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- [12/23/2015 2:14:12 PM.022] Started new log on 12/23/2015 2:14:12 PM.022
- [12/23/2015 2:14:12 PM.025] ====================================================================================================
- [12/23/2015 2:14:12 PM.015] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [12/23/2015 2:14:12 PM.033] Log verbosity: Verbose
- [12/23/2015 2:14:12 PM.036] Initializing input system
- [12/23/2015 2:14:12 PM.043] Initializing game console
- [12/23/2015 2:14:12 PM.050] Console key has been set to F4 (key code: 115)
- [12/23/2015 2:14:12 PM.076] Initializing console variable "SkipGameIntro".
- [12/23/2015 2:14:12 PM.081] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [12/23/2015 2:14:12 PM.086] Read value: <null>
- [12/23/2015 2:14:12 PM.088] Initializing console variable "DisableRenderVersionText".
- [12/23/2015 2:14:12 PM.093] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [12/23/2015 2:14:12 PM.102] Read value: False
- [12/23/2015 2:14:12 PM.105] Setting value of console variable "DisableRenderVersionText" to stored value.
- [12/23/2015 2:14:12 PM.110] Initializing console variable "ConsoleKey".
- [12/23/2015 2:14:12 PM.112] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [12/23/2015 2:14:12 PM.117] Read value: F4
- [12/23/2015 2:14:12 PM.121] Setting value of console variable "ConsoleKey" to stored value.
- [12/23/2015 2:14:12 PM.135] Console key has been set to F4 (key code: 115)
- [12/23/2015 2:14:12 PM.135] Initializing console variable "PluginTimeoutThreshold".
- [12/23/2015 2:14:12 PM.144] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [12/23/2015 2:14:12 PM.154] Read value: 10000
- [12/23/2015 2:14:12 PM.180] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [12/23/2015 2:14:12 PM.219] Initializing console variable "AlwaysShowConsoleOutput".
- [12/23/2015 2:14:12 PM.242] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [12/23/2015 2:14:12 PM.255] Read value: <null>
- [12/23/2015 2:14:12 PM.278] Initializing console variable "StartWithDeveloperModeEnabledId".
- [12/23/2015 2:14:12 PM.297] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [12/23/2015 2:14:12 PM.302] Read value: <null>
- [12/23/2015 2:14:12 PM.307] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [12/23/2015 2:14:12 PM.318] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [12/23/2015 2:14:12 PM.331] Read value: <null>
- [12/23/2015 2:14:12 PM.341] Initializing console variable "ShowOnScreenWarnings".
- [12/23/2015 2:14:12 PM.381] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [12/23/2015 2:14:12 PM.393] Read value: <null>
- [12/23/2015 2:14:12 PM.403] Console initialized
- [12/23/2015 2:14:12 PM.403] Initializing forms manager
- [12/23/2015 2:14:12 PM.416] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
- [12/23/2015 2:14:12 PM.459] ================ RAGE Plugin Hook ================
- [12/23/2015 2:14:12 PM.476] Checking game support
- [12/23/2015 2:14:12 PM.561] Product name: Grand Theft Auto V
- [12/23/2015 2:14:12 PM.574] Product version: 1.0.573.1
- [12/23/2015 2:14:12 PM.595] Is steam version: True
- [12/23/2015 2:14:12 PM.605] Initializing DirectX
- [12/23/2015 2:14:12 PM.626] Initializing Direct3D
- [12/23/2015 2:14:12 PM.636] Loading C:\Windows\system32\d3d11.dll
- [12/23/2015 2:14:12 PM.650] Loaded at 0x7FEF47E0000
- [12/23/2015 2:14:12 PM.660] D3D11CreateDeviceAndSwapChain at 0x7FEF48000F8
- [12/23/2015 2:14:12 PM.667] Creating Direct3D 11 device and swap chain
- [12/23/2015 2:14:12 PM.789] Attempting feature level 10_1
- [12/23/2015 2:14:12 PM.817] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [12/23/2015 2:14:12 PM.910] Swap Chain created: 0x72356850
- [12/23/2015 2:14:12 PM.930] Swap Chain VTable: 0x72356850
- [12/23/2015 2:14:12 PM.943] Swap Chain VTable_2: 0x7FEF49C5AE0
- [12/23/2015 2:14:12 PM.959] 0x485641086C564DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
- [12/23/2015 2:14:13 PM.011] D3D11Present: 0x7FEF49EB2F8
- [12/23/2015 2:14:13 PM.016] D3D11ResizeBuffers: 0x7FEF49EF97C
- [12/23/2015 2:14:13 PM.061] Getting device
- [12/23/2015 2:14:13 PM.087] D3D11ResizeTarget: 0x7FEF49F07D8
- [12/23/2015 2:14:13 PM.167] Retrieved device
- [12/23/2015 2:14:13 PM.232] D3D11SetFullscreenState: 0x7FEF49F0B64
- [12/23/2015 2:14:13 PM.376] Creating wrapper
- [12/23/2015 2:14:13 PM.518] Direct3D initialized
- [12/23/2015 2:14:13 PM.552] Initialized DirectX
- [12/23/2015 2:14:13 PM.624] Direct3D watcher thread spawned
- [12/23/2015 2:14:13 PM.699] Wrapper created
- [12/23/2015 2:14:13 PM.796] Effect created
- [12/23/2015 2:14:13 PM.810] Creating buffer
- [12/23/2015 2:14:13 PM.817] Created buffer
- [12/23/2015 2:14:13 PM.870] Creating blend state
- [12/23/2015 2:14:13 PM.918] Created blend state
- [12/23/2015 2:14:13 PM.927] Done with creation
- [12/23/2015 2:14:13 PM.980] Initializing texture system.
- [12/23/2015 2:14:13 PM.990] Initializing texture system; phase 1
- [12/23/2015 2:14:14 PM.001] Initializing texture system; phase 2
- [12/23/2015 2:14:14 PM.015] Initializing texture system; phase 3
- [12/23/2015 2:14:14 PM.029] Initializing texture system; phase 4
- [12/23/2015 2:14:14 PM.046] Initializing texture system; phase 5
- [12/23/2015 2:14:14 PM.104] Initializing texture system; phase 6
- [12/23/2015 2:14:14 PM.162] Initializing texture system; phase 7
- [12/23/2015 2:14:14 PM.223] Initializing texture system; phase 8
- [12/23/2015 2:14:14 PM.291] Initializing texture system; phase 9
- [12/23/2015 2:14:14 PM.349] Initializing texture system; phase 10
- [12/23/2015 2:14:14 PM.412] Initializing texture system; phase 11
- [12/23/2015 2:14:14 PM.471] Initializing texture system; phase 12
- [12/23/2015 2:14:14 PM.484] Initializing texture system; phase 13
- [12/23/2015 2:14:14 PM.528] Initializing texture system; phase 14
- [12/23/2015 2:14:18 PM.697] Direct3D watcher thread ended
- [12/23/2015 2:14:45 PM.544] Initializing game support
- [12/23/2015 2:14:46 PM.028] Compatibility level: 0
- [12/23/2015 2:14:46 PM.035] Supported version detected
- [12/23/2015 2:14:46 PM.044] ==================================================
- [12/23/2015 2:14:46 PM.298] Patched IsDebuggerPresent
- [12/23/2015 2:14:46 PM.554] Waiting for game initialization
- [12/23/2015 2:14:46 PM.912] Initializing hook
- [12/23/2015 2:14:47 PM.169] Completing interoperability
- [12/23/2015 2:14:47 PM.176] Initialization code 1.
- [12/23/2015 2:14:47 PM.183] Initialization code 2.
- [12/23/2015 2:14:47 PM.196] Initialization code 3.
- [12/23/2015 2:14:47 PM.207] 1 Address: 0x00000001403B0AE0
- [12/23/2015 2:14:47 PM.211] Calling func 1
- [12/23/2015 2:14:47 PM.230] 2 Address: 0x0000000140E656DA
- [12/23/2015 2:14:47 PM.237] 3 Address: 0x000000013F9E5D36
- [12/23/2015 2:14:47 PM.272] Address: 0x0000000140E65678
- [12/23/2015 2:14:47 PM.283] Unknown var: 0x0000000141D318D0
- [12/23/2015 2:14:47 PM.287] Initialization code 4.
- [12/23/2015 2:14:47 PM.293] Completing interoperability, phase 1
- [12/23/2015 2:14:47 PM.295] Completing interoperability, phase 2
- [12/23/2015 2:14:47 PM.300] Completing interoperability, phase 3
- [12/23/2015 2:14:47 PM.308] Completing interoperability, phase 4
- [12/23/2015 2:14:47 PM.320] Completing interoperability, phase 5
- [12/23/2015 2:14:47 PM.326] Completing interoperability, phase 6
- [12/23/2015 2:14:47 PM.334] Completing interoperability, phase 7
- [12/23/2015 2:15:05 PM.227] Initializing console variable "TimeScale".
