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- DebugMessage: Version 0.75.036 last updated on: 01-19-2012 15:32
- DebugMessage: Entering WinMain
- DebugMessage: ******* Starting Game Shell *******
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 1/19/2012, 21:02:07
- DirectX Version: DirectX 11
- Machine Name: TAARDAD
- Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
- Languages: English (Regional Setting: English)
- System Manufacturer: NVIDIA
- System Model: NF66
- BIOS: Phoenix - AwardBIOS v6.00PG
- Processor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
- Physical Memory: 4096MB RAM
- Page File: 1135MB used, 7052MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce GTX 260
- Manufacturer: NVIDIA
- Chip Type: GeForce GTX 260
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_12553842&REV_A1
- Display Memory: 2668 MB
- Current Display Mode: 1600 x 900 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- Driver Version: 8.17.0012.8562
- Driver Date: 10/15/2011 03:53:00
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (Realtek High Definition Audio)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_10DE0162&REV_1001
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6449
- Driver Date: 8/30/2011 17:28:46
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_10DE0162&REV_1001
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6449
- Driver Date: 8/30/2011 17:28:46
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Border size reported as 0 by 0
- DebugMessage: Using 8 samples for multisampling.
- DebugMessage: Game Resolution: 1600 x 900 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 260
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Fallen Enchantress is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 27bcd8
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: InitializeMultiplayerClient
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 9653 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Race\*.xml
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 51 files on disk
- Debug Message: MapManager registered 47 files on disk
- Debug Message: MapManager registered 1 files on disk
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Times New Roman-16
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-16
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Stardock Games\FallenEnchantress\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Loaded font Times New Roman-16Bold
- DebugMessage: No files found matching mask C:\Users\Justin\Documents\My Games\FallenEnchantress\Saves\Campaign\*.*
- DebugMessage: Popup Manager Update: Unhiding LoadWnd
- Debug Message: LOADING GAME: C:\Users\Justin\Documents\My Games\FallenEnchantress\Saves\Resoln.EleSav
- Debug Message: LOAD GAME: Loading Quick Data
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
- Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
- Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
- Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
- Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
- Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
- Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
- Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
- Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Tahoma-14Bold
- DebugMessage: Popup Manager Update: Unhiding LoadingWnd
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 7
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 3
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1327018740
- Debug Message: Map Generation Complete
- Debug Message: Creating terrain objects...
- Debug Message: Terrain objects created.
- Debug Message: LOAD GAME: Loading World
- Debug Message: LOAD GAME: Game Save Version: 108
- Debug Message: LOAD GAME: Game Version (at time of save): 0.75
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Tahoma-11
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Times New Roman-21Bold
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect Bloom
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect HDRLighting
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: CDXSASEngine ERROR: SetEffectUIParameterValue failed to find effect edgedetect
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
- DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating terrain gfx...
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Outside_Corner_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_inside_corner_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-E-NW-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-NW-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-SW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E-W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-SW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-NE-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-S-NW-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-NE-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-S-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-Center_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-NW-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-SW-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-SW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NE-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-SE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-NW_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-SW-N_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-NE_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_00.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for mesh
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-SE_00.hkb
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Items\woodenspear.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Items\woodenspear.hkb
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hagudst'.
- Debug Message: LoadHKB could not load file Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb because it does not exist
- Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb does not include mesh data
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb does not include mesh binding data
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Characters\Geometry\Weapons\hoe.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Characters\Geometry\Weapons\hoe.hkb
- Debug Message: LoadHKB could not load file Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb because it does not exist
- Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb does not include mesh data
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb does not include mesh binding data
- Debug Message: LoadHKB could not load file Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb because it does not exist
- Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb does not include mesh data
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb does not include mesh binding data
- Debug Message: LoadHKB could not load file Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb because it does not exist
- Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb does not include mesh data
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Medium_Mesh_01.hkb does not include mesh binding data
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Characters\Geometry\Weapons\Hammer.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Characters\Geometry\Weapons\Hammer.hkb
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Blackstead'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: File does not include mesh data
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Claredsden'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert3SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert3SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\FallenMillBrick.HKB
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\FallenMillBrick.HKB
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert3SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert3SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\FallenMillBrick.HKB
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\FallenMillBrick.HKB
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert3SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert3SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: LoadHKB could not load file Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb because it does not exist
- Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb does not include mesh data
- Debug Message: WARNING: File Gfx\HKB\Objects\K_Flag_Square_Mesh_01.hkb does not include mesh binding data
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kerstey'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: File does not include mesh data
- DebugMessage: Loaded font Tahoma-15Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 304 -
- Debug Message: Current Memory Usage: 780520 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 303
- Debug Message: Units in World with Gfx: 87
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 305 -
- Debug Message: Current Memory Usage: 786032 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 305
- Debug Message: Units in World with Gfx: 88
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 306 -
- Debug Message: Current Memory Usage: 787024 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 307
- Debug Message: Units in World with Gfx: 90
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: AI Kul-al-Kulan: Now researching Mounted Warfare
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 307 -
- Debug Message: Current Memory Usage: 792824 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 308
- Debug Message: Units in World with Gfx: 91
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- DebugMessage: AI Kul-al-Kulan: Now researching Bonding Ceremony
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 308 -
- Debug Message: Current Memory Usage: 796936 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 309
- Debug Message: Units in World with Gfx: 92
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 309 -
- Debug Message: Current Memory Usage: 798184 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 312
- Debug Message: Units in World with Gfx: 93
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 310 -
- Debug Message: Current Memory Usage: 798860 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 312
- Debug Message: Units in World with Gfx: 93
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 311 -
- Debug Message: Current Memory Usage: 798956 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 313
- Debug Message: Units in World with Gfx: 94
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 10 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 312 -
- Debug Message: Current Memory Usage: 798956 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 313
- Debug Message: Units in World with Gfx: 94
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Battle: Archer (ID:600) is attacking Wilding Rider (ID:17)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 313 -
- Debug Message: Current Memory Usage: 799168 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 313
- Debug Message: Units in World with Gfx: 94
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Battle: Earth Elemental (ID:85) is attacking Caravan (ID:656)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: Battle: Wilding Shaman (ID:214) is attacking Archer (ID:600)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 314 -
- Debug Message: Current Memory Usage: 799668 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 310
- Debug Message: Units in World with Gfx: 95
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 315 -
- Debug Message: Current Memory Usage: 799752 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 303
- Debug Message: Units in World with Gfx: 93
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 316 -
- Debug Message: Current Memory Usage: 800288 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 306
- Debug Message: Units in World with Gfx: 95
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Caravan placed back on trade route path
- Debug Message: Battle: Wilding Shaman (ID:214) is attacking Archer (ID:626)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Battle: Earth Elemental (ID:85) is attacking Caravan (ID:631)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 317 -
- Debug Message: Current Memory Usage: 800292 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 309
- Debug Message: Units in World with Gfx: 98
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 318 -
- Debug Message: Current Memory Usage: 805400 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 302
- Debug Message: Units in World with Gfx: 98
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Battle: Ravenous Harridan (ID:308) is attacking Caravan (ID:447)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- DebugMessage: Resetting AI thread to wait.
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 319 -
- Debug Message: Current Memory Usage: 807456 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 304
- Debug Message: Units in World with Gfx: 99
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 320 -
- Debug Message: Current Memory Usage: 808992 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 305
- Debug Message: Units in World with Gfx: 101
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Battle: Earth Elemental (ID:85) is attacking Caravan (ID:418)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 321 -
- Debug Message: Current Memory Usage: 809980 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 308
- Debug Message: Units in World with Gfx: 103
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- Debug Message: Caravan placed back on trade route path
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 10 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Ravenous Harridan (ID:308) is attacking Caravan (ID:644)
- DebugMessage: Loaded font Arial-11Bold
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- Debug Message: Battle: Troll Shaman (ID:406) is attacking Archer (ID:672)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Battle: Troll Warrior (ID:411) is attacking Najaborn (ID:647)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- DebugMessage: Loaded font Tahoma-11BoldItalic
- DebugMessage: Popup Manager Update: Unhiding OptionsWnd
- DebugMessage: Popup Manager Update: Unhiding CityDetailsWnd
- Debug Message: WARNING: Unit CUnitDesignsSubWndSelectedUnit failed to find an equip idle animation.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 866127 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 867815 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 868106 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 868425 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 868864 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 870871 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 870948 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 870952 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 871268 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 871272 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 871317 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 871604 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 871604 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 871624 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 871628 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 873074 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 873144 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 873508 kb.
