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Feb 21st, 2013
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  1. GfxDevice: creating device client; threaded=0
  2. Direct3D:
  3. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.1070]
  4. Renderer: NVIDIA GeForce GTX 570
  5. Vendor: NVIDIA
  6. VRAM: 1233 MB (via DXGI)
  7. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  8. desktop: 1920x1080 60Hz; virtual: 3600x1080 at 0,0
  9. <RI> Initializing input.
  10.  
  11. <RI> Input initialized.
  12.  
  13. Initialize engine version: 3.5.6f4
  14. Begin MonoManager ReloadAssembly
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  49. - Completed reload, in 0.342 seconds
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Core.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Xml.dll (this message is harmless)
  53. FMOD Initialization successful
  54.  
  55. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  56.  
  57. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Data.dll (this message is harmless)
  58. ReloadTexts en and Rossetta has occupy 561152 bytes.
  59.  
  60. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  61.  
  62. Reloaded Icons Descriptor | atlas: 3 | regions: 329 | maps: 329
  63.  
  64. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  65.  
  66. Entrando no estado CBootstrapState
  67.  
  68. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  69.  
  70. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Configuration.dll (this message is harmless)
  71. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  72.  
  73. Unloading 11154 unused Assets to reduce memory usage. Loaded Objects now: 2193. Operation took 73.416285 ms.
  74. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  75.  
  76. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2193. Operation took 8.785252 ms.
  77. Binding to local socket 0.0.0.0
  78. Sending NAT type detection request, local port 62951
  79. Returning nat detection result to the user
  80. Connection test done: LimitedNATPunchthroughPortRestricted
  81.  
  82. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  83.  
  84. GUID: 963770341647152750
  85.  
  86. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  87.  
  88. %%%%% LoadLevel: MainMenu
  89.  
  90. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  91.  
  92. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  93.  
  94. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2112. Operation took 14.409600 ms.
  95. OnLevelWasLoaded: 2
  96.  
  97. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  98.  
  99. Starting theme CMainMenuTheme
  100.  
  101. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  102.  
  103. Entrando no estado CSplashScreenState
  104.  
  105. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  106.  
  107. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  108.  
  109. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2174. Operation took 10.261785 ms.
  110. Entrando no estado CMainMenuState
  111.  
  112. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  113.  
  114. Recebi o match restarted
  115.  
  116. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  117.  
  118. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  119.  
  120. Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 2341. Operation took 16.436042 ms.
  121. ABRI K_FIRST_BLOOD
  122.  
  123. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  124.  
  125. ABRI K_A_MATTER_OF_HYGIENE
  126.  
  127. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  128.  
  129. ABRI K_YOU_WANT_SOMETHING_DONE_RIGHT
  130.  
  131. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  132.  
  133. ABRI K_PARK_REGULAR
  134.  
  135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  136.  
  137. ABRI K_ELDER_ABUSE
  138.  
  139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  140.  
  141. ABRI K_DRUNKEN_HAZE
  142.  
  143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  144.  
  145. ABRI K_MY_FIRST_LOOT
  146.  
  147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  148.  
  149. ABRI K_THE_POWER_OF_EVIL
  150.  
  151. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  152.  
  153. ABRI K_WARLOCK
  154.  
  155. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  156.  
  157. ABRI K_MONSTER_BREEDER
  158.  
  159. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  160.  
  161. ABRI K_MONSTER_MASTER
  162.  
  163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  164.  
  165. ABRI K_VERSED_IN_EVIL
  166.  
  167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  168.  
  169. ABRI K_BOARD_OF_DIRECTORS
  170.  
  171. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  172.  
  173. Setei playmode: DM_MODE
  174.  
  175. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  176.  
  177. Found Keyboard for DM
  178.  
  179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  180.  
  181. Entrando no estado CDMModeLobbyState
  182.  
  183. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  184.  
  185. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  186.  
  187. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  188.  
  189. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  190.  
  191. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  192.  
  193. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  194.  
  195. Unloading 2703 unused Assets to reduce memory usage. Loaded Objects now: 9023. Operation took 137.367830 ms.
  196. Parentei: PossessionRelative
  197.  
  198. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  199.  
  200. Parentei: PossessionRelative
  201.  
  202. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  203.  
  204. Parentei: PossessionRelative
  205.  
  206. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  207.  
  208. Parentei: TraitRelative
  209.  
  210. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  211.  
  212. Recebi o match started
  213.  
  214. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  215.  
  216. %%%%% LoadLevel: DMModeMainLevel
  217.  
  218. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  219.  
  220. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  221.  
  222. Unloading 4222 unused Assets to reduce memory usage. Loaded Objects now: 8868. Operation took 228.467196 ms.
  223. OnLevelWasLoaded: 1
  224.  
  225. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  226.  
  227. Starting theme CLoadingScreenTheme
  228.  
  229. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  230.  
  231. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  232.  
  233. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 8827. Operation took 150.416479 ms.
  234. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  235.  
  236. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 35368. Operation took 293.513566 ms.
  237. OnLevelWasLoaded: 4
  238.  
  239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  240.  
  241. Shortcut na level Barrier!
  242.  
  243. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  244.  
  245. Scanning - Process took 1275 ms to complete
  246.  
  247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  248.  
  249. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Boo.Lang.dll (this message is harmless)
  250. Entrando no estado CNetworkedGameState
  251.  
  252. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  253.  
  254. The sound category DM SPELLS does not exist.
  255.  
  256. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  257.  
  258. Sound category not found: DM SPELLS
  259.  
  260. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  261.  
  262. Scanning - Process took 2248 ms to complete
  263.  
  264. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  265.  
  266. AngryAnt Behave version 1.4 - Copyright (C) Emil Johansen - AngryAnt 2011
  267.  
  268. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  269.  
  270. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  271.  
  272. Unloading 563 unused Assets to reduce memory usage. Loaded Objects now: 105627. Operation took 485.294640 ms.
  273. ABRI K_FROZEN_FOOL
  274.  
  275. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  276.  
  277. PlayersWon = False
  278.  
  279. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  280.  
  281. ABRI K_PARK_REGULAR
  282.  
  283. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  284.  
  285. ABRI K_ELDER_ABUSE
  286.  
  287. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  288.  
  289. ABRI K_DRUNKEN_HAZE
  290.  
  291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  292.  
  293. ABRI K_MY_FIRST_LOOT
  294.  
  295. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  296.  
  297. ABRI K_THE_POWER_OF_EVIL
  298.  
  299. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  300.  
  301. ABRI K_WARLOCK
  302.  
  303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  304.  
  305. ABRI K_MONSTER_BREEDER
  306.  
  307. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  308.  
  309. ABRI K_MONSTER_MASTER
  310.  
  311. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  312.  
  313. ABRI K_VERSED_IN_EVIL
  314.  
  315. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  316.  
  317. ABRI K_BOARD_OF_DIRECTORS
  318.  
  319. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  320.  
  321. %%%%% LoadLevel: Scoreboard
  322.  
  323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  324.  
  325. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  326.  
  327. Unloading 40440 unused Assets to reduce memory usage. Loaded Objects now: 37435. Operation took 781.732321 ms.
  328. OnLevelWasLoaded: 3
  329.  
  330. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  331.  
  332. Entrando no estado CDMScoreboardState
  333.  
  334. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  335.  
  336. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  337.  
  338. Unloading 545 unused Assets to reduce memory usage. Loaded Objects now: 37943. Operation took 297.006577 ms.
  339. Starting theme CScoreboardTheme
  340.  
  341. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  342.  
  343. Recebi o match restarted
  344.  
  345. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  346.  
  347. BackToLobby
  348.  
  349. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  350.  
  351. %%%%% LoadLevel: MainMenu
  352.  
  353. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  354.  
  355. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  356.  
  357. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 37500. Operation took 662.321687 ms.
  358. OnLevelWasLoaded: 1
  359.  
  360. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  361.  
  362. Starting theme CLoadingScreenTheme
  363.  
  364. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  365.  
  366. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  367.  
  368. Unloading 548 unused Assets to reduce memory usage. Loaded Objects now: 36899. Operation took 302.045703 ms.
  369. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  370.  
  371. Unloading 632 unused Assets to reduce memory usage. Loaded Objects now: 31729. Operation took 604.638278 ms.
  372. OnLevelWasLoaded: 2
  373.  
  374. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  375.  
  376. Entrando no estado CDMModeLobbyState
  377.  
  378. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  379.  
  380. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  381.  
  382. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  383.  
  384. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  385.  
  386. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  387.  
  388. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  389.  
  390. Unloading 2194 unused Assets to reduce memory usage. Loaded Objects now: 34548. Operation took 283.440977 ms.
  391. Starting theme CMainMenuTheme
  392.  
  393. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  394.  
  395. Parentei: RelativeMiddle
  396.  
  397. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  398.  
  399. Parentei: RelativeMiddle
  400.  
  401. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  402.  
  403. Parentei: RelativeMiddle
  404.  
  405. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  406.  
  407. Parentei: RelativeMiddle
  408.  
  409. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  410.  
  411. Recebi o match started
  412.  
  413. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  414.  
  415. %%%%% LoadLevel: DMModeMainLevel
  416.  
  417. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  418.  
  419. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  420.  
  421. Unloading 2095 unused Assets to reduce memory usage. Loaded Objects now: 31899. Operation took 569.151223 ms.
  422. OnLevelWasLoaded: 1
  423.  
  424. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  425.  
  426. Starting theme CLoadingScreenTheme
  427.  
  428. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  429.  
  430. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  431.  
  432. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 31862. Operation took 337.745279 ms.
  433. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  434.  
  435. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 36253. Operation took 522.962391 ms.
  436. OnLevelWasLoaded: 4
  437.  
  438. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  439.  
  440. Shortcut na level Barrier!
  441.  
  442. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  443.  
  444. Scanning - Process took 1233 ms to complete
  445.  
  446. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  447.  
  448. Entrando no estado CNetworkedGameState
  449.  
  450. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  451.  
  452. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  453.  
  454. Unloading 926 unused Assets to reduce memory usage. Loaded Objects now: 93857. Operation took 530.882955 ms.
  455. The sound category DM SPELLS does not exist.
  456.  
  457. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  458.  
  459. Sound category not found: DM SPELLS
  460.  
  461. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  462.  
  463. Scanning - Process took 2378 ms to complete
  464.  
  465. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  466.  
  467. ABRI K_WATCH_YOUR_STEP
  468.  
  469. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  470.  
  471. ABRI K_WATCH_YOUR_STEP
  472.  
  473. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  474.  
  475. AnimationState attack02 does not exist
  476.  
  477. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  478.  
  479. PlayersWon = False
  480.  
  481. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  482.  
  483. ABRI K_PARK_REGULAR
  484.  
  485. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  486.  
  487. ABRI K_ELDER_ABUSE
  488.  
  489. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  490.  
  491. ABRI K_DRUNKEN_HAZE
  492.  
  493. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  494.  
  495. ABRI K_MY_FIRST_LOOT
  496.  
  497. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  498.  
  499. ABRI K_THE_POWER_OF_EVIL
  500.  
  501. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  502.  
  503. ABRI K_WARLOCK
  504.  
  505. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  506.  
  507. ABRI K_MONSTER_BREEDER
  508.  
  509. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  510.  
  511. ABRI K_MONSTER_MASTER
  512.  
  513. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  514.  
  515. ABRI K_VERSED_IN_EVIL
  516.  
  517. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  518.  
  519. ABRI K_BOARD_OF_DIRECTORS
  520.  
  521. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  522.  
  523. %%%%% LoadLevel: Scoreboard
  524.  
  525. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  526.  
  527. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  528.  
  529. Unloading 35457 unused Assets to reduce memory usage. Loaded Objects now: 39275. Operation took 783.240497 ms.
  530. OnLevelWasLoaded: 3
  531.  
  532. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  533.  
  534. Entrando no estado CDMScoreboardState
  535.  
  536. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  537.  
  538. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  539.  
  540. Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 39772. Operation took 322.788090 ms.
  541. Starting theme CScoreboardTheme
  542.  
  543. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  544.  
  545. Recebi o match restarted
  546.  
  547. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  548.  
  549. BackToLobby
  550.  
  551. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  552.  
  553. %%%%% LoadLevel: MainMenu
  554.  
  555. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  556.  
  557. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  558.  
  559. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 39333. Operation took 653.153062 ms.
  560. OnLevelWasLoaded: 1
  561.  
  562. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  563.  
  564. Starting theme CLoadingScreenTheme
  565.  
  566. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  567.  
  568. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  569.  
  570. Unloading 605 unused Assets to reduce memory usage. Loaded Objects now: 38673. Operation took 344.082743 ms.
  571. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  572.  
  573. Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 32235. Operation took 619.738698 ms.
  574. OnLevelWasLoaded: 2
  575.  
  576. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  577.  
  578. Entrando no estado CDMModeLobbyState
  579.  
  580. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  581.  
  582. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  583.  
  584. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  585.  
  586. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  587.  
  588. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  589.  
  590. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  591.  
  592. Unloading 2195 unused Assets to reduce memory usage. Loaded Objects now: 35053. Operation took 306.714773 ms.
  593. Starting theme CMainMenuTheme
  594.  
  595. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  596.  
  597. Parentei: TraitRelative
  598.  
  599. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  600.  
  601. Parentei: BossRelative
  602.  
  603. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  604.  
  605. Recebi o match started
  606.  
  607. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  608.  
  609. %%%%% LoadLevel: DMModeMainLevel
  610.  
  611. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  612.  
  613. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  614.  
  615. Unloading 1940 unused Assets to reduce memory usage. Loaded Objects now: 32312. Operation took 606.227398 ms.
  616. OnLevelWasLoaded: 1
  617.  
  618. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  619.  
  620. Starting theme CLoadingScreenTheme
  621.  
  622. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  623.  
  624. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  625.  
  626. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 32273. Operation took 351.832777 ms.
  627. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  628.  
  629. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 36654. Operation took 546.211481 ms.
  630. OnLevelWasLoaded: 4
  631.  
  632. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  633.  
  634. Shortcut na level Barrier!
  635.  
  636. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  637.  
  638. Scanning - Process took 1260 ms to complete
  639.  
  640. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  641.  
  642. Entrando no estado CNetworkedGameState
  643.  
  644. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  645.  
  646. The sound category DM SPELLS does not exist.
  647.  
  648. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  649.  
  650. Sound category not found: DM SPELLS
  651.  
  652. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  653.  
  654. Scanning - Process took 2134 ms to complete
  655.  
  656. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  657.  
  658. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  659.  
  660. Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 109982. Operation took 583.133459 ms.
  661. Error no path: No open points, whole area searched
  662.  
  663. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  664.  
  665. Error no path: No open points, whole area searched
  666.  
  667. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  668.  
  669. Error no path: No open points, whole area searched
  670.  
  671. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  672.  
  673. Error no path: No open points, whole area searched
  674.  
  675. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  676.  
  677. Error no path: No open points, whole area searched
  678.  
  679. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  680.  
  681. Error no path: No open points, whole area searched
  682.  
  683. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  684.  
  685. Error no path: No open points, whole area searched
  686.  
  687. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  688.  
  689. Error no path: No open points, whole area searched
  690.  
  691. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  692.  
  693. Error no path: No open points, whole area searched
  694.  
  695. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  696.  
  697. Error no path: No open points, whole area searched
  698.  
  699. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  700.  
  701. Error no path: No open points, whole area searched
  702.  
  703. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  704.  
  705. Error no path: No open points, whole area searched
  706.  
  707. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  708.  
  709. Error no path: No open points, whole area searched
  710.  
  711. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  712.  
  713. Error no path: No open points, whole area searched
  714.  
  715. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  716.  
  717. Error no path: No open points, whole area searched
  718.  
  719. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  720.  
  721. Error no path: No open points, whole area searched
  722.  
  723. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  724.  
  725. Error no path: No open points, whole area searched
  726.  
  727. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  728.  
  729. Error no path: No open points, whole area searched
  730.  
  731. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  732.  
  733. Error no path: No open points, whole area searched
  734.  
  735. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  736.  
  737. Error no path: No open points, whole area searched
  738.  
  739. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  740.  
  741. Error no path: No open points, whole area searched
  742.  
  743. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  744.  
  745. Error no path: No open points, whole area searched
  746.  
  747. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  748.  
  749. Error no path: No open points, whole area searched
  750.  
  751. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  752.  
  753. Error no path: No open points, whole area searched
  754.  
  755. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  756.  
  757. Error no path: No open points, whole area searched
  758.  
  759. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  760.  
  761. Error no path: No open points, whole area searched
  762.  
  763. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  764.  
  765. Error no path: No open points, whole area searched
  766.  
  767. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  768.  
  769. Error no path: No open points, whole area searched
  770.  
  771. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  772.  
  773. Error no path: No open points, whole area searched
  774.  
  775. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  776.  
  777. Error no path: No open points, whole area searched
  778.  
  779. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  780.  
  781. Error no path: No open points, whole area searched
  782.  
  783. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  784.  
  785. Error no path: No open points, whole area searched
  786.  
  787. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  788.  
  789. Error no path: No open points, whole area searched
  790.  
  791. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  792.  
  793. Error no path: No open points, whole area searched
  794.  
  795. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  796.  
  797. Error no path: No open points, whole area searched
  798.  
  799. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  800.  
  801. Error no path: No open points, whole area searched
  802.  
  803. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  804.  
  805. Error no path: No open points, whole area searched
  806.  
  807. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  808.  
  809. Error no path: No open points, whole area searched
  810.  
  811. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  812.  
  813. Error no path: No open points, whole area searched
  814.  
  815. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  816.  
  817. Error no path: No open points, whole area searched
  818.  
  819. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  820.  
  821. Error no path: No open points, whole area searched
  822.  
  823. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  824.  
  825. Error no path: No open points, whole area searched
  826.  
  827. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  828.  
  829. Error no path: No open points, whole area searched
  830.  
  831. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  832.  
  833. Error no path: No open points, whole area searched
  834.  
  835. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  836.  
  837. Error no path: No open points, whole area searched
  838.  
  839. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  840.  
  841. Error no path: No open points, whole area searched
  842.  
  843. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  844.  
  845. Error no path: No open points, whole area searched
  846.  
  847. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  848.  
  849. Error no path: No open points, whole area searched
  850.  
  851. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  852.  
  853. Error no path: No open points, whole area searched
  854.  
  855. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  856.  
  857. Error no path: No open points, whole area searched
  858.  
  859. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  860.  
  861. Error no path: No open points, whole area searched
  862.  
  863. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  864.  
  865. Error no path: No open points, whole area searched
  866.  
  867. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  868.  
  869. Error no path: No open points, whole area searched
  870.  
  871. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  872.  
  873. Error no path: No open points, whole area searched
  874.  
  875. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  876.  
  877. Error no path: No open points, whole area searched
  878.  
  879. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  880.  
  881. Error no path: No open points, whole area searched
  882.  
  883. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  884.  
  885. Error no path: No open points, whole area searched
  886.  
  887. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  888.  
  889. Error no path: No open points, whole area searched
  890.  
  891. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  892.  
  893. Error no path: No open points, whole area searched
  894.  
  895. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  896.  
  897. Error no path: No open points, whole area searched
  898.  
  899. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  900.  
  901. Error no path: No open points, whole area searched
  902.  
  903. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  904.  
  905. Error no path: No open points, whole area searched
  906.  
  907. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  908.  
  909. Error no path: No open points, whole area searched
  910.  
  911. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  912.  
  913. Error no path: No open points, whole area searched
  914.  
  915. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  916.  
  917. Error no path: No open points, whole area searched
  918.  
  919. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  920.  
  921. Error no path: No open points, whole area searched
  922.  
  923. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  924.  
  925. Error no path: No open points, whole area searched
  926.  
  927. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  928.  
  929. Error no path: No open points, whole area searched
  930.  
  931. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  932.  
  933. Error no path: No open points, whole area searched
  934.  
  935. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  936.  
  937. Error no path: No open points, whole area searched
  938.  
  939. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  940.  
  941. Error no path: No open points, whole area searched
  942.  
  943. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  944.  
  945. Error no path: No open points, whole area searched
  946.  
  947. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  948.  
  949. Error no path: No open points, whole area searched
  950.  
  951. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  952.  
  953. Error no path: No open points, whole area searched
  954.  
  955. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  956.  
  957. Error no path: No open points, whole area searched
  958.  
  959. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  960.  
  961. Error no path: No open points, whole area searched
  962.  
  963. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  964.  
  965. Error no path: No open points, whole area searched
  966.  
  967. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  968.  
  969. Error no path: No open points, whole area searched
  970.  
  971. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  972.  
  973. Error no path: No open points, whole area searched
  974.  
  975. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  976.  
  977. Error no path: No open points, whole area searched
  978.  
  979. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  980.  
  981. Error no path: No open points, whole area searched
  982.  
  983. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  984.  
  985. Error no path: No open points, whole area searched
  986.  
  987. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  988.  
  989. Error no path: No open points, whole area searched
  990.  
  991. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  992.  
  993. Error no path: No open points, whole area searched
  994.  
  995. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  996.  
  997. Error no path: No open points, whole area searched
  998.  
  999. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1000.  
  1001. Error no path: No open points, whole area searched
  1002.  
  1003. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1004.  
  1005. Error no path: No open points, whole area searched
  1006.  
  1007. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1008.  
  1009. Error no path: No open points, whole area searched
  1010.  
  1011. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1012.  
  1013. Error no path: No open points, whole area searched
  1014.  
  1015. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1016.  
  1017. Error no path: No open points, whole area searched
  1018.  
  1019. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1020.  
  1021. Error no path: No open points, whole area searched
  1022.  
  1023. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1024.  
  1025. Error no path: No open points, whole area searched
  1026.  
  1027. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1028.  
  1029. Error no path: No open points, whole area searched
  1030.  
  1031. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1032.  
  1033. Error no path: No open points, whole area searched
  1034.  
  1035. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1036.  
  1037. Error no path: No open points, whole area searched
  1038.  
  1039. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1040.  
  1041. Error no path: No open points, whole area searched
  1042.  
  1043. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1044.  
  1045. Error no path: No open points, whole area searched
  1046.  
  1047. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1048.  
  1049. Error no path: No open points, whole area searched
  1050.  
  1051. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1052.  
  1053. Error no path: No open points, whole area searched
  1054.  
  1055. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1056.  
  1057. Error no path: No open points, whole area searched
  1058.  
  1059. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1060.  
  1061. Error no path: No open points, whole area searched
  1062.  
  1063. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1064.  
  1065. Error no path: No open points, whole area searched
  1066.  
  1067. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1068.  
  1069. Error no path: No open points, whole area searched
  1070.  
  1071. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1072.  
  1073. Error no path: No open points, whole area searched
  1074.  
  1075. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1076.  
  1077. Error no path: No open points, whole area searched
  1078.  
  1079. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1080.  
  1081. Error no path: No open points, whole area searched
  1082.  
