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Aug 30th, 2014
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  1. RELICCOH started at 2014-08-30 13:08
  2. OS NT 6.1 (sp1.0) x64, 4063MB Physical Memory, 1884 Physical Available, 3950 Virtual Available
  3. RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer
  4. WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch
  5. USER Sławek
  6.  
  7. 13:08:50.63 2 Logical Processors detected
  8. 13:08:50.63 Multithreading Enabled
  9. 13:08:50.63 THREAD: Hyper-Threading Technology Processors are not detected.
  10. 13:08:50.63 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
  11. 13:08:50.63 XTHREAD: Main thread now used as XThread 0
  12. 13:08:50.63 XTHREAD: Spawned thread on processor 1
  13. 13:08:50.63 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
  14. 13:08:52.43 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language polish
  15. 13:08:52.46 MOD -- Mounting Eastern_Front_DLC1, 1.0
  16. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
  17. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  18. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
  19. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  20. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
  21. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  22. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  23. 13:08:52.46 MOD -- Mounting Eastern_Front_DLC2, 1.0
  24. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
  25. 13:08:52.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  26. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
  27. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  28. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
  29. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  30. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  31. 13:08:52.47 MOD -- Mounting Eastern_Front_DLC3, 1.0
  32. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
  33. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  34. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
  35. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  36. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
  37. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  38. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  39. 13:08:52.47 MOD -- Mounting Eastern_Front_OPS, 1.0
  40. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
  41. 13:08:52.47 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  42. 13:08:52.47 MOD -- Mounting Eastern_Front, 1.0
  43. 13:08:52.48 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
  44. 13:08:52.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  45. 13:08:52.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
  46. 13:08:52.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  47. 13:08:52.48 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\'
  48. 13:08:52.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  49. 13:08:52.49 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  50. 13:08:52.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  51. 13:08:52.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
  52. 13:08:52.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  53. 13:08:52.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  54. 13:08:52.54 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
  55. 13:08:52.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  56. 13:08:52.54 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Polish\Data\'
  57. 13:08:52.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  58. 13:08:52.54 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Polish\Data\'
  59. 13:08:52.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  60. 13:08:52.59 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
  61. 13:08:52.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  62. 13:08:52.59 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Polish\Data\'
  63. 13:08:52.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  64. 13:08:52.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  65. 13:08:52.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  66. 13:08:52.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  67. 13:08:52.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\S
  68. [Cope FactionFix] - DLL loaded
  69. [Corsix LuaExtCore] Initialising
  70. [Corsix LuaExtCore] Found Lua's loadfile at 0x69C6F957
  71. [Corsix LuaExtCore] Lua's loadfile patched
  72. [Corsix LuaExtCore] Self-test completed
  73. 13:08:53.29 GAME -- Resetting fp control word.
  74. 13:09:23.52 WW2Mod -- PropertyBagManager Loaded in 30.233000s
  75. 13:09:23.74 AppInitNetwork::InitSteam: Initializing Steam...
  76. 13:09:23.74 AppInitNetwork::InitSteam: Steam has been initialized.
  77. 13:09:23.74 RLINK -- NetworkManager::Create - creating network manager
  78. 13:09:24.85 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
  79. 13:09:24.85 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
  80. 13:09:24.85 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
  81. 13:09:24.85 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
  82. 13:09:24.87 RLINK -- WinTransport - Host Name: Slawek-VAIO, aliases: , type=AF_INET, len=4
  83. 13:09:24.87 RLINK -- WinTransport - Host IP Address #0: 192.168.1.101
  84. 13:09:24.87 RLINK -- WinTransport - Host IP Address #1: 25.162.223.34
  85. 13:09:24.87 RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems
  86. 13:09:24.87 RLINK -- WinTransport - Interface #0: ip:192.168.1.101, broadcast:192.168.1.101, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
  87. 13:09:24.87 RLINK -- WinTransport - Interface #1: ip:25.162.223.34, broadcast:25.162.223.34, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
  88. 13:09:24.87 RLINK -- WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
  89. 13:09:24.87 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
  90. 13:09:24.87 RLINK -- SessionManager - Peer Header Size = 15 bytes
  91. 13:09:24.87 RLINK -- SessionManager - Game Data overhead = 4 bytes
  92. 13:09:24.87 RLINK -- SessionManager - Proxy overhead = 7 bytes
  93. 13:09:24.87 RLINK -- AutomatchInternal: Instantiating
  94. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
  95. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
  96. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
  97. 13:09:24.87 RLINK -- RLink::ThreadFunction - Entering network thread function...
