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- # Configuration file
- ##########################################################################################################
- # battletowerchestitems
- #--------------------------------------------------------------------------------------------------------#
- # Syntax for each Item entry is 'Name-Meta-Spawnchance-minAmount-maxAmount', entries are seperated by ';'
- ##########################################################################################################
- battletowerchestitems {
- S:"Floor 1"=stick-0-75-5-6;wheat_seeds-0-75-3-5;planks-0-75-5-6;reeds-0-75-3-5
- S:"Floor 2"=stone_pickaxe-0-50-1-1;stone_axe-0-50-1-1;torch-0-80-3-3;stone_button-0-50-2-2
- S:"Floor 3"=bowl-0-75-2-4;coal-0-90-4-4;string-0-80-5-5;wool-0-75-2-2
- S:"Floor 4"=glass-0-75-3-3;feather-0-75-4-4;bread-0-75-2-2;apple-0-75-2-2
- S:"Floor 5"=brown_mushroom-0-75-2-2;red_mushroom-0-75-2-2;sapling-0-90-3-3;wheat-0-75-4-4
- S:"Floor 6"=standing_sign-0-50-1-2;fishing_rod-0-75-1-1;pumpkin_seeds-0-60-2-2;melon_seeds-0-60-3-3
- S:"Floor 7"=iron_sword-0-60-1-1;gunpowder-0-75-3-3;leather-0-75-4-4;fish-0-75-3-3;dye-0-60-1-2
- S:"Floor 8"=chainmail_helmet-0-40-1-1;chainmail_chestplate-0-40-1-1;chainmail_leggings-0-40-1-1;chainmail_boots-0-40-1-1
- S:"Floor 9"=bookshelf-0-70-1-3;redstone_lamp-0-60-2-2;waterlily-0-75-3-3;brewing_stand-0-50-1-1
- S:"Item Generations per Floor"=7
- S:"Top Floor"=ender_pearl-0-50-2-2;diamond-0-70-2-2;redstone-0-75-5-5;gold_ingot-0-90-8-8
- }
- biomespawnallowed {
- B:Alpine=false
- B:Beach=false
- B:"Birch Forest"=false
- B:Clearing=false
- B:"Clearing Border"=false
- B:"Dark Forest"=false
- B:"Deep Mushrooms"=false
- B:"Extreme Jungle"=false
- B:"Fire Swamp"=false
- B:Glacier=false
- B:Highlands=false
- B:"Ice Mountains"=false
- B:"Ice Plains"=false
- B:"Ice Wasteland"=false
- B:Jungle=false
- B:JungleHills=false
- B:Lake=false
- B:"Lake Border"=false
- B:Limbo=false
- B:"Major Feature"=false
- B:Marsh=false
- B:"Mini Jungle"=false
- B:"Minor Feature"=false
- B:"Mountainous Desert"=false
- B:Mushrooms=false
- B:Ocean=false
- B:"Pine Forest"=false
- B:"Pocket Dimension"=false
- B:Rainforest=false
- B:"Redwood Forest"=false
- B:River=false
- B:Savanna=false
- B:"Snow Forest"=false
- B:Snowfield= false
- B:Stream=false
- B:Swampland=false
- B:Taiga=false
- B:"Temperate Rainforest"=false
- B:"Twilight Forest"=false
- B:"Twilight Forest Variant"=false
- B:Wasteland=false
- }
- general {
- I:"Golem Entity ID"=186
- }
- mainoptions {
- I:"Minimum Distance between 2 BattleTowers"=196
- I:"Minimum Distance of Battletowers from Spawn"=96
- I:"Tower Destroying Enabled"=1
- I:chanceTowerIsUnderGround=15
- B:noGolemExplosions=false
- B:towerFallDestroysMobSpawners=false
- }
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