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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="RAKDOS_RITEKNIFE_CW_97119" />
- <CARDNAME text="RAKDOS_RITEKNIFE" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Rakdos Riteknife]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Couteau rituel rakdos]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cuchillo ritual rakdos]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Rakdos-Ritualmesser]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Coltello Rituale Rakdos]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[ラクドスの儀式刀]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Rakdos Riteknife]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Ритуальный нож Ракдосов]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Adaga Ritualística Rakdos]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[拉铎司祭刃]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Rakdos Riteknife]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="97119" />
- <ARTID value="RAKDOS_RITEKNIFE" />
- <ARTIST name="Jim Nelson" />
- <CASTING_COST cost="{2}" />
- <TYPE metaname="Artifact" />
- <SUB_TYPE metaname="Equipment" />
- <EXPANSION value="DIS" />
- <RARITY metaname="R" />
- <STATIC_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has “{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[La créature équipée gagne +1/+0 pour chaque marqueur « sang » sur le Couteau rituel rakdos et a « {T}, sacrifiez une créature : Mettez un marqueur « sang » sur le Couteau rituel rakdos. »]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[La criatura equipada obtiene +1/+0 por cada contador de sangre sobre el Cuchillo ritual rakdos y tiene “{T}, sacrificar una criatura: Pon un contador de sangre sobre el Cuchillo ritual rakdos”.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Die ausgerüstete Kreatur erhält +1/+0 für jede Blutmarke auf dem Rakdos-Ritualmesser und hat „{T}, opfere eine Kreatur: Lege eine Blutmarke auf das Rakdos-Ritualmesser.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[La creatura equipaggiata prende +1/+0 per ogni segnalino sangue presente sul Coltello Rituale Rakdos e ha “{T}, Sacrifica una creatura: Metti un segnalino sangue sul Coltello Rituale Rakdos.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[装備しているクリーチャーは、ラクドスの儀式刀の上に置かれている血液カウンター1個につき+1/+0の修整を受けるとともに「{T}, クリーチャーを1体生け贄に捧げる:ラクドスの儀式刀の上に血液カウンターを1個置く。」の能力を持つ。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has “{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Снаряженное существо получает +1/+0 за каждый счетчик крови на Ритуальном ноже Ракдосов и получает способность “{T}, Пожертвуйте существо: Поместите счетчик крови на Ритуальный нож Ракдосов”.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[A criatura equipada recebe +1/+0 para cada marcador de sangue em Adaga Ritualística Rakdos e tem “{T}, Sacrifique uma criatura: Coloque um marcador de sangue em Adaga Ritualística Rakdos.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[佩带此武具的生物具有「{T},牺牲一个生物:在拉铎司祭刃上放置一个鲜血指示物」,且拉铎司祭刃上每有一个鲜血指示物,此生物便得+1/+0。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has “{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.”]]></LOCALISED_TEXT>
- <COUNTER_REGISTRATION name="Blood" proliferate="11" />
- <CONTINUOUS_ACTION layer="7C">
- local blood = EffectSource():CountCounters( MTG():GetCountersType("Blood") )
- local parent = EffectSource():GetParent()
- if blood ~= nil and parent ~= nil then
- local characteristics = parent:GetCurrentCharacteristics()
- characteristics:Power_Add( blood )
- characteristics:Toughness_Add( 0 )
- end
- </CONTINUOUS_ACTION>
- <CONTINUOUS_ACTION layer="6">
- local parent = EffectSource():GetParent()
- if EffectSource() ~= nil and parent ~= nil then
- parent:GetCurrentCharacteristics():GrantAbility(2)
- end
- </CONTINUOUS_ACTION>
- </STATIC_ABILITY>
- <ACTIVATED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[{B}{R}, sacrifiez le Couteau rituel rakdos : Le joueur ciblé sacrifie un permanent pour chaque marqueur « sang » sur le Couteau rituel rakdos. »]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[{B}{R}, sacrificar el Cuchillo ritual rakdos: El jugador objetivo sacrifica un permanente por cada contador de sangre sobre el Cuchillo ritual rakdos.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[{B}{R}, opfere das Rakdos-Ritualmesser: Ein Spieler deiner Wahl opfert für jede Blutmarke auf dem Rakdos-Ritualmesser eine bleibende Karte.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[{B}{R}, Sacrifica il Coltello Rituale Rakdos: Il giocatore bersaglio sacrifica un permanente per ogni segnalino sangue presente sul Coltello Rituale Rakdos.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[{B}{R}, ラクドスの儀式刀を生け贄に捧げる:プレイヤー1人を対象とする。そのプレイヤーはラクドスの儀式刀の上に置かれている血液カウンターの数に等しい数のパーマネントを生け贄に捧げる。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[{B}{R}, Пожертвуйте Ритуальный нож Ракдосов: Целевой игрок жертвует перманент за каждый счетчик крови на Ритуальном ноже Ракдосов.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[{B}{R}, Sacrifique Adaga Ritualística Rakdos: O jogador alvo sacrifica uma permanente para cada marcador de sangue em Adaga Ritualística Rakdos.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[{B}{R},牺牲拉铎司祭刃:拉铎司祭刃上每有一个鲜血指示物,目标牌手便牺牲一个永久物。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.]]></LOCALISED_TEXT>
- <COST mana_cost="{B}{R}" type="Mana" />
- <COST type="SacrificeSelf" />
- <COUNTER_REGISTRATION name="Blood" proliferate="11" />
- <PLAY_TIME_ACTION>
- local blood = EffectSource():CountCounters( MTG():GetCountersType("Blood") )
- if blood > 0 then
- EffectDC():Set_Int(33, blood)
- end
- </PLAY_TIME_ACTION>
- <TARGET tag="SPL_CARD_QUERY_CHOOSE_PLAYER" definition="0" compartment="0" count="1" />
- <TARGET_DEFINITION id="0">
- local filter = ClearFilter()
- filter:SetFilterType(FILTER_TYPE_PLAYERS)
- </TARGET_DEFINITION>
- <RESOLUTION_TIME_ACTION>
- local target = EffectDC():Get_Targets(0):Get_PlayerPtr(0)
- local blood = EffectDC():Get_Int(33)
- if target ~= nil then
- local filter = ClearFilter()
- filter:Add( FE_CONTROLLER, OP_IS, target )
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- target:SetItemCount( blood )
- for i = 0, (blood-1) do
- target:SetItemPrompt( i, "SPL_CARD_QUERY_CHOOSE_CREATURE_TO_SACRIFICE" )
- end
- target:ChooseItems( EffectDC():Make_Targets(1) )
- end
- </RESOLUTION_TIME_ACTION>
- <RESOLUTION_TIME_ACTION>
- local target = EffectDC():Get_Targets(0):Get_PlayerPtr(0)
- local blood = EffectSource():CountCounters( MTG():GetCountersType("Blood") )
- if target ~= nil then
- for i = 0, (blood-1) do
- local creature = EffectDC():Get_Targets(1):Get_CardPtr(i)
- if creature ~= nil then
- target:Sacrifice( creature )
- end
- end
- end
- </RESOLUTION_TIME_ACTION>
- <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ENEMY_ONLY" />
- </ACTIVATED_ABILITY>
- <ACTIVATED_ABILITY resource_id="2">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[{T}, sacrifiez une créature : Mettez un marqueur « sang » sur le Couteau rituel rakdos.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[{T}, sacrificar una criatura: Pon un contador de sangre sobre el Cuchillo ritual rakdos.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[{T}, opfere eine Kreatur: Lege eine Blutmarke auf das Rakdos-Ritualmesser.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[{T}, Sacrifica una creatura: Metti un segnalino sangue sul Coltello Rituale Rakdos.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[{T}, クリーチャーを1体生け贄に捧げる:ラクドスの儀式刀の上に血液カウンターを1個置く。」の能力を持つ。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[{T}, Пожертвуйте существо: Поместите счетчик крови на Ритуальный нож Ракдосов.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[{T}, Sacrifique uma criatura: Coloque um marcador de sangue em Adaga Ritualística Rakdos.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[{T},牺牲一个生物:在拉铎司祭刃上放置一个鲜血指示物」,且拉铎司祭刃上每有一个鲜血指示物,此生物便得+1/+0。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.]]></LOCALISED_TEXT>
- <COST type="TapSelf" />
- <COST type="Sacrifice" definition="3" compartment="3" query_tag="SPL_CARD_QUERY_CHOOSE_CREATURE_TO_SACRIFICE" item_count="1" LKI_shield="1" />
- <COST_DEFINITION id="3">
- local filter = ClearFilter()
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- </COST_DEFINITION>
- <COUNTER_REGISTRATION name="Blood" proliferate="11" />
- <RESOLUTION_TIME_ACTION>
- if EffectSource() ~= nil then
- EffectSource():AddCounters( MTG():GetCountersType("Blood"), 1 )
- end
- </RESOLUTION_TIME_ACTION>
- <AUTO_SKIP no_effect_source="1" />
- </ACTIVATED_ABILITY>
- <ACTIVATED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Equip {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Équipement {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Equipar {2}.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Ausrüsten {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Equipaggiare {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[装備 {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Equip {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Снарядить {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Equipar {2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[佩带{2}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Equip {2}]]></LOCALISED_TEXT>
- <COST mana_cost="{2}" type="Mana" />
- <AVAILABILITY sorcery_time="1" />
- <AI_AVAILABILITY type="restriction" restriction_type="equip" />
- <TARGET tag="CARD_QUERY_CHOOSE_CREATURE_TO_EQUIP" definition="0" compartment="0" count="1" />
- <TARGET_DEFINITION id="0">
- local oFilter = ClearFilter()
- oFilter:Add(FE_TYPE, OP_IS, CARD_TYPE_CREATURE)
- oFilter:Add(FE_CONTROLLER, OP_IS, EffectController())
- </TARGET_DEFINITION>
- <RESOLUTION_TIME_ACTION>
- local oTarget = EffectDC():Get_Targets(0):Get_CardPtr(0)
- local oSource = EffectSource()
- if oTarget ~= nil and oSource ~= nil then
- oSource:Attach(oTarget)
- end
- </RESOLUTION_TIME_ACTION>
- <AUTO_SKIP>
- return EffectDC():Get_Targets(0):Get_CardPtr(0) == nil
- </AUTO_SKIP>
- </ACTIVATED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[28-09-16]]></DATE>
- </CARD_V2>
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