  98. 13:09:24.87 Loaded 589 badwords from data:OnlineConfig\Badwords.lua
  99. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000000
  100. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000001
  101. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000002
  102. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000003
  103. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000004
  104. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000005
  105. 13:09:24.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000006
  106. 13:09:24.88 GAME -- Available memory: 4063MB Physical RAM, 4061MB Pagefile, 4095 Virtual Address Space
  107. 13:09:30.79 DLLDriverLinker -- Adding driver 'spDx10.dll'.
  108. 13:09:30.93 DLLDriverLinker -- Adding driver 'spDx9.dll'.
  109. 13:09:30.93 DLLDriverLinker -- 2 DLL drivers found.
  110. 13:09:30.98 SPDx10 -- Adapter [ATI Mobility Radeon HD 4500/5100 Series]: 505MB dedicated video memory, 0MB dedicated system memory and 1775MB shared system memory.
  111. 13:09:32.97 DLLDriverLinker -- 2 DLL drivers found.
  112. 13:09:33.17 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
  113. 13:09:33.17 GAME -- Resolution set to 1366x768 (fullscreen).
  114. 13:09:33.26 SPDx9 -- Driver Name = aticfx32.dll Desc = ATI Mobility Radeon HD 4500/5100 Series
  115. 13:09:33.26 SPDx9 -- Driver Vendor = 0x1002 Device = 0x9553 SubSys = 0x906B104D Rev = 0x0000
  116. 13:09:33.26 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 11.29
  117. 13:09:33.26 SPDx9 -- Driver GUID = {D7B71EE2-D613-11CF-9477-61B0BEC2C535}
  118. 13:09:33.55 SPDx9 -- 2264MB available Texture Memory
  119. 13:09:33.66 ShaderDatabase: using shader profile [ps30]
  120. 13:09:34.71 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
  121. 13:09:35.06 GameObjLoader 0aae89d8 - resetting counters
  122. 13:09:35.06 GameObjLoader 0aae89d8 - Created loader
  123. 13:09:35.06 GameObjLoader 0aae8b38 - resetting counters
  124. 13:09:35.06 GameObjLoader 0aae8b38 - Created loader
  125. 13:09:35.06 GAME -- Beginning FE
  126. 13:09:35.06 UIFrontEnd - Loading Front End
  127. 13:09:35.06 THREAD: Hyper-Threading Technology Processors are not detected.
  128. 13:09:36.03 SOUND -- Initializing ...
  129. 13:09:36.13 INNIMapDCA Key not found: sp_speechducker::time
  130. 13:09:36.96 SOUND -- Initialization completed!
  131. 13:09:36.96 UIFrontEnd - Initializing Forms
  132. 13:09:39.63 CampaignFilter::BindFilterSpecificWidgets()
  133. 13:09:39.79 Activating screen: MovieScreen
  134. 13:09:52.35 Activating screen: AppLoadingForm
  135. 13:09:52.35 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
  136. 13:09:53.74 GAME -- Loaded campaign 'Inwazja na NormandiÄ™' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
  137. 13:09:53.74 GAME -- Loaded campaign 'Wyzwolenie Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
  138. 13:09:53.75 GAME -- Loaded campaign 'Operacja Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
  139. 13:09:53.75 GAME -- Loaded campaign 'Bitwa pod Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
  140. 13:09:53.75 GAME -- Loaded campaign 'Grobla' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
  141. 13:09:53.76 GAME -- Loaded campaign 'As TygrysĂłw' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
  142. 13:09:54.34 GAME -- Using player profile SLAWEK-VAIO
  143. 13:09:57.24 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
  144. 13:09:58.20 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
  145. 13:09:58.65 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4315 ms
  146. 13:09:59.70 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
  147. 13:09:59.70 Activating screen: FEMovie
  148. 13:09:59.70 Activating screen: OnlineWidget
  149. 13:09:59.70 CRC & Version Info : 000002bc:a0c9f839:9233461d eastern_front:700:factionfix.dll 1
  150. 13:09:59.70 Logging in using Steam credentials...
  151. 13:09:59.70 Activating screen: FE_mm_01
  152. 13:09:59.72 SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
  153. 13:09:59.72 GAME -- Setting campaign state to 'coh'
  154. 13:09:59.72 GAME -- Closing state 'coh'
  155. 13:09:59.73 RLINK -- Requesting ticket
  156. 13:09:59.73 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  157. 13:09:59.78 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  158. 13:09:59.79 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  159. 13:09:59.80 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  160. 13:09:59.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  161. 13:09:59.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  162. 13:09:59.82 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  163. 13:09:59.83 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  164. 13:09:59.85 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  165. 13:09:59.87 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  166. 13:09:59.88 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  167. 13:09:59.90 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  168. 13:09:59.92 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  169. 13:09:59.93 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  170. 13:09:59.95 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  171. 13:09:59.97 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  172. 13:09:59.98 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  173. 13:10:00.00 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  174. 13:10:00.02 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  175. 13:10:00.03 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  176. 13:10:00.05 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  177. 13:10:00.07 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  178. 13:10:00.09 RLINK -- SteamAuthManager::GetAuthToken state ID : 1
  179. 13:10:00.10 RLINK -- OnRequest app ticket returned N
  180. 13:10:00.10 RLINK -- SteamAuth received ticket at t=35234
  181. 13:10:00.10 RLINK -- SteamAuthManager::GetAuthToken state ID : 2
  182. 13:10:01.31 RLINK -- Found 1 profiles for account /steam/76561198126902235
  183. 13:10:01.31 RLINK -- Found profile: /steam/76561198126902235
  184. 13:10:01.31 THREAD: Hyper-Threading Technology Processors are not detected.
  185. 13:10:03.38 Activating screen: MessageBoxPopup
  186. 13:10:03.38 RLINK -- starting online hosting
  187. 13:10:03.39 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
  188. 13:10:03.59 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
  189. 13:10:03.59 RLINK -- DBG - SockConnect: 0/s->stHandle=2056
  190. 13:10:03.59 RLINK -- DBG - SockConnect: 0/2056 connect deferred (in progress)
  191. 13:10:03.71 RLINK -- DBG - SockAnimateAll: socket 0/2056 connection complete.
  192. 13:10:03.85 RLINK -- battleserverrelay - Connected:
  193. Connection [ 1/ 1] - local=192.168.1.101:60394, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=257, silentTimeMS=0, lastSockError=0
  194. 13:10:03.87 RLINK -- Session::Initialize - info, initializing session object, using threads.
  195. 13:10:03.87 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0aa55168
  196. 13:10:03.87 RLINK -- Created Matchinfo for sessionID 11930534
  197. 13:10:03.87 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
  198. 13:10:03.87 RLINK -- starting local hosting
  199. 13:10:03.87 RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
  200. 13:10:03.87 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.101:6112;
  201. 13:10:03.87 RLINK -- Transport::OpenInternal request to WINaddr:192.168.1.101:6112;
  202. 13:10:03.87 RLINK -- Session::Host sid = B60BA6, hostURL = , local addresses = WINaddr:192.168.1.101:6112;
  203. 13:10:03.87 RLINK -- Session::GetState - info, session [11930534]'s state changed to [2:STATE_CONNECTING].
  204. 13:10:03.87 RLINK -- ValidateCustomData: called with 483 bytes of custom data
  205. 13:10:03.87 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.101:6112;, routes=WINaddr:192.168.1.101:6112;
  206. 13:10:03.88 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
  207. 13:10:03.89 RLINK -- Session::GetState - info, session [11930534]'s state changed to [3:STATE_CONNECTED].
  208. 13:10:03.89 RLINK -- Sending matchinfo change #2
  209. 13:10:03.89 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
  210. 13:10:03.89 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
  211. 13:10:03.90 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.101:6112;), pending=0, dead=0, RS#=0/2
  212. 13:10:03.90 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
  213. 13:10:03.92 RLINK -- hosting - Session is connected
  214. 13:10:03.92 RLINK -- HostAsync - completed with HostResult = 0
  215. 13:10:03.92 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
  216. 13:10:03.93 Activating screen: OnlineGameSetup
  217. 13:10:03.93 GameSetupForm::SetScenarioFile -- 4p_alsace moselle
  218. 13:10:03.93 GameSetupForm::OnMatchCategorySelected
  219. 13:10:03.93 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
  220. 13:10:03.94 GameSetupForm::OnMapSelected
  221. 13:10:03.94 GameSetupForm::SetScenarioFile -- 4p_alsace moselle
  222. 13:10:03.95 RLINK -- WorldWidePartyService::SetVisible -- TRUE
  223. 13:10:03.95 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
  224. 13:10:03.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=8.836264, bars=1, max avg=0.113, sd=0.000, 1 samples = 0.11
  225. 13:10:03.96 Activating screen: RelicOnlineChat
  226. 13:10:03.97 Activating screen: RelicOnlineNewsScreen
  227. 13:10:03.99 Activating screen: RelicOnlineStatsScreen
  228. 13:10:03.99 Activating screen: Achievements
  229. 13:10:04.00 GAME -- Setting campaign state to 'coh'
  230. 13:10:04.00 GAME -- Closing state 'coh'
  231. 13:10:04.00 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=7202E1F31FF09D22 in use by existing peer (ignoring)
  232. 13:10:04.00 Activating screen: GameHistory
  233. 13:10:04.00 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
  234. 13:10:04.01 GAME -- Setting campaign state to 'coh'
  235. 13:10:04.01 GAME -- Closing state 'coh'
  236. 13:10:04.01 Activating screen: OnlineGameSetup
  237. 13:10:04.01 Activating screen: RelicOnlineTabs
  238. 13:10:04.01 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
  239. 13:10:04.01 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
  240. 13:10:04.01 RLINK -- SlotManager::GetStringFromSlots: compressed = 449 bytes / 1474 bytes
  241. 13:10:04.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset
  242. 13:10:04.09 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
  243. 13:10:04.09 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
  244. 13:10:04.09 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
  245. 13:10:04.10 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 0]
  246. 13:10:04.10 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 1, Race 1]
  247. 13:10:04.10 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
  248. 13:10:04.10 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
  249. 13:10:04.10 PopulateGameInfoInternal - Team #0 Player Count: 2
  250. 13:10:04.10 PopulateGameInfoInternal - Team #1 Player Count: 2
  251. 13:10:04.10 PopulateGameInfoInternal - Forcing singleplayer skirmish
  252. 13:10:04.11 GAME -- Setting campaign state to 'coh'
  253. 13:10:04.11 GAME -- Closing state 'coh'
  254. 13:10:04.13 RLINK -- Sending matchinfo change #51
  255. 13:10:04.14 RLINK -- Rejecting packet type 0 that claims to come from ourself
  256. 13:10:04.19 GameInfo::ResetInfo - SyncLevel set to 0 on reset
  257. 13:10:04.19 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
  258. 13:10:04.19 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
  259. 13:10:04.19 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
  260. 13:10:04.19 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 0]
  261. 13:10:04.19 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 1, Race 1]
  262. 13:10:04.19 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
  263. 13:10:04.19 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
  264. 13:10:04.19 PopulateGameInfoInternal - Team #0 Player Count: 2
  265. 13:10:04.19 PopulateGameInfoInternal - Team #1 Player Count: 2
  266. 13:10:04.19 PopulateGameInfoInternal - Forcing singleplayer skirmish
  267. 13:10:04.30 RLINK -- Rejecting packet type 0 that claims to come from ourself
  268. 13:10:04.38 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 252, transmitAckLastTimeMS 39518 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ]
  269. 13:10:05.82 Activating screen: RaceSelectionPopup
  270. 13:10:06.68 RLINK -- Sending matchinfo change #52
  271. 13:10:06.69 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
  272. 13:10:06.69 RLINK -- WorldWidePartyService::SetVisible -- TRUE
  273. 13:10:06.69 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
  274. 13:10:06.69 GetMaxFrameTimeFromProfile: players=4 expected FPS=8.836264, bars=1, max avg=0.113, sd=0.000, 1 samples = 0.11
  275. 13:10:06.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset
  276. 13:10:06.70 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
  277. 13:10:06.70 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
  278. 13:10:06.70 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
  279. 13:10:06.70 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
  280. 13:10:06.71 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 1, Race 1]
  281. 13:10:06.71 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
  282. 13:10:06.71 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
  283. 13:10:06.71 PopulateGameInfoInternal - Team #0 Player Count: 2
  284. 13:10:06.71 PopulateGameInfoInternal - Team #1 Player Count: 2
  285. 13:10:06.71 PopulateGameInfoInternal - Forcing singleplayer skirmish
  286. 13:10:06.82 RLINK -- Sending matchinfo change #53
  287. 13:10:06.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset
  288. 13:10:06.83 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
  289. 13:10:06.83 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
  290. 13:10:06.83 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
  291. 13:10:06.84 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
  292. 13:10:06.84 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 1, Race 1]
  293. 13:10:06.84 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
  294. 13:10:06.84 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1]
  295. 13:10:06.84 PopulateGameInfoInternal - Team #0 Player Count: 2
  296. 13:10:06.84 PopulateGameInfoInternal - Team #1 Player Count: 2
  297. 13:10:06.84 PopulateGameInfoInternal - Forcing singleplayer skirmish
  298. 13:10:06.85 RLINK -- Rejecting packet type 0 that claims to come from ourself
  299. 13:10:07.00 RLINK -- Rejecting packet type 0 that claims to come from ourself
  300. 13:10:07.08 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 261, transmitAckLastTimeMS 42215 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [ ]
  301. 13:10:07.67 RLINK -- BattleServerRelay::Process - 164 ms between calls!
