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- 11:43:53: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 11:43:53: CUDA loaded successfully
- 11:43:53: 2 CUDA capable devices found
- 11:43:53: [ GPU #0 - < GeForce GTX 580 > has Compute SM 2.0, NVENC Not Available ]
- 11:43:53: [ GPU #1 - < GeForce GTX 580 > has Compute SM 2.0, NVENC Not Available ]
- 11:43:53: No NVENC capable devices found
- 11:44:46: Open Broadcaster Software v0.635b - 32bit (´・ω・`)
- 11:44:46: -------------------------------
- 11:44:46: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
- 11:44:46: CPU Speed: 3411MHz
- 11:44:46: Physical Memory: 4095MB Total, 4095MB Free
- 11:44:46: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 11:44:46: monitor 1: pos={0, 0}, size={1920, 1080}
- 11:44:46: Windows Version: 6.2 Build 9200
- 11:44:46: Aero is Enabled
- 11:44:46: -------------------------------
- 11:44:46: OBS Modules:
- 11:44:46: Base Address Module
- 11:44:46: 00070000 OBS.exe
- 11:44:46: 70750000 OBSApi.dll
- 11:44:46: 721F0000 DShowPlugin.dll
- 11:44:46: 71A10000 GraphicsCapture.dll
- 11:44:46: 71880000 NoiseGate.dll
- 11:44:46: 719F0000 PSVPlugin.dll
- 11:44:46: ------------------------------------------
- 11:44:46: Adapter 1
- 11:44:46: Video Adapter: NVIDIA GeForce GTX 580
- 11:44:46: Video Adapter Dedicated Video Memory: 1554444288
- 11:44:46: Video Adapter Shared System Memory: 2684235776
- 11:44:46: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 11:44:46: ------------------------------------------
- 11:44:46: Adapter 2
- 11:44:46: Video Adapter: NVIDIA GeForce GTX 580
- 11:44:46: Video Adapter Dedicated Video Memory: 1554575360
- 11:44:46: Video Adapter Shared System Memory: 2684104704
- 11:44:46: =====Stream Start: 2014-09-21, 11:44:46===============================================
- 11:44:46: Multithreaded optimizations: On
- 11:44:46: Base resolution: 1920x1080
- 11:44:46: Output resolution: 1280x720
- 11:44:46: ------------------------------------------
- 11:44:46: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
- 11:44:46: ------------------------------------------
- 11:44:46: Audio Format: 48000 Hz
- 11:44:46: ------------------------------------------
- 11:44:46: Audio Channels: 2 Ch
- 11:44:46: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
- 11:44:46: ------------------------------------------
- 11:44:46: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
- 11:44:46: Global Audio time adjust: 0
- 11:44:46: ------------------------------------------
- 11:44:46: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
- 11:44:46: Mic time offset: 0
- 11:44:46: ------------------------------------------
- 11:44:46: Audio Encoding: AAC
- 11:44:46: bitrate: 128
- 11:44:46: ------------------------------------------
- 11:44:46: device: Elgato Game Capture HD,
- 11:44:46: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
- 11:44:46: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
- 11:44:46: use buffering: false - 0, fourCC: 'UYVY'
- 11:44:46:
- 11:44:46: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 11:44:46: Using directshow input
- 11:44:47: Scene buffering time set to 700
- 11:44:47: ------------------------------------------
- 11:44:47: Video Encoding: x264
- 11:44:47: fps: 60
- 11:44:47: width: 1280, height: 720
- 11:44:47: preset: veryfast
- 11:44:47: profile: main
- 11:44:47: keyint: 120
- 11:44:47: CBR: yes
- 11:44:47: CFR: yes
- 11:44:47: max bitrate: 3000
- 11:44:47: buffer size: 3000
- 11:44:47: ------------------------------------------
- 11:44:57: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 11:44:58: Total frames encoded: 616, total frames duplicated: 9 (1.46%)
- 11:44:58: Total frames rendered: 643, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
- 11:45:02:
- 11:45:02: Profiler time results:
- 11:45:02:
- 11:45:02: ==============================================================
- 11:45:02: video thread frame - [100%] [avg time: 1.471 ms] [children: 41.3%] [unaccounted: 58.7%]
- 11:45:02: | scene->Preprocess - [30%] [avg time: 0.441 ms]
- 11:45:02: | GPU download and conversion - [11.3%] [avg time: 0.166 ms] [children: 9.65%] [unaccounted: 1.63%]
- 11:45:02: | | flush - [8.29%] [avg time: 0.122 ms]
- 11:45:02: | | CopyResource - [1.09%] [avg time: 0.016 ms]
- 11:45:02: | | conversion to 4:2:0 - [0.272%] [avg time: 0.004 ms]
- 11:45:02: Convert444Threads - [100%] [avg time: 0.516 ms] [children: 98.8%] [unaccounted: 1.16%]
- 11:45:02: | Convert444toNV12 - [98.8%] [avg time: 0.51 ms]
- 11:45:02: encoder thread frame - [100%] [avg time: 0.979 ms] [children: 0.306%] [unaccounted: 99.7%]
- 11:45:02: | sending stuff out - [0.306%] [avg time: 0.003 ms]
- 11:45:02: ==============================================================
- 11:45:02:
- 11:45:02:
- 11:45:02: Profiler CPU results:
- 11:45:02:
- 11:45:02: ==============================================================
- 11:45:02: video thread frame - [cpu time: avg 1.069 ms, total 687.5 ms] [avg calls per frame: 1]
- 11:45:02: | scene->Preprocess - [cpu time: avg 0.34 ms, total 218.75 ms] [avg calls per frame: 1]
- 11:45:02: | GPU download and conversion - [cpu time: avg 0.048 ms, total 31.25 ms] [avg calls per frame: 1]
- 11:45:02: | | flush - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 11:45:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:02: Convert444Threads - [cpu time: avg 0.537 ms, total 640.625 ms] [avg calls per frame: 2]
- 11:45:02: | Convert444toNV12 - [cpu time: avg 0.537 ms, total 640.625 ms] [avg calls per frame: 2]
- 11:45:02: encoder thread frame - [cpu time: avg 0.498 ms, total 296.875 ms] [avg calls per frame: 1]
- 11:45:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:02: ==============================================================
- 11:45:02:
- 11:45:02: =====Stream End: 2014-09-21, 11:45:02=================================================
- 11:45:17: =====Stream Start: 2014-09-21, 11:45:17===============================================
- 11:45:17: Multithreaded optimizations: On
- 11:45:17: Base resolution: 1920x1080
- 11:45:17: Output resolution: 1280x720
- 11:45:17: ------------------------------------------
- 11:45:17: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
- 11:45:17: ------------------------------------------
- 11:45:17: Audio Format: 48000 Hz
- 11:45:17: ------------------------------------------
- 11:45:17: Audio Channels: 2 Ch
- 11:45:17: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
- 11:45:17: ------------------------------------------
- 11:45:17: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
- 11:45:17: Global Audio time adjust: 0
- 11:45:17: ------------------------------------------
- 11:45:17: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
- 11:45:17: Mic time offset: 0
- 11:45:17: ------------------------------------------
- 11:45:17: Audio Encoding: AAC
- 11:45:17: bitrate: 128
- 11:45:17: ------------------------------------------
- 11:45:17: device: Elgato Game Capture HD,
- 11:45:17: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
- 11:45:17: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
- 11:45:17: use buffering: false - 0, fourCC: 'UYVY'
- 11:45:17:
- 11:45:17: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 11:45:17: Using directshow input
- 11:45:17: Scene buffering time set to 700
- 11:45:17: ------------------------------------------
- 11:45:17: Video Encoding: x264
- 11:45:17: fps: 60
- 11:45:17: width: 1280, height: 720
- 11:45:17: preset: veryfast
- 11:45:17: profile: main
- 11:45:17: keyint: 120
- 11:45:17: CBR: yes
- 11:45:17: CFR: yes
- 11:45:17: max bitrate: 3000
- 11:45:17: buffer size: 3000
- 11:45:17: ------------------------------------------
- 11:45:28: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 11:45:28: Total frames encoded: 623, total frames duplicated: 10 (1.61%)
- 11:45:28: Total frames rendered: 652, number of late frames: 1 (0.15%) (it's okay for some frames to be late)
- 11:45:32:
- 11:45:32: Profiler time results:
- 11:45:32:
- 11:45:32: ==============================================================
- 11:45:32: video thread frame - [100%] [avg time: 1.421 ms] [children: 42.1%] [unaccounted: 57.9%]
- 11:45:32: | scene->Preprocess - [29.3%] [avg time: 0.417 ms]
- 11:45:32: | GPU download and conversion - [12.7%] [avg time: 0.181 ms] [children: 11.6%] [unaccounted: 1.13%]
- 11:45:32: | | flush - [10.4%] [avg time: 0.148 ms]
- 11:45:32: | | CopyResource - [0.985%] [avg time: 0.014 ms]
- 11:45:32: | | conversion to 4:2:0 - [0.211%] [avg time: 0.003 ms]
- 11:45:32: Convert444Threads - [100%] [avg time: 0.503 ms] [children: 98.8%] [unaccounted: 1.19%]
- 11:45:32: | Convert444toNV12 - [98.8%] [avg time: 0.497 ms]
- 11:45:32: encoder thread frame - [100%] [avg time: 0.935 ms] [children: 0.214%] [unaccounted: 99.8%]
- 11:45:32: | sending stuff out - [0.214%] [avg time: 0.002 ms]
- 11:45:32: ==============================================================
- 11:45:32:
- 11:45:32:
- 11:45:32: Profiler CPU results:
- 11:45:32:
- 11:45:32: ==============================================================
- 11:45:32: video thread frame - [cpu time: avg 1.054 ms, total 687.5 ms] [avg calls per frame: 1]
- 11:45:32: | scene->Preprocess - [cpu time: avg 0.407 ms, total 265.625 ms] [avg calls per frame: 1]
- 11:45:32: | GPU download and conversion - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
- 11:45:32: | | flush - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
- 11:45:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:32: Convert444Threads - [cpu time: avg 0.349 ms, total 421.875 ms] [avg calls per frame: 2]
- 11:45:32: | Convert444toNV12 - [cpu time: avg 0.349 ms, total 421.875 ms] [avg calls per frame: 2]
- 11:45:32: encoder thread frame - [cpu time: avg 0.233 ms, total 140.625 ms] [avg calls per frame: 1]
- 11:45:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:32: ==============================================================
- 11:45:32:
- 11:45:32: =====Stream End: 2014-09-21, 11:45:32=================================================
- 11:45:34: =====Stream Start: 2014-09-21, 11:45:34===============================================
- 11:45:34: Multithreaded optimizations: On
- 11:45:34: Base resolution: 1920x1080
- 11:45:34: Output resolution: 1280x720
- 11:45:34: ------------------------------------------
- 11:45:34: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
- 11:45:34: ------------------------------------------
- 11:45:34: Audio Format: 48000 Hz
- 11:45:34: ------------------------------------------
- 11:45:34: Audio Channels: 2 Ch
- 11:45:34: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
- 11:45:34: ------------------------------------------
- 11:45:34: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
- 11:45:34: Global Audio time adjust: 0
- 11:45:34: ------------------------------------------
- 11:45:34: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
- 11:45:34: Mic time offset: 0
- 11:45:34: ------------------------------------------
- 11:45:34: Audio Encoding: AAC
- 11:45:34: bitrate: 128
- 11:45:34: ------------------------------------------
- 11:45:34: device: Elgato Game Capture HD,
- 11:45:34: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
- 11:45:34: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
- 11:45:34: use buffering: false - 0, fourCC: 'UYVY'
- 11:45:34:
- 11:45:34: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 11:45:34: Using directshow input
- 11:45:34: Scene buffering time set to 700
- 11:45:34: ------------------------------------------
- 11:45:34: Video Encoding: x264
- 11:45:34: fps: 60
- 11:45:34: width: 1280, height: 720
- 11:45:34: preset: veryfast
- 11:45:34: profile: main
- 11:45:34: keyint: 120
- 11:45:34: CBR: yes
- 11:45:34: CFR: yes
- 11:45:34: max bitrate: 3000
- 11:45:34: buffer size: 3000
- 11:45:34: ------------------------------------------
- 11:45:35: Using RTMP service: Twitch
- 11:45:35: Server selection: rtmp://live-lax.twitch.tv/app
- 11:45:35: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
- 11:45:36: Completed handshake with rtmp://live-lax.twitch.tv/app in 100 ms.
- 11:45:36: SO_SNDBUF was at 65536
- 11:45:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 1075 / 400384)
- 11:45:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 355 / 400384)
- 11:45:46: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 360
- 11:45:47: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 60
- 11:45:48: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 70
- 11:45:51: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 90
- 11:46:21: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 90
- 11:46:22: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 110
- 11:46:25: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 20
- 11:49:27: FlushBufferedVideo: Flushing 22 packets over 350 ms
- 11:49:27: Total frames encoded: 13956, total frames duplicated: 156 (1.12%)
- 11:49:27: Total frames rendered: 13983, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
- 11:49:27: ~RTMPPublisher: Packet flush completed in 82 ms
- 11:49:27: ~RTMPPublisher: Send thread terminated in 1 ms
- 11:49:27: RTMPPublisher::SocketLoop: Graceful loop exit
- 11:49:27: ~RTMPPublisher: Socket thread terminated in 0 ms
- 11:49:37: ~RTMPPublisher: Final socket shutdown completed in 10041 ms
- 11:49:37: Average send payload: 6088 bytes, average send interval: 15 ms
- 11:49:37: Number of times waited to send: 0, Waited for a total of 0 bytes
- 11:49:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 11:49:37: Number of bytes sent: 90530498
- 11:49:42:
- 11:49:42: Profiler time results:
- 11:49:42:
- 11:49:42: ==============================================================
- 11:49:42: video thread frame - [100%] [avg time: 1.462 ms] [children: 54.3%] [unaccounted: 45.7%]
- 11:49:42: | scene->Preprocess - [43%] [avg time: 0.629 ms]
- 11:49:42: | GPU download and conversion - [11.3%] [avg time: 0.165 ms] [children: 9.44%] [unaccounted: 1.85%]
- 11:49:42: | | flush - [8.28%] [avg time: 0.121 ms]
- 11:49:42: | | CopyResource - [0.958%] [avg time: 0.014 ms]
- 11:49:42: | | conversion to 4:2:0 - [0.205%] [avg time: 0.003 ms]
- 11:49:42: Convert444Threads - [100%] [avg time: 0.514 ms] [children: 98.8%] [unaccounted: 1.17%]
- 11:49:42: | Convert444toNV12 - [98.8%] [avg time: 0.508 ms]
- 11:49:42: encoder thread frame - [100%] [avg time: 1.1 ms] [children: 2.45%] [unaccounted: 97.5%]
- 11:49:42: | sending stuff out - [2.45%] [avg time: 0.027 ms]
- 11:49:42: ==============================================================
- 11:49:42:
- 11:49:42:
- 11:49:42: Profiler CPU results:
- 11:49:42:
- 11:49:42: ==============================================================
- 11:49:42: video thread frame - [cpu time: avg 0.839 ms, total 11734.4 ms] [avg calls per frame: 1]
- 11:49:42: | scene->Preprocess - [cpu time: avg 0.397 ms, total 5562.5 ms] [avg calls per frame: 1]
- 11:49:42: | GPU download and conversion - [cpu time: avg 0.069 ms, total 968.75 ms] [avg calls per frame: 1]
- 11:49:42: | | flush - [cpu time: avg 0.053 ms, total 750 ms] [avg calls per frame: 1]
- 11:49:42: | | CopyResource - [cpu time: avg 0.008 ms, total 125 ms] [avg calls per frame: 1]
- 11:49:42: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 62.5 ms] [avg calls per frame: 1]
- 11:49:42: Convert444Threads - [cpu time: avg 0.304 ms, total 8500 ms] [avg calls per frame: 2]
- 11:49:42: | Convert444toNV12 - [cpu time: avg 0.298 ms, total 8328.13 ms] [avg calls per frame: 2]
- 11:49:42: encoder thread frame - [cpu time: avg 0.362 ms, total 5046.88 ms] [avg calls per frame: 1]
- 11:49:42: | sending stuff out - [cpu time: avg 0.007 ms, total 109.375 ms] [avg calls per frame: 1]
- 11:49:42: ==============================================================
- 11:49:42:
- 11:49:42: =====Stream End: 2014-09-21, 11:49:42=================================================
- 11:51:50: =====Stream Start: 2014-09-21, 11:51:50===============================================
- 11:51:50: Multithreaded optimizations: On
- 11:51:50: Base resolution: 1920x1080
- 11:51:50: Output resolution: 1280x720
- 11:51:50: ------------------------------------------
- 11:51:50: Loading up D3D10 on NVIDIA GeForce GTX 580 (Adapter 1)...
- 11:51:50: ------------------------------------------
- 11:51:50: Audio Format: 48000 Hz
- 11:51:50: ------------------------------------------
- 11:51:50: Audio Channels: 2 Ch
- 11:51:50: Playback device {0.0.0.00000000}.{14dba5cb-f6db-4e43-b2d4-bf592040238a}
- 11:51:50: ------------------------------------------
- 11:51:50: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
- 11:51:50: Global Audio time adjust: 0
- 11:51:50: ------------------------------------------
- 11:51:50: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
- 11:51:50: Mic time offset: 0
- 11:51:50: ------------------------------------------
- 11:51:50: Audio Encoding: AAC
- 11:51:50: bitrate: 128
- 11:51:50: ------------------------------------------
- 11:51:50: device: Elgato Game Capture HD,
- 11:51:50: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
- 11:51:50: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
- 11:51:50: use buffering: false - 0, fourCC: 'UYVY'
- 11:51:50:
- 11:51:50: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 11:51:50: Using directshow input
- 11:51:50: Scene buffering time set to 700
- 11:51:50: ------------------------------------------
- 11:51:50: Video Encoding: x264
- 11:51:50: fps: 60
- 11:51:50: width: 1280, height: 720
- 11:51:50: preset: veryfast
- 11:51:50: profile: main
- 11:51:50: keyint: 120
- 11:51:50: CBR: yes
- 11:51:50: CFR: yes
- 11:51:50: max bitrate: 3000
- 11:51:50: buffer size: 3000
- 11:51:50: ------------------------------------------
- 11:52:48: ------------------------------------------
- 11:52:48: device: Elgato Game Capture HD,
- 11:52:48: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
- 11:52:48: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
- 11:52:48: use buffering: false - 0, fourCC: 'UYVY'
- 11:52:48:
- 11:52:49: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
- 11:53:20: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 11:53:20: Total frames encoded: 5379, total frames duplicated: 394 (7.32%)
- 11:53:20: Total frames rendered: 5111, number of late frames: 4 (0.08%) (it's okay for some frames to be late)
- 11:53:25:
- 11:53:25: Profiler time results:
- 11:53:25:
- 11:53:25: ==============================================================
- 11:53:25: video thread frame - [100%] [avg time: 2.479 ms] [children: 32.9%] [unaccounted: 67.1%]
- 11:53:25: | scene->Preprocess - [26.1%] [avg time: 0.648 ms]
- 11:53:25: | GPU download and conversion - [6.78%] [avg time: 0.168 ms] [children: 5.49%] [unaccounted: 1.29%]
- 11:53:25: | | flush - [4.8%] [avg time: 0.119 ms]
- 11:53:25: | | CopyResource - [0.565%] [avg time: 0.014 ms]
- 11:53:25: | | conversion to 4:2:0 - [0.121%] [avg time: 0.003 ms]
- 11:53:25: Convert444Threads - [100%] [avg time: 0.506 ms] [children: 98.8%] [unaccounted: 1.19%]
- 11:53:25: | Convert444toNV12 - [98.8%] [avg time: 0.5 ms]
- 11:53:25: encoder thread frame - [100%] [avg time: 1.009 ms] [children: 0.396%] [unaccounted: 99.6%]
- 11:53:25: | sending stuff out - [0.396%] [avg time: 0.004 ms]
- 11:53:25: ==============================================================
- 11:53:25:
- 11:53:25:
- 11:53:25: Profiler CPU results:
- 11:53:25:
- 11:53:25: ==============================================================
- 11:53:25: video thread frame - [cpu time: avg 0.84 ms, total 4296.88 ms] [avg calls per frame: 1]
- 11:53:25: | scene->Preprocess - [cpu time: avg 0.333 ms, total 1703.13 ms] [avg calls per frame: 1]
- 11:53:25: | GPU download and conversion - [cpu time: avg 0.07 ms, total 359.375 ms] [avg calls per frame: 1]
- 11:53:25: | | flush - [cpu time: avg 0.055 ms, total 281.25 ms] [avg calls per frame: 1]
- 11:53:25: | | CopyResource - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
- 11:53:25: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
- 11:53:25: Convert444Threads - [cpu time: avg 0.313 ms, total 3171.88 ms] [avg calls per frame: 2]
- 11:53:25: | Convert444toNV12 - [cpu time: avg 0.31 ms, total 3140.63 ms] [avg calls per frame: 2]
- 11:53:25: encoder thread frame - [cpu time: avg 0.446 ms, total 2390.63 ms] [avg calls per frame: 1]
- 11:53:25: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:53:25: ==============================================================
- 11:53:25:
- 11:53:25: =====Stream End: 2014-09-21, 11:53:25=================================================
- 11:53:25: Memory Leaks Were Detected.
- 11:53:25:
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