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- # trick to fix chroma blend/bleed/halo v1.35
- # it better to use it after dehalo and deringing (for luma)
- aWarpsharp2(depth=4,chroma=6).aWarpSharp2(depth=10,chroma=6).aWarpsharp2(depth=-2,chroma=6) # you can change depth=10 (2nd one) to depth=18 or any Value that fit your source
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