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Fallout.ini - TTW Finnen

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Sep 28th, 2015
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=001FFFF8
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=1
  62. bUseThreadedMorpher=1
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=1
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=26214400
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=1
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=1
  88. iNumHWThreads=2
  89. bChangeTimeMultSlowly=1
  90. bCheckPurgedTextureList=0
  91. bAnimateDoorPhysics=0
  92. sLanguage=ENGLISH
  93. bLoadFaceGenHeadEGTFiles=1
  94.  
  95. [Display]
  96. fDefaultWorldFOV=81.00
  97. fDecalLifetime=10.0000
  98. bEquippedTorchesCastShadows=0
  99. bReportBadTangentSpace=0
  100. bStaticMenuBackground=1
  101. bForcePow2Textures=0
  102. bForce1XShaders=0
  103. bHighQuality20Lighting=0
  104. bAllow20HairShader=1
  105. bAllowScreenShot=1
  106. iMultiSample=8
  107. bDoTallGrassEffect=1
  108. bForceMultiPass=1
  109. bDoTexturePass=1
  110. bDoSpecularPass=1
  111. bDoDiffusePass=1
  112. bDoAmbientPass=1
  113. bImageSpaceEffects=1
  114. bDoCanopyShadowPass=1
  115. bDrawShadows=1
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=5
  122. iLocation X=5
  123. bFull Screen=1
  124. iAdapter=0
  125. iScreenShotIndex=0
  126. SScreenShotBaseName=ScreenShot
  127. iAutoViewMinDistance=2000
  128. iAutoViewHiFrameRate=40
  129. iAutoViewLowFrameRate=20
  130. bAutoViewDistance=0
  131. fDefaultFOV=75.0000
  132. fNearDistance=5
  133. fFarDistance=1000.0000
  134. iDebugTextLeftRightOffset=10
  135. iDebugTextTopBottomOffset=20
  136. bShowMenuTextureUse=1
  137. fLightLODDefaultStartFade=1000.0
  138. fLightLODRange=500.0
  139. fLightLODMinStartFade=200.0
  140. fLightLODMaxStartFade=3500.0
  141. fShadowLODDefaultStartFade=200.0
  142. fShadowLODRange=200.0
  143. fShadowLODMinStartFade=100.0
  144. fShadowLODMaxStartFade=1000.0
  145. fSpecularLODDefaultStartFade=500.0
  146. fSpecularLODRange=300.0
  147. fSpecularLODMinStartFade=200.0
  148. fSpecularLODMaxStartFade=2000.0
  149. fGamma=1.0000
  150. bAllow30Shaders=1
  151. iTexMipMapMinimum=0
  152. bDoStaticAndArchShadows=0
  153. bDoActorShadows=1
  154. fNoLODFarDistancePct=1.0000
  155. fNoLODFarDistanceMax=10240.0000
  156. fNoLODFarDistanceMin=100.0000
  157. fEyeEnvMapLOD2=800.0000
  158. fEyeEnvMapLOD1=500.0000
  159. fEnvMapLOD2=1800.0000
  160. fEnvMapLOD1=1500.0000
  161. fGammaMax=0.6000
  162. fGammaMin=1.4000
  163. iMaxDecalsPerFrame=10
  164. iActorShadowCount=4
  165. bIgnoreResolutionCheck=0
  166. fSpecualrStartMax=1000.0000
  167. fSpecularStartMin=0.0000
  168. iActorShadowIntMax=10
  169. iActorShadowIntMin=0
  170. iActorShadowExtMax=10
  171. iActorShadowExtMin=0
  172. bDynamicWindowReflections=1
  173. fShadowFadeTime=1.0000
  174. iPresentInterval=1
  175. bDecalsOnSkinnedGeometry=1
  176. uVideoDeviceIdentifierPart4=0
  177. uVideoDeviceIdentifierPart3=0
  178. uVideoDeviceIdentifierPart2=0
  179. uVideoDeviceIdentifierPart1=0
  180. iShadowFilter=0
  181. bAllowPartialPrecision=1
  182. iShadowMapResolution=1024
  183. bShadowsOnGrass=0
  184. bActorSelfShadowing=0
  185. iActorShadowCountInt=12
  186. iActorShadowCountExt=12
  187. fPipboy1stPersonFOV=57.00
  188. fDefault1stPersonFOV=55.0000
  189. bLODNoiseAniso=1
  190. iMaxAnisotropy=15
  191. fLandLOFadeSeconds=15.0
  192. bEnableEyefinity=1
  193.  
  194. [Controls]
  195. fForegroundMouseAccelBase=0
  196. fForegroundMouseAccelTop=0
  197. fForegroundMouseBase=0
  198. fForegroundMouseMult=0
  199. bAlwaysRunByDefault=1
  200. bBackground Mouse=0
  201. bBackground Keyboard=1
  202. [Water]
  203. bUseWaterShader=1
  204. bUseWaterReflections=1
  205. bUseWaterRefractions=1
  206. bUseWaterDepth=1
  207. bUseWaterHiRes=0
  208. bUseWaterDisplacements=1
  209. bUseWaterLOD=1
  210. bReflectExplosions=0
  211. bAutoWaterSilhouetteReflections=1
  212. bForceHighDetailReflections=0
  213. bForceLowDetailReflections=0
  214. fTileTextureDivisor=4.7500
  215. fSurfaceTileSize=2048.0000
  216. fNearWaterOutdoorTolerance=1024.0000
  217. fNearWaterIndoorTolerance=512.0000
  218. fNearWaterUnderwaterVolume=0.9000
  219. fNearWaterUnderwaterFreq=0.3000
  220. uNearWaterPoints=8
  221. uNearWaterRadius=1000
  222. uSurfaceFPS=12
  223.  
  224. [Audio]
  225. fASFadeInTime=2.0
  226. fASFadeOutTime=10.0
  227. fRegionLoopFadeInTime=5.0
  228. fRegionLoopFadeOutTime=5.0
  229. fAudioDebugDelay=0.0
  230. bEnableAudio=1
  231. bEnableAudioCache=1
  232. bMultiThreadAudio=1
  233. bEnableEnviroEffectsOnPC=0
  234. ; cache sizes in kilobytes
  235. iAudioCacheSize=2048
  236. iMaxSizeForCachedSound=256
  237. bUseAudioDebugInformation=1
  238. fAudioDebugDelay=0.0000
  239. fDefaultMasterVolume=1.0000
  240. fDefaultFootVolume=0.5000
  241. fDefaultMusicVolume=0.6000
  242. fDefaultRadioVolume=0.5000
  243. fDefaultEffectsVolume=1.0000
  244. fDefaultVoiceVolume=0.6000
  245. iMaxImpactSoundCount=32
  246. fMaxFootstepDistance=1100.0000
  247. fPlayerFootVolume=0.6500
  248. iCollisionSoundTimeDelta=150
  249. iRadioUpdateInterval=250
  250. fDialogMinDistance=600.00
  251. fDialogMaxDistance=2000.00
  252. fMainMenuMusicVolume=0.60
  253. fDBVoiceAttenuationIn2D=2.0
  254. fCollisionSoundHeavyThreshold=60.0
  255. fDialogueFadeDecibels=6.0
  256. fDialogueFadeSecondsIn=2.0
  257. fDialogueFadeSecondsOut=1.0
  258. fDialogueHeadPitchExaggeration=2.0
  259. fDialogueHeadRollExaggeration=2.0
  260. fDialogueHeadYawExaggeration=2.0
  261. fHardLandingDamageThreshold=500.0
  262. fWoodMediumMassMin=7.0
  263. fWoodLargeMassMin=15.0
  264. fStoneMediumMassMin=5.0
  265. fStoneLargeMassMin=30.0
  266. fEarthMediumMassMin=5.0
  267. fEarthLargeMassMin=30.0
  268. fSkinMediumMassMin=5.0
  269. fSkinLargeMassMin=30.0
  270. fMetalMediumMassMin=8.0
  271. fMetalLargeMassMin=25.0
  272. fRadioDialogMute=0.50
  273. fFilterDistortionGain=-7.5
  274. fFilterPEQGain=-15.0
  275. fFilterdBAttenuation=11.5
  276. bEnableTextToSpeech=0
  277. fTextToSpeechVolume=0.35
  278. fDialogReverbAttenuation=0.15
  279.  