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- Debug Message: WARNING: Unit CUnitDesignsSubWndSelectedUnit failed to find an equip idle animation.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 879579 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 879579 kb.
- Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 879587 kb.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 322 -
- Debug Message: Current Memory Usage: 864140 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 309
- Debug Message: Units in World with Gfx: 103
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Earth Elemental (ID:85) is attacking Najaborn (ID:635)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 323 -
- Debug Message: Current Memory Usage: 865508 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 308
- Debug Message: Units in World with Gfx: 101
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 324 -
- Debug Message: Current Memory Usage: 865524 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 304
- Debug Message: Units in World with Gfx: 103
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 325 -
- Debug Message: Current Memory Usage: 866704 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 306
- Debug Message: Units in World with Gfx: 105
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Earth Elemental (ID:85) is attacking Caravan (ID:654)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- DebugMessage: Resetting AI thread to wait.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Claredsden'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 326 -
- Debug Message: Current Memory Usage: 867280 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 308
- Debug Message: Units in World with Gfx: 107
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 327 -
- Debug Message: Current Memory Usage: 867288 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 312
- Debug Message: Units in World with Gfx: 108
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 328 -
- Debug Message: Current Memory Usage: 867100 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 312
- Debug Message: Units in World with Gfx: 109
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Najaborn (ID:576) is attacking Earth Elemental (ID:85)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Battle: Archer (ID:651) is attacking Earth Elemental (ID:85)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 329 -
- Debug Message: Current Memory Usage: 871108 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 315
- Debug Message: Units in World with Gfx: 111
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Silt Skath (ID:111) is attacking Caravan (ID:630)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: Battle: Troll Shaman (ID:382) is attacking Najaborn (ID:551)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 330 -
- Debug Message: Current Memory Usage: 871160 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 311
- Debug Message: Units in World with Gfx: 108
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Battle: Earth Elemental (ID:85) is attacking Caravan (ID:679)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 331 -
- Debug Message: Current Memory Usage: 871164 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 305
- Debug Message: Units in World with Gfx: 108
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Earth Elemental (ID:128) is attacking Thorns of Ceresa (ID:596)
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 332 -
- Debug Message: Current Memory Usage: 871168 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 305
- Debug Message: Units in World with Gfx: 107
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 333 -
- Debug Message: Current Memory Usage: 870476 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 304
- Debug Message: Units in World with Gfx: 107
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Battle: Kul-al-Kulan (ID:1) is attacking Earth Elemental (ID:128)
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: -------------------------
- Debug Message: - Ending Turn 334 -
- Debug Message: Current Memory Usage: 870480 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 307
- Debug Message: Units in World with Gfx: 108
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 29 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 25 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: AI Kul-al-Kulan: Now researching Logistics
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 335 -
- Debug Message: Current Memory Usage: 870172 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 311
- Debug Message: Units in World with Gfx: 108
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Resetting AI thread to wait.
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 336 -
- Debug Message: Current Memory Usage: 871580 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 311
- Debug Message: Units in World with Gfx: 109
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Ravenous Harridan (ID:308) is attacking Caravan (ID:684)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 337 -
- Debug Message: Current Memory Usage: 871992 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 314
- Debug Message: Units in World with Gfx: 112
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 338 -
- Debug Message: Current Memory Usage: 873424 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 313
- Debug Message: Units in World with Gfx: 112
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: AI Emperor Karavox: Now researching Cooperation
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 339 -
- Debug Message: Current Memory Usage: 878080 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 318
- Debug Message: Units in World with Gfx: 115
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: AI Kul-al-Kulan: Now researching Alliances
- Debug Message: Caravan placed back on trade route path
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Resetting AI thread to wait.
