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- Initialize engine version: 5.3.6f1 (29055738eb78)
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor: NVIDIA
- VRAM: 2016 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.055 seconds
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1200 59Hz; virtual: 3280x1200 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.698761 ms
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- Skipping save directory without game info: slot0001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Studio: Creating runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loading game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 38227, QualityLevel = 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = System Product Name (System manufacturer)
- deviceName = THETOWER
- deviceType = Desktop
- deviceUniqueIdentifier = d49b059bf00075d513dd2f1e2472160cd61566e8
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 2016
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 8
- processorFrequency = 4008
- processorType = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16305
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for subnautica_logo
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 4.349693 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.3496 self ms: 0.3501
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,8.097649, GC.GetTotalMemory MB,78.02734, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 1798 unused Assets to reduce memory usage. Loaded Objects now: 9418.
- Total: 66.514160 ms (FindLiveObjects: 0.782050 ms CreateObjectMapping: 0.620070 ms MarkObjects: 64.674637 ms DeleteObjects: 0.437140 ms)
- WARNING: Did not receive valid response from session request. Response text:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab PrisonManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TeleporterManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 1460
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 1464
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Cyclops total ms: 123.5489 self ms: 123.5491
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Caching tech types for 2371 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Cyclops frame 1464
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 43.1855 self ms: 43.1855
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 1466
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 243.615 self ms: 243.6773
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 1469
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 1490
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 1492
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 1492
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 1492
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 1492
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1244 self ms: 0.1246
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.2358 self ms: 1.7405
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0064 self ms: 0.0064
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.4594 self ms: 0.4594
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 2.0723 self ms: 2.0723
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.5256 self ms: 0.5256
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 57.722 self ms: 50.5465
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-recommended.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- initializing first time explosion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 9.4676 self ms: 9.4676
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 49.2506 self ms: 49.2506
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 1495
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No filename for prefab 4f59199f-7049-4e13-9e57-5ee82c8732c5 in database containing 2371 entries
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 1495
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 1495
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 2057.568 self ms: 2057.568
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Two grown plants game objects refers to the same seedling object. farming_plant_02(Clone) (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Two grown plants game objects refers to the same seedling object. farming_plant_02(Clone) (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Two grown plants game objects refers to the same seedling object. farming_plant_02(Clone) (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD: enable event event:/sub/cyclops/leak_loop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity farming_plant_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity farming_plant_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity farming_plant_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 42.3654 self ms: 42.3656
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 121.2242 self ms: 121.2242
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 25.803 self ms: 25.803
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 10.3547 self ms: 10.3547
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 1500
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 14.6801 self ms: 14.6801
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.943 self ms: 0.943
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 6928.212 self ms: 4534.354
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2055,3039,2048, wspos (7.6, -0.2, 0.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 143 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 1702
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 212 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2065,3038,2046, wspos (17.5, -1.9, -1.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.1218 self ms: 3.1218
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.871 self ms: 0.8713
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,68.09483, GC.GetTotalMemory MB,406.5547, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.08172, ClipMapManager MB,8.796748, GCCount,37, PlayerPos,-668.9493,-97.40295,774.8253, WorkingSet MB,2289.598
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 211 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Collision mesh vertex at index 211 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2061,3037,2055, wspos (13.6, -2.3, 7.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity Boomerang(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity Boomerang(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity Boomerang(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1185,2749,3368, wspos (-862.4, -290.8, 1320.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 4.6361 self ms: 4.6364
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.6857 self ms: 1.6857
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,128.1, GC.GetTotalMemory MB,434.6836, OctNodes MB,7.247925, CompactOctrees MB,66.72398, CellManager MB,8.478584, ClipMapManager MB,15.76085, GCCount,43, PlayerPos,-390.7557,-124.1859,676.7415, WorkingSet MB,2358.773
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 6,3,5 (level 0, batch 10,18,16, state InAwakeAsync)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1190,2749,3366, wspos (-857.5, -290.9, 1318.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1178,2755,3374, wspos (-869.3, -284.2, 1326.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,20, block 1185,2758,3325, wspos (-862.1, -281.2, 1277.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,17,16 cell 3,3,4 L1 root/seamoth_fragment_02(Clone) was spawned in batch 10,16,16, block 1707,2718,2703, wspos (-340.1, -321.9, 655.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,20, block 1190,2758,3329, wspos (-857.2, -281.7, 1281.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4015 self ms: 2.4018
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.9277 self ms: 0.9277
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,188.0897, GC.GetTotalMemory MB,416.9219, OctNodes MB,7.247925, CompactOctrees MB,71.09221, CellManager MB,9.672654, ClipMapManager MB,16.84538, GCCount,49, PlayerPos,-394.9548,-127.2079,639.3004, WorkingSet MB,2379.105
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,17,16 cell 3,3,4 L1 root/seamoth_fragment_02(Clone) was spawned in batch 10,16,16, block 1707,2687,2703, wspos (-340.1, -352.1, 655.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,17,16 cell 4,8,8 L0 root/SandsharkEgg(Clone) was spawned in batch 10,16,16, block 1678,2718,2697, wspos (-369.3, -321.3, 649.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,17,16 cell 4,8,8 L0 root/SandsharkEgg(Clone) was spawned in batch 10,16,16, block 1678,2702,2697, wspos (-369.3, -337.9, 649.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,20, block 1142,2770,3342, wspos (-906.0, -269.4, 1294.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,17,16 cell 3,3,4 L1 root/seamoth_fragment_02(Clone) was spawned in batch 10,16,16, block 1707,2653,2703, wspos (-340.1, -386.4, 655.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4568 self ms: 2.4571
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8178 self ms: 0.8178
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,248.0884, GC.GetTotalMemory MB,426.2188, OctNodes MB,7.247925, CompactOctrees MB,71.09221, CellManager MB,9.67487, ClipMapManager MB,17.06801, GCCount,54, PlayerPos,-333.2733,-95.22179,643.7821, WorkingSet MB,2392.766
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 6,17,20, block 1084,2773,3304, wspos (-963.7, -266.0, 1256.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1833,2979,2363, wspos (-214.3, -61.0, 315.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 11,18,14, block 1867,2977,2395, wspos (-180.0, -62.9, 347.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1841,2996,2335, wspos (-206.3, -43.4, 287.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1842,2998,2349, wspos (-205.2, -41.7, 301.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1840,2983,2339, wspos (-207.6, -57.0, 291.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 11,18,14, block 1879,2981,2373, wspos (-168.4, -58.7, 325.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1849,2999,2308, wspos (-199.0, -40.7, 260.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1849,3000,2322, wspos (-198.3, -39.3, 274.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 6,17,20, block 1044,2769,3332, wspos (-1003.0, -270.6, 1284.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1849,2988,2307, wspos (-198.8, -51.8, 259.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 11,18,14, block 1894,2986,2343, wspos (-153.2, -53.1, 295.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1860,3003,2268, wspos (-187.9, -36.6, 220.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1862,3004,2270, wspos (-185.3, -35.1, 222.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1130,2762,3417, wspos (-917.1, -277.1, 1369.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,14, block 1864,2994,2247, wspos (-183.1, -45.3, 199.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,14, block 1924,2994,2289, wspos (-123.2, -45.2, 241.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.3745 self ms: 2.3747
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8304 self ms: 0.8306
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,308.1, GC.GetTotalMemory MB,441.125, OctNodes MB,7.247925, CompactOctrees MB,71.09221, CellManager MB,9.641063, ClipMapManager MB,18.22435, GCCount,60, PlayerPos,-290.7316,-71.62367,590.9595, WorkingSet MB,2492.785
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1875,3006,2209, wspos (-172.3, -33.2, 161.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1874,3006,2209, wspos (-173.4, -33.6, 161.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1155,2769,3428, wspos (-892.7, -270.6, 1380.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1880,3001,2189, wspos (-167.9, -38.1, 142.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,13, block 1952,3003,2237, wspos (-95.2, -36.4, 189.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3011,2152, wspos (-157.1, -28.6, 104.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3012,2155, wspos (-158.4, -27.1, 107.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1250,2767,3393, wspos (-797.4, -272.4, 1345.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3014,2137, wspos (-152.3, -25.5, 89.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,13, block 1977,3013,2188, wspos (-70.5, -26.2, 140.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3018,2115, wspos (-161.8, -21.6, 67.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3017,2111, wspos (-161.4, -22.5, 63.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 8,17,20, block 1302,2764,3312, wspos (-746.0, -275.6, 1264.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3015,2111, wspos (-153.1, -24.1, 63.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,13, block 2003,3024,2137, wspos (-44.9, -15.6, 89.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3018,2122, wspos (-149.3, -21.3, 75.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5166 self ms: 2.5168
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8852 self ms: 0.8852
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,368.1, GC.GetTotalMemory MB,422.4766, OctNodes MB,7.247925, CompactOctrees MB,71.09221, CellManager MB,9.641517, ClipMapManager MB,18.22435, GCCount,64, PlayerPos,-291.0793,-71.62378,590.4781, WorkingSet MB,2486.359
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,2 L0 root/Reginald(Clone) was spawned in batch 11,18,14, block 1895,2996,2381, wspos (-152.5, -43.6, 333.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1896,3018,2088, wspos (-151.6, -22.0, 40.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,20, block 1243,2759,3265, wspos (-804.4, -280.1, 1217.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,13, block 2027,3034,2088, wspos (-20.5, -5.5, 40.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3018,2132, wspos (-150.9, -21.9, 84.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 0,5,2 L0 root/Reginald(Clone) was spawned in batch 11,18,14, block 1887,2998,2384, wspos (-160.5, -41.2, 336.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,2 L0 root/Reginald(Clone) was spawned in batch 11,18,14, block 1911,3001,2346, wspos (-136.8, -38.9, 298.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3018,2121, wspos (-153.0, -21.8, 73.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1907,3016,2100, wspos (-140.4, -23.7, 52.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,12, block 2049,3036,2048, wspos (2.0, -3.3, 0.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3014,2115, wspos (-157.4, -25.1, 67.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 0,5,2 L0 root/Reginald(Clone) was spawned in batch 11,18,14, block 1904,3003,2348, wspos (-143.7, -36.6, 301.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,2 L0 root/Reginald(Clone) was spawned in batch 12,18,14, block 1927,3005,2311, wspos (-120.5, -34.0, 263.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3018,2121, wspos (-143.4, -21.0, 73.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,20, block 1182,2758,3324, wspos (-865.8, -281.1, 1276.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3016,2109, wspos (-150.5, -23.4, 61.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3031,2109, wspos (-160.1, -8.5, 61.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4573 self ms: 2.4573
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8912 self ms: 0.8912
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,428.1, GC.GetTotalMemory MB,436.3281, OctNodes MB,7.247925, CompactOctrees MB,79.55037, CellManager MB,9.755178, ClipMapManager MB,18.22435, GCCount,67, PlayerPos,-283.3941,-69.93442,599.9789, WorkingSet MB,2506.445
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 0,5,2 L0 root/Reginald(Clone) was spawned in batch 12,18,14, block 1921,3008,2312, wspos (-126.5, -32.0, 264.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,2 L0 root/Reginald(Clone) was spawned in batch 12,18,14, block 1944,3010,2274, wspos (-103.8, -29.2, 227.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3021,2098, wspos (-158.3, -18.9, 50.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1175,2768,3381, wspos (-872.5, -271.5, 1333.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1914,3012,2102, wspos (-133.8, -27.0, 54.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 0,4,3 L0 root/Reginald(Clone) was spawned in batch 11,18,14, block 1889,2994,2373, wspos (-158.1, -45.5, 325.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3023,2095, wspos (-146.2, -16.5, 47.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 0,5,2 L0 root/Reginald(Clone) was spawned in batch 12,18,14, block 1937,3012,2280, wspos (-111.0, -27.8, 232.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,2 L0 root/Reginald(Clone) was spawned in batch 12,18,14, block 1959,3015,2242, wspos (-88.9, -24.7, 194.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3016,2114, wspos (-158.7, -23.0, 66.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1229,2768,3420, wspos (-818.3, -271.2, 1372.