Advertisement
Guest User

Untitled

a guest
May 20th, 2012
82
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.83 KB | None | 0 0
  1. -- SpellCreator generated.
  2.  
  3.  
  4. -- Areas/Combat for 0ms
  5. local combat0_Shock = createCombatObject()
  6. setCombatParam(combat0_Shock, COMBAT_PARAM_EFFECT, 11)
  7. setCombatParam(combat0_Shock, COMBAT_PARAM_TYPE, CONST_ME_ENERGYHIT)
  8. setCombatArea(combat0_Shock,createCombatArea({{0, 1, 0},
  9. {1, 2, 1},
  10. {0, 1, 0}}))
  11.  
  12.  
  13.  
  14. -- Areas/Combat for 500ms
  15. local combat5_Shock = createCombatObject()
  16. setCombatParam(combat5_Shock, COMBAT_PARAM_EFFECT, 11)
  17. setCombatParam(combat5_Shock, COMBAT_PARAM_TYPE, CONST_ME_ENERGYHIT)
  18. setCombatArea(combat5_Shock,createCombatArea({{0, 0, 1, 0, 0},
  19. {0, 1, 0, 1, 0},
  20. {1, 0, 2, 0, 1},
  21. {0, 1, 0, 1, 0},
  22. {0, 0, 1, 0, 0}}))
  23.  
  24. function RunPart(c,cid,var) -- Part
  25.     doCombat(cid, c, var)
  26. end
  27.  
  28. function onCastSpell(cid, var)
  29.     RunPart(combat0_Shock,cid,var)
  30.     addEvent(RunPart,500,combat5_Shock,cid,var)
  31.     return true
  32. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement