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  1. RetroArch [INFO] :: Resetting undo buffers.
  2. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  3. RetroArch [INFO] :: Version of libretro API: 1
  4. RetroArch [INFO] :: Compiled against API: 1
  5. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  6. RetroArch [INFO] :: Found shader "D:\Spiele\Emulators\Emulatoren\retroarch\shaders\retroarch.glslp"
  7. RetroArch [INFO] :: Video @ 1280x960
  8. RetroArch [INFO] :: Found GL context: wgl
  9. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  10. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  11. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 460/PCIe/SSE2.
  12. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 372.70.
  13. RetroArch [INFO] :: [GL]: Supported extensions:
  14. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  15. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  16. RetroArch [INFO] :: GL_ARB_base_instance
  17. RetroArch [INFO] :: GL_ARB_blend_func_extended
  18. RetroArch [INFO] :: GL_ARB_buffer_storage
  19. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  20. RetroArch [INFO] :: GL_ARB_clear_texture
  21. RetroArch [INFO] :: GL_ARB_clip_control
  22. RetroArch [INFO] :: GL_ARB_color_buffer_float
  23. RetroArch [INFO] :: GL_ARB_compatibility
  24. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  25. RetroArch [INFO] :: GL_ARB_conservative_depth
  26. RetroArch [INFO] :: GL_ARB_compute_shader
  27. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  28. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  29. RetroArch [INFO] :: GL_ARB_copy_buffer
  30. RetroArch [INFO] :: GL_ARB_copy_image
  31. RetroArch [INFO] :: GL_ARB_cull_distance
  32. RetroArch [INFO] :: GL_ARB_debug_output
  33. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  34. RetroArch [INFO] :: GL_ARB_depth_clamp
  35. RetroArch [INFO] :: GL_ARB_depth_texture
  36. RetroArch [INFO] :: GL_ARB_derivative_control
  37. RetroArch [INFO] :: GL_ARB_direct_state_access
  38. RetroArch [INFO] :: GL_ARB_draw_buffers
  39. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  40. RetroArch [INFO] :: GL_ARB_draw_indirect
  41. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  42. RetroArch [INFO] :: GL_ARB_draw_instanced
  43. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  44. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  45. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  46. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  47. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  48. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  49. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  50. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  51. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  52. RetroArch [INFO] :: GL_ARB_fragment_program
  53. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  54. RetroArch [INFO] :: GL_ARB_fragment_shader
  55. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  56. RetroArch [INFO] :: GL_ARB_framebuffer_object
  57. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  58. RetroArch [INFO] :: GL_ARB_geometry_shader4
  59. RetroArch [INFO] :: GL_ARB_get_program_binary
  60. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  61. RetroArch [INFO] :: GL_ARB_gl_spirv
  62. RetroArch [INFO] :: GL_ARB_gpu_shader5
  63. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  64. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  65. RetroArch [INFO] :: GL_ARB_half_float_pixel
  66. RetroArch [INFO] :: GL_ARB_half_float_vertex
  67. RetroArch [INFO] :: GL_ARB_imaging
  68. RetroArch [INFO] :: GL_ARB_indirect_parameters
  69. RetroArch [INFO] :: GL_ARB_instanced_arrays
  70. RetroArch [INFO] :: GL_ARB_internalformat_query
  71. RetroArch [INFO] :: GL_ARB_internalformat_query2
  72. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  73. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  74. RetroArch [INFO] :: GL_ARB_map_buffer_range
  75. RetroArch [INFO] :: GL_ARB_multi_bind
  76. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  77. RetroArch [INFO] :: GL_ARB_multisample
  78. RetroArch [INFO] :: GL_ARB_multitexture
  79. RetroArch [INFO] :: GL_ARB_occlusion_query
  80. RetroArch [INFO] :: GL_ARB_occlusion_query2
  81. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  82. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  83. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  84. RetroArch [INFO] :: GL_ARB_point_parameters
  85. RetroArch [INFO] :: GL_ARB_point_sprite
  86. RetroArch [INFO] :: GL_ARB_program_interface_query
  87. RetroArch [INFO] :: GL_ARB_provoking_vertex
  88. RetroArch [INFO] :: GL_ARB_query_buffer_object
  89. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  90. RetroArch [INFO] :: GL_ARB_robustness
  91. RetroArch [INFO] :: GL_ARB_sample_shading
  92. RetroArch [INFO] :: GL_ARB_sampler_objects
  93. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  94. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  95. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  96. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  97. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  98. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  99. RetroArch [INFO] :: GL_ARB_shader_group_vote
  100. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  101. RetroArch [INFO] :: GL_ARB_shader_image_size
  102. RetroArch [INFO] :: GL_ARB_shader_objects
  103. RetroArch [INFO] :: GL_ARB_shader_precision
  104. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  105. RetroArch [INFO] :: GL_ARB_shader_subroutine
  106. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  107. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  108. RetroArch [INFO] :: GL_ARB_shading_language_100
  109. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  110. RetroArch [INFO] :: GL_ARB_shading_language_include
  111. RetroArch [INFO] :: GL_ARB_shading_language_packing
  112. RetroArch [INFO] :: GL_ARB_shadow
  113. RetroArch [INFO] :: GL_ARB_sparse_buffer
  114. RetroArch [INFO] :: GL_ARB_sparse_texture
  115. RetroArch [INFO] :: GL_ARB_stencil_texturing
  116. RetroArch [INFO] :: GL_ARB_sync
  117. RetroArch [INFO] :: GL_ARB_tessellation_shader