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 0,4,3 L0 root/Reginald(Clone) was spawned in batch 11,18,14, block 1904,2999,2342, wspos (-143.0, -40.9, 294.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1919,3018,2110, wspos (-128.0, -21.7, 62.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 0,5,2 L0 root/Reginald(Clone) was spawned in batch 12,18,14, block 1951,3016,2249, wspos (-96.4, -24.0, 201.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,16 cell 1,5,2 L0 root/Reginald(Clone) was spawned in batch 12,18,13, block 1973,3019,2211, wspos (-74.9, -20.5, 163.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 7,17,21, block 1243,2772,3492, wspos (-805.0, -267.6, 1444.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,12, block 2053,3039,2045, wspos (5.4, -0.3, -2.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,5,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3028,2106, wspos (-153.0, -11.4, 58.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4918 self ms: 2.4921
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.0294 self ms: 1.0294
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,488.1, GC.GetTotalMemory MB,457.1484, OctNodes MB,7.247925, CompactOctrees MB,79.54752, CellManager MB,9.760442, ClipMapManager MB,18.05367, GCCount,70, PlayerPos,-286.1666,-69.68965,616.2512, WorkingSet MB,2504.309
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 8,17,22, block 1284,2774,3580, wspos (-763.1, -265.7, 1532.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1891,3016,2118, wspos (-156.8, -23.8, 70.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 10,18,16 cell 9,3,4 L0 root/SpadeFish(Clone) was spawned in batch 12,18,12, block 2031,3036,2054, wspos (-16.2, -3.2, 7.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Collision mesh vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Collision mesh vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Registering stray entity CreatureRespawner(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5671 self ms: 2.5671
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8365 self ms: 0.8365
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,548.1, GC.GetTotalMemory MB,449.1055, OctNodes MB,7.247925, CompactOctrees MB,80.84169, CellManager MB,10.15219, ClipMapManager MB,18.83159, GCCount,74, PlayerPos,-208.2396,-28.38053,730.2023, WorkingSet MB,2508.234
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Registering stray entity SpadeFish(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity SpadeFish(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Event range to high for min 94,101,155, max 132,127,192, total 36556, event Vibration pos=(-231.2, -29.4, 738.9), range=300, param=67.25694, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event range to high for min 94,101,155, max 131,127,193, total 36556, event Vibration pos=(-242.3, -26.5, 742.6), range=300, param=127.5143, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 275 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Force-pumping coroutine because cell 0,1,0 of batch 11,19,17 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4526 self ms: 2.4529
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8045 self ms: 0.8045
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,608.1, GC.GetTotalMemory MB,459.4023, OctNodes MB,7.247925, CompactOctrees MB,70.44151, CellManager MB,12.50903, ClipMapManager MB,19.47217, GCCount,77, PlayerPos,-518.2722,-80.8736,779.6882, WorkingSet MB,2511.133
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ExitPilotingMode
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.886 self ms: 2.886
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.1081 self ms: 1.1081
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,668.0803, GC.GetTotalMemory MB,472.1367, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.00781, ClipMapManager MB,19.47217, GCCount,84, PlayerPos,-624.4755,-76.24514,776.2352, WorkingSet MB,2553.93
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2061,3037,2025, wspos (13.2, -2.9, -22.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 9,17,17 cell 0,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 9,16,17, block 1451,2625,2746, wspos (-596.6, -414.9, 698.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2058,3039,2035, wspos (10.1, 0.0, -12.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 9,17,17 cell 0,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 9,16,17, block 1451,2613,2746, wspos (-596.6, -426.8, 698.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_03 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_03 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_03 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_03 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,19,12, block 2060,3040,2048, wspos (12.4, 0.3, 0.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_02 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object002
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_02 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object002
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_02 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object002
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Coral_reef_barnacle_suckers_02 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Object002
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2051,3039,2040, wspos (3.5, -0.4, -7.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4024 self ms: 2.4026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8337 self ms: 0.8337
