Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package pw.ske.grapply;
- import com.badlogic.ashley.core.Entity;
- import com.badlogic.gdx.math.Vector2;
- import com.badlogic.gdx.physics.box2d.Body;
- public abstract class Behavior {
- protected Entity entity;
- public abstract void execute(float delta);
- public Entity getEntity() {
- return entity;
- }
- public void setEntity(Entity entity) {
- this.entity = entity;
- }
- public Body body() {
- return Entities.body(entity);
- }
- public Vector2 position() {
- return Entities.position(entity);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement