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Themasters

Text Adventure Chapter 61 Log

Jul 31st, 2014
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  1. >Well, while you’re out and looking for those two, you might as well go do what Twilight tasked from what Starswirl’s notes said.
  2. >You begin the long trip down to Fortuna Potions, but then a thought crosses your mind.
  3. >All of this time today has been spent training your magic, but what have you done for your body?
  4. >Even with the armor, all you’ve managed to do is get a bit of muscle.
  5. >That’s not real exercise, no matter which way you swing it.
  6. >So you tap your boots on the ground, make sure they’re nice and tight, and you start alternating hops a little to get the blood flowing.
  7. >Ponies are already staring at you from the sidewalks.
  8. >They already stare at you anyways, so what’s the difference?
  9. >You take off from the road, setting your pace at a brisk run, just past the point of jogging.
  10. >You’re instantly regretting this decision with all of this armor on.
  11. >Hey, no pain no gain, right?
  12. >Jeez, you’re starting to sound like Iron Will.
  13. >You keep thinking all of these different thoughts as you race down the streets of the Empire, but what you experienced before comes rushing back to the forethought of your mind.
  14. >Positive and negative thoughts controlled your mana to a clear point… but no emotion at all was nothing short of bizarre.
  15. >You remember being very close to something you’ve never felt before, but you got sidetracked.
  16. >Maybe if you can reach that point without having to have quiet, peaceful meditation, you could use it to your advantage.
  17. >You focus on a single point in front of you as you run, attempting to clear your mind of all thoughts…
  18. >...
  19. >You arrive at Fortuna Potions a few minutes later.
  20. >Clearing your mind didn’t work one bit.
  21. >Now that you think about it, it was probably because you decided to do so much while attempting it again.
  22. >Running down a road with endgoals and wheezing your lungs out wasn’t exactly a good way to leap forward.
  23. >Either way, you enter Fortuna Potions in a daze, sweating and coughing your respiratory system into dangerous arrest as you walk into the door.
  24. >As you approach the counter, Sunwhirl reveals himself from the backroom to see what the ruckus is about.
  25. >”Goodness me, are you alright?”
  26. “...Hhhh… yeah… fine…”
  27. >He allows you a minute to gather your bearings and lower your heart rate before you look up and speak to him again.
  28. “I’m looking for Starswirl’s wand.”
  29. >He blinks, not quite registering what you said.
  30. >”S-starswirl’s… Oh! Well, if you have the bits, then I’ll gladly allow someone with your reputation to part with my most prized possession… take a look at my wares, child, and see what else you’d might like, hm?”
  31.  
  32. -Buy
  33. -Sell
  34. -Modify
  35. -Talk to Sunwhirl
  36. -Exit
  37.  
  38. >Buy
  39.  
  40. >”If you find what you seek, perhaps we can make a good arrangement…”
  41.  
  42. [Potions]
  43. -Healing Potion [Small (33% HP) | Medium (66% HP) | Large (100% HP) | Omega (125% Overheal)] {7/14/21/40 bits}
  44. -Mana Potion [Small (33% MP) | Medium (66% MP) | Large (100% MP)] {12/24/36 bits}
  45. -Antidote (Cures the drinker of poisons and diseases.) {15 bits}
  46. -Unlocking Flask (Removes Manaseal.) {20 bits}
  47. -Essence of Focus (Removes Confusion and ADD, most likely.) {20 bits}
  48. -Essence of Bravery (Abolishes Fear.) {20 bits}
  49. -Iron-Hide Brew (Gives +5 PD for 3 turns.) {15 bits}
  50. -Elixir of Manticore’s Rage (Gives +10 PA for 3 turns.) {25 bits}
  51. -Elixir of Rainboom (Increases dodge rate by 50%, allows 2 actions per turn for 3 turns.) {30 bits}
  52. -Harmonic Strength Exodius (Increases total HP by 50.) {1,200 bits}
  53. [New!] -Harmonic Mana Exodius (Increases total MP by 25.) {1,600 bits}
  54.  
  55. [Staves]
  56. -Oakwood Staff (+2 MP/MA) {20 bits}
  57. -Yew Staff (+3 MP, +4 MA) {40 bits}
  58. -Everfree Staff (+6 MP, +8 MA) {65 bits}
  59. -Crystal Staff (+12 MP, +12 MA, +3 MD) {90 bits}
  60. -Manasteel Staff (+25 MP, +18 MA, +9 MD) {120 bits}
  61. -Highguard Staff (+50 MP, +36 MA, +18 MD, Grants ability Reflection) {240 bits}
  62. -Starswirl’s Wand (+200 MP, +150 MA, +125 MD), Grants ability Ancient Wrath) {2,000 bits}
  63.  
  64. [Tomes]
  65. -Foal’s Guide to Magic (Beginner) {10 bits}
  66. -(Tome) Ignite (Basic) {30 bits} (Sold Out)
  67. -(Tome) Shockwave (Basic) {30 bits} (Sold Out)
  68. -(Tome) QUACK! (Duck) {50 bits} (Sold Out)
  69. -(Tome) Teleport (Intermediate) {90 bits}
  70. -(Tome) Tesla’s Wrath (Intermediate) {90 bits}
  71. -(Tome) Arcane Chains (Intermediate) {90 bits}
  72. [New!] -(Tome) Aphitis Cuffs (Intermediate) {100 bits}
  73. -(Tome) Invisibility (Expert) {150 bits}
  74. -(Tome) Mirror Image (Expert) {150 bits}
  75. -(Tome) Vice Shout (Expert) {150 bits}
  76. [New!] -(Tome) Dragoon’s Roar (Expert) {175 bits}
  77. -(Spellbook) Bolt of Disintegration (Master) {250 bits}
  78. -(Spellbook) Resurrection (Master) {250 bits}
  79. -(Spellbook) Void Warp (Master) {250 bits}
  80. [New!] -(Spellbook) Portal of Speedy Travel (Master) {1,500 bits}
  81.  
  82. [Alchemy Recipes]
  83. -(Ingredient) Crystal Orb {10 bits}
  84. -(Ingredient) Arcane Powder {10 bits per ounce}
  85. -(Ingredient) Lifeleaf {5 bits}
  86. -(Ingredient) Rizzleberry Bunch {10 bits per bunch}
  87. -(Ingredient) Wisp Weed {10 bits per pinch}
  88. [New!] -(Ingredient) Soul Omicron {100 bits}
  89. -(Recipe) Flask of Lucky Tithings {5 bits}
  90. -(Recipe) Amare Potion {10 bits}
  91. -(Chemical) Pint of Hydrofluoric Acid {20 bits}
  92. -(Chemical) Ounce of Thermite {30 bits}
  93. -(Recipe) Sounds of the Eardrums {32 bits}
  94. -(Recipe) Might’s Resolve Elixir {40 bits}
  95. -(Recipe) Celestia’s Blessing {75 bits}
  96. -(Recipe) Cadance’s Blessing {75 bits}
  97. -(Recipe) Luna’s Blessing {75 bits}
  98. -(Recipe) Transmutation {300 bits}
  99. [New!] -(Recipe) Harmonic Strength Exodius {600 bits}
  100.  
  101. >”Now tell me, what have you seen that strike’s your heart’s desire? Do not forget that I can enhance what you currently possess at your request.”
  102.  
  103. -Buy item(s)
  104. -Inspect item(s)
  105. -Back to Menu
  106. -Exit
  107.  
  108.  
  109.  
  110. >Status of Applejack's magical knowledge
  111. [Skill: Basic knowledge of Magical Properties. Able to use basic tomes and spellbooks with minimal magical control.]
  112.  
  113.  
  114. >Inspect Tesla’s Wrath
  115. [Intermediate - The user creates powerful arcing lightning that can be used as a makeshift power source or to disable any who might oppose them. (R, -15 MP, Good attack, +25 MA, ½ chance to blind target for 3 turns, 5 turn CD)]
  116.  
  117. >Inspect Arcane Chains
  118. [Intermediate - The user summons from the depths of the ethereal plane chains of arcanite that will root or completely immobilize the target. (R, -10 MP, immobilizes target for 5 turns, 5 turn CD)]
  119.  
  120. >Inspect Aphitis Cuffs
  121. [Intermediate - The caster constricts their mana flow completely to render their magic useless, but if left on for a period of time, will increase the strength and total amount of their magic greatly. (-2 MP, Permanent manaseal until special word is spoken, strength increased proportional to time sealed)]
  122.  
  123. >Inspect Invisibility
  124. [Expert - The user enshrouds theirself in a mystical barrier that deflects all light, creating a bubble of invisibility around them that silences all sight and sound they might cause. (-50 MP, lasts 3 turns, 10 turn CD)]
  125.  
  126. >Inspect Mirror Image
  127. [Expert - The caster creates anywhere from two to six copies of their own form, all connected to the caster through a mental link and can attack on their own, increasing the effectiveness of any action by however many copies are made. (- 25/50/75/100/125/150 MP, multiplier increase of next turn by amount of copies, 8 turn CD)]
  128.  
  129. >Inspect Vice Shout
  130. [Expert - The user utilizes their raw voice to create a powerful, stunning intimidation against their enemies to completely freeze their bodies, effectively immobilizing them in a magical vice. (-75 MP, immobilization AoE for 5 turns, 10 turn CD. Mana cost is free if Mask of the Dragon Aspect is equipped)]
  131.  
  132. >Inspect Dragoon’s Roar
  133. [Expert - The user utilizes their raw voice to summon fire and fury abroad that latches onto their bodies or armor, creating a powerful magical armor over theirself that is nigh-impenetrable. (-100 MP, increases MD by 100 for 3 turns, 10 turn CD. Mana cost is free if Mask of the Dragon Aspect is equipped)]
  134.  
  135. “Say, how would you like to have the best hug of your life?”
  136. >Sunwhirl is taken aback by your forward and completely out-of-the-blue request.
  137. >”I’m afraid I… must decline. I will not lie to you, doctor, that sounds very creepy. Not that I believe you to be anything but a hero who has saved the Empire, congratulations, as well, however… Well, no.”
  138. >You’d rather not argue with him, so you drop it. Oh well, his loss.
  139. “Sorry, didn’t mean to come off that way. Actually, I want to make multiple batches at once or stronger potions with my kit. Do you have an improved potions kit or can you upgrade mine?”
  140. >”Ah, I do not have any kits that I could part with at the present time, but I could enchant yours for a better output indeed, for a price of course. Just ask.”
  141. “Alright. Also, do you have any tips for meditating while moving around?”
  142. >Sunwhirl gives you a strange look as if you just used the ogre dance.
  143. >”Meditation is not something that can be done ‘on the go’, doctor. If you are seeking to clear your chi, free your mana to better use it like many do with meditation, you must completely focus on it. That means no moving, in most cases. If you’re very desperate for extra strength or are simply too busy, I would consider using a staff or wand instead of that brutish spear you carry around.”
  144. ”Okay. One more thing, can you tell me what this is?”
  145. >You show him the Shadow-Infused Rune you received from Twilight.
  146. >Sunwhirl takes a magnifying glass and levitates it over the black substance, measuring it carefully.
  147. >”I have not seen anything like this, before. The runes embedded upon it bear similar resemblance to the markings that you’ve shown me on your body the last time we met, but I must apologize, I can’t tell you anything about this.”
  148. “That’s alright.”
  149.  
  150. -Buy item(s)
  151. -Inspect item(s)
  152. -Back to Menu
  153. -Exit
  154.  
  155.  
  156.  
  157.  
  158. “Are you absolutely sure you don’t want that hug? It has a new magical spell that gives tons of benefits, and makes you feel like a million bits.”
  159. >Sunwhirl gives an awkward smile, slightly backing away from the counter.
  160. >”I’m verily and strictly saying no, doctor. Please don’t ask me again.”
  161. “C’mon, I’ll buy a ton of stuff if you do. I just need something to practice on, and believe me, you’ll thank me after and might even learn something.”
  162. >Sunwhirl’s smile now fades completely, replaced with a serious expression.
  163. >”If you insist on giving me a hug again, I won’t sell you anything! You’re a very odd person, and while kind, I won’t hesitate to ban you from my store.”
  164. >You shut up promptly, and gather the items without bringing it up again.
  165.  
  166. >You have selected Starswirl’s Wand (2,000 bits), Tesla’s Wrath (90 bits), Arcane Chains (90 bits), Aphitis Cuffs (100 bits), Invisibility (150 bits), Mirror Image (150 bits), Vice Shout (150 bits), Dragoon’s Roar (175 bits), 5 Medium Mana Potions (120 bits), and 4 Unlocking Flasks (80 bits).
  167. >Total: 3,105 bits
  168. >Do you want to buy these items? Y/N
  169.  
  170.  
  171.  
  172. >You have selected Starswirl’s Wand (2,000 bits), Tesla’s Wrath (90 bits), Arcane Chains (90 bits), Aphitis Cuffs (100 bits), Invisibility (150 bits), Mirror Image (150 bits), Vice Shout (150 bits), Dragoon’s Roar (175 bits), 5 Medium Mana Potions (120 bits), and 4 Unlocking Flasks (80 bits), and have added 3 Wisp’s Weed (30 bits), 6 Lifeleaf (30 bits), and 3 Rizzleberry bunches (30 bits).
  173. >Total: 3,195 bits
  174. >Do you want to buy these items? Y/N
  175.  
  176.  
  177.  
  178. >Y
  179. [You have received the respective items!]
  180. >Bit Pouch: (212 bits, 3 small gems, 7 medium gems, 3 large gems)
  181.  
  182. >”I appreciate you spending so much at my humble store; not too many ponies are willing to use their magic for anything other than levitation and light anymore. Just don’t ask for a hug again, and I’ll consider you a dear friend.”
  183. “I’m always willing to help.”
  184.  
  185. >Modify
  186.  
  187. “So, how much would it be if you were to enchant my potion-making kit?”
  188. >”Depending on how many runes it will take will guage my price, and the more powerful, the more runes, and the more expensive.”
  189.  
  190. [POTION-MAKING KIT]
  191. [Potency]
  192. -Minute (+5% effectiveness of potions) (50 bits)
  193. -Mediocre (+10% effectiveness of potions) (100 bits)
  194. -Satisfactory (+25% effectiveness of potions) (200 bits)
  195. -Exemplary (+50% effectiveness of potions) (400 bits)
  196. -Master (+100% effectiveness of potions) (1,000 bits)
  197.  
  198. [Efficiency]
  199. -Minute (+10% output) (25 bits)
  200. -Mediocre (+20% output) (75 bits)
  201. -Satisfactory (+50% output) (125 bits)
  202. -Exemplary (+100% output) (250 bits)
  203. -Master (+200% output) (750 bits)
  204.  
  205. [Special]
  206. -Arcane mixing (Able to mix healing and mana potions to create a mix for full restoration) (100 bits)
  207. -Speedy brewing (Brewtimes are reduced by 50%) (500 bits)
  208. -Alchemist’s dream (Able to brew while moving and performing tasks) (2,000 bits)
  209.  
  210. >”If you would like an enchantment, follow me back to the sanctuary where we can perform it. And remember, I can enchant weapons and armor if you so desire as well.”
  211.  
  212. -Enchant
  213. [*] -Give Enchanter’s Rune
  214. -Back to Menu
  215. -Exit
  216.  
  217. >Inspect Gem value
  218.  
  219. [Appraisal]
  220. 3 small gems (120 bits)
  221. 7 medium gems (700 bits)
  222. 3 large gems (720 bits)
  223. >Total: 1,540 bits
  224. >Bit Pouch: 212 bits
  225.  
  226.  
  227.  
  228. >Give Enchanter’s Rune
  229. >”Oh, you have a rune? Well, this will make things a great deal easier on my part. Your wisdom shines ahead of your time, my child.”
  230. [Price of Exemplary Efficiency Enchantment reduced by 90%]
  231.  
  232. >Selected Master Potency (1,000 bits), Exemplary Efficiency (25 bits)
  233. >”If you want multiple enchantments on this kit, you will have to excuse the increased price, for it takes a good deal of workarounds on my part to make them compatible.”
  234.  
  235. >Total: 1,250 bits
  236. >Do you want to enchant Potion-making kit? Y/N
  237.  
  238.  
  239.  
  240. >Selected Master Potency (100 bits using Enchanter’s Rune)
  241. >Total: 100 bits
  242. >Do you want to enchant Potion-making kit? Y/N
  243.  
  244.  
  245. >Y
  246. [ENCHANTED POTION-MAKING KIT! (Allows brewing of potions, E: +100% potion effectiveness)]
  247. >Bit pouch: (112 bits, 3 small gems, 7 medium gems, 3 large gems)
  248.  
  249. >”I thank you for allowing me to stretch out my enchanting muscles again! Ooh, it feels very nice not having so much magic jammed in this underused horn.”
  250. “Thank you for doing it.”
  251. >”Is there anything else you’d like to do?”
  252.  
  253. -Buy
  254. -Sell
  255. -Modify
  256. -Talk to Sunwhirl
  257. -Exit
  258.  
  259.  
  260.  
  261. >Talk to Sunwhirl
  262. “So, this is a hell of a wand, you mind telling me where you got it? Did you buy it, or find it somewhere? I know a mare who's crazy about Starswirl, so she'd love to know this wand's history…”
  263. >Sunwhirl seems to light up at your interest.
  264. >”I was working out at the Caves of Maretonia a few months ago during a little expedition I had agreed upon attending with the illustrious Marrow Love, one of the most renowned archaeologists in Equestria. She brought me along because of my expertise in long lost ancient magical artifacts, and one day I was exploring a tomb in the caves that we stumbled upon, and ‘lo and behold, I find Starswirl the Bearded’s wand, sitting there in the ancient altar’s rest! I couldn’t believe my eyes when I saw it, and with it were his complete works in all non-unicornian magic! Oh, but in my rush trying to get away from that blasted inter-dimensional monster that was summoned when I took it, I lost all of those notes, and thieves plundered the tomb the next day! Oh… What I would give to get his notes back… but, oh well. The past is in the past.”
  265. “Wait, you found all of his notes?”
  266. >”Yes, his complete works as I said. Oh, there was seven topics, what were they… Portals, Discordian magic, Black magic, Time Travel, Dimension-Hopping, Healing, and oh yes, Immortality. I haven’t been able to find them since that day.”
  267. >What should you say?
  268.  
  269.  
  270.  
  271. “Wait a second. This monster you came across, did it have a shadowy, black quality to it? Actually, let me write this down, and tell me everything about it. Then tell me about the thieves, anything you got on them.”
  272. >He raises an eyebrow.
  273. >”Do you mean you want to help me with this?”
  274. “I’d like to see if everything checks out, but maybe.”
  275. >You get a quill and parchment from his counter, ready to write.
  276. >He clears his throat, and his horn begins to shine as he begins sketching something on some parchment he pulls out.
  277. >”Well, I’ll give you what I know… The monster that was summoned seemed to be on a pressure-triggered rune that opened a portal into a different dimension when I picked up the wand. It was… big. Very big. Nearly seventy feet tall, if I estimated correctly. There wasn’t any shadowy quality, but it looked something like this...”
  278. >He finishes sketching the drawing, and his horn begins to glow multiple colors, each color latching off and striking the page in different spots.
  279. >Then, he holds it up to you, a highly-detailed portrait of what he saw.
  280. “...You made that pretty quickly.”
  281. >”Well, I started out as an art major, but don’t tell any of my colleagues that. As for the thieves, I never got to see them in the act, but before I came back to the caves the next day, I did see a pegasus wearing black robes with a hood enshrouding their whole form, and they had an amulet around their neck… It was the rune for ‘Freedom’, and looked like this.
  282. >On the back of the page he shows you, he quickly sketches the rune, and you memorize it.
  283. >”Keep that paper, I suppose. Now, why are you so interested?”
  284. “Well, I actually have come across on his notes on healing.”
  285. >The quill Sunwhirl is holding falls to the floor, as well as his jaw.
  286. >”You.. you have his notes?”
  287. “Well, I have Healing and Portals.”
  288. >He looks from you, to your bag, and to you again.
  289. >”I… I-I’ll take that hug if you’re still offering.”
  290. >You smile as you remove the two notes from your bag.
  291. “I was looking for the healing notes as I was looking for a lead on anything healing magic, being a doctor and all. I actually came here to get the wand from you so I could unlock this charm on it. Do you want to make a copy?”
  292. >”..W-well, to be fair, I found them first, so if you’d be so kind, you could get your charms off these two and maybe give the originals back to me? Wise Anonymous, if you were to find all seven notes for me, I would pay you more than handsomely!”
  293. “Handsomely?”
  294. >”I have more than you think. Expeditions pay a surprising amount when you discover an artifact lost for millenia.”
  295. >An enticing offer.
  296. >Before you consider what he says, you pick up with wand within your fingers.
  297. [UNEQUIPPED DOUBLE-BLADED SPEAR]
  298. [EQUIPPED STARSWIRL’S WAND]
  299. Anon: [HP: 130/130][MP: 230/230][Stats: 20 PD, 150 MD / +150 MA wep / +75 PA ranged]
  300. >As soon as the handle brushes your fingertips, you feel overwhelming power within you.
  301. >In fact, the markings on your hand react blindly to the impalpably thick magical sensation, gleaming out of your glove and emitting wind and power that brushes back papers and loose items all around the shop.
  302. >Sunwhirl watches in awe as you hold out the magical notes in your other hand, and touch the tip to the charm.
  303.  
  304.  
  305. ℐ͎̟͊͊͗ͥ̀̇̀͝ℨ̤͕ℰ̤̹̣ͤ͆͊ℓ̪̲̽̍ͥͧͯ̆ͯ亞┐̷̬̺͓̹̜͈̣ͥ̊ͬ̽⏅̟̩͉̦͇̾̀␢̊͋̇̊̇͏̥ℨ̗̝̋̉̾̄̋ͦ ̲̳̪̊͂̈́̉̿̚┐̬̲̤ͅ ̨͓̮̐͛̑ͥ͊ℰ̢͓͙̫͚͓̻ͨ̽ℨ̨̼̘͕̞͌ ̷̩̖̯̯̞̤ͨ͋̓̀̋̽ͯ ̢͕̯̬͚̞̈̚⏅̸͙̐͂ℰͦͥ͆̑ͥ┐̦̙̭̭̭̅͐̇ͪͥ̽ͯͅ ̬̥̻̗ ̬͕̪͂ͥ̉ͦ̋ℰ͙̜̤̗͖͔̈ͤ͂͝ℐ̢̖̜̞͍̙͍͖͋ͩ͐ ̖̯̼͎͌̒̇ͬ̀͟ ̜ͬͫͨℰ̦̟̜͔̖̓ͫͬͫ̈́̚͟ ͙͇̝͍͐ͣ͂̄̀̄┐͈͈͓̤̩̰̏̃ℐ͒̾͡⏅̷͍͑͒͊̍ͧ̚ℐ̖̓́͢ ̮̻͎̰̍ͭ̃͡ℰ̭̙̙̠̮̭͢ ̫͇̞̪̫̯̏̆͋⏅͙̯̍͋̀͛┐̠̙̳͙̪̼͖̽͛̉ͬ̀̀ℨ̸̳͍̥̳̙ͫ̀̓⏅͌̇ͥ͊̽̚͟⏅͔ ͇̝̜͖̣͖̾ℰ͈̩͓̠̜͔ͬ̿̒ͧℐ̰̝̻̤͈͞┐̺͙͓ͫͩℨ͇̞̥ͬͣ̒̐ℐ̨͔̻͉̇ͬ亞ℨ̘̜͑ͮͣ̚ℰ̼̮͓̪̑ͪ̅̓ͯ͛ℓ̗͓̮̫̘̝̑̊┐͉̤̬͍̱̥̔ͅ⏅̸͉̔̔ͧ̂͊͐̑␢̿ͪͣ҉͖̠̜̻͉̻ℨ̶͚̰̝̭͋̿ͪͥ̌ͥ ̤̕┐̼̘̭͔̬͚ͣ̆͂ͮ̒̆ ̩̞̼ͤ́ℰ̬̜̘̋̐ͥͩ̈͗ℨ̌͒͌҉̮̝̝̩̺̼ ̗̝̪̙͇͓̺ͩ͒͛̽̆̅́ ̟̗̯̺ͬ̏⏅̜̼ ̝̤͐͂̒͂͋̑̇͞ͅͅ ̹̗̲͎̥ℰ̹̬̠̿ͭ̅̀ͦℐ̧ ̣̦̹̪̗̘̑̔̃ͅ ̗͚̯̭͙͋̄ͅℰ̖̤̼͙̟̌ͤ̃̅̉ ̖͎̹̮ͫͩͪ̉̈͂͝ͅ┐̳̤̳̩̽͛̒͂̀ͩ̚͝ℐ̮̞̫̤͞⏅̲̤͍̐̌ͥ̾亞ℐ͍̟̲ͫ̂͞ ̵̰̖͚̳̩ͣ̿̑̎ͭ̾̊ℰ͓͐̽ ̞̤͚̤͂͟⏅̼͈͈ͦ̄͠┐̞͓̲͍ͥ͌̿ℨ̗̭̮̜͔̜͌̎̋ℰ̫͕̱̰̱̩ͬͩͮ̆͒̍ͨℐ̙̂┐̻͉̮̦ͬℨ͌͒
  306. ~
  307. ~
  308. ~ The wand emits a special tendril of magic that reveals the charm, word by word.
  309. ~
  310.  
  311. Life and death hold no qualms
  312. Upon the brazen flow of destiny
  313. Let the power of life’s psalms
  314. Break the unraveled curse of their enemy
  315.  
  316. Rewind, revert, refresh this life
  317. By either spell or knife
  318. It will prevail and stay with this plane
  319. And never abide by strife
  320.  
  321. HEAL
  322.  
  323. ~
  324.  
  325. >You suddenly feel the charm awaken, and its magic bores into your mind with wisps of knowledge encircling you.
  326. >As if it was being written within your own thoughts, you feel the enchanting incantation etch into your very being, and your markings glow with anticipation.
  327. >”Dear Celestia…. Unbelievable…”
  328. >Sunwhirl simply watches as the process takes place, until the notes finally transfer all of its magic to you.
  329. >You feel that it’s time to remove the wand, and as you do the charm suddenly enraptures itself within its own ink, re-encrypting itself back to the way it was before.
  330.  
  331. [YOU HAVE LEARNED STARSWIRL’S RESTORATION (-800 MP, heals the target for 100% of their HP, 10 turn CD)]
  332.  
  333. >You look at Sunwhirl, still entranced by what took place before him.
  334. >You could probably learn the portal’s notes too, now that you think about it.
  335. >But you haven’t even read it yet.
  336. >Sunwhirl would like these notes regardless of what you do.
  337. >What would you like to do?
  338.  
  339.  
  340.  
  341.  
  342. >Read Starswirl’s Notes: Portals
  343.  
  344. [You look over the notes and see much more pristine writing than before, almost as if a certified scribe was writing, and yet it was still the same hoofwriting. X’s indicate smudges or burns.]
  345.  
  346. >”Monday, X0X1 of August 27, Age X
  347.  
  348. To any who might read this besides myself, I’ve recently received a visit from my future self explicitly stating for me to write my findings on portals as I work with them to better the future of ponykind, but then he stole my underwear! I’ll have to go find a new pair after I get done with this experiment. I feel as if I have many discoveries ahead of me if I get my drawers stolen by my own future before my very first Graduate experiment, but we will see what happens.
  349.  
  350. XXXXX XXXXXXXX XX XXXXXX
  351.  
  352. Primordial energies are not fluxuating as they sXd be when I cast a teleportation spell that is not transporting me. I spoke with my mentor on why the mana wouldn’t split between its ethereal and physical forms, and he tells me that Unicornian magic is designed to mXlate the physical world more than any other kind, making teleporXon outside of its inXended decision likely improbable. Delving further into this later.
  353.  
  354. Reporting back in, I’ve just made a fantastic discovery! Luck has it that when you cast a telepXion spell on yourself, it’s not just erasing you from one pXtion and placing you into the next, but likely it is the universe itself that is being rewritten in every aspect being the exact same except for your quantum signature being implaXed in a different time of space with a different string vibXtion so you appear whatever distance you detXed the spell to be. With this breakthrough, If teleportation rewrites the univX and not yourself, then the universe itself is malleable, changeable to our whim! This opens up a whole new world of posXilities for magic, and could very well change the lives of ponykind for all eternity!
  355.  
  356. XXXXXXXXXXXX XXXXX X X XX
  357.  
  358. There’s something missing here. There is a different magical signature when teleporting yourself versus teleporting something else. This should make it easy to pinXint nothing to allow the structure of teleportation to switch to a portal, but it seXs it is not the case. I believe I spotted the problem when I first tried to teleport the air itself, something not definable by visual measuXents - When you attempt to teleport something a far distance, it requires an exponentially larger amount of mana proportional to the distance, but what if you have to sustain such a spell? TeleXon is instant, but you have to X a portal open for a calculable time, wXich is an entirely alien concept! You can’t simply teleport one place for an infinite amount of time at once, but you’ll chop the poor pony to bits if you just turn it on and off like a fanblade passing through a specific point. XXXXXXXXXXXX XXXXXXXXXXXXX XXXXX with a damn vegetable juicer and look what happened to him! He got his meat ‘n’ two bits sliced up and now his wife’s complaining. Need to work on this further…
  359.  
  360. X XXXX XXXXXXX XXX XXXX XXXX
  361.  
  362. I have it! I’ve been lookXg at it all wrong! When you begin to perXrm a teleportation spell, you think of trying to move an object to a destXtion that is not currently its destination, correct? Well, portals have reverse logic due to their very nature! You’re bringing the destination to the object in question, which is a hole in reality that you fill with a tunnel between the two! Portals have NOTHING to do with teleportation, they’re just a shortcut! Once I figured this out, I jot down a woXable charm in five minutes and mastered it in ten. Whoever shall read these notes, please benefit from it as I have long ago. Going to encrypt it with my wand, just in case, so get that if you’re in the future, or if I’m still alive, just give me back my notes.
  363.  
  364. [The charm enclosed is encrypted.]
  365.  
  366. [End Notes]
  367.  
  368. >...
  369. >You raise the wand and you touch its tip to this charm, the same unlocking feature happening as before.
  370.  
  371. [Encrypted Charm]
  372. ~
  373. ~
  374. ~ The wand emits a special tendril of magic that reveals the charm, word by word.
  375. ~
  376.  
  377. Move through fast travels and time
  378. Through the endless Universal space
  379. But dare not move through physical prime
  380. Bring together two points face to face
  381.  
  382. Rip physical, enter ethereal
  383. Connect the two and it shall seal
  384. Move without time hindering
  385. Laws of reality will never reveal
  386.  
  387. PORTAL
  388.  
  389. ~
  390.  
  391. >You suddenly feel the charm awaken, and its magic bores into your mind with wisps of knowledge encircling you.
  392. >As if it was being written within your own thoughts, you feel the enchanting incantation etch into your very being, and your markings glow with anticipation.
  393. >The process of absorbing the magic finishes, and the charm re-encrypts itself with the lift of the wand.
  394.  
  395. [YOU HAVE LEARNED PORTAL OF SPEEDY TRAVELS (-360 MP, Creates a portal to intended destination for a short period to a certain distance.)]
  396.  
  397. >Sunwhirl is once again mesmerized by the process.
  398. “Oh, I shouldn’t be doing this right here, should I?”
  399. >”Oh my, it is fine. Now that you’ve taken both charms for your use, will you allow me to have these notes?”
  400. “I'd like to offer you the notes, but as I'm sure you'll understand, I do have other obligations as well. I'm going to be taking the notes to Twilight Sparkle for her to look at first; once she's done a thorough analysis as I'm sure she will want to, then I'll consider selling them. Sound fair?”
  401. >The white moustached stallion’s ears flatten, and he nods slowly.
  402. >”I understand. Just don’t let them take it away from you! I know how royalty is, they’ll just steal away anything they think is valueable and claim it to be from their bloodline.”
  403. “Twilight Sparkle is royalty?”
  404. >”She is Princess Celestia’s protogè, it is close enough.”
  405. “Alright. Well, before I go, just two more things. First of all, can you tell me where Marrow Love is? I’d like to know for my friend’s interest.”
  406. >”Er, well, she’s still stationed at the Caves of Maretonia, south of the Badlands.”
  407. >You write that down, and you finish gathering all of the information onto the piece of paper you initially began to write down on.
  408. “And one more thing, do you know of any other wands or magical clothing I could get to boost my magic?”
  409. >”Well, wands are in a bit of a recessive wave right now as many unicorns are opting for staves for their larger magical storage capabilities, but if you want to take advantage of using Starswirl’s wand coupled with another, there’s a shop dedicated to magical weapons and armor far out in White Tail City, near Winsome Falls. As for clothing, I sent some magic robes over to Tricks and Needles for Ms. Stringtie if you would like to replace that wretched, magic-sucking armor of yours.”
  410. “I’ll do that, and thank you.”
  411. >”It is my pleasure… c-come back with the notes, don’t forget about me!”
  412. “I won’t!”
  413. [ACQUIRED PICTURE OF INTER-DIMENSIONAL MONSTER]
  414. [ACQUIRED SUNWHIRL’S FINDINGS]
  415. >You wave to him as you exit the shop.
  416. >Let’s recap.
  417. >You entered into this world bordering on 3 weeks ago.
  418. >A massive demonic shadow being is attacking this peaceful land of paste-colored equines that possess some very powerful magic of their own, but only unicorns and alicorns can use.
  419. >You, in the span of 3 weeks, a human with no magical capability, found a way to use magic, learn combat spells far beyong any normal unicorn, and now possess knowledge of an ancient mage that any aspiring pony would spend their entire lives trying to learn.
  420. >If you didn’t know any better, you’d feel like you were a character in a video game or something.
  421. >You look around and see it’s approaching night time.
  422. >A clock shows you it is approximately 9:15 P.M.
  423. >If Pinkie and Dash were out before, they probably aren’t now.
  424. >Or maybe the went out partying all night, you have no way of knowing.
  425. >Sunwhirl directed you to Tricks and Needles for magical clothing, but you have yet to see how the rest of your party is faring.
  426. >What would you like to do?
  427.  
  428.  
  429.  
  430. >You’d like to stop by Tricks and Needles before you return to the Palace.
  431. >Since you’ve decided to utilize your magic properly, might as well get the robes to match on Sunwhirl’s word.
  432. >You walk through the night, seeing the crystal ponies returning to their homes and turning on their lights or candles, beginning their nightly preparations of sleep.
  433. >Hopefully you’ll get to the store on time.
  434. >While you’re walking, you feel that it couldn’t hurt to at least try to clear your mind as you walk.
  435. >...
  436. >You arrive at Tricks and Needles about ten minutes later, with absolutely no progress.
  437. >Sunwhirl’s advice is probably something you should take, as clearing your mind just doesn’t seem to work right when you’re moving around.
  438. >You walk into the door that sounds the greeting bell, and after ten or twenty seconds a pink mare with untidy orange hair suddenly peeks from the back room.
  439. >”Oh my, welcome back Anonymous! Rarity suddenly left here going after her friends, shouting something about a shadow… She left me to do all of the autumn line quota for tonight and I’ve just been swamped. Oh, but it’s a good thing, you’ve given me so much work with all of those gems! What can I do for you tonight?”
  440. “I was hoping to take another look at what you have for sale.”
  441. >She comes out from behind the counter, trying to clean herself up as if she didn’t want you seeing her all dirty.
  442. >”By all means, come and look!”
  443.  
  444. >Buy
  445.  
  446. >”By the way, all of my wares come in any desired color, but multiple colors cost extra!”
  447.  
  448. [HEADWARE/MISC.]
  449. -Sunhat (“Keeps the sun out of your eyes! What else?”) [24 bits]
  450. -Knitted Cap (“It keeps you warm from the bitter cold!”) [32 bits]
  451. -Coif (“It keeps you cool under the heat, a high plus if I might say.”) [Lowers exhaustion rate, 40 bits]
  452. -Stetson hat (“This one’s a fan favorite, I have someone from Ponyville ordering these by the crateful!”) [45 bits, slightly increases leg strength]
  453. -Ballcap (“Oh, it’s not very fancy, but any colt comes in here and this is the first thing they look at.”) [10 bits]
  454. -Pork Pie hat (“I keep getting strange bald stallions buying these. A lot of them have goatees too, I wonder if it’s a trend…”) [50 bits, slightly increases alchemy output]
  455. -Fedora (“A wonderful and classy choice. I remember the first time I sold one, it was returned because this couple’s son got spaghetti sauce all over it.”) [70 bits]
  456. -Tophat (“High Class for High Ponies!”) [100 bits]
  457. [New!] -Leather Reign (“It’s got a million uses, please buy one!”) [20 bits]
  458.  
  459. [SHIRTS/BLOUSES]
  460. -Corset (“Tight and stringy, keeps a nice form for you mares.”) [40 bits]
  461. -White-collar Dress Shirt (“It looks grand on any stallion, or what’s it called, hyooman?”) [40 bits]
  462. -Swashbuckler’s Shirt (“Unisex and Universal, you can’t go out without something stylish like this.”) [30 bits]
  463. -’I wish I weren’t here right now’ T-shirt (“A little humor can brighten up anyone’s day, don’t you think?”) [15 bits]
  464. -Thick winter coat (“The summer doesn’t last forever, and it works for those rough-weather days if you still need to go out.”) [45 bits]
  465. -Flannel Shirt (“A bit uncouth for sure, but it comes with ultimate comfort, and the ponies of the south seem to like it!”) [20 bits]
  466.  
  467. [PANTS/SKIRTS]
  468. -Checker-pattern skirt (It has a librarian look to it, and it’s quite breezy. [15 bits])
  469. -Bell-bottom shorts (A set of shorts that remind us of a simpler time…” [15 bits])
  470. -Genuine Kilt (The forefathers of the gryphons started this trend, and it’s the best way for stallions and er, men alike to enjoy open-ended breezes!” [30 bits])
  471. -Overalls (“For the dirtier jobs, so you don’t have to have so much laundry.” [25 bits])
  472. -Black Latex Covers (“Don’t wear it out in the sun, it gets very hot!” [35 bits])
  473. -Thick Knitted Pantaloons (“We have to keep our lovespots warm, too!” [25 bits])
  474.  
  475. [SHOES/BOOTS/SOCKS]
  476. -Avian Leather Boots [You currently own this item]
  477. -Cowpony Boots (“The boots of the west!”) [Lowers exaustion rate, 50 bits]
  478. -Black Latex Boots (“Whether for those kinky nights or for sneaking around, there’s many uses for these.” [40 bits])
  479. -Stockings (“A bit of lingerie for the bedroom, tame, but enticing. Comes in patterns of diamond, hearts, bubbles, and all kinds of colors!” [20 bits])
  480. -Crystal Slippers (“It’s like you’re a real princess, real crystal too!” [100 bits])
  481.  
  482. [DRESSES/ROBES]
  483. -Gala-themed Dress (“If you don’t have a home pattern, then this is a great look for the upcoming Gala!” [80 bits])
  484. -Celestia-themed Dress (“Praise the Sun!” [80 bits])
  485. -Luna-themed Dress (“Praise the Moon!” [80 bits])
  486. -Crystal/Cadance-themed Dress (“Praise the ...uh, crystals?” [80 bits])
  487.  
  488. >”I only have a few sets of robes, but I received them from Fortuna Potions in their big sale, so I believe they have magical qualities!”
  489. -Magician’s Robes (+6 MP, +5 MA [95 bits])
  490. -Doctor’s Practical Robes (+4 MP, +10% medkit/healing effectiveness [95 bits])
  491. -Royal Robes (+2 MP) [150 bits, Royal Pass]
  492. -Highguard Robes (+12 MP, +15 MA, +10 MD [200 bits])
  493. [New!] -Sthenios’ Robes of Mastery (+25 MP, +40 MA, +20 MD) [1,000 bits]
  494.  
  495. >”Are there any dazzling colors that catch your eye, hm?”
  496.  
  497. -Buy item(s)
  498. -Inspect item(s)
  499. -Back to Menu
  500. -Exit
  501.  
  502.  
  503.  
  504. >You have selected Highguard Robes (200 bits)
  505. >Total: 200 bits
  506. >Do you wish to buy this item? Y/N
  507.  
  508.  
  509.  
  510. >Y
  511. [You have received Highguard Robes! (+12 MP, +15 MA, +10 MD)]
  512. [UNEQUIPPED AVIAN CHAINMAIL ARMOR SET]
  513. [EQUIPPED HIGHGUARD ROBES]
  514. [Your magic is uninhibited by metal armor, increasing your base mana pool and natural physical defense!]
  515. Anon: [HP: 130/130][MP: 250/250][Stats: 10 PD, 165 MD / +15 MA base, +150 MA wep / +75 PA ranged]
  516.  
  517. >”You look fabulous, Doctor! You’re just shimmering with those robes and coat, and that wand you have just shimmers with magic! It makes my horn tingle just at your presence, you should be proud.”
  518. “Er, thanks.”
  519. >”Is there anything else I could do for you?”
  520.  
  521. -Buy
  522. -Sell
  523. -Modify
  524. -Talk to Ms. Stringtie
  525. -Exit
  526.  
  527.  
  528.  
  529. >Inspect Portal of Speedy Travel
  530. [The user rips holes in the space-time continuum of the physical universe and connects them with powerful magical ties, creating a portal to their intended destination. Beginners casting this spell will only be able to conjure a distance of a few miles, but will grow with usage and increased magical potency. (-360 MP, Creates a portal to intended destination for a short period to a certain distance)]
  531.  
  532. >Inspect Starswirl’s Restoration
  533. [A spell long lost to time and legend, the user will bind their mana to their own life force, reversing the effects of their own or another’s injuries, ailments and diseases purely through magical means. (-800 MP, heals the target for 100% of their HP, 10 turn CD)]
  534.  
  535. >Inspect Ancient Wrath
  536. [The wand’s natural ability calls forth a powerful torrent of pure magic, transforming its flow into all four natural elements in a catastrophic storm of Air, Earth, Wind and Fire. (-100 MP, +300 MA AoE split, 10 turn CD)]
  537.  
  538. >Used (Tome) Tesla’s Wrath
  539. [LEARNED TESLA’S WRATH - (R, -15 MP, Good attack, +25 MA, ½ chance to blind target for 3 turns, 5 turn CD)]
  540. >Used (Tome) Arcane Chains
  541. [LEARNED ARCANE CHAINS - (R, -10 MP, immobilizes target for 5 turns, 5 turn CD)]
  542. >Used (Tome) Aphitis Cuffs
  543. [LEARNED APHITIS CUFFS - (-2 MP, Permanent manaseal until special word is spoken, strength increased proportional to time sealed)]
  544. >Used (Tome) Invisibility
  545. [LEARNED INVISIBILITY - (-50 MP, suppresses vision and hearing of others for 3 turns, 10 turn CD)]
  546. >Used (Tome) Mirror Image
  547. [LEARNED MIRROR IMAGE - (- 25/50/75/100/125/150 MP, multiplier increase of next turn by amount of copies, 8 turn CD)]
  548. >Used (Tome) Vice Shout
  549. [LEARNED VICE SHOUT - (-75 MP, immobilization AoE for 5 turns, 10 turn CD. Mana cost is free if Mask of the Dragon Aspect is equipped)]
  550. >Used (Tome) Dragoon’s Roar
  551. [LEARNED DRAGOON’S ROAR - (-100 MP, increases MD by 100 for 3 turns, 10 turn CD. Mana cost is free if Mask of the Dragon Aspect is equipped)]
  552.  
  553. [Spells learned from Tomes may be used immediately, but in order to use it at full capacity, you must train the ability. Spells will begin at 10% efficiency and will increase with each use until it strengthens to its full potential.]
  554.  
  555. >...
  556. >Exit
  557. “I think I’m alright for now. Thank you for tailoring this robe for me.”
  558. >”Not a problem, doctor~! Oh, but I do have a request of you, if that’s okay.”
  559. “What is it?”
  560. >”Can you tell Rarity to kindly GET HER FLANK BACK DOWN HERE?!”
  561. >Ms. Stringtie recomposes herself, and she gives you a sweet smile just like before.
  562. >”Thank you in advance. Ta ta!”
  563. >You wave silently as she returns to the back room, and you hear the sound of an automatic sewing machine rev up.
  564. >You leave the store as you look outside.
  565. >Looking doesn’t do much good, as the light provided by the very sparse crystal lightpoles gives virtually no luminosity at all.
  566. >This isn’t just darkness…
  567. >This is advanced darkness.
  568. >You can barely see in front of your face.
  569. >You’ve been out at night once before with Pinkie during the night of the thief attack, but it wasn’t anywhere near this dark.
  570. >That’s when it hits you: The Crystal Heart isn’t emitting any light now that the fair is over.
  571. >You didn’t even get to check it out, oh well.
  572. >You want to go to Wheaties, but you’re also wanting not to trip on your new robes and faceplant on the cement.
  573. >What would you like to do?
  574.  
  575.  
  576.  
  577. >Status: Spells
  578. -Giga Buster
  579. -Heart’s Calling
  580. -Meditation
  581. -Levitate (weak)
  582. -Luminate (weak)
  583. -Wallwalking (0/10 uses)
  584. -Ignite (2/10 uses)
  585. -Shockwave (0/10 uses)
  586. -Teleport (0/10 uses)
  587. -Blessing of Harmony
  588. -Magical sensing
  589. -Ancient Wrath
  590. -Tesla’s Wrath (0/10 uses)
  591. -Arcane Chains (0/10 uses)
  592. -Aphitis Cuffs (0/10 uses)
  593. -Invisiblity (0/10 uses)
  594. -Mirror Image (0/10 uses)
  595. -Vice Shout (0/10 uses)
  596. -Dragoon’s Roar (0/10 uses)
  597. -Starswirl’s Restoration (Cannot use)
  598. -Portal of Speedy Travels (Cannot use)
  599.  
  600. >Used Luminate
  601. >You raise your right hand as the etched markings upon your palm glow, lighter and lighter until your hand acted as its own lantern, illuminating the area around you enough so you could see.
  602. >Nifty little trick.
  603. >Now that you have an idea of where you’re going, you pull up your trenchcoat and get walking.
  604. >It’s time that you visited a little special somepony.
  605. >...
  606. >Your lumination was a good way to practice your newfound strength.
  607. >It’s as if completely absolving yourself of your metallic armor has made you even stronger.
  608. >Boy, were the rest of your group going to be surprised when they see you.
  609. >As you’re thinking about these many things, your lumination suddenly reveals the address you are looking for.
  610. >You go down the walkway and see Wheaties’ house once it comes within range.
  611. >While there aren’t any lights on, you could feel a small magical presence moving around inside.
  612. >You press forward your glowing hand and give a solid three knocks to the door.
  613. >”Er, one minute!...”
  614. >You wait outside, looking around at the one shimmering crystal lightpole.
  615. >Seriously, they need to invest in a few more.
  616. >After a rather long minute, you hear an unlocking noise and the door swings open.
  617. >Wheaties eyes you from your boots to your face with an expression of shock.
  618. >”...H-hi. I see you… got out of that armor.”
  619. >What would you like to say?
  620.  
  621.  
  622.  
  623. “Hey Wheaties. Sorry for bugging you so late, but this is the only time I had to come here. I’ve been up to my neck in so much work, I haven’t had time to catch up with you like I promised.”
  624. >She blinks, taking a second to realize just how long it’s been.
  625. >”Oh, right. Come in, please!”
  626. >She lets you in her house, and the memories from last week surface.
  627. >Pinkie’s blood and AJ’s tears surface pretty hard.
  628. “Thanks.”
  629. >Wheaties sits you down on her couch.
  630. >”Okay, well, thanks for coming by… I was wondering if you’d forgotten about me…”
  631. “I’d never forget.”
  632. >As she smiles, you notice the scooter you made for her sitting pristinely next to the door.
  633. >She’s been using it frequently if the stress marks are anything to go by.
  634. >”So what’s happened, lately?”
  635. “Well, you wouldn’t believe it. I’ve trudged through the tundra with everypony else and fought yetis and polar bears, even had to fight off a God of Hate, something called a Windigo.”
  636. >Wheaties swallows a lump in her throat, eyes wide.
  637. >”My, uhm… w-well, thanks for not taking me along.”
  638. “Yeah. The second I got back, I plunged into trying to find a cure for this magical disease that’s been popping up, but then I had to go to the Palace and we actually fought off Princess Cadance, and removed the corruption she had.”
  639. >Her jaw drops, gasping in shock.
  640. >”Oh my Celestia, so she wasn’t just sick? She was corrupted… just like that Kingpin…?”
  641. “We got it out of her, though. She’s fine, don’t worry. Hell, it was such an intense battle, one of my friends ended up dying, sort of. I managed to bring him back with the defibrillator that Gyro Gear invented.”
  642. >”Was it Gable?”
  643. >You look intently at her.
  644. “Well, yeah, it was.”
  645. >”...I’m glad you made up with him, at least.”
  646. “To be fair, the rest of my friends had a problem, not me.”
  647. >”True..”
  648. “Even today, I was studying some heavy magic and I actually learned a long dead spell of healing that Starswirl created.”
  649. >Now Wheaties is speechless.
  650. >It takes her a worryingly large amount of time to even process what you just said.
  651. >”..Y-you know… healing magic?”
  652. “Mhm.”
  653. >”B-b-but that’s something that was…. thought to be impossible! Not even Princess Celestia or Luna could learn something like that, how did you…?”
  654. “I don’t really have the power to use it, and I just learned it. Doesn’t mean I know how to do it, really.”
  655. >”But still!”
  656. “At least it’s a good excuse for not having been here. Not that I didn’t, or else I wouldn’t be. … So, what’ve you been up to, this week?”
  657. >Wheaties clears her throat and leans back a bit, looking at her hooves.
  658. >”Well, I… I went antique shopping.”
  659. >She isn’t an adventurer like you’ve ended up being, but even for a normal, settled life, that sounds a bit boring.
  660. “Not to cut that interesting topic short, but I’d like to catch up with you properly anyways, not in the dead of night. Did you maybe want to hang out, tomorrow? Go shopping or even get a few beers or something with the group?”
  661. >Wheaties giggles a bit at the second suggestion.
  662. >”I’ve never went out drinking with friends before.. Don’t have many friends to begin with.”
  663. “Well, now we have to do this. In fact, my friends and I have spare bedrooms up in the castle for helping with Cadance. Want to come and crash with us in the Palace?”
  664. >You feel like if you keep surprising this crystal pony she’d start hyperventilating asbestos.
  665. >”I… I’d l-love to, such an exquisite place to be! J-just let me get my things!”
  666. >She rockets out to her bedroom, letting you sit and wait on her couch.
  667. >Is there anything you’d like to do while Wheaties is getting ready?
  668.  
  669.  
  670.  
  671. >Inspect Wheaties’ Scooter
  672. [The scooter is just as clean and new as it was when you first made it for her. There are stress marks on the wheels and standboard from heavy usage, but it wasn’t anything that would decrease durability, just a testament to how much she loves your present.]
  673.  
  674. >There’s nothing to really do with the scooter, so you rummage through your abominably heavy bag and pull out one of the books you have yet to read.
  675. >Psychology 102, here we go.
  676.  
  677. >...
  678. [You learn a little bit about the foundations of psychological theory. A decent lesson considering the time you had to read.]
  679. >...
  680.  
  681. >”Okay, ready!”
  682. >Wheaties interrupts you in the middle of the second chapter of the book, only carring a small satchel with a bundle of personal items resting on her back.
  683. >You quickly close the book and stand, stretching out as you both head for the door.
  684. “They’ll be really happy to see you again.”
  685. >”I know, I haven’t seen any of them since they spent the night here when you were laid up in the hospital. I’m very glad you’re alright, too.”
  686. >You open the door for her, and you reinvigorate your lumination spell as you both start walking out into the night.
  687. >”Wow… It’s very dark out.”
  688. “Is it always like this?”
  689. >”Yes, actually. I was just used to the crystal heart’s light. By the way, what made you replace your armor for those robes?”
  690. “I needed to have a bit more magical power, and it was the better tradeoff.”
  691. >”So no more spear?”
  692. “No more spear.”
  693. >You and Wheaties walk along in the crystalline night, headed for the Palace.
  694. >Is there anything you’d like to do or say on the way there?
  695.  
  696.  
  697.  
  698. “You know, you should come down to Ponyville sometime, visit everyone. When we’re all done with this shadow business, they’d sure be glad to see you there.
  699. >”Oh, I’ve never really traveled out of the empire before. I don’t know how I’d last in such a different environment. But… maybe if there was a special occasion.”
  700. “Alright. But I do want you to meet someone, at least.”
  701. >She looks up at you.
  702. >”What do you mean?”
  703. “Well, I have a friend you might like. His name is Gyro Gear, and he’s a genius inventor that’s helped me make a few patents. We bumped heads and made a few weapons for the defense of Equestria even, and we’re both getting a bit heavy in the pockets, if you know what I mean.”
  704. >”Ooh, you’re rich, now?”
  705. “Well, not yet. Anyways, he’s a really good stallion, you’d love him if you hung out with him a bit. I will say that he’s a bit of a shut in, needs to talk to a few more ponies himself, but I have reason to believe that’s changing with his recent success.”
  706. >”You speak very highly of this Gyro. Maybe we could go see him tomorrow?”
  707. “I’ll take you there.”
  708. >Wheaties smiles and nods as you near the Palace.
  709. >...
  710. >”...But then the other pegasus says ‘I said tator tots, not tater trots!’”
  711. >You both share a laugh at her impressively detailed joke.
  712. “Damn, his dinner must’ve been pretty ruined.”
  713. >”I’ll serve it to you sometime, fresh off my hoof, hmhmhm…”
  714. >Before you can respond, you’re already at the gates, with two different guards taking their stand, spears crossed.
  715. “Doctor Anonymous, friend of Shining Armor and Twilight Sparkle?”
  716. >They don’t respond.
  717. >...You don’t have the royal pass anymore.
  718. >”We can get in, right Anon?”
  719. >You look at the two guards.
  720. >What do you say to get into the Palace?
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