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Ritchie

Pokémon Shuffle Mobile update 1.4.4

Jan 12th, 2016
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  1. StageDataEvent #182/1. (1.4.4)
  2. --Pokémon data--
  3. Wynaut, Psychic, Base 30, Dex #267
  4. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  5.  
  6. --Stage data--
  7. Area: Special Stages
  8. Background ID: 13
  9. HP: 3000
  10. Moves: 13
  11. Experience: +5
  12. Catch rate: 7% (+2% per every remaining move)
  13. Playing cost: 1 heart
  14. Pokémon count: 3 (3 elegible)
  15.  
  16. Default Pokémon: Buneary, Happiny, Minccino
  17. This stage has got a predefined layout
  18. Coins reward: 200 for the first time, 30 for every repeat
  19.  
  20. --Countdown 1--
  21. *After 2 moves, choose an action:
  22. -Fill 1 random block with Rocks
  23. *Repeat every 2 moves.
  24.  
  25.  
  26.  
  27. StageDataEvent #183/2. (1.4.4)
  28. --Pokémon data--
  29. Torkoal, Fire, Base 60, Dex #269
  30. Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
  31.  
  32. --Stage data--
  33. Area: Special Stages
  34. Background ID: 13
  35. HP: 5565
  36. Moves: 20
  37. Experience: +5
  38. Catch rate: 10% (+2% per every remaining move)
  39. Playing cost: 1 heart
  40. Pokémon count: 4 (4 elegible)
  41.  
  42. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  43. This stage has got a predefined layout
  44. Coins reward: 200 for the first time, 30 for every repeat
  45.  
  46. --Countdown 1--
  47. *After 3 moves, choose an action:
  48. -Fill 2 random blocks with Cloud
  49. *Repeat every 3 moves.
  50.  
  51.  
  52.  
  53. StageDataEvent #184/3. (1.4.4)
  54. --Pokémon data--
  55. Zangoose, Normal, Base 60, Dex #270
  56. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  57.  
  58. --Stage data--
  59. Area: Special Stages
  60. Background ID: 13
  61. HP: 4158
  62. Moves: 18
  63. Experience: +5
  64. Catch rate: 15% (+2% per every remaining move)
  65. Playing cost: 1 heart
  66. Pokémon count: 4 (4 elegible)
  67.  
  68. Default Pokémon: Seviper, Pidgey, Happiny, Azurill
  69. This stage has got a predefined layout
  70. Coins reward: 200 for the first time, 30 for every repeat
  71.  
  72. --Countdown 1--
  73. *After 3 moves, choose an action:
  74. -Fill rows 3 and 4 with Rocks
  75. -Fill columns 3 and 4 with Rocks
  76. *If moves <= 9, switch countdown.
  77. *Repeat every 3 moves.
  78.  
  79. --Countdown 2--
  80. *After 2 moves, choose an action:
  81. -Fill 5 random blocks with Zangoose
  82. *Repeat every 2 moves.
  83.  
  84.  
  85.  
  86. StageDataEvent #185/4. (1.4.4)
  87. --Pokémon data--
  88. Luvdisc, Water, Base 50, Dex #272
  89. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  90.  
  91. --Stage data--
  92. Area: Special Stages
  93. Background ID: 13
  94. HP: 2760
  95. Moves: 12
  96. Experience: +5
  97. Catch rate: 11% (+2% per every remaining move)
  98. Playing cost: 1 heart
  99. Pokémon count: 3 (3 elegible)
  100.  
  101. Default Pokémon: Buneary, Happiny, Minccino
  102. This stage has got a predefined layout
  103. Coins reward: 200 for the first time, 30 for every repeat
  104.  
  105. --No countdowns--
  106.  
  107.  
  108.  
  109. StageDataEvent #186/5. (1.4.4)
  110. --Pokémon data--
  111. Seviper, Poison, Base 60, Dex #271
  112. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  113.  
  114. --Stage data--
  115. Area: Special Stages
  116. Background ID: 13
  117. HP: 4739
  118. Moves: 18
  119. Experience: +5
  120. Catch rate: 9% (+3% per every remaining move)
  121. Playing cost: 1 heart
  122. Pokémon count: 4 (4 elegible)
  123.  
  124. Default Pokémon: Zangoose, Pidgey, Happiny, Azurill
  125. This stage has got a predefined layout
  126. Coins reward: 200 for the first time, 30 for every repeat
  127.  
  128. --Countdown 1--
  129. *After 2 moves, choose an action:
  130. -Fill a random 2x2 block with Seviper
  131. -Fill 4 random blocks with Seviper
  132. -Fill a random 2x2 block with Rocks
  133. -Fill 5 random blocks with Rocks
  134. *If moves <= 7, switch countdown.
  135. *Repeat every 2 moves.
  136.  
  137. --Countdown 2--
  138. *After 3 moves, choose an action:
  139. -Fill a random 2x2 block with Seviper
  140. -Fill 4 random blocks with Seviper
  141. -Fill a random 2x2 block with Rocks
  142. -Fill 5 random blocks with Rocks
  143. *Repeat every 3 moves.
  144.  
  145.  
  146.  
  147. StageDataEvent #187/6. (1.4.4)
  148. --Pokémon data--
  149. Dusknoir, Ghost, Base 70, Dex #324
  150. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
  151.  
