. 00FF:09C3 Huge Color12 Block, Bound to Perm: 09, load when unset, (340, 413, -461) (0000, 0000, 0000)
  613. 00FF:0CC3 Huge Color12 Block, Bound to Perm: 0C, load when unset, (540, 413, -261) (0000, 0000, 0000)
  614. 00FF:09C7 Huge Color12 Block, Bound to Perm: 09, load when set, (540, 213, -461) (0000, 0000, 0000)
  615. 00FF:0CC7 Huge Color12 Block, Bound to Perm: 0C, load when set, (540, 213, -61) (0000, 0000, 0000)
  616. 0139:0009 Block Spot Switch, Perm: 09, (540, 213, -461) (0000, 0000, 0000)
  617. 0139:000C Block Spot Switch, Perm: 0C, (540, 213, -61) (0000, 0000, 0000)
  618. 018E:000B Stone Platform (Defunct?), (0, 443, -61) (0000, 0000, 0000)
  619. 01D5:0009 Young Link Silver Block, (340, 413, -461) (0000, 0000, 0000)
  620. 01D5:000C Young Link Silver Block, (540, 413, -261) (0000, 0000, 0000)
  621.  
  622. Cutscene 0: 00000170
  623. 16: Sound Settings: Echo 0
  624. 08: Map Behavior: 00 : 00000000
  625. 12: Skybox Modifier 00000000
  626. 10: Time Settings: FFFF FF
  627. 0A: Map Mesh: 030000F0
  628. 01: There are 1 actor(s). List starts at 000001A8
  629. 00FC:0000 Rotating Cobra Mirror, (60, 1543, -310) (0000, 0000, 0000)
  630.  
  631. Cutscene 1: 000001C0
  632. 16: Sound Settings: Echo 0
  633. 08: Map Behavior: 00 : 00000000
  634. 12: Skybox Modifier 00000000
  635. 10: Time Settings: FFFF FF
  636. 0A: Map Mesh: 030000F0
  637. 01: There are 1 actor(s). List starts at 000001F8
  638. 00FC:0000 Rotating Cobra Mirror, (60, 1543, -310) (0000, 0000, 0000)
  639.  
  640. Map 7
  641. Map at 02B42000
  642. Setup 0: 00000000
  643. 16: Sound Settings: Echo 10
  644. 08: Map Behavior: 01 : 00000000
  645. 12: Skybox Modifier 01010000
  646. 10: Time Settings: FFFF 00
  647. 0A: Map Mesh: 030000B0
  648. 0B: There are 2 Object(s). List starts at 00000040
  649. 00F1, 016D,
  650. 01: There are 6 actor(s). List starts at 00000044
  651. 0008:03F4 Decorative Flame, (-800, 888, -298) (0000, 0000, 0000)
  652. 0008:03F4 Decorative Flame, (-800, 885, -119) (0000, 0000, 0000)
  653. 0008:03F4 Decorative Flame, (-707, 878, -337) (0000, 0000, 0000)
  654. 0008:03F4 Decorative Flame, (-668, 858, -430) (0000, 0000, 0000)
  655. 0008:03F4 Decorative Flame, (-580, 875, -210) (0000, 0000, 0000)
  656. 0008:03F4 Decorative Flame, (-492, 859, -430) (0000, 0000, 0000)
  657.  
  658. Cutscene 0: 00000170
  659. 16: Sound Settings: Echo 0
  660. 08: Map Behavior: 00 : 00000000
  661. 12: Skybox Modifier 00000000
  662. 10: Time Settings: FFFF FF
  663. 0A: Map Mesh: 030000B0
  664. 01: There are 2 actor(s). List starts at 000001A8
  665. 0008:03F0 Decorative Flame, (-676, 873, -250) (0000, 4000, 0000)
  666. 00FC:0000 Rotating Cobra Mirror, (-560, 1543, -310) (0000, 0000, 0000)
  667.  
  668. Cutscene 1: 000001D0
  669. 16: Sound Settings: Echo 0
  670. 08: Map Behavior: 00 : 00000000
  671. 12: Skybox Modifier 00000000
  672. 10: Time Settings: FFFF FF
  673. 0A: Map Mesh: 030000B0
  674. 01: There are 2 actor(s). List starts at 00000208
  675. 0008:03F0 Decorative Flame, (-676, 873, -250) (0000, 4000, 0000)
  676. 00FC:0000 Rotating Cobra Mirror, (-560, 1543, -310) (0000, 0000, 0000)
  677.  
  678. Map 8
  679. Map at 02B48000
  680. Setup 0: 00000000
  681. 16: Sound Settings: Echo 10
  682. 08: Map Behavior: 01 : 00000000
  683. 12: Skybox Modifier 01010000
  684. 10: Time Settings: FFFF 00
  685. 0A: Map Mesh: 030001C0
  686. 0B: There are 9 Object(s). List starts at 00000040
  687. 00F1, 016D, 00AB, 012A, 000E, 00A4, 0183, 0085, 008B,
  688. 01: There are 22 actor(s). List starts at 00000054
  689. 00FF:FFC0 Small Color12 Block, Bound to No Flag, load when unset, (-1387, 843, -200) (0000, 0000, 0000)
  690. 00FF:FFC0 Small Color12 Block, Bound to No Flag, load when unset, (-1387, 843, -140) (0000, 0000, 0000)
  691. 00FF:FFC0 Small Color12 Block, Bound to No Flag, load when unset, (-1327, 843, -200) (0000, 0000, 0000)
  692. 0150:2421 Sun Emblem Switch, (-1327, 843, -140) (0000, 0000, 0000)
  693. 008A:0501 Beamos, (-1836, 897, 232) (0000, 40B6, 0000)
  694. 008A:0501 Beamos, (-1438, 897, 70) (0000, 0000, 0000)
  695. 008A:0501 Beamos, (-1276, 897, 270) (0000, 8000, 0000)
  696. 00B7:0001 Sun Block Switch, (-1696, 843, -179) (0000, 0000, 0000)
  697. 005E:03CA Golden Torch, Perm: 0A, (-1217, 843, -222) (0000, 0000, 0000)
  698. 005E:10EB Timed Torch, Light: 3, Temp: 0B, (-1561, 843, -391) (0000, 0000, 0000)
  699. 005E:10EB Timed Torch, Light: 3, Temp: 0B, (-1326, 843, 378) (0000, 0000, 0000)
  700. 005E:10EB Timed Torch, Light: 3, Temp: 0B, (-1007, 843, 9) (0000, 0000, 0000)
  701. 0117:1FCA Silver Rupee, Type: Rupee, Perm: 0A, (-1836, 923, -446) (0000, 0000, 0000)
  702. 0117:1FCA Silver Rupee, Type: Rupee, Perm: 0A, (-1433, 913, -283) (0000, 0000, 0000)
  703. 0117:1FCA Silver Rupee, Type: Rupee, Perm: 0A, (-1275, 922, -247) (0000, 0000, 0000)
  704. 0117:1FCA Silver Rupee, Type: Rupee, Perm: 0A, (-1123, 923, 428) (0000, 0000, 0000)
  705. 0117:1FCA Silver Rupee, Type: Rupee, Perm: 0A, (-984, 923, -450) (0000, 0000, 0000)
  706. 0117:014A Silver Rupee, Type: Collect 5 Rupees, Perm: 0A, (-1434, 923, -84) (0000, 0000, 0000)
  707. 0080:0410 Sliding Metal Spike Trap, (-1794, 843, 65) (0000, 4000, 0000)
  708. 0080:0410 Sliding Metal Spike Trap, (-1440, 843, 128) (0000, 0000, 0000)
  709. 0080:0410 Sliding Metal Spike Trap, (-1271, 843, -404) (0000, 0000, 0000)
  710. 000A:8841 Chest, Small, Falls, Switch Flag, reward 42: Small Key, chest flag: 01, bound to Temp: 0B, (-1277, 1132, 428) (0000, 0000, 002B)
  711.  
