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バトルタワーの設定

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Sep 1st, 2014
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  1. # Configuration file
  2.  
  3. ##########################################################################################################
  4. # battletowerchestitems
  5. #--------------------------------------------------------------------------------------------------------#
  6. # Syntax for each Item entry is 'Name-Meta-Spawnchance-minAmount-maxAmount', entries are seperated by ';'
  7. ##########################################################################################################
  8.  
  9. battletowerchestitems {
  10. S:"Floor 1"=stick-0-75-5-6;wheat_seeds-0-75-3-5;planks-0-75-5-6;reeds-0-75-3-5
  11. S:"Floor 2"=stone_pickaxe-0-50-1-1;stone_axe-0-50-1-1;torch-0-80-3-3;stone_button-0-50-2-2
  12. S:"Floor 3"=bowl-0-75-2-4;coal-0-90-4-4;string-0-80-5-5;wool-0-75-2-2
  13. S:"Floor 4"=glass-0-75-3-3;feather-0-75-4-4;bread-0-75-2-2;apple-0-75-2-2
  14. S:"Floor 5"=brown_mushroom-0-75-2-2;red_mushroom-0-75-2-2;sapling-0-90-3-3;wheat-0-75-4-4
  15. S:"Floor 6"=standing_sign-0-50-1-2;fishing_rod-0-75-1-1;pumpkin_seeds-0-60-2-2;melon_seeds-0-60-3-3
  16. S:"Floor 7"=iron_sword-0-60-1-1;gunpowder-0-75-3-3;leather-0-75-4-4;fish-0-75-3-3;dye-0-60-1-2
  17. S:"Floor 8"=chainmail_helmet-0-40-1-1;chainmail_chestplate-0-40-1-1;chainmail_leggings-0-40-1-1;chainmail_boots-0-40-1-1
  18. S:"Floor 9"=bookshelf-0-70-1-3;redstone_lamp-0-60-2-2;waterlily-0-75-3-3;brewing_stand-0-50-1-1
  19. S:"Item Generations per Floor"=7
  20. S:"Top Floor"=ender_pearl-0-50-2-2;diamond-0-70-2-2;redstone-0-75-5-5;gold_ingot-0-90-8-8
  21. }
  22.  
  23.  
  24. biomespawnallowed {
  25. B:Alpine=false
  26. B:Beach=false
  27. B:"Birch Forest"=false
  28. B:Clearing=false
  29. B:"Clearing Border"=false
  30. B:"Dark Forest"=false
  31. B:"Deep Mushrooms"=false
  32. B:"Extreme Jungle"=false
  33. B:"Fire Swamp"=false
  34. B:Glacier=false
  35. B:Highlands=false
  36. B:"Ice Mountains"=false
  37. B:"Ice Plains"=false
  38. B:"Ice Wasteland"=false
  39. B:Jungle=false
  40. B:JungleHills=false
  41. B:Lake=false
  42. B:"Lake Border"=false
  43. B:Limbo=false
  44. B:"Major Feature"=false
  45. B:Marsh=false
  46. B:"Mini Jungle"=false
  47. B:"Minor Feature"=false
  48. B:"Mountainous Desert"=false
  49. B:Mushrooms=false
  50. B:Ocean=false
  51. B:"Pine Forest"=false
  52. B:"Pocket Dimension"=false
  53. B:Rainforest=false
  54. B:"Redwood Forest"=false
  55. B:River=false
  56. B:Savanna=false
  57. B:"Snow Forest"=false
  58. B:Snowfield= false
  59. B:Stream=false
  60. B:Swampland=false
  61. B:Taiga=false
  62. B:"Temperate Rainforest"=false
  63. B:"Twilight Forest"=false
  64. B:"Twilight Forest Variant"=false
  65. B:Wasteland=false
  66. }
  67.  
  68.  
  69. general {
  70. I:"Golem Entity ID"=186
  71. }
  72.  
  73.  
  74. mainoptions {
  75. I:"Minimum Distance between 2 BattleTowers"=196
  76. I:"Minimum Distance of Battletowers from Spawn"=96
  77. I:"Tower Destroying Enabled"=1
  78. I:chanceTowerIsUnderGround=15
  79. B:noGolemExplosions=false
  80. B:towerFallDestroysMobSpawners=false
  81. }
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