  280. [Pathfinding]
  281. bDrawPathsDefault=0
  282. bPathMovementOnly=0
  283. bDrawSmoothFailures=0
  284. bDebugSmoothing=0
  285. bSmoothPaths=1
  286. bSnapToAngle=0
  287. bDebugAvoidance=0
  288. bDisableAvoidance=0
  289. bBackgroundPathing=1
  290. bUseObstacleAvoidance=1
  291. bBackgroundNavmeshUpdate=1
  292.  
  293. [MAIN]
  294. bEnableBorderRegion=1
  295. fLowPerfCombatantVoiceDistance=1000.0000
  296. iDetectionHighNumPicks=40
  297. fQuestScriptDelayTime=5.0000
  298. bCloneModelsInBackground=0
  299. iLastHDRSetting=-1
  300.  
  301. [HAVOK]
  302. bDisablePlayerCollision=0
  303. fJumpAnimDelay=0.7500
  304. bTreeTops=0
  305. iSimType=1
  306. bPreventHavokAddAll=0
  307. bPreventHavokAddClutter=0
  308. fMaxTime=0.016
  309. bHavokDebug=0
  310. fRF=1000.0000
  311. fOD=0.9000
  312. fSE=0.3000
  313. fSD=0.9800
  314. iResetCounter=5
  315. fMoveLimitMass=95.0000
  316. iUpdateType=0
  317. bHavokPick=0
  318. fCameraCasterSize=10.0000
  319. iHavokSkipFrameCountTEST=0
  320. iNumHavokThreads=2
  321. fChaseDeltaMult=0.0500
  322. bAddBipedWhenKeyframed=1
  323. fQuadrupedPitchMult=1.0000
  324. iEntityBatchRemoveRate=100
  325. iMaxPicks=40
  326.  
  327. [RagdollAnim]
  328. bRagdollFeedback=0
  329. fCameraDist=1000.0
  330. fHierarchyGain=0.17
  331. fVelocityDamping=0.0
  332. fAccelerationGain=1.0
  333. fVelocityGain=0.6
  334. fPositionGain=0.05
  335. fPositionMaxLinearVelocity=14.0
  336. fPositionMaxAngularVelocity=18.0
  337. fSnapGain=0.1
  338. fSnapMaxLinearVelocity=3.0
  339. fSnapMaxAngularVelocity=0.3
  340. fSnapMaxLinearDistance=0.3
  341. fSnapMaxAngularDistance=1.0
  342.  
  343. [FootIK]
  344. fOnOffGain=0.5
  345. fGroundAscendingGain=0.4
  346. fGroundDescendingGain=0.4
  347. fFootRaisedGain=0.9000
  348. fFootPlantedGain=1.0000
  349. bFootPlacementOn=1
  350. fPelvisUpDownBias=0.75
  351. fPelvisOffsetDamping=0.2
  352. fVertErrorGain=0.5
  353. fOriginalGroundHeightMS=-0.11
  354. fAnkleOffset=0.2000
  355. fRagdollFeedback=0.7
  356.  
  357. [LookIK]
  358. fLookAtTargetGain=0.3
  359. fLookAtGain=0.045
  360.  