  302. 13:10:08.84 RLINK -- SlotManager::GetStringFromSlots: compressed = 451 bytes / 1474 bytes
  303. 13:10:17.42 GameSetupForm::OnMapSelected
  304. 13:10:17.42 GameSetupForm::SetScenarioFile -- 2p_beach_assault
  305. 13:10:17.45 RLINK -- WorldWidePartyService::SetVisible -- FALSE
  306. 13:10:17.45 RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
  307. 13:10:17.46 RLINK -- Sending matchinfo change #67
  308. 13:10:17.47 RLINK -- SlotManager::GetStringFromSlots: compressed = 450 bytes / 1474 bytes
  309. 13:10:17.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
  310. 13:10:17.55 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
  311. 13:10:17.55 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
  312. 13:10:17.55 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
  313. 13:10:17.55 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
  314. 13:10:17.55 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
  315. 13:10:17.55 PopulateGameInfoInternal - Team #0 Player Count: 1
  316. 13:10:17.55 PopulateGameInfoInternal - Team #1 Player Count: 1
  317. 13:10:17.55 PopulateGameInfoInternal - Forcing singleplayer skirmish
  318. 13:10:17.66 RLINK -- Rejecting packet type 0 that claims to come from ourself
  319. 13:10:17.72 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 261, transmitAckLastTimeMS 52856 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ]
  320. 13:10:20.77 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
  321. 13:10:20.77 RLINK -- WorldWidePartyService::SetVisible -- FALSE
  322. 13:10:20.77 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
  323. 13:10:20.77 GameInfo::ResetInfo - SyncLevel set to 0 on reset
  324. 13:10:20.77 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
  325. 13:10:20.77 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
  326. 13:10:20.77 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
  327. 13:10:20.78 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
  328. 13:10:20.78 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
  329. 13:10:20.78 PopulateGameInfoInternal - Team #0 Player Count: 1
  330. 13:10:20.78 PopulateGameInfoInternal - Team #1 Player Count: 1
  331. 13:10:20.78 PopulateGameInfoInternal - Forcing singleplayer skirmish
  332. 13:10:20.78 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
  333. 13:10:20.78 RLINK -- WorldWidePartyService::SetVisible -- FALSE
  334. 13:10:20.78 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
  335. 13:10:20.78 RLINK -- WorldWidePartyService::SetJoinable -- FALSE
  336. 13:10:20.78 MatchSetup: Sending start game message!
