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  1. [ParseCmdLine] command-line args: "L:\Spring\spring.exe"
  2. Using configuration source: "C:\Users\shitwindows\Documents\My Games\Spring\springsettings.cfg"
  3. Using additional configuration source: "C:\Users\shitwindows\AppData\Local\springsettings.cfg"
  4. Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  5. Enabled log sections: Sound(LOG_LEVEL_INFO)
  6. Enable or disable log sections using the LogSections configuration key
  7. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  8. Use "none" to disable the default log sections.
  9. LogOutput initialized.
  10. Spring 96.0
  11. Build date/time: Jan 3 2014 14:01:37
  12. Build environment: boost-105300, GNU libstdc++ version 20130531
  13. Compiler: gcc-4.8.1
  14. OS: Microsoft Windows
  15. Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
  16. Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz; 12279MB RAM, 22277MB pagefile
  17. OS: emulated 32bit mode
  18. [CMyMath::Init] CPU SSE mask: 127, flags:
  19. SSE 1.0: 1, SSE 2.0: 1
  20. SSE 3.0: 1, SSSE 3.0: 1
  21. SSE 4.1: 1, SSE 4.2: 1
  22. SSE 4.0A: 0, SSE 5.0A: 0
  23. using streflop SSE FP-math mode, CPU supports SSE instructions
  24. Supported Video modes: 1920x1200, 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x576, 720x480, 640x480
  25. [SetSDLVideoMode] video mode set to 1920x1200/32bit
  26. [WatchDogInstall] Installed (HangTimeout: 10sec)
  27. [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
  28. [ThreadPool::SetThreadCount][2] #threads=7
  29. Using read-write data directory: C:\Users\shitwindows\Documents\My Games\Spring\
  30. Using read-only data directory: L:\Spring\
  31. Scanning: L:\Spring\maps
  32. Scanning: L:\Spring\base
  33. Scanning: L:\Spring\games
  34. Scanning: L:\Spring\packages
  35. Scanning: C:\Users\shitwindows\Documents\My Games\Spring\maps
  36. Scanning: C:\Users\shitwindows\Documents\My Games\Spring\packages
  37. [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
  38. [ThreadPool::SetThreadCount][2] #threads=6
  39. [Threading] Main thread CPU affinity not set
  40. [f=0000000] SDL version: 1.2.10
  41. [f=0000000] GL version: 4.4.12874 Compatibility Profile Context 14.100.0.0
  42. [f=0000000] GL vendor: ATI Technologies Inc.
  43. [f=0000000] GL renderer: AMD Radeon HD 6900 Series
  44. [f=0000000] GLSL version: 4.30
  45. [f=0000000] GLEW version: 1.5.8
  46. [f=0000000] Video RAM: unknown
  47. [f=0000000] GL info:
  48. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  49. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  50. maximum texture size: 16384, compress MIP-map textures: 0
  51. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  52. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  53. number of UniformBufferBindings: 75 (64kB)
  54. [f=0000000] VSync disabled
  55. [f=0000000] Joysticks found: 0
  56. [f=0000000] Warning: Joystick 0 not found
  57. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  58. [f=0000000] [Initialize] CPU Cores: 8
  59. [f=0000000] [Sound] OpenAL info:
  60. [f=0000000] [Sound] Available Devices:
  61. [f=0000000] [Sound] DirectSound Software
  62. [f=0000000] [Sound] Device: DirectSound Software
  63. [f=0000000] [Sound] Vendor: OpenAL Community
  64. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  65. [f=0000000] [Sound] Renderer: OpenAL Soft
  66. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  67. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  68. [f=0000000] [Sound] EFX Enabled: yes
  69. [f=0000000] [Sound] Max Sounds: 128
  70. [f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
  71. [f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
  72. [f=0000000] Connecting to local server
  73. [f=0000000] PreGame::StartServer: 6 ms
  74. [f=0000000] Using map: Barbary Coves v2
  75. [f=0000000] Using game: Balanced Annihilation V7.99
