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- game notes - version 2
- --
- * go through demos and find mentions of debug menus, test screens, etc
- * get retail games of interesting finds to compare
- * compare retail differences
- To research:
- * demos I have lying around
- ## OLD NOTES TO RE-INVESTIGATE ##
- ## NEW NOTES ##
- * get full games of interesting demos for further research
- ------------------------------
- Past notes:
- * Overboard (demo) // debug menu
- - ".LEVEL....INVUNERABLE.DEBUG INFO"
- thoughts: can't seem to access it in retail and in demo. Maybe PC version? Maybe
- it has been removed entirely?
- * Devil Dice and XI [J] differences
- - the only real differences are the title screen and that typical control scheme
- of 'O is confirm, X is deny'. Too lazy to check all the puzzles.
- * Mat Hoffman's Pro BMX research
- - found: bike stats configuration screen. Can edit bike stat points but can't
- exit the screen. Test menu? US demo has it too.
- - also did version differences between NTSC-U retail and the demos, both Euro and
- US
- * Croc 2 // level select screen
- - UPDATE: found. It is non-functional though. The main menu screen has a value of
- 3, new game has 7, load game has 8, credits is 12, and the level select screen is 14.
- * Tony Hawk's Pro Skater - find main menu screen ID # and then find it on the demo
- - can't find it. Will try on THPS2
- - THPS2: can't find it either. I'm probably doing it wrong. Help.
- * Dead or Alive // debug menu
- - the game code shows that it is somewhere in the Options menu. I can't find the
- menu screen address so I can't manually find it (if it exists).
- * R-Type Delta // debug menu
- - it is located nearby the start menu 'PUSH START BUTTON'. Look around there.
- - I can't access it (if it can be). You probably need to change some isolate
- address from 0 to 1 and I really don't feel like doing that grind.
- * Omega Boost // debug menu
- - can't find the menu but did find debug display address near the health address
- * Jade Cocoon // area modifier
- - I'm obsessed with this for some reason. I can't find anything, despite last
- time I tried six months ago I sort of found an address that worked
- * Hogs of War // debug menu/mode mentioned, unused class, unused weapons:
- - Debug menu/mode: don't think it can be accessed, its probably a string from a
- programmer's tool
- - unused class: it is called 'Ace'. The hex value for it is 0F
- - unused weapons:
- Confusion Gas: Using it ends your turn (means it is an unfinished
- weapon). Weapon value of 23
- Shockwave: its basically the suicide weapon. Weapon value of 38
- * Time Crisis: Project Titan // debug menu
- - still can't access it (if it can be accessed)
- * Bloody Roar 2 // debug menu
- - accessed it thanks to some gameshark codes. Can't figure out how to work out
- the address on my own
- * Centipede // debug menu
- - IS there a debug menu? Maybe I am mistaken...
- * Kensei // Test mode that has a model tester.
- - can't access. It might just be leftover text from a removed menu
- * Need For Speed 4: High Stakes // debug menu
- - "view vram.view memory.dump frontend.Show me the money.Color Option.Menu
- Pieces"
- ~ PC leftovers? Maybe entirely removed.
- * Retro Force // cheat menu, debug menu
- - "Cheat Menu.Start Stage.Invulnerable" - looks to be around main menu options
- - "HUD Position.Select Stage.Select Waypoint.Debugger.Trace
- Script.ScreenShot.Pi.Hawtin.Paris.Sinclair.NONE.SIDESHOT.ROCKET.MISSILE.PLASMA.MUL
- TIBOLT.SHIELD.SMART BOMB.Player 1 Up.Player 2 Up.Player 3 Up.Player 4 Up.Level
- 1.Level 2.Level 3.Level 4.Game Over.Press START button to Retry.GAME
- COMPLETED.GAME PAUSED.Kyati's Web.Edit Player.User Quit" - an actual menu or just
- program strings?
- ~ I don't think I have the prowess to access either of them. Someone better at
- hacking should give it a try.
- > the cheat menu appears to be an alternate pause menu. All I've found are the
- different screens that take you to next level, game over, etc
- > the debug menu seems to be around the main menu options. I've tried finding
- it but all I get are weird addresses that crash the game constantly, so screw it.
- * Fade to Black // debug stuff
- - it's probably programming stuff that can't be accessed
- - the FMVs between regions have different dialogue
- * Xena: Warrior Princess (PS1) // debug menu
- - "Load level, Show Poly Edges, Show Collision, Lighting Model, Wall Collision,
- Enemy AI, show poly normals, Show 2-Sided Polys, Reset Debug Cam, Draw World,
- Material Damage, Real XENA physics, View VRAM, Show Anim Names, Immortal NPCs,
- Multiplayer mode, Profiling, Check CPU Speed, Lock At 30 FPS, Hide HUD, Hide Big
- Polys, Clear V-Ram, Play Movie, Transition Screens, Extraneous AI"
- ~ only found in demo. Retail deletes it. Can it be accessed in demo?
- > tested Xena demo is from 'Toys R Us - Attack of the Killer Demos!'
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