  337. 13:10:20.78 GameSetupForm - Starting game
  338. 13:10:20.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset
  339. 13:10:20.78 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
  340. 13:10:20.78 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
  341. 13:10:20.78 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
  342. 13:10:20.78 PopulateGameInfoInternal - Player #0 - [Id 418461, Type 0, Team 0, Race 6]
  343. 13:10:20.78 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
  344. 13:10:20.78 PopulateGameInfoInternal - Team #0 Player Count: 1
  345. 13:10:20.78 PopulateGameInfoInternal - Team #1 Player Count: 1
  346. 13:10:20.78 PopulateGameInfoInternal - Forcing singleplayer skirmish
  347. 13:10:20.78 PopulateGameInfo - random seed:[1409397020], guid:[{17c25111-7c92-4090-8d0c-02d7e64fca60}], sync level:[0]
  348. 13:10:20.79 Error loading [DATA:levelingCurve.lua]
  349. 13:10:20.79 Error loading [DATA:levelingCurve.lua]
  350. 13:10:20.79 MOD - Setting player (0) race to: allies_soviets
  351. 13:10:20.79 MOD - Setting player (0) race to: 2
  352. 13:10:20.79 ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
  353. 13:10:20.79 adding reward 'upgrade\upgrade_allied_105'
  354. 13:10:20.79 adding reward 'upgrade\upgrade_british_comet'
  355. 13:10:20.79 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
  356. 13:10:20.79 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
  357. 13:10:20.79 adding reward 'upgrade\upgrade_soviets_kv1'
  358. 13:10:20.79 adding reward 'upgrade\upgrade_panzer_elite_nashorn'
  359. 13:10:20.79 adding reward 'upgrade\upgrade_soviets_observer_team'
  360. 13:10:20.79 adding reward 'upgrade\upgrade_axis_officer'
  361. 13:10:20.79 adding reward 'upgrade\upgrade_soviets_su_122'
  362. 13:10:20.79 adding reward 'upgrade\upgrade_axis_tiger_ace'
  363. 13:10:20.79 MOD - Setting player (1) race to: axis
  364. 13:10:20.79 MOD - Setting player (1) race to: 3
  365. 13:10:20.79 ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
  366. 13:10:20.80 RLINK -- Sending matchinfo change #68
  367. 13:10:20.80 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
  368. 13:10:20.80 RLINK -- Match Started - [00000000:0006629d /steam/76561198126902235], slot = 0, ranking = -1
  369. 13:10:20.82 APP -- Game Start
  370. 13:10:20.82 GAME -- Setting campaign state to 'coh'
  371. 13:10:20.82 GAME -- Closing state 'coh'
  372. 13:10:20.84 GAME -- Ending FE
  373. 13:10:20.84 UIFrontEnd - Unloading Front End
  374. 13:10:20.87 SOUND -- Shutting down ...
  375. 13:10:20.91 SOUND -- Shutdown completed!
  376. 13:10:20.93
  377. 13:10:20.93 GAME -- *** Beginning mission 2p_beach_assault (1 Humans, 1 Computers) ***
  378. 13:10:20.93
  379. 13:10:21.06 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 56191 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ]
  380. 13:10:21.12 GAME -- Recording game
  381. 13:10:21.19 Activating screen: GameLoadScreen
  382. 13:10:21.20 RLINK -- Rejecting packet type 0 that claims to come from ourself
  383. 13:10:21.51 THREAD: Hyper-Threading Technology Processors are not detected.
  384. 13:10:21.74 SOUND -- Initializing ...
  385. 13:10:22.69 SOUND -- Initialization completed!
  386. 13:10:22.71 PHYSICS: detected processor(s) capable of handling 2 threads.
  387. 13:10:22.76 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_beach_assault\2p_beach_assault'
  388. 13:10:22.76 MOD -- Using Mod 'Eastern_Front'
  389. 13:10:22.78 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_beach_assault\2p_beach_assault_precache.lua]
  390. 13:10:25.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
  391. 13:10:25.74 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2954 ms
  392. 13:10:25.90 GameObjLoader - upgrading load_count from 0 to 1059
  393. 13:10:30.83 GameObjLoader - upgrading load_count from 1059 to 1649
  394. 13:10:30.84 PHYSICS -- Created node factory 'HVOK'
  395. 13:10:30.84 PHYSICS -- Created node factory 'DMMY'
  396. 13:10:32.22 RLINK -- BattleServerRelay::Process - 127 ms between calls!
  397. 13:10:32.99 RLINK -- BattleServerRelay::Process - 136 ms between calls!
  398. 13:10:40.70 SPDx9 -- 2239MB available Texture Memory. Unable to create 2x2 texture.
  399. 13:10:40.83 GameObjLoader - upgrading load_count from 25 to 3875
  400. 13:10:44.48 RLINK -- BattleServerRelay::Process - 139 ms between calls!
  401. 13:10:44.77 RLINK -- BattleServerRelay::Process - 138 ms between calls!