  712. Cutscene 0: 00000260
  713. 16: Sound Settings: Echo 0
  714. 08: Map Behavior: 00 : 00000000
  715. 12: Skybox Modifier 00000000
  716. 10: Time Settings: FFFF FF
  717. 0A: Map Mesh: 030001C0
  718. 01: There are 2 actor(s). List starts at 00000298
  719. 0150:FF10 Sun Emblem Switch, (-1097, 873, -150) (0000, 0000, 0000)
  720. 0150:FF21 Sun Emblem Switch, (-1437, 843, 210) (0000, 0000, 0000)
  721.  
  722. Cutscene 1: 000002C0
  723. 16: Sound Settings: Echo 0
  724. 08: Map Behavior: 00 : 00000000
  725. 12: Skybox Modifier 00000000
  726. 10: Time Settings: FFFF FF
  727. 0A: Map Mesh: 030001C0
  728. 01: There are 2 actor(s). List starts at 000002F8
  729. 0150:FF10 Sun Emblem Switch, (-1097, 873, -150) (0000, 0000, 0000)
  730. 0150:FF21 Sun Emblem Switch, (-1437, 843, 210) (0000, 0000, 0000)
  731.  
  732. Map 9
  733. Map at 02B51000
  734. Setup 0: 00000000
  735. 16: Sound Settings: Echo 10
  736. 08: Map Behavior: 01 : 00000000
  737. 12: Skybox Modifier 01010000
  738. 10: Time Settings: FFFF 00
  739. 0A: Map Mesh: 030000E0
  740. 0B: There are 5 Object(s). List starts at 00000040
  741. 00F1, 016D, 002C, 0024, 015C,
  742. 01: There are 9 actor(s). List starts at 0000004C
  743. 0095:8701 Gold Skulltula, (-1699, 1072, 502) (0000, 0000, 0000)
  744. 0008:03F4 Decorative Flame, (-1799, 973, 822) (0000, 0000, 0000)
  745. 0008:03F4 Decorative Flame, (-1799, 894, 590) (0000, 0000, 0000)
  746. 0008:03F4 Decorative Flame, (-1798, 1053, 1054) (0000, 0000, 0000)
  747. 0008:03F4 Decorative Flame, (-1604, 1053, 1053) (0000, 0000, 0000)
  748. 0008:03F4 Decorative Flame, (-1604, 971, 823) (0000, 0000, 0000)
  749. 0008:03F4 Decorative Flame, (-1603, 891, 591) (0000, 0000, 0000)
  750. 0111:5403 Breakable Pot, Collectable: 03 Temp: 0A, (-1781, 923, 830) (0000, 0000, 0000)
  751. 0111:5603 Breakable Pot, Collectable: 03 Temp: 0B, (-1617, 923, 830) (0000, 0000, 0000)
  752.  
  753. Cutscene 0: 00000160
  754. 16: Sound Settings: Echo 0
  755. 08: Map Behavior: 00 : 00000000
  756. 12: Skybox Modifier 00000000
  757. 10: Time Settings: FFFF FF
  758. 0A: Map Mesh: 030000E0
  759.  
  760. Cutscene 1: 00000190
  761. 16: Sound Settings: Echo 0
  762. 08: Map Behavior: 00 : 00000000
  763. 12: Skybox Modifier 00000000
  764. 10: Time Settings: FFFF FF
  765. 0A: Map Mesh: 030000E0
  766.  
  767. Map 10
  768. Map at 02B57000
  769. Setup 0: 00000000
  770. 16: Sound Settings: Echo 10
  771. 08: Map Behavior: 01 : 00000000
  772. 12: Skybox Modifier 01010000
  773. 10: Time Settings: FFFF 00
  774. 0A: Map Mesh: 03000120
  775. 0B: There are 4 Object(s). List starts at 00000040
  776. 00F1, 016D, 016C, 0106,
  777. 01: There are 13 actor(s). List starts at 00000048
  778. 0113:1901 Iron Knuckle, (-1250, 1003, 1476) (0000, C000, 0000)
  779. 0169:0001 Brick Throne, (-1215, 1003, 1474) (0000, 8000, 0000)
  780. 0169:0000 Brick Pillar, (-1820, 1003, 1354) (0000, 4000, 0000)
  781. 0169:0000 Brick Pillar, (-1820, 1003, 1594) (0000, 4000, 0000)
  782. 0169:0000 Brick Pillar, (-1580, 1003, 1354) (0000, 4000, 0000)
  783. 0169:0000 Brick Pillar, (-1580, 1003, 1594) (0000, 4000, 0000)
  784. 0169:0000 Brick Pillar, (-1340, 1003, 1354) (0000, 4000, 0000)
  785. 0169:0000 Brick Pillar, (-1340, 1003, 1594) (0000, 4000, 0000)
  786. 0008:03F4 Decorative Flame, (-1906, 1047, 1335) (0000, 0000, 0000)
  787. 0008:03F4 Decorative Flame, (-1906, 1047, 1615) (0000, 0000, 0000)
  788. 0008:03F4 Decorative Flame, (-1710, 1042, 1742) (0000, 0000, 0000)
  789. 0008:03F4 Decorative Flame, (-1290, 1041, 1742) (0000, 0000, 0000)
  790. 0008:03F4 Decorative Flame, (-1280, 1041, 1210) (0000, 0000, 0000)
  791.  
  792. Cutscene 0: 000001C0
  793. 16: Sound Settings: Echo 0
  794. 08: Map Behavior: 00 : 00000000
  795. 12: Skybox Modifier 00000000
  796. 10: Time Settings: FFFF FF
  797. 0A: Map Mesh: 03000120
  798. 01: There are 7 actor(s). List starts at 000001F8
  799. 0169:0000 Brick Pillar, (-1820, 1003, 1594) (0000, 4000, 0000)
  800. 0169:0000 Brick Pillar, (-1820, 1003, 1354) (0000, 4000, 0000)
  801. 0169:0000 Brick Pillar, (-1580, 1003, 1594) (0000, 4000, 0000)
  802. 0169:0000 Brick Pillar, (-1580, 1003, 1354) (0000, 4000, 0000)
  803. 0169:0000 Brick Pillar, (-1340, 1003, 1594) (0000, 4000, 0000)
  804. 0169:0000 Brick Pillar, (-1340, 1003, 1354) (0000, 4000, 0000)
  805. 0169:0001 Brick Throne, (-1215, 1003, 1474) (0000, 8000, 0000)
  806.  