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,728.1, GC.GetTotalMemory MB,449.4219, OctNodes MB,7.247925, CompactOctrees MB,71.67171, CellManager MB,12.58954, ClipMapManager MB,19.6362, GCCount,89, PlayerPos,-594.2939,-163.7807,764.768, WorkingSet MB,2538.277
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2046,3038,2040, wspos (-1.3, -1.6, -7.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,19,12, block 2047,3040,2044, wspos (-0.1, 0.1, -3.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,19,12, block 2059,3040,2041, wspos (11.8, 0.2, -6.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2061,3038,2041, wspos (13.9, -1.1, -7.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 9,17,17 cell 0,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 9,15,17, block 1451,2556,2746, wspos (-596.6, -483.5, 698.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2054,3035,2054, wspos (6.9, -4.7, 6.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4823 self ms: 2.4826
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8495 self ms: 0.8497
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,788.1, GC.GetTotalMemory MB,469.6211, OctNodes MB,7.247925, CompactOctrees MB,74.00856, CellManager MB,16.03505, ClipMapManager MB,19.64008, GCCount,92, PlayerPos,-646.9778,-193.8298,748.4222, WorkingSet MB,2628.57
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1606,2916,2558, wspos (-441.7, -123.2, 510.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2062,3039,2041, wspos (15.0, -0.1, -6.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1622,2921,2539, wspos (-425.2, -118.5, 491.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2056,3039,2049, wspos (9.0, -0.7, 1.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 9,17,17 cell 0,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 9,15,17, block 1451,2526,2746, wspos (-596.6, -513.3, 698.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1638,2926,2521, wspos (-409.3, -114.0, 473.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 243 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2044,3037,2053, wspos (-3.7, -2.0, 5.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,19,12, block 2051,3040,2052, wspos (3.5, 0.0, 4.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2049,3038,2040, wspos (1.5, -2.0, -7.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1656,2931,2499, wspos (-391.1, -108.9, 451.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2045,3039,2043, wspos (-2.4, -0.6, -4.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1666,2933,2488, wspos (-382.0, -106.3, 440.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_01_LOD1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_01_LOD2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_01_LOD3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2061,3039,2035, wspos (13.9, 0.0, -12.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4936 self ms: 2.4936
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8452 self ms: 0.8452
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,848.095, GC.GetTotalMemory MB,491.0078, OctNodes MB,7.247925, CompactOctrees MB,74.00856, CellManager MB,16.03509, ClipMapManager MB,19.67654, GCCount,95, PlayerPos,-659.7964,-188.6989,769.4546, WorkingSet MB,2662.539
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1674,2936,2478, wspos (-373.4, -103.8, 430.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1684,2938,2467, wspos (-363.5, -101.0, 419.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unexpected state InSleepAsync in Cell.AddEntity of cell Cell 6,8,5 (level 0, batch 8,17,17, state InSleepAsync)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1696,2942,2453, wspos (-351.7, -97.6, 405.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2064,3038,2055, wspos (16.2, -1.5, 7.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1704,2944,2446, wspos (-343.2, -95.7, 398.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 9,17,17 cell 0,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 9,15,17, block 1451,2516,2746, wspos (-596.6, -523.2, 698.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 10,18,15, block 1734,2952,2412, wspos (-313.5, -87.2, 364.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.563 self ms: 2.5633
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8582 self ms: 0.8582
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,908.1, GC.GetTotalMemory MB,477.9609, OctNodes MB,7.247925, CompactOctrees MB,74.00856, CellManager MB,16.04471, ClipMapManager MB,18.92231, GCCount,99, PlayerPos,-654.0974,-165.7056,809.0757, WorkingSet MB,2702.859
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2044,3037,2034, wspos (-3.9, -2.7, -13.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mesh is not readable: Spiral_blue_thing_cluster_07_LOD3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity HoleMesh
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,19,12, block 2058,3040,2041, wspos (10.6, 0.1, -6.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 0,1,2 of batch 10,16,17 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 11,18,14, block 1760,2959,2381, wspos (-287.9, -80.1, 333.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2066,3038,2039, wspos (18.9, -1.9, -8.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 9,17,17 cell 0,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 9,15,17, block 1451,2494,2746, wspos (-596.6, -545.1, 698.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 8,9,4 L0 root/SpadeFish(Clone) was spawned in batch 11,18,14, block 1785,2966,2354, wspos (-262.1, -73.2, 306.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5676 self ms: 2.5676
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.969 self ms: 0.969