  1083. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1084.  
  1085. Error no path: No open points, whole area searched
  1086.  
  1087. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1088.  
  1089. Error no path: No open points, whole area searched
  1090.  
  1091. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1092.  
  1093. Error no path: No open points, whole area searched
  1094.  
  1095. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1096.  
  1097. Error no path: No open points, whole area searched
  1098.  
  1099. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1100.  
  1101. Error no path: No open points, whole area searched
  1102.  
  1103. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1104.  
  1105. Error no path: No open points, whole area searched
  1106.  
  1107. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1108.  
  1109. Error no path: No open points, whole area searched
  1110.  
  1111. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1112.  
  1113. Error no path: No open points, whole area searched
  1114.  
  1115. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1116.  
  1117. Error no path: No open points, whole area searched
  1118.  
  1119. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1120.  
  1121. Error no path: No open points, whole area searched
  1122.  
  1123. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1124.  
  1125. Error no path: No open points, whole area searched
  1126.  
  1127. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1128.  
  1129. Error no path: No open points, whole area searched
  1130.  
  1131. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1132.  
  1133. Error no path: No open points, whole area searched
  1134.  
  1135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1136.  
  1137. Error no path: No open points, whole area searched
  1138.  
  1139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1140.  
  1141. Error no path: No open points, whole area searched
  1142.  
  1143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1144.  
  1145. Error no path: No open points, whole area searched
  1146.  
  1147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1148.  
  1149. Error no path: No open points, whole area searched
  1150.  
  1151. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1152.  
  1153. Error no path: No open points, whole area searched
  1154.  
  1155. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1156.  
  1157. Error no path: No open points, whole area searched
  1158.  
  1159. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1160.  
  1161. Error no path: No open points, whole area searched
  1162.  
  1163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1164.  
  1165. Error no path: No open points, whole area searched
  1166.  
  1167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1168.  
  1169. Error no path: No open points, whole area searched
  1170.  
  1171. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1172.  
  1173. Error no path: No open points, whole area searched
  1174.  
  1175. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1176.  
  1177. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1178.  
  1179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1180.  
  1181. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1182.  
  1183. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1184.  
  1185. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1186.  
  1187. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1188.  
  1189. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1190.  
  1191. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1192.  
  1193. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1194.  
  1195. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1196.  
  1197. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1198.  
  1199. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1200.  
  1201. Look rotation viewing vector is zero
  1202.  
  1203. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  1204.  
  1205. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1206.  
  1207. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1208.  
  1209. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1210.  
  1211. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1212.  
  1213. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1214.  
  1215. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1216.  
  1217. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1218.  
  1219. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1220.  
  1221. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1222.  
  1223. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1224.  
  1225. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1226.  
  1227. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1228.  
  1229. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1230.  
  1231. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1232.  
  1233. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1234.  
  1235. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1236.  
  1237. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1238.  
  1239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1240.  
  1241. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1242.  
  1243. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1244.  
  1245. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1246.  
  1247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1248.  
  1249. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1250.  
  1251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1252.  
  1253. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1254.  
  1255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1256.  
  1257. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1258.  
  1259. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1260.  
  1261. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1262.  
  1263. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1264.  
  1265. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1266.  
  1267. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1268.  
  1269. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1270.  
  1271. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1272.  
  1273. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1274.  
  1275. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1276.  
  1277. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1278.  
  1279. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1280.  
  1281. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1282.  
  1283. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1284.  
  1285. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1286.  
  1287. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1288.  
  1289. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1290.  
  1291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1292.  
  1293. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1294.  
  1295. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1296.  
  1297. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1298.  
  1299. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1300.  
  1301. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1302.  
  1303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1304.  
  1305. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1306.  
  1307. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1308.  
  1309. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1310.  
  1311. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1312.  
  1313. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1314.  
  1315. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1316.  
  1317. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1318.  
  1319. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1320.  
  1321. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1322.  
  1323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1324.  
  1325. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1326.  
  1327. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1328.  
  1329. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1330.  
  1331. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1332.  
  1333. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1334.  
  1335. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1336.  
  1337. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1338.  
  1339. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1340.  
  1341. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1342.  
  1343. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1344.  
  1345. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1346.  
  1347. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1348.  
  1349. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1350.  
  1351. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1352.  
  1353. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1354.  
  1355. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1356.  
  1357. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1358.  
  1359. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1360.  
  1361. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1362.  
  1363. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1364.  
  1365. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1366.  
  1367. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1368.  
  1369. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1370.  
  1371. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1372.  
  1373. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1374.  
  1375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1376.  
  1377. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1378.  
  1379. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1380.  
  1381. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1382.  
  1383. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1384.  
  1385. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1386.  
  1387. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1388.  
  1389. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1390.  
  1391. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1392.  
  1393. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1394.  
  1395. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1396.  
  1397. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1398.  
  1399. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1400.  
  1401. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1402.  
  1403. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1404.  
  1405. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1406.  
  1407. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1408.  
  1409. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1410.  
  1411. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1412.  
  1413. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1414.  
  1415. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1416.  
  1417. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1418.  
  1419. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1420.  
  1421. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1422.  
  1423. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1424.  
  1425. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1426.  
  1427. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1428.  
  1429. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1430.  
  1431. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1432.  
  1433. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1434.  
  1435. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1436.  
  1437. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1438.  
  1439. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1440.  
  1441. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1442.  
  1443. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1444.  
  1445. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1446.  
  1447. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1448.  
  1449. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1450.  
  1451. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1452.  
  1453. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1454.  
  1455. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1456.  
  1457. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1458.  
  1459. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1460.  
  1461. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1462.  
  1463. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1464.  
  1465. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1466.  
  1467. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1468.  
  1469. Error no path: No open points, whole area searched
  1470.  
  1471. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1472.  
  1473. Error no path: No open points, whole area searched
  1474.  
  1475. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1476.  
  1477. Error no path: No open points, whole area searched
  1478.  
  1479. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1480.  
  1481. Error no path: No open points, whole area searched
  1482.  
  1483. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1484.  
  1485. Error no path: No open points, whole area searched
  1486.  
  1487. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1488.  
  1489. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1490.  
  1491. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1492.  
  1493. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1494.  
  1495. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1496.  
  1497. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1498.  
  1499. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1500.  
  1501. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1502.  
  1503. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1504.  
  1505. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1506.  
  1507. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1508.  
  1509. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1510.  
  1511. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1512.  
  1513. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1514.  
  1515. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1516.  
  1517. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1518.  
  1519. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1520.  
  1521. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1522.  
  1523. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1524.  
  1525. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1526.  
  1527. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1528.  
  1529. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1530.  
  1531. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1532.  
  1533. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1534.  
  1535. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1536.  
  1537. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1538.  
  1539. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1540.  
  1541. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1542.  
  1543. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1544.  
  1545. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1546.  
  1547. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1548.  
  1549. Error no path: No open points, whole area searched
  1550.  
  1551. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1552.  
  1553. Error no path: No open points, whole area searched
  1554.  
  1555. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1556.  
  1557. Error no path: No open points, whole area searched
  1558.  
  1559. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1560.  
  1561. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1562.  
  1563. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1564.  
  1565. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1566.  
  1567. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1568.  
  1569. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1570.  
  1571. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1572.  
  1573. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1574.  
  1575. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1576.  
  1577. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1578.  
  1579. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1580.  
  1581. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1582.  
  1583. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1584.  
  1585. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1586.  
  1587. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1588.  
  1589. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1590.  
  1591. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1592.  
  1593. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1594.  
  1595. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1596.  
  1597. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1598.  
  1599. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1600.  
  1601. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1602.  
  1603. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1604.  
  1605. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1606.  
  1607. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1608.  
  1609. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1610.  
  1611. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1612.  
  1613. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1614.  
  1615. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1616.  
  1617. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1618.  
  1619. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1620.  
  1621. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1622.  
  1623. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1624.  
  1625. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1626.  
  1627. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1628.  
  1629. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1630.  
  1631. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1632.  
  1633. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1634.  
  1635. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1636.  
  1637. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1638.  
  1639. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1640.  
  1641. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1642.  
  1643. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1644.  
  1645. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1646.  
  1647. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1648.  
  1649. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1650.  
  1651. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1652.  
  1653. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1654.  
  1655. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1656.  
  1657. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1658.  
  1659. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1660.  
  1661. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1662.  
  1663. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1664.  
  1665. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1666.  
  1667. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1668.  
  1669. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1670.  
  1671. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1672.  
  1673. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1674.  
  1675. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1676.  
  1677. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1678.  
  1679. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1680.  
  1681. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1682.  
  1683. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1684.  
  1685. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1686.  
  1687. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1688.  
  1689. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1690.  
  1691. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1692.  
  1693. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1694.  
  1695. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1696.  
  1697. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1698.  
  1699. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1700.  
  1701. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1702.  
  1703. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1704.  
  1705. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1706.  
  1707. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1708.  
  1709. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1710.  
  1711. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1712.  
  1713. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1714.  
  1715. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1716.  
  1717. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1718.  
  1719. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1720.  
  1721. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1722.  
  1723. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1724.  
  1725. Error no path: No open points, whole area searched
  1726.  
  1727. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1728.  
  1729. Error no path: No open points, whole area searched
  1730.  
  1731. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1732.  
  1733. Error no path: No open points, whole area searched
  1734.  
  1735. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1736.  
  1737. Error no path: No open points, whole area searched
  1738.  
  1739. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1740.  
  1741. Error no path: No open points, whole area searched
  1742.  
  1743. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1744.  
  1745. Error no path: No open points, whole area searched
  1746.  
  1747. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1748.  
  1749. Error no path: No open points, whole area searched
  1750.  
  1751. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1752.  
  1753. Error no path: No open points, whole area searched
  1754.  
  1755. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1756.  
  1757. Error no path: No open points, whole area searched
  1758.  
  1759. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1760.  
  1761. Error no path: No open points, whole area searched
  1762.  
  1763. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1764.  
  1765. Error no path: No open points, whole area searched
  1766.  
  1767. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1768.  
  1769. Error no path: No open points, whole area searched
  1770.  
  1771. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1772.  
  1773. Error no path: No open points, whole area searched
  1774.  
  1775. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1776.  
  1777. Error no path: No open points, whole area searched
  1778.  
  1779. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1780.  
  1781. Error no path: No open points, whole area searched
  1782.  
  1783. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1784.  
  1785. Error no path: No open points, whole area searched
  1786.  
  1787. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1788.  
  1789. Error no path: No open points, whole area searched
  1790.  
  1791. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1792.  
  1793. Error no path: No open points, whole area searched
  1794.  
  1795. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1796.  
  1797. Error no path: No open points, whole area searched
  1798.  
  1799. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1800.  
  1801. Error no path: No open points, whole area searched
  1802.  
  1803. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1804.  
  1805. Error no path: No open points, whole area searched
  1806.  
  1807. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1808.  
  1809. Error no path: No open points, whole area searched
  1810.  
  1811. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1812.  
  1813. Error no path: No open points, whole area searched
  1814.  
  1815. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1816.  
  1817. Error no path: No open points, whole area searched
  1818.  
  1819. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1820.  
  1821. Error no path: No open points, whole area searched
  1822.  
  1823. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1824.  
  1825. Error no path: No open points, whole area searched
  1826.  
  1827. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1828.  
  1829. Error no path: No open points, whole area searched
  1830.  
  1831. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1832.  
  1833. Error no path: No open points, whole area searched
  1834.  
  1835. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1836.  
  1837. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1838.  
  1839. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1840.  
  1841. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1842.  
  1843. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1844.  
  1845. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1846.  
  1847. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1848.  
  1849. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1850.  
  1851. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1852.  
  1853. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1854.  
  1855. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1856.  
  1857. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1858.  
  1859. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1860.  
  1861. Error no path: No open points, whole area searched
  1862.  
  1863. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1864.  
  1865. Error no path: No open points, whole area searched
  1866.  
  1867. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1868.  
  1869. Error no path: No open points, whole area searched
  1870.  
  1871. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1872.  
  1873. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1874.  
  1875. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1876.  
  1877. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1878.  
  1879. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1880.  
  1881. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1882.  
  1883. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1884.  
  1885. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1886.  
  1887. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1888.  
  1889. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1890.  
  1891. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1892.  
  1893. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1894.  
  1895. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1896.  
  1897. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1898.  
  1899. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1900.  
  1901. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1902.  
  1903. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1904.  
  1905. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1906.  
  1907. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1908.  
  1909. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1910.  
  1911. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1912.  
  1913. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1914.  
  1915. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1916.  
  1917. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1918.  
  1919. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1920.  
  1921. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1922.  
  1923. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1924.  
  1925. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1926.  
  1927. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1928.  
  1929. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1930.  
  1931. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1932.  
  1933. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1934.  
  1935. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1936.  
  1937. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1938.  
  1939. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1940.  
  1941. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1942.  
  1943. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1944.  
  1945. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1946.  
  1947. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1948.  
  1949. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1950.  
  1951. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1952.  
  1953. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1954.  
  1955. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1956.  
  1957. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1958.  
  1959. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1960.  
  1961. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1962.  
  1963. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1964.  
  1965. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1966.  
  1967. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1968.  
  1969. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1970.  
  1971. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1972.  
  1973. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1974.  
  1975. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1976.  
  1977. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1978.  
  1979. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1980.  
  1981. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1982.  
  1983. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1984.  
  1985. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1986.  
  1987. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1988.  
  1989. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1990.  
  1991. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1992.  
  1993. Error no path: Couldn't find close nodes to either the start or the end (start = True end = False)
  1994.  
  1995. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1996.  
  1997. Error no path: No open points, whole area searched
  1998.  
  1999. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2000.  
  2001. Error no path: No open points, whole area searched
  2002.  
  2003. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2004.  
  2005. Error no path: No open points, whole area searched
  2006.  
  2007. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2008.  
  2009. Error no path: No open points, whole area searched
  2010.  
  2011. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2012.  
  2013. Error no path: No open points, whole area searched
  2014.  
  2015. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2016.  
  2017. Error no path: No open points, whole area searched
  2018.  
  2019. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2020.  
  2021. Error no path: No open points, whole area searched
  2022.  
  2023. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2024.  
  2025. Error no path: No open points, whole area searched
  2026.  
  2027. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2028.  
  2029. Error no path: No open points, whole area searched
  2030.  
  2031. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2032.  
  2033. Error no path: No open points, whole area searched
  2034.  
  2035. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2036.  
  2037. Error no path: No open points, whole area searched
  2038.  
  2039. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2040.  
  2041. Error no path: No open points, whole area searched
  2042.  
  2043. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2044.  
  2045. Error no path: No open points, whole area searched
  2046.  
  2047. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2048.  
  2049. Error no path: No open points, whole area searched
  2050.  
  2051. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2052.  
  2053. Error no path: No open points, whole area searched
  2054.  
  2055. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2056.  
  2057. Error no path: No open points, whole area searched
  2058.  
  2059. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2060.  
  2061. Error no path: No open points, whole area searched
  2062.  
  2063. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2064.  
  2065. Error no path: No open points, whole area searched
  2066.  
  2067. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2068.  
  2069. Error no path: No open points, whole area searched
  2070.  
  2071. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2072.  
  2073. Error no path: No open points, whole area searched
  2074.  
  2075. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2076.  
  2077. Error no path: No open points, whole area searched
  2078.  
  2079. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2080.  
  2081. Error no path: No open points, whole area searched
  2082.  
  2083. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2084.  
  2085. Error no path: No open points, whole area searched
  2086.  
  2087. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2088.  
  2089. Error no path: No open points, whole area searched
  2090.  
  2091. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2092.  
  2093. Error no path: No open points, whole area searched
  2094.  
  2095. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2096.  
  2097. Error no path: No open points, whole area searched
  2098.  
  2099. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2100.  
  2101. Error no path: No open points, whole area searched
  2102.  
  2103. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2104.  
  2105. Error no path: No open points, whole area searched
  2106.  
  2107. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2108.  
  2109. Error no path: No open points, whole area searched
  2110.  
  2111. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2112.  
  2113. Error no path: No open points, whole area searched
  2114.  
  2115. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2116.  
  2117. Error no path: No open points, whole area searched
  2118.  
  2119. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2120.  
  2121. Error no path: No open points, whole area searched
  2122.  
  2123. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2124.  
  2125. Error no path: No open points, whole area searched
  2126.  
  2127. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2128.  
  2129. Error no path: No open points, whole area searched
  2130.  
  2131. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2132.  
  2133. Error no path: No open points, whole area searched
  2134.  
  2135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2136.  
  2137. Error no path: No open points, whole area searched
  2138.  
  2139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2140.  
  2141. Error no path: No open points, whole area searched
  2142.  
  2143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2144.  
  2145. Error no path: No open points, whole area searched
  2146.  
  2147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2148.  
  2149. Error no path: No open points, whole area searched
  2150.  
  2151. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2152.  
  2153. Error no path: No open points, whole area searched
  2154.  
  2155. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2156.  
  2157. Error no path: No open points, whole area searched
  2158.  
  2159. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2160.  
  2161. Error no path: No open points, whole area searched
  2162.  
  2163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2164.  
  2165. Error no path: No open points, whole area searched
  2166.  
  2167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2168.  
  2169. Error no path: No open points, whole area searched
  2170.  
  2171. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2172.  
  2173. Error no path: No open points, whole area searched
  2174.  
  2175. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2176.  
  2177. Error no path: No open points, whole area searched
  2178.  
  2179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2180.  
  2181. Error no path: No open points, whole area searched
  2182.  
  2183. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2184.  
  2185. Error no path: No open points, whole area searched
  2186.  
  2187. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2188.  
  2189. Error no path: No open points, whole area searched
  2190.  
  2191. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2192.  
  2193. Error no path: No open points, whole area searched
  2194.  
  2195. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2196.  
  2197. Error no path: No open points, whole area searched
  2198.  
  2199. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2200.  
  2201. Error no path: No open points, whole area searched
  2202.  
  2203. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2204.  
  2205. Error no path: No open points, whole area searched
  2206.  
  2207. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2208.  
  2209. Error no path: No open points, whole area searched
  2210.  
  2211. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2212.  
  2213. Error no path: No open points, whole area searched
  2214.  
  2215. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2216.  
  2217. Error no path: No open points, whole area searched
  2218.  
  2219. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2220.  
  2221. Error no path: No open points, whole area searched
  2222.  
  2223. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2224.  
  2225. Error no path: No open points, whole area searched
  2226.  
  2227. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2228.  
  2229. Error no path: No open points, whole area searched
  2230.  
  2231. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2232.  
  2233. Error no path: No open points, whole area searched
  2234.  
  2235. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2236.  
  2237. Error no path: No open points, whole area searched
  2238.  
  2239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2240.  
  2241. Error no path: No open points, whole area searched
  2242.  
  2243. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2244.  
  2245. Error no path: No open points, whole area searched
  2246.  
  2247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2248.  
  2249. Error no path: No open points, whole area searched
  2250.  
  2251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2252.  
  2253. Error no path: No open points, whole area searched
  2254.  
  2255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2256.  
  2257. Error no path: No open points, whole area searched
  2258.  
  2259. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2260.  
  2261. Error no path: No open points, whole area searched
  2262.  
  2263. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2264.  
  2265. Error no path: No open points, whole area searched
  2266.  
  2267. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2268.  
  2269. Error no path: No open points, whole area searched
  2270.  
  2271. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2272.  
  2273. Error no path: No open points, whole area searched
  2274.  
  2275. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2276.  
  2277. Error no path: No open points, whole area searched
  2278.  
  2279. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2280.  
  2281. Error no path: No open points, whole area searched
  2282.  
  2283. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2284.  
  2285. Error no path: No open points, whole area searched
  2286.  
  2287. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2288.  
  2289. Error no path: No open points, whole area searched
  2290.  
  2291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2292.  
  2293. Error no path: No open points, whole area searched
  2294.  
  2295. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2296.  
  2297. Error no path: No open points, whole area searched
  2298.  
  2299. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2300.  
  2301. Error no path: No open points, whole area searched
  2302.  
  2303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2304.  
  2305. Error no path: No open points, whole area searched
  2306.  
  2307. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2308.  
  2309. Error no path: No open points, whole area searched
  2310.  
  2311. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2312.  
  2313. Error no path: No open points, whole area searched
  2314.  
  2315. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2316.  
  2317. Error no path: No open points, whole area searched
  2318.  
  2319. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2320.  
  2321. Error no path: No open points, whole area searched
  2322.  
  2323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2324.  
  2325. Error no path: No open points, whole area searched
  2326.  
  2327. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2328.  
  2329. Error no path: No open points, whole area searched
  2330.  
  2331. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2332.  
  2333. Error no path: No open points, whole area searched
  2334.  
  2335. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2336.  
  2337. Error no path: No open points, whole area searched
  2338.  
  2339. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2340.  
  2341. Error no path: No open points, whole area searched
  2342.  
  2343. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2344.  
  2345. Error no path: No open points, whole area searched
  2346.  
  2347. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2348.  
  2349. Error no path: No open points, whole area searched
  2350.  
  2351. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2352.  
  2353. Error no path: No open points, whole area searched
  2354.  
  2355. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2356.  
  2357. Error no path: No open points, whole area searched
  2358.  
  2359. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2360.  
  2361. Error no path: No open points, whole area searched
  2362.  
  2363. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2364.  
  2365. Error no path: No open points, whole area searched
  2366.  
  2367. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2368.  
  2369. Error no path: No open points, whole area searched
  2370.  
  2371. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2372.  
  2373. Error no path: No open points, whole area searched
  2374.  
  2375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2376.  
  2377. Error no path: No open points, whole area searched
  2378.  
  2379. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2380.  
  2381. Error no path: No open points, whole area searched
  2382.  
  2383. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2384.  
  2385. Error no path: No open points, whole area searched
  2386.  
  2387. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2388.  
  2389. Error no path: No open points, whole area searched
  2390.  
  2391. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2392.  
  2393. Error no path: No open points, whole area searched
  2394.  
  2395. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2396.  
  2397. Error no path: No open points, whole area searched
  2398.  
  2399. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2400.  
  2401. Error no path: No open points, whole area searched
  2402.  
  2403. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2404.  
  2405. Error no path: No open points, whole area searched
  2406.  
  2407. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2408.  
  2409. Error no path: No open points, whole area searched
  2410.  
  2411. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2412.  
  2413. Error no path: No open points, whole area searched
  2414.  
  2415. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2416.  
  2417. Error no path: No open points, whole area searched
  2418.  
  2419. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2420.  
  2421. Error no path: No open points, whole area searched
  2422.  
  2423. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2424.  
  2425. Error no path: No open points, whole area searched
  2426.  
  2427. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2428.  
  2429. Error no path: No open points, whole area searched
  2430.  
  2431. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2432.  
  2433. Error no path: No open points, whole area searched
  2434.  
  2435. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2436.  