  402. 13:10:46.72 GameObjLoader 0aae89d8 - resetting counters
  403. 13:10:46.72 GameObjLoader 0aae89d8 - LOAD_DONE
  404. 13:10:46.72 GAME - SessionSetup
  405. 13:10:47.16 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
  406. 13:10:47.16 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
  407. 13:10:47.16 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
  408. 13:10:48.32 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
  409. 13:10:48.32 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
  410. 13:10:49.42 GAME - CreateGEWorld in 2697 ms
  411. 13:10:49.43 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
  412. 13:10:49.60 GAME - SessionSetup finished in 2884 ms
  413. 13:10:49.60 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2885 ms
  414. 13:10:49.60 GAME - WaterReflectionManagerSetup
  415. 13:10:49.60 GAME - WaterReflectionManagerSetup finished in 0 ms
  416. 13:10:49.87 Regenerating ImpassMap data...
  417. 13:10:49.87 Impass Data was already valid, but regenerating...
  418. 13:10:49.98 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
  419. 13:10:49.98 Regenerating CanBuildMap data...
  420. 13:10:49.98 Generating CanShoot Map.
  421. 13:10:49.98 Pathfinder::Regenerate()...
  422. 13:10:50.02 Generating PathSectorMap...
  423. 13:10:50.26 Pathfinder::Regenerate() Done.
  424. [Cope FactionFix] - Trying to hook function
  425. [Cope FactionFix] - Got LuaState @0x07385c08
  426. [Cope FactionFix] - patched @0x5c24b9f0
  427. [Cope FactionFix] - hooked @0x5c24b9f1
  428. [Cope FactionFix] - patched @0x5c24add7
  429. [Cope FactionFix] - hooked @0x5c24add7
  430. [Cope FactionFix] - Hook installed
  431. 13:10:50.48 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
  432. 13:10:50.48 Sector 16 is a single cell, it can't have its border traced
  433. 13:10:50.95 MOD -- Player (unused player) (frame 0) (KillPlayer)
  434. 13:10:50.95 MOD -- Player (unused player) (frame 0) (KillPlayer)
  435. 13:10:50.95 MOD -- Player (unused player) (frame 0) (KillPlayer)
  436. 13:10:50.95 MOD -- Player (unused player) (frame 0) (KillPlayer)
  437. 13:10:50.95 MOD -- Player (unused player) (frame 0) (KillPlayer)
  438. 13:10:50.95 MOD -- Player (unused player) (frame 0) (KillPlayer)
  439. 13:10:52.35 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
  440. 13:10:52.36 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
  441. 13:10:52.36 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
  442. 13:10:52.36 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
  443. 13:10:52.36 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
  444. 13:10:52.87 SPEECHMANAGER -- Loaded in 0.457573 seconds
  445. 13:10:54.07 GameObjLoader - upgrading load_count from 0 to 395
  446. 13:10:55.37 GameObjLoader 0aae8b38 - resetting counters
  447. 13:10:55.37 GameObjLoader 0aae8b38 - LOAD_DONE
  448. 13:10:56.16 PreloadResources took 726ms.
  449. 13:10:56.31 GAME -- Loading completed (35 seconds)
  450. 13:10:56.32 SIM -- Setting SyncErrorChecking level to Low
  451. 13:10:58.36 Activating screen: GameScreen
  452. 13:10:58.36 Activating screen: Decorators_widescreen
  453. 13:10:58.36 Activating screen: Taskbar_widescreen
  454. 13:10:58.36 Activating screen: SubtitleScreen
  455. 13:10:58.36 Activating screen: TextOverlayScreen
  456. 13:10:58.58 PerformanceRecorder::StartRecording for game size 2
  457. 13:10:58.58 GAME -- Starting mission...
  458. 13:10:59.37 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI)
  459. 13:11:03.25 Activating screen: Command_Tree
  460. 13:11:04.00 RLINK -- local host PeerID 1 LOCL ack= 9 (450ms~25) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.101:6112;), pending=0, dead=0, RS#=8/8
  461. 13:11:04.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=6/7, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=11/15, PPrx=10/22, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=17/17, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
  462. 13:11:04.10 Activating screen: Command_Branch
  463. 13:11:04.19 Warning: non auto-match upgrade not found in AE, tuning
  464. 13:11:26.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
  465. 13:11:32.17 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
  466. 13:12:01.82 Activating screen: Command_Branch
  467. 13:12:05.01 RLINK -- local host PeerID 1 LOCL ack= 9 (450ms~25) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:192.168.1.101:6112;), pending=0, dead=0, RS#=8/8
  468. 13:12:05.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
  469. 13:12:27.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
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