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- local function menu(...) -- ver 0.1
- local sel = 1
- local list = {...}
- local offX,offY = term.getCursorPos()
- local curX,curY = term.getCursorPos()
- while true do
- if sel > #list then sel = 1 end
- if sel < 1 then sel = #list end
- for i = 1,#list do
- term.setCursorPos(offX,offY+i-1)
- if sel == i then
- print("["..list[i].."]")
- else
- print(" "..list[i].." ")
- end
- end
- while true do
- local e,e1,e2,e3,e4,e5,e6 = os.pullEvent()
- if e == "key" then
- if e1 == 200 then -- up key
- sel = sel-1
- break
- end
- if e1 == 208 then -- down key
- sel = sel+1
- break
- end
- if e1 == 28 then
- term.setCursorPos(curX,curY)
- return list[sel],sel
- end
- end
- end
- end
- end
- -- Example Usage
- term.clear()
- term.setCursorPos(1,1)
- print("Uber Teleport Hub- RevJoe's Slipstream Transport System")
- term.setCursorPos(2,2)
- print("Please select Option")
- local selection = menu("Teleport 1","Teleport 2","Teleport 3","Teleport 4","Teleport 5","Teleport 6","Teleport 7","Teleport 8","VIP Teleport","EXIT")
- if selection == "Teleport 1" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "Teleport 2" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "Teleport 3" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "Teleport 4" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "Teleport 5" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "Teleport 6" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "Teleport 7" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "Teleport 8" then
- term.clear()
- term.setCursorPos(1,1)
- print("Activating Teleport, Please Hurry To Teleporter")
- sleep(1.5)
- redstone.setBundledOutput("back",colors.yellow,true)
- sleep(1)
- redstone.setBundledOutput("bottom",colors.yellow,false)
- os.reboot()
- end
- elseif selection == "VIP Teleport" then
- term.clear()
- password = "level2"
- term.setCursorPos(1,1)
- print("VIP Access Only, Please Enter Security Code:-")
- pass = read("*")
- if pass == password then
- print("Security Code Accepted, VIP Teleport Activating")
- sleep(2)
- redstone.setBundledOutput("back",colors.orange,true)
- sleep(5)
- redstone.setBundledOutput("back",colors.orange,false)
- os.reboot()
- else
- term.clear()
- term.setCursorPos(1,1)
- print("Wrong Code Entered, Better Luck Next Time")
- sleep(0.5)
- os.reboot()
- end
- end
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