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,968.0913, GC.GetTotalMemory MB,483.707, OctNodes MB,7.247925, CompactOctrees MB,70.44151, CellManager MB,12.48538, ClipMapManager MB,19.77525, GCCount,101, PlayerPos,-596.7511,-100.467,763.4748, WorkingSet MB,2701.57
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,19,12, block 2055,3040,2051, wspos (7.4, 0.1, 3.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2058,3039,2027, wspos (10.3, -0.1, -20.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2064,3039,2053, wspos (16.7, -0.5, 5.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5792 self ms: 2.5794
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8587 self ms: 0.8587
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1028.1, GC.GetTotalMemory MB,478.5039, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.05477, ClipMapManager MB,19.77525, GCCount,103, PlayerPos,-635.7358,-83.84634,776.4893, WorkingSet MB,2689.426
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2063,3039,2047, wspos (15.3, -0.2, -0.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2066,3039,2051, wspos (18.7, -0.6, 3.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2072,3039,2047, wspos (24.0, -0.9, -0.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5012 self ms: 2.5014
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8636 self ms: 0.8636
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1088.1, GC.GetTotalMemory MB,506.4453, OctNodes MB,7.247925, CompactOctrees MB,93.40013, CellManager MB,12.26437, ClipMapManager MB,19.84004, GCCount,107, PlayerPos,-547.6141,-183.1882,857.8599, WorkingSet MB,2705.422
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5104 self ms: 2.5104
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.848 self ms: 0.848
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1148.1, GC.GetTotalMemory MB,496.8242, OctNodes MB,7.247925, CompactOctrees MB,93.40013, CellManager MB,12.27064, ClipMapManager MB,19.84004, GCCount,110, PlayerPos,-550.4019,-155.4113,879.3081, WorkingSet MB,2705.574
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 1,1,0 of batch 8,16,19 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 0,1,1 of batch 9,16,19 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2063,3039,2032, wspos (15.6, -0.3, -15.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 2,1,1 of batch 9,19,19 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,19,12, block 2058,3040,2028, wspos (10.0, 0.1, -19.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnCustomGoalEvent(BoardCyclops
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.686 self ms: 2.6862
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8612 self ms: 0.8612
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1208.1, GC.GetTotalMemory MB,494.3008, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.07804, ClipMapManager MB,19.84004, GCCount,112, PlayerPos,-633.066,-78.49019,777.1299, WorkingSet MB,2706.566
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 147 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- Collision mesh vertex at index 203 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- L0: CellManager::EstimateBytes total ms: 2.6289 self ms: 2.6292
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.9236 self ms: 0.9236
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1268.099, GC.GetTotalMemory MB,541.3242, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.08462, ClipMapManager MB,19.84004, GCCount,113, PlayerPos,-644.9897,-95.33408,784.0322, WorkingSet MB,2701.992
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,17 cell 3,4,3 L1 root/JellyRay(Clone) was spawned in batch 12,18,12, block 2060,3036,2040, wspos (12.5, -3.2, -7.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnCustomGoalEvent(BoardCyclops
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unexpected state InSleepAsync in Cell.AddEntity of cell Cell 3,3,3 (level 1, batch 8,17,17, state InSleepAsync)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.6895 self ms: 2.6895
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8681 self ms: 0.8684
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1328.1, GC.GetTotalMemory MB,519.1367, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.08669, ClipMapManager MB,19.84004, GCCount,115, PlayerPos,-640.1389,-78.23737,776.0807, WorkingSet MB,2700.16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4964 self ms: 2.4964
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8017 self ms: 0.8017
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1388.1, GC.GetTotalMemory MB,512.9609, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.07775, ClipMapManager MB,19.84116, GCCount,117, PlayerPos,-641.8197,-48.90366,776.1786, WorkingSet MB,2688.063
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ExitPilotingMode
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Collision mesh vertex at index 243 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). This might cause a crash. Mesh asset path "" Mesh name "TERRAIN collider for chunk"
- (Filename: Line: 70)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5243 self ms: 2.5243
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.7943 self ms: 0.7943
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1448.091, GC.GetTotalMemory MB,540.9258, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,16.09713, ClipMapManager MB,19.84116, GCCount,119, PlayerPos,-672.069,-90.39436,780.9348, WorkingSet MB,2688.941
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnCustomGoalEvent(BoardCyclops
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to F:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0003
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5132 self ms: 2.5135
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.7969 self ms: 0.7969
