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SirStickyNote

Guns In One Command part 2 V2 (CCS)

Jan 20th, 2016
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  1. %customcrafting; gunpowder; iron_hoe; iron_hoe; 1; {display:{Name:"Heavy_Blaster_Rifle",Lore:["Damage: ▆▆▆▂","Rate of Fire: ▆▆▆▆","Accuracy: ▆▆▆▂","Range: ▆▆▆▆"]}}
  2. scoreboard players add @e[type=Item] HD 1 {Item:{tag:{display:{Name:"Heavy_Blaster_Rifle",Lore:["Damage: ▆▆▆▂","Rate of Fire: ▆▆▆▆","Accuracy: ▆▆▆▂","Range: ▆▆▆▆"]}}}}
  3. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-180,ry=-173,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.348782d,0d,-4.987820d]}
  4. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-172,ry=-165,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.039558d,0d,-4.890738d]}
  5. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-164,ry=-157,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.710101d,0d,-4.698463d]}
  6. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-156,ry=-149,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.347358d,0d,-4.414738d]}
  7. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-148,ry=-141,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.938926d,0d,-4.045085d]}
  8. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-140,ry=-133,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.473292d,0d,-3.596699d]}
  9. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-132,ry=-125,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.940054d,0d,-3.078307d]}
  10. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-124,ry=-117,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.330127d,0d,-2.500000d]}
  11. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-116,ry=-109,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.635919d,0d,-1.873033d]}
  12. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-108,ry=-101,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.851479d,0d,-1.209609d]}
  13. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-100,ry=-93,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.972609d,0d,-0.522642d]}
  14. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-92,ry=-85,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.996954d,0d,0.174497d]}
  15. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-84,ry=-77,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.924039d,0d,0.868241d]}
  16. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-76,ry=-69,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.755283d,0d,1.545085d]}
  17. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-68,ry=-61,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.493970d,0d,2.191856d]}
  18. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-60,ry=-53,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.145188d,0d,2.795965d]}
  19. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-52,ry=-45,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.715724d,0d,3.345653d]}
  20. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-44,ry=-37,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.213938d,0d,3.830222d]}
  21. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-36,ry=-29,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.649596d,0d,4.240240d]}
  22. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-28,ry=-21,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.033683d,0d,4.567727d]}
  23. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-20,ry=-13,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.378187d,0d,4.806308d]}
  24. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-12,ry=-5,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.695866d,0d,4.951340d]}
  25. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-4,ry=3,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.000000d,0d,5.000000d]}
  26. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=4,ry=11,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.695866d,0d,4.951340d]}
  27. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=12,ry=19,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.378187d,0d,4.806308d]}
  28. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=20,ry=27,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.033683d,0d,4.567727d]}
  29. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=28,ry=35,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.649596d,0d,4.240240d]}
  30. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=36,ry=43,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.213938d,0d,3.830222d]}
  31. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=44,ry=51,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.715724d,0d,3.345653d]}
  32. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=52,ry=59,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.145188d,0d,2.795965d]}
  33. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=60,ry=67,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.493970d,0d,2.191856d]}
  34. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=68,ry=75,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.755283d,0d,1.545085d]}
  35. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=76,ry=83,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.924039d,0d,0.868241d]}
  36. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=84,ry=91,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.996954d,0d,0.174497d]}
  37. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=92,ry=99,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.972609d,0d,-0.522642d]}
  38. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=100,ry=107,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.851479d,0d,-1.209609d]}
  39. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=108,ry=115,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.635919d,0d,-1.873033d]}
  40. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=116,ry=123,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.330127d,0d,-2.500000d]}
  41. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=124,ry=131,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.940054d,0d,-3.078307d]}
  42. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=132,ry=139,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.473292d,0d,-3.596699d]}
  43. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=140,ry=147,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.938926d,0d,-4.045085d]}
  44. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=148,ry=155,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.347358d,0d,-4.414738d]}
  45. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=156,ry=163,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.710101d,0d,-4.698463d]}
  46. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=164,ry=171,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.039558d,0d,-4.890738d]}
  47. execute @e[type=Item,score_HD_min=1,score_HD=1] ~ ~ ~ execute @a[c=1,r=2,rym=172,ry=179,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.348782d,0d,-4.987820d]}
  48. execute @e[score_HD_min=1] ~ ~ ~ tp @e[score_HD_min=1] @p
  49. entitydata @e[type=Item,score_HD_min=10,score_HD=10] {PickupDelay:1}
  50. scoreboard objectives add HT dummy
  51. execute @e[score_HD_min=1] ~ ~ ~ scoreboard players add @e[r=3,type=Arrow] HT 1
  52. execute @e[score_HT_min=1] ~ ~ ~ particle reddust ~ ~ ~ 0 0 0 0 10 force
  53. scoreboard objectives add HTT dummy
  54. scoreboard players add @e[type=Arrow,score_HT_min=1] HTT 1
  55. kill @e[score_HTT_min=30]
  56. %customcrafting; gunpowder; iron_ingot; netherbrick; 8; {display:{Name:"Ammo_Magazine",Lore:["Contains Ammo"]}}
  57. scoreboard objectives add Ammo dummy
  58. scoreboard players set @a Ammo 2 {Inventory:[{tag:{display:{Name:"Ammo_Magazine",Lore:["Contains Ammo"]}}}]}
  59. scoreboard players remove @a[score_Ammo_min=1] Ammo 1
  60. execute @e[type=Arrow,score_HTT=1] ~ ~ ~ clear @a[c=1] netherbrick 0 1 {display:{Lore:["Contains Ammo"]}}
  61. scoreboard objectives add HD dummy
  62. scoreboard objectives add RD dummy
  63. %customcrafting; gunpowder; diamond_hoe; diamond_hoe; 1; {display:{Name:"Sniper_Blaster_Rifle",Lore:["Damage: ▆▆▆▆▆","Rate of Fire: ▆▆","Accuracy: ▆▆▃","Range: ▆▆▆▆▆"]}}
  64. scoreboard players add @e[type=Item] RD 1 {Item:{tag:{display:{Name:"Sniper_Blaster_Rifle",Lore:["Damage: ▆▆▆▆▆","Rate of Fire: ▆▆","Accuracy: ▆▆▃","Range: ▆▆▆▆▆"]}}}}
  65. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-180,ry=-174,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.366291d,0d,-5.988809d]}
  66. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-173,ry=-167,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.093413d,0d,-5.899529d]}
  67. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-166,ry=-160,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.804235d,0d,-5.722302d]}
  68. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-159,ry=-153,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.488159d,0d,-5.459768d]}
  69. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-152,ry=-146,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.134991d,0d,-5.115841d]}
  70. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-145,ry=-139,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.735088d,0d,-4.695649d]}
  71. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-138,ry=-132,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.279503d,0d,-4.205456d]}
  72. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-131,ry=-125,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.760120d,0d,-3.652569d]}
  73. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-124,ry=-118,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.169775d,0d,-3.045230d]}
  74. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-117,ry=-111,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.502360d,0d,-2.392494d]}
  75. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-110,ry=-104,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.752918d,0d,-1.704092d]}
  76. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-103,ry=-97,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.917714d,0d,-0.990286d]}
  77. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-96,ry=-90,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.994289d,0d,-0.261716d]}
  78. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-89,ry=-83,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.981504d,0d,0.470755d]}
  79. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-82,ry=-76,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.879548d,0d,1.196208d]}
  80. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-75,ry=-69,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.689942d,0d,1.903828d]}
  81. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-68,ry=-62,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.415512d,0d,2.583067d]}
  82. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-61,ry=-55,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[5.060349d,0d,3.223798d]}
  83. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-54,ry=-48,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.629748d,0d,3.816469d]}
  84. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-47,ry=-41,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[4.130127d,0d,4.352246d]}
  85. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-40,ry=-34,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.568937d,0d,4.823141d]}
  86. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-33,ry=-27,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.954541d,0d,5.222134d]}
  87. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-26,ry=-20,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.296101d,0d,5.543277d]}
  88. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-19,ry=-13,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.603430d,0d,5.781783d]}
  89. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-12,ry=-6,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.886856d,0d,5.934095d]}
  90. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-5,ry=1,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.157062d,0d,5.997944d]}
  91. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=2,ry=8,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.575075d,0d,5.972377d]}
  92. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=9,ry=15,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.298638d,0d,5.857776d]}
  93. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=16,ry=22,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.002841d,0d,5.655849d]}
  94. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=23,ry=29,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.677187d,0d,5.369606d]}
  95. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=30,ry=36,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.311622d,0d,5.003315d]}
  96. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=37,ry=43,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.896688d,0d,4.562436d]}
  97. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=44,ry=50,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.423664d,0d,4.053541d]}
  98. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=51,ry=57,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.884693d,0d,3.484218d]}
  99. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=58,ry=64,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.272903d,0d,2.862953d]}
  100. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=65,ry=71,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.582505d,0d,2.199007d]}
  101. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=72,ry=78,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.808886d,0d,1.502280d]}
  102. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=79,ry=85,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.948669d,0d,0.783157d]}
  103. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=86,ry=92,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.999772d,0d,0.052359d]}
  104. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=93,ry=99,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.961431d,0d,-0.679219d]}
  105. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=100,ry=106,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.834220d,0d,-1.400672d]}
  106. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=107,ry=113,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.620033d,0d,-2.101244d]}
  107. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=114,ry=120,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-5.322065d,0d,-2.770492d]}
  108. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=121,ry=127,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.944757d,0d,-3.398437d]}
  109. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=128,ry=134,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-4.493734d,0d,-3.975720d]}
  110. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=135,ry=141,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.975720d,0d,-4.493734d]}
  111. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=142,ry=148,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.398437d,0d,-4.944757d]}
  112. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=149,ry=155,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.770492d,0d,-5.322065d]}
  113. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=156,ry=162,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.101244d,0d,-5.620033d]}
  114. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=163,ry=169,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.400672d,0d,-5.834220d]}
  115. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=170,ry=176,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.679219d,0d,-5.961431d]}
  116. execute @e[type=Item,score_RD_min=1,score_RD=1] ~ ~ ~ execute @a[c=1,r=2,rym=177,ry=183,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.052359d,0d,-5.999772d]}
  117. execute @e[score_RD_min=1] ~ ~ ~ tp @e[score_RD_min=1] @p
  118. entitydata @e[type=Item,score_RD_min=30,score_RD=30] {PickupDelay:1}
  119. scoreboard objectives add RT dummy
  120. execute @e[score_RD_min=1] ~ ~ ~ scoreboard players add @e[r=3,type=Arrow] RT 1
  121. execute @e[score_RT_min=1] ~ ~ ~ particle reddust ~ ~ ~ 0 0 0 0 10 force
  122. scoreboard objectives add RTT dummy
  123. scoreboard players add @e[type=Arrow,score_RT_min=1] RTT 1
  124. kill @e[score_RTT_min=30]
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