  118. RetroArch [INFO] :: GL_ARB_texture_barrier
  119. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  120. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  121. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  122. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  123. RetroArch [INFO] :: GL_ARB_texture_compression
  124. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  125. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  126. RetroArch [INFO] :: GL_ARB_texture_cube_map
  127. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  128. RetroArch [INFO] :: GL_ARB_texture_env_add
  129. RetroArch [INFO] :: GL_ARB_texture_env_combine
  130. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  131. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  132. RetroArch [INFO] :: GL_ARB_texture_float
  133. RetroArch [INFO] :: GL_ARB_texture_gather
  134. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  135. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  136. RetroArch [INFO] :: GL_ARB_texture_multisample
  137. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  138. RetroArch [INFO] :: GL_ARB_texture_query_levels
  139. RetroArch [INFO] :: GL_ARB_texture_query_lod
  140. RetroArch [INFO] :: GL_ARB_texture_rectangle
  141. RetroArch [INFO] :: GL_ARB_texture_rg
  142. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  143. RetroArch [INFO] :: GL_ARB_texture_stencil8
  144. RetroArch [INFO] :: GL_ARB_texture_storage
  145. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  146. RetroArch [INFO] :: GL_ARB_texture_swizzle
  147. RetroArch [INFO] :: GL_ARB_texture_view
  148. RetroArch [INFO] :: GL_ARB_timer_query
  149. RetroArch [INFO] :: GL_ARB_transform_feedback2
  150. RetroArch [INFO] :: GL_ARB_transform_feedback3
  151. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  152. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  153. RetroArch [INFO] :: GL_ARB_transpose_matrix
  154. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  155. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  156. RetroArch [INFO] :: GL_ARB_vertex_array_object
  157. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  158. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  159. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  160. RetroArch [INFO] :: GL_ARB_vertex_program
  161. RetroArch [INFO] :: GL_ARB_vertex_shader
  162. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  163. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  164. RetroArch [INFO] :: GL_ARB_viewport_array
  165. RetroArch [INFO] :: GL_ARB_window_pos
  166. RetroArch [INFO] :: GL_ATI_draw_buffers
  167. RetroArch [INFO] :: GL_ATI_texture_float
  168. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  169. RetroArch [INFO] :: GL_S3_s3tc
  170. RetroArch [INFO] :: GL_EXT_texture_env_add
  171. RetroArch [INFO] :: GL_EXT_abgr
  172. RetroArch [INFO] :: GL_EXT_bgra
  173. RetroArch [INFO] :: GL_EXT_bindable_uniform
  174. RetroArch [INFO] :: GL_EXT_blend_color
  175. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  176. RetroArch [INFO] :: GL_EXT_blend_func_separate
  177. RetroArch [INFO] :: GL_EXT_blend_minmax
  178. RetroArch [INFO] :: GL_EXT_blend_subtract
  179. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  180. RetroArch [INFO] :: GL_EXT_Cg_shader
  181. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  182. RetroArch [INFO] :: GL_EXT_direct_state_access
  183. RetroArch [INFO] :: GL_EXT_draw_buffers2
  184. RetroArch [INFO] :: GL_EXT_draw_instanced
  185. RetroArch [INFO] :: GL_EXT_draw_range_elements
  186. RetroArch [INFO] :: GL_EXT_fog_coord
  187. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  188. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  189. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  190. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  191. RetroArch [INFO] :: GL_EXT_framebuffer_object
  192. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  193. RetroArch [INFO] :: GL_EXT_geometry_shader4
  194. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  195. RetroArch [INFO] :: GL_EXT_gpu_shader4
  196. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  197. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  198. RetroArch [INFO] :: GL_EXT_packed_float
  199. RetroArch [INFO] :: GL_EXT_packed_pixels
  200. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  201. RetroArch [INFO] :: GL_EXT_point_parameters
  202. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  203. RetroArch [INFO] :: GL_EXT_provoking_vertex
  204. RetroArch [INFO] :: GL_EXT_rescale_normal
  205. RetroArch [INFO] :: GL_EXT_secondary_color
  206. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  207. RetroArch [INFO] :: GL_EXT_separate_specular_color
  208. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  209. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  210. RetroArch [INFO] :: GL_EXT_shadow_funcs
  211. RetroArch [INFO] :: GL_EXT_stencil_two_side
  212. RetroArch [INFO] :: GL_EXT_stencil_wrap
  213. RetroArch [INFO] :: GL_EXT_texture3D
  214. RetroArch [INFO] :: GL_EXT_texture_array
  215. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  216. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  217. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  218. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  219. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  220. RetroArch [INFO] :: GL_EXT_texture_cube_map
  221. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  222. RetroArch [INFO] :: GL_EXT_texture_env_combine
  223. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  224. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  225. RetroArch [INFO] :: GL_EXT_texture_integer
  226. RetroArch [INFO] :: GL_EXT_texture_lod
  227. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  228. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  229. RetroArch [INFO] :: GL_EXT_texture_object
  230. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  231. RetroArch [INFO] :: GL_EXT_texture_sRGB
  232. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  233. RetroArch [INFO] :: GL_EXT_texture_storage
  234. RetroArch [INFO] :: GL_EXT_texture_swizzle
  235. RetroArch [INFO] :: GL_EXT_timer_query
  236. RetroArch [INFO] :: GL_EXT_transform_feedback2
  237. RetroArch [INFO] :: GL_EXT_vertex_array
  238. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  239. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  240. RetroArch [INFO] :: GL_EXT_window_rectangles
  241. RetroArch [INFO] :: GL_EXT_import_sync_object
  242. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  243. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  244. RetroArch [INFO] :: GL_KHR_context_flush_control
  245. RetroArch [INFO] :: GL_KHR_debug
  246. RetroArch [INFO] :: GL_KHR_no_error
  247. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  248. RetroArch [INFO] :: GL_KHR_robustness
  249. RetroArch [INFO] :: GL_KTX_buffer_region
  250. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  251. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  252. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  253. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  254. RetroArch [INFO] :: GL_NV_blend_square
  255. RetroArch [INFO] :: GL_NV_command_list
  256. RetroArch [INFO] :: GL_NV_compute_program5
  257. RetroArch [INFO] :: GL_NV_conditional_render
  258. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  259. RetroArch [INFO] :: GL_NV_copy_image
  260. RetroArch [INFO] :: GL_NV_depth_buffer_float
  261. RetroArch [INFO] :: GL_NV_depth_clamp
  262. RetroArch [INFO] :: GL_NV_draw_texture
  263. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  264. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  265. RetroArch [INFO] :: GL_NV_explicit_multisample
  266. RetroArch [INFO] :: GL_NV_fence
  267. RetroArch [INFO] :: GL_NV_float_buffer
  268. RetroArch [INFO] :: GL_NV_fog_distance
  269. RetroArch [INFO] :: GL_NV_fragment_program
  270. RetroArch [INFO] :: GL_NV_fragment_program_option
  271. RetroArch [INFO] :: GL_NV_fragment_program2
  272. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  273. RetroArch [INFO] :: GL_NV_geometry_shader4
  274. RetroArch [INFO] :: GL_NV_gpu_program4
  275. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  276. RetroArch [INFO] :: GL_NV_gpu_program4_1
  277. RetroArch [INFO] :: GL_NV_gpu_program5
  278. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  279. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  280. RetroArch [INFO] :: GL_NV_gpu_shader5
  281. RetroArch [INFO] :: GL_NV_half_float
  282. RetroArch [INFO] :: GL_NV_light_max_exponent
  283. RetroArch [INFO] :: GL_NV_multisample_coverage
  284. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  285. RetroArch [INFO] :: GL_NV_occlusion_query
  286. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  287. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  288. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  289. RetroArch [INFO] :: GL_NV_path_rendering
  290. RetroArch [INFO] :: GL_NV_pixel_data_range
  291. RetroArch [INFO] :: GL_NV_point_sprite
  292. RetroArch [INFO] :: GL_NV_primitive_restart
  293. RetroArch [INFO] :: GL_NV_register_combiners
  294. RetroArch [INFO] :: GL_NV_register_combiners2
  295. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  296. RetroArch [INFO] :: GL_NV_shader_atomic_float
  297. RetroArch [INFO] :: GL_NV_shader_buffer_load
  298. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  299. RetroArch [INFO] :: GL_NV_texgen_reflection
  300. RetroArch [INFO] :: GL_NV_texture_barrier
  301. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  302. RetroArch [INFO] :: GL_NV_texture_env_combine4
  303. RetroArch [INFO] :: GL_NV_texture_multisample
  304. RetroArch [INFO] :: GL_NV_texture_rectangle
  305. RetroArch [INFO] :: GL_NV_texture_shader
  306. RetroArch [INFO] :: GL_NV_texture_shader2
  307. RetroArch [INFO] :: GL_NV_texture_shader3
  308. RetroArch [INFO] :: GL_NV_transform_feedback
  309. RetroArch [INFO] :: GL_NV_transform_feedback2
  310. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  311. RetroArch [INFO] :: GL_NV_vertex_array_range
  312. RetroArch [INFO] :: GL_NV_vertex_array_range2
  313. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  314. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  315. RetroArch [INFO] :: GL_NV_vertex_program
  316. RetroArch [INFO] :: GL_NV_vertex_program1_1
  317. RetroArch [INFO] :: GL_NV_vertex_program2
  318. RetroArch [INFO] :: GL_NV_vertex_program2_option
  319. RetroArch [INFO] :: GL_NV_vertex_program3
  320. RetroArch [INFO] :: GL_NVX_conditional_render
  321. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  322. RetroArch [INFO] :: GL_NVX_multigpu_info
  323. RetroArch [INFO] :: GL_NV_shader_thread_group
  324. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  325. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  326. RetroArch [INFO] :: GL_SGIS_texture_lod
  327. RetroArch [INFO] :: GL_SGIX_depth_texture
  328. RetroArch [INFO] :: GL_SGIX_shadow
  329. RetroArch [INFO] :: GL_SUN_slice_accum
  330. RetroArch [INFO] :: GL_WIN_swap_hint
  331. RetroArch [INFO] :: WGL_EXT_swap_control
  332. RetroArch [INFO] :: GL: Using resolution 1280x960
  333. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  334. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  335. RetroArch [INFO] :: Checking GLSL shader support ...
  336. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  337. RetroArch [INFO] :: Found GLSL vertex shader.
  338. RetroArch [INFO] :: Found GLSL fragment shader.
  339. RetroArch [INFO] :: Linking GLSL program.
  340. RetroArch [INFO] :: Found GLSL vertex shader.
  341. RetroArch [INFO] :: Found GLSL fragment shader.
  342. RetroArch [INFO] :: Linking GLSL program.
  343. RetroArch [INFO] :: Found GLSL vertex shader.
  344. RetroArch [INFO] :: Found GLSL fragment shader.
  345. RetroArch [INFO] :: Linking GLSL program.
  346. RetroArch [INFO] :: Found GLSL vertex shader.
  347. RetroArch [INFO] :: Found GLSL fragment shader.
  348. RetroArch [INFO] :: Linking GLSL program.
  349. RetroArch [INFO] :: Found GLSL vertex shader.
  350. RetroArch [INFO] :: Found GLSL fragment shader.
  351. RetroArch [INFO] :: Linking GLSL program.
  352. RetroArch [INFO] :: [GL]: Using 4 textures.
  353. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  354. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  355. RetroArch [INFO] :: Found XInput v1.4.
