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  1. Linking CXX executable worldserver
  2. ../game/libgame.a(BattlegroundMgr.cpp.o): In function `BattlegroundMgr::CreateNewBattleground(BattlegroundTypeId, PvPDifficultyEntry const*, unsigned char, bool)':
  3. BattlegroundMgr.cpp:(.text+0x7b59): undefined reference to `vtable for Arena'
  4. ../game/libgame.a(BattlegroundRV.cpp.o): In function `BattlegroundRV::BattlegroundRV()':
  5. BattlegroundRV.cpp:(.text+0x119a): undefined reference to `Arena::Arena()'
  6. BattlegroundRV.cpp:(.text+0x120c): undefined reference to `vtable for Arena'
  7. ../game/libgame.a(BattlegroundRV.cpp.o): In function `BattlegroundRV::FillInitialWorldStates(WorldPacket&)':
  8. BattlegroundRV.cpp:(.text+0x10c5): undefined reference to `Arena::FillInitialWorldStates(WorldPacket&)'
  9. ../game/libgame.a(BattlegroundRV.cpp.o): In function `BattlegroundRV::~BattlegroundRV()':
  10. BattlegroundRV.cpp:(.text._ZN14BattlegroundRVD2Ev[_ZN14BattlegroundRVD5Ev]+0x3): undefined reference to `vtable for Arena'
  11. ../game/libgame.a(BattlegroundRV.cpp.o): In function `BattlegroundRV::~BattlegroundRV()':
  12. BattlegroundRV.cpp:(.text._ZN14BattlegroundRVD0Ev[_ZN14BattlegroundRVD0Ev]+0x7): undefined reference to `vtable for Arena'
  13. ../game/libgame.a(BattlegroundRV.cpp.o):(.rodata._ZTI14BattlegroundRV[_ZTI14BattlegroundRV]+0x10): undefined reference to `typeinfo for Arena'
  14. ../game/libgame.a(BattlegroundRV.cpp.o):(.rodata._ZTV14BattlegroundRV[_ZTV14BattlegroundRV]+0x68): undefined reference to `Arena::EndBattleground(unsigned int)'
  15. ../game/libgame.a(BattlegroundRV.cpp.o):(.rodata._ZTV14BattlegroundRV[_ZTV14BattlegroundRV]+0x78): undefined reference to `Arena::CheckWinConditions()'
  16. ../game/libgame.a(BattlegroundRV.cpp.o):(.rodata._ZTV14BattlegroundRV[_ZTV14BattlegroundRV]+0x88): undefined reference to `Arena::HandleKillPlayer(Player*, Player*)'
  17. ../game/libgame.a(BattlegroundRV.cpp.o):(.rodata._ZTV14BattlegroundRV[_ZTV14BattlegroundRV]+0xc8): undefined reference to `Arena::AddPlayer(Player*)'
  18. ../game/libgame.a(BattlegroundRV.cpp.o):(.rodata._ZTV14BattlegroundRV[_ZTV14BattlegroundRV]+0xd0): undefined reference to `Arena::RemovePlayerAtLeave(unsigned long, bool, bool)'
  19. ../game/libgame.a(BattlegroundRV.cpp.o):(.rodata._ZTV14BattlegroundRV[_ZTV14BattlegroundRV]+0x128): undefined reference to `Arena::RemovePlayer(Player*, unsigned long, unsigned int)'
  20. ../game/libgame.a(BattlegroundRL.cpp.o): In function `BattlegroundRL::BattlegroundRL()':
  21. BattlegroundRL.cpp:(.text+0xb8a): undefined reference to `Arena::Arena()'
  22. BattlegroundRL.cpp:(.text+0xbe1): undefined reference to `vtable for Arena'
  23. ../game/libgame.a(BattlegroundRL.cpp.o): In function `BattlegroundRL::FillInitialWorldStates(WorldPacket&)':
  24. BattlegroundRL.cpp:(.text+0xab5): undefined reference to `Arena::FillInitialWorldStates(WorldPacket&)'
  25. ../game/libgame.a(BattlegroundRL.cpp.o): In function `BattlegroundRL::~BattlegroundRL()':
  26. BattlegroundRL.cpp:(.text._ZN14BattlegroundRLD2Ev[_ZN14BattlegroundRLD5Ev]+0x3): undefined reference to `vtable for Arena'
  27. ../game/libgame.a(BattlegroundRL.cpp.o): In function `BattlegroundRL::~BattlegroundRL()':
  28. BattlegroundRL.cpp:(.text._ZN14BattlegroundRLD0Ev[_ZN14BattlegroundRLD0Ev]+0x7): undefined reference to `vtable for Arena'
  29. ../game/libgame.a(BattlegroundRL.cpp.o):(.rodata._ZTI14BattlegroundRL[_ZTI14BattlegroundRL]+0x10): undefined reference to `typeinfo for Arena'
  30. ../game/libgame.a(BattlegroundRL.cpp.o):(.rodata._ZTV14BattlegroundRL[_ZTV14BattlegroundRL]+0x68): undefined reference to `Arena::EndBattleground(unsigned int)'
  31. ../game/libgame.a(BattlegroundRL.cpp.o):(.rodata._ZTV14BattlegroundRL[_ZTV14BattlegroundRL]+0x78): undefined reference to `Arena::CheckWinConditions()'
  32. ../game/libgame.a(BattlegroundRL.cpp.o):(.rodata._ZTV14BattlegroundRL[_ZTV14BattlegroundRL]+0x88): undefined reference to `Arena::HandleKillPlayer(Player*, Player*)'
  33. ../game/libgame.a(BattlegroundRL.cpp.o):(.rodata._ZTV14BattlegroundRL[_ZTV14BattlegroundRL]+0xc8): undefined reference to `Arena::AddPlayer(Player*)'
  34. ../game/libgame.a(BattlegroundRL.cpp.o):(.rodata._ZTV14BattlegroundRL[_ZTV14BattlegroundRL]+0xd0): undefined reference to `Arena::RemovePlayerAtLeave(unsigned long, bool, bool)'
  35. ../game/libgame.a(BattlegroundRL.cpp.o):(.rodata._ZTV14BattlegroundRL[_ZTV14BattlegroundRL]+0x128): undefined reference to `Arena::RemovePlayer(Player*, unsigned long, unsigned int)'
  36. ../game/libgame.a(BattlegroundBE.cpp.o): In function `BattlegroundBE::BattlegroundBE()':
  37. BattlegroundBE.cpp:(.text+0xc6a): undefined reference to `Arena::Arena()'
  38. BattlegroundBE.cpp:(.text+0xcc1): undefined reference to `vtable for Arena'
  39. ../game/libgame.a(BattlegroundBE.cpp.o): In function `BattlegroundBE::FillInitialWorldStates(WorldPacket&)':
  40. BattlegroundBE.cpp:(.text+0xb95): undefined reference to `Arena::FillInitialWorldStates(WorldPacket&)'
  41. ../game/libgame.a(BattlegroundBE.cpp.o): In function `BattlegroundBE::~BattlegroundBE()':
  42. BattlegroundBE.cpp:(.text._ZN14BattlegroundBED2Ev[_ZN14BattlegroundBED5Ev]+0x3): undefined reference to `vtable for Arena'
  43. ../game/libgame.a(BattlegroundBE.cpp.o): In function `BattlegroundBE::~BattlegroundBE()':
  44. BattlegroundBE.cpp:(.text._ZN14BattlegroundBED0Ev[_ZN14BattlegroundBED0Ev]+0x7): undefined reference to `vtable for Arena'
  45. ../game/libgame.a(BattlegroundBE.cpp.o):(.rodata._ZTI14BattlegroundBE[_ZTI14BattlegroundBE]+0x10): undefined reference to `typeinfo for Arena'
  46. ../game/libgame.a(BattlegroundBE.cpp.o):(.rodata._ZTV14BattlegroundBE[_ZTV14BattlegroundBE]+0x68): undefined reference to `Arena::EndBattleground(unsigned int)'
  47. ../game/libgame.a(BattlegroundBE.cpp.o):(.rodata._ZTV14BattlegroundBE[_ZTV14BattlegroundBE]+0x78): undefined reference to `Arena::CheckWinConditions()'
  48. ../game/libgame.a(BattlegroundBE.cpp.o):(.rodata._ZTV14BattlegroundBE[_ZTV14BattlegroundBE]+0x88): undefined reference to `Arena::HandleKillPlayer(Player*, Player*)'
  49. ../game/libgame.a(BattlegroundBE.cpp.o):(.rodata._ZTV14BattlegroundBE[_ZTV14BattlegroundBE]+0xc8): undefined reference to `Arena::AddPlayer(Player*)'
  50. ../game/libgame.a(BattlegroundBE.cpp.o):(.rodata._ZTV14BattlegroundBE[_ZTV14BattlegroundBE]+0xd0): undefined reference to `Arena::RemovePlayerAtLeave(unsigned long, bool, bool)'
  51. ../game/libgame.a(BattlegroundBE.cpp.o):(.rodata._ZTV14BattlegroundBE[_ZTV14BattlegroundBE]+0x128): undefined reference to `Arena::RemovePlayer(Player*, unsigned long, unsigned int)'
  52. ../game/libgame.a(BattlegroundDS.cpp.o): In function `BattlegroundDS::StartingEventOpenDoors()':
  53. BattlegroundDS.cpp:(.text+0x1d4): undefined reference to `Battleground::_GetPlayer(std::_Rb_tree_const_iterator<std::pair<unsigned long const, BattlegroundPlayer> >, char const*) const'
  54. ../game/libgame.a(BattlegroundDS.cpp.o): In function `BattlegroundDS::BattlegroundDS()':
  55. BattlegroundDS.cpp:(.text+0x14ca): undefined reference to `Arena::Arena()'
  56. BattlegroundDS.cpp:(.text+0x15cf): undefined reference to `vtable for Arena'
  57. ../game/libgame.a(BattlegroundDS.cpp.o): In function `BattlegroundDS::FillInitialWorldStates(WorldPacket&)':
  58. BattlegroundDS.cpp:(.text+0x13f5): undefined reference to `Arena::FillInitialWorldStates(WorldPacket&)'
  59. ../game/libgame.a(BattlegroundDS.cpp.o): In function `BattlegroundDS::~BattlegroundDS()':
  60. BattlegroundDS.cpp:(.text._ZN14BattlegroundDSD2Ev[_ZN14BattlegroundDSD5Ev]+0x21): undefined reference to `vtable for Arena'
  61. ../game/libgame.a(BattlegroundDS.cpp.o): In function `BattlegroundDS::~BattlegroundDS()':
  62. BattlegroundDS.cpp:(.text._ZN14BattlegroundDSD0Ev[_ZN14BattlegroundDSD0Ev]+0x24): undefined reference to `vtable for Arena'
  63. ../game/libgame.a(BattlegroundDS.cpp.o):(.rodata._ZTI14BattlegroundDS[_ZTI14BattlegroundDS]+0x10): undefined reference to `typeinfo for Arena'
  64. ../game/libgame.a(BattlegroundDS.cpp.o):(.rodata._ZTV14BattlegroundDS[_ZTV14BattlegroundDS]+0x68): undefined reference to `Arena::EndBattleground(unsigned int)'
  65. ../game/libgame.a(BattlegroundDS.cpp.o):(.rodata._ZTV14BattlegroundDS[_ZTV14BattlegroundDS]+0x78): undefined reference to `Arena::CheckWinConditions()'
  66. ../game/libgame.a(BattlegroundDS.cpp.o):(.rodata._ZTV14BattlegroundDS[_ZTV14BattlegroundDS]+0x88): undefined reference to `Arena::HandleKillPlayer(Player*, Player*)'
  67. ../game/libgame.a(BattlegroundDS.cpp.o):(.rodata._ZTV14BattlegroundDS[_ZTV14BattlegroundDS]+0xc8): undefined reference to `Arena::AddPlayer(Player*)'
  68. ../game/libgame.a(BattlegroundDS.cpp.o):(.rodata._ZTV14BattlegroundDS[_ZTV14BattlegroundDS]+0xd0): undefined reference to `Arena::RemovePlayerAtLeave(unsigned long, bool, bool)'
  69. ../game/libgame.a(BattlegroundDS.cpp.o):(.rodata._ZTV14BattlegroundDS[_ZTV14BattlegroundDS]+0x128): undefined reference to `Arena::RemovePlayer(Player*, unsigned long, unsigned int)'
  70. ../game/libgame.a(BattlegroundNA.cpp.o): In function `BattlegroundNA::BattlegroundNA()':
  71. BattlegroundNA.cpp:(.text+0xc4a): undefined reference to `Arena::Arena()'
  72. BattlegroundNA.cpp:(.text+0xca1): undefined reference to `vtable for Arena'
  73. ../game/libgame.a(BattlegroundNA.cpp.o): In function `BattlegroundNA::FillInitialWorldStates(WorldPacket&)':
  74. BattlegroundNA.cpp:(.text+0xb75): undefined reference to `Arena::FillInitialWorldStates(WorldPacket&)'
  75. ../game/libgame.a(BattlegroundNA.cpp.o): In function `BattlegroundNA::~BattlegroundNA()':
  76. BattlegroundNA.cpp:(.text._ZN14BattlegroundNAD2Ev[_ZN14BattlegroundNAD5Ev]+0x3): undefined reference to `vtable for Arena'
  77. ../game/libgame.a(BattlegroundNA.cpp.o): In function `BattlegroundNA::~BattlegroundNA()':
  78. BattlegroundNA.cpp:(.text._ZN14BattlegroundNAD0Ev[_ZN14BattlegroundNAD0Ev]+0x7): undefined reference to `vtable for Arena'
  79. ../game/libgame.a(BattlegroundNA.cpp.o):(.rodata._ZTI14BattlegroundNA[_ZTI14BattlegroundNA]+0x10): undefined reference to `typeinfo for Arena'
  80. ../game/libgame.a(BattlegroundNA.cpp.o):(.rodata._ZTV14BattlegroundNA[_ZTV14BattlegroundNA]+0x68): undefined reference to `Arena::EndBattleground(unsigned int)'
  81. ../game/libgame.a(BattlegroundNA.cpp.o):(.rodata._ZTV14BattlegroundNA[_ZTV14BattlegroundNA]+0x78): undefined reference to `Arena::CheckWinConditions()'
  82. ../game/libgame.a(BattlegroundNA.cpp.o):(.rodata._ZTV14BattlegroundNA[_ZTV14BattlegroundNA]+0x88): undefined reference to `Arena::HandleKillPlayer(Player*, Player*)'
  83. ../game/libgame.a(BattlegroundNA.cpp.o):(.rodata._ZTV14BattlegroundNA[_ZTV14BattlegroundNA]+0xc8): undefined reference to `Arena::AddPlayer(Player*)'
  84. ../game/libgame.a(BattlegroundNA.cpp.o):(.rodata._ZTV14BattlegroundNA[_ZTV14BattlegroundNA]+0xd0): undefined reference to `Arena::RemovePlayerAtLeave(unsigned long, bool, bool)'
  85. ../game/libgame.a(BattlegroundNA.cpp.o):(.rodata._ZTV14BattlegroundNA[_ZTV14BattlegroundNA]+0x128): undefined reference to `Arena::RemovePlayer(Player*, unsigned long, unsigned int)'
  86. collect2: error: ld returned 1 exit status
  87. make[2]: *** [src/server/worldserver/worldserver] Error 1
  88. make[1]: *** [src/server/worldserver/CMakeFiles/worldserver.dir/all] Error 2
  89. make: *** [all] Error 2
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