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Whiteaxe

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Dec 15th, 2015
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  1. if !settings['fletch_bow'] != "bow"
  2. make_shafts(settings) if fletch_sack_contents.to_s.include? '@noun="wood"'
  3. elsif settings['fletch_bow'] != "crossbow"
  4. make_heavyshafts(settings) if fletch_sack_contents.to_s.include? '@noun="wood"'
  5. end
  6. checkrest
  7. if !settings['fletch_bow'] != "bow"
  8. make_arrow(settings,paints)
  9. elsif !settings['fletch_bow'] != "crossbow"
  10. make_bolt(settings)
  11. end
  12. if !(checkright =~ /bolt/).nil?
  13. echo "stowing"
  14. stow("right",settings['fletch_quiver'])
  15. arrows_made += 1
  16. return
  17. elsif !(checkright =~ /arrow/).nil?
  18. echo "stowing"
  19. stow("right",settings['fletch_quiver'])
  20. arrows_made += 1
  21. return
  22. else
  23. arrows_failed += 1
  24. end
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