  356. RetroArch [INFO] :: Found XInput controller, user #0
  357. RetroArch [INFO] :: Enumerating DInput joypads ...
  358. RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
  359. RetroArch [INFO] :: Done enumerating DInput joypads ...
  360. RetroArch [INFO] :: Autodetect: 27 profiles found
  361. RetroArch [INFO] :: Autodetect: selected configuration: D:\Spiele\Emulators\Emulatoren\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
  362. RetroArch [INFO] :: Found joypad driver: "xinput".
  363. RetroArch [INFO] :: Using font rendering backend: freetype.
  364. RetroArch [INFO] :: XAudio2: Requesting 32 ms latency, using 32 ms latency.
  365. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  366. RetroArch [INFO] :: Using font rendering backend: freetype.
  367. RetroArch [INFO] :: Using font rendering backend: freetype.
  368. RetroArch [INFO] :: SRAM will not be saved.
  369. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_history.lpl].
  370. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_music_history.lpl].
  371. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_video_history.lpl].
  372. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_image_history.lpl].
  373. RetroArch [INFO] :: [GL]: VSync => on
  374. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  375. RetroArch [INFO] :: [GL]: VSync => on
  376. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  377. RetroArch [INFO] :: arg #0: retroarch
  378. RetroArch [INFO] :: arg #1: -s
  379. RetroArch [INFO] :: arg #2: C:\Users\User Name\Saved Games\RetroArch\Savefiles
  380. RetroArch [INFO] :: arg #3: -S
  381. RetroArch [INFO] :: arg #4: C:\Users\User Name\Saved Games\RetroArch\SaveStates
  382. RetroArch [INFO] :: arg #5: -c
  383. RetroArch [INFO] :: arg #6: D:\Spiele\Emulators\Emulatoren\retroarch\retroarch.cfg
  384. RetroArch [INFO] :: arg #7: -L
  385. RetroArch [INFO] :: arg #8: D:\Spiele\Emulators\Emulatoren\retroarch\cores\dosbox_libretro.dll
  386. RetroArch [INFO] :: arg #9: -v
  387. RetroArch [INFO] :: Resetting undo buffers.
  388. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  389. RetroArch [INFO] :: === Build =======================================
  390. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  391. Built: Sep 27 2016
  392. RetroArch [INFO] :: Version: 1.3.6
  393. RetroArch [INFO] :: Git: 731f2c8
  394. RetroArch [INFO] :: =================================================
  395. RetroArch [INFO] :: Resetting undo buffers.
  396. RetroArch [INFO] :: Loading dynamic libretro core from: "D:\Spiele\Emulators\Emulatoren\retroarch\cores\dosbox_libretro.dll"
  397. RetroArch [INFO] :: Environ SET_SUPPORT_NO_GAME: yes.
  398. RetroArch [INFO] :: Environ SET_VARIABLES.
  399. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  400. RetroArch [INFO] :: Controller port: 1
  401. RetroArch [INFO] :: Gamepad (ID: 257)
  402. RetroArch [INFO] :: Joystick (ID: 517)
  403. RetroArch [INFO] :: Mapper (ID: 773)
  404. RetroArch [INFO] :: Controller port: 2
  405. RetroArch [INFO] :: Gamepad (ID: 257)
  406. RetroArch [INFO] :: Joystick (ID: 517)
  407. RetroArch [INFO] :: Mapper (ID: 773)
  408. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "D:\Spiele\Emulators\Emulatoren\retroarch\system".
  409. RetroArch [INFO] :: Environ CORE_ASSETS_DIRECTORY: "D:\Spiele\Emulators\Emulatoren\retroarch\downloads".
  410. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  411. RetroArch [libretro INFO] :: Logger interface initialized...
  412. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  413. RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
  414. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_machine_type:
  415. RetroArch [INFO] :: vgaonly
  416. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_emulated_mouse:
  417. RetroArch [INFO] :: enable
  418. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_0:
  419. RetroArch [INFO] :: 0
  420. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_1:
  421. RetroArch [INFO] :: 0
  422. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_2:
  423. RetroArch [INFO] :: 1
  424. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_3:
  425. RetroArch [INFO] :: 0
  426. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_y:
  427. RetroArch [INFO] :: null
  428. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_x:
  429. RetroArch [INFO] :: null
  430. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_b:
  431. RetroArch [INFO] :: null
  432. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_a:
  433. RetroArch [INFO] :: null
  434. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_l:
  435. RetroArch [INFO] :: null
  436. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_r:
  437. RetroArch [INFO] :: null
  438. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_up:
  439. RetroArch [INFO] :: null
  440. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_down:
  441. RetroArch [INFO] :: null
  442. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_left:
  443. RetroArch [INFO] :: null
  444. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_right:
  445. RetroArch [INFO] :: null
  446. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_select:
  447. RetroArch [INFO] :: null
  448. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_start:
  449. RetroArch [INFO] :: null
  450. RetroArch [INFO] :: Environ SET_KEYBOARD_CALLBACK.
  451. RetroArch [libretro INFO] :: Map: Emulated Mouse X Axis
  452. RetroArch [libretro INFO] :: Map: Emulated Mouse Y Axis
  453. RetroArch [libretro INFO] :: Map: Emulated Mouse Left Click
  454. RetroArch [libretro INFO] :: Map: Emulated Mouse Right Click
  455. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  456. RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "Emulated Mouse Right Click"
  457. RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "Emulated Mouse Left Click"
  458. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "D:\Spiele\Emulators\Emulatoren\retroarch\system".
  459. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_machine_type:
  460. RetroArch [INFO] :: vgaonly
  461. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_emulated_mouse:
  462. RetroArch [INFO] :: enable
  463. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_0:
  464. RetroArch [INFO] :: 0
  465. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_1:
  466. RetroArch [INFO] :: 0
  467. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_2:
  468. RetroArch [INFO] :: 1
  469. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_cpu_cycles_3:
  470. RetroArch [INFO] :: 0
  471. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_y:
  472. RetroArch [INFO] :: null
  473. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_x:
  474. RetroArch [INFO] :: null
  475. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_b:
  476. RetroArch [INFO] :: null
  477. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_a:
  478. RetroArch [INFO] :: null
  479. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_l:
  480. RetroArch [INFO] :: null
  481. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_r:
  482. RetroArch [INFO] :: null
  483. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_up:
  484. RetroArch [INFO] :: null
  485. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_down:
  486. RetroArch [INFO] :: null
  487. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_left:
  488. RetroArch [INFO] :: null
  489. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_right:
  490. RetroArch [INFO] :: null
  491. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_select:
  492. RetroArch [INFO] :: null
  493. RetroArch [INFO] :: Environ GET_VARIABLE dosbox_mapper_start:
  494. RetroArch [INFO] :: null
  495. RetroArch [INFO] :: Environ SET_KEYBOARD_CALLBACK.
  496. RetroArch [libretro INFO] :: Map: Emulated Mouse X Axis
  497. RetroArch [libretro INFO] :: Map: Emulated Mouse Y Axis
  498. RetroArch [libretro INFO] :: Map: Emulated Mouse Left Click
  499. RetroArch [libretro INFO] :: Map: Emulated Mouse Right Click
  500. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  501. RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "Emulated Mouse Right Click"
  502. RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "Emulated Mouse Left Click"
  503. RetroArch [INFO] :: Version of libretro API: 1
  504. RetroArch [INFO] :: Compiled against API: 1
  505. RetroArch [INFO] :: Set audio input rate to: 44063.25 Hz.
  506. RetroArch [INFO] :: Found shader "D:\Spiele\Emulators\Emulatoren\retroarch\shaders\retroarch.glslp"
  507. RetroArch [INFO] :: Video @ 1068x800
  508. RetroArch [INFO] :: Found GL context: wgl
  509. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  510. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  511. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 460/PCIe/SSE2.
  512. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 372.70.
  513. RetroArch [INFO] :: [GL]: Supported extensions:
  514. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  515. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  516. RetroArch [INFO] :: GL_ARB_base_instance
  517. RetroArch [INFO] :: GL_ARB_blend_func_extended
  518. RetroArch [INFO] :: GL_ARB_buffer_storage
  519. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  520. RetroArch [INFO] :: GL_ARB_clear_texture
  521. RetroArch [INFO] :: GL_ARB_clip_control
  522. RetroArch [INFO] :: GL_ARB_color_buffer_float
  523. RetroArch [INFO] :: GL_ARB_compatibility
  524. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  525. RetroArch [INFO] :: GL_ARB_conservative_depth
  526. RetroArch [INFO] :: GL_ARB_compute_shader
  527. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  528. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  529. RetroArch [INFO] :: GL_ARB_copy_buffer
  530. RetroArch [INFO] :: GL_ARB_copy_image
  531. RetroArch [INFO] :: GL_ARB_cull_distance
  532. RetroArch [INFO] :: GL_ARB_debug_output
  533. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  534. RetroArch [INFO] :: GL_ARB_depth_clamp
  535. RetroArch [INFO] :: GL_ARB_depth_texture
  536. RetroArch [INFO] :: GL_ARB_derivative_control
  537. RetroArch [INFO] :: GL_ARB_direct_state_access
  538. RetroArch [INFO] :: GL_ARB_draw_buffers
  539. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  540. RetroArch [INFO] :: GL_ARB_draw_indirect
  541. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  542. RetroArch [INFO] :: GL_ARB_draw_instanced
  543. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  544. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  545. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  546. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  547. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  548. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  549. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  550. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  551. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  552. RetroArch [INFO] :: GL_ARB_fragment_program
  553. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  554. RetroArch [INFO] :: GL_ARB_fragment_shader
  555. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  556. RetroArch [INFO] :: GL_ARB_framebuffer_object
  557. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  558. RetroArch [INFO] :: GL_ARB_geometry_shader4
  559. RetroArch [INFO] :: GL_ARB_get_program_binary
  560. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  561. RetroArch [INFO] :: GL_ARB_gl_spirv
  562. RetroArch [INFO] :: GL_ARB_gpu_shader5
  563. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  564. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  565. RetroArch [INFO] :: GL_ARB_half_float_pixel
  566. RetroArch [INFO] :: GL_ARB_half_float_vertex
  567. RetroArch [INFO] :: GL_ARB_imaging
  568. RetroArch [INFO] :: GL_ARB_indirect_parameters
  569. RetroArch [INFO] :: GL_ARB_instanced_arrays
  570. RetroArch [INFO] :: GL_ARB_internalformat_query
  571. RetroArch [INFO] :: GL_ARB_internalformat_query2
  572. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  573. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  574. RetroArch [INFO] :: GL_ARB_map_buffer_range
  575. RetroArch [INFO] :: GL_ARB_multi_bind
  576. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  577. RetroArch [INFO] :: GL_ARB_multisample
  578. RetroArch [INFO] :: GL_ARB_multitexture
  579. RetroArch [INFO] :: GL_ARB_occlusion_query
  580. RetroArch [INFO] :: GL_ARB_occlusion_query2
  581. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  582. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  583. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  584. RetroArch [INFO] :: GL_ARB_point_parameters
  585. RetroArch [INFO] :: GL_ARB_point_sprite
  586. RetroArch [INFO] :: GL_ARB_program_interface_query
  587. RetroArch [INFO] :: GL_ARB_provoking_vertex
  588. RetroArch [INFO] :: GL_ARB_query_buffer_object
  589. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  590. RetroArch [INFO] :: GL_ARB_robustness
  591. RetroArch [INFO] :: GL_ARB_sample_shading
  592. RetroArch [INFO] :: GL_ARB_sampler_objects
  593. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  594. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  595. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  596. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  597. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  598. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  599. RetroArch [INFO] :: GL_ARB_shader_group_vote
  600. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  601. RetroArch [INFO] :: GL_ARB_shader_image_size
  602. RetroArch [INFO] :: GL_ARB_shader_objects
  603. RetroArch [INFO] :: GL_ARB_shader_precision
  604. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  605. RetroArch [INFO] :: GL_ARB_shader_subroutine
  606. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  607. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  608. RetroArch [INFO] :: GL_ARB_shading_language_100
  609. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  610. RetroArch [INFO] :: GL_ARB_shading_language_include
  611. RetroArch [INFO] :: GL_ARB_shading_language_packing
  612. RetroArch [INFO] :: GL_ARB_shadow
  613. RetroArch [INFO] :: GL_ARB_sparse_buffer
  614. RetroArch [INFO] :: GL_ARB_sparse_texture
  615. RetroArch [INFO] :: GL_ARB_stencil_texturing
  616. RetroArch [INFO] :: GL_ARB_sync
  617. RetroArch [INFO] :: GL_ARB_tessellation_shader
  618. RetroArch [INFO] :: GL_ARB_texture_barrier
  619. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  620. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  621. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  622. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  623. RetroArch [INFO] :: GL_ARB_texture_compression
  624. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  625. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  626. RetroArch [INFO] :: GL_ARB_texture_cube_map
  627. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  628. RetroArch [INFO] :: GL_ARB_texture_env_add
  629. RetroArch [INFO] :: GL_ARB_texture_env_combine
  630. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  631. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  632. RetroArch [INFO] :: GL_ARB_texture_float
  633. RetroArch [INFO] :: GL_ARB_texture_gather
  634. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  635. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  636. RetroArch [INFO] :: GL_ARB_texture_multisample
  637. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  638. RetroArch [INFO] :: GL_ARB_texture_query_levels
  639. RetroArch [INFO] :: GL_ARB_texture_query_lod
  640. RetroArch [INFO] :: GL_ARB_texture_rectangle
  641. RetroArch [INFO] :: GL_ARB_texture_rg
  642. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  643. RetroArch [INFO] :: GL_ARB_texture_stencil8
  644. RetroArch [INFO] :: GL_ARB_texture_storage
  645. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  646. RetroArch [INFO] :: GL_ARB_texture_swizzle
  647. RetroArch [INFO] :: GL_ARB_texture_view
  648. RetroArch [INFO] :: GL_ARB_timer_query
  649. RetroArch [INFO] :: GL_ARB_transform_feedback2
  650. RetroArch [INFO] :: GL_ARB_transform_feedback3
  651. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  652. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  653. RetroArch [INFO] :: GL_ARB_transpose_matrix
  654. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  655. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  656. RetroArch [INFO] :: GL_ARB_vertex_array_object
  657. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  658. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  659. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  660. RetroArch [INFO] :: GL_ARB_vertex_program
  661. RetroArch [INFO] :: GL_ARB_vertex_shader
  662. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  663. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  664. RetroArch [INFO] :: GL_ARB_viewport_array
  665. RetroArch [INFO] :: GL_ARB_window_pos
  666. RetroArch [INFO] :: GL_ATI_draw_buffers
  667. RetroArch [INFO] :: GL_ATI_texture_float
  668. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  669. RetroArch [INFO] :: GL_S3_s3tc
  670. RetroArch [INFO] :: GL_EXT_texture_env_add
  671. RetroArch [INFO] :: GL_EXT_abgr
  672. RetroArch [INFO] :: GL_EXT_bgra
  673. RetroArch [INFO] :: GL_EXT_bindable_uniform
  674. RetroArch [INFO] :: GL_EXT_blend_color
  675. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  676. RetroArch [INFO] :: GL_EXT_blend_func_separate
  677. RetroArch [INFO] :: GL_EXT_blend_minmax
  678. RetroArch [INFO] :: GL_EXT_blend_subtract
  679. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  680. RetroArch [INFO] :: GL_EXT_Cg_shader
  681. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  682. RetroArch [INFO] :: GL_EXT_direct_state_access
  683. RetroArch [INFO] :: GL_EXT_draw_buffers2
  684. RetroArch [INFO] :: GL_EXT_draw_instanced
  685. RetroArch [INFO] :: GL_EXT_draw_range_elements
  686. RetroArch [INFO] :: GL_EXT_fog_coord
  687. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  688. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  689. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  690. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  691. RetroArch [INFO] :: GL_EXT_framebuffer_object
  692. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  693. RetroArch [INFO] :: GL_EXT_geometry_shader4
  694. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  695. RetroArch [INFO] :: GL_EXT_gpu_shader4
  696. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  697. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  698. RetroArch [INFO] :: GL_EXT_packed_float
  699. RetroArch [INFO] :: GL_EXT_packed_pixels
  700. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  701. RetroArch [INFO] :: GL_EXT_point_parameters
  702. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  703. RetroArch [INFO] :: GL_EXT_provoking_vertex
  704. RetroArch [INFO] :: GL_EXT_rescale_normal
  705. RetroArch [INFO] :: GL_EXT_secondary_color
  706. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  707. RetroArch [INFO] :: GL_EXT_separate_specular_color
  708. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  709. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  710. RetroArch [INFO] :: GL_EXT_shadow_funcs
  711. RetroArch [INFO] :: GL_EXT_stencil_two_side
  712. RetroArch [INFO] :: GL_EXT_stencil_wrap
  713. RetroArch [INFO] :: GL_EXT_texture3D
  714. RetroArch [INFO] :: GL_EXT_texture_array
  715. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  716. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  717. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  718. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  719. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  720. RetroArch [INFO] :: GL_EXT_texture_cube_map
  721. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  722. RetroArch [INFO] :: GL_EXT_texture_env_combine
  723. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  724. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  725. RetroArch [INFO] :: GL_EXT_texture_integer
  726. RetroArch [INFO] :: GL_EXT_texture_lod
  727. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  728. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  729. RetroArch [INFO] :: GL_EXT_texture_object
  730. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  731. RetroArch [INFO] :: GL_EXT_texture_sRGB
  732. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  733. RetroArch [INFO] :: GL_EXT_texture_storage
  734. RetroArch [INFO] :: GL_EXT_texture_swizzle
  735. RetroArch [INFO] :: GL_EXT_timer_query
  736. RetroArch [INFO] :: GL_EXT_transform_feedback2
  737. RetroArch [INFO] :: GL_EXT_vertex_array
  738. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  739. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  740. RetroArch [INFO] :: GL_EXT_window_rectangles
  741. RetroArch [INFO] :: GL_EXT_import_sync_object
  742. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  743. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  744. RetroArch [INFO] :: GL_KHR_context_flush_control
  745. RetroArch [INFO] :: GL_KHR_debug
  746. RetroArch [INFO] :: GL_KHR_no_error
  747. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  748. RetroArch [INFO] :: GL_KHR_robustness
  749. RetroArch [INFO] :: GL_KTX_buffer_region
  750. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  751. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  752. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  753. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  754. RetroArch [INFO] :: GL_NV_blend_square
  755. RetroArch [INFO] :: GL_NV_command_list
  756. RetroArch [INFO] :: GL_NV_compute_program5
  757. RetroArch [INFO] :: GL_NV_conditional_render
  758. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  759. RetroArch [INFO] :: GL_NV_copy_image
  760. RetroArch [INFO] :: GL_NV_depth_buffer_float
  761. RetroArch [INFO] :: GL_NV_depth_clamp
  762. RetroArch [INFO] :: GL_NV_draw_texture
  763. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  764. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  765. RetroArch [INFO] :: GL_NV_explicit_multisample
  766. RetroArch [INFO] :: GL_NV_fence
  767. RetroArch [INFO] :: GL_NV_float_buffer
  768. RetroArch [INFO] :: GL_NV_fog_distance
  769. RetroArch [INFO] :: GL_NV_fragment_program
  770. RetroArch [INFO] :: GL_NV_fragment_program_option
  771. RetroArch [INFO] :: GL_NV_fragment_program2
  772. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  773. RetroArch [INFO] :: GL_NV_geometry_shader4
  774. RetroArch [INFO] :: GL_NV_gpu_program4
  775. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  776. RetroArch [INFO] :: GL_NV_gpu_program4_1
  777. RetroArch [INFO] :: GL_NV_gpu_program5
  778. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  779. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  780. RetroArch [INFO] :: GL_NV_gpu_shader5
  781. RetroArch [INFO] :: GL_NV_half_float
  782. RetroArch [INFO] :: GL_NV_light_max_exponent
  783. RetroArch [INFO] :: GL_NV_multisample_coverage
  784. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  785. RetroArch [INFO] :: GL_NV_occlusion_query
  786. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  787. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  788. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  789. RetroArch [INFO] :: GL_NV_path_rendering
  790. RetroArch [INFO] :: GL_NV_pixel_data_range
  791. RetroArch [INFO] :: GL_NV_point_sprite
  792. RetroArch [INFO] :: GL_NV_primitive_restart
  793. RetroArch [INFO] :: GL_NV_register_combiners
  794. RetroArch [INFO] :: GL_NV_register_combiners2
  795. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  796. RetroArch [INFO] :: GL_NV_shader_atomic_float
  797. RetroArch [INFO] :: GL_NV_shader_buffer_load
  798. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  799. RetroArch [INFO] :: GL_NV_texgen_reflection
  800. RetroArch [INFO] :: GL_NV_texture_barrier
  801. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  802. RetroArch [INFO] :: GL_NV_texture_env_combine4
  803. RetroArch [INFO] :: GL_NV_texture_multisample
  804. RetroArch [INFO] :: GL_NV_texture_rectangle
  805. RetroArch [INFO] :: GL_NV_texture_shader
  806. RetroArch [INFO] :: GL_NV_texture_shader2
  807. RetroArch [INFO] :: GL_NV_texture_shader3
  808. RetroArch [INFO] :: GL_NV_transform_feedback
  809. RetroArch [INFO] :: GL_NV_transform_feedback2
  810. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  811. RetroArch [INFO] :: GL_NV_vertex_array_range
  812. RetroArch [INFO] :: GL_NV_vertex_array_range2
  813. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  814. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  815. RetroArch [INFO] :: GL_NV_vertex_program
  816. RetroArch [INFO] :: GL_NV_vertex_program1_1
  817. RetroArch [INFO] :: GL_NV_vertex_program2
  818. RetroArch [INFO] :: GL_NV_vertex_program2_option
  819. RetroArch [INFO] :: GL_NV_vertex_program3
  820. RetroArch [INFO] :: GL_NVX_conditional_render
  821. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  822. RetroArch [INFO] :: GL_NVX_multigpu_info
  823. RetroArch [INFO] :: GL_NV_shader_thread_group
  824. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  825. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  826. RetroArch [INFO] :: GL_SGIS_texture_lod
  827. RetroArch [INFO] :: GL_SGIX_depth_texture
  828. RetroArch [INFO] :: GL_SGIX_shadow
  829. RetroArch [INFO] :: GL_SUN_slice_accum
  830. RetroArch [INFO] :: GL_WIN_swap_hint
  831. RetroArch [INFO] :: WGL_EXT_swap_control
  832. RetroArch [INFO] :: GL: Using resolution 1068x800
  833. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  834. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  835. RetroArch [INFO] :: Checking GLSL shader support ...
  836. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  837. RetroArch [INFO] :: Found GLSL vertex shader.
  838. RetroArch [INFO] :: Found GLSL fragment shader.
  839. RetroArch [INFO] :: Linking GLSL program.
  840. RetroArch [INFO] :: Found GLSL vertex shader.
  841. RetroArch [INFO] :: Found GLSL fragment shader.
  842. RetroArch [INFO] :: Linking GLSL program.
  843. RetroArch [INFO] :: Found GLSL vertex shader.
  844. RetroArch [INFO] :: Found GLSL fragment shader.
  845. RetroArch [INFO] :: Linking GLSL program.
  846. RetroArch [INFO] :: Found GLSL vertex shader.
  847. RetroArch [INFO] :: Found GLSL fragment shader.
  848. RetroArch [INFO] :: Linking GLSL program.
  849. RetroArch [INFO] :: Found GLSL vertex shader.
  850. RetroArch [INFO] :: Found GLSL fragment shader.
  851. RetroArch [INFO] :: Linking GLSL program.
  852. RetroArch [INFO] :: [GL]: Using 4 textures.
  853. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  854. RetroArch [INFO] :: Found XInput v1.4.
  855. RetroArch [INFO] :: Found XInput controller, user #0
  856. RetroArch [INFO] :: Enumerating DInput joypads ...
  857. RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
  858. RetroArch [INFO] :: Done enumerating DInput joypads ...
  859. RetroArch [INFO] :: Autodetect: 27 profiles found
  860. RetroArch [INFO] :: Autodetect: selected configuration: D:\Spiele\Emulators\Emulatoren\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
  861. RetroArch [INFO] :: Found joypad driver: "xinput".
  862. RetroArch [INFO] :: Using font rendering backend: freetype.
  863. RetroArch [INFO] :: XAudio2: Requesting 32 ms latency, using 32 ms latency.
  864. RetroArch [libretro INFO] :: SYSTEM_DIRECTORY: D:\Spiele\Emulators\Emulatoren\retroarch\system
  865. RetroArch [libretro INFO] :: SAVE_DIRECTORY: D:\Spiele\Emulators\Emulatoren\retroarch\system
  866. RetroArch [libretro INFO] :: CONTENT_DIRECTORY: D:\Spiele\Emulators\Emulatoren\retroarch\downloads
  867. RetroArch [libretro INFO] :: SYSTEM_DIRECTORY: D:\Spiele\Emulators\Emulatoren\retroarch\system
  868. RetroArch [libretro INFO] :: SAVE_DIRECTORY: D:\Spiele\Emulators\Emulatoren\retroarch\system
  869. RetroArch [libretro INFO] :: CONTENT_DIRECTORY: D:\Spiele\Emulators\Emulatoren\retroarch\downloads
  870. RetroArch [INFO] :: Using font rendering backend: freetype.
  871. RetroArch [INFO] :: Trying to write to playlist file: D:\Spiele\Emulators\Emulatoren\retroarch\content_history.lpl
  872. RetroArch [INFO] :: Trying to write to playlist file: D:\Spiele\Emulators\Emulatoren\retroarch\content_video_history.lpl
  873. RetroArch [INFO] :: Trying to write to playlist file: D:\Spiele\Emulators\Emulatoren\retroarch\content_music_history.lpl
  874. RetroArch [INFO] :: Trying to write to playlist file: D:\Spiele\Emulators\Emulatoren\retroarch\content_image_history.lpl
  875. RetroArch [INFO] :: SRAM will not be saved.
  876. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_history.lpl].
  877. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_music_history.lpl].
  878. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_video_history.lpl].
  879. RetroArch [INFO] :: Loading history file: [D:\Spiele\Emulators\Emulatoren\retroarch\content_image_history.lpl].
  880. RetroArch [INFO] :: [GL]: VSync => on
  881. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  882. RetroArch [libretro INFO] :: Resolution changed 0x0 => 720x400
  883. RetroArch [INFO] :: Environ SET_GEOMETRY.
  884. RetroArch [INFO] :: SET_GEOMETRY: 720x400, aspect: 1.333.
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