  807. Cutscene 1: 00000270
  808. 16: Sound Settings: Echo 0
  809. 08: Map Behavior: 00 : 00000000
  810. 12: Skybox Modifier 00000000
  811. 10: Time Settings: FFFF FF
  812. 0A: Map Mesh: 03000120
  813. 01: There are 7 actor(s). List starts at 000002A8
  814. 0169:0000 Brick Pillar, (-1820, 1003, 1594) (0000, 4000, 0000)
  815. 0169:0000 Brick Pillar, (-1820, 1003, 1354) (0000, 4000, 0000)
  816. 0169:0000 Brick Pillar, (-1580, 1003, 1594) (0000, 4000, 0000)
  817. 0169:0000 Brick Pillar, (-1580, 1003, 1354) (0000, 4000, 0000)
  818. 0169:0000 Brick Pillar, (-1340, 1003, 1594) (0000, 4000, 0000)
  819. 0169:0000 Brick Pillar, (-1340, 1003, 1354) (0000, 4000, 0000)
  820. 0169:0001 Brick Throne, (-1215, 1003, 1474) (0000, 8000, 0000)
  821.  
  822. Map 11
  823. Map at 02B60000
  824. Setup 0: 00000000
  825. 16: Sound Settings: Echo 10
  826. 08: Map Behavior: 01 : 00000000
  827. 12: Skybox Modifier 01010000
  828. 10: Time Settings: FFFF 00
  829. 0A: Map Mesh: 03000040
  830. 0B: There are 4 Object(s). List starts at 00000038
  831. 00F1, 016D, 016C, 0106,
  832.  
  833. Cutscene 0: 00000070
  834. 16: Sound Settings: Echo 0
  835. 08: Map Behavior: 00 : 00000000
  836. 12: Skybox Modifier 00000000
  837. 10: Time Settings: FFFF FF
  838. 0A: Map Mesh: 03000040
  839.  
  840. Cutscene 1: 000000A0
  841. 16: Sound Settings: Echo 0
  842. 08: Map Behavior: 00 : 00000000
  843. 12: Skybox Modifier 00000000
  844. 10: Time Settings: FFFF FF
  845. 0A: Map Mesh: 03000040
  846.  
  847. Map 12
  848. Map at 02B62000
  849. Setup 0: 00000000
  850. 16: Sound Settings: Echo 10
  851. 08: Map Behavior: 01 : 00000000
  852. 12: Skybox Modifier 01010000
  853. 10: Time Settings: FFFF 00
  854. 0A: Map Mesh: 03000080
  855. 0B: There are 6 Object(s). List starts at 00000040
  856. 00F1, 016D, 000E, 00D4, 00DC, 00F2,
  857. 01: There are 3 actor(s). List starts at 0000004C
  858. 00DD:FFFF Like-Like, (1701, 194, -1869) (0000, 0000, 0000)
  859. 0183:FF40 Song of Storms Fairy (Giant Fairy?), (1571, -130, -1896) (0000, 0000, 0000)
  860. 000A:5847 Chest, Small, reward 42: Small Key, chest flag: 07, bound to Perm: 00, (1573, -130, -1867) (0000, 8000, 0000)
  861.  
  862. Cutscene 0: 000000C0
  863. 16: Sound Settings: Echo 0
  864. 08: Map Behavior: 00 : 00000000
  865. 12: Skybox Modifier 00000000
  866. 10: Time Settings: FFFF FF
  867. 0A: Map Mesh: 03000080
  868.  
  869. Cutscene 1: 000000F0
  870. 16: Sound Settings: Echo 0
  871. 08: Map Behavior: 00 : 00000000
  872. 12: Skybox Modifier 00000000
  873. 10: Time Settings: FFFF FF
  874. 0A: Map Mesh: 03000080
  875.  
  876. Map 13
  877. Map at 02B65000
  878. Setup 0: 00000000
  879. 16: Sound Settings: Echo 10
  880. 08: Map Behavior: 01 : 00000000
  881. 12: Skybox Modifier 01010000
  882. 10: Time Settings: FFFF 00
  883. 0A: Map Mesh: 03000110
  884. 0B: There are 7 Object(s). List starts at 00000040
  885. 00F1, 016D, 011F, 0024, 015C, 0190, 00A8,
  886. 01: There are 12 actor(s). List starts at 00000050
  887. 0095:8702 Gold Skulltula, (1259, 20, -1082) (4000, 4000, 0000)
  888. 01D6:3811 Time Block Spawning (Green Navi) Spot, (1278, -33, -1355) (0000, 0000, 0003)
  889. 01D6:B811 Time Block Spawning (Green Navi) Spot, (1278, -33, -1085) (0000, 0000, 0003)
  890. 00F9:0000 Giant Rolling Boulder, (1569, -92, -1310) (0000, C000, 0000)
  891. 00F9:0000 Giant Rolling Boulder, (1569, -130, -1080) (0000, 4000, 0000)
  892. 00F9:0000 Giant Rolling Boulder, (1569, -130, -813) (0000, C000, 0000)
  893. 0117:1FC2 Silver Rupee, Type: Rupee, Perm: 02, (1284, -33, -1355) (0000, 0000, 0000)
  894. 0117:1FC2 Silver Rupee, Type: Rupee, Perm: 02, (1284, -33, -813) (0000, 0000, 0000)
  895. 0117:1FC2 Silver Rupee, Type: Rupee, Perm: 02, (1856, -33, -944) (0000, 0000, 0000)
  896. 0117:1FC2 Silver Rupee, Type: Rupee, Perm: 02, (1856, -33, -1219) (0000, 0000, 0000)
  897. 0117:1FC2 Silver Rupee, Type: Rupee, Perm: 02, (1573, -33, -920) (0000, 0000, 0000)
  898. 0117:0142 Silver Rupee, Type: Collect 5 Rupees, Perm: 02, (1562, -41, -1195) (0000, 0000, 0000)
  899.  
  900. Cutscene 0: 00000140
  901. 16: Sound Settings: Echo 0
  902. 08: Map Behavior: 00 : 00000000
  903. 12: Skybox Modifier 00000000
  904. 10: Time Settings: FFFF FF
  905. 0A: Map Mesh: 03000110
  906.  
  907. Cutscene 1: 00000170
  908. 16: Sound Settings: Echo 0
  909. 08: Map Behavior: 00 : 00000000
  910. 12: Skybox Modifier 00000000
  911. 10: Time Settings: FFFF FF
  912. 0A: Map Mesh: 03000110
  913.  
  914. Map 14
  915. Map at 02B6B000
  916. Setup 0: 00000000
  917. 16: Sound Settings: Echo 10
  918. 08: Map Behavior: 01 : 00000000
  919. 12: Skybox Modifier 01010000
  920. 10: Time Settings: FFFF 00
  921. 0A: Map Mesh: 03000090
  922. 0B: There are 5 Object(s). List starts at 00000040
  923. 00F1, 016D, 0183, 0017, 000E,
  924. 01: There are 4 actor(s). List starts at 0000004C
  925. 01AF:FF00 Wolfos, No Flag, (444, 30, -780) (0000, 1555, 0000)
  926. 012E:1CB1 Music Staff Spot, Type 7, Song 2, Temp: 11, (373, 30, -872) (0000, 0000, 0000)
  927. 0185:8AF1 Check Spot, Remains after Check, dialog The crest of the Royal Family is inscrib, Temp: 11, (373, 30, -872) (0000, 00B6, 000B)
  928. 000A:3804 Chest, Large, Falling, Switch Flag, reward 40: Compass, chest flag: 04, bound to Temp: 11, (358, 206, -1392) (0000, 8000, 0031)
  929.  
  930. Cutscene 0: 00000100
  931. 16: Sound Settings: Echo 0
  932. 08: Map Behavior: 00 : 00000000
  933. 12: Skybox Modifier 00000000
  934. 10: Time Settings: FFFF FF
  935. 0A: Map Mesh: 03000090
  936.  
  937. Cutscene 1: 00000130
  938. 16: Sound Settings: Echo 0
  939. 08: Map Behavior: 00 : 00000000
  940. 12: Skybox Modifier 00000000
  941. 10: Time Settings: FFFF FF
  942. 0A: Map Mesh: 03000090
  943.  
  944. Map 15
  945. Map at 02B70000
  946. Setup 0: 00000000
  947. 16: Sound Settings: Echo 10
  948. 08: Map Behavior: 01 : 00000000
  949. 12: Skybox Modifier 01010000
  950. 10: Time Settings: FFFF 00
  951. 0A: Map Mesh: 03000150
  952. 0B: There are 11 Object(s). List starts at 00000040
  953. 00F1, 016D, 00AB, 012A, 00D4, 00CB, 00DC, 00F2, 000B, 000E, 0114,
  954. 01: There are 15 actor(s). List starts at 00000058
  955. 0150:0F20 Sun Emblem Switch, (1109, 530, -586) (0000, 8000, 0000)
  956. 00FC:0F00 Rotating Cobra Mirror, (1100, 480, -842) (0000, 6000, 0000)
  957. 00B7:0002 Sun Block Switch, (1047, 480, -1021) (0000, 0000, 0000)
  958. 0150:2030 Sun Emblem Switch, (1355, 530, -844) (0000, C000, 0000)
  959. 0150:3430 Sun Emblem Switch, (1353, 530, -682) (0000, C000, 0000)
  960. 0150:3630 Sun Emblem Switch, (945, 530, -588) (0000, 8000, 0000)
  961. 000A:890D Chest, Small, Falls, Switch Flag, reward 48: Heart, chest flag: 0D, bound to Temp: 00, (1301, 703, -853) (0000, 4000, 0020)
  962. 000A:8F8E Chest, Small, Falls, Switch Flag, reward 7C: Ice Trap, chest flag: 0E, bound to Temp: 14, (1298, 736, -685) (0000, 4000, 0034)
  963. 0011:3602 Ceiling Wall Master, (832, 734, -713) (0000, C000, FF4A)
  964. 008E:8000 Floormaster, (1087, 480, -703) (0000, 8000, 0000)
  965. 011D:00F7 Flying Pot, (1204, 0, -910) (0000, 0000, 0000)
  966. 011D:00F8 Flying Pot, (1204, 0, -1028) (0000, 0000, 0000)
  967. 00DD:FFFF Like-Like, (1067, 411, -1009) (0000, 0000, 0000)
  968. 0008:03F4 Decorative Flame, (1225, 53, -944) (0000, 0000, 0000)
  969. 0008:03F4 Decorative Flame, (1225, 53, -749) (0000, 0000, 0000)
  970.  
  971. Cutscene 0: 000001E0
  972. 16: Sound Settings: Echo 0
  973. 08: Map Behavior: 00 : 00000000
  974. 12: Skybox Modifier 00000000
  975. 10: Time Settings: FFFF FF
  976. 0A: Map Mesh: 03000150
  977. 01: There are 2 actor(s). List starts at 00000218
  978. 0150:FF10 Sun Emblem Switch, (1080, 620, -710) (4000, 0000, 0000)
  979. 00FC:0000 Rotating Cobra Mirror, (1140, 480, -980) (0000, 8000, 0000)
  980.  
  981. Cutscene 1: 00000240
  982. 16: Sound Settings: Echo 0
  983. 08: Map Behavior: 00 : 00000000
  984. 12: Skybox Modifier 00000000
  985. 10: Time Settings: FFFF FF
  986. 0A: Map Mesh: 03000150
  987. 01: There are 2 actor(s). List starts at 00000278
  988. 0150:FF10 Sun Emblem Switch, (1080, 620, -710) (4000, 0000, 0000)
  989. 00FC:0000 Rotating Cobra Mirror, (1140, 480, -980) (0000, 8000, 0000)
  990.  
  991. Map 16
  992. Map at 02B79000
  993. Setup 0: 00000000
  994. 16: Sound Settings: Echo 10
  995. 08: Map Behavior: 01 : 00000000
  996. 12: Skybox Modifier 01010000
  997. 10: Time Settings: FFFF 00
  998. 0A: Map Mesh: 030000B0
  999. 0B: There are 3 Object(s). List starts at 00000040
  1000. 00F1, 016D, 008B,
  1001. 01: There are 6 actor(s). List starts at 00000048
  1002. 008A:0501 Beamos, (712, 887, -225) (0000, 78E4, 0000)
  1003. 0008:03F4 Decorative Flame, (612, 856, -430) (0000, 0000, 0000)
  1004. 0008:03F4 Decorative Flame, (788, 856, -430) (0000, 0000, 0000)
  1005. 0008:03F4 Decorative Flame, (920, 886, -298) (0000, 0000, 0000)
  1006. 0008:03F4 Decorative Flame, (920, 883, -119) (0000, 0000, 0000)
  1007. 0111:580B Breakable Pot, Collectable: 0B Temp: 0C, (819, 887, -333) (0000, 0000, 0000)
  1008.  
  1009. Cutscene 0: 00000160
  1010. 16: Sound Settings: Echo 0
  1011. 08: Map Behavior: 00 : 00000000
  1012. 12: Skybox Modifier 00000000
  1013. 10: Time Settings: FFFF FF
  1014. 0A: Map Mesh: 030000B0
  1015.  
  1016. Cutscene 1: 00000190
  1017. 16: Sound Settings: Echo 0
  1018. 08: Map Behavior: 00 : 00000000
  1019. 12: Skybox Modifier 00000000
  1020. 10: Time Settings: FFFF FF
  1021. 0A: Map Mesh: 030000B0
  1022.  
  1023. Map 17
  1024. Map at 02B80000
  1025. Setup 0: 00000000
  1026. 16: Sound Settings: Echo 10
  1027. 08: Map Behavior: 01 : 00000000
  1028. 12: Skybox Modifier 01010000
  1029. 10: Time Settings: FFFF 00
  1030. 0A: Map Mesh: 030000C0
  1031. 0B: There are 7 Object(s). List starts at 00000040
  1032. 00F1, 016D, 00D6, 0024, 008B, 0190, 00A8,
  1033. 01: There are 7 actor(s). List starts at 00000050
  1034. 00F6:0005 Anubis, (1289, 843, -112) (0000, 0000, 0000)
  1035. 00F6:0005 Anubis, (1292, 843, 56) (0000, 0000, 0000)
  1036. 00F6:0005 Anubis, (1465, 843, 56) (0000, 0000, 0000)
  1037. 008A:0A01 Beamos, (1468, 843, -288) (0000, C000, 0000)
  1038. 01D1:383D Time Block, Local: 05, (1459, 743, 220) (0000, 0000, 0003)
  1039. 0049:4FFA Flame Circle, Disabled, small, turns on for short time, camera 0F, bound to Local: 02, (1468, 845, -113) (0000, 0000, 0000)
  1040. 012A:3A00 Floor Switch, Ice? no, ?? no, Blue? no, Toggle? no, Local: 02, (1655, 843, -116) (0000, C000, 0000)
  1041.  