  76. [f=0000000] Using game archive: 51523585960822d0e2bb916e32b21f81.sdp
  77. [f=0000000] recording demo: demos/20140504_161014_Barbary Coves v2_96.sdf
  78. [f=0000000] PreGame::GameDataReceived: 20 ms
  79. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  80. [f=0000000] [LuaIntro] Searching for new Widgets
  81. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  82. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  83. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  84. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  85. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  86. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  87. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  88. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  89. [f=0000000] [LuaIntro] Found new widget "Main"
  90. [f=0000000] [LuaIntro] Found new widget "Music"
  91. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  92. [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  93. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  94. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  95. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  96. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  97. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  98. [f=0000000] Parsing Map Information
  99. [f=0000000] Loading SMF
  100. [f=0000000] Loading Map (116 MB)
  101. [f=0000000] Loading Radar Icons
  102. [f=0000000] Loading GameData Definitions
  103. [f=0000000] Loading all definitions: 0.198000
  104. [f=0000000] Game::LoadDefs (GameData): 230 ms
  105. [f=0000000] Loading Sound Definitions
  106. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  107. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  108. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  109. [f=0000000] Game::LoadDefs (Sound): 1 ms
  110. [f=0000000] Creating Smooth Height Mesh
  111. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 58 ms
  112. [f=0000000] Creating QuadField & CEGs
  113. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
  114. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  115. [f=0000000] Creating Unit Textures
  116. [f=0000000] Creating Sky
  117. [f=0000000] Loading Weapon Definitions
  118. [f=0000000] Loading Unit Definitions
  119. [f=0000000] Loading Feature Definitions
  120. [f=0000000] Reading Estimate PathCosts [8]
  121. [f=0000000] Reading Estimate PathCosts [32]
  122. [f=0000000] [CPathManager] pathing data checksum: 7478db74
  123. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  124. [f=0000000] Initializing Map Features
  125. [f=0000000] Creating ShadowHandler & DecalHandler
  126. [f=0000000] FBO::maxSamples: 8
  127. [f=0000000] Creating GroundDrawer
  128. [f=0000000] Loading Map Tiles
  129. [f=0000000] Loading Square Textures
  130. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
  131. [f=0000000] Switching to ROAM Mesh Rendering
  132. [f=0000000] Error: Spring 96.0 has crashed.
  133. [f=0000000] Error: DLL information:
  134. [f=0000000] Error: 0x00400000 spring
  135. [f=0000000] Error: 0x77370000 ntdll
  136. [f=0000000] Error: 0x75140000 kernel32
  137. [f=0000000] Error: 0x757e0000 KERNELBASE
  138. [f=0000000] Error: 0x74f80000 ADVAPI32
  139. [f=0000000] Error: 0x76bf0000 msvcrt
  140. [f=0000000] Error: 0x74ed0000 sechost
  141. [f=0000000] Error: 0x754c0000 RPCRT4
  142. [f=0000000] Error: 0x74dc0000 SspiCli
  143. [f=0000000] Error: 0x74db0000 CRYPTBASE
  144. [f=0000000] Error: 0x65a60000 GLU32
  145. [f=0000000] Error: 0x62150000 OPENGL32
  146. [f=0000000] Error: 0x76b60000 GDI32
  147. [f=0000000] Error: 0x75e10000 USER32
  148. [f=0000000] Error: 0x74ec0000 LPK
  149. [f=0000000] Error: 0x74e20000 USP10
  150. [f=0000000] Error: 0x62060000 DDRAW
  151. [f=0000000] Error: 0x663b0000 DCIMAN32
  152. [f=0000000] Error: 0x75a50000 SETUPAPI
  153. [f=0000000] Error: 0x75990000 CFGMGR32
  154. [f=0000000] Error: 0x74ef0000 OLEAUT32
