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- /*
- File: fn_sirenLights.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Lets play a game! Can you guess what it does? I have faith in you, if you can't
- then you have failed me and therefor I lose all faith in humanity.. No pressure.
- */
- private["_vehicle"];
- _vehicle = [_this,0,ObjNull,[ObjNull]] call BIS_fnc_param;
- if(isNull _vehicle) exitWith {}; //Bad entry!
- if(!(typeOf _vehicle in ["C_Offroad_01_F","B_MRAP_01_F","I_MRAP_03_F","I_MRAP_03_hmg_F","C_Hatchback_01_sport_F"])) exitWith {}; //Last chance check to prevent something from defying humanity and creating a monster.
- _trueorfalse = _vehicle getVariable["lights",FALSE];
- if(_trueorfalse) then {
- _vehicle setVariable["lights",FALSE,TRUE];
- } else {
- _vehicle setVariable["lights",TRUE,TRUE];
- [[_vehicle,0.22],"life_fnc_copLights",true,false] call life_fnc_MP;
- };
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