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 340 -
- Debug Message: Current Memory Usage: 878244 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 319
- Debug Message: Units in World with Gfx: 116
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 10 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
- DebugMessage: Ready for New turn.
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- DebugMessage: Resetting AI thread to wait.
- Debug Message: Caravan placed back on trade route path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 341 -
- Debug Message: Current Memory Usage: 879616 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 325
- Debug Message: Units in World with Gfx: 117
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Kerstey'.
- DebugMessage: Ready for New turn.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Loaded font Tahoma-32Bold
- Debug Message: Could not find tech category with name Domination
- DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
- Debug Message: WARNING: Unit Oracle Ceresa failed to find an equip idle animation.
- Debug Message: Could not find tech category with name Domination
- DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
- Debug Message: WARNING: Unit Phonike failed to find an equip idle animation.
- Debug Message: Could not find tech category with name Domination
- DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
- Debug Message: Could not find tech category with name Domination
- DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
- DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: Caravan placed back on trade route path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 342 -
- Debug Message: Current Memory Usage: 904256 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 327
- Debug Message: Units in World with Gfx: 122
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 343 -
- Debug Message: Current Memory Usage: 907852 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 328
- Debug Message: Units in World with Gfx: 122
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Loaded font Tahoma-35Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 344 -
- Debug Message: Current Memory Usage: 907692 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 330
- Debug Message: Units in World with Gfx: 123
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 23 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Ravenous Harridan (ID:308) is attacking Caravan (ID:536)
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
- DebugMessage: Resetting AI thread to wait.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 345 -
- Debug Message: Current Memory Usage: 908148 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 331
- Debug Message: Units in World with Gfx: 123
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
- DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
- Debug Message: -------------------------
- Debug Message: - Ending Turn 346 -
- Debug Message: Current Memory Usage: 912940 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 331
- Debug Message: Units in World with Gfx: 124
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 347 -
- Debug Message: Current Memory Usage: 909292 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 336
- Debug Message: Units in World with Gfx: 125
- DebugMessage: Updating ZOC.
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Caravan placed back on trade route path
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- DebugMessage: Resetting AI thread to wait.
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Tahoma-21Bold
- DebugMessage: Loaded font Tahoma-20Bold
- DebugMessage: Loaded font Tahoma-18Bold
- DebugMessage: Popup Manager Update: Unhiding MiniCutsceneWnd
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: InitMapGfx Started...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
- Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
- Debug Message: CHavokMesh failed to initialize mesh section for file C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
- Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Phonike is hit by Ignys's attack for 5 points of damage.
- DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
- DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
- DebugMessage: Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
- Debug Message: Phonike dodges Ignys's attack.
- Debug Message: Ignys dodges Black Rider's attack.
- Debug Message: Ignys is hit by Black Rider's attack for 18 points of damage.
- Debug Message: Ignys is hit by Anexandru's attack for 3 points of damage.
- Debug Message: Ignys is hit by Oracle Ceresa's attack for 1 points of damage.
- Debug Message: Ignys is hit by Phonike's attack for 8 points of damage.
- Debug Message: Black Rider is hit by Ignys's attack for 6 points of damage.
- Debug Message: Black Rider is hit by Ignys's attack for 5 points of damage.
- Debug Message: Ignys is hit by Black Rider's attack for 4 points of damage.
- Debug Message: Ignys dodges Black Rider's attack.
- Debug Message: Tactical Spell cast: Shockwave at 17, 15 by Anexandru (unitID 133).
- Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Anexandru
- DebugMessage: Loaded font Trajan Pro-26Bold
- DebugMessage: Loaded font Trajan Pro-22Bold
- DebugMessage: Loaded font Trajan Pro-20Bold
- DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 348 -
- Debug Message: Current Memory Usage: 991236 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 337
- Debug Message: Units in World with Gfx: 128
- DebugMessage: Releasing AI thread.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Ready for New turn.
- Debug Message: Battle: Ophidian (ID:123) is attacking Emperor Karavox (ID:2)
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- DebugMessage: Resetting AI thread to wait.
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
- Debug Message: Battle: Wilding Shaman (ID:214) is attacking Najaborn (ID:646)
- DebugMessage: Border size reported as 6 by 28
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