  1042. Cutscene 0: 00000120
  1043. 16: Sound Settings: Echo 0
  1044. 08: Map Behavior: 00 : 00000000
  1045. 12: Skybox Modifier 00000000
  1046. 10: Time Settings: FFFF FF
  1047. 0A: Map Mesh: 030000C0
  1048.  
  1049. Cutscene 1: 00000150
  1050. 16: Sound Settings: Echo 0
  1051. 08: Map Behavior: 00 : 00000000
  1052. 12: Skybox Modifier 00000000
  1053. 10: Time Settings: FFFF FF
  1054. 0A: Map Mesh: 030000C0
  1055.  
  1056. Map 18
  1057. Map at 02B8A000
  1058. Setup 0: 00000000
  1059. 16: Sound Settings: Echo 10
  1060. 08: Map Behavior: 01 : 00000000
  1061. 12: Skybox Modifier 01010000
  1062. 10: Time Settings: FFFF 00
  1063. 0A: Map Mesh: 030000E0
  1064. 0B: There are 6 Object(s). List starts at 00000040
  1065. 00F1, 016D, 00AB, 012A, 0038, 0085,
  1066. 01: There are 9 actor(s). List starts at 0000004C
  1067. 0054:FFFF Armos Monster, (1992, 843, 25) (0000, C000, 0000)
  1068. 0054:FFFF Armos Monster, (1998, 843, 167) (0000, C000, 0000)
  1069. 0054:FFFF Armos Monster, (2140, 843, 167) (0000, C000, 0000)
  1070. 0054:FFFF Armos Monster, (2141, 843, 25) (0000, C000, 0000)
  1071. 0150:1600 Sun Emblem Switch, (2045, 992, -382) (0000, 0000, 0000)
  1072. 00B7:0003 Sun Block Switch, (2040, 843, -220) (0000, 0000, 0000)
  1073. 0183:FF40 Song of Storms Fairy (Giant Fairy?), (2040, 843, -220) (0000, 0000, 0000)
  1074. 012A:2F20 Floor Switch, Ice? no, ?? no, Blue? yes, Toggle? no, Temp: 0F, (2079, 843, 95) (0000, 0000, 0000)
  1075. 0080:0A10 Sliding Metal Spike Trap, (1744, 843, -72) (0000, 4000, 0000)
  1076.  
  1077. Cutscene 0: 00000190
  1078. 16: Sound Settings: Echo 0
  1079. 08: Map Behavior: 00 : 00000000
  1080. 12: Skybox Modifier 00000000
  1081. 10: Time Settings: FFFF FF
  1082. 0A: Map Mesh: 030000E0
  1083.  
  1084. Cutscene 1: 000001C0
  1085. 16: Sound Settings: Echo 0
  1086. 08: Map Behavior: 00 : 00000000
  1087. 12: Skybox Modifier 00000000
  1088. 10: Time Settings: FFFF FF
  1089. 0A: Map Mesh: 030000E0
  1090.  
  1091. Map 19
  1092. Map at 02B90000
  1093. Setup 0: 00000000
  1094. 16: Sound Settings: Echo 10
  1095. 08: Map Behavior: 01 : 00000000
  1096. 12: Skybox Modifier 01010000
  1097. 10: Time Settings: FFFF 00
  1098. 0A: Map Mesh: 030000D0
  1099. 0B: There are 3 Object(s). List starts at 00000040
  1100. 00F1, 016D, 000E,
  1101. 01: There are 8 actor(s). List starts at 00000048
  1102. 0008:03F4 Decorative Flame, (1861, 1049, 1055) (0000, 0000, 0000)
  1103. 0008:03F4 Decorative Flame, (1861, 974, 823) (0000, 0000, 0000)
  1104. 0008:03F4 Decorative Flame, (1861, 890, 590) (0000, 0000, 0000)
  1105. 0008:03F4 Decorative Flame, (2056, 1050, 1055) (0000, 0000, 0000)
  1106. 0008:03F4 Decorative Flame, (2056, 971, 823) (0000, 0000, 0000)
  1107. 0008:03F4 Decorative Flame, (2057, 889, 591) (0000, 0000, 0000)
  1108. 000A:6914 Chest, Small, Invisible, reward 48: Heart, chest flag: 14, bound to Perm: 00, (1876, 923, 850) (0000, C000, 0000)
  1109. 000A:6915 Chest, Small, Invisible, reward 48: Heart, chest flag: 15, bound to Perm: 00, (2045, 923, 850) (0000, 4000, 0000)
  1110.  
  1111. Cutscene 0: 00000150
  1112. 16: Sound Settings: Echo 0
  1113. 08: Map Behavior: 00 : 00000000
  1114. 12: Skybox Modifier 00000000
  1115. 10: Time Settings: FFFF FF
  1116. 0A: Map Mesh: 030000D0
  1117.  
  1118. Cutscene 1: 00000180
  1119. 16: Sound Settings: Echo 0
  1120. 08: Map Behavior: 00 : 00000000
  1121. 12: Skybox Modifier 00000000
  1122. 10: Time Settings: FFFF FF
  1123. 0A: Map Mesh: 030000D0
  1124.  
  1125. Map 20
  1126. Map at 02B96000
  1127. Setup 0: 00000000
  1128. 16: Sound Settings: Echo 10
  1129. 08: Map Behavior: 01 : 00000000
  1130. 12: Skybox Modifier 01010000
  1131. 10: Time Settings: FFFF 00
  1132. 0A: Map Mesh: 03000120
  1133. 0B: There are 4 Object(s). List starts at 00000040
  1134. 00F1, 016D, 016C, 0106,
  1135. 01: There are 13 actor(s). List starts at 00000048
  1136. 0113:1A01 Iron Knuckle, (1515, 1003, 1473) (0000, 4000, 0000)
  1137. 0169:0001 Brick Throne, (1475, 1003, 1474) (0000, 0000, 0000)
  1138. 0169:0000 Brick Pillar, (1600, 1003, 1354) (0000, C000, 0000)
  1139. 0169:0000 Brick Pillar, (1600, 1003, 1594) (0000, C000, 0000)
  1140. 0169:0000 Brick Pillar, (1840, 1003, 1354) (0000, C000, 0000)
  1141. 0169:0000 Brick Pillar, (1840, 1003, 1594) (0000, C000, 0000)
  1142. 0169:0000 Brick Pillar, (2080, 1003, 1354) (0000, C000, 0000)
  1143. 0169:0000 Brick Pillar, (2080, 1003, 1594) (0000, C000, 0000)
  1144. 0008:03F4 Decorative Flame, (1541, 1046, 1211) (0000, 0000, 0000)
  1145. 0008:03F4 Decorative Flame, (1551, 1046, 1740) (0000, 0000, 0000)
  1146. 0008:03F4 Decorative Flame, (1971, 1046, 1741) (0000, 0000, 0000)
  1147. 0008:03F4 Decorative Flame, (2167, 1047, 1614) (0000, 0000, 0000)
  1148. 0008:03F4 Decorative Flame, (2168, 1046, 1335) (0000, 0000, 0000)
  1149.  
  1150. Cutscene 0: 000001C0
  1151. 16: Sound Settings: Echo 0
  1152. 08: Map Behavior: 00 : 00000000
  1153. 12: Skybox Modifier 00000000
  1154. 10: Time Settings: FFFF FF
  1155. 0A: Map Mesh: 03000120
  1156. 01: There are 7 actor(s). List starts at 000001F8
  1157. 0169:0000 Brick Pillar, (1820, 1003, 1594) (0000, C000, 0000)
  1158. 0169:0000 Brick Pillar, (1820, 1003, 1354) (0000, C000, 0000)
  1159. 0169:0000 Brick Pillar, (1580, 1003, 1594) (0000, C000, 0000)
  1160. 0169:0000 Brick Pillar, (1580, 1003, 1354) (0000, C000, 0000)
  1161. 0169:0000 Brick Pillar, (1340, 1003, 1594) (0000, C000, 0000)
  1162. 0169:0000 Brick Pillar, (1340, 1003, 1354) (0000, C000, 0000)
  1163. 0169:0001 Brick Throne, (1215, 1003, 1474) (0000, 0000, 0000)
  1164.  
  1165. Cutscene 1: 00000270
  1166. 16: Sound Settings: Echo 0
  1167. 08: Map Behavior: 00 : 00000000
  1168. 12: Skybox Modifier 00000000
  1169. 10: Time Settings: FFFF FF
  1170. 0A: Map Mesh: 03000120
  1171. 01: There are 7 actor(s). List starts at 000002A8
  1172. 0169:0000 Brick Pillar, (1820, 1003, 1594) (0000, C000, 0000)
  1173. 0169:0000 Brick Pillar, (1820, 1003, 1354) (0000, C000, 0000)
  1174. 0169:0000 Brick Pillar, (1580, 1003, 1594) (0000, C000, 0000)
  1175. 0169:0000 Brick Pillar, (1580, 1003, 1354) (0000, C000, 0000)
  1176. 0169:0000 Brick Pillar, (1340, 1003, 1594) (0000, C000, 0000)
  1177. 0169:0000 Brick Pillar, (1340, 1003, 1354) (0000, C000, 0000)
  1178. 0169:0001 Brick Throne, (1215, 1003, 1474) (0000, 0000, 0000)
  1179.  
  1180. Map 21
  1181. Map at 02B9F000
  1182. Setup 0: 00000000
  1183. 16: Sound Settings: Echo 10
  1184. 08: Map Behavior: 01 : 00000000
  1185. 12: Skybox Modifier 01010000
  1186. 10: Time Settings: FFFF 00
  1187. 0A: Map Mesh: 03000080
  1188. 0B: There are 3 Object(s). List starts at 00000040
  1189. 00F1, 016D, 000E,
  1190. 01: There are 3 actor(s). List starts at 00000048
  1191. 0008:03F4 Decorative Flame, (1778, 911, -679) (0000, 0000, 0000)
  1192. 0008:03F4 Decorative Flame, (2001, 911, -679) (0000, 0000, 0000)
  1193. 000A:5845 Chest, Small, reward 42: Small Key, chest flag: 05, bound to Perm: 00, (1891, 873, -681) (0000, 8000, 0000)
  1194.  
  1195. Cutscene 0: 000000C0
  1196. 16: Sound Settings: Echo 0
  1197. 08: Map Behavior: 00 : 00000000
  1198. 12: Skybox Modifier 00000000
  1199. 10: Time Settings: FFFF FF
  1200. 0A: Map Mesh: 03000080
  1201.  
  1202. Cutscene 1: 000000F0
  1203. 16: Sound Settings: Echo 0
  1204. 08: Map Behavior: 00 : 00000000
  1205. 12: Skybox Modifier 00000000
  1206. 10: Time Settings: FFFF FF
  1207. 0A: Map Mesh: 03000080
  1208.  
  1209. Map 22
  1210. Map at 02BA4000
  1211. Setup 0: 00000000
  1212. 16: Sound Settings: Echo 10
  1213. 08: Map Behavior: 01 : 00000000
  1214. 12: Skybox Modifier 01010000
  1215. 10: Time Settings: FFFF 00
  1216. 0A: Map Mesh: 03000170
  1217. 0B: There are 9 Object(s). List starts at 00000040
  1218. 00F1, 016D, 000E, 0090, 0179, 011C, 018E, 002B, 0025,
  1219. 01: There are 17 actor(s). List starts at 00000054
  1220. 012D:FFC2 Hookshot Block, (685, 1893, -1448) (4000, 0000, 0000)
  1221. 01B4:FF01 Clear Block, No Flag, (685, 1804, -1620) (0000, 0000, 0000)
  1222. 01B4:0101 Clear Block, Perm: 01, (685, 1791, -1449) (0000, 0000, 0000)
  1223. 01C1:FF00 Fake Door, (416, 1633, -1420) (0000, 4000, 0000)
  1224. 01C1:FF00 Fake Door, (416, 1633, -1086) (0000, 4000, 0000)
  1225. 01C1:FF00 Fake Door, (500, 1633, -1663) (0000, 0000, 0000)
  1226. 01C1:FF00 Fake Door, (858, 1633, -1663) (0000, 0000, 0000)
  1227. 01C1:FF00 Fake Door, (942, 1633, -1420) (0000, C000, 0000)
  1228. 01C1:FF00 Fake Door, (942, 1633, -1086) (0000, C000, 0000)
  1229. 0049:2FF7 Flame Circle, Small, shuts off for long time, camera 0F, bound to Temp: 17, (688, 1633, -1604) (0000, 0000, 0000)
  1230. 0038:FFFF Torch Slug, (536, 1633, -1311) (0000, 0000, 0000)
  1231. 0038:FFFF Torch Slug, (600, 1633, -1507) (0000, 0000, 0000)
  1232. 0038:FFFF Torch Slug, (766, 1633, -1194) (0000, 0000, 0000)
  1233. 0038:FFFF Torch Slug, (846, 1633, -1459) (0000, 0000, 0000)
  1234. 012A:3700 Floor Switch, Ice? no, ?? no, Blue? no, Toggle? no, Temp: 17, (688, 1804, -1620) (0000, 0000, 0000)
  1235. 012A:0102 Eye Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 01, (500, 1684, -1673) (0000, 0000, 0000)
  1236. 000A:27EA Chest, Boss Key’s Chest, reward 3F: Boss Key, chest flag: 0A, bound to Perm: 00, (685, 1633, -1601) (0000, 8000, 0000)
  1237.  
  1238. Cutscene 0: 000001C0
  1239. 16: Sound Settings: Echo 0
  1240. 08: Map Behavior: 00 : 00000000
  1241. 12: Skybox Modifier 00000000
  1242. 10: Time Settings: FFFF FF
  1243. 0A: Map Mesh: 03000170
  1244.  
  1245. Cutscene 1: 000001F0
  1246. 16: Sound Settings: Echo 0
  1247. 08: Map Behavior: 00 : 00000000
  1248. 12: Skybox Modifier 00000000
  1249. 10: Time Settings: FFFF FF
  1250. 0A: Map Mesh: 03000170
  1251.  
  1252. Map 23
  1253. Map at 02BA8000
  1254. Setup 0: 00000000
  1255. 16: Sound Settings: Echo 10
  1256. 08: Map Behavior: 01 : 00000000
  1257. 12: Skybox Modifier 01010000
  1258. 10: Time Settings: FFFF 00
  1259. 0A: Map Mesh: 03000130
  1260. 0B: There are 8 Object(s). List starts at 00000040
  1261. 00F1, 016D, 008B, 0024, 0085, 0059, 0059, 00B7,
  1262. 01: There are 14 actor(s). List starts at 00000050
  1263. 012D:FFC2 Hookshot Block, (680, 1843, 246) (4000, 0000, 0000)
  1264. 0095:0000 Skullwalltula, (681, 1200, -87) (4000, 0000, 0000)
  1265. 0015:0103 Collectable Heart, Perm: 01, (708, 1681, 227) (0000, 0000, 0000)
  1266. 0015:0203 Collectable Heart, Perm: 02, (661, 1681, 227) (0000, 0000, 0000)
  1267. 008A:0401 Beamos, (579, 903, 33) (0000, 0000, 0000)
  1268. 008A:0401 Beamos, (579, 1603, -289) (0000, 0000, 0000)
  1269. 008A:0401 Beamos, (780, 903, 33) (0000, 0000, 0000)
  1270. 008A:0401 Beamos, (780, 1603, -286) (0000, 0000, 0000)
  1271. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1243, -87) (0000, 0000, 0000)
  1272. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1343, -87) (0000, 0000, 0000)
  1273. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1043, -87) (0000, 0000, 0000)
  1274. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 943, -87) (0000, 0000, 0000)
  1275. 0064:75EF Water Temple Platforms, (682, 1681, 227) (0000, 8000, 0000)
  1276. 0080:0210 Sliding Metal Spike Trap, (738, 1543, -287) (0000, 4000, 0000)
  1277.  
  1278. Cutscene 0: 00000210
  1279. 16: Sound Settings: Echo 0
  1280. 08: Map Behavior: 00 : 00000000
  1281. 12: Skybox Modifier 00000000
  1282. 10: Time Settings: FFFF FF
  1283. 0A: Map Mesh: 03000130
  1284. 01: There are 5 actor(s). List starts at 00000248
  1285. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1143, -87) (0000, 0000, 0000)
  1286. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1043, -87) (0000, 0000, 0000)
  1287. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 943, -87) (0000, 0000, 0000)
  1288. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1243, -87) (0000, 0000, 0000)
  1289. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1343, -87) (0000, 0000, 0000)
  1290.  
  1291. Cutscene 1: 000002A0
  1292. 16: Sound Settings: Echo 0
  1293. 08: Map Behavior: 00 : 00000000
  1294. 12: Skybox Modifier 00000000
  1295. 10: Time Settings: FFFF FF
  1296. 0A: Map Mesh: 03000130
  1297. 01: There are 5 actor(s). List starts at 000002D8
  1298. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1143, -87) (0000, 0000, 0000)
  1299. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1043, -87) (0000, 0000, 0000)
  1300. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 943, -87) (0000, 0000, 0000)
  1301. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1243, -87) (0000, 0000, 0000)
  1302. 00FA:0000 Sliding Climbable Brick Wall (Spirit Temple), (680, 1343, -87) (0000, 0000, 0000)
  1303.  
  1304. Map 24
  1305. Map at 02BB2000
  1306. Setup 0: 00000000
  1307. 16: Sound Settings: Echo 10
  1308. 08: Map Behavior: 01 : 00000000
  1309. 12: Skybox Modifier 01010000
  1310. 10: Time Settings: FFFF 00
  1311. 0A: Map Mesh: 03000090
  1312. 0B: There are 2 Object(s). List starts at 00000040
  1313. 00F1, 016D,
  1314. 01: There are 4 actor(s). List starts at 00000044
  1315. 012E:1CB5 Music Staff Spot, Type 7, Song 2, Temp: 15, (679, 1633, -816) (0000, 0000, 0000)
  1316. 0008:03F4 Decorative Flame, (590, 1679, -875) (0000, 0000, 0000)
  1317. 0008:03F4 Decorative Flame, (770, 1679, -878) (0000, 0000, 0000)
  1318. 0185:8AF5 Check Spot, Remains after Check, dialog The crest of the Royal Family is inscrib, Temp: 15, (679, 1633, -816) (0000, 0000, 000B)
  1319.  
  1320. Cutscene 0: 000000E0
  1321. 16: Sound Settings: Echo 0
  1322. 08: Map Behavior: 00 : 00000000
  1323. 12: Skybox Modifier 00000000
  1324. 10: Time Settings: FFFF FF
  1325. 0A: Map Mesh: 03000090
  1326.  
  1327. Cutscene 1: 00000110
  1328. 16: Sound Settings: Echo 0
  1329. 08: Map Behavior: 00 : 00000000
  1330. 12: Skybox Modifier 00000000
  1331. 10: Time Settings: FFFF FF
  1332. 0A: Map Mesh: 03000090
  1333.  
  1334. Map 25
  1335. Map at 02BB9000
  1336. Setup 0: 00000000
  1337. 16: Sound Settings: Echo 10
  1338. 08: Map Behavior: 01 : 00000000
  1339. 12: Skybox Modifier 01010000
  1340. 10: Time Settings: FFFF 00
  1341. 0A: Map Mesh: 03000100
  1342. 0B: There are 11 Object(s). List starts at 00000040
  1343. 00F1, 016D, 00AB, 00B0, 00A4, 012A, 000D, 0025, 000B, 000E, 0090,
  1344. 01: There are 10 actor(s). List starts at 00000058
  1345. 0150:1700 Sun Emblem Switch, (-174, 1732, -1035) (0000, 4000, 0000)
  1346. 0158:0000 Large Circular Mirror (Spirit Temple), (60, 1802, -1102) (0000, 0000, 0000)
  1347. 0157:0017 Chain Platform (Spirit Temple), Perm: 17, (60, 1613, -1090) (0000, 0000, 0000)
  1348. 012A:1303 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 13, (17, 1735, -660) (0000, 0000, 0000)
  1349. 011D:03F9 Flying Pot, (-92, 1613, -1177) (0000, 0000, 0000)
  1350. 011D:00FA Flying Pot, (-39, 1733, -728) (0000, 0000, 0000)
  1351. 011D:03FB Flying Pot, (145, 1733, -728) (0000, 0000, 0000)
  1352. 011D:00FC Flying Pot, (206, 1613, -1177) (0000, 0000, 0000)
  1353. 011D:03FD Flying Pot, (-151, 1613, -1173) (0000, 0000, 0000)
  1354. 011D:03FE Flying Pot, (268, 1613, -1173) (0000, 0000, 0000)
  1355.  
  1356. Cutscene 0: 00000310
  1357. 16: Sound Settings: Echo 0
  1358. 08: Map Behavior: 00 : 00000000
  1359. 12: Skybox Modifier 00000000
  1360. 10: Time Settings: FFFF FF
  1361. 0A: Map Mesh: 03000100
  1362.  
  1363. Cutscene 1: 00000340
  1364. 16: Sound Settings: Echo 0
  1365. 08: Map Behavior: 00 : 00000000
  1366. 12: Skybox Modifier 00000000
  1367. 10: Time Settings: FFFF FF
  1368. 0A: Map Mesh: 03000100
  1369.  
  1370. Map 26
  1371. Map at 02BCF000
  1372. Setup 0: 00000000
  1373. 16: Sound Settings: Echo 10
  1374. 08: Map Behavior: 01 : 00000000
  1375. 12: Skybox Modifier 01010000
  1376. 10: Time Settings: FFFF 00
  1377. 0A: Map Mesh: 03000100
  1378. 0B: There are 7 Object(s). List starts at 00000040
  1379. 00F1, 016D, 00AB, 001B, 005D, 000E, 012A,
  1380. 01: There are 11 actor(s). List starts at 00000050
  1381. 0069:01FD Bubble (flying skull), (-713, 1790, -461) (0000, 0000, 0000)
  1382. 0069:02FD Bubble (flying skull), (-552, 1776, -174) (0000, 0000, 0000)
  1383. 0069:03FD Bubble (flying skull), (565, 1827, -498) (0000, 0000, 0000)
  1384. 0025:FFFF Lizafos, Spawn on entering door bound to invalid, (-545, 1743, -830) (0000, 8000, 0000)
  1385. 0025:FFFF Lizafos, Spawn on entering door bound to invalid, (-24, 1743, -304) (0000, C000, 0000)
  1386. 0150:2D30 Sun Emblem Switch, (-559, 1937, -659) (0000, 8000, 0000)
  1387. 0158:0000 Large Circular Mirror (Spirit Temple), (60, 1802, -1102) (0000, 0000, 0000)
  1388. 015B:0029 Bombable Rock Wall, (-300, 1743, -310) (0000, C000, 0000)
  1389. 00B7:0004 Sun Block Switch, (-558, 1743, -306) (0000, 0000, 0000)
  1390. 012A:1303 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, Perm: 13, (17, 1735, -660) (0000, 0000, 0000)
  1391. 000A:8CF2 Chest, Small, Falls, Switch Flag, reward 67: Bombs, chest flag: 12, bound to Temp: 0D, (-680, 1936, -949) (0000, 9C72, 002D)
  1392.  
  1393. Cutscene 0: 00000230
  1394. 16: Sound Settings: Echo 0
  1395. 08: Map Behavior: 00 : 00000000
  1396. 12: Skybox Modifier 00000000
  1397. 10: Time Settings: FFFF FF
  1398. 0A: Map Mesh: 03000100
  1399. 01: There are 4 actor(s). List starts at 00000268
  1400. 00F9:0000 Giant Rolling Boulder, (-617, 2253, -710) (0000, 8000, 0000)
  1401. 00FC:0000 Rotating Cobra Mirror, (60, 1743, -310) (0000, 0000, 0000)
  1402. 00FC:0000 Rotating Cobra Mirror, (-560, 1743, -310) (0000, 0000, 0000)
  1403. 015B:00FF Bombable Rock Wall, (-300, 1743, -310) (0000, C000, 0000)
  1404.  
  1405. Cutscene 1: 000002B0
  1406. 16: Sound Settings: Echo 0
  1407. 08: Map Behavior: 00 : 00000000
  1408. 12: Skybox Modifier 00000000
  1409. 10: Time Settings: FFFF FF
  1410. 0A: Map Mesh: 03000100
  1411. 01: There are 4 actor(s). List starts at 000002E8
  1412. 00F9:0000 Giant Rolling Boulder, (-617, 2253, -710) (0000, 8000, 0000)
  1413. 00FC:0000 Rotating Cobra Mirror, (60, 1743, -310) (0000, 0000, 0000)
  1414. 00FC:0000 Rotating Cobra Mirror, (-560, 1743, -310) (0000, 0000, 0000)
  1415. 015B:00FF Bombable Rock Wall, (-300, 1743, -310) (0000, C000, 0000)
  1416.  
  1417. Map 27
  1418. Map at 02BDC000
  1419. Setup 0: 00000000
  1420. 16: Sound Settings: Echo 10
  1421. 08: Map Behavior: 01 : 00000000
  1422. 12: Skybox Modifier 01010000
  1423. 10: Time Settings: FFFF 00
  1424. 0A: Map Mesh: 030000D0
  1425. 0B: There are 4 Object(s). List starts at 00000040
  1426. 00F1, 016D, 00D6, 0085,
  1427. 01: There are 8 actor(s). List starts at 00000048
  1428. 00F6:0003 Anubis, (-1055, 30, -1680) (0000, 0000, 0000)
  1429. 0080:1120 Sliding Metal Spike Trap, (-1055, 30, -1680) (0000, 0000, 0000)
  1430. 0049:4FF9 Flame Circle, Disabled, small, turns on for short time, camera 0F, bound to Local: 01, (-865, 30, -1507) (0000, 0000, 0000)
  1431. 012A:3903 Crystal Switch, Ice? no, ?? no, Blue? no, Toggle? no, Local: 01, (-1050, 30, -1418) (0000, E000, 0000)
  1432. 0111:5A3F Breakable Pot, Collectable: 3F Temp: 0D, (-975, 30, -1751) (0000, 0000, 0000)
  1433. 0111:5C3F Breakable Pot, Collectable: 3F Temp: 0E, (-928, 30, -1827) (0000, 0000, 0000)
  1434. 0111:5E03 Breakable Pot, Collectable: 03 Temp: 0F, (-1211, 30, -1530) (0000, 0000, 0000)
  1435. 0111:6015 Breakable Pot, Collectable: 15 Temp: 10, (-1055, 30, -1680) (0000, 0000, 0000)
  1436.  
  1437. Cutscene 0: 00000170
  1438. 16: Sound Settings: Echo 0
  1439. 08: Map Behavior: 00 : 00000000
  1440. 12: Skybox Modifier 00000000
  1441. 10: Time Settings: FFFF FF
  1442. 0A: Map Mesh: 030000D0
  1443.  
  1444. Cutscene 1: 000001A0
  1445. 16: Sound Settings: Echo 0
  1446. 08: Map Behavior: 00 : 00000000
  1447. 12: Skybox Modifier 00000000
  1448. 10: Time Settings: FFFF FF
  1449. 0A: Map Mesh: 030000D0
  1450.  
  1451. Map 28
  1452. Map at 02BE2000
  1453. Setup 0: 00000000
  1454. 16: Sound Settings: Echo 10
  1455. 08: Map Behavior: 01 : 00000000
  1456. 12: Skybox Modifier 01010000
  1457. 10: Time Settings: FFFF 00
  1458. 0A: Map Mesh: 03000050
  1459. 0B: There are 11 Object(s). List starts at 00000038
  1460. 00F1, 016D, 00AB, 00B0, 00A4, 012A, 000D, 0025, 000B, 000E, 0090,
  1461.  
  1462. Cutscene 0: 000000C0
  1463. 16: Sound Settings: Echo 0
  1464. 08: Map Behavior: 00 : 00000000
  1465. 12: Skybox Modifier 00000000
  1466. 10: Time Settings: FFFF FF
  1467. 0A: Map Mesh: 03000050
  1468.  
  1469. Cutscene 1: 000000F0
  1470. 16: Sound Settings: Echo 0
  1471. 08: Map Behavior: 00 : 00000000
  1472. 12: Skybox Modifier 00000000
  1473. 10: Time Settings: FFFF FF
  1474. 0A: Map Mesh: 03000050
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement