Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Psionics are divided into five talents:
- -Kinetics: Psionically affecting matter and energy
- -Clairvoyance: Psionically enhancing perception
- -Empathy: Psionically connecting two or more minds
- -Metabolism: Psionically manipulating bodily processes
- -Portation: Psionically affecting distances and travel
- ----
- Psionics are relatively uncommon- even in the days of the
- Chaos War, there were only about a hundred or so known
- psionics. But due to their actions, psionics are heralded
- as great heroes and saviors. If someone shows proclivity
- towards it, their home kingdom will usually pay handsomely
- to have them taught to use their gift in service to the
- Bannered Five.
- ----
- Psionics can technically learn any of the different
- talents, some are just better at one school than the
- others. One psionic may be able to "get" telekinesis much
- better than mind reading, and vice versa. How someone is
- born with psionic talent instead of magic is unknown, as
- is how psionic talents even work. The running theory is
- that a psionic is "plugged in" to the plane of Chaos
- instead of the Feylines, and acts as a tap into it much
- like how a sorcerer channels magic. They then use their
- connection to reject reality and substitute it with one
- of their own. Psionic abilities are extremely exhausting-
- it takes years of training to get the mental endurance to
- perform extreme tasks with it.
- ----
- Kineticists are adept at the most physical form of psionic
- powers. Using their minds, they can most obviously affect
- the world. One of the most prime forms of kinetic powers
- is telekinesis- the ability to move objects with one's
- mind. More advanced and subforms include various elemental
- controls such as pyrokinetics and fulgurkinetics. Self
- levitation is greatly argued whether is falls under this
- or portation.
- ----
- Seers, those who use the powers of clairvoyance, use the
- powers of Chaos to divine what is. They can access visions
- of the future, or even see across vast distances. Their
- perception is also greatly enhance, and can sense when
- others are around.
- ----
- Empaths are ruled by their emotions, primarily- they feel
- what others feel and know what others know. They connect
- to others on the most primary level- directly through the
- mind. Ordinarily this can be a great boon- telepathically
- projecting thoughts without saying a single word. Some,
- however, can take control and manipulate the mind they
- have connected with, if they have the force of will to do
- so.
- ----
- Augmentors are almost the opposite of Empaths- they use
- their psionic gifts to reach a perfect state of body.
- They allow Chaos to flow through their bodies, granting
- them abilities far beyond normally possible. Strength,
- reflexes, senses, speed- all and more are able to be
- boosted by the metabolic psionics.
- ----
- Finally, Porters have one of the most odd affinities to
- Chaos- they can bend the points of time and space,
- allowing them to shortcut their way through most anything.
- Teleportation is common- though one of the most dangerous
- psionic talents. Opening direct rifts also works- and the
- same abilities allow one to close holes between the
- physical world and other planes. Whispers of a much more
- powerful ability, of psions who can travel not just across
- the distances of the map but through history itself, are
- rumored- but any with this ability have not made
- themselves known.
- ----
- The source for all psionic abilities is the plane of
- Chaos- a realm of creatures and dark forces beyond our
- comprehension. Long ago, the elder God of the plane open
- rifts into the physical world, and the eldritch energies
- leeched through them as well. A rare few had their ties to
- the Feylines (The source of magic) destroyed, and instead
- were bound to the unknown of Chaos. This contact caused
- mental pathways in the sentient mind to open up, that were
- otherwise blocked by the flow of magic, and allowed people
- to develop psionic powers.
- ----
- There are many inhabitants in the plane of Chaos; strange
- and warped creatures if malicious intent. They do not see
- the inhabitants of other planes as worthy of life- only
- as obstacles to their plans of conquest by order of their
- god. The God of the plane of Chaos- a gigantic, warped
- being with many eyes and thrashing maws, simultaneously
- everywhere and nowhere within it's domain. The only means
- of contact it has made is through psychic possession, and
- it's intent is clear: all will be consumed.
- ----
- The plane of Chaos is not the most friendly to navigation.
- There is no singular, obvious source of light- the sky is
- forever inky black and populated with the stars of night,
- and yet pockets of daylight just exist. The ground is just
- as incongruent- floating slabs of rock and earth, some
- barren and others teeming with strange flora. You can find
- whole chains of what barely constituted as foot stones,
- only to lead up to a floating islands miles wide. If there
- is pattern in this chaotic mess is that nothing looks even
- remotely well- sickly purples and greens spotted on the
- odd plantlife, eyes where there should be none- even the
- water is murky and suspect.
- ----
- Besides the God itself, there are many other "sentient"
- creatures that dwell in the plane of Chaos. Most common is
- the Legate- a bipedal, insectoid creature with three eyes
- and what would almost be a beard made of tentacles. They
- are the footsoldiers of the forces of Chaos. The females
- are more psionically powerful and are colloquially
- referred to as mind-flayers. The Gazer is a scaley
- orb with a singular eye in the center and a serrated maw.
- It has an array of crab-like legs to walk on when it
- chooses, but mostly floats under psionic influence. It
- also has a group of eye-topped tentacles that it focuses
- it's devastating psionic attacks through. Though smaller
- in comparison to many other creatures of Chaos, the
- Enthrall is a dangerous beast. Small and almost spider-
- like in appearance, with a single eye on it's back and a
- tail reminiscent of a scorpion, it will latch onto the
- back of a person and sink it's tail into the spine,
- allowing it to control the poor sap like a puppet. The
- toughest of their forces are the Rooks- named so after
- their appearance, which is similar to that of a chess
- piece. The have a natural psionic barrier, and often are
- used as living shields for the mind-flayers who pelt
- adversaries from afar. They skitter around on many legs
- and the "castle roof" is actually a gaping maw, with rows
- upon rows of teeth, and is large enough to eat a man
- whole.
- ----
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement