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Lann Character Sheet

Jan 6th, 2015
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  1. Character Sheet
  2. Name: Lann (Adventurer)
  3. Age: ~29 Years (Young)
  4. Species: Half-Elf
  5. Appearance:
  6. Half-elves maintain the standard of 'every colour under the sun' though they differ from elves by having generally softer features and smaller ears. Lann isn't nearly as tall as your father, and keeps her light brown hair tied back.
  7.  
  8. Family:
  9. Unknown
  10.  
  11. Level 34 Hunter: Things are slowing down without quite so many spiders in town.
  12. Level 26 Guard: Would have preferred the boredom, to be honest.
  13. Level 56 Archer: Midnight monster civil wars: A target rich environment.
  14. Level 3 Field Cook: Surpassed by a 2 month old spider. On the plus side: No longer have to eat own cooking.
  15. Level 34 Outdoorsman: Learning to stalk things via spider imitation. Limited use: Only have 2 legs.
  16. Level 21: Special Class: Ranger: A hunter who fights side by side with monsters, and can mimic the powers of their partners. The fangs are still there. Am I stuck with these? Oh gods, what if I grow a tail-
  17. Lann grew a tail. She's also expanded Lyra's pack, much to her chagrin.
  18.  
  19. Abilities:
  20. Knife Combat/Close Combat: Rank 6/Rank 5
  21. Sometimes things get too close for comfort. With her newly enhanced strength, Lann has some capabilities in hand to hand, though her lack of training limits her a bit.
  22.  
  23. Archery: Rank 15
  24. Lann has spent most of her life with a bow. It shows.
  25.  
  26. Crossbowmanship: Rank 12
  27. With her physical abilities advancing into realms unsuitable for small town archers, Lann has taken to using a crossbow sometimes.
  28. Specifically, a metal crossbow made by Lyra for Elle. Some of the other adventurers may have hurt themselves trying to load it.
  29.  
  30. Flight: Rank 0
  31. Lacking wings, Lann does not in fact fly, or glide, or flutter.
  32. She falls.
  33.  
  34. Cooking: Rank 3
  35. Limited to open fires and field rations.
  36. Baking may be fatal.
  37.  
  38. Hunting: Rank 10
  39. While her sense of smell is a great deal more mundane, Lann is a professional at tracking. Lann's sense of smell is getting better...
  40.  
  41. Sneaking: Rank 10
  42. She's spent a lot of time in some sort of woods or another.
  43.  
  44. Teamwork: Rank 9
  45. She's an adventurer. Co-operation is critical to survival.
  46.  
  47. Dungeoneering: Rank 4
  48. Lann prefers open air to the fetid stench of a dungeon.
  49.  
  50. Courage: Rank 7
  51. Lann knows how to stand and fight, and when bravery is needed. She has also seen Lyra angry, and thinks that such a situation is one where courage might not be of much use.
  52.  
  53. Babysitting: Rank 10
  54. Maybe this would be better called 'adultsitting'? Currently in charge of a small pack of slightly lost wolves who are gradually adjusting to town life. Not quite as annoying as spiders and moths.
  55. -Opinion revised after answering 12 separate questions on 'how many puppies is too many puppies?' Currently torn between fleeing into the woods or tracking down Lyra.
  56. A fresh addition to the pack is not so much testing Lann's patience as it is testing her morals.
  57. Morals such as 'Is murder really that bad?'.
  58. And all this just after the pack had got better at living in town-
  59.  
  60. Elf Venom (Arachne): Rank ?
  61. Effects unknown.
  62. Lann doesn't like to talk about it, but she isn't above using it when needs must.
  63.  
  64. Specials:
  65.  
  66. Elf Language
  67. Enhanced Hearing
  68. Enhanced Reflexes
  69. Friendship of Nature
  70. Lowlight vision
  71. Forest Language: She's got the barest ability.
  72. Plainspeech
  73. Literate
  74.  
  75. Property:
  76. Rucksack: The quintessential adventurer's companion. Full of rations, bedrolls, cloaks and anything else you need to survive the woods.
  77. Clothing: Standard stuff, made from whatever she could get cheap.
  78. Bow: Blessed wood- It won't ever snap (At least from use). Occasionally grows flowers. Wind hampers shots less.
  79. Armour: Bits of hardened leather. Not really a full suit.
  80. Currency: Cash! The adventurer's dream. They can never have enough.
  81. Crossbow: Made of metal. A nightmare to load and use, but strong enough to pick a monster from its feet. On loan from Elle.
  82. Hair ties, bows, a silver locket.
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