  152. --Stage data--
  153. Area: Special Stages
  154. Background ID: 13
  155. HP: 11680
  156. Moves: 20
  157. Experience: +5
  158. Catch rate: 5% (+3% per every remaining move)
  159. Playing cost: 44 hearts
  160. Pokémon count: 4 (4 elegible)
  161.  
  162. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  163. This stage has got a predefined layout
  164. Coins reward: 200 for the first time, 30 for every repeat
  165.  
  166. --Countdown 1--
  167. *After 3 moves, choose an action:
  168. -Fill row 1 with Metal
  169. *After 2 times, switch countdown.
  170. *Repeat every 3 moves.
  171.  
  172. --Countdown 2--
  173. *When this countdown starts for the first time, choose an action:
  174. -Fill 5 random blocks with Duskull
  175. *After 1 time, switch countdown.
  176. *Repeat every 2 moves.
  177.  
  178.  
  179.  
  180. StageDataEvent #188/7. (1.4.4)
  181. --Pokémon data--
  182. Infernape, Fire, Base 70, Dex #361
  183. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  184.  
  185. --Stage data--
  186. Area: Special Stages
  187. Background ID: 13
  188. HP: 17960
  189. Moves: 20
  190. Experience: +5
  191. Catch rate: 15% (+3% per every remaining move)
  192. Playing cost: 44 hearts
  193. Pokémon count: 4 (4 elegible)
  194.  
  195. Default Pokémon: Bulbasaur, Surskit, Volbeat, Leafeon
  196. This stage has got a predefined layout
  197. Coins reward: 200 for the first time, 30 for every repeat
  198.  
  199. --Countdown 1--
  200. *When the stage starts, choose an action:
  201. -Fill 2 random blocks with Infernape
  202. -Fill 2 random blocks with Rocks
  203. -Fill 2 random blocks with Metal
  204. *If HP <= 8980 (~50%) / Damage >= 8980, switch countdown.
  205. *Repeat every 2 moves.
  206.  
  207. --Countdown 2--
  208. *After 1 move, choose an action:
  209. -Fill 3 random blocks with Infernape
  210. -Fill 3 random blocks with Rocks
  211. -Fill 2 random blocks with Metal
  212. -Fill 2 random blocks with Ice
  213. -Fill 2 random blocks with Cloud
  214. *Repeat every 1 move.
  215.  
  216.  
  217.  
  218. EventStage #147/1. (1.4.4)
  219. --Event data--
  220. Start date: 2016/1/12 (Tue), 15h JST
  221. End date: 2016/1/26 (Tue), 15h JST
  222. Type: normal event
  223.  
  224. Stage: StageDataEvent #188 (Infernape)
  225.  
  226. Allowed items:
  227.  
  228. --Event text--
  229. Title 1: Great Challenge
  230. Title 2: Infernape Appears
  231. Description:
  232.  
  233. Take on Infernape here!
  234. Don't miss this chance to defeat
  235. and catch this powerful foe.
  236.  
  237. Using an Attack Power ↑ might give
  238. you a better shot than usual at
  239. catching this rare Pokémon!
  240.  
  241. Event Period:
  242. Until 06:00 (UTC) 01/26/2016
  243. (US date format)
  244.  
  245.  
  246. EventStage #189/2. (1.4.4)
  247. --Event data--
  248. Start date: 2016/1/12 (Tue), 15h JST
  249. End date: 2016/1/26 (Tue), 15h JST
  250. Type: normal event
  251.  
  252. Stage: StageDataEvent #187 (Dusknoir)
  253.  
  254. Allowed items:
  255.  
  256. --Event text--
  257. Title 1: Great Challenge
  258. Title 2: Dusknoir Appears
  259. Description:
  260.  
  261. Take on Dusknoir here!
  262. Don't miss this chance to defeat
  263. and catch this powerful foe.
  264.  
  265. Using an Attack Power ↑ might give
  266. you a better shot than usual at
  267. catching this rare Pokémon!
  268.  
  269. Event Period:
  270. Until 06:00 (UTC) 01/26/2016
  271. (US date format)
  272.  
  273.  
  274. EventStage #188/3. (1.4.4)
  275. --Event data--
  276. Start date: 2016/1/12 (Tue), 15h JST
  277. End date: 2016/1/26 (Tue), 15h JST
  278. Type: stage depends on the day
  279.  
  280. Tuesday: StageDataEvent #186 (Seviper)
  281. Wednesday: StageDataEvent #182 (Wynaut)
  282. Thursday: StageDataEvent #183 (Torkoal)
  283. Friday: StageDataEvent #184 (Zangoose)
  284. Saturday: StageDataEvent #185 (Luvdisc)
  285.  
  286. Allowed items:
  287.  
  288. --Event text--
  289. Title 1: The Daily Pokémon (#4)
  290. Title 2: Daily Pokémon Are Here!
  291. Description:
  292.  
  293. The Daily Pokémon stage has
  294. appeared, where you can face
  295. different Pokémon each day!
  296. Be sure to check it every day!
  297.  
  298. Event Period:
  299. Until 06:00 (UTC) 01/26/2016
  300. (US date format)
  301. Note: Cannot be played between
  302. 06:00 (UTC) on Saturdays and
  303. 06:00 (UTC) on Mondays.
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