  361. [Interface]
  362. fKeyRepeatInterval=50.0000
  363. fKeyRepeatTime=500.0000
  364. fActivatePickSphereRadius=16.0000
  365. fMenuModeAnimBlend=0.0000
  366. iSafeZoneXWide=15
  367. iSafeZoneYWide=15
  368. iSafeZoneX=15
  369. iSafeZoneY=15
  370. bAllowConsole=1
  371. bActivatePickUseGamebryoPick=0
  372. bUseFuzzyPicking=1
  373. fMenuBGBlurRadius=2.0000
  374. fMenuPlayerLightDiffuseBlue=0.8000
  375. fMenuPlayerLightDiffuseGreen=0.8000
  376. fMenuPlayerLightDiffuseRed=0.8000
  377. fMenuPlayerLightAmbientBlue=0.2500
  378. fMenuPlayerLightAmbientGreen=0.2500
  379. fMenuPlayerLightAmbientRed=0.2500
  380. iMaxViewCasterPicksGamebryo=10
  381. iMaxViewCasterPicksHavok=10
  382. iMaxViewCasterPicksFuzzy=5
  383. fInterfaceTintB=0.8824
  384. fInterfaceTintG=0.9843
  385. fInterfaceTintR=0.6314
  386. bUseImageSpaceMenuFX=0
  387.  
  388. iSystemColorTerminalRed=33
  389. iSystemColorTerminalGreen=231
  390. iSystemColorTerminalBlue=121
  391.  
  392. iSystemColorSystemRed=26
  393. iSystemColorSystemGreen=255
  394. iSystemColorSystemBlue=128
  395.  
  396. iSystemColorMainMenuRed=199
  397. iSystemColorMainMenuGreen=255
  398. iSystemColorMainMenuBlue=165
  399.  
  400. iSystemColorPipboyRed=26
  401. iSystemColorPipboyGreen=255
  402. iSystemColorPipboyBlue=128
  403.  
  404. iSystemColorHUDAltRed=255
  405. iSystemColorHUDAltGreen=67
  406. iSystemColorHUDAltBlue=42
  407.  
  408. iSystemColorHUDMainRed=26
  409. iSystemColorHUDMainGreen=255
  410. iSystemColorHUDMainBlue=128
  411.  
  412. fRSMFaceSliderDefaultMin=-3.5
  413. fRSMFaceSliderDefaultMax=3.5
  414.  
  415. fPopUpBackgroundOpacity=0.87
  416. fMenuBackgroundOpacity=0.76
  417. bHideUnavailablePerks=0
  418.  
  419.  
  420. [Loading]
  421. sWelcomeScreen1=loading_screen_legal
  422. sWelcomeScreen2=loading_screen_bethsoft
  423. sWelcomeScreen3=loading_screen_BGS
  424. sWelcomeScreen4=loading_screen01
  425. sMainMenuBackground=main_background
  426. sTitleMusic=MainTitle
  427. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  428. iMaxScreens=4
  429. iMaxScreens_MainMenu=20
  430. fLoadingTextUpdateInterval=10.0000
  431. fLoadingBkgdUpdateInterval=10.0000
  432. fMainMenuBkgdUpdateInterval=10.0000
  433. fLoadingInitUpdateInterval=3.0000
  434. iNumLocationSpecificScreens=1
  435.  
  436.  
  437. [Menu]
  438. fCreditsScrollSpeed=40.0000
  439. iConsoleTextYPos=940
  440. iConsoleTextXPos=30
  441. iConsoleVisibleLines=15
  442. iConsoleHistorySize=50
  443. rDebugTextColor=255,251,233
  444. iConsoleFont=2
  445. iDebugTextFont=3
  446.  
  447. [GamePlay]
  448. bHealthBarShowing=0
  449. fHealthBarFadeOutSpeed=1.0000
  450. fHealthBarSpeed=80.0000
  451. fHealthBarHeight=4.0000
  452. fHealthBarWidth=40.0000
  453. fHealthBarEmittanceFadeTime=0.5000
  454. fHealthBarEmittanceTime=1.5000
  455. bAllowHavokGrabTheLiving=0
  456. bEssentialTakeNoDamage=1
  457. iDetectionPicks=21
  458. bGeneralSubtitles=1
  459. bDialogueSubtitles=1
  460.  
  461. [Fonts]
  462. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  463. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  464. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  465. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  466. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  467. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  468. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  469. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  470. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  471.  
  472. [SpeedTree]
  473. iTreeClonesAllowed=1
  474. fCanopyShadowGrassMult=1.0000
  475. iCanopyShadowScale=512
  476. fTreeForceMaxBudAngle=-1.0000
  477. fTreeForceMinBudAngle=-1.0000
  478. fTreeForceLeafDimming=-1.0000
  479. fTreeForceBranchDimming=-1.0000
  480. fTreeForceCS=-1.0000
  481. fTreeForceLLA=-1.0000
  482. fTreeLODExponent=1.0000
  483. bEnableTrees=1
  484. bForceFullLOD=0
  485. fLODTreeMipMapLODBias=-0.7500
  486. fLocalTreeMipMapLODBias=-0.2500
  487.  
  488. [Debug]
  489. bDebugFaceGenCriticalSection=0
  490. bDebugFaceGenMultithreading=0
  491. bDebugSaveBuffer=0
  492.  
  493. [BackgroundLoad]
  494. bBackgroundPathing=1
  495. bUseMultiThreadedFaceGen=1
  496. bBackgroundCellLoads=1
  497. iAnimaitonClonePerLoop=5
  498. bUseMultiThreadedTrees=1
  499. iExteriorPriority=50
  500. iBackgroundLoadFaceMult=200
  501. fBackgroundLoadingPerLoop=20.0000
  502. fBackgroundLoadClonedPerLoop=5.0000
  503. iBackgroundLoadExtraMaxFPS=20
  504. iBackgroundLoadExtraMinFPS=10
  505. iBackgroundLoadExtraMax=3000
  506. iBackgroundLoadExtraMin=5
  507. iBackgroundLoadExtraMilliseconds=2
  508. iBackgroundLoadTreeMilliseconds=7
  509. iBackgroundLoadMilliseconds=1
  510. iBackgroundLoadLoading=1
  511. bUseBackgroundFileLoader=1
  512. bBackgroundLoadLipFiles=1
  513. bLoadBackgroundFaceGen=0
  514. bLoadHelmetsInBackground=1
  515. iAnimationClonePerLoop=5
  516. bSelectivePurgeUnusedOnFastTravel=1
  517. bCloneModelsInBackground=0
  518.  
