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  1. ------ Build started: Project: libtomcrypt, Configuration: Debug Win32 ------
  2. aes.c
  3. base64.c
  4. bits.c
  5. c:\c++\bitfighter code\bitfighter\libtomcrypt\bits.c(18): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
  6. c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen'
  7. blowfish.c
  8. cast5.c
  9. cbc.c
  10. cfb.c
  11. crypt.c
  12. ctr.c
  13. des.c
  14. dh.c
  15. dsa.c
  16. ecb.c
  17. ecc.c
  18. gf.c
  19. hash.c
  20. c:\c++\bitfighter code\bitfighter\libtomcrypt\hash.c(79): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
  21. c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen'
  22. hmac.c
  23. c:\c++\bitfighter code\bitfighter\libtomcrypt\hmac.c(191): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
  24. c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen'
  25. keyring.c
  26. md2.c
  27. md4.c
  28. Generating Code...
  29. Compiling...
  30. md5.c
  31. mem.c
  32. mpi.c
  33. noekeon.c
  34. ofb.c
  35. omac.c
  36. c:\c++\bitfighter code\bitfighter\libtomcrypt\omac.c(181): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
  37. c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen'
  38. packet.c
  39. prime.c
  40. rc2.c
  41. rc4.c
  42. rc5.c
  43. rc6.c
  44. rmd128.c
  45. rmd160.c
  46. rsa.c
  47. safer+.c
  48. safer.c
  49. safer_tab.c
  50. sha1.c
  51. sha256.c
  52. Generating Code...
  53. Compiling...
  54. sha512.c
  55. skipjack.c
  56. sprng.c
  57. strings.c
  58. tiger.c
  59. twofish.c
  60. twofish_tab.c
  61. xtea.c
  62. yarrow.c
  63. Generating Code...
  64. libtomcrypt.vcxproj -> C:\C++\Bitfighter code\bitfighter\Debug\libtomcrypt.lib
  65. ------ Build started: Project: tnl, Configuration: Debug Win32 ------
  66. assert.cpp
  67. c:\c++\bitfighter code\bitfighter\tnl\assert.cpp(92): warning C4996: 'vsnprintf': This function or variable may be unsafe. Consider using vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
  68. c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(354) : see declaration of 'vsnprintf'
  69. asymmetricKey.cpp
  70. bitStream.cpp
  71. byteBuffer.cpp
  72. certificate.cpp
  73. clientPuzzle.cpp
  74. connectionStringTable.cpp
  75. dataChunker.cpp
  76. eventConnection.cpp
  77. ghostConnection.cpp
  78. huffmanStringProcessor.cpp
  79. journal.cpp
  80. log.cpp
  81. netBase.cpp
  82. netConnection.cpp
  83. netInterface.cpp
  84. netObject.cpp
  85. netStringTable.cpp
  86. platform.cpp
  87. random.cpp
  88. Generating Code...
  89. Compiling...
  90. rpc.cpp
  91. symmetricCipher.cpp
  92. thread.cpp
  93. tnlMethodDispatch.cpp
  94. udp.cpp
  95. vector.cpp
  96. Generating Code...
  97. tnl.vcxproj -> C:\C++\Bitfighter code\bitfighter\Debug\tnl.lib
  98. ------ Build started: Project: lua-vec, Configuration: Debug Win32 ------
  99. lapi.c
  100. lauxlib.c
  101. lbaselib.c
  102. lcode.c
  103. ldblib.c
  104. ldebug.c
  105. ldo.c
  106. ldump.c
  107. lfunc.c
  108. lgc.c
  109. lgcveclib.c
  110. linit.c
  111. liolib.c
  112. llex.c
  113. lmathlib.c
  114. lmem.c
  115. loadlib.c
  116. lobject.c
  117. lopcodes.c
  118. loslib.c
  119. Generating Code...
  120. Compiling...
  121. lparser.c
  122. lstate.c
  123. lstring.c
  124. lstrlib.c
  125. ltable.c
  126. ltablib.c
  127. ltm.c
  128. luac.c
  129. lundump.c
  130. lveclib.c
  131. lvm.c
  132. lzio.c
  133. print.c
  134. Generating Code...
  135. lua-vec.vcxproj -> C:\C++\Bitfighter code\bitfighter\Debug\lua-vec.lib
  136. ------ Build started: Project: bitfighter, Configuration: Debug Win32 ------