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1508.1, GC.GetTotalMemory MB,569.8945, OctNodes MB,7.247925, CompactOctrees MB,72.92534, CellManager MB,15.74728, ClipMapManager MB,19.63268, GCCount,121, PlayerPos,-708.7371,-48.68405,777.1318, WorkingSet MB,2731.988
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biomeArea uses a collider type that's unsupported by the WaterBiomeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.6218 self ms: 2.622
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8689 self ms: 0.8692
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1568.1, GC.GetTotalMemory MB,506.8008, OctNodes MB,7.247925, CompactOctrees MB,80.54478, CellManager MB,16.17707, ClipMapManager MB,19.69649, GCCount,123, PlayerPos,-917.4461,-96.05022,837.0536, WorkingSet MB,2751.367
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unexpected state InSleepAsync in Cell.AddEntity of cell Cell 1,4,3 (level 1, batch 6,17,16, state InSleepAsync)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.828 self ms: 2.8283
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.9729 self ms: 0.9729
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1628.1, GC.GetTotalMemory MB,541.0859, OctNodes MB,7.247925, CompactOctrees MB,72.21581, CellManager MB,20.92783, ClipMapManager MB,23.28687, GCCount,125, PlayerPos,-1052.757,-80.24618,524.1931, WorkingSet MB,2757.059
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 5,17,13 cell 0,0,0 L3 root/ReaperLeviathan(Clone) was spawned in batch 5,16,13, block 916,2673,2109, wspos (-1131.1, -366.6, 61.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5559 self ms: 2.5559
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8733 self ms: 0.8733
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1688.1, GC.GetTotalMemory MB,605.2969, OctNodes MB,7.247925, CompactOctrees MB,82.05077, CellManager MB,14.21749, ClipMapManager MB,23.63953, GCCount,126, PlayerPos,-933.8986,-46.71098,193.7417, WorkingSet MB,2767.27
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity RockGrub(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 5,17,13 cell 0,0,0 L3 root/ReaperLeviathan(Clone) was spawned in batch 5,15,13, block 926,2532,2106, wspos (-1121.0, -507.7, 58.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 6,18,13 cell 3,2,3 L1 root/CaveCrawler(Clone) was spawned in batch 6,16,13, block 1076,2650,2201, wspos (-971.8, -389.3, 153.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 6,18,14 cell 3,0,0 L1 root/CaveCrawler(Clone) was spawned in batch 6,16,14, block 1059,2600,2247, wspos (-988.1, -439.1, 199.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 6,18,14 cell 4,2,0 L1 root/CaveCrawler(Clone) was spawned in batch 6,16,14, block 1104,2650,2249, wspos (-943.8, -390.0, 201.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 7,18,14 cell 0,0,1 L1 root/CaveCrawler(Clone) was spawned in batch 7,16,14, block 1126,2659,2277, wspos (-921.0, -380.7, 229.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 7,18,14 cell 0,1,0 L1 root/CaveCrawler(Clone) was spawned in batch 7,16,14, block 1141,2710,2273, wspos (-906.8, -329.6, 225.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.4519 self ms: 2.4522
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.849 self ms: 0.849
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1748.1, GC.GetTotalMemory MB,554.6211, OctNodes MB,7.247925, CompactOctrees MB,83.55132, CellManager MB,10.83288, ClipMapManager MB,24.46161, GCCount,128, PlayerPos,-829.5013,-50.10137,47.45325, WorkingSet MB,2792.859
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unexpected state InSleepAsync in Cell.AddEntity of cell Cell 0,5,1 (level 0, batch 8,18,13, state InSleepAsync)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,13, block 1049,2949,2213, wspos (-998.1, -90.0, 165.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event range to high for min 62,98,107, max 100,127,145, total 41876, event Vibration pos=(-745.4, -72.7, -21.1), range=300, param=117.6348, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.443 self ms: 2.4433
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8559 self ms: 0.8559
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1808.1, GC.GetTotalMemory MB,525.5156, OctNodes MB,7.247925, CompactOctrees MB,86.05687, CellManager MB,9.8918, ClipMapManager MB,25.08002, GCCount,130, PlayerPos,-705.4411,-81.73698,-50.48404, WorkingSet MB,2824.758
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,12 cell 3,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 8,9,12, block 1389,1487,1921, wspos (-658.2, -1552.0, -126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,13, block 1038,2951,2211, wspos (-1009.1, -88.5, 163.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ExitPilotingMode
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3019,2106, wspos (-150.7, -20.1, 58.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Reginald(Clone) was spawned in batch 12,18,12, block 2034,3038,2035, wspos (-13.8, -1.6, -12.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,6,7 L0 root/Boomerang(Clone) was spawned in batch 10,18,13, block 1704,3005,2087, wspos (-343.2, -35.0, 39.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,13, block 1040,2949,2198, wspos (-1007.2, -90.2, 150.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,4,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1907,3017,2114, wspos (-140.1, -22.2, 66.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5929 self ms: 2.5932
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.9031 self ms: 0.9031
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1868.1, GC.GetTotalMemory MB,548.5898, OctNodes MB,7.247925, CompactOctrees MB,86.05687, CellManager MB,9.912002, ClipMapManager MB,26.04506, GCCount,131, PlayerPos,-709.0052,-80.09257,-44.51925, WorkingSet MB,2851.391
