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- Abilities in Formulation:
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- Mask Craft yourself a protective mask.
- Amalgamate Combine minerals to create potent compounds.
- Endorphin Soothe the body with a potent endorphin.
- Nutritional A potent nutritional supplement.
- Corrosive An acid to eat away at various defences.
- Petrifying Partial petrification comes with many advantages.
- Incendiary Sear flesh from bone with this lethal compound.
- Alteration Modify various properties of your compounds.
- Scrutinise Determine specifics about your compounds.
- Insufflate This compound will allow you to convert water into oxygen.
- Devitalisation The air itself turns against your victims.
- Intoxicant Paralyse the lungs of the unprotected.
- Vapourisation A compound that reacts violently with water.
- Phosphorous A compound to create a blinding flash.
- Monoxide A gas to disorientate your subjects.
- Concussive A compound that reacts violently when exposed to the air.
- Mayology The culmination of the Mayan experiment.
- Enhancement A formula to enhance your physiology.
- Bolster Force your body beyond its limits.
- Philosopherstone The pinnacle of Alchemical learning.
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- Mask (Formulation) Known: Yes
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- Syntax: CRAFT MASK
- SECURE MASK
- Extra Information: Commodities: 5 cloth
- Details:
- Possibly the most important of all, this vital item of clothing, when
- secured, will filter the air that passes through to you and allow you to
- avoid many hazards when working with dangerous substances.
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- Amalgamate (Formulation) Known: Yes
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- Syntax: AMALGAMATE <compound>
- Details:
- With the right mineral reagents, you are able to create various potent
- compounds to alter your own physiology and create various effects.
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- Endorphin (Formulation) Known: Yes
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- Syntax: WIELD ENDORPHIN
- THROW ENDORPHIN <AT GROUND|DIRECTION>
- Extra Information: Reagents: 1 cuprum, 1 argentum
- Details:
- This compound produces a gas which, when inhaled, will heal the body of
- some damage.
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- Nutritional (Formulation) Known: Yes
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- Syntax: IMBIBE NUTRITIONAL
- Extra Information: Reagents: 1 ferrum, 1 potash
- Details:
- This compound is a potent nutritional supplement. It is rumoured that
- many alchemists have found themselves able to sustain their bodies off
- of this almost indefinitely.
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- Corrosive (Formulation) Known: Yes
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- Syntax: WIELD CORROSIVE
- THROW CORROSIVE <AT GROUND|direction>
- Extra Information: 2 magnesium, 3 cinnabar
- Details:
- This potent acid reacts violently when it comes into contact with
- certain defences, chief among them magical shields.
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- Petrifying (Formulation) Known: Yes
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- Syntax: IMBIBE PETRIFYING
- Extra Information: Reagents: 2 ferrum, 1 plumbum
- Details:
- This compound alters the physiology of the alchemist. By partially
- turning one's bones into an iron-like substance, the user shall find
- themselves more able to resist physical damage. However, they should be
- wary of attacks that draw their power from lightning, as they will be
- particularly vulnerable to such.
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- Incendiary (Formulation) Known: Yes
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- Syntax: WIELD INCENDIARY
- THROW INCENDIARY <AT GROUND|DIRECTION>
- Extra Information: Reagents: 2 magnesium, 1 potash
- Details:
- This deadly compound clings to the skin of those that it comes into
- contact with, burning until either all fuel is exhausted or the victim
- manages to scrub away the reactant.
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- Alteration (Formulation) Known: Yes
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- Syntax: ENHANCE <compound> POTENCY|STABILITY|VOLATILITY
- DILUTE <COMPOUND> POTENCY|STABILITY|
- Details:
- You have reached a point in your training where you are able to more
- directly alter the compounds that you create.
- Your mastery is such that you will be able to alter the potency,
- stability, or volatility. Although the true alchemist shall find
- experimentation to be the best guide, as a general rule volatility shall
- cause a faster reaction, stability shall allow the compound to react for
- a longer period of time, and potency shall cause a more concentrated
- affect.
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- Scrutinise (Formulation) Known: Yes
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- Syntax: SCRUTINISE <compound>
- Details:
- You are now able to determine specifics about how volatile, potent, or
- stable a compound is.
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- Insufflate (Formulation) Known: Yes
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- Syntax: IMBIBE INSUFFLATE
- Extra Information: Reagents: 1 gypsum, 1 dolomite
- Details:
- This compound will alter your physiology, allowing you to convert
- foreign substances into oxygen. For the most part this can be used to
- allow one to breathe under water.
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- Devitalisation (Formulation) Known: Yes
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- Syntax: WIELD DEVITALISATION
- THROW DEVITALISATION <AT GROUND|DIRECTION>
- Extra Information: Reagents: 2 aurum, 1 cuprum
- Details:
- This experimental compound is insidious indeed. Those that inhale it
- shall find that over time their maximum health reserves shall steadily
- decrease, and they will be unable to recover such until they have
- separated themselves from the substance for a time. The alchemist should
- be especially wary, as at this point all attempts to create a filter via
- their protective mask have failed.
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- Intoxicant (Formulation) Known: Yes
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- Syntax: WIELD INTOXICANT
- THROW INTOXICANT <AT GROUND|DIRECTION>
- Extra Information: Reagents: 2 potash, 1 CINNABAR
- Details:
- This airborn substance will cause paralysis of the lungs if inhaled.
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- Vapourisation (Formulation) Known: Yes
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- Syntax: WIELD VAPOURISATION
- THROW VAPOURISATION <AT GROUND|DIRECTION>
- Extra Information: Reagents: 2 magnesium, 1 malachite
- Details:
- This powder reacts violently with water, able to boil away liquid or
- turn ice to steam.
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- Phosphorous (Formulation) Known: Yes
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- Syntax: WIELD PHOSPHOROUS
- THROW PHOSPHOROUS <direction|AT GROUND>
- Extra Information: Reagents: 1 arsenic, 2 magnesium
- Details:
- When exposed to the open air, this compound will produce a blinding
- flash. The blindness induced is so damaging that not even the mindseye
- tattoo can allow one to see until they have recovered.
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- Monoxide (Formulation) Known: Yes
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- Syntax: WIELD MONOXIDE
- THROW MONOXIDE <AT GROUND|direction>
- Details:
- This potent gas causes those who inhale it to become extremely
- disorientated.
- If flung from an adjacent room, any who breathe the gas in shall find
- themselves periodically falling to the ground. If flung at the ground,
- those that inhale it shall also suffer a balance
- penalty.
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- Concussive (Formulation) Known: Yes
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- Syntax: WIELD CONCUSSIVE
- THROW CONCUSSIVE <AT GROUND|direction>
- Extra Information: Reagents: 2 magnesium, 2 argentum, 1 potash
- Details:
- This compound will cause a violent explosion. While it lacks much
- damaging potential, it will cause a concussive wave, able to launch any
- who do not have themselves suitably secured from the location.
- When the alchemist is at the centre of the detonation, he or she is able
- to be more accurate, allowing for the explosion to occasionally bypass
- defences which would otherwise hold a subject in place.
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- Syntax: AMALGAMATE DESTRUCTIVE
- IMBIBE DESTRUCTIVE
- Extra Information: Reagents: 1 plumbum, 1 aurum, 1 potash, 1 ferrum, 1 argentum,
- 1 cuprum, 1 realgar
- Details:
- This serum is possibly the most potent compound of those discovered by
- modernday alchemists. Able to drive the consumer's body far beyond
- mortal limits, rumour has it that it was an attempt to replicate the
- divine miracle performed by Maya which raised the adventurers of
- Sapience to partial divinity in the battle with the Worldreaver, but
- through the application of science.
- Although the experiment inevitably failed, the result was a serum which
- could speed up the alchemist's balance and equilibrium to an incredible
- degree. However, the price is high indeed. Any who consume this compound
- shall find their body will break down under the strain, resulting in
- certain death shortly after. For this reason it is dismissed as a
- failure in many circles, although as a last resort it is without
- [Type MORE if you wish to continue reading. (88% shown)]
- 4514h, 4397m, 21470e, 18890w ex-more
- [File continued via MORE]
- compare.
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- Enhancement (Formulation) Known: Yes
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- Syntax: IMBIBE ENHANCEMENT
- Extra Information: Reagents: 3 argentum, 2 quicksilver
- Details:
- This formula is yet another attempt to achieve a superior state of being
- through the application of science. Although not as potent as some
- previous attempts, the changes tend to persist for a greater period of
- time, as well as providing far less danger to the user.
- The changes make the alchemist both more durable, as well as granting
- potential for greater control over their own internal processes. The
- only known drawbacks as of current research is that the subject tends to
- suffer from a state of heightened aggression, and the backlash when the
- changes revert can induce minor discomfort.
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- Bolster (Formulation) Known: Yes
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- Syntax: BOLSTER
- Extra Information: Requires: enhanced form
- Details:
- This potent ability allows an alchemist who has imbibed the enhancement
- formula to drive their body into a state of advanced healing. Even the
- most terrible injuries can be healed, although the toll upon the
- alchemist's mental reserves is excessively
- It is also theorised that extended use of this ability will cause the
- backlash from the alchemists physiology reverting from an enhanced state
- to be exponentially more dangerous.
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- Philosopherstone (Formulation) Known: Yes
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- Syntax: TRANSMUTATE PHILOSOPHER STONE
- Details:
- The Philosopher's Stone is the pinnacle of Alchemical learning and
- mastery. The Stone is created in four steps, with each step providing
- increased power and insight to the Alchemist who creates it. The
- nigredo, or blackening comes first. Following this is the albedo, the
- whitening. Then the citrinitas, or yellowing. The final step is the
- rubedo, or reddening.
- Most Alchemists will only be able to ever complete the nigredo, and none
- have ever completed the final step of rubedo. What powers it ultimately
- holds is unknown, but many theories have been whispered in the vaunted
- halls of the Cauda Pavonis.
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