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  1. [09:05:38,039] Failed loading NPC inventory template: 0eca698a-f3e3-45f0-b82f-f0f1b36b638c
  2. [09:05:38,059] Failed loading NPC inventory template: 0eca698a-f3e3-45f0-b82f-f0f1b36b638c
  3. [09:05:38,062] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  4. [09:05:38,064] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  5. [09:05:38,069] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  6. [09:05:38,072] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  7. [09:05:38,073] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  8. [09:05:38,079] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  9. [09:05:38,080] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  10. [09:05:38,093] Failed loading NPC inventory template: 56748ebe-42ec-495c-96bc-b961a7badc05
  11. [09:05:38,098] Failed loading NPC inventory template: 000b2693-5d8d-4d17-986e-640159808557
  12. [09:05:38,104] Failed loading NPC inventory template: 000b2693-5d8d-4d17-986e-640159808557
  13. [09:05:38,122] Failed loading NPC inventory template: 8e79a598-6d91-4c4e-bce2-855942fc38dc
  14. [09:05:38,125] Failed loading NPC inventory template: 8e79a598-6d91-4c4e-bce2-855942fc38dc
  15. [09:05:38,676] Failed loading NPC inventory template: bd_weapons
  16. [09:05:39,113] Failed loading NPC inventory template: bd_armor
  17. [09:05:39,745] Failed loading NPC inventory template: bd_weapons
  18. [09:05:41,019] Region: New Frontiers (163) loaded 8384 mobs, 154 merchants, 91 items 12 bindpoints, from DB (RegionTime3)
  19. [09:05:41,019] Used Memory: 462MB
  20. [09:05:42,876] Region: HyBrasil (181) loaded 5494 mobs, 50 merchants, 0 items 11 bindpoints, from DB (RegionTime4)
  21. [09:05:42,876] Used Memory: 481MB
  22. [09:05:42,876] Error loading the following NPC ClassType(s), GameNPC used instead: DOL.GS.SiegeCraftingMaster
  23. [09:05:42,973] Failed loading NPC inventory template: bd_lich
  24. [09:05:43,007] Failed loading NPC inventory template: bd_armor
  25. [09:05:43,089] Failed loading NPC inventory template: bd_lich
  26. [09:05:43,234] Failed loading NPC inventory template: bd_armor
  27. [09:05:43,463] Failed loading NPC inventory template: bd_armor
  28. [09:05:43,495] Failed loading NPC inventory template: bd_lich
  29. [09:05:43,625] Failed loading NPC inventory template: bd_lich
  30. [09:05:43,715] Failed loading NPC inventory template: bd_lich
  31. [09:05:43,798] Failed loading NPC inventory template: bd_armor
  32. [09:05:43,851] Failed loading NPC inventory template: bd_armor
  33. [09:05:43,914] Failed loading NPC inventory template: bd_armor
  34. [09:05:44,203] Region: Avalon (51) loaded 3917 mobs, 92 merchants, 0 items 13 bindpoints, from DB (RegionTime1)
  35. [09:05:44,204] Used Memory: 498MB
  36. [09:05:45,638] Region: Aegir (151) loaded 3892 mobs, 80 merchants, 0 items 11 bindpoints, from DB (RegionTime4)
  37. [09:05:45,639] Used Memory: 511MB
  38. [09:05:46,233] Failed loading NPC inventory template: bd_bone
  39. [09:05:46,803] Region: Tutorial (27) loaded 3165 mobs, 51 merchants, 395 items 9 bindpoints, from DB (RegionTime3)
  40. [09:05:46,803] Used Memory: 526MB
  41. [09:05:47,075] 23514 duplicate steps ignored while loading paths.
  42. [09:05:47,076] Path cache filled with 0 paths.
  43. [09:05:47,286] 23514 duplicate steps ignored while loading paths.
  44. [09:05:47,286] Path cache filled with 0 paths.
  45. [09:05:47,564] 23514 duplicate steps ignored while loading paths.
  46. [09:05:47,564] Path cache filled with 0 paths.
  47. [09:05:48,047] 23514 duplicate steps ignored while loading paths.
  48. [09:05:48,048] Path cache filled with 0 paths.
  49. [09:05:48,263] 23514 duplicate steps ignored while loading paths.
  50. [09:05:48,264] Path cache filled with 0 paths.
  51. [09:05:48,468] 23514 duplicate steps ignored while loading paths.
  52. [09:05:48,468] Path cache filled with 0 paths.
  53. [09:05:48,681] 23514 duplicate steps ignored while loading paths.
  54. [09:05:48,682] Path cache filled with 0 paths.
  55. [09:05:48,875] 23514 duplicate steps ignored while loading paths.
  56. [09:05:48,876] Path cache filled with 0 paths.
  57. [09:05:49,086] 23514 duplicate steps ignored while loading paths.
  58. [09:05:49,086] Path cache filled with 0 paths.
  59. [09:05:49,291] 23514 duplicate steps ignored while loading paths.
  60. [09:05:49,291] Path cache filled with 0 paths.
  61. [09:05:49,500] 23514 duplicate steps ignored while loading paths.
  62. [09:05:49,501] Path cache filled with 0 paths.
  63. [09:05:49,723] 23514 duplicate steps ignored while loading paths.
  64. [09:05:49,724] Path cache filled with 0 paths.
  65. [09:05:49,923] 23514 duplicate steps ignored while loading paths.
  66. [09:05:49,924] Path cache filled with 0 paths.
  67. [09:05:50,154] 23514 duplicate steps ignored while loading paths.
  68. [09:05:50,154] Path cache filled with 0 paths.
  69. [09:05:50,383] 23514 duplicate steps ignored while loading paths.
  70. [09:05:50,384] Path cache filled with 0 paths.
  71. [09:05:50,579] 23514 duplicate steps ignored while loading paths.
  72. [09:05:50,579] Path cache filled with 0 paths.
  73. [09:05:50,818] 23514 duplicate steps ignored while loading paths.
  74. [09:05:50,818] Path cache filled with 0 paths.
  75. [09:05:51,050] 23514 duplicate steps ignored while loading paths.
  76. [09:05:51,051] Path cache filled with 0 paths.
  77. [09:05:51,245] 23514 duplicate steps ignored while loading paths.
  78. [09:05:51,245] Path cache filled with 0 paths.
  79. [09:05:51,463] 23514 duplicate steps ignored while loading paths.
  80. [09:05:51,463] Path cache filled with 0 paths.
  81. [09:05:51,742] 23514 duplicate steps ignored while loading paths.
  82. [09:05:51,743] Path cache filled with 0 paths.
  83. [09:05:51,947] 23514 duplicate steps ignored while loading paths.
  84. [09:05:51,947] Path cache filled with 0 paths.
  85. [09:05:52,178] 23514 duplicate steps ignored while loading paths.
  86. [09:05:52,179] Path cache filled with 0 paths.
  87. [09:05:52,375] 23514 duplicate steps ignored while loading paths.
  88. [09:05:52,375] Path cache filled with 0 paths.
  89. [09:05:52,615] 23514 duplicate steps ignored while loading paths.
  90. [09:05:52,616] Path cache filled with 0 paths.
  91. [09:05:52,817] 23514 duplicate steps ignored while loading paths.
  92. [09:05:52,817] Path cache filled with 0 paths.
  93. [09:05:53,018] 23514 duplicate steps ignored while loading paths.
  94. [09:05:53,018] Path cache filled with 0 paths.
  95. [09:05:53,221] 23514 duplicate steps ignored while loading paths.
  96. [09:05:53,221] Path cache filled with 0 paths.
  97. [09:05:53,464] 23514 duplicate steps ignored while loading paths.
  98. [09:05:53,464] Path cache filled with 0 paths.
  99. [09:05:53,671] 23514 duplicate steps ignored while loading paths.
  100. [09:05:53,671] Path cache filled with 0 paths.
  101. [09:05:53,893] 23514 duplicate steps ignored while loading paths.
  102. [09:05:53,893] Path cache filled with 0 paths.
  103. [09:05:54,122] 23514 duplicate steps ignored while loading paths.
  104. [09:05:54,122] Path cache filled with 0 paths.
  105. [09:05:54,339] 23514 duplicate steps ignored while loading paths.
  106. [09:05:54,339] Path cache filled with 0 paths.
  107. [09:05:54,556] 23514 duplicate steps ignored while loading paths.
  108. [09:05:54,556] Path cache filled with 0 paths.
  109. [09:05:54,775] 23514 duplicate steps ignored while loading paths.
  110. [09:05:54,775] Path cache filled with 0 paths.
  111. [09:05:54,997] 23514 duplicate steps ignored while loading paths.
  112. [09:05:54,998] Path cache filled with 0 paths.
  113. [09:05:55,230] 23514 duplicate steps ignored while loading paths.
  114. [09:05:55,230] Path cache filled with 0 paths.
  115. [09:05:55,456] 23514 duplicate steps ignored while loading paths.
  116. [09:05:55,456] Path cache filled with 0 paths.
  117. [09:05:55,664] 23514 duplicate steps ignored while loading paths.
  118. [09:05:55,664] Path cache filled with 0 paths.
  119. [09:05:55,889] 23514 duplicate steps ignored while loading paths.
  120. [09:05:55,889] Path cache filled with 0 paths.
  121. [09:05:55,912] Region: Darkness Falls (249) loaded 1600 mobs, 30 merchants, 0 items 0 bindpoints, from DB (RegionTime2)
  122. [09:05:55,913] Used Memory: 676MB
  123. [09:05:56,289] Region: Scrios de Atlantis (72) loaded 1129 mobs, 4 merchants, 0 items 1 bindpoints, from DB (RegionTime1)
  124. [09:05:56,290] Used Memory: 680MB
  125. [09:05:56,483] Region: Veil Rift (92) loaded 545 mobs, 0 merchants, 0 items 0 bindpoints, from DB (RegionTime2)
  126. [09:05:56,483] Used Memory: 685MB
  127. [09:05:56,659] Region: The Otherworld (195) loaded 543 mobs, 0 merchants, 0 items 0 bindpoints, from DB (RegionTime3)
  128. [09:05:56,660] Used Memory: 687MB
  129. [09:05:56,871] Region: Burial Grounds (229) loaded 525 mobs, 1 merchants, 0 items 0 bindpoints, from DB (RegionTime4)
  130. [09:05:56,871] Used Memory: 688MB
  131. [09:05:57,046] Region: Avalon City (50) loaded 520 mobs, 0 merchants, 0 items 0 bindpoints, from DB (RegionTime1)
  132. [09:05:57,047] Used Memory: 690MB
  133. [09:05:57,216] Region: Roman Aqueducts (63) loaded 493 mobs, 1 merchants, 0 items 0 bindpoints, from DB (RegionTime4)
  134. [09:05:57,216] Used Memory: 691MB
  135. [09:05:57,373] Region: Varulvhamn (127) loaded 487 mobs, 0 merchants, 0 items 0 bindpoints, from DB (RegionTime3)
  136. [09:05:57,373] Used Memory: 696MB
  137. [09:05:57,578] 23514 duplicate steps ignored while loading paths.
  138. [09:05:57,579] Path cache filled with 0 paths.
  139. [09:05:57,825] 23514 duplicate steps ignored while loading paths.
  140. [09:05:57,826] Path cache filled with 0 paths.
  141. [09:05:58,033] 23514 duplicate steps ignored while loading paths.
  142. [09:05:58,034] Path cache filled with 0 paths.
  143. [09:05:58,254] 23514 duplicate steps ignored while loading paths.
  144. [09:05:58,254] Path cache filled with 0 paths.
  145. [09:05:58,475] 23514 duplicate steps ignored while loading paths.
  146. [09:05:58,476] Path cache filled with 0 paths.
  147. [09:05:58,687] 23514 duplicate steps ignored while loading paths.
  148. [09:05:58,687] Path cache filled with 0 paths.
  149. [09:05:58,890] 23514 duplicate steps ignored while loading paths.
  150. [09:05:58,890] Path cache filled with 0 paths.
  151. [09:05:59,090] 23514 duplicate steps ignored while loading paths.
  152. [09:05:59,091] Path cache filled with 0 paths.
  153. [09:05:59,296] 23514 duplicate steps ignored while loading paths.
  154. [09:05:59,296] Path cache filled with 0 paths.
  155. [09:05:59,503] 23514 duplicate steps ignored while loading paths.
  156. [09:05:59,503] Path cache filled with 0 paths.
  157. [09:05:59,705] 23514 duplicate steps ignored while loading paths.
  158. [09:05:59,706] Path cache filled with 0 paths.
  159. [09:05:59,932] 23514 duplicate steps ignored while loading paths.
  160. [09:05:59,932] Path cache filled with 0 paths.
  161. [09:06:00,135] 23514 duplicate steps ignored while loading paths.
  162. [09:06:00,135] Path cache filled with 0 paths.
  163. [09:06:00,365] 23514 duplicate steps ignored while loading paths.
  164. [09:06:00,366] Path cache filled with 0 paths.
  165. [09:06:00,582] 23514 duplicate steps ignored while loading paths.
  166. [09:06:00,582] Path cache filled with 0 paths.
  167. [09:06:00,806] 23514 duplicate steps ignored while loading paths.
  168. [09:06:00,807] Path cache filled with 0 paths.
  169. [09:06:00,808] Region: Stonehenge Barrows (20) loaded 462 mobs, 0 merchants, 0 items 0 bindpoints, from DB (RegionTime2)
  170. [09:06:00,808] Used Memory: 771MB
  171. [09:06:00,960] Region: Spindelhalla (125) loaded 450 mobs, 1 merchants, 0 items 0 bindpoints, from DB (RegionTime1)
  172. [09:06:00,960] Used Memory: 775MB
  173. [09:06:01,106] Region: Passage of Conflict (244) loaded 443 mobs, 0 merchants, 0 items 0 bindpoints, from DB (RegionTime2)
  174. [09:06:01,106] Used Memory: 774MB
  175. [09:06:01,107] Init
  176. System.AggregateException: One or more errors occurred. ---> System.ArgumentException: An item with the same key has already been added.
  177. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
  178. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
  179. at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
  180. at DOL.GS.Movement.MovementMgr.FillPathCache()
  181. at DOL.GS.Movement.MovementMgr.LoadPath(String pathID)
  182. at DOL.GS.GameNPC.AddToWorld()
  183. at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantCount, Int64& itemCount, Int64& bindCount)
  184. at DOL.GS.WorldMgr.<>c__DisplayClass3.<Init>b__2(RegionData data)
  185. at System.Linq.Parallel.ForAllOperator`1.ForAllEnumerator`1.MoveNext(TInput& currentElement, Int32& currentKey)
  186. at System.Linq.Parallel.ForAllSpoolingTask`2.SpoolingWork()
  187. at System.Linq.Parallel.SpoolingTaskBase.Work()
  188. at System.Linq.Parallel.QueryTask.BaseWork(Object unused)
  189. at System.Linq.Parallel.QueryTask.<>c.<.cctor>b__10_0(Object o)
  190. at System.Threading.Tasks.Task.InnerInvoke()
  191. at System.Threading.Tasks.Task.Execute()
  192. --- End of inner exception stack trace ---
  193. at System.Linq.Parallel.QueryTaskGroupState.QueryEnd(Boolean userInitiatedDispose)
  194. at System.Linq.Parallel.SpoolingTask.SpoolForAll[TInputOutput,TIgnoreKey](QueryTaskGroupState groupState, PartitionedStream`2 partitions, TaskScheduler taskScheduler)
  195. at System.Linq.Parallel.DefaultMergeHelper`2.System.Linq.Parallel.IMergeHelper<TInputOutput>.Execute()
  196. at System.Linq.Parallel.MergeExecutor`1.Execute()
  197. at System.Linq.Parallel.MergeExecutor`1.Execute[TKey](PartitionedStream`2 partitions, Boolean ignoreOutput, ParallelMergeOptions options, TaskScheduler taskScheduler, Boolean isOrdered, CancellationState cancellationState, Int32 queryId)
  198. at System.Linq.Parallel.PartitionedStreamMerger`1.Receive[TKey](PartitionedStream`2 partitionedStream)
  199. at System.Linq.Parallel.ForAllOperator`1.WrapPartitionedStream[TKey](PartitionedStream`2 inputStream, IPartitionedStreamRecipient`1 recipient, Boolean preferStriping, QuerySettings settings)
  200. at System.Linq.Parallel.UnaryQueryOperator`2.UnaryQueryOperatorResults.ChildResultsRecipient.Receive[TKey](PartitionedStream`2 inputStream)
  201. at System.Linq.Parallel.ListQueryResults`1.GivePartitionedStream(IPartitionedStreamRecipient`1 recipient)
  202. at System.Linq.Parallel.UnaryQueryOperator`2.UnaryQueryOperatorResults.GivePartitionedStream(IPartitionedStreamRecipient`1 recipient)
  203. at System.Linq.Parallel.QueryOperator`1.GetOpenedEnumerator(Nullable`1 mergeOptions, Boolean suppressOrder, Boolean forEffect, QuerySettings querySettings)
  204. at System.Linq.Parallel.ForAllOperator`1.RunSynchronously()
  205. at System.Linq.ParallelEnumerable.ForAll[TSource](ParallelQuery`1 source, Action`1 action)
  206. at DOL.GS.WorldMgr.Init(RegionData[] regionsData)
  207. ---> (Inner Exception #0) System.ArgumentException: An item with the same key has already been added.
  208. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
  209. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
  210. at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
  211. at DOL.GS.Movement.MovementMgr.FillPathCache()
  212. at DOL.GS.Movement.MovementMgr.LoadPath(String pathID)
  213. at DOL.GS.GameNPC.AddToWorld()
  214. at DOL.GS.Region.LoadFromDatabase(Mob[] mobObjs, Int64& mobCount, Int64& merchantCount, Int64& itemCount, Int64& bindCount)
  215. at DOL.GS.WorldMgr.<>c__DisplayClass3.<Init>b__2(RegionData data)
  216. at System.Linq.Parallel.ForAllOperator`1.ForAllEnumerator`1.MoveNext(TInput& currentElement, Int32& currentKey)
  217. at System.Linq.Parallel.ForAllSpoolingTask`2.SpoolingWork()
  218. at System.Linq.Parallel.SpoolingTaskBase.Work()
  219. at System.Linq.Parallel.QueryTask.BaseWork(Object unused)
  220. at System.Linq.Parallel.QueryTask.<>c.<.cctor>b__10_0(Object o)
  221. at System.Threading.Tasks.Task.InnerInvoke()
  222. at System.Threading.Tasks.Task.Execute()<---
  223.  
  224. [09:06:01,112] Start Memory World Manager Initialization: 774
  225. [09:06:01,112] World Manager Initialization: False
  226. [09:06:01,113] GameServer.Stop() - enter method
  227. [09:06:01,155] Stopping server! - Entering method
  228. [09:06:01,156] Server is no longer listening for incoming connections!
  229. [09:06:01,156] Stopping server! - Cleaning up client list!
  230. [09:06:01,157] Stopping server! - End of method!
  231. [09:06:01,157] Stopping region managers...
  232. [09:06:01,158] stopped timer thread RegionTime1 (ID:10)
  233. [09:06:01,160] stopped timer thread RegionTime4 (ID:12)
  234. [09:06:01,161] stopped timer thread RegionTime3 (ID:13)
  235. [09:06:01,162] stopped timer thread RegionTime2 (ID:14)
  236. [09:06:01,162] Region managers stopped.
  237. [09:06:01,163] Saving database...
  238. [09:06:01,163] Save ThreadId=1
  239. [09:06:01,163] Saving all guilds...
  240. [09:06:01,164] Saving all boats...
  241. [09:06:01,164] Saving database complete!
  242. [09:06:01,164] Saved all databases and 0 players in 0ms
  243. [09:06:01,165] Stopping region managers...
  244. [09:06:01,165] Region managers stopped.
  245. [09:06:01,165] Server Stopped
  246. >
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