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,13, block 1052,2951,2217, wspos (-995.2, -88.4, 169.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,13, block 1028,2951,2221, wspos (-1019.9, -88.6, 173.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,6,7 L0 root/Boomerang(Clone) was spawned in batch 10,18,13, block 1744,3006,2092, wspos (-303.2, -33.7, 44.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,4,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1917,3020,2121, wspos (-130.7, -19.5, 73.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity CreatureRespawner(Clone) was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity CreatureRespawner(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity CreatureRespawner(Clone) was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5523 self ms: 2.5526
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.0178 self ms: 1.0178
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1928.09, GC.GetTotalMemory MB,575.9141, OctNodes MB,7.247925, CompactOctrees MB,86.05687, CellManager MB,9.907376, ClipMapManager MB,26.04506, GCCount,132, PlayerPos,-696.1313,-80.19456,-54.0197, WorkingSet MB,2853.609
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1891,3019,2112, wspos (-156.2, -20.9, 64.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Reginald(Clone) was spawned in batch 12,18,12, block 2050,3039,2039, wspos (2.2, -0.1, -8.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,13, block 1040,2947,2225, wspos (-1007.3, -92.2, 177.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity CreatureRespawner(Clone) was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,6,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1802,3009,2099, wspos (-246.0, -30.8, 51.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3018,2108, wspos (-160.0, -21.3, 60.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,12 cell 3,3,0 L1 root/seamoth_fragment_02(Clone) was spawned in batch 8,9,12, block 1389,1484,1921, wspos (-658.2, -1556.0, -126.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1884,3020,2104, wspos (-163.7, -19.1, 56.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Reginald(Clone) was spawned in batch 12,18,12, block 2051,3039,2049, wspos (3.8, -0.4, 1.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,4,4 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3019,2117, wspos (-149.3, -20.8, 69.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,14, block 1052,2946,2246, wspos (-995.3, -93.3, 198.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,17,12 cell 4,4,4 L1 root/seamoth_fragment_04(Clone) was spawned in batch 8,10,12, block 1419,1651,2071, wspos (-628.5, -1388.6, 23.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnCustomGoalEvent(BoardCyclops
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3016,2114, wspos (-152.6, -23.3, 66.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,6,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1854,3014,2106, wspos (-193.8, -25.8, 58.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,13, block 1060,2947,2237, wspos (-987.9, -92.5, 189.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5991 self ms: 2.5993
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.9131 self ms: 0.9131
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1988.1, GC.GetTotalMemory MB,607.75, OctNodes MB,7.247925, CompactOctrees MB,86.05687, CellManager MB,9.918573, ClipMapManager MB,26.06449, GCCount,133, PlayerPos,-691.4413,-80.20544,-58.86878, WorkingSet MB,2865.023
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,5,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1912,3014,2126, wspos (-135.8, -25.1, 78.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 8,18,12 cell 7,6,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3017,2108, wspos (-159.4, -22.4, 60.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity RockGrub(Clone) was spawned in batch 6,18,14, block 1050,2946,2243, wspos (-997.4, -93.5, 195.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to F:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0003
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: SendEndSession called, sessionId = 580bb0cd64099efb198b45eb
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Sent endsession
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3ef0 -> priority: 1
- Thread -> id: 149c -> priority: 1
- FMOD: disable event event:/sub/cyclops/leak_loop
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_set_localRotation (UnityEngine.Quaternion&)
- at UnityEngine.Transform.set_localRotation (Quaternion value) [0x00000] in <filename unknown>:0
- at SeamothStorageInput.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Saving game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to send GameEnd event (playTime='2340.609', ): NotInitialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_set_localRotation (UnityEngine.Quaternion&)
- at UnityEngine.Transform.set_localRotation (Quaternion value) [0x00000] in <filename unknown>:0
- at SeamothStorageInput.OnDisable () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SetActive(Boolean)
- Vehicle:ReAttach(Vector3)
- VehicleDockingBay:OnDestroy()
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
- at CreatureEgg.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 36004
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'F:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0003\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldOctreeCompiler deconstructed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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