  519. [LOD]
  520. fLODLandDropAmount=230.0000
  521. fLodDistance=500.0000
  522. bUseFaceGenLOD=0
  523. iLODTextureTiling=2
  524. iLODTextureSizePow2=8
  525. fLODNormalTextureBlend=0.5000
  526. bDisplayLODLand=1
  527. bDisplayLODBuildings=0
  528. bLODPopTrees=0
  529. bLODPopActors=0
  530. bLODPopItems=0
  531. bLODPopObjects=0
  532. fLODFadeOutMultItems=3
  533. fLODFadeOutMultObjects=5
  534. fLODFadeOutMultActors=6
  535. fLODMultLandscape=1.0000
  536. fLODMultTrees=0.5000
  537. fLODMultActors=1.0000
  538. fLODMultItems=1.0000
  539. fLODMultObjects=5
  540. iFadeNodeMinNearDistance=500
  541. fLODFadeOutPercent=0.6000
  542. fFadeOutThreshold=0.3000
  543. fFadeInThreshold=0.7000
  544. fFadeInTimet=2.0
  545. fFadeOutTime=2.0
  546. fDistanceMultiplier=1
  547. fLODBoundRadiusMult=10
  548. fObjectLODMax=15.0
  549. fObjectLODMin=1.0
  550. fObjectLODDefault=5
  551. fItemLODMax=15.0
  552. fItemLODMin=1.0
  553. fItemLODDefault=2
  554. fActorLODMax=15.0
  555. fActorLODMin=2.0
  556. fActorLODDefault=5
  557. fTreeLODMax=2.0000
  558. fTreeLODMin=0.0200
  559. fTreeLODDefault=0.5000
  560. bLODUseCombinedLandNormalMaps=1
  561. bForceHideLODLand=0
  562. fLODLandVerticalBias=0.0000
  563. fTalkingDistance=1000.0000
  564. iBoneLODForce=-1
  565. fLODQuadMinLoadDistance=65536.0000
  566. bDisplayLODTrees=1
  567. bDisplayLODBuildings=1
  568. fLODFadeOutActorMultInterior=1.0000
  569. fLODFadeOutItemMultInterior=1.0000
  570. fLODFadeOutObjectMultInterior=1.0000
  571. fLODFadeOutActorMultCity=1.0000
  572. fLODFadeOutItemMultCity=1.0000
  573. fLODFadeOutObjectMultCity=1.0000
  574. fLODFadeOutActorMultComplex=1.0000
  575. fLODFadeOutItemMultComplex=1.0000
  576. fLODFadeOutObjectMultComplex=1.0000
  577.  
  578. [Weather]
  579. fSunGlareSize=800.0000
  580. fSunBaseSize=750.0000
  581. bPrecipitation=1
  582. fAlphaReduce=1.0000
  583. SBumpFadeColor=255,255,255,255
  584. SLerpCloseColor=255,255,255,255
  585. SEnvReduceColor=255,255,255,255
  586.  
  587. [Voice]
  588. SFileTypeLTF=ltf
  589. SFileTypeLip=lip
  590. SFileTypeSource=wav
  591. SFileTypeGame=ogg
  592.  
  593. [Grass]
  594. iMinGrassSize=80
  595. bGrassPointLighting=0
  596. bDrawShaderGrass=1
  597. iGrassDensityEvalSize=2
  598. iMaxGrassTypesPerTexure=2
  599. fWaveOffsetRange=1.7500
  600. fGrassWindMagnitudeMax=125.0
  601. fGrassWindMagnitudeMin=5.0000
  602. fTexturePctThreshold=0.0000
  603. fGrassMinStartFadeDistance=0.0
  604. fGrassMaxStartFadeDistance=7000.0
  605. fGrassDefaultStartFadeDistance=3500.0
  606. fGrassFadeRange=1000.0
  607.  
  608. [Landscape]
  609. bCurrentCellOnly=0
  610. bPreventSafetyCheck=0
  611. fLandTextureTilingMult=2.0000
  612. fLandFriction=2.5000
  613. iLandBorder2B=0
  614. iLandBorder2G=0
  615. iLandBorder2R=0
  616. iLandBorder1B=0
  617. iLandBorder1G=255
  618. iLandBorder1R=255
  619. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  620. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  621.  
  622. [bLightAttenuation]
  623. fQuadraticRadiusMult=1.0000
  624. fLinearRadiusMult=1.0000
  625. bOutQuadInLin=0
  626. fConstantValue=0.0000
  627. fQuadraticValue=16.0000
  628. fLinearValue=3.0000
  629. uQuadraticMethod=2
  630. uLinearMethod=1
  631. fFlickerMovement=8.0000
  632. bUseQuadratic=1
  633. bUseLinear=0
  634. bUseConstant=0
  635.  
  636. [BlurShaderHDRInterior]
  637. fTargetLUM=1.0000
  638. fUpperLUMClamp=1.0000
  639. fEmissiveHDRMult=1.0000
  640. fEyeAdaptSpeed=0.5000
  641. fBrightScale=2.2500
  642. fBrightClamp=0.2250
  643. fBlurRadius=7.0000
  644. iNumBlurpasses=1
  645.  