  155. [f=0000000] Error: 0x76db0000 ole32
  156. [f=0000000] Error: 0x76d90000 DEVOBJ
  157. [f=0000000] Error: 0x722b0000 dwmapi
  158. [f=0000000] Error: 0x757b0000 IMAGEHLP
  159. [f=0000000] Error: 0x75f10000 SHELL32
  160. [f=0000000] Error: 0x759c0000 SHLWAPI
  161. [f=0000000] Error: 0x72310000 WINMM
  162. [f=0000000] Error: 0x75070000 WS2_32
  163. [f=0000000] Error: 0x75130000 NSI
  164. [f=0000000] Error: 0x10000000 DevIL
  165. [f=0000000] Error: 0x64840000 MSVCP80
  166. [f=0000000] Error: 0x659b0000 MSVCR80
  167. [f=0000000] Error: 0x6b600000 OpenAL32
  168. [f=0000000] Error: 0x70780000 vorbisfile
  169. [f=0000000] Error: 0x68140000 ogg
  170. [f=0000000] Error: 0x64cc0000 vorbis
  171. [f=0000000] Error: 0x62e80000 zlib1
  172. [f=0000000] Error: 0x66fc0000 freetype6
  173. [f=0000000] Error: 0x62aa0000 glew32
  174. [f=0000000] Error: 0x00330000 SDL
  175. [f=0000000] Error: 0x7c340000 MSVCR71
  176. [f=0000000] Error: 0x75bf0000 IMM32
  177. [f=0000000] Error: 0x76cb0000 MSCTF
  178. [f=0000000] Error: 0x6c6e0000 dsound
  179. [f=0000000] Error: 0x6ed80000 POWRPROF
  180. [f=0000000] Error: 0x75260000 CLBCatQ
  181. [f=0000000] Error: 0x72640000 MMDevApi
  182. [f=0000000] Error: 0x72950000 PROPSYS
  183. [f=0000000] Error: 0x648d0000 wdmaud
  184. [f=0000000] Error: 0x72370000 ksuser
  185. [f=0000000] Error: 0x73ad0000 AVRT
  186. [f=0000000] Error: 0x72600000 AUDIOSES
  187. [f=0000000] Error: 0x663f0000 msacm32
  188. [f=0000000] Error: 0x64820000 MSACM32
  189. [f=0000000] Error: 0x65a50000 midimap
  190. [f=0000000] Error: 0x700e0000 profapi
  191. [f=0000000] Error: 0x73030000 uxtheme
  192. [f=0000000] Error: 0x61190000 atiglpxx
  193. [f=0000000] Error: 0x56760000 atioglxx
  194. [f=0000000] Error: 0x73950000 VERSION
  195. [f=0000000] Error: 0x5c260000 atiadlxy
  196. [f=0000000] Error: 0x700f0000 USERENV
  197. [f=0000000] Error: 0x6fee0000 WTSAPI32
  198. [f=0000000] Error: 0x76ca0000 PSAPI
  199. [f=0000000] Error: 0x73560000 IPHLPAPI
  200. [f=0000000] Error: 0x738c0000 WINNSI
  201. [f=0000000] Error: 0x75a20000 WINTRUST
  202. [f=0000000] Error: 0x75870000 CRYPT32
  203. [f=0000000] Error: 0x77340000 MSASN1
  204. [f=0000000] Error: 0x61130000 atigktxx
  205. [f=0000000] Error: 0x61160000 DINPUT
  206. [f=0000000] Error: 0x658f0000 HID
  207. [f=0000000] Error: 0x6e990000 dbghelp
  208. [f=0000000] Error: Exception: Access violation (0xc0000005)
  209. [f=0000000] Error: Exception Address: 0x5682d295
  210. [f=0000000] Error: Stacktrace for Spring 96.0:
  211. [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  212. [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x29665) [0x5682D295]
  213. [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x3225b) [0x56835E8B]
  214. [f=0000000] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x785746) [0x56F89376]
  215. [f=0000000] Error: (3) L:\Spring\spring.exe [0x006E15C6]
  216. [f=0000000] Error: (4) L:\Spring\spring.exe [0x006E3F66]
  217. [f=0000000] Error: (5) L:\Spring\spring.exe [0x0063164A]
  218. [f=0000000] Error: (6) L:\Spring\spring.exe [0x00626068]
  219. [f=0000000] Error: (7) L:\Spring\spring.exe [0x0062AC7C]
  220. [f=0000000] Error: (8) L:\Spring\spring.exe [0x0070F24F]
  221. [f=0000000] Error: (9) L:\Spring\spring.exe [0x004255DF]
  222. [f=0000000] Error: (10) L:\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3b3d55) [0x00CB65A5]
  223. [f=0000000] Error: (11) L:\Spring\spring.exe [0x0087A181]
  224. [f=0000000] Error: (12) L:\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a7bd1) [0x00CAA421]
  225. [f=0000000] Error: (13) L:\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x299c37) [0x00B9C487]
  226. [f=0000000] Error: (14) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x773A9F72]
  227. [f=0000000] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x773A9F45]
  228. [f=0000000] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  229. Access violation.
