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  1. 11:43:53: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 11:43:53: CUDA loaded successfully
  3. 11:43:53: 2 CUDA capable devices found
  4. 11:43:53: [ GPU #0 - < GeForce GTX 580 > has Compute SM 2.0, NVENC Not Available ]
  5. 11:43:53: [ GPU #1 - < GeForce GTX 580 > has Compute SM 2.0, NVENC Not Available ]
  6. 11:43:53: No NVENC capable devices found
  7. 11:44:46: Open Broadcaster Software v0.635b - 32bit (´・ω・`)
  8. 11:44:46: -------------------------------
  9. 11:44:46: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  10. 11:44:46: CPU Speed: 3411MHz
  11. 11:44:46: Physical Memory: 4095MB Total, 4095MB Free
  12. 11:44:46: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  13. 11:44:46: monitor 1: pos={0, 0}, size={1920, 1080}
  14. 11:44:46: Windows Version: 6.2 Build 9200
  15. 11:44:46: Aero is Enabled
  16. 11:44:46: -------------------------------
  17. 11:44:46: OBS Modules:
  18. 11:44:46: Base Address Module
  19. 11:44:46: 00070000 OBS.exe
  20. 11:44:46: 70750000 OBSApi.dll
  21. 11:44:46: 721F0000 DShowPlugin.dll
  22. 11:44:46: 71A10000 GraphicsCapture.dll
  23. 11:44:46: 71880000 NoiseGate.dll
  24. 11:44:46: 719F0000 PSVPlugin.dll
  25. 11:44:46: ------------------------------------------
  26. 11:44:46: Adapter 1
  27. 11:44:46: Video Adapter: NVIDIA GeForce GTX 580
  28. 11:44:46: Video Adapter Dedicated Video Memory: 1554444288
  29. 11:44:46: Video Adapter Shared System Memory: 2684235776
  30. 11:44:46: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  31. 11:44:46: ------------------------------------------
  32. 11:44:46: Adapter 2
  33. 11:44:46: Video Adapter: NVIDIA GeForce GTX 580
  34. 11:44:46: Video Adapter Dedicated Video Memory: 1554575360
  35. 11:44:46: Video Adapter Shared System Memory: 2684104704
  36. 11:44:46: =====Stream Start: 2014-09-21, 11:44:46===============================================
  37. 11:44:46: Multithreaded optimizations: On
  38. 11:44:46: Base resolution: 1920x1080
  39. 11:44:46: Output resolution: 1280x720
  40. 11:44:46: ------------------------------------------
  41. 11:44:46: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
  42. 11:44:46: ------------------------------------------
  43. 11:44:46: Audio Format: 48000 Hz
  44. 11:44:46: ------------------------------------------
  45. 11:44:46: Audio Channels: 2 Ch
  46. 11:44:46: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
  47. 11:44:46: ------------------------------------------
  48. 11:44:46: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  49. 11:44:46: Global Audio time adjust: 0
  50. 11:44:46: ------------------------------------------
  51. 11:44:46: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  52. 11:44:46: Mic time offset: 0
  53. 11:44:46: ------------------------------------------
  54. 11:44:46: Audio Encoding: AAC
  55. 11:44:46: bitrate: 128
  56. 11:44:46: ------------------------------------------
  57. 11:44:46: device: Elgato Game Capture HD,
  58. 11:44:46: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  59. 11:44:46: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
  60. 11:44:46: use buffering: false - 0, fourCC: 'UYVY'
  61. 11:44:46:
  62. 11:44:46: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  63. 11:44:46: Using directshow input
  64. 11:44:47: Scene buffering time set to 700
  65. 11:44:47: ------------------------------------------
  66. 11:44:47: Video Encoding: x264
  67. 11:44:47: fps: 60
  68. 11:44:47: width: 1280, height: 720
  69. 11:44:47: preset: veryfast
  70. 11:44:47: profile: main
  71. 11:44:47: keyint: 120
  72. 11:44:47: CBR: yes
  73. 11:44:47: CFR: yes
  74. 11:44:47: max bitrate: 3000
  75. 11:44:47: buffer size: 3000
  76. 11:44:47: ------------------------------------------
  77. 11:44:57: FlushBufferedVideo: Flushing 21 packets over 333 ms
  78. 11:44:58: Total frames encoded: 616, total frames duplicated: 9 (1.46%)
  79. 11:44:58: Total frames rendered: 643, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
  80. 11:45:02:
  81. 11:45:02: Profiler time results:
  82. 11:45:02:
  83. 11:45:02: ==============================================================
  84. 11:45:02: video thread frame - [100%] [avg time: 1.471 ms] [children: 41.3%] [unaccounted: 58.7%]
  85. 11:45:02: | scene->Preprocess - [30%] [avg time: 0.441 ms]
  86. 11:45:02: | GPU download and conversion - [11.3%] [avg time: 0.166 ms] [children: 9.65%] [unaccounted: 1.63%]
  87. 11:45:02: | | flush - [8.29%] [avg time: 0.122 ms]
  88. 11:45:02: | | CopyResource - [1.09%] [avg time: 0.016 ms]
  89. 11:45:02: | | conversion to 4:2:0 - [0.272%] [avg time: 0.004 ms]
  90. 11:45:02: Convert444Threads - [100%] [avg time: 0.516 ms] [children: 98.8%] [unaccounted: 1.16%]
  91. 11:45:02: | Convert444toNV12 - [98.8%] [avg time: 0.51 ms]
  92. 11:45:02: encoder thread frame - [100%] [avg time: 0.979 ms] [children: 0.306%] [unaccounted: 99.7%]
  93. 11:45:02: | sending stuff out - [0.306%] [avg time: 0.003 ms]
  94. 11:45:02: ==============================================================
  95. 11:45:02:
  96. 11:45:02:
  97. 11:45:02: Profiler CPU results:
  98. 11:45:02:
  99. 11:45:02: ==============================================================
  100. 11:45:02: video thread frame - [cpu time: avg 1.069 ms, total 687.5 ms] [avg calls per frame: 1]
  101. 11:45:02: | scene->Preprocess - [cpu time: avg 0.34 ms, total 218.75 ms] [avg calls per frame: 1]
  102. 11:45:02: | GPU download and conversion - [cpu time: avg 0.048 ms, total 31.25 ms] [avg calls per frame: 1]
  103. 11:45:02: | | flush - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
  104. 11:45:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  105. 11:45:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  106. 11:45:02: Convert444Threads - [cpu time: avg 0.537 ms, total 640.625 ms] [avg calls per frame: 2]
  107. 11:45:02: | Convert444toNV12 - [cpu time: avg 0.537 ms, total 640.625 ms] [avg calls per frame: 2]
  108. 11:45:02: encoder thread frame - [cpu time: avg 0.498 ms, total 296.875 ms] [avg calls per frame: 1]
  109. 11:45:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  110. 11:45:02: ==============================================================
  111. 11:45:02:
  112. 11:45:02: =====Stream End: 2014-09-21, 11:45:02=================================================
  113. 11:45:17: =====Stream Start: 2014-09-21, 11:45:17===============================================
  114. 11:45:17: Multithreaded optimizations: On
  115. 11:45:17: Base resolution: 1920x1080
  116. 11:45:17: Output resolution: 1280x720
  117. 11:45:17: ------------------------------------------
  118. 11:45:17: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
  119. 11:45:17: ------------------------------------------
  120. 11:45:17: Audio Format: 48000 Hz
  121. 11:45:17: ------------------------------------------
  122. 11:45:17: Audio Channels: 2 Ch
  123. 11:45:17: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
  124. 11:45:17: ------------------------------------------
  125. 11:45:17: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  126. 11:45:17: Global Audio time adjust: 0
  127. 11:45:17: ------------------------------------------
  128. 11:45:17: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  129. 11:45:17: Mic time offset: 0
  130. 11:45:17: ------------------------------------------
  131. 11:45:17: Audio Encoding: AAC
  132. 11:45:17: bitrate: 128
  133. 11:45:17: ------------------------------------------
  134. 11:45:17: device: Elgato Game Capture HD,
  135. 11:45:17: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  136. 11:45:17: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
  137. 11:45:17: use buffering: false - 0, fourCC: 'UYVY'
  138. 11:45:17:
  139. 11:45:17: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  140. 11:45:17: Using directshow input
  141. 11:45:17: Scene buffering time set to 700
  142. 11:45:17: ------------------------------------------
  143. 11:45:17: Video Encoding: x264
  144. 11:45:17: fps: 60
  145. 11:45:17: width: 1280, height: 720
  146. 11:45:17: preset: veryfast
  147. 11:45:17: profile: main
  148. 11:45:17: keyint: 120
  149. 11:45:17: CBR: yes
  150. 11:45:17: CFR: yes
  151. 11:45:17: max bitrate: 3000
  152. 11:45:17: buffer size: 3000
  153. 11:45:17: ------------------------------------------
  154. 11:45:28: FlushBufferedVideo: Flushing 21 packets over 333 ms
  155. 11:45:28: Total frames encoded: 623, total frames duplicated: 10 (1.61%)
  156. 11:45:28: Total frames rendered: 652, number of late frames: 1 (0.15%) (it's okay for some frames to be late)
  157. 11:45:32:
  158. 11:45:32: Profiler time results:
  159. 11:45:32:
  160. 11:45:32: ==============================================================
  161. 11:45:32: video thread frame - [100%] [avg time: 1.421 ms] [children: 42.1%] [unaccounted: 57.9%]
  162. 11:45:32: | scene->Preprocess - [29.3%] [avg time: 0.417 ms]
  163. 11:45:32: | GPU download and conversion - [12.7%] [avg time: 0.181 ms] [children: 11.6%] [unaccounted: 1.13%]
  164. 11:45:32: | | flush - [10.4%] [avg time: 0.148 ms]
  165. 11:45:32: | | CopyResource - [0.985%] [avg time: 0.014 ms]
  166. 11:45:32: | | conversion to 4:2:0 - [0.211%] [avg time: 0.003 ms]
  167. 11:45:32: Convert444Threads - [100%] [avg time: 0.503 ms] [children: 98.8%] [unaccounted: 1.19%]
  168. 11:45:32: | Convert444toNV12 - [98.8%] [avg time: 0.497 ms]
  169. 11:45:32: encoder thread frame - [100%] [avg time: 0.935 ms] [children: 0.214%] [unaccounted: 99.8%]
  170. 11:45:32: | sending stuff out - [0.214%] [avg time: 0.002 ms]
  171. 11:45:32: ==============================================================
  172. 11:45:32:
  173. 11:45:32:
  174. 11:45:32: Profiler CPU results:
  175. 11:45:32:
  176. 11:45:32: ==============================================================
  177. 11:45:32: video thread frame - [cpu time: avg 1.054 ms, total 687.5 ms] [avg calls per frame: 1]
  178. 11:45:32: | scene->Preprocess - [cpu time: avg 0.407 ms, total 265.625 ms] [avg calls per frame: 1]
  179. 11:45:32: | GPU download and conversion - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
  180. 11:45:32: | | flush - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
  181. 11:45:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  182. 11:45:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  183. 11:45:32: Convert444Threads - [cpu time: avg 0.349 ms, total 421.875 ms] [avg calls per frame: 2]
  184. 11:45:32: | Convert444toNV12 - [cpu time: avg 0.349 ms, total 421.875 ms] [avg calls per frame: 2]
  185. 11:45:32: encoder thread frame - [cpu time: avg 0.233 ms, total 140.625 ms] [avg calls per frame: 1]
  186. 11:45:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  187. 11:45:32: ==============================================================
  188. 11:45:32:
  189. 11:45:32: =====Stream End: 2014-09-21, 11:45:32=================================================
  190. 11:45:34: =====Stream Start: 2014-09-21, 11:45:34===============================================
  191. 11:45:34: Multithreaded optimizations: On
  192. 11:45:34: Base resolution: 1920x1080
  193. 11:45:34: Output resolution: 1280x720
  194. 11:45:34: ------------------------------------------
  195. 11:45:34: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
  196. 11:45:34: ------------------------------------------
  197. 11:45:34: Audio Format: 48000 Hz
  198. 11:45:34: ------------------------------------------
  199. 11:45:34: Audio Channels: 2 Ch
  200. 11:45:34: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
  201. 11:45:34: ------------------------------------------
  202. 11:45:34: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  203. 11:45:34: Global Audio time adjust: 0
  204. 11:45:34: ------------------------------------------
  205. 11:45:34: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  206. 11:45:34: Mic time offset: 0
  207. 11:45:34: ------------------------------------------
  208. 11:45:34: Audio Encoding: AAC
  209. 11:45:34: bitrate: 128
  210. 11:45:34: ------------------------------------------
  211. 11:45:34: device: Elgato Game Capture HD,
  212. 11:45:34: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  213. 11:45:34: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
  214. 11:45:34: use buffering: false - 0, fourCC: 'UYVY'
  215. 11:45:34:
  216. 11:45:34: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  217. 11:45:34: Using directshow input
  218. 11:45:34: Scene buffering time set to 700
  219. 11:45:34: ------------------------------------------
  220. 11:45:34: Video Encoding: x264
  221. 11:45:34: fps: 60
  222. 11:45:34: width: 1280, height: 720
  223. 11:45:34: preset: veryfast
  224. 11:45:34: profile: main
  225. 11:45:34: keyint: 120
  226. 11:45:34: CBR: yes
  227. 11:45:34: CFR: yes
  228. 11:45:34: max bitrate: 3000
  229. 11:45:34: buffer size: 3000
  230. 11:45:34: ------------------------------------------
  231. 11:45:35: Using RTMP service: Twitch
  232. 11:45:35: Server selection: rtmp://live-lax.twitch.tv/app
  233. 11:45:35: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
  234. 11:45:36: Completed handshake with rtmp://live-lax.twitch.tv/app in 100 ms.
  235. 11:45:36: SO_SNDBUF was at 65536
  236. 11:45:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 1075 / 400384)
  237. 11:45:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 355 / 400384)
  238. 11:45:46: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 360
  239. 11:45:47: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 60
  240. 11:45:48: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 70
  241. 11:45:51: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 90
  242. 11:46:21: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 90
  243. 11:46:22: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 110
  244. 11:46:25: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 20
  245. 11:49:27: FlushBufferedVideo: Flushing 22 packets over 350 ms
  246. 11:49:27: Total frames encoded: 13956, total frames duplicated: 156 (1.12%)
  247. 11:49:27: Total frames rendered: 13983, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
  248. 11:49:27: ~RTMPPublisher: Packet flush completed in 82 ms
  249. 11:49:27: ~RTMPPublisher: Send thread terminated in 1 ms
  250. 11:49:27: RTMPPublisher::SocketLoop: Graceful loop exit
  251. 11:49:27: ~RTMPPublisher: Socket thread terminated in 0 ms
  252. 11:49:37: ~RTMPPublisher: Final socket shutdown completed in 10041 ms
  253. 11:49:37: Average send payload: 6088 bytes, average send interval: 15 ms
  254. 11:49:37: Number of times waited to send: 0, Waited for a total of 0 bytes
  255. 11:49:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  256. 11:49:37: Number of bytes sent: 90530498
  257. 11:49:42:
  258. 11:49:42: Profiler time results:
  259. 11:49:42:
  260. 11:49:42: ==============================================================
  261. 11:49:42: video thread frame - [100%] [avg time: 1.462 ms] [children: 54.3%] [unaccounted: 45.7%]
  262. 11:49:42: | scene->Preprocess - [43%] [avg time: 0.629 ms]
  263. 11:49:42: | GPU download and conversion - [11.3%] [avg time: 0.165 ms] [children: 9.44%] [unaccounted: 1.85%]
  264. 11:49:42: | | flush - [8.28%] [avg time: 0.121 ms]
  265. 11:49:42: | | CopyResource - [0.958%] [avg time: 0.014 ms]
  266. 11:49:42: | | conversion to 4:2:0 - [0.205%] [avg time: 0.003 ms]
  267. 11:49:42: Convert444Threads - [100%] [avg time: 0.514 ms] [children: 98.8%] [unaccounted: 1.17%]
  268. 11:49:42: | Convert444toNV12 - [98.8%] [avg time: 0.508 ms]
  269. 11:49:42: encoder thread frame - [100%] [avg time: 1.1 ms] [children: 2.45%] [unaccounted: 97.5%]
  270. 11:49:42: | sending stuff out - [2.45%] [avg time: 0.027 ms]
  271. 11:49:42: ==============================================================
  272. 11:49:42:
  273. 11:49:42:
  274. 11:49:42: Profiler CPU results:
  275. 11:49:42:
  276. 11:49:42: ==============================================================
  277. 11:49:42: video thread frame - [cpu time: avg 0.839 ms, total 11734.4 ms] [avg calls per frame: 1]
  278. 11:49:42: | scene->Preprocess - [cpu time: avg 0.397 ms, total 5562.5 ms] [avg calls per frame: 1]
  279. 11:49:42: | GPU download and conversion - [cpu time: avg 0.069 ms, total 968.75 ms] [avg calls per frame: 1]
  280. 11:49:42: | | flush - [cpu time: avg 0.053 ms, total 750 ms] [avg calls per frame: 1]
  281. 11:49:42: | | CopyResource - [cpu time: avg 0.008 ms, total 125 ms] [avg calls per frame: 1]
  282. 11:49:42: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 62.5 ms] [avg calls per frame: 1]
  283. 11:49:42: Convert444Threads - [cpu time: avg 0.304 ms, total 8500 ms] [avg calls per frame: 2]
  284. 11:49:42: | Convert444toNV12 - [cpu time: avg 0.298 ms, total 8328.13 ms] [avg calls per frame: 2]
  285. 11:49:42: encoder thread frame - [cpu time: avg 0.362 ms, total 5046.88 ms] [avg calls per frame: 1]
  286. 11:49:42: | sending stuff out - [cpu time: avg 0.007 ms, total 109.375 ms] [avg calls per frame: 1]
  287. 11:49:42: ==============================================================
  288. 11:49:42:
  289. 11:49:42: =====Stream End: 2014-09-21, 11:49:42=================================================
  290. 11:51:50: =====Stream Start: 2014-09-21, 11:51:50===============================================
  291. 11:51:50: Multithreaded optimizations: On
  292. 11:51:50: Base resolution: 1920x1080
  293. 11:51:50: Output resolution: 1280x720
  294. 11:51:50: ------------------------------------------
  295. 11:51:50: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
  296. 11:51:50: ------------------------------------------
  297. 11:51:50: Audio Format: 48000 Hz
  298. 11:51:50: ------------------------------------------
  299. 11:51:50: Audio Channels: 2 Ch
  300. 11:51:50: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
  301. 11:51:50: ------------------------------------------
  302. 11:51:50: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  303. 11:51:50: Global Audio time adjust: 0
  304. 11:51:50: ------------------------------------------
  305. 11:51:50: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  306. 11:51:50: Mic time offset: 0
  307. 11:51:50: ------------------------------------------
  308. 11:51:50: Audio Encoding: AAC
  309. 11:51:50: bitrate: 128
  310. 11:51:50: ------------------------------------------
  311. 11:51:50: device: Elgato Game Capture HD,
  312. 11:51:50: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  313. 11:51:50: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
  314. 11:51:50: use buffering: false - 0, fourCC: 'UYVY'
  315. 11:51:50:
  316. 11:51:50: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  317. 11:51:50: Using directshow input
  318. 11:51:50: Scene buffering time set to 700
  319. 11:51:50: ------------------------------------------
  320. 11:51:50: Video Encoding: x264
  321. 11:51:50: fps: 60
  322. 11:51:50: width: 1280, height: 720
  323. 11:51:50: preset: veryfast
  324. 11:51:50: profile: main
  325. 11:51:50: keyint: 120
  326. 11:51:50: CBR: yes
  327. 11:51:50: CFR: yes
  328. 11:51:50: max bitrate: 3000
  329. 11:51:50: buffer size: 3000
  330. 11:51:50: ------------------------------------------
  331. 11:52:48: ------------------------------------------
  332. 11:52:48: device: Elgato Game Capture HD,
  333. 11:52:48: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
  334. 11:52:48: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
  335. 11:52:48: use buffering: false - 0, fourCC: 'UYVY'
  336. 11:52:48:
  337. 11:52:49: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
  338. 11:53:20: FlushBufferedVideo: Flushing 21 packets over 333 ms
  339. 11:53:20: Total frames encoded: 5379, total frames duplicated: 394 (7.32%)
  340. 11:53:20: Total frames rendered: 5111, number of late frames: 4 (0.08%) (it's okay for some frames to be late)
  341. 11:53:25:
  342. 11:53:25: Profiler time results:
  343. 11:53:25:
  344. 11:53:25: ==============================================================
  345. 11:53:25: video thread frame - [100%] [avg time: 2.479 ms] [children: 32.9%] [unaccounted: 67.1%]
  346. 11:53:25: | scene->Preprocess - [26.1%] [avg time: 0.648 ms]
  347. 11:53:25: | GPU download and conversion - [6.78%] [avg time: 0.168 ms] [children: 5.49%] [unaccounted: 1.29%]
  348. 11:53:25: | | flush - [4.8%] [avg time: 0.119 ms]
  349. 11:53:25: | | CopyResource - [0.565%] [avg time: 0.014 ms]
  350. 11:53:25: | | conversion to 4:2:0 - [0.121%] [avg time: 0.003 ms]
  351. 11:53:25: Convert444Threads - [100%] [avg time: 0.506 ms] [children: 98.8%] [unaccounted: 1.19%]
  352. 11:53:25: | Convert444toNV12 - [98.8%] [avg time: 0.5 ms]
  353. 11:53:25: encoder thread frame - [100%] [avg time: 1.009 ms] [children: 0.396%] [unaccounted: 99.6%]
  354. 11:53:25: | sending stuff out - [0.396%] [avg time: 0.004 ms]
  355. 11:53:25: ==============================================================
  356. 11:53:25:
  357. 11:53:25:
  358. 11:53:25: Profiler CPU results:
  359. 11:53:25:
  360. 11:53:25: ==============================================================
  361. 11:53:25: video thread frame - [cpu time: avg 0.84 ms, total 4296.88 ms] [avg calls per frame: 1]
  362. 11:53:25: | scene->Preprocess - [cpu time: avg 0.333 ms, total 1703.13 ms] [avg calls per frame: 1]
  363. 11:53:25: | GPU download and conversion - [cpu time: avg 0.07 ms, total 359.375 ms] [avg calls per frame: 1]
  364. 11:53:25: | | flush - [cpu time: avg 0.055 ms, total 281.25 ms] [avg calls per frame: 1]
  365. 11:53:25: | | CopyResource - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
  366. 11:53:25: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
  367. 11:53:25: Convert444Threads - [cpu time: avg 0.313 ms, total 3171.88 ms] [avg calls per frame: 2]
  368. 11:53:25: | Convert444toNV12 - [cpu time: avg 0.31 ms, total 3140.63 ms] [avg calls per frame: 2]
  369. 11:53:25: encoder thread frame - [cpu time: avg 0.446 ms, total 2390.63 ms] [avg calls per frame: 1]
  370. 11:53:25: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  371. 11:53:25: ==============================================================
  372. 11:53:25:
  373. 11:53:25: =====Stream End: 2014-09-21, 11:53:25=================================================
  374. 11:53:25: Memory Leaks Were Detected.
  375. 11:53:25:
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