  646. [BlurShaderHDR]
  647. fTargetLUM=1.0000
  648. fUpperLUMClamp=1.0000
  649. fGrassDimmer=1.5000
  650. fTreeDimmer=1.0000
  651. fEmissiveHDRMult=1.0000
  652. fEyeAdaptSpeed=0.5000
  653. fSunlightDimmer=1.5000
  654. fSIEmmisiveMult=1.0000
  655. fSISpecularMult=1.0000
  656. fSkyBrightness=0.5000
  657. fSunBrightness=0.0000
  658. fBrightScale=2.2500
  659. fBrightClamp=0.2250
  660. fBlurRadius=7.0000
  661. iNumBlurpasses=1
  662. iBlendType=2
  663. bDoHighDynamicRange=1
  664.  
  665. [BlurShader]
  666. fSunlightDimmer=1.0000
  667. fSIEmmisiveMult=1.0000
  668. fSISpecularMult=1.0000
  669. fSkyBrightness=0.5000
  670. fSunBrightness=0.0000
  671. fAlphaAddExterior=0.2000
  672. fAlphaAddInterior=0.7000
  673. iBlurTexSize=256
  674. fBlurRadius=0.0300
  675. iNumBlurpasses=1
  676. iBlendType=2
  677. bUseBlurShader=1
  678.  
  679. [GethitShader]
  680. fBlurAmmount=0.5000
  681. fBlockedTexOffset=0.0010
  682. fHitTexOffset=0.0050
  683.  
  684. [MESSAGES]
  685. bBlockMessageBoxes=0
  686. bSkipProgramFlows=1
  687. bAllowYesToAll=1
  688. bDisableWarning=1
  689. iFileLogging=0
  690. bSkipInitializationFlows=1
  691. bUseWindowsMessageBox=0
  692.  
  693. [DistantLOD]
  694. bUseLODLandData=0
  695. fFadeDistance=12288.0000
  696. iDistantLODGroupWidth=8
  697.  
  698. [GeneralWarnings]
  699. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  700.  
  701. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  702. This may result in errors. Saving again will clear this message
  703. but not necessarily fix any errors.
  704.  
  705. [Archive]
  706. SInvalidationFile=ArchiveInvalidation.txt
  707. iRetainFilenameOffsetTable=1
  708. iRetainFilenameStringTable=1
  709. iRetainDirectoryStringTable=1
  710. bCheckRuntimeCollisions=0
  711. bInvalidateOlderFiles=1
  712. bUseArchives=1
  713. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  714.  
  715. [CameraPath]
  716. iTake=0
  717. SDirectoryName=TestCameraPath
  718. iFPS=60
  719. SNif=Test\CameraPath.nif
  720.  
  721. [Absorb]
  722. fAbsorbGlowColorB=1.0000
  723. fAbsorbGlowColorG=0.6000
  724. fAbsorbGlowColorR=0.0000
  725. fAbsorbCoreColorB=1.0000
  726. fAbsorbCoreColorG=1.0000
  727. fAbsorbCoreColorR=1.0000
  728. iAbsorbNumBolts=1
  729. fAbsorbBoltGrowWidth=0.0000
  730. fAbsorbBoltSmallWidth=7.0000
  731. fAbsorbTortuosityVariance=2.0000
  732. fAbsorbSegmentVariance=7.0000
  733. fAbsorbBoltsRadius=5.0000
  734.  
  735. [TestAllCells]
  736. bFileShowTextures=1
  737. bFileShowIcons=1
  738. bFileSkipIconChecks=0
  739. bFileTestLoad=0
  740. bFileNeededMessage=1
  741. bFileGoneMessage=1
  742. bFileSkipModelChecks=0
  743. bFileCheckModelCollision=0
  744.  
  745. [CopyProtectionStrings]
  746. SCopyProtectionMessage2=Insert the Fallout Disc.
  747. SCopyProtectionTitle2=Fallout Disc Not Found
  748. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  749. SCopyProtectionTitle=CD-ROM Drive Not Found
  750.  
  751. [Pipboy]
  752. fBlurRadiusPipboy=3.5
  753. fBlurIntensityPipboy=0.25
  754. fScanlineScalePipboy=50
  755. bEnableFlickerPipboy=1
  756. bUsePipboyMode=1
  757.  
  758. [InterfaceFX]
  759. fDefaultBurstDuration=200
  760. fDefaultBurstIntensity=2
  761. fMiniBurstDuration=200
  762. fMiniBurstIntensity=1.5
  763.  
  764. ;pulse effect
  765. fPulseBrightenIntensity=0.25
  766. fPulseRadiusIntensity=0.5
  767. fPulseRate=0.0006
  768.  
  769. ;pipboy menu transitions
  770. fVertHoldChance=0.08
  771. fShudderChance=0.20
  772.  
  773. fScanlineScaleMenus=50.0000
  774. bEnableFlickerMenus=1
  775. bEnableScanlinesMenus=1
  776. bEnableScanlinesPipboy=1
  777. fBlurRadiusMenus=0.3000
  778. fBrightenMenus=1.7000
  779. fBrightenPipboy=1.3000
  780. bUseImageSpaceMenuFX=1
  781. fBlurIntensityHUD=1.2000
  782. fBlurRadiusHUD=2.0000
  783. fScanlineFrequencyHUD=0.0000
  784.  
  785. fScreenLightBaseIntensity=0.6
  786. fScreenLightRadius=6
  787.  
  788. [RenderedTerminal]
  789. bUseRenderedTerminals=1
  790. fRenderedTerminalFOV=0.15
  791. fRenderedTerminalZoom=36
  792. bDoRenderedTerminalScanlines=1
  793. fRenderedTerminalScanlineScale=130.000000
  794. fRenderedTerminalHPos=0.0
  795. fRenderedTerminalVPos=0.38
  796. fScreenLightBaseIntensity=1.2
  797. fScreenLightRadius=80
  798. fScreenLightColorR=0.68
  799. fScreenLightColorG=0.74
  800. fScreenLightColorB=0.62
  801.  
  802. fRaceSexMenuHPos=0.0
  803. fRaceSexMenuVPos=-0.6
  804. fRaceSexMenuZoom=70.0
  805. fRaceSexMenuScale=0.5
  806.  
  807. [Decals]
  808. uMaxDecalCount=100
  809. bProfileDecals=0
  810. bDecalOcclusionQuery=1
  811.  
  812. [TerrainManager]
  813. fSplitDistanceMult=0.75
  814. fBlockMorphDistanceMult=0.70
  815. bUseNewTerrainSystem=1
  816. bUseDistantObjectBlocks=1
  817. fBlockLoadDistance=125000.0
  818. fDefaultBlockLoadDistanceLow=50000.0
  819. fLowBlockLoadDistanceLow=25000.0
  820. fHighBlockLoadDistanceLow=50000.0
  821. fDefaultTreeLoadDistance=25000.0
  822. fLowTreeLoadDistance=10000.0
  823. fHighTreeLoadDistance=40000.0
  824.  
  825. [VATS]
  826. fVATSLightLevelMin=20.0
  827. fVATSLightLevelMax=65.0
  828. fVATSLightAngle=0.0
  829. fVATSLightDistance=100.0
  830. fVATSLightElevation=100.0
  831. fVatsLightColorR=0.35
  832. fVatsLightColorG=0.35
  833. fVatsLightColorB=0.35
  834.  
  835. [ScreenSplatter]
  836. bScreenSplatterEnabled=1
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