  137. clipper.cpp
  138. database.cpp
  139. masterInterface.cpp
  140. RecastAlloc.cpp
  141. RecastMesh.cpp
  142. barrier.cpp
  143. BotNavMeshZone.cpp
  144. config.cpp
  145. controlObjectConnection.cpp
  146. CTFGame.cpp
  147. BanList.cpp
  148. ClientInfo.cpp
  149. CoreGame.cpp
  150. Cursor.cpp
  151. EngineeredItem.cpp
  152. flagItem.cpp
  153. game.cpp
  154. ClientGame.cpp
  155. gameConnection.cpp
  156. gameLoader.cpp
  157. Generating Code...
  158. Compiling...
  159. gameNetInterface.cpp
  160. gameObject.cpp
  161. gameObjectRender.cpp
  162. gameType.cpp
  163. gameWeapons.cpp
  164. goalZone.cpp
  165. gridDB.cpp
  166. HTFGame.cpp
  167. NexusGame.cpp
  168. IniFile.cpp
  169. item.cpp
  170. InputCode.cpp
  171. lineEditor.cpp
  172. EditorObject.cpp
  173. engineerHelper.cpp
  174. Event.cpp
  175. EventManager.cpp
  176. gameStats.cpp
  177. Geometry.cpp
  178. helperMenu.cpp
  179. Generating Code...
  180. Compiling...
  181. Joystick.cpp
  182. JoystickRender.cpp
  183. loadoutHelper.cpp
  184. loadoutZone.cpp
  185. luaGameInfo.cpp
  186. luaLevelGenerator.cpp
  187. luaObject.cpp
  188. luaUtil.cpp
  189. main.cpp
  190. masterConnection.cpp
  191. md5.cpp
  192. md5wrapper.cpp
  193. move.cpp
  194. moveObject.cpp
  195. playerInfo.cpp
  196. polygon.cpp
  197. projectile.cpp
  198. Point.cpp
  199. Rect.cpp
  200. Color.cpp
  201. Generating Code...
  202. Compiling...
  203. OpenglUtils.cpp
  204. PickupItem.cpp
  205. quickChatHelper.cpp
  206. rabbitGame.cpp
  207. retrieveGame.cpp
  208. robot.cpp
  209. ScreenInfo.cpp
  210. ScreenShooter.cpp
  211. SoundSystem.cpp
  212. SoundEffect.cpp
  213. ship.cpp
  214. SlipZone.cpp
  215. soccerGame.cpp
  216. sparkManager.cpp
  217. speedZone.cpp
  218. statistics.cpp
  219. GeomUtils.cpp
  220. teamInfo.cpp
  221. teleporter.cpp
  222. textItem.cpp
  223. Generating Code...
  224. Compiling...
  225. Timer.cpp
  226. UI.cpp
  227. UIChat.cpp
  228. UICredits.cpp
  229. UIDiagnostics.cpp
  230. UIEditor.cpp
  231. UIEditorInstructions.cpp
  232. UIErrorMessage.cpp
  233. UIGame.cpp
  234. UIGameParameters.cpp
  235. UIInstructions.cpp
  236. UIKeyDefMenu.cpp
  237. UIMenus.cpp
  238. UIMessage.cpp
  239. UINameEntry.cpp
  240. UIQueryServers.cpp
  241. UITeamDefMenu.cpp
  242. UIYesNo.cpp
  243. VideoSystem.cpp
  244. voiceCodec.cpp
  245. Generating Code...
  246. Compiling...
  247. WeaponInfo.cpp
  248. zoneControlGame.cpp
  249. dataConnection.cpp
  250. GameSettings.cpp
  251. ServerGame.cpp
  252. shipItems.cpp
  253. SimpleLine.cpp
  254. Spawn.cpp
  255. stringUtils.cpp
  256. TeamShuffleHelper.cpp
  257. UIAbstractInstructions.cpp
  258. UIEditorMenus.cpp
  259. UIHighScores.cpp
  260. UIManager.cpp
  261. UIMenuItems.cpp
  262. WallSegmentManager.cpp
  263. Generating Code...
  264. sqlite3.c
  265. triangle.c
  266. tricall.c
  267. oglconsole.c
  268. Generating Code...
  269. SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol _isspace imported in function _ParseCommandLine
  270. SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol _fprintf imported in function _ShowError
  271. SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol ___iob_func imported in function _ShowError
  272. SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol _exit imported in function _main
  273. SDL2main.lib(SDL_windows_main.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'SDL2main.lib(SDL_windows_main.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  274. libpng14.lib(png.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(png.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  275. libpng14.lib(pngerror.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngerror.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  276. libpng14.lib(pngmem.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngmem.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  277. libpng14.lib(pngset.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngset.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  278. libpng14.lib(pngtrans.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngtrans.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  279. libpng14.lib(pngwio.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngwio.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  280. libpng14.lib(pngwrite.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngwrite.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  281. libpng14.lib(pngwtran.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngwtran.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  282. libpng14.lib(pngwutil.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'libpng14.lib(pngwutil.obj)' or at 'C:\C++\Bitfighter code\bitfighter\exe\vc100.pdb'; linking object as if no debug info
  283. bitfighter.vcxproj -> C:\C++\Bitfighter code\bitfighter\zap\..\exe\bitfighter_d.exe
  284. Invalid number of parameters
  285. C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: The command "xcopy /e /d /y C:\C++\Bitfighter code\bitfighter\resource\* C:\C++\Bitfighter code\bitfighter\zap\..\exe\ && xcopy /d /y C:\C++\Bitfighter code\bitfighter\lib\*.dll C:\C++\Bitfighter code\bitfighter\zap\..\exe\
  286. C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: :VCEnd" exited with code 4.
  287. ------ Skipped Build: Project: master, Configuration: Debug Win32 ------
  288. Project not selected to build for this solution configuration
  289. ========== Build: 3 succeeded, 1 failed, 0 up-to-date, 1 skipped ==========
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