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- #include <OPSP>//http://www.solidfiles.com/d/8d1f92e2ca/OPSP.inc
- public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
- {
- /*Find if Target is Level 1 Here*/
- {
- SetPlayerHealth(Target, HealthLost);
- SetPlayerArmour(Target, ArmourLost);
- }
- return 1;
- }
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