  2437. Error no path: No open points, whole area searched
  2438.  
  2439. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2440.  
  2441. Error no path: No open points, whole area searched
  2442.  
  2443. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2444.  
  2445. Error no path: No open points, whole area searched
  2446.  
  2447. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2448.  
  2449. Error no path: No open points, whole area searched
  2450.  
  2451. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2452.  
  2453. Error no path: No open points, whole area searched
  2454.  
  2455. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2456.  
  2457. Error no path: No open points, whole area searched
  2458.  
  2459. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2460.  
  2461. Error no path: No open points, whole area searched
  2462.  
  2463. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2464.  
  2465. Error no path: No open points, whole area searched
  2466.  
  2467. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2468.  
  2469. Error no path: No open points, whole area searched
  2470.  
  2471. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2472.  
  2473. Error no path: No open points, whole area searched
  2474.  
  2475. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2476.  
  2477. Error no path: No open points, whole area searched
  2478.  
  2479. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2480.  
  2481. Error no path: No open points, whole area searched
  2482.  
  2483. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2484.  
  2485. Error no path: No open points, whole area searched
  2486.  
  2487. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2488.  
  2489. Error no path: No open points, whole area searched
  2490.  
  2491. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2492.  
  2493. Error no path: No open points, whole area searched
  2494.  
  2495. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2496.  
  2497. Error no path: No open points, whole area searched
  2498.  
  2499. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2500.  
  2501. Error no path: No open points, whole area searched
  2502.  
  2503. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2504.  
  2505. Error no path: No open points, whole area searched
  2506.  
  2507. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2508.  
  2509. Error no path: No open points, whole area searched
  2510.  
  2511. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2512.  
  2513. Error no path: No open points, whole area searched
  2514.  
  2515. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2516.  
  2517. Error no path: No open points, whole area searched
  2518.  
  2519. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2520.  
  2521. Error no path: No open points, whole area searched
  2522.  
  2523. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2524.  
  2525. Error no path: No open points, whole area searched
  2526.  
  2527. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2528.  
  2529. Error no path: No open points, whole area searched
  2530.  
  2531. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2532.  
  2533. Error no path: No open points, whole area searched
  2534.  
  2535. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2536.  
  2537. Error no path: No open points, whole area searched
  2538.  
  2539. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2540.  
  2541. Error no path: No open points, whole area searched
  2542.  
  2543. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2544.  
  2545. Error no path: No open points, whole area searched
  2546.  
  2547. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2548.  
  2549. Error no path: No open points, whole area searched
  2550.  
  2551. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2552.  
  2553. Error no path: No open points, whole area searched
  2554.  
  2555. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2556.  
  2557. Error no path: No open points, whole area searched
  2558.  
  2559. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2560.  
  2561. Error no path: No open points, whole area searched
  2562.  
  2563. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2564.  
  2565. Error no path: No open points, whole area searched
  2566.  
  2567. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2568.  
  2569. Error no path: No open points, whole area searched
  2570.  
  2571. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2572.  
  2573. Error no path: No open points, whole area searched
  2574.  
  2575. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2576.  
  2577. Error no path: No open points, whole area searched
  2578.  
  2579. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2580.  
  2581. Error no path: No open points, whole area searched
  2582.  
  2583. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2584.  
  2585. Error no path: No open points, whole area searched
  2586.  
  2587. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2588.  
  2589. Error no path: No open points, whole area searched
  2590.  
  2591. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2592.  
  2593. Error no path: No open points, whole area searched
  2594.  
  2595. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2596.  
  2597. Error no path: No open points, whole area searched
  2598.  
  2599. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2600.  
  2601. Error no path: No open points, whole area searched
  2602.  
  2603. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2604.  
  2605. Error no path: No open points, whole area searched
  2606.  
  2607. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2608.  
  2609. Error no path: No open points, whole area searched
  2610.  
  2611. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2612.  
  2613. Error no path: No open points, whole area searched
  2614.  
  2615. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2616.  
  2617. Error no path: No open points, whole area searched
  2618.  
  2619. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2620.  
  2621. Error no path: No open points, whole area searched
  2622.  
  2623. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2624.  
  2625. Error no path: No open points, whole area searched
  2626.  
  2627. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2628.  
  2629. Error no path: No open points, whole area searched
  2630.  
  2631. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2632.  
  2633. Error no path: No open points, whole area searched
  2634.  
  2635. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2636.  
  2637. Error no path: No open points, whole area searched
  2638.  
  2639. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2640.  
  2641. Error no path: No open points, whole area searched
  2642.  
  2643. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2644.  
  2645. Error no path: No open points, whole area searched
  2646.  
  2647. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2648.  
  2649. Error no path: No open points, whole area searched
  2650.  
  2651. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2652.  
  2653. Error no path: No open points, whole area searched
  2654.  
  2655. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2656.  
  2657. Error no path: No open points, whole area searched
  2658.  
  2659. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2660.  
  2661. Error no path: No open points, whole area searched
  2662.  
  2663. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2664.  
  2665. Error no path: No open points, whole area searched
  2666.  
  2667. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2668.  
  2669. Error no path: No open points, whole area searched
  2670.  
  2671. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2672.  
  2673. Error no path: No open points, whole area searched
  2674.  
  2675. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2676.  
  2677. Error no path: No open points, whole area searched
  2678.  
  2679. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2680.  
  2681. Error no path: No open points, whole area searched
  2682.  
  2683. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2684.  
  2685. Error no path: No open points, whole area searched
  2686.  
  2687. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2688.  
  2689. Error no path: No open points, whole area searched
  2690.  
  2691. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2692.  
  2693. Error no path: No open points, whole area searched
  2694.  
  2695. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2696.  
  2697. Error no path: No open points, whole area searched
  2698.  
  2699. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2700.  
  2701. Error no path: No open points, whole area searched
  2702.  
  2703. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2704.  
  2705. Error no path: No open points, whole area searched
  2706.  
  2707. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2708.  
  2709. Error no path: No open points, whole area searched
  2710.  
  2711. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2712.  
  2713. Error no path: No open points, whole area searched
  2714.  
  2715. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2716.  
  2717. Error no path: No open points, whole area searched
  2718.  
  2719. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2720.  
  2721. AnimationState stunAttack01 does not exist
  2722.  
  2723. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2724.  
  2725. AnimationState dinoRidding01 does not exist
  2726.  
  2727. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2728.  
  2729. Error no path: No open points, whole area searched
  2730.  
  2731. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2732.  
  2733. Error no path: No open points, whole area searched
  2734.  
  2735. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2736.  
  2737. Error no path: No open points, whole area searched
  2738.  
  2739. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2740.  
  2741. Error no path: No open points, whole area searched
  2742.  
  2743. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2744.  
  2745. Error no path: No open points, whole area searched
  2746.  
  2747. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2748.  
  2749. Error no path: No open points, whole area searched
  2750.  
  2751. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2752.  
  2753. Error no path: No open points, whole area searched
  2754.  
  2755. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2756.  
  2757. Error no path: No open points, whole area searched
  2758.  
  2759. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2760.  
  2761. Error no path: No open points, whole area searched
  2762.  
  2763. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2764.  
  2765. Error no path: No open points, whole area searched
  2766.  
  2767. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2768.  
  2769. Error no path: No open points, whole area searched
  2770.  
  2771. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2772.  
  2773. Error no path: No open points, whole area searched
  2774.  
  2775. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2776.  
  2777. Error no path: No open points, whole area searched
  2778.  
  2779. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2780.  
  2781. Error no path: No open points, whole area searched
  2782.  
  2783. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2784.  
  2785. Error no path: No open points, whole area searched
  2786.  
  2787. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2788.  
  2789. Error no path: No open points, whole area searched
  2790.  
  2791. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2792.  
  2793. Error no path: No open points, whole area searched
  2794.  
  2795. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2796.  
  2797. Error no path: No open points, whole area searched
  2798.  
  2799. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2800.  
  2801. Error no path: No open points, whole area searched
  2802.  
  2803. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2804.  
  2805. Error no path: No open points, whole area searched
  2806.  
  2807. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2808.  
  2809. Error no path: No open points, whole area searched
  2810.  
  2811. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2812.  
  2813. Error no path: No open points, whole area searched
  2814.  
  2815. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2816.  
  2817. Error no path: No open points, whole area searched
  2818.  
  2819. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2820.  
  2821. Error no path: No open points, whole area searched
  2822.  
  2823. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2824.  
  2825. Error no path: No open points, whole area searched
  2826.  
  2827. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2828.  
  2829. Error no path: No open points, whole area searched
  2830.  
  2831. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2832.  
  2833. Error no path: No open points, whole area searched
  2834.  
  2835. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2836.  
  2837. Error no path: No open points, whole area searched
  2838.  
  2839. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2840.  
  2841. Error no path: No open points, whole area searched
  2842.  
  2843. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2844.  
  2845. Error no path: No open points, whole area searched
  2846.  
  2847. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2848.  
  2849. Error no path: No open points, whole area searched
  2850.  
  2851. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2852.  
  2853. Error no path: No open points, whole area searched
  2854.  
  2855. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2856.  
  2857. Error no path: No open points, whole area searched
  2858.  
  2859. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2860.  
  2861. Error no path: No open points, whole area searched
  2862.  
  2863. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2864.  
  2865. Error no path: No open points, whole area searched
  2866.  
  2867. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2868.  
  2869. Error no path: No open points, whole area searched
  2870.  
  2871. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2872.  
  2873. Error no path: No open points, whole area searched
  2874.  
  2875. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2876.  
  2877. Error no path: No open points, whole area searched
  2878.  
  2879. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2880.  
  2881. Error no path: No open points, whole area searched
  2882.  
  2883. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2884.  
  2885. Error no path: No open points, whole area searched
  2886.  
  2887. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2888.  
  2889. Error no path: No open points, whole area searched
  2890.  
  2891. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2892.  
  2893. Error no path: No open points, whole area searched
  2894.  
  2895. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2896.  
  2897. Error no path: No open points, whole area searched
  2898.  
  2899. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2900.  
  2901. Error no path: No open points, whole area searched
  2902.  
  2903. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2904.  
  2905. Error no path: No open points, whole area searched
  2906.  
  2907. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2908.  
  2909. Error no path: No open points, whole area searched
  2910.  
  2911. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2912.  
  2913. Error no path: No open points, whole area searched
  2914.  
  2915. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2916.  
  2917. Error no path: No open points, whole area searched
  2918.  
  2919. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2920.  
  2921. Error no path: No open points, whole area searched
  2922.  
  2923. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2924.  
  2925. Error no path: No open points, whole area searched
  2926.  
  2927. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2928.  
  2929. Error no path: No open points, whole area searched
  2930.  
  2931. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2932.  
  2933. Error no path: No open points, whole area searched
  2934.  
  2935. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2936.  
  2937. Error no path: No open points, whole area searched
  2938.  
  2939. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2940.  
  2941. Error no path: No open points, whole area searched
  2942.  
  2943. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2944.  
  2945. Error no path: No open points, whole area searched
  2946.  
  2947. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2948.  
  2949. Error no path: No open points, whole area searched
  2950.  
  2951. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2952.  
  2953. Error no path: No open points, whole area searched
  2954.  
  2955. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2956.  
  2957. Error no path: No open points, whole area searched
  2958.  
  2959. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2960.  
  2961. Error no path: No open points, whole area searched
  2962.  
  2963. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2964.  
  2965. Error no path: No open points, whole area searched
  2966.  
  2967. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2968.  
  2969. Error no path: No open points, whole area searched
  2970.  
  2971. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2972.  
  2973. Error no path: No open points, whole area searched
  2974.  
  2975. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2976.  
  2977. Error no path: No open points, whole area searched
  2978.  
  2979. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2980.  
  2981. Error no path: No open points, whole area searched
  2982.  
  2983. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2984.  
  2985. Error no path: No open points, whole area searched
  2986.  
  2987. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2988.  
  2989. Error no path: No open points, whole area searched
  2990.  
  2991. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2992.  
  2993. Error no path: No open points, whole area searched
  2994.  
  2995. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  2996.  
  2997. Error no path: No open points, whole area searched
  2998.  
  2999. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3000.  
  3001. Error no path: No open points, whole area searched
  3002.  
  3003. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3004.  
  3005. Error no path: No open points, whole area searched
  3006.  
  3007. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3008.  
  3009. Error no path: No open points, whole area searched
  3010.  
  3011. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3012.  
  3013. Error no path: No open points, whole area searched
  3014.  
  3015. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3016.  
  3017. Error no path: No open points, whole area searched
  3018.  
  3019. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3020.  
  3021. Error no path: No open points, whole area searched
  3022.  
  3023. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3024.  
  3025. Error no path: No open points, whole area searched
  3026.  
  3027. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3028.  
  3029. Error no path: No open points, whole area searched
  3030.  
  3031. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3032.  
  3033. Error no path: No open points, whole area searched
  3034.  
  3035. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3036.  
  3037. Error no path: No open points, whole area searched
  3038.  
  3039. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3040.  
  3041. Error no path: No open points, whole area searched
  3042.  
  3043. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3044.  
  3045. Error no path: No open points, whole area searched
  3046.  
  3047. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3048.  
  3049. Error no path: No open points, whole area searched
  3050.  
  3051. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3052.  
  3053. Error no path: No open points, whole area searched
  3054.  
  3055. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3056.  
  3057. Error no path: No open points, whole area searched
  3058.  
  3059. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3060.  
  3061. Error no path: No open points, whole area searched
  3062.  
  3063. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3064.  
  3065. Error no path: No open points, whole area searched
  3066.  
  3067. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3068.  
  3069. Error no path: No open points, whole area searched
  3070.  
  3071. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3072.  
  3073. Error no path: No open points, whole area searched
  3074.  
  3075. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3076.  
  3077. Error no path: No open points, whole area searched
  3078.  
  3079. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3080.  
  3081. Error no path: No open points, whole area searched
  3082.  
  3083. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3084.  
  3085. Error no path: No open points, whole area searched
  3086.  
  3087. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3088.  
  3089. Error no path: No open points, whole area searched
  3090.  
  3091. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3092.  
  3093. Error no path: No open points, whole area searched
  3094.  
  3095. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3096.  
  3097. Error no path: No open points, whole area searched
  3098.  
  3099. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3100.  
  3101. Error no path: No open points, whole area searched
  3102.  
  3103. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3104.  
  3105. Error no path: No open points, whole area searched
  3106.  
  3107. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3108.  
  3109. Error no path: No open points, whole area searched
  3110.  
  3111. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3112.  
  3113. Error no path: No open points, whole area searched
  3114.  
  3115. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3116.  
  3117. Error no path: No open points, whole area searched
  3118.  
  3119. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3120.  
  3121. Error no path: No open points, whole area searched
  3122.  
  3123. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3124.  
  3125. Error no path: No open points, whole area searched
  3126.  
  3127. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3128.  
  3129. Error no path: No open points, whole area searched
  3130.  
  3131. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3132.  
  3133. Error no path: No open points, whole area searched
  3134.  
  3135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3136.  
  3137. Error no path: No open points, whole area searched
  3138.  
  3139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3140.  
  3141. Error no path: No open points, whole area searched
  3142.  
  3143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3144.  
  3145. Error no path: No open points, whole area searched
  3146.  
  3147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3148.  
  3149. Error no path: No open points, whole area searched
  3150.  
  3151. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3152.  
  3153. Error no path: No open points, whole area searched
  3154.  
  3155. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3156.  
  3157. Error no path: No open points, whole area searched
  3158.  
  3159. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3160.  
  3161. Error no path: No open points, whole area searched
  3162.  
  3163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3164.  
  3165. Error no path: No open points, whole area searched
  3166.  
  3167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3168.  
  3169. Error no path: No open points, whole area searched
  3170.  
  3171. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3172.  
  3173. Error no path: No open points, whole area searched
  3174.  
  3175. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3176.  
  3177. Error no path: No open points, whole area searched
  3178.  
  3179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3180.  
  3181. Error no path: No open points, whole area searched
  3182.  
  3183. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3184.  
  3185. Error no path: No open points, whole area searched
  3186.  
  3187. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3188.  
  3189. Error no path: No open points, whole area searched
  3190.  
  3191. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3192.  
  3193. Error no path: No open points, whole area searched
  3194.  
  3195. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3196.  
  3197. Error no path: No open points, whole area searched
  3198.  
  3199. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3200.  
  3201. Error no path: No open points, whole area searched
  3202.  
  3203. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3204.  
  3205. Error no path: No open points, whole area searched
  3206.  
  3207. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3208.  
  3209. Error no path: No open points, whole area searched
  3210.  
  3211. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3212.  
  3213. Error no path: No open points, whole area searched
  3214.  
  3215. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3216.  
  3217. Error no path: No open points, whole area searched
  3218.  
  3219. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3220.  
  3221. Error no path: No open points, whole area searched
  3222.  
  3223. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3224.  
  3225. Error no path: No open points, whole area searched
  3226.  
  3227. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3228.  
  3229. Error no path: No open points, whole area searched
  3230.  
  3231. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3232.  
  3233. Error no path: No open points, whole area searched
  3234.  
  3235. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3236.  
  3237. Error no path: No open points, whole area searched
  3238.  
  3239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3240.  
  3241. Error no path: No open points, whole area searched
  3242.  
  3243. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3244.  
  3245. Error no path: No open points, whole area searched
  3246.  
  3247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3248.  
  3249. Error no path: No open points, whole area searched
  3250.  
  3251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3252.  
  3253. Error no path: No open points, whole area searched
  3254.  
  3255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3256.  
  3257. Error no path: No open points, whole area searched
  3258.  
  3259. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3260.  
  3261. Error no path: No open points, whole area searched
  3262.  
  3263. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3264.  
  3265. Error no path: No open points, whole area searched
  3266.  
  3267. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3268.  
  3269. Error no path: No open points, whole area searched
  3270.  
  3271. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3272.  
  3273. Error no path: No open points, whole area searched
  3274.  
  3275. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3276.  
  3277. Error no path: No open points, whole area searched
  3278.  
  3279. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3280.  
  3281. Error no path: No open points, whole area searched
  3282.  
  3283. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3284.  
  3285. Error no path: No open points, whole area searched
  3286.  
  3287. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3288.  
  3289. Error no path: No open points, whole area searched
  3290.  
  3291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3292.  
  3293. Error no path: No open points, whole area searched
  3294.  
  3295. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3296.  
  3297. Error no path: No open points, whole area searched
  3298.  
  3299. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3300.  
  3301. Error no path: No open points, whole area searched
  3302.  
  3303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3304.  
  3305. Error no path: No open points, whole area searched
  3306.  
  3307. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3308.  
  3309. Error no path: No open points, whole area searched
  3310.  
  3311. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3312.  
  3313. Error no path: No open points, whole area searched
  3314.  
  3315. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3316.  
  3317. Error no path: No open points, whole area searched
  3318.  
  3319. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3320.  
  3321. Error no path: No open points, whole area searched
  3322.  
  3323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3324.  
  3325. Error no path: No open points, whole area searched
  3326.  
  3327. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3328.  
  3329. Error no path: No open points, whole area searched
  3330.  
  3331. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3332.  
  3333. Error no path: No open points, whole area searched
  3334.  
  3335. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3336.  
  3337. Error no path: No open points, whole area searched
  3338.  
  3339. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3340.  
  3341. Error no path: No open points, whole area searched
  3342.  
  3343. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3344.  
  3345. Error no path: No open points, whole area searched
  3346.  
  3347. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3348.  
  3349. Error no path: No open points, whole area searched
  3350.  
  3351. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3352.  
  3353. Error no path: No open points, whole area searched
  3354.  
  3355. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3356.  
  3357. Error no path: No open points, whole area searched
  3358.  
  3359. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3360.  
  3361. Error no path: No open points, whole area searched
  3362.  
  3363. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3364.  
  3365. Error no path: No open points, whole area searched
  3366.  
  3367. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3368.  
  3369. Error no path: No open points, whole area searched
  3370.  
  3371. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3372.  
  3373. Error no path: No open points, whole area searched
  3374.  
  3375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3376.  
  3377. Error no path: No open points, whole area searched
  3378.  
  3379. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3380.  
  3381. Error no path: No open points, whole area searched
  3382.  
  3383. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3384.  
  3385. Error no path: No open points, whole area searched
  3386.  
  3387. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3388.  
  3389. Error no path: No open points, whole area searched
  3390.  
  3391. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3392.  
  3393. Error no path: No open points, whole area searched
  3394.  
  3395. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3396.  
  3397. Error no path: No open points, whole area searched
  3398.  
  3399. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3400.  
  3401. Error no path: No open points, whole area searched
  3402.  
  3403. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3404.  
  3405. Error no path: No open points, whole area searched
  3406.  
  3407. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3408.  
  3409. Error no path: No open points, whole area searched
  3410.  
  3411. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3412.  
  3413. Error no path: No open points, whole area searched
  3414.  
  3415. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3416.  
  3417. Error no path: No open points, whole area searched
  3418.  
  3419. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3420.  
  3421. Error no path: No open points, whole area searched
  3422.  
  3423. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3424.  
  3425. Error no path: No open points, whole area searched
  3426.  
  3427. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3428.  
  3429. Error no path: No open points, whole area searched
  3430.  
  3431. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3432.  
  3433. Error no path: No open points, whole area searched
  3434.  
  3435. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3436.  
  3437. Error no path: No open points, whole area searched
  3438.  
  3439. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3440.  
  3441. Error no path: No open points, whole area searched
  3442.  
  3443. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3444.  
  3445. Error no path: No open points, whole area searched
  3446.  
  3447. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3448.  
  3449. Error no path: No open points, whole area searched
  3450.  
  3451. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3452.  
  3453. Error no path: No open points, whole area searched
  3454.  
  3455. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3456.  
  3457. Error no path: No open points, whole area searched
  3458.  
  3459. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3460.  
  3461. Error no path: No open points, whole area searched
  3462.  
  3463. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3464.  
  3465. Error no path: No open points, whole area searched
  3466.  
  3467. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3468.  
  3469. Error no path: No open points, whole area searched
  3470.  
  3471. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3472.  
  3473. Error no path: No open points, whole area searched
  3474.  
  3475. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3476.  
  3477. Error no path: No open points, whole area searched
  3478.  
  3479. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3480.  
  3481. Error no path: No open points, whole area searched
  3482.  
  3483. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3484.  
  3485. Error no path: No open points, whole area searched
  3486.  
  3487. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3488.  
  3489. Error no path: No open points, whole area searched
  3490.  
  3491. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3492.  
  3493. Error no path: No open points, whole area searched
  3494.  
  3495. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3496.  
  3497. Error no path: No open points, whole area searched
  3498.  
  3499. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3500.  
  3501. Error no path: No open points, whole area searched
  3502.  
  3503. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3504.  
  3505. Error no path: No open points, whole area searched
  3506.  
  3507. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3508.  
  3509. Error no path: No open points, whole area searched
  3510.  
  3511. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3512.  
  3513. Error no path: No open points, whole area searched
  3514.  
  3515. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3516.  
  3517. Error no path: No open points, whole area searched
  3518.  
  3519. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3520.  
  3521. Error no path: No open points, whole area searched
  3522.  
  3523. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3524.  
  3525. Error no path: No open points, whole area searched
  3526.  
  3527. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3528.  
  3529. Error no path: No open points, whole area searched
  3530.  
  3531. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3532.  
  3533. Error no path: No open points, whole area searched
  3534.  
  3535. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3536.  
  3537. Error no path: No open points, whole area searched
  3538.  
  3539. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3540.  
  3541. Error no path: No open points, whole area searched
  3542.  
  3543. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3544.  
  3545. Error no path: No open points, whole area searched
  3546.  
  3547. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3548.  
  3549. Error no path: No open points, whole area searched
  3550.  
  3551. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3552.  
  3553. Error no path: No open points, whole area searched
  3554.  
  3555. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3556.  
  3557. Error no path: No open points, whole area searched
  3558.  
  3559. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3560.  
  3561. Error no path: No open points, whole area searched
  3562.  
  3563. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3564.  
  3565. Error no path: No open points, whole area searched
  3566.  
  3567. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3568.  
  3569. Error no path: No open points, whole area searched
  3570.  
  3571. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3572.  
  3573. Error no path: No open points, whole area searched
  3574.  
  3575. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3576.  
  3577. Error no path: No open points, whole area searched
  3578.  
  3579. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3580.  
  3581. Error no path: No open points, whole area searched
  3582.  
  3583. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3584.  
  3585. Error no path: No open points, whole area searched
  3586.  
  3587. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3588.  
  3589. Error no path: No open points, whole area searched
  3590.  
  3591. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3592.  
  3593. Error no path: No open points, whole area searched
  3594.  
  3595. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3596.  
  3597. Error no path: No open points, whole area searched
  3598.  
  3599. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3600.  
  3601. Error no path: No open points, whole area searched
  3602.  
  3603. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3604.  
  3605. Error no path: No open points, whole area searched
  3606.  
  3607. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3608.  
  3609. Error no path: No open points, whole area searched
  3610.  
  3611. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3612.  
  3613. Error no path: No open points, whole area searched
  3614.  
  3615. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3616.  
  3617. Error no path: No open points, whole area searched
  3618.  
  3619. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3620.  
  3621. Error no path: No open points, whole area searched
  3622.  
  3623. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3624.  
  3625. Error no path: No open points, whole area searched
  3626.  
  3627. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3628.  
  3629. Error no path: No open points, whole area searched
  3630.  
  3631. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3632.  
  3633. Error no path: No open points, whole area searched
  3634.  
  3635. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3636.  
  3637. Error no path: No open points, whole area searched
  3638.  
  3639. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3640.  
  3641. Error no path: No open points, whole area searched
  3642.  
  3643. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3644.  
  3645. Error no path: No open points, whole area searched
  3646.  
  3647. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3648.  
  3649. Error no path: No open points, whole area searched
  3650.  
  3651. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3652.  
  3653. Error no path: No open points, whole area searched
  3654.  
  3655. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3656.  
  3657. Error no path: No open points, whole area searched
  3658.  
  3659. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3660.  
  3661. Error no path: No open points, whole area searched
  3662.  
  3663. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3664.  
  3665. Error no path: No open points, whole area searched
  3666.  
  3667. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3668.  
  3669. Error no path: No open points, whole area searched
  3670.  
  3671. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3672.  
  3673. Error no path: No open points, whole area searched
  3674.  
  3675. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3676.  
  3677. Error no path: No open points, whole area searched
  3678.  
  3679. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3680.  
  3681. Error no path: No open points, whole area searched
  3682.  
  3683. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3684.  
  3685. Error no path: No open points, whole area searched
  3686.  
  3687. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3688.  
  3689. Error no path: No open points, whole area searched
  3690.  
  3691. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3692.  
  3693. Error no path: No open points, whole area searched
  3694.  
  3695. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3696.  
  3697. Error no path: No open points, whole area searched
  3698.  
  3699. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3700.  
  3701. Error no path: No open points, whole area searched
  3702.  
  3703. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3704.  
  3705. Error no path: No open points, whole area searched
  3706.  
  3707. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3708.  
  3709. Error no path: No open points, whole area searched
  3710.  
  3711. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3712.  
  3713. Error no path: No open points, whole area searched
  3714.  
  3715. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3716.  
  3717. Error no path: No open points, whole area searched
  3718.  
  3719. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3720.  
  3721. Error no path: No open points, whole area searched
  3722.  
  3723. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3724.  
  3725. Error no path: No open points, whole area searched
  3726.  
  3727. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3728.  
  3729. Error no path: No open points, whole area searched
  3730.  
  3731. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3732.  
  3733. Error no path: No open points, whole area searched
  3734.  
  3735. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3736.  
  3737. Error no path: No open points, whole area searched
  3738.  
  3739. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3740.  
  3741. Error no path: No open points, whole area searched
  3742.  
  3743. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3744.  
  3745. Error no path: No open points, whole area searched
  3746.  
  3747. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3748.  
  3749. Error no path: No open points, whole area searched
  3750.  
  3751. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3752.  
  3753. Error no path: No open points, whole area searched
  3754.  
  3755. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3756.  
  3757. Error no path: No open points, whole area searched
  3758.  
  3759. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3760.  
  3761. Error no path: No open points, whole area searched
  3762.  
  3763. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3764.  
  3765. Error no path: No open points, whole area searched
  3766.  
  3767. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3768.  
  3769. Error no path: No open points, whole area searched
  3770.  
  3771. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3772.  
  3773. Error no path: No open points, whole area searched
  3774.  
  3775. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3776.  
  3777. Error no path: No open points, whole area searched
  3778.  
  3779. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3780.  
  3781. Error no path: No open points, whole area searched
  3782.  
  3783. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3784.  
  3785. Error no path: No open points, whole area searched
  3786.  
  3787. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3788.  
  3789. Error no path: No open points, whole area searched
  3790.  
  3791. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3792.  
  3793. Error no path: No open points, whole area searched
  3794.  
  3795. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3796.  
  3797. Error no path: No open points, whole area searched
  3798.  
  3799. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3800.  
  3801. Error no path: No open points, whole area searched
  3802.  
  3803. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3804.  
  3805. Error no path: No open points, whole area searched
  3806.  
  3807. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3808.  
  3809. Error no path: No open points, whole area searched
  3810.  
  3811. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3812.  
  3813. Error no path: No open points, whole area searched
  3814.  
  3815. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3816.  
  3817. Error no path: No open points, whole area searched
  3818.  
  3819. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3820.  
  3821. Error no path: No open points, whole area searched
  3822.  
  3823. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3824.  
  3825. Error no path: No open points, whole area searched
  3826.  
  3827. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3828.  
  3829. Error no path: No open points, whole area searched
  3830.  
  3831. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3832.  
  3833. Error no path: No open points, whole area searched
  3834.  
  3835. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3836.  
  3837. Error no path: No open points, whole area searched
  3838.  
  3839. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3840.  
  3841. Error no path: No open points, whole area searched
  3842.  
  3843. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3844.  
  3845. Error no path: No open points, whole area searched
  3846.  
  3847. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3848.  
  3849. Error no path: No open points, whole area searched
  3850.  
  3851. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3852.  
  3853. Error no path: No open points, whole area searched
  3854.  
  3855. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3856.  
  3857. Error no path: No open points, whole area searched
  3858.  
  3859. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3860.  
  3861. Error no path: No open points, whole area searched
  3862.  
  3863. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3864.  
  3865. Error no path: No open points, whole area searched
  3866.  
  3867. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3868.  
  3869. Error no path: No open points, whole area searched
  3870.  
  3871. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3872.  
  3873. Error no path: No open points, whole area searched
  3874.  
  3875. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3876.  
  3877. Error no path: No open points, whole area searched
  3878.  
  3879. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3880.  
  3881. Error no path: No open points, whole area searched
  3882.  
  3883. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3884.  
  3885. Error no path: No open points, whole area searched
  3886.  
  3887. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3888.  
  3889. Error no path: No open points, whole area searched
  3890.  
  3891. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3892.  
  3893. Error no path: No open points, whole area searched
  3894.  
  3895. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3896.  
  3897. Error no path: No open points, whole area searched
  3898.  
  3899. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3900.  
  3901. Error no path: No open points, whole area searched
  3902.  
  3903. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3904.  
  3905. Error no path: No open points, whole area searched
  3906.  
  3907. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3908.  
  3909. Error no path: No open points, whole area searched
  3910.  
  3911. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3912.  
  3913. Error no path: No open points, whole area searched
  3914.  
  3915. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3916.  
  3917. Error no path: No open points, whole area searched
  3918.  
  3919. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3920.  
  3921. Error no path: No open points, whole area searched
  3922.  
  3923. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3924.  
  3925. Error no path: No open points, whole area searched
  3926.  
  3927. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3928.  
  3929. Error no path: No open points, whole area searched
  3930.  
  3931. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3932.  
  3933. Error no path: No open points, whole area searched
  3934.  
  3935. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3936.  
  3937. Error no path: No open points, whole area searched
  3938.  
  3939. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3940.  
  3941. Error no path: No open points, whole area searched
  3942.  
  3943. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3944.  
  3945. Error no path: No open points, whole area searched
  3946.  
  3947. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3948.  
  3949. Error no path: No open points, whole area searched
  3950.  
  3951. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3952.  
  3953. Error no path: No open points, whole area searched
  3954.  
  3955. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3956.  
  3957. Error no path: No open points, whole area searched
  3958.  
  3959. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3960.  
  3961. Error no path: No open points, whole area searched
  3962.  
  3963. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3964.  
  3965. Error no path: No open points, whole area searched
  3966.  
  3967. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3968.  
  3969. Error no path: No open points, whole area searched
  3970.  
  3971. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3972.  
  3973. Error no path: No open points, whole area searched
  3974.  
  3975. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3976.  
  3977. Error no path: No open points, whole area searched
  3978.  
  3979. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3980.  
  3981. Error no path: No open points, whole area searched
  3982.  
  3983. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3984.  
  3985. Error no path: No open points, whole area searched
  3986.  
  3987. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3988.  
  3989. Error no path: No open points, whole area searched
  3990.  
  3991. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3992.  
  3993. Error no path: No open points, whole area searched
  3994.  
  3995. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  3996.  
  3997. Error no path: No open points, whole area searched
  3998.  
  3999. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4000.  
  4001. Error no path: No open points, whole area searched
  4002.  
  4003. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4004.  
  4005. Error no path: No open points, whole area searched
  4006.  
  4007. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4008.  
  4009. Error no path: No open points, whole area searched
  4010.  
  4011. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4012.  
  4013. Error no path: No open points, whole area searched
  4014.  
  4015. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4016.  
  4017. Error no path: No open points, whole area searched
  4018.  
  4019. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4020.  
  4021. Error no path: No open points, whole area searched
  4022.  
  4023. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4024.  
  4025. Error no path: No open points, whole area searched
  4026.  
  4027. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4028.  
  4029. Error no path: No open points, whole area searched
  4030.  
  4031. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4032.  
  4033. Error no path: No open points, whole area searched
  4034.  
  4035. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4036.  
  4037. Error no path: No open points, whole area searched
  4038.  
  4039. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4040.  
  4041. Error no path: No open points, whole area searched
  4042.  
  4043. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4044.  
  4045. Error no path: No open points, whole area searched
  4046.  
  4047. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4048.  
  4049. Error no path: No open points, whole area searched
  4050.  
  4051. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4052.  
  4053. Error no path: No open points, whole area searched
  4054.  
  4055. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4056.  
  4057. Error no path: No open points, whole area searched
  4058.  
  4059. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4060.  
  4061. Error no path: No open points, whole area searched
  4062.  
  4063. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4064.  
  4065. Error no path: No open points, whole area searched
  4066.  
  4067. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4068.  
  4069. Error no path: No open points, whole area searched
  4070.  
  4071. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4072.  
  4073. Error no path: No open points, whole area searched
  4074.  
  4075. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4076.  
  4077. Error no path: No open points, whole area searched
  4078.  
  4079. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4080.  
  4081. Error no path: No open points, whole area searched
  4082.  
  4083. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4084.  
  4085. Error no path: No open points, whole area searched
  4086.  
  4087. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4088.  
  4089. Error no path: No open points, whole area searched
  4090.  
  4091. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4092.  
  4093. Error no path: No open points, whole area searched
  4094.  
  4095. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4096.  
  4097. Error no path: No open points, whole area searched
  4098.  
  4099. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4100.  
  4101. Error no path: No open points, whole area searched
  4102.  
  4103. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4104.  
  4105. Error no path: No open points, whole area searched
  4106.  
  4107. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4108.  
  4109. Error no path: No open points, whole area searched
  4110.  
  4111. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4112.  
  4113. Error no path: No open points, whole area searched
  4114.  
  4115. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4116.  
  4117. Error no path: No open points, whole area searched
  4118.  
  4119. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4120.  
  4121. Error no path: No open points, whole area searched
  4122.  
  4123. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4124.  
  4125. Error no path: No open points, whole area searched
  4126.  
  4127. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4128.  
  4129. Error no path: No open points, whole area searched
  4130.  
  4131. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4132.  
  4133. Error no path: No open points, whole area searched
  4134.  
  4135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4136.  
  4137. Error no path: No open points, whole area searched
  4138.  
  4139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4140.  
  4141. Error no path: No open points, whole area searched
  4142.  
  4143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4144.  
  4145. Error no path: No open points, whole area searched
  4146.  
  4147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4148.  
  4149. Error no path: No open points, whole area searched
  4150.  
  4151. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4152.  
  4153. Error no path: No open points, whole area searched
  4154.  
  4155. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4156.  
  4157. Error no path: No open points, whole area searched
  4158.  
  4159. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4160.  
  4161. Error no path: No open points, whole area searched
  4162.  
  4163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4164.  
  4165. Error no path: No open points, whole area searched
  4166.  
  4167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4168.  
  4169. Error no path: No open points, whole area searched
  4170.  
  4171. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4172.  
  4173. Error no path: No open points, whole area searched
  4174.  
  4175. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4176.  
  4177. Error no path: No open points, whole area searched
  4178.  
  4179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4180.  
  4181. Error no path: No open points, whole area searched
  4182.  
  4183. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4184.  
  4185. Error no path: No open points, whole area searched
  4186.  
  4187. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4188.  
  4189. Error no path: No open points, whole area searched
  4190.  
  4191. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4192.  
  4193. Error no path: No open points, whole area searched
  4194.  
  4195. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4196.  
  4197. Error no path: No open points, whole area searched
  4198.  
  4199. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4200.  
  4201. Error no path: No open points, whole area searched
  4202.  
  4203. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4204.  
  4205. Error no path: No open points, whole area searched
  4206.  
  4207. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4208.  
  4209. Error no path: No open points, whole area searched
  4210.  
  4211. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4212.  
  4213. Error no path: No open points, whole area searched
  4214.  
  4215. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4216.  
  4217. Error no path: No open points, whole area searched
  4218.  
  4219. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4220.  
  4221. Error no path: No open points, whole area searched
  4222.  
  4223. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4224.  
  4225. Error no path: No open points, whole area searched
  4226.  
  4227. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4228.  
  4229. Error no path: No open points, whole area searched
  4230.  
  4231. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4232.  
  4233. Error no path: No open points, whole area searched
  4234.  
  4235. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4236.  
  4237. Error no path: No open points, whole area searched
  4238.  
  4239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4240.  
  4241. Error no path: No open points, whole area searched
  4242.  
  4243. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4244.  
  4245. Error no path: No open points, whole area searched
  4246.  
  4247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4248.  
  4249. Error no path: No open points, whole area searched
  4250.  
  4251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4252.  
  4253. Error no path: No open points, whole area searched
  4254.  
  4255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4256.  
  4257. Error no path: No open points, whole area searched
  4258.  
  4259. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4260.  
  4261. Error no path: No open points, whole area searched
  4262.  
  4263. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4264.  
  4265. Error no path: No open points, whole area searched
  4266.  
  4267. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4268.  
  4269. Error no path: No open points, whole area searched
  4270.  
  4271. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4272.  
  4273. Error no path: No open points, whole area searched
  4274.  
  4275. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4276.  
  4277. Error no path: No open points, whole area searched
  4278.  
  4279. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4280.  
  4281. Error no path: No open points, whole area searched
  4282.  
  4283. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4284.  
  4285. Error no path: No open points, whole area searched
  4286.  
  4287. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4288.  
  4289. Error no path: No open points, whole area searched
  4290.  
  4291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4292.  
  4293. Error no path: No open points, whole area searched
  4294.  
  4295. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4296.  
  4297. Error no path: No open points, whole area searched
  4298.  
  4299. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4300.  
  4301. Error no path: No open points, whole area searched
  4302.  
  4303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4304.  
  4305. Error no path: No open points, whole area searched
  4306.  
  4307. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4308.  
  4309. Error no path: No open points, whole area searched
  4310.  
  4311. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4312.  
  4313. Error no path: No open points, whole area searched
  4314.  
  4315. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4316.  
  4317. Error no path: No open points, whole area searched
  4318.  
  4319. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4320.  
  4321. Error no path: No open points, whole area searched
  4322.  
  4323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4324.  
  4325. Error no path: No open points, whole area searched
  4326.  
  4327. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4328.  
  4329. Error no path: No open points, whole area searched
  4330.  
  4331. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4332.  
  4333. Error no path: No open points, whole area searched
  4334.  
  4335. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4336.  
  4337. Error no path: No open points, whole area searched
  4338.  
  4339. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4340.  
  4341. Error no path: No open points, whole area searched
  4342.  
  4343. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4344.  
  4345. Error no path: No open points, whole area searched
  4346.  
  4347. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4348.  
  4349. Error no path: No open points, whole area searched
  4350.  
  4351. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4352.  
  4353. Error no path: No open points, whole area searched
  4354.  
  4355. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4356.  
  4357. Error no path: No open points, whole area searched
  4358.  
  4359. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4360.  
  4361. Error no path: No open points, whole area searched
  4362.  
  4363. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4364.  
  4365. Error no path: No open points, whole area searched
  4366.  
  4367. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4368.  
  4369. Error no path: No open points, whole area searched
  4370.  
  4371. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4372.  
  4373. Error no path: No open points, whole area searched
  4374.  
  4375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4376.  
  4377. Error no path: No open points, whole area searched
  4378.  
  4379. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4380.  
  4381. Error no path: No open points, whole area searched
  4382.  
  4383. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4384.  
  4385. Error no path: No open points, whole area searched
  4386.  
  4387. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4388.  
  4389. Error no path: No open points, whole area searched
  4390.  
  4391. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4392.  
  4393. Error no path: No open points, whole area searched
  4394.  
  4395. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4396.  
  4397. Error no path: No open points, whole area searched
  4398.  
  4399. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4400.  
  4401. Error no path: No open points, whole area searched
  4402.  
  4403. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4404.  
  4405. Error no path: No open points, whole area searched
  4406.  
  4407. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4408.  
  4409. Error no path: No open points, whole area searched
  4410.  
  4411. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4412.  
  4413. Error no path: No open points, whole area searched
  4414.  
  4415. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4416.  
  4417. Error no path: No open points, whole area searched
  4418.  
  4419. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4420.  
  4421. Error no path: No open points, whole area searched
  4422.  
  4423. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4424.  
  4425. Error no path: No open points, whole area searched
  4426.  
  4427. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4428.  
  4429. Error no path: No open points, whole area searched
  4430.  
  4431. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4432.  
  4433. Error no path: No open points, whole area searched
  4434.  
  4435. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4436.  
  4437. Error no path: No open points, whole area searched
  4438.  
  4439. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4440.  
  4441. Error no path: No open points, whole area searched
  4442.  
  4443. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4444.  
  4445. Error no path: No open points, whole area searched
  4446.  
  4447. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4448.  
  4449. Error no path: No open points, whole area searched
  4450.  
  4451. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4452.  
  4453. Error no path: No open points, whole area searched
  4454.  
  4455. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4456.  
  4457. Error no path: No open points, whole area searched
  4458.  
  4459. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4460.  
  4461. Error no path: No open points, whole area searched
  4462.  
  4463. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4464.  
  4465. Error no path: No open points, whole area searched
  4466.  
  4467. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4468.  
  4469. Error no path: No open points, whole area searched
  4470.  
  4471. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4472.  
  4473. Error no path: No open points, whole area searched
  4474.  
  4475. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4476.  
  4477. Error no path: No open points, whole area searched
  4478.  
  4479. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4480.  
  4481. Error no path: No open points, whole area searched
  4482.  
  4483. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4484.  
  4485. Error no path: No open points, whole area searched
  4486.  
  4487. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4488.  
  4489. Error no path: No open points, whole area searched
  4490.  
  4491. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4492.  
  4493. Error no path: No open points, whole area searched
  4494.  
  4495. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4496.  
  4497. Error no path: No open points, whole area searched
  4498.  
  4499. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4500.  
  4501. Error no path: No open points, whole area searched
  4502.  
  4503. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4504.  
  4505. Error no path: No open points, whole area searched
  4506.  
  4507. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4508.  
  4509. Error no path: No open points, whole area searched
  4510.  
  4511. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4512.  
  4513. Error no path: No open points, whole area searched
  4514.  
  4515. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4516.  
  4517. Error no path: No open points, whole area searched
  4518.  
  4519. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4520.  
  4521. Error no path: No open points, whole area searched
  4522.  
  4523. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4524.  
  4525. Error no path: No open points, whole area searched
  4526.  
  4527. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4528.  
  4529. Error no path: No open points, whole area searched
  4530.  
  4531. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4532.  
  4533. Error no path: No open points, whole area searched
  4534.  
  4535. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4536.  
  4537. Error no path: No open points, whole area searched
  4538.  
  4539. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4540.  
  4541. Error no path: No open points, whole area searched
  4542.  
  4543. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4544.  
  4545. Error no path: No open points, whole area searched
  4546.  
  4547. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4548.  
  4549. Error no path: No open points, whole area searched
  4550.  
  4551. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4552.  
  4553. Error no path: No open points, whole area searched
  4554.  
  4555. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4556.  
  4557. Error no path: No open points, whole area searched
  4558.  
  4559. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4560.  
  4561. Error no path: No open points, whole area searched
  4562.  
  4563. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4564.  
  4565. Error no path: No open points, whole area searched
  4566.  
  4567. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4568.  
  4569. Error no path: No open points, whole area searched
  4570.  
  4571. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4572.  
  4573. Error no path: No open points, whole area searched
  4574.  
  4575. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4576.  
  4577. Error no path: No open points, whole area searched
  4578.  
  4579. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4580.  
  4581. Error no path: No open points, whole area searched
  4582.  
  4583. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4584.  