  230.  
  231. A stacktrace has been written to:
  232. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt" IsMainThread()=0 fromMain=0
  233. [f=0000000] [SpringApp::ShutDown][1]
  234. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=7
  235. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
  236. [f=0000000] [SpringApp::ShutDown][2]
  237. [f=0000000] [~CGame][1]
  238. [f=0000000] [~CGame][2]
  239. [f=0000000] [~CGame][3]
  240. [f=0000000] [~CGame][4]
  241. [f=0000000] [~CGame][5]
  242. [f=0000000] [~CGame][6]
  243. [f=0000000] [~CGame][7]
  244. [f=0000000] [~CGame][8]
  245. [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
  246. [f=0000000] [~CGame][9]
  247. [f=0000000] [~CGame][10]
  248. [f=0000000] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  249. [f=0000000] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  250. [f=0000000] [~CPathCache(144x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  251. [f=0000000] [~CPathCache(144x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  252. [f=0000000] Statistics for RectangleOptimizer: 0%
  253. [f=0000000] Statistics for RectangleOptimizer: 0%
  254. [f=0000000] [~CGame][11]
  255. [f=0000000] [~CGame][12]
  256. [f=0000000] [~CGame][13]
  257. [f=0000000] [~CGame][14]
  258. [f=0000000] [~CGame][15]
  259. [f=0000000] [~CGameServer][1]
  260. [f=0000000] [~CGameServer][2]
  261. [f=0000000] [~CGame][16]
  262. [f=0000000] [Sound] [~CSound][1] soundThread=08470078
  263. [f=0000000] [Sound] [~CSound][2]
  264. [f=0000000] [Sound] [~CSound][3]
  265. [f=0000000] [~CGame][17]
  266. [f=0000000] [SpringApp::ShutDown][3]
  267. [f=0000000] [SpringApp::ShutDown][4]
  268. [f=0000000] Statistics for local connection:
  269. Received: 230 bytes
  270. Sent: 4 bytes
  271.  
  272. [f=0000000] Writing demo: demos/20140504_161014_Barbary Coves v2_96.sdf
  273. [f=0000000] [SpringApp::ShutDown][5]
  274. [f=0000000] [SpringApp::ShutDown][6]
  275. [f=0000000] [SpringApp::ShutDown][7]
  276. [f=0000000] [SpringApp::ShutDown][8]
  277. [f=0000000] [SpringApp::ShutDown][9]
  278. [SpringApp::ShutDown][10]
  279. [SpringApp::ShutDown][11]
  280. [WatchDog::Uninstall][1] hangDetectorThread=032899E0
  281. [WatchDog::Uninstall][2]
  282. [WatchDog::Uninstall][3]
  283. [SpringApp::ShutDown][12]
  284. [SpringApp::Run] exitCode=0
  285. Error: [Run] ret=0 err="Spring has crashed:
  286. Access violation.
  287.  
  288. A stacktrace has been written to:
  289. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt"
  290. Error: [ErrorMessageBox][1] msg="[Run] error: Spring has crashed:
  291. Access violation.
  292.  
  293. A stacktrace has been written to:
  294. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=1
  295. Error: [ErrorMessageBox][2]
  296. Error: [ErrorMessageBox][3]
  297. Error: [ErrorMessageBox][4]
  298. Fatal: Spring: Unhandled exception
  299. [Run] error: Spring has crashed:
  300. Access violation.
  301.  
  302. A stacktrace has been written to:
  303. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt
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