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- if !settings['fletch_bow'] != "bow"
- make_shafts(settings) if fletch_sack_contents.to_s.include? '@noun="wood"'
- elsif settings['fletch_bow'] != "crossbow"
- make_heavyshafts(settings) if fletch_sack_contents.to_s.include? '@noun="wood"'
- end
- checkrest
- if !settings['fletch_bow'] != "bow"
- make_arrow(settings,paints)
- elsif !settings['fletch_bow'] != "crossbow"
- make_bolt(settings)
- end
- if !(checkright =~ /bolt/).nil?
- echo "stowing"
- stow("right",settings['fletch_quiver'])
- arrows_made += 1
- return
- elsif !(checkright =~ /arrow/).nil?
- echo "stowing"
- stow("right",settings['fletch_quiver'])
- arrows_made += 1
- return
- else
- arrows_failed += 1
- end
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