  4585. Error no path: No open points, whole area searched
  4586.  
  4587. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4588.  
  4589. Error no path: No open points, whole area searched
  4590.  
  4591. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4592.  
  4593. Error no path: No open points, whole area searched
  4594.  
  4595. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4596.  
  4597. Error no path: No open points, whole area searched
  4598.  
  4599. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4600.  
  4601. Error no path: No open points, whole area searched
  4602.  
  4603. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4604.  
  4605. Error no path: No open points, whole area searched
  4606.  
  4607. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4608.  
  4609. Error no path: No open points, whole area searched
  4610.  
  4611. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4612.  
  4613. Error no path: No open points, whole area searched
  4614.  
  4615. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4616.  
  4617. Error no path: No open points, whole area searched
  4618.  
  4619. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4620.  
  4621. Error no path: No open points, whole area searched
  4622.  
  4623. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4624.  
  4625. Error no path: No open points, whole area searched
  4626.  
  4627. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4628.  
  4629. Error no path: No open points, whole area searched
  4630.  
  4631. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4632.  
  4633. Error no path: No open points, whole area searched
  4634.  
  4635. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4636.  
  4637. Error no path: No open points, whole area searched
  4638.  
  4639. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4640.  
  4641. Error no path: No open points, whole area searched
  4642.  
  4643. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4644.  
  4645. Error no path: No open points, whole area searched
  4646.  
  4647. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4648.  
  4649. Error no path: No open points, whole area searched
  4650.  
  4651. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4652.  
  4653. Error no path: No open points, whole area searched
  4654.  
  4655. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4656.  
  4657. Error no path: No open points, whole area searched
  4658.  
  4659. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4660.  
  4661. Error no path: No open points, whole area searched
  4662.  
  4663. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4664.  
  4665. Error no path: No open points, whole area searched
  4666.  
  4667. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4668.  
  4669. Error no path: No open points, whole area searched
  4670.  
  4671. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4672.  
  4673. Error no path: No open points, whole area searched
  4674.  
  4675. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4676.  
  4677. Error no path: No open points, whole area searched
  4678.  
  4679. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4680.  
  4681. Error no path: No open points, whole area searched
  4682.  
  4683. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4684.  
  4685. Error no path: No open points, whole area searched
  4686.  
  4687. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4688.  
  4689. Error no path: No open points, whole area searched
  4690.  
  4691. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4692.  
  4693. Error no path: No open points, whole area searched
  4694.  
  4695. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4696.  
  4697. Error no path: No open points, whole area searched
  4698.  
  4699. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4700.  
  4701. Error no path: No open points, whole area searched
  4702.  
  4703. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4704.  
  4705. Error no path: No open points, whole area searched
  4706.  
  4707. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4708.  
  4709. Error no path: No open points, whole area searched
  4710.  
  4711. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4712.  
  4713. Error no path: No open points, whole area searched
  4714.  
  4715. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4716.  
  4717. Error no path: No open points, whole area searched
  4718.  
  4719. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4720.  
  4721. Error no path: No open points, whole area searched
  4722.  
  4723. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4724.  
  4725. Error no path: No open points, whole area searched
  4726.  
  4727. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4728.  
  4729. Error no path: No open points, whole area searched
  4730.  
  4731. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4732.  
  4733. Error no path: No open points, whole area searched
  4734.  
  4735. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4736.  
  4737. Error no path: No open points, whole area searched
  4738.  
  4739. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4740.  
  4741. Error no path: No open points, whole area searched
  4742.  
  4743. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4744.  
  4745. Error no path: No open points, whole area searched
  4746.  
  4747. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4748.  
  4749. Error no path: No open points, whole area searched
  4750.  
  4751. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4752.  
  4753. Error no path: No open points, whole area searched
  4754.  
  4755. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4756.  
  4757. Error no path: No open points, whole area searched
  4758.  
  4759. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4760.  
  4761. Error no path: No open points, whole area searched
  4762.  
  4763. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4764.  
  4765. Error no path: No open points, whole area searched
  4766.  
  4767. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4768.  
  4769. Error no path: No open points, whole area searched
  4770.  
  4771. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4772.  
  4773. Error no path: No open points, whole area searched
  4774.  
  4775. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4776.  
  4777. Error no path: No open points, whole area searched
  4778.  
  4779. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4780.  
  4781. Error no path: No open points, whole area searched
  4782.  
  4783. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4784.  
  4785. Error no path: No open points, whole area searched
  4786.  
  4787. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4788.  
  4789. Error no path: No open points, whole area searched
  4790.  
  4791. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4792.  
  4793. PlayersWon = False
  4794.  
  4795. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4796.  
  4797. ABRI K_PARK_REGULAR
  4798.  
  4799. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4800.  
  4801. ABRI K_ELDER_ABUSE
  4802.  
  4803. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4804.  
  4805. ABRI K_DRUNKEN_HAZE
  4806.  
  4807. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4808.  
  4809. ABRI K_MY_FIRST_LOOT
  4810.  
  4811. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4812.  
  4813. ABRI K_THE_POWER_OF_EVIL
  4814.  
  4815. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4816.  
  4817. ABRI K_WARLOCK
  4818.  
  4819. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4820.  
  4821. ABRI K_MONSTER_BREEDER
  4822.  
  4823. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4824.  
  4825. ABRI K_MONSTER_MASTER
  4826.  
  4827. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4828.  
  4829. ABRI K_VERSED_IN_EVIL
  4830.  
  4831. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4832.  
  4833. ABRI K_BOARD_OF_DIRECTORS
  4834.  
  4835. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4836.  
  4837. %%%%% LoadLevel: Scoreboard
  4838.  
  4839. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4840.  
  4841. Coroutine couldn't be started because the the game object 'Sound' is inactive!
  4842.  
  4843. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 922)
  4844.  
  4845. Coroutine couldn't be started because the the game object 'Sound' is inactive!
  4846.  
  4847. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 922)
  4848.  
  4849. Error no path: Canceled because AstarPath object was destroyed
  4850.  
  4851.  
  4852. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4853.  
  4854. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4855.  
  4856. Unloading 45959 unused Assets to reduce memory usage. Loaded Objects now: 43512. Operation took 807.871222 ms.
  4857. OnLevelWasLoaded: 3
  4858.  
  4859. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4860.  
  4861. Entrando no estado CDMScoreboardState
  4862.  
  4863. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4864.  
  4865. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4866.  
  4867. Unloading 624 unused Assets to reduce memory usage. Loaded Objects now: 43948. Operation took 356.489539 ms.
  4868. Starting theme CScoreboardTheme
  4869.  
  4870. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4871.  
  4872. Recebi o match restarted
  4873.  
  4874. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4875.  
  4876. BackToLobby
  4877.  
  4878. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4879.  
  4880. %%%%% LoadLevel: MainMenu
  4881.  
  4882. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4883.  
  4884. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4885.  
  4886. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 43519. Operation took 693.357170 ms.
  4887. OnLevelWasLoaded: 1
  4888.  
  4889. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4890.  
  4891. Starting theme CLoadingScreenTheme
  4892.  
  4893. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4894.  
  4895. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4896.  
  4897. Unloading 771 unused Assets to reduce memory usage. Loaded Objects now: 42690. Operation took 352.358043 ms.
  4898. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4899.  
  4900. Unloading 1195 unused Assets to reduce memory usage. Loaded Objects now: 31880. Operation took 631.240845 ms.
  4901. OnLevelWasLoaded: 2
  4902.  
  4903. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4904.  
  4905. Entrando no estado CDMModeLobbyState
  4906.  
  4907. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4908.  
  4909. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  4910.  
  4911. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  4912.  
  4913. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  4914.  
  4915. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  4916.  
  4917. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4918.  
  4919. Unloading 2194 unused Assets to reduce memory usage. Loaded Objects now: 34699. Operation took 283.023626 ms.
  4920. Starting theme CMainMenuTheme
  4921.  
  4922. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4923.  
  4924. Parentei: RelativeMiddle
  4925.  
  4926. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4927.  
  4928. Recebi o match started
  4929.  
  4930. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4931.  
  4932. %%%%% LoadLevel: DMModeMainLevel
  4933.  
  4934. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4935.  
  4936. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4937.  
  4938. Unloading 2139 unused Assets to reduce memory usage. Loaded Objects now: 32051. Operation took 595.383763 ms.
  4939. OnLevelWasLoaded: 1
  4940.  
  4941. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4942.  
  4943. Starting theme CLoadingScreenTheme
  4944.  
  4945. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4946.  
  4947. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4948.  
  4949. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 32013. Operation took 334.607691 ms.
  4950. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4951.  
  4952. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 36420. Operation took 542.590618 ms.
  4953. OnLevelWasLoaded: 4
  4954.  
  4955. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4956.  
  4957. Shortcut na level Barrier!
  4958.  
  4959. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4960.  
  4961. Scanning - Process took 1229 ms to complete
  4962.  
  4963. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4964.  
  4965. Entrando no estado CNetworkedGameState
  4966.  
  4967. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4968.  
  4969. The sound category DM SPELLS does not exist.
  4970.  
  4971. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4972.  
  4973. Sound category not found: DM SPELLS
  4974.  
  4975. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4976.  
  4977. Scanning - Process took 2379 ms to complete
  4978.  
  4979. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4980.  
  4981. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4982.  
  4983. Unloading 847 unused Assets to reduce memory usage. Loaded Objects now: 111235. Operation took 639.302015 ms.
  4984. Look rotation viewing vector is zero
  4985.  
  4986. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  4987.  
  4988. Look rotation viewing vector is zero
  4989.  
  4990. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  4991.  
  4992. AnimationState stunAttack01 does not exist
  4993.  
  4994. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4995.  
  4996. AnimationState dinoRidding01 does not exist
  4997.  
  4998. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  4999.  
  5000. Look rotation viewing vector is zero
  5001.  
  5002. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5003.  
  5004. AnimationState stunAttack01 does not exist
  5005.  
  5006. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5007.  
  5008. AnimationState dinoRidding01 does not exist
  5009.  
  5010. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5011.  
  5012. PlayersWon = True
  5013.  
  5014. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5015.  
  5016. %%%%% LoadLevel: DMModeMainLevel2
  5017.  
  5018. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5019.  
  5020. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5021.  
  5022. Unloading 47089 unused Assets to reduce memory usage. Loaded Objects now: 47976. Operation took 855.670512 ms.
  5023. OnLevelWasLoaded: 5
  5024.  
  5025. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5026.  
  5027. Entrando no estado CNetworkedGameState
  5028.  
  5029. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5030.  
  5031. Shortcut na level Barrier!
  5032.  
  5033. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5034.  
  5035. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5036.  
  5037. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 47994. Operation took 424.291492 ms.
  5038. Scanning - Process took 1253 ms to complete
  5039.  
  5040. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5041.  
  5042. The sound category DM SPELLS does not exist.
  5043.  
  5044. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5045.  
  5046. Sound category not found: DM SPELLS
  5047.  
  5048. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5049.  
  5050. Scanning - Process took 2129 ms to complete
  5051.  
  5052. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5053.  
  5054. Look rotation viewing vector is zero
  5055.  
  5056. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5057.  
  5058. Look rotation viewing vector is zero
  5059.  
  5060. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5061.  
  5062. AnimationState stunAttack01 does not exist
  5063.  
  5064. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5065.  
  5066. AnimationState dinoRidding01 does not exist
  5067.  
  5068. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5069.  
  5070. AnimationState stunAttack01 does not exist
  5071.  
  5072. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5073.  
  5074. AnimationState dinoRidding01 does not exist
  5075.  
  5076. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5077.  
  5078. Look rotation viewing vector is zero
  5079.  
  5080. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5081.  
  5082. Look rotation viewing vector is zero
  5083.  
  5084. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5085.  
  5086. ABRI K_WATCH_YOUR_STEP
  5087.  
  5088. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5089.  
  5090. ABRI K_WATCH_YOUR_STEP
  5091.  
  5092. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5093.  
  5094. AnimationState attack02 does not exist
  5095.  
  5096. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5097.  
  5098. ABRI K_FRIEND_SHEEP
  5099.  
  5100. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5101.  
  5102. PlayersWon = True
  5103.  
  5104. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5105.  
  5106. %%%%% LoadLevel: DMModeBossLevel
  5107.  
  5108. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5109.  
  5110. Error no path: Canceled because AstarPath object was destroyed
  5111.  
  5112.  
  5113. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5114.  
  5115. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5116.  
  5117. Unloading 35241 unused Assets to reduce memory usage. Loaded Objects now: 102452. Operation took 912.265718 ms.
  5118. OnLevelWasLoaded: 6
  5119.  
  5120. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5121.  
  5122. Entrando no estado CNetworkedGameState
  5123.  
  5124. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5125.  
  5126. Shortcut na level Barrier!
  5127.  
  5128. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5129.  
  5130. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5131.  
  5132. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 102470. Operation took 516.402423 ms.
  5133. Scanning - Process took 17 ms to complete
  5134.  
  5135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5136.  
  5137. NO LEVEL BRUSH OBJECT ON DM
  5138.  
  5139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5140.  
  5141. The sound category DM SPELLS does not exist.
  5142.  
  5143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5144.  
  5145. Sound category not found: DM SPELLS
  5146.  
  5147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5148.  
  5149. InvalidOperationException: out of sync
  5150. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].VerifyState () [0x00000] in <filename unknown>:0
  5151.  
  5152. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].MoveNext () [0x00000] in <filename unknown>:0
  5153.  
  5154. at CStatusSystem.Update () [0x00000] in <filename unknown>:0
  5155.  
  5156. (Filename: Line: -1)
  5157.  
  5158. InvalidOperationException: out of sync
  5159. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].VerifyState () [0x00000] in <filename unknown>:0
  5160.  
  5161. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].MoveNext () [0x00000] in <filename unknown>:0
  5162.  
  5163. at CStatusSystem.Update () [0x00000] in <filename unknown>:0
  5164.  
  5165. (Filename: Line: -1)
  5166.  
  5167. InvalidOperationException: out of sync
  5168. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].VerifyState () [0x00000] in <filename unknown>:0
  5169.  
  5170. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].MoveNext () [0x00000] in <filename unknown>:0
  5171.  
  5172. at CStatusSystem.Update () [0x00000] in <filename unknown>:0
  5173.  
  5174. (Filename: Line: -1)
  5175.  
  5176. InvalidOperationException: out of sync
  5177. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].VerifyState () [0x00000] in <filename unknown>:0
  5178.  
  5179. at System.Collections.Generic.Dictionary`2+Enumerator[System.Type,System.Collections.Generic.List`1[CBaseStatus]].MoveNext () [0x00000] in <filename unknown>:0
  5180.  
  5181. at CStatusSystem.Update () [0x00000] in <filename unknown>:0
  5182.  
  5183. (Filename: Line: -1)
  5184.  
  5185. CGameObjectSpawnFx (/MEDIUM_ORC_CRITICAL_DEATH(Clone)/Guts) não recebeu um gameObject válido.
  5186.  
  5187. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5188.  
  5189. ABRI K_WHO_SPILLED_THESE_HEROES_ALL_OVER_MY_FLOOR
  5190.  
  5191. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5192.  
  5193. PlayersWon = False
  5194.  
  5195. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5196.  
  5197. ABRI K_PARK_REGULAR
  5198.  
  5199. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5200.  
  5201. ABRI K_ELDER_ABUSE
  5202.  
  5203. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5204.  
  5205. ABRI K_DRUNKEN_HAZE
  5206.  
  5207. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5208.  
  5209. ABRI K_MY_FIRST_LOOT
  5210.  
  5211. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5212.  
  5213. ABRI K_THE_POWER_OF_EVIL
  5214.  
  5215. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5216.  
  5217. ABRI K_WARLOCK
  5218.  
  5219. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5220.  
  5221. ABRI K_MONSTER_BREEDER
  5222.  
  5223. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5224.  
  5225. ABRI K_MONSTER_MASTER
  5226.  
  5227. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5228.  
  5229. ABRI K_VERSED_IN_EVIL
  5230.  
  5231. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5232.  
  5233. ABRI K_BOARD_OF_DIRECTORS
  5234.  
  5235. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5236.  
  5237. %%%%% LoadLevel: Scoreboard
  5238.  
  5239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5240.  
  5241. Error no path: Canceled because AstarPath object was destroyed
  5242.  
  5243.  
  5244. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5245.  
  5246. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5247.  
  5248. Unloading 7841 unused Assets to reduce memory usage. Loaded Objects now: 47327. Operation took 796.583533 ms.
  5249. OnLevelWasLoaded: 3
  5250.  
  5251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5252.  
  5253. Entrando no estado CDMScoreboardState
  5254.  
  5255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5256.  
  5257. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5258.  
  5259. Unloading 541 unused Assets to reduce memory usage. Loaded Objects now: 47843. Operation took 502.296209 ms.
  5260. Starting theme CScoreboardTheme
  5261.  
  5262. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5263.  
  5264. Recebi o match restarted
  5265.  
  5266. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5267.  
  5268. Recebi o match quit
  5269.  
  5270. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5271.  
  5272. %%%%% LoadLevel: MainMenu
  5273.  
  5274. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5275.  
  5276. Clean out of Lobby
  5277.  
  5278. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5279.  
  5280. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5281.  
  5282. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 47418. Operation took 803.107202 ms.
  5283. OnLevelWasLoaded: 1
  5284.  
  5285. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5286.  
  5287. Starting theme CLoadingScreenTheme
  5288.  
  5289. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5290.  
  5291. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5292.  
  5293. Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 46131. Operation took 454.289764 ms.
  5294. UnityException: Can't load a level while another level is loading!
  5295. at CLevelLoaderHelper.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  5296.  
  5297. at CGameController.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  5298.  
  5299. at CDMScoreboardState+<Delaysinho>c__Iterator42.MoveNext () [0x00000] in <filename unknown>:0
  5300.  
  5301. (Filename: Line: -1)
  5302.  
  5303. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5304.  
  5305. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 46012. Operation took 791.875184 ms.
  5306. OnLevelWasLoaded: 2
  5307.  
  5308. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5309.  
  5310. Entrando no estado CMainMenuState
  5311.  
  5312. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5313.  
  5314. Recebi o match restarted
  5315.  
  5316. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5317.  
  5318. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5319.  
  5320. Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 46362. Operation took 458.231091 ms.
  5321. Starting theme CMainMenuTheme
  5322.  
  5323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5324.  
  5325. Entrando no estado CNetworkedLobbyState
  5326.  
  5327. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5328.  
  5329. Music cue "CUE_LOBBY_PLAYER" does not exist.
  5330.  
  5331. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5332.  
  5333. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5334.  
  5335. Unloading 2393 unused Assets to reduce memory usage. Loaded Objects now: 48732. Operation took 452.935815 ms.
  5336. Recebi o match started
  5337.  
  5338. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5339.  
  5340. %%%%% LoadLevel: Cannibal B01 Build
  5341.  
  5342. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5343.  
  5344. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5345.  
  5346. Unloading 1850 unused Assets to reduce memory usage. Loaded Objects now: 46161. Operation took 552.293837 ms.
  5347. OnLevelWasLoaded: 1
  5348.  
  5349. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5350.  
  5351. Starting theme CLoadingScreenTheme
  5352.  
  5353. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5354.  
  5355. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5356.  
  5357. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 46123. Operation took 427.300513 ms.
  5358. The tree CK_TREE_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  5359.  
  5360. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Terrain/TreeDatabase.cpp Line: 63)
  5361.  
  5362. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5363.  
  5364. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 88418. Operation took 603.041172 ms.
  5365. OnLevelWasLoaded: 10
  5366.  
  5367. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5368.  
  5369. Shortcut na level Barrier!
  5370.  
  5371. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5372.  
  5373. Scanning - Process took 280 ms to complete
  5374.  
  5375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5376.  
  5377. Entrando no estado CNetworkedGameState
  5378.  
  5379. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5380.  
  5381. AnimationState stunAttack01 does not exist
  5382.  
  5383. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5384.  
  5385. AnimationState dinoRidding01 does not exist
  5386.  
  5387. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5388.  
  5389. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5390.  
  5391. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 96955. Operation took 558.114052 ms.
  5392. AnimationState stunAttack01 does not exist
  5393.  
  5394. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5395.  
  5396. AnimationState dinoRidding01 does not exist
  5397.  
  5398. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5399.  
  5400. AnimationState stunAttack01 does not exist
  5401.  
  5402. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5403.  
  5404. AnimationState dinoRidding01 does not exist
  5405.  
  5406. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5407.  
  5408. AnimationState stunAttack01 does not exist
  5409.  
  5410. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5411.  
  5412. AnimationState dinoRidding01 does not exist
  5413.  
  5414. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5415.  
  5416. AnimationState stunAttack01 does not exist
  5417.  
  5418. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5419.  
  5420. AnimationState dinoRidding01 does not exist
  5421.  
  5422. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5423.  
  5424. AnimationState attack02 does not exist
  5425.  
  5426. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5427.  
  5428. AnimationState stunAttack01 does not exist
  5429.  
  5430. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5431.  
  5432. AnimationState dinoRidding01 does not exist
  5433.  
  5434. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5435.  
  5436. AnimationState stunAttack01 does not exist
  5437.  
  5438. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5439.  
  5440. AnimationState dinoRidding01 does not exist
  5441.  
  5442. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5443.  
  5444. Look rotation viewing vector is zero
  5445.  
  5446. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5447.  
  5448. Look rotation viewing vector is zero
  5449.  
  5450. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5451.  
  5452. Look rotation viewing vector is zero
  5453.  
  5454. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5455.  
  5456. Exception na ExternalExecute. Comando: CDamageCmd. Actor: DinosaurRide(Clone) (CDinosaurRideActor)
  5457. System.NullReferenceException: Object reference not set to an instance of an object
  5458.  
  5459. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  5460.  
  5461. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  5462.  
  5463. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  5464.  
  5465. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  5466.  
  5467. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5468.  
  5469. Look rotation viewing vector is zero
  5470.  
  5471. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5472.  
  5473. AnimationState stunAttack01 does not exist
  5474.  
  5475. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5476.  
  5477. AnimationState dinoRidding01 does not exist
  5478.  
  5479. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5480.  
  5481. AnimationState stunAttack01 does not exist
  5482.  
  5483. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5484.  
  5485. AnimationState dinoRidding01 does not exist
  5486.  
  5487. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5488.  
  5489. AnimationState stunAttack01 does not exist
  5490.  
  5491. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5492.  
  5493. AnimationState dinoRidding01 does not exist
  5494.  
  5495. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5496.  
  5497. AnimationState stunAttack01 does not exist
  5498.  
  5499. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5500.  
  5501. AnimationState dinoRidding01 does not exist
  5502.  
  5503. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5504.  
  5505. AnimationState stunAttack01 does not exist
  5506.  
  5507. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5508.  
  5509. AnimationState dinoRidding01 does not exist
  5510.  
  5511. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5512.  
  5513. AnimationState stunAttack01 does not exist
  5514.  
  5515. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5516.  
  5517. AnimationState dinoRidding01 does not exist
  5518.  
  5519. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5520.  
  5521. AnimationState stunAttack01 does not exist
  5522.  
  5523. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5524.  
  5525. AnimationState dinoRidding01 does not exist
  5526.  
  5527. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5528.  
  5529. AnimationState stunAttack01 does not exist
  5530.  
  5531. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5532.  
  5533. AnimationState dinoRidding01 does not exist
  5534.  
  5535. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5536.  
  5537. AnimationState stunAttack01 does not exist
  5538.  
  5539. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5540.  
  5541. AnimationState dinoRidding01 does not exist
  5542.  
  5543. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5544.  
  5545. AnimationState stunAttack01 does not exist
  5546.  
  5547. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5548.  
  5549. AnimationState dinoRidding01 does not exist
  5550.  
  5551. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5552.  
  5553. PlayersWon = False
  5554.  
  5555. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5556.  
  5557. %%%%% LoadLevel: Scoreboard
  5558.  
  5559. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5560.  
  5561. ABRI K_FIRST_BLOOD
  5562.  
  5563. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5564.  
  5565. ABRI K_A_MATTER_OF_HYGIENE
  5566.  
  5567. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5568.  
  5569. ABRI K_YOU_WANT_SOMETHING_DONE_RIGHT
  5570.  
  5571. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5572.  
  5573. ABRI K_PARK_REGULAR
  5574.  
  5575. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5576.  
  5577. ABRI K_ELDER_ABUSE
  5578.  
  5579. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5580.  
  5581. ABRI K_DRUNKEN_HAZE
  5582.  
  5583. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5584.  
  5585. ABRI K_MY_FIRST_LOOT
  5586.  
  5587. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5588.  
  5589. ABRI K_THE_POWER_OF_EVIL
  5590.  
  5591. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5592.  
  5593. ABRI K_WARLOCK
  5594.  
  5595. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5596.  
  5597. ABRI K_MONSTER_BREEDER
  5598.  
  5599. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5600.  
  5601. ABRI K_MONSTER_MASTER
  5602.  
  5603. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5604.  
  5605. ABRI K_VERSED_IN_EVIL
  5606.  
  5607. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5608.  
  5609. ABRI K_BOARD_OF_DIRECTORS
  5610.  
  5611. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5612.  
  5613. Error no path: Canceled because AstarPath object was destroyed
  5614.  
  5615.  
  5616. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5617.  
  5618. Error no path: Canceled because AstarPath object was destroyed
  5619.  
  5620.  
  5621. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5622.  
  5623. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5624.  
  5625. Unloading 5710 unused Assets to reduce memory usage. Loaded Objects now: 50301. Operation took 705.324650 ms.
  5626. OnLevelWasLoaded: 3
  5627.  
  5628. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5629.  
  5630. Entrando no estado CScoreboardState
  5631.  
  5632. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5633.  
  5634. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5635.  
  5636. Unloading 354 unused Assets to reduce memory usage. Loaded Objects now: 50629. Operation took 484.437615 ms.
  5637. Starting theme CScoreboardTheme
  5638.  
  5639. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5640.  
  5641. %%%%% LoadLevel: Cannibal B01 Build
  5642.  
  5643. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5644.  
  5645. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5646.  
  5647. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 50331. Operation took 602.329433 ms.
  5648. OnLevelWasLoaded: 1
  5649.  
  5650. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5651.  
  5652. Starting theme CLoadingScreenTheme
  5653.  
  5654. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5655.  
  5656. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5657.  
  5658. Unloading 788 unused Assets to reduce memory usage. Loaded Objects now: 49529. Operation took 496.146947 ms.
  5659. The tree CK_TREE_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  5660.  
  5661. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Terrain/TreeDatabase.cpp Line: 63)
  5662.  
  5663. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5664.  
  5665. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 91047. Operation took 695.648432 ms.
  5666. OnLevelWasLoaded: 10
  5667.  
  5668. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5669.  
  5670. Entrando no estado CNetworkedGameState
  5671.  
  5672. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5673.  
  5674. Shortcut na level Barrier!
  5675.  
  5676. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5677.  
  5678. Scanning - Process took 296 ms to complete
  5679.  
  5680. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5681.  
  5682. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5683.  
  5684. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 95064. Operation took 593.939543 ms.
  5685. AnimationState stunAttack01 does not exist
  5686.  
  5687. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5688.  
  5689. AnimationState dinoRidding01 does not exist
  5690.  
  5691. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5692.  
  5693. AnimationState stunAttack01 does not exist
  5694.  
  5695. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5696.  
  5697. AnimationState dinoRidding01 does not exist
  5698.  
  5699. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5700.  
  5701. AnimationState attack02 does not exist
  5702.  
  5703. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5704.  
  5705. AnimationState stunAttack01 does not exist
  5706.  
  5707. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5708.  
  5709. AnimationState dinoRidding01 does not exist
  5710.  
  5711. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5712.  
  5713. AnimationState stunAttack01 does not exist
  5714.  
  5715. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5716.  
  5717. AnimationState dinoRidding01 does not exist
  5718.  
  5719. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5720.  
  5721. AnimationState attack02 does not exist
  5722.  
  5723. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5724.  
  5725. AnimationState stunAttack01 does not exist
  5726.  
  5727. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5728.  
  5729. AnimationState dinoRidding01 does not exist
  5730.  
  5731. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5732.  
  5733. AnimationState stunAttack01 does not exist
  5734.  
  5735. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5736.  
  5737. AnimationState dinoRidding01 does not exist
  5738.  
  5739. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5740.  
  5741. AnimationState stunAttack01 does not exist
  5742.  
  5743. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5744.  
  5745. AnimationState dinoRidding01 does not exist
  5746.  
  5747. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5748.  
  5749. AnimationState stunAttack01 does not exist
  5750.  
  5751. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5752.  
  5753. AnimationState dinoRidding01 does not exist
  5754.  
  5755. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5756.  
  5757. AnimationState stunAttack01 does not exist
  5758.  
  5759. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5760.  
  5761. AnimationState dinoRidding01 does not exist
  5762.  
  5763. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5764.  
  5765. AnimationState stunAttack01 does not exist
  5766.  
  5767. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5768.  
  5769. AnimationState dinoRidding01 does not exist
  5770.  
  5771. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5772.  
  5773. AnimationState stunAttack01 does not exist
  5774.  
  5775. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5776.  
  5777. AnimationState dinoRidding01 does not exist
  5778.  
  5779. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5780.  
  5781. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  5782. System.NullReferenceException: Object reference not set to an instance of an object
  5783.  
  5784. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  5785.  
  5786. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  5787.  
  5788. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  5789.  
  5790. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  5791.  
  5792. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5793.  
  5794. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  5795. System.NullReferenceException: Object reference not set to an instance of an object
  5796.  
  5797. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  5798.  
  5799. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  5800.  
  5801. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  5802.  
  5803. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  5804.  
  5805. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5806.  
  5807. Commands cant have null sources
  5808.  
  5809. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5810.  
  5811. Commands cant have null sources
  5812.  
  5813. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5814.  
  5815. Commands cant have null sources
  5816.  
  5817. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5818.  
  5819. Commands cant have null sources
  5820.  
  5821. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5822.  
  5823. Commands cant have null sources
  5824.  
  5825. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5826.  
  5827. Commands cant have null sources
  5828.  
  5829. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5830.  
  5831. AnimationState stunAttack01 does not exist
  5832.  
  5833. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5834.  
  5835. AnimationState dinoRidding01 does not exist
  5836.  
  5837. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5838.  
  5839. AnimationState stunAttack01 does not exist
  5840.  
  5841. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5842.  
  5843. AnimationState dinoRidding01 does not exist
  5844.  
  5845. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5846.  
  5847. AnimationState stunAttack01 does not exist
  5848.  
  5849. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5850.  
  5851. AnimationState dinoRidding01 does not exist
  5852.  
  5853. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5854.  
  5855. AnimationState stunAttack01 does not exist
  5856.  
  5857. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5858.  
  5859. AnimationState dinoRidding01 does not exist
  5860.  
  5861. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5862.  
  5863. AnimationState stunAttack01 does not exist
  5864.  
  5865. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5866.  
  5867. AnimationState dinoRidding01 does not exist
  5868.  
  5869. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5870.  
  5871. AnimationState stunAttack01 does not exist
  5872.  
  5873. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5874.  
  5875. AnimationState dinoRidding01 does not exist
  5876.  
  5877. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5878.  
  5879. AnimationState stunAttack01 does not exist
  5880.  
  5881. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5882.  
  5883. AnimationState dinoRidding01 does not exist
  5884.  
  5885. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5886.  
  5887. Look rotation viewing vector is zero
  5888.  
  5889. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5890.  
  5891. Look rotation viewing vector is zero
  5892.  
  5893. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5894.  
  5895. Look rotation viewing vector is zero
  5896.  
  5897. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5898.  
  5899. Look rotation viewing vector is zero
  5900.  
  5901. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  5902.  
  5903. AnimationState stunAttack01 does not exist
  5904.  
  5905. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5906.  
  5907. AnimationState dinoRidding01 does not exist
  5908.  
  5909. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5910.  
  5911. %%%%% LoadLevel: MainMenu
  5912.  
  5913. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5914.  
  5915. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5916.  
  5917. Unloading 6813 unused Assets to reduce memory usage. Loaded Objects now: 51879. Operation took 737.148523 ms.
  5918. OnLevelWasLoaded: 2
  5919.  
  5920. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5921.  
  5922. Entrando no estado CNetworkedLobbyState
  5923.  
  5924. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5925.  
  5926. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5927.  
  5928. Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 52644. Operation took 516.148925 ms.
  5929. Starting theme CMainMenuTheme
  5930.  
  5931. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5932.  
  5933. Music cue "CUE_LOBBY_PLAYER" does not exist.
  5934.  
  5935. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5936.  
  5937. %%%%% LoadLevel: Cannibal B01 Build
  5938.  
  5939. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5940.  
  5941. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5942.  
  5943. Unloading 2086 unused Assets to reduce memory usage. Loaded Objects now: 51931. Operation took 629.142463 ms.
  5944. OnLevelWasLoaded: 1
  5945.  
  5946. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5947.  
  5948. Starting theme CLoadingScreenTheme
  5949.  
  5950. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5951.  
  5952. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5953.  
  5954. Unloading 852 unused Assets to reduce memory usage. Loaded Objects now: 51062. Operation took 551.035821 ms.
  5955. The tree CK_TREE_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  5956.  
  5957. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Terrain/TreeDatabase.cpp Line: 63)
  5958.  
  5959. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5960.  
  5961. Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 92565. Operation took 673.894763 ms.
  5962. OnLevelWasLoaded: 10
  5963.  
  5964. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5965.  
  5966. Entrando no estado CNetworkedGameState
  5967.  
  5968. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5969.  
  5970. Shortcut na level Barrier!
  5971.  
  5972. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5973.  
  5974. Scanning - Process took 276 ms to complete
  5975.  
  5976. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5977.  
  5978. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  5979.  
  5980. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 96753. Operation took 619.352341 ms.
  5981. AnimationState stunAttack01 does not exist
  5982.  
  5983. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5984.  
  5985. AnimationState dinoRidding01 does not exist
  5986.  
  5987. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5988.  
  5989. AnimationState stunAttack01 does not exist
  5990.  
  5991. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5992.  
  5993. AnimationState dinoRidding01 does not exist
  5994.  
  5995. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  5996.  
  5997. AnimationState stunAttack01 does not exist
  5998.  
  5999. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6000.  
  6001. AnimationState dinoRidding01 does not exist
  6002.  
  6003. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6004.  
  6005. AnimationState attack02 does not exist
  6006.  
  6007. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6008.  
  6009. AnimationState stunAttack01 does not exist
  6010.  
  6011. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6012.  
  6013. AnimationState dinoRidding01 does not exist
  6014.  
  6015. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6016.  
  6017. AnimationState stunAttack01 does not exist
  6018.  
  6019. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6020.  
  6021. AnimationState dinoRidding01 does not exist
  6022.  
  6023. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6024.  
  6025. AnimationState stunAttack01 does not exist
  6026.  
  6027. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6028.  
  6029. AnimationState dinoRidding01 does not exist
  6030.  
  6031. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6032.  
  6033. AnimationState stunAttack01 does not exist
  6034.  
  6035. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6036.  
  6037. AnimationState dinoRidding01 does not exist
  6038.  
  6039. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6040.  
  6041. NullReferenceException: Object reference not set to an instance of an object
  6042. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6043.  
  6044. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6045.  
  6046. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6047.  
  6048. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6049.  
  6050. (Filename: Line: -1)
  6051.  
  6052. AnimationState stunAttack01 does not exist
  6053.  
  6054. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6055.  
  6056. AnimationState dinoRidding01 does not exist
  6057.  
  6058. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6059.  
  6060. AnimationState stunAttack01 does not exist
  6061.  
  6062. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6063.  
  6064. AnimationState dinoRidding01 does not exist
  6065.  
  6066. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6067.  
  6068. AnimationState stunAttack01 does not exist
  6069.  
  6070. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6071.  
  6072. AnimationState dinoRidding01 does not exist
  6073.  
  6074. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6075.  
  6076. AnimationState stunAttack01 does not exist
  6077.  
  6078. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6079.  
  6080. AnimationState dinoRidding01 does not exist
  6081.  
  6082. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6083.  
  6084. AnimationState stunAttack01 does not exist
  6085.  
  6086. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6087.  
  6088. AnimationState dinoRidding01 does not exist
  6089.  
  6090. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6091.  
  6092. AnimationState stunAttack01 does not exist
  6093.  
  6094. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6095.  
  6096. AnimationState dinoRidding01 does not exist
  6097.  
  6098. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6099.  
  6100. AnimationState stunAttack01 does not exist
  6101.  
  6102. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6103.  
  6104. AnimationState dinoRidding01 does not exist
  6105.  
  6106. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6107.  
  6108. AnimationState stunAttack01 does not exist
  6109.  
  6110. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6111.  
  6112. AnimationState dinoRidding01 does not exist
  6113.  
  6114. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6115.  
  6116. AnimationState stunAttack01 does not exist
  6117.  
  6118. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6119.  
  6120. AnimationState dinoRidding01 does not exist
  6121.  
  6122. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6123.  
  6124. NullReferenceException: Object reference not set to an instance of an object
  6125. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6126.  
  6127. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6128.  
  6129. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6130.  
  6131. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6132.  
  6133. (Filename: Line: -1)
  6134.  
  6135. AnimationState stunAttack01 does not exist
  6136.  
  6137. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6138.  
  6139. AnimationState dinoRidding01 does not exist
  6140.  
  6141. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6142.  
  6143. AnimationState stunAttack01 does not exist
  6144.  
  6145. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6146.  
  6147. AnimationState dinoRidding01 does not exist
  6148.  
  6149. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6150.  
  6151. AnimationState stunAttack01 does not exist
  6152.  
  6153. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6154.  
  6155. AnimationState dinoRidding01 does not exist
  6156.  
  6157. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6158.  
  6159. ##############################################
  6160.  
  6161. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6162.  
  6163. EXCECAO NO TRIGGER DO EVENTO RIDING_IN NO GO GrumbtAtroz(Clone)
  6164.  
  6165. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6166.  
  6167. System.NullReferenceException: Object reference not set to an instance of an object
  6168.  
  6169. at CAnimationData2+CRandomStartAnimationData.Play (Int32 startFrame) [0x00000] in <filename unknown>:0
  6170.  
  6171. at CAnimationData2+CBaseAnimationDataImplementation.Play (Boolean randomTime) [0x00000] in <filename unknown>:0
  6172.  
  6173. at CAnimationData2.Play () [0x00000] in <filename unknown>:0
  6174.  
  6175. at CGrumbtAtrozAnimationEngine.RideIn (EEvents id, System.Object data) [0x00000] in <filename unknown>:0
  6176.  
  6177. at CBaseEventEngine.TriggerEvent (EEvents id, System.Object data) [0x00000] in <filename unknown>:0
  6178.  
  6179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6180.  
  6181. ##############################################
  6182.  
  6183. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6184.  
  6185. EXCECAO NO TRIGGER DO EVENTO RIDING_OUT NO GO GrumbtAtroz(Clone)
  6186.  
  6187. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6188.  
  6189. System.NullReferenceException: Object reference not set to an instance of an object
  6190.  
  6191. at CAnimationData2+CBaseAnimationDataImplementation.Stop (UnityEngine.AnimationState state, Single crossFadeTime) [0x00000] in <filename unknown>:0
  6192.  
  6193. at CAnimationData2+CRandomStartAnimationData.Stop () [0x00000] in <filename unknown>:0
  6194.  
  6195. at CAnimationData2.Stop () [0x00000] in <filename unknown>:0
  6196.  
  6197. at CGrumbtAtrozAnimationEngine.RideOut (EEvents id, System.Object data) [0x00000] in <filename unknown>:0
  6198.  
  6199. at CBaseEventEngine.TriggerEvent (EEvents id, System.Object data) [0x00000] in <filename unknown>:0
  6200.  
  6201. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6202.  
  6203. Look rotation viewing vector is zero
  6204.  
  6205. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6206.  
  6207. AnimationState stunAttack01 does not exist
  6208.  
  6209. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6210.  
  6211. AnimationState dinoRidding01 does not exist
  6212.  
  6213. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6214.  
  6215. AnimationState stunAttack01 does not exist
  6216.  
  6217. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6218.  
  6219. AnimationState dinoRidding01 does not exist
  6220.  
  6221. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6222.  
  6223. AnimationState stunAttack01 does not exist
  6224.  
  6225. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6226.  
  6227. AnimationState dinoRidding01 does not exist
  6228.  
  6229. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6230.  
  6231. AnimationState stunAttack01 does not exist
  6232.  
  6233. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6234.  
  6235. AnimationState dinoRidding01 does not exist
  6236.  
  6237. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6238.  
  6239. AnimationState stunAttack01 does not exist
  6240.  
  6241. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6242.  
  6243. AnimationState dinoRidding01 does not exist
  6244.  
  6245. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6246.  
  6247. AnimationState stunAttack01 does not exist
  6248.  
  6249. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6250.  
  6251. AnimationState dinoRidding01 does not exist
  6252.  
  6253. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6254.  
  6255. AnimationState stunAttack01 does not exist
  6256.  
  6257. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6258.  
  6259. AnimationState dinoRidding01 does not exist
  6260.  
  6261. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6262.  
  6263. AnimationState stunAttack01 does not exist
  6264.  
  6265. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6266.  
  6267. AnimationState dinoRidding01 does not exist
  6268.  
  6269. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6270.  
  6271. AnimationState stunAttack01 does not exist
  6272.  
  6273. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6274.  
  6275. AnimationState dinoRidding01 does not exist
  6276.  
  6277. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6278.  
  6279. AnimationState stunAttack01 does not exist
  6280.  
  6281. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6282.  
  6283. AnimationState dinoRidding01 does not exist
  6284.  
  6285. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6286.  
  6287. Look rotation viewing vector is zero
  6288.  
  6289. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6290.  
  6291. Look rotation viewing vector is zero
  6292.  
  6293. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6294.  
  6295. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6296.  
  6297. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6298.  
  6299. HandleD3DDeviceLost
  6300. HandleD3DDeviceLost: still lost
  6301. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6302.  
  6303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6304.  
  6305. HandleD3DDeviceLost
  6306. HandleD3DDeviceLost: still lost
  6307. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6308.  
  6309. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6310.  
  6311. HandleD3DDeviceLost
  6312. HandleD3DDeviceLost: still lost
  6313. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6314.  
  6315. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6316.  
  6317. HandleD3DDeviceLost
  6318. HandleD3DDeviceLost: still lost
  6319. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6320.  
  6321. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6322.  
  6323. HandleD3DDeviceLost
  6324. HandleD3DDeviceLost: still lost
  6325. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6326.  
  6327. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6328.  
  6329. HandleD3DDeviceLost
  6330. HandleD3DDeviceLost: still lost
  6331. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6332.  
  6333. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6334.  
  6335. HandleD3DDeviceLost
  6336. HandleD3DDeviceLost: still lost
  6337. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6338.  
  6339. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6340.  
  6341. HandleD3DDeviceLost
  6342. HandleD3DDeviceLost: still lost
  6343. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6344.  
  6345. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6346.  
  6347. HandleD3DDeviceLost
  6348. HandleD3DDeviceLost: still lost
  6349. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6350.  
  6351. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6352.  
  6353. HandleD3DDeviceLost
  6354. HandleD3DDeviceLost: still lost
  6355. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6356.  
  6357. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6358.  
  6359. HandleD3DDeviceLost
  6360. HandleD3DDeviceLost: still lost
  6361. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6362.  
  6363. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6364.  
  6365. HandleD3DDeviceLost
  6366. HandleD3DDeviceLost: still lost
  6367. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6368.  
  6369. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6370.  
  6371. HandleD3DDeviceLost
  6372. HandleD3DDeviceLost: still lost
  6373. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6374.  
  6375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6376.  
  6377. HandleD3DDeviceLost
  6378. HandleD3DDeviceLost: still lost
  6379. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6380.  
  6381. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6382.  
  6383. HandleD3DDeviceLost
  6384. HandleD3DDeviceLost: still lost
  6385. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6386.  
  6387. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6388.  
  6389. HandleD3DDeviceLost
  6390. HandleD3DDeviceLost: still lost
  6391. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6392.  
  6393. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)
  6394.  
  6395. HandleD3DDeviceLost
  6396. HandleD3DDeviceLost: needs reset, doing it
  6397. FullResetD3DDevice
  6398. ResetD3DDevice
  6399. dev->Reset
  6400. D3Dwindow device not lost anymore
  6401. AnimationState stunAttack01 does not exist
  6402.  
  6403. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6404.  
  6405. AnimationState dinoRidding01 does not exist
  6406.  
  6407. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6408.  
  6409. AnimationState stunAttack01 does not exist
  6410.  
  6411. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6412.  
  6413. AnimationState dinoRidding01 does not exist
  6414.  
  6415. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6416.  
  6417. AnimationState stunAttack01 does not exist
  6418.  
  6419. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6420.  
  6421. AnimationState dinoRidding01 does not exist
  6422.  
  6423. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6424.  
  6425. Look rotation viewing vector is zero
  6426.  
  6427. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6428.  
  6429. Look rotation viewing vector is zero
  6430.  
  6431. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6432.  
  6433. AnimationState stunAttack01 does not exist
  6434.  
  6435. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6436.  
  6437. AnimationState dinoRidding01 does not exist
  6438.  
  6439. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6440.  
  6441. NullReferenceException: Object reference not set to an instance of an object
  6442. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6443.  
  6444. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6445.  
  6446. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6447.  
  6448. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6449.  
  6450. (Filename: Line: -1)
  6451.  
  6452. AnimationState stunAttack01 does not exist
  6453.  
  6454. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6455.  
  6456. AnimationState dinoRidding01 does not exist
  6457.  
  6458. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6459.  
  6460. AnimationState stunAttack01 does not exist
  6461.  
  6462. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6463.  
  6464. AnimationState dinoRidding01 does not exist
  6465.  
  6466. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6467.  
  6468. Look rotation viewing vector is zero
  6469.  
  6470. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6471.  
  6472. Look rotation viewing vector is zero
  6473.  
  6474. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6475.  
  6476. AnimationState stunAttack01 does not exist
  6477.  
  6478. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6479.  
  6480. AnimationState dinoRidding01 does not exist
  6481.  
  6482. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6483.  
  6484. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6485.  
  6486. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6487.  
  6488. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6489.  
  6490. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6491.  
  6492. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6493.  
  6494. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6495.  
  6496. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6497.  
  6498. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6499.  
  6500. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6501.  
  6502. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6503.  
  6504. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6505.  
  6506. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6507.  
  6508. AnimationState stunAttack01 does not exist
  6509.  
  6510. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6511.  
  6512. AnimationState dinoRidding01 does not exist
  6513.  
  6514. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6515.  
  6516. AnimationState stunAttack01 does not exist
  6517.  
  6518. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6519.  
  6520. AnimationState dinoRidding01 does not exist
  6521.  
  6522. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6523.  
  6524. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6525.  
  6526. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6527.  
  6528. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6529.  
  6530. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6531.  
  6532. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6533.  
  6534. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6535.  
  6536. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6537.  
  6538. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6539.  
  6540. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6541.  
  6542. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6543.  
  6544. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6545.  
  6546. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6547.  
  6548. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6549.  
  6550. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6551.  
  6552. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6553.  
  6554. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6555.  
  6556. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6557.  
  6558. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6559.  
  6560. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6561.  
  6562. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6563.  
  6564. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6565.  
  6566. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6567.  
  6568. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6569.  
  6570. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6571.  
  6572. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6573.  
  6574. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6575.  
  6576. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  6577.  
  6578. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6579.  
  6580. AnimationState stunAttack01 does not exist
  6581.  
  6582. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6583.  
  6584. AnimationState dinoRidding01 does not exist
  6585.  
  6586. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6587.  
  6588. Look rotation viewing vector is zero
  6589.  
  6590. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6591.  
  6592. Look rotation viewing vector is zero
  6593.  
  6594. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  6595.  
  6596. AnimationState stunAttack01 does not exist
  6597.  
  6598. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6599.  
  6600. AnimationState dinoRidding01 does not exist
  6601.  
  6602. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6603.  
  6604. NullReferenceException: Object reference not set to an instance of an object
  6605. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6606.  
  6607. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6608.  
  6609. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6610.  
  6611. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6612.  
  6613. (Filename: Line: -1)
  6614.  
  6615. NullReferenceException: Object reference not set to an instance of an object
  6616. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6617.  
  6618. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6619.  
  6620. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6621.  
  6622. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6623.  
  6624. (Filename: Line: -1)
  6625.  
  6626. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  6627. System.NullReferenceException: Object reference not set to an instance of an object
  6628.  
  6629. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  6630.  
  6631. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  6632.  
  6633. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  6634.  
  6635. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  6636.  
  6637. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6638.  
  6639. NullReferenceException: Object reference not set to an instance of an object
  6640. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6641.  
  6642. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6643.  
  6644. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6645.  
  6646. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6647.  
  6648. (Filename: Line: -1)
  6649.  
  6650. AnimationState stunAttack01 does not exist
  6651.  
  6652. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6653.  
  6654. AnimationState dinoRidding01 does not exist
  6655.  
  6656. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6657.  
  6658. AnimationState stunAttack01 does not exist
  6659.  
  6660. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6661.  
  6662. AnimationState dinoRidding01 does not exist
  6663.  
  6664. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6665.  
  6666. AnimationState stunAttack01 does not exist
  6667.  
  6668. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6669.  
  6670. AnimationState dinoRidding01 does not exist
  6671.  
  6672. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6673.  
  6674. AnimationState stunAttack01 does not exist
  6675.  
  6676. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6677.  
  6678. AnimationState dinoRidding01 does not exist
  6679.  
  6680. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6681.  
  6682. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  6683. System.NullReferenceException: Object reference not set to an instance of an object
  6684.  
  6685. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  6686.  
  6687. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  6688.  
  6689. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  6690.  
  6691. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  6692.  
  6693. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6694.  
  6695. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  6696. System.NullReferenceException: Object reference not set to an instance of an object
  6697.  
  6698. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  6699.  
  6700. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  6701.  
  6702. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  6703.  
  6704. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  6705.  
  6706. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6707.  
  6708. AnimationState stunAttack01 does not exist
  6709.  
  6710. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6711.  
  6712. AnimationState dinoRidding01 does not exist
  6713.  
  6714. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6715.  
  6716. AnimationState stunAttack01 does not exist
  6717.  
  6718. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6719.  
  6720. AnimationState dinoRidding01 does not exist
  6721.  
  6722. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6723.  
  6724. AnimationState stunAttack01 does not exist
  6725.  
  6726. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6727.  
  6728. AnimationState dinoRidding01 does not exist
  6729.  
  6730. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6731.  
  6732. NullReferenceException: Object reference not set to an instance of an object
  6733. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6734.  
  6735. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6736.  
  6737. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6738.  
  6739. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6740.  
  6741. (Filename: Line: -1)
  6742.  
  6743. AnimationState stunAttack01 does not exist
  6744.  
  6745. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6746.  
  6747. AnimationState dinoRidding01 does not exist
  6748.  
  6749. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6750.  
  6751. AnimationState stunAttack01 does not exist
  6752.  
  6753. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6754.  
  6755. AnimationState dinoRidding01 does not exist
  6756.  
  6757. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6758.  
  6759. AnimationState stunAttack01 does not exist
  6760.  
  6761. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6762.  
  6763. AnimationState dinoRidding01 does not exist
  6764.  
  6765. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6766.  
  6767. NullReferenceException: Object reference not set to an instance of an object
  6768. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6769.  
  6770. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6771.  
  6772. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6773.  
  6774. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6775.  
  6776. (Filename: Line: -1)
  6777.  
  6778. AnimationState stunAttack01 does not exist
  6779.  
  6780. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6781.  
  6782. AnimationState dinoRidding01 does not exist
  6783.  
  6784. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6785.  
  6786. AnimationState stunAttack01 does not exist
  6787.  
  6788. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6789.  
  6790. AnimationState dinoRidding01 does not exist
  6791.  
  6792. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6793.  
  6794. AnimationState stunAttack01 does not exist
  6795.  
  6796. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6797.  
  6798. AnimationState dinoRidding01 does not exist
  6799.  
  6800. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6801.  
  6802. PlayersWon = False
  6803.  
  6804. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6805.  
  6806. %%%%% LoadLevel: Scoreboard
  6807.  
  6808. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6809.  
  6810. ABRI K_FIRST_BLOOD
  6811.  
  6812. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6813.  
  6814. ABRI K_A_MATTER_OF_HYGIENE
  6815.  
  6816. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6817.  
  6818. ABRI K_YOU_WANT_SOMETHING_DONE_RIGHT
  6819.  
  6820. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6821.  
  6822. ABRI K_PARK_REGULAR
  6823.  
  6824. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6825.  
  6826. ABRI K_ELDER_ABUSE
  6827.  
  6828. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6829.  
  6830. ABRI K_DRUNKEN_HAZE
  6831.  
  6832. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6833.  
  6834. ABRI K_MY_FIRST_LOOT
  6835.  
  6836. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6837.  
  6838. ABRI K_THE_POWER_OF_EVIL
  6839.  
  6840. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6841.  
  6842. ABRI K_WARLOCK
  6843.  
  6844. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6845.  
  6846. ABRI K_MONSTER_BREEDER
  6847.  
  6848. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6849.  
  6850. ABRI K_MONSTER_MASTER
  6851.  
  6852. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6853.  
  6854. ABRI K_VERSED_IN_EVIL
  6855.  
  6856. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6857.  
  6858. ABRI K_BOARD_OF_DIRECTORS
  6859.  
  6860. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6861.  
  6862. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  6863.  
  6864. Unloading 11156 unused Assets to reduce memory usage. Loaded Objects now: 59030. Operation took 935.144484 ms.
  6865. OnLevelWasLoaded: 3
  6866.  
  6867. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6868.  
  6869. Entrando no estado CScoreboardState
  6870.  
  6871. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6872.  
  6873. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  6874.  
  6875. Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 59372. Operation took 672.497869 ms.
  6876. Starting theme CScoreboardTheme
  6877.  
  6878. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6879.  
  6880. %%%%% LoadLevel: Cannibal B01 Build
  6881.  
  6882. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6883.  
  6884. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  6885.  
  6886. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 59060. Operation took 773.643851 ms.
  6887. OnLevelWasLoaded: 1
  6888.  
  6889. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6890.  
  6891. Starting theme CLoadingScreenTheme
  6892.  
  6893. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6894.  
  6895. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  6896.  
  6897. Unloading 1106 unused Assets to reduce memory usage. Loaded Objects now: 57940. Operation took 683.344185 ms.
  6898. The tree CK_TREE_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  6899.  
  6900. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Terrain/TreeDatabase.cpp Line: 63)
  6901.  
  6902. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  6903.  
  6904. Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 98881. Operation took 814.235687 ms.
  6905. OnLevelWasLoaded: 10
  6906.  
  6907. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6908.  
  6909. Entrando no estado CNetworkedGameState
  6910.  
  6911. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6912.  
  6913. Shortcut na level Barrier!
  6914.  
  6915. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6916.  
  6917. Scanning - Process took 271 ms to complete
  6918.  
  6919. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6920.  
  6921. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  6922.  
  6923. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 103219. Operation took 806.661129 ms.
  6924. AnimationState stunAttack01 does not exist
  6925.  
  6926. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6927.  
  6928. AnimationState dinoRidding01 does not exist
  6929.  
  6930. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6931.  
  6932. AnimationState stunAttack01 does not exist
  6933.  
  6934. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6935.  
  6936. AnimationState dinoRidding01 does not exist
  6937.  
  6938. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6939.  
  6940. AnimationState stunAttack01 does not exist
  6941.  
  6942. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6943.  
  6944. AnimationState dinoRidding01 does not exist
  6945.  
  6946. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6947.  
  6948. AnimationState stunAttack01 does not exist
  6949.  
  6950. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6951.  
  6952. AnimationState dinoRidding01 does not exist
  6953.  
  6954. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6955.  
  6956. AnimationState stunAttack01 does not exist
  6957.  
  6958. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6959.  
  6960. AnimationState dinoRidding01 does not exist
  6961.  
  6962. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6963.  
  6964. AnimationState stunAttack01 does not exist
  6965.  
  6966. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6967.  
  6968. AnimationState dinoRidding01 does not exist
  6969.  
  6970. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6971.  
  6972. AnimationState attack02 does not exist
  6973.  
  6974. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6975.  
  6976. AnimationState stunAttack01 does not exist
  6977.  
  6978. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6979.  
  6980. AnimationState dinoRidding01 does not exist
  6981.  
  6982. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6983.  
  6984. NullReferenceException: Object reference not set to an instance of an object
  6985. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  6986.  
  6987. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  6988.  
  6989. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  6990.  
  6991. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  6992.  
  6993. (Filename: Line: -1)
  6994.  
  6995. AnimationState stunAttack01 does not exist
  6996.  
  6997. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  6998.  
  6999. AnimationState dinoRidding01 does not exist
  7000.  
  7001. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7002.  
  7003. AnimationState stunAttack01 does not exist
  7004.  
  7005. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7006.  
  7007. AnimationState dinoRidding01 does not exist
  7008.  
  7009. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7010.  
  7011. AnimationState stunAttack01 does not exist
  7012.  
  7013. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7014.  
  7015. AnimationState dinoRidding01 does not exist
  7016.  
  7017. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7018.  
  7019. AnimationState stunAttack01 does not exist
  7020.  
  7021. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7022.  
  7023. AnimationState dinoRidding01 does not exist
  7024.  
  7025. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7026.  
  7027. BubbleProjectile(Clone) nao possui um componente CBaseMotorEngine
  7028.  
  7029. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7030.  
  7031. Exception na ExternalExecute. Comando: CPushCmd. Actor: BubbleProjectile(Clone) (CBubbleActor)
  7032. Component CBaseMotorEngine is required but not found
  7033.  
  7034. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7035.  
  7036. NullReferenceException: Object reference not set to an instance of an object
  7037. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7038.  
  7039. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7040.  
  7041. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7042.  
  7043. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7044.  
  7045. (Filename: Line: -1)
  7046.  
  7047. AnimationState stunAttack01 does not exist
  7048.  
  7049. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7050.  
  7051. AnimationState dinoRidding01 does not exist
  7052.  
  7053. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7054.  
  7055. NullReferenceException: Object reference not set to an instance of an object
  7056. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7057.  
  7058. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7059.  
  7060. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7061.  
  7062. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7063.  
  7064. (Filename: Line: -1)
  7065.  
  7066. AnimationState stunAttack01 does not exist
  7067.  
  7068. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7069.  
  7070. AnimationState dinoRidding01 does not exist
  7071.  
  7072. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7073.  
  7074. BubbleProjectile(Clone) nao possui um componente CBaseMotorEngine
  7075.  
  7076. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7077.  
  7078. Exception na ExternalExecute. Comando: CPushCmd. Actor: BubbleProjectile(Clone) (CBubbleActor)
  7079. Component CBaseMotorEngine is required but not found
  7080.  
  7081. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7082.  
  7083. NullReferenceException: Object reference not set to an instance of an object
  7084. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7085.  
  7086. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7087.  
  7088. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7089.  
  7090. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7091.  
  7092. (Filename: Line: -1)
  7093.  
  7094. AnimationState stunAttack01 does not exist
  7095.  
  7096. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7097.  
  7098. AnimationState dinoRidding01 does not exist
  7099.  
  7100. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7101.  
  7102. AnimationState stunAttack01 does not exist
  7103.  
  7104. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7105.  
  7106. AnimationState dinoRidding01 does not exist
  7107.  
  7108. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7109.  
  7110. AnimationState stunAttack01 does not exist
  7111.  
  7112. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7113.  
  7114. AnimationState dinoRidding01 does not exist
  7115.  
  7116. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7117.  
  7118. AnimationState stunAttack01 does not exist
  7119.  
  7120. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7121.  
  7122. AnimationState dinoRidding01 does not exist
  7123.  
  7124. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7125.  
  7126. NullReferenceException: Object reference not set to an instance of an object
  7127. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7128.  
  7129. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7130.  
  7131. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7132.  
  7133. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7134.  
  7135. (Filename: Line: -1)
  7136.  
  7137. AnimationState stunAttack01 does not exist
  7138.  
  7139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7140.  
  7141. AnimationState dinoRidding01 does not exist
  7142.  
  7143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7144.  
  7145. AnimationState stunAttack01 does not exist
  7146.  
  7147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7148.  
  7149. AnimationState dinoRidding01 does not exist
  7150.  
  7151. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7152.  
  7153. AnimationState stunAttack01 does not exist
  7154.  
  7155. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7156.  
  7157. AnimationState dinoRidding01 does not exist
  7158.  
  7159. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7160.  
  7161. AnimationState stunAttack01 does not exist
  7162.  
  7163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7164.  
  7165. AnimationState dinoRidding01 does not exist
  7166.  
  7167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7168.  
  7169. NullReferenceException: Object reference not set to an instance of an object
  7170. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7171.  
  7172. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7173.  
  7174. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7175.  
  7176. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7177.  
  7178. (Filename: Line: -1)
  7179.  
  7180. AnimationState stunAttack01 does not exist
  7181.  
  7182. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7183.  
  7184. AnimationState dinoRidding01 does not exist
  7185.  
  7186. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7187.  
  7188. AnimationState stunAttack01 does not exist
  7189.  
  7190. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7191.  
  7192. AnimationState dinoRidding01 does not exist
  7193.  
  7194. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7195.  
  7196. NullReferenceException: Object reference not set to an instance of an object
  7197. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7198.  
  7199. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7200.  
  7201. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7202.  
  7203. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7204.  
  7205. (Filename: Line: -1)
  7206.  
  7207. AnimationState stunAttack01 does not exist
  7208.  
  7209. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7210.  
  7211. AnimationState dinoRidding01 does not exist
  7212.  
  7213. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7214.  
  7215. AnimationState stunAttack01 does not exist
  7216.  
  7217. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7218.  
  7219. AnimationState dinoRidding01 does not exist
  7220.  
  7221. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7222.  
  7223. AnimationState stunAttack01 does not exist
  7224.  
  7225. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7226.  
  7227. AnimationState dinoRidding01 does not exist
  7228.  
  7229. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7230.  
  7231. AnimationState stunAttack01 does not exist
  7232.  
  7233. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7234.  
  7235. AnimationState dinoRidding01 does not exist
  7236.  
  7237. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7238.  
  7239. AnimationState stunAttack01 does not exist
  7240.  
  7241. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7242.  
  7243. AnimationState dinoRidding01 does not exist
  7244.  
  7245. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7246.  
  7247. AnimationState stunAttack01 does not exist
  7248.  
  7249. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7250.  
  7251. AnimationState dinoRidding01 does not exist
  7252.  
  7253. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7254.  
  7255. PlayersWon = False
  7256.  
  7257. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7258.  
  7259. %%%%% LoadLevel: Scoreboard
  7260.  
  7261. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7262.  
  7263. ABRI K_FIRST_BLOOD
  7264.  
  7265. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7266.  
  7267. ABRI K_A_MATTER_OF_HYGIENE
  7268.  
  7269. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7270.  
  7271. ABRI K_YOU_WANT_SOMETHING_DONE_RIGHT
  7272.  
  7273. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7274.  
  7275. ABRI K_PARK_REGULAR
  7276.  
  7277. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7278.  
  7279. ABRI K_ELDER_ABUSE
  7280.  
  7281. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7282.  
  7283. ABRI K_DRUNKEN_HAZE
  7284.  
  7285. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7286.  
  7287. ABRI K_MY_FIRST_LOOT
  7288.  
  7289. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7290.  
  7291. ABRI K_THE_POWER_OF_EVIL
  7292.  
  7293. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7294.  
  7295. ABRI K_WARLOCK
  7296.  
  7297. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7298.  
  7299. ABRI K_MONSTER_BREEDER
  7300.  
  7301. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7302.  
  7303. ABRI K_MONSTER_MASTER
  7304.  
  7305. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7306.  
  7307. ABRI K_VERSED_IN_EVIL
  7308.  
  7309. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7310.  
  7311. ABRI K_BOARD_OF_DIRECTORS
  7312.  
  7313. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7314.  
  7315. Error no path: Canceled because AstarPath object was destroyed
  7316.  
  7317.  
  7318. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7319.  
  7320. Error no path: Canceled because AstarPath object was destroyed
  7321.  
  7322.  
  7323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7324.  
  7325. Error no path: Canceled because AstarPath object was destroyed
  7326.  
  7327.  
  7328. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7329.  
  7330. Error no path: Canceled because AstarPath object was destroyed
  7331.  
  7332.  
  7333. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7334.  
  7335. Error no path: Canceled because AstarPath object was destroyed
  7336.  
  7337.  
  7338. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7339.  
  7340. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7341.  
  7342. Unloading 7199 unused Assets to reduce memory usage. Loaded Objects now: 61539. Operation took 936.816216 ms.
  7343. OnLevelWasLoaded: 3
  7344.  
  7345. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7346.  
  7347. Entrando no estado CScoreboardState
  7348.  
  7349. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7350.  
  7351. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7352.  
  7353. Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 61870. Operation took 780.798376 ms.
  7354. Starting theme CScoreboardTheme
  7355.  
  7356. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7357.  
  7358. %%%%% LoadLevel: Cannibal B01 Build
  7359.  
  7360. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7361.  
  7362. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7363.  
  7364. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 61558. Operation took 810.606480 ms.
  7365. OnLevelWasLoaded: 1
  7366.  
  7367. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7368.  
  7369. Starting theme CLoadingScreenTheme
  7370.  
  7371. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7372.  
  7373. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7374.  
  7375. Unloading 861 unused Assets to reduce memory usage. Loaded Objects now: 60683. Operation took 723.609269 ms.
  7376. The tree CK_TREE_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  7377.  
  7378. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Terrain/TreeDatabase.cpp Line: 63)
  7379.  
  7380. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7381.  
  7382. Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 101555. Operation took 844.923794 ms.
  7383. OnLevelWasLoaded: 10
  7384.  
  7385. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7386.  
  7387. Entrando no estado CNetworkedGameState
  7388.  
  7389. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7390.  
  7391. Shortcut na level Barrier!
  7392.  
  7393. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7394.  
  7395. Scanning - Process took 287 ms to complete
  7396.  
  7397. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7398.  
  7399. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7400.  
  7401. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 105743. Operation took 829.542935 ms.
  7402. AnimationState stunAttack01 does not exist
  7403.  
  7404. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7405.  
  7406. AnimationState dinoRidding01 does not exist
  7407.  
  7408. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7409.  
  7410. AnimationState stunAttack01 does not exist
  7411.  
  7412. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7413.  
  7414. AnimationState dinoRidding01 does not exist
  7415.  
  7416. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7417.  
  7418. AnimationState stunAttack01 does not exist
  7419.  
  7420. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7421.  
  7422. AnimationState dinoRidding01 does not exist
  7423.  
  7424. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7425.  
  7426. AnimationState stunAttack01 does not exist
  7427.  
  7428. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7429.  
  7430. AnimationState dinoRidding01 does not exist
  7431.  
  7432. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7433.  
  7434. %%%%% LoadLevel: MainMenu
  7435.  
  7436. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7437.  
  7438. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7439.  
  7440. Unloading 4597 unused Assets to reduce memory usage. Loaded Objects now: 60892. Operation took 869.355023 ms.
  7441. OnLevelWasLoaded: 2
  7442.  
  7443. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7444.  
  7445. Entrando no estado CNetworkedLobbyState
  7446.  
  7447. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7448.  
  7449. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7450.  
  7451. Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 61666. Operation took 716.836452 ms.
  7452. Starting theme CMainMenuTheme
  7453.  
  7454. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7455.  
  7456. Music cue "CUE_LOBBY_PLAYER" does not exist.
  7457.  
  7458. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7459.  
  7460. %%%%% LoadLevel: Cannibal B01 Build
  7461.  
  7462. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7463.  
  7464. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7465.  
  7466. Unloading 1908 unused Assets to reduce memory usage. Loaded Objects now: 60957. Operation took 810.843587 ms.
  7467. OnLevelWasLoaded: 1
  7468.  
  7469. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7470.  
  7471. Starting theme CLoadingScreenTheme
  7472.  
  7473. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7474.  
  7475. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7476.  
  7477. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 60835. Operation took 748.431206 ms.
  7478. The tree CK_TREE_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  7479.  
  7480. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Terrain/TreeDatabase.cpp Line: 63)
  7481.  
  7482. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7483.  
  7484. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 101719. Operation took 870.594382 ms.
  7485. OnLevelWasLoaded: 10
  7486.  
  7487. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7488.  
  7489. Entrando no estado CNetworkedGameState
  7490.  
  7491. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7492.  
  7493. Shortcut na level Barrier!
  7494.  
  7495. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7496.  
  7497. Scanning - Process took 290 ms to complete
  7498.  
  7499. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7500.  
  7501. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  7502.  
  7503. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 106208. Operation took 835.923016 ms.
  7504. AnimationState stunAttack01 does not exist
  7505.  
  7506. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7507.  
  7508. AnimationState dinoRidding01 does not exist
  7509.  
  7510. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7511.  
  7512. AnimationState stunAttack01 does not exist
  7513.  
  7514. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7515.  
  7516. AnimationState dinoRidding01 does not exist
  7517.  
  7518. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7519.  
  7520. AnimationState stunAttack01 does not exist
  7521.  
  7522. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7523.  
  7524. AnimationState dinoRidding01 does not exist
  7525.  
  7526. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7527.  
  7528. AnimationState stunAttack01 does not exist
  7529.  
  7530. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7531.  
  7532. AnimationState dinoRidding01 does not exist
  7533.  
  7534. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7535.  
  7536. AnimationState stunAttack01 does not exist
  7537.  
  7538. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7539.  
  7540. AnimationState dinoRidding01 does not exist
  7541.  
  7542. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7543.  
  7544. AnimationState stunAttack01 does not exist
  7545.  
  7546. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7547.  
  7548. AnimationState dinoRidding01 does not exist
  7549.  
  7550. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7551.  
  7552. AnimationState stunAttack01 does not exist
  7553.  
  7554. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7555.  
  7556. AnimationState dinoRidding01 does not exist
  7557.  
  7558. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7559.  
  7560. NullReferenceException: Object reference not set to an instance of an object
  7561. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7562.  
  7563. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7564.  
  7565. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7566.  
  7567. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7568.  
  7569. (Filename: Line: -1)
  7570.  
  7571. AnimationState stunAttack01 does not exist
  7572.  
  7573. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7574.  
  7575. AnimationState dinoRidding01 does not exist
  7576.  
  7577. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7578.  
  7579. AnimationState stunAttack01 does not exist
  7580.  
  7581. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7582.  
  7583. AnimationState dinoRidding01 does not exist
  7584.  
  7585. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7586.  
  7587. AnimationState stunAttack01 does not exist
  7588.  
  7589. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7590.  
  7591. AnimationState dinoRidding01 does not exist
  7592.  
  7593. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7594.  
  7595. AnimationState stunAttack01 does not exist
  7596.  
  7597. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7598.  
  7599. AnimationState dinoRidding01 does not exist
  7600.  
  7601. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7602.  
  7603. AnimationState stunAttack01 does not exist
  7604.  
  7605. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7606.  
  7607. AnimationState dinoRidding01 does not exist
  7608.  
  7609. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7610.  
  7611. AnimationState stunAttack01 does not exist
  7612.  
  7613. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7614.  
  7615. AnimationState dinoRidding01 does not exist
  7616.  
  7617. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7618.  
  7619. AnimationState stunAttack01 does not exist
  7620.  
  7621. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7622.  
  7623. AnimationState dinoRidding01 does not exist
  7624.  
  7625. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7626.  
  7627. AnimationState stunAttack01 does not exist
  7628.  
  7629. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7630.  
  7631. AnimationState dinoRidding01 does not exist
  7632.  
  7633. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7634.  
  7635. AnimationState stunAttack01 does not exist
  7636.  
  7637. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7638.  
  7639. AnimationState dinoRidding01 does not exist
  7640.  
  7641. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7642.  
  7643. AnimationState stunAttack01 does not exist
  7644.  
  7645. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7646.  
  7647. AnimationState dinoRidding01 does not exist
  7648.  
  7649. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7650.  
  7651. AnimationState stunAttack01 does not exist
  7652.  
  7653. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7654.  
  7655. AnimationState dinoRidding01 does not exist
  7656.  
  7657. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7658.  
  7659. AnimationState stunAttack01 does not exist
  7660.  
  7661. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7662.  
  7663. AnimationState dinoRidding01 does not exist
  7664.  
  7665. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7666.  
  7667. NullReferenceException: Object reference not set to an instance of an object
  7668. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7669.  
  7670. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7671.  
  7672. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7673.  
  7674. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7675.  
  7676. (Filename: Line: -1)
  7677.  
  7678. AnimationState stunAttack01 does not exist
  7679.  
  7680. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7681.  
  7682. AnimationState dinoRidding01 does not exist
  7683.  
  7684. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7685.  
  7686. AnimationState stunAttack01 does not exist
  7687.  
  7688. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7689.  
  7690. AnimationState dinoRidding01 does not exist
  7691.  
  7692. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7693.  
  7694. AnimationState stunAttack01 does not exist
  7695.  
  7696. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7697.  
  7698. AnimationState dinoRidding01 does not exist
  7699.  
  7700. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7701.  
  7702. AnimationState stunAttack01 does not exist
  7703.  
  7704. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7705.  
  7706. AnimationState dinoRidding01 does not exist
  7707.  
  7708. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7709.  
  7710. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  7711. System.NullReferenceException: Object reference not set to an instance of an object
  7712.  
  7713. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7714.  
  7715. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7716.  
  7717. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  7718.  
  7719. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  7720.  
  7721. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7722.  
  7723. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  7724. System.NullReferenceException: Object reference not set to an instance of an object
  7725.  
  7726. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7727.  
  7728. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7729.  
  7730. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  7731.  
  7732. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  7733.  
  7734. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7735.  
  7736. AnimationState stunAttack01 does not exist
  7737.  
  7738. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7739.  
  7740. AnimationState dinoRidding01 does not exist
  7741.  
  7742. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7743.  
  7744. AnimationState stunAttack01 does not exist
  7745.  
  7746. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7747.  
  7748. AnimationState dinoRidding01 does not exist
  7749.  
  7750. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7751.  
  7752. AnimationState stunAttack01 does not exist
  7753.  
  7754. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7755.  
  7756. AnimationState dinoRidding01 does not exist
  7757.  
  7758. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7759.  
  7760. AnimationState stunAttack01 does not exist
  7761.  
  7762. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7763.  
  7764. AnimationState dinoRidding01 does not exist
  7765.  
  7766. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7767.  
  7768. AnimationState stunAttack01 does not exist
  7769.  
  7770. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7771.  
  7772. AnimationState dinoRidding01 does not exist
  7773.  
  7774. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7775.  
  7776. AnimationState stunAttack01 does not exist
  7777.  
  7778. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7779.  
  7780. AnimationState dinoRidding01 does not exist
  7781.  
  7782. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7783.  
  7784. AnimationState stunAttack01 does not exist
  7785.  
  7786. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7787.  
  7788. AnimationState dinoRidding01 does not exist
  7789.  
  7790. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7791.  
  7792. AnimationState stunAttack01 does not exist
  7793.  
  7794. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7795.  
  7796. AnimationState dinoRidding01 does not exist
  7797.  
  7798. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7799.  
  7800. AnimationState stunAttack01 does not exist
  7801.  
  7802. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7803.  
  7804. AnimationState dinoRidding01 does not exist
  7805.  
  7806. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7807.  
  7808. AnimationState stunAttack01 does not exist
  7809.  
  7810. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7811.  
  7812. AnimationState dinoRidding01 does not exist
  7813.  
  7814. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7815.  
  7816. AnimationState stunAttack01 does not exist
  7817.  
  7818. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7819.  
  7820. AnimationState dinoRidding01 does not exist
  7821.  
  7822. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7823.  
  7824. AnimationState stunAttack01 does not exist
  7825.  
  7826. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7827.  
  7828. AnimationState dinoRidding01 does not exist
  7829.  
  7830. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7831.  
  7832. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  7833. System.NullReferenceException: Object reference not set to an instance of an object
  7834.  
  7835. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7836.  
  7837. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7838.  
  7839. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  7840.  
  7841. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  7842.  
  7843. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7844.  
  7845. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  7846. System.NullReferenceException: Object reference not set to an instance of an object
  7847.  
  7848. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7849.  
  7850. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7851.  
  7852. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  7853.  
  7854. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  7855.  
  7856. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7857.  
  7858. NullReferenceException: Object reference not set to an instance of an object
  7859. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7860.  
  7861. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7862.  
  7863. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7864.  
  7865. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7866.  
  7867. (Filename: Line: -1)
  7868.  
  7869. AnimationState stunAttack01 does not exist
  7870.  
  7871. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7872.  
  7873. AnimationState dinoRidding01 does not exist
  7874.  
  7875. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7876.  
  7877. AnimationState stunAttack01 does not exist
  7878.  
  7879. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7880.  
  7881. AnimationState dinoRidding01 does not exist
  7882.  
  7883. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7884.  
  7885. AnimationState stunAttack01 does not exist
  7886.  
  7887. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7888.  
  7889. AnimationState dinoRidding01 does not exist
  7890.  
  7891. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7892.  
  7893. AnimationState stunAttack01 does not exist
  7894.  
  7895. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7896.  
  7897. AnimationState dinoRidding01 does not exist
  7898.  
  7899. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7900.  
  7901. AnimationState stunAttack01 does not exist
  7902.  
  7903. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7904.  
  7905. AnimationState dinoRidding01 does not exist
  7906.  
  7907. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7908.  
  7909. NullReferenceException: Object reference not set to an instance of an object
  7910. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  7911.  
  7912. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  7913.  
  7914. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  7915.  
  7916. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  7917.  
  7918. (Filename: Line: -1)
  7919.  
  7920. AnimationState stunAttack01 does not exist
  7921.  
  7922. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7923.  
  7924. AnimationState dinoRidding01 does not exist
  7925.  
  7926. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7927.  
  7928. AnimationState stunAttack01 does not exist
  7929.  
  7930. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7931.  
  7932. AnimationState dinoRidding01 does not exist
  7933.  
  7934. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7935.  
  7936. AnimationState stunAttack01 does not exist
  7937.  
  7938. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7939.  
  7940. AnimationState dinoRidding01 does not exist
  7941.  
  7942. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7943.  
  7944. AnimationState stunAttack01 does not exist
  7945.  
  7946. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7947.  
  7948. AnimationState dinoRidding01 does not exist
  7949.  
  7950. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7951.  
  7952. AnimationState stunAttack01 does not exist
  7953.  
  7954. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7955.  
  7956. AnimationState dinoRidding01 does not exist
  7957.  
  7958. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7959.  
  7960. AnimationState stunAttack01 does not exist
  7961.  
  7962. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7963.  
  7964. AnimationState dinoRidding01 does not exist
  7965.  
  7966. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7967.  
  7968. Look rotation viewing vector is zero
  7969.  
  7970. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  7971.  
  7972. Look rotation viewing vector is zero
  7973.  
  7974. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/Math.cpp Line: 53)
  7975.  
  7976. Exception na ExternalExecute. Comando: CDamageCmd. Actor: DinosaurRide(Clone) (CDinosaurRideActor)
  7977. System.NullReferenceException: Object reference not set to an instance of an object
  7978.  
  7979. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7980.  
  7981. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  7982.  
  7983. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  7984.  
  7985. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  7986.  
  7987. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7988.  
  7989. AnimationState stunAttack01 does not exist
  7990.  
  7991. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7992.  
  7993. AnimationState dinoRidding01 does not exist
  7994.  
  7995. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  7996.  
  7997. AnimationState stunAttack01 does not exist
  7998.  
  7999. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8000.  
  8001. AnimationState dinoRidding01 does not exist
  8002.  
  8003. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8004.  
  8005. NullReferenceException: Object reference not set to an instance of an object
  8006. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  8007.  
  8008. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  8009.  
  8010. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  8011.  
  8012. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  8013.  
  8014. (Filename: Line: -1)
  8015.  
  8016. NullReferenceException: Object reference not set to an instance of an object
  8017. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  8018.  
  8019. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  8020.  
  8021. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  8022.  
  8023. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  8024.  
  8025. (Filename: Line: -1)
  8026.  
  8027. AnimationState stunAttack01 does not exist
  8028.  
  8029. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8030.  
  8031. AnimationState dinoRidding01 does not exist
  8032.  
  8033. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8034.  
  8035. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8036.  
  8037. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8038.  
  8039. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8040.  
  8041. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8042.  
  8043. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8044.  
  8045. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8046.  
  8047. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8048.  
  8049. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8050.  
  8051. AnimationState stunAttack01 does not exist
  8052.  
  8053. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8054.  
  8055. AnimationState dinoRidding01 does not exist
  8056.  
  8057. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8058.  
  8059. AnimationState stunAttack01 does not exist
  8060.  
  8061. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8062.  
  8063. AnimationState dinoRidding01 does not exist
  8064.  
  8065. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8066.  
  8067. NullReferenceException: Object reference not set to an instance of an object
  8068. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  8069.  
  8070. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  8071.  
  8072. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  8073.  
  8074. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  8075.  
  8076. (Filename: Line: -1)
  8077.  
  8078. NullReferenceException: Object reference not set to an instance of an object
  8079. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  8080.  
  8081. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  8082.  
  8083. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  8084.  
  8085. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  8086.  
  8087. (Filename: Line: -1)
  8088.  
  8089. NullReferenceException: Object reference not set to an instance of an object
  8090. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  8091.  
  8092. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  8093.  
  8094. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  8095.  
  8096. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  8097.  
  8098. (Filename: Line: -1)
  8099.  
  8100. NullReferenceException: Object reference not set to an instance of an object
  8101. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  8102.  
  8103. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  8104.  
  8105. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  8106.  
  8107. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  8108.  
  8109. (Filename: Line: -1)
  8110.  
  8111. AnimationState stunAttack01 does not exist
  8112.  
  8113. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8114.  
  8115. AnimationState dinoRidding01 does not exist
  8116.  
  8117. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8118.  
  8119. AnimationState stunAttack01 does not exist
  8120.  
  8121. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8122.  
  8123. AnimationState dinoRidding01 does not exist
  8124.  
  8125. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8126.  
  8127. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Lucy Cherry (CSpectreActor)
  8128. System.NullReferenceException: Object reference not set to an instance of an object
  8129.  
  8130. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  8131.  
  8132. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  8133.  
  8134. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  8135.  
  8136. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  8137.  
  8138. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8139.  
  8140. AnimationState stunAttack01 does not exist
  8141.  
  8142. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8143.  
  8144. AnimationState dinoRidding01 does not exist
  8145.  
  8146. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8147.  
  8148. AnimationState stunAttack01 does not exist
  8149.  
  8150. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8151.  
  8152. AnimationState dinoRidding01 does not exist
  8153.  
  8154. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8155.  
  8156. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8157.  
  8158. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8159.  
  8160. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8161.  
  8162. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8163.  
  8164. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8165.  
  8166. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8167.  
  8168. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8169.  
  8170. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8171.  
  8172. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8173.  
  8174. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8175.  
  8176. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8177.  
  8178. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8179.  
  8180. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8181.  
  8182. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8183.  
  8184. CGameObjectSpawnFx (/CK_CRATE01(Clone)/Pieces) não recebeu um gameObject válido.
  8185.  
  8186. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8187.  
  8188. Exception na ExternalExecute. Comando: CDamageCmd. Actor: Stalker(Clone) (CStalkerEnemyActor)
  8189. System.NullReferenceException: Object reference not set to an instance of an object
  8190.  
  8191. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  8192.  
  8193. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  8194.  
  8195. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  8196.  
  8197. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  8198.  
  8199. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8200.  
  8201. AnimationState stunAttack01 does not exist
  8202.  
  8203. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8204.  
  8205. AnimationState dinoRidding01 does not exist
  8206.  
  8207. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8208.  
  8209. AnimationState stunAttack01 does not exist
  8210.  
  8211. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8212.  
  8213. AnimationState dinoRidding01 does not exist
  8214.  
  8215. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8216.  
  8217. AnimationState stunAttack01 does not exist
  8218.  
  8219. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8220.  
  8221. AnimationState dinoRidding01 does not exist
  8222.  
  8223. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8224.  
  8225. AnimationState stunAttack01 does not exist
  8226.  
  8227. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8228.  
  8229. AnimationState dinoRidding01 does not exist
  8230.  
  8231. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8232.  
  8233. AnimationState stunAttack01 does not exist
  8234.  
  8235. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8236.  
  8237. AnimationState dinoRidding01 does not exist
  8238.  
  8239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8240.  
  8241. AnimationState stunAttack01 does not exist
  8242.  
  8243. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8244.  
  8245. AnimationState dinoRidding01 does not exist
  8246.  
  8247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8248.  
  8249. AnimationState stunAttack01 does not exist
  8250.  
  8251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8252.  
  8253. AnimationState dinoRidding01 does not exist
  8254.  
  8255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8256.  
  8257. AnimationState stunAttack01 does not exist
  8258.  
  8259. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8260.  
  8261. AnimationState dinoRidding01 does not exist
  8262.  
  8263. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8264.  
  8265. AnimationState stunAttack01 does not exist
  8266.  
  8267. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8268.  
  8269. AnimationState dinoRidding01 does not exist
  8270.  
  8271. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8272.  
  8273. AnimationState stunAttack01 does not exist
  8274.  
  8275. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8276.  
  8277. AnimationState dinoRidding01 does not exist
  8278.  
  8279. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8280.  
  8281. AnimationState stunAttack01 does not exist
  8282.  
  8283. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8284.  
  8285. AnimationState dinoRidding01 does not exist
  8286.  
  8287. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8288.  
  8289. AnimationState stunAttack01 does not exist
  8290.  
  8291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8292.  
  8293. AnimationState dinoRidding01 does not exist
  8294.  
  8295. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8296.  
  8297. ABRI K_TOUGH_LOVE
  8298.  
  8299. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8300.  
  8301. AnimationState stunAttack01 does not exist
  8302.  
  8303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8304.  
  8305. AnimationState dinoRidding01 does not exist
  8306.  
  8307. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8308.  
  8309. AnimationState stunAttack01 does not exist
  8310.  
  8311. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8312.  
  8313. AnimationState dinoRidding01 does not exist
  8314.  
  8315. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8316.  
  8317. AnimationState stunAttack01 does not exist
  8318.  
  8319. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8320.  
  8321. AnimationState dinoRidding01 does not exist
  8322.  
  8323. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8324.  
  8325. AnimationState stunAttack01 does not exist
  8326.  
  8327. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8328.  
  8329. AnimationState dinoRidding01 does not exist
  8330.  
  8331. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8332.  
  8333. AnimationState stunAttack01 does not exist
  8334.  
  8335. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8336.  
  8337. AnimationState dinoRidding01 does not exist
  8338.  
  8339. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8340.  
  8341. AnimationState stunAttack01 does not exist
  8342.  
  8343. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8344.  
  8345. AnimationState dinoRidding01 does not exist
  8346.  
  8347. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8348.  
  8349. PlayersWon = False
  8350.  
  8351. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8352.  
  8353. %%%%% LoadLevel: Scoreboard
  8354.  
  8355. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8356.  
  8357. ABRI K_FIRST_BLOOD
  8358.  
  8359. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8360.  
  8361. ABRI K_A_MATTER_OF_HYGIENE
  8362.  
  8363. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8364.  
  8365. ABRI K_YOU_WANT_SOMETHING_DONE_RIGHT
  8366.  
  8367. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8368.  
  8369. ABRI K_PARK_REGULAR
  8370.  
  8371. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8372.  
  8373. ABRI K_ELDER_ABUSE
  8374.  
  8375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8376.  
  8377. ABRI K_DRUNKEN_HAZE
  8378.  
  8379. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8380.  
  8381. ABRI K_MY_FIRST_LOOT
  8382.  
  8383. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8384.  
  8385. ABRI K_THE_POWER_OF_EVIL
  8386.  
  8387. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8388.  
  8389. ABRI K_WARLOCK
  8390.  
  8391. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8392.  
  8393. ABRI K_MONSTER_BREEDER
  8394.  
  8395. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8396.  
  8397. ABRI K_MONSTER_MASTER
  8398.  
  8399. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8400.  
  8401. ABRI K_VERSED_IN_EVIL
  8402.  
  8403. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8404.  
  8405. ABRI K_BOARD_OF_DIRECTORS
  8406.  
  8407. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8408.  
  8409. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  8410.  
  8411. Unloading 10794 unused Assets to reduce memory usage. Loaded Objects now: 68696. Operation took 1167.057753 ms.
  8412. OnLevelWasLoaded: 3
  8413.  
  8414. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8415.  
  8416. Entrando no estado CScoreboardState
  8417.  
  8418. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8419.  
  8420. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  8421.  
  8422. Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 69025. Operation took 921.050608 ms.
  8423. Starting theme CScoreboardTheme
  8424.  
  8425. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8426.  
  8427. Player on 0 position quited on scoreboard
  8428.  
  8429. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8430.  
  8431. Recebi o match restarted
  8432.  
  8433. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8434.  
  8435. Recebi o match quit
  8436.  
  8437. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8438.  
  8439. %%%%% LoadLevel: MainMenu
  8440.  
  8441. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8442.  
  8443. Clean out of Lobby
  8444.  
  8445. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8446.  
  8447. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  8448.  
  8449. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 68720. Operation took 976.618946 ms.
  8450. OnLevelWasLoaded: 1
  8451.  
  8452. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8453.  
  8454. Starting theme CLoadingScreenTheme
  8455.  
  8456. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8457.  
  8458. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  8459.  
  8460. Unloading 1082 unused Assets to reduce memory usage. Loaded Objects now: 67625. Operation took 931.229472 ms.
  8461. UnityException: Can't load a level while another level is loading!
  8462. at CLevelLoaderHelper.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  8463.  
  8464. at CGameController.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  8465.  
  8466. at CScoreboardState+<Delaysinho>c__Iterator45.MoveNext () [0x00000] in <filename unknown>:0
  8467.  
  8468. (Filename: Line: -1)
  8469.  
  8470. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  8471.  
  8472. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 67510. Operation took 978.085816 ms.
  8473. OnLevelWasLoaded: 2
  8474.  
  8475. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8476.  
  8477. Entrando no estado CMainMenuState
  8478.  
  8479. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8480.  
  8481. Recebi o match restarted
  8482.  
  8483. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8484.  
  8485. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  8486.  
  8487. Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 67868. Operation took 888.759792 ms.
  8488. Starting theme CMainMenuTheme
  8489.  
  8490. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8491.  
  8492. Backei: MainMenu
  8493.  
  8494. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  8495.  
  8496. FMOD was shutdown successfully.
  8497.  
  8498. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
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