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May 13th, 2014
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Pawn 0.29 KB | None | 0 0
  1. #include <OPSP>//http://www.solidfiles.com/d/8d1f92e2ca/OPSP.inc
  2. public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
  3. {
  4.     /*Find if Target is Level 1 Here*/
  5.     {
  6.     SetPlayerHealth(Target, HealthLost);
  7.     SetPlayerArmour(Target, ArmourLost);
  8.     }
  9.     return 1;
  10. }
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