- [12/23/2015 2:15:05 PM.233] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [12/23/2015 2:15:05 PM.241] Read value: <null>
- [12/23/2015 2:15:06 PM.709] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
- [12/23/2015 2:15:36 PM.961]
- [12/23/2015 2:15:36 PM.966] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [12/23/2015 2:15:38 PM.414] <UNLOADED PLUGIN>: Initializing input system
- [12/23/2015 2:15:38 PM.422] <UNLOADED PLUGIN>: Initializing game console
- [12/23/2015 2:15:38 PM.428] <UNLOADED PLUGIN>: Initializing forms manager
- [12/23/2015 2:15:38 PM.472] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [12/23/2015 2:15:38 PM.549] ---------------------------------------------------------------------
- [12/23/2015 2:15:38 PM.549] LSPD FIRST RESPONSE
- [12/23/2015 2:15:38 PM.549] Version 0.2b
- [12/23/2015 2:15:38 PM.549] A G17 Media Modification
- [12/23/2015 2:15:38 PM.549] - Developed by LMS & Sam
- [12/23/2015 2:15:38 PM.549] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [12/23/2015 2:15:38 PM.549] © Copyright 2015, G17 Media, www.lspdfr.com
- [12/23/2015 2:15:38 PM.549] ---------------------------------------------------------------------
- [12/23/2015 2:15:38 PM.549] LSPD First Response: Running LSPD First Response 0.2b
- [12/23/2015 2:15:38 PM.558] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [12/23/2015 2:15:38 PM.735] Cached police
- [12/23/2015 2:15:38 PM.735] Cached police2
- [12/23/2015 2:15:38 PM.735] Cached policet
- [12/23/2015 2:15:38 PM.735] Cached sheriff2
- [12/23/2015 2:15:38 PM.735] Cached sheriff
- [12/23/2015 2:15:38 PM.735] Cached police4
- [12/23/2015 2:15:38 PM.735] Cached policeb
- [12/23/2015 2:15:38 PM.735] Cached policeb
- [12/23/2015 2:15:38 PM.735] Cached policeb
- [12/23/2015 2:15:38 PM.735] Cached fbi2
- [12/23/2015 2:15:38 PM.735] Cached policeold1
- [12/23/2015 2:15:38 PM.735] Cached policeold2
- [12/23/2015 2:15:38 PM.735] Cached policeold2
- [12/23/2015 2:15:38 PM.736] Cached buzzard
- [12/23/2015 2:15:38 PM.736] Cached polmav
- [12/23/2015 2:15:38 PM.736] Cached frogger2
- [12/23/2015 2:15:38 PM.736] Cached ambulance
- [12/23/2015 2:15:38 PM.736] Cached firetruk
- [12/23/2015 2:15:38 PM.802] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [12/23/2015 2:15:38 PM.928] LSPD First Response: Arrest Manager, Version=4.2.1.20, Culture=neutral, PublicKeyToken=null
- [12/23/2015 2:15:38 PM.946] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [12/23/2015 2:15:38 PM.956] LSPD First Response: Code 3 Callouts, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null
- [12/23/2015 2:15:38 PM.982] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [12/23/2015 2:15:38 PM.988] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [12/23/2015 2:15:38 PM.992] LSPD First Response: Stealth.Common, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
- [12/23/2015 2:15:39 PM.004] LSPD First Response: Traffic Policer, Version=5.2.0.23, Culture=neutral, PublicKeyToken=null
- [12/23/2015 2:15:39 PM.011] LSPD First Response: Creating plugin: MoreJailPoints.Main
- [12/23/2015 2:15:39 PM.051] LSPD First Response: Creating plugin: CalloutsV.Main
- [12/23/2015 2:15:39 PM.075] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
- [12/23/2015 2:15:39 PM.131] LSPD First Response: Creating plugin: PoliceRadio.Main
- [12/23/2015 2:15:39 PM.176] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
- [12/23/2015 2:15:39 PM.180] LSPD First Response: Creating plugin: Traffic_Policer.Main
- [12/23/2015 2:15:39 PM.231] LSPD First Response: Arrest Manager 4.2.1.20, developed by Albo1125, loaded successfully!
- [12/23/2015 2:15:39 PM.237] LSPD First Response: Please go on duty to start Arrest Manager.
- [12/23/2015 2:15:39 PM.245] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.3a
- [12/23/2015 2:15:39 PM.255] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
- [12/23/2015 2:15:39 PM.262] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
- [12/23/2015 2:15:39 PM.293] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
- [12/23/2015 2:15:39 PM.311] LSPD First Response: [Code 3 Callouts] Settings loaded
- [12/23/2015 2:15:39 PM.318] LSPD First Response: Police Radio Loaded
- [12/23/2015 2:15:39 PM.325] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
- [12/23/2015 2:15:39 PM.334] LSPD First Response: Traffic Policer 5.2.0.23, developed by Albo1125, has been initialised.
- [12/23/2015 2:15:39 PM.343] LSPD First Response: Go on duty to start Traffic Policer.
- [12/23/2015 2:15:39 PM.347] LSPD First Response: We have 1 callouts registered
- [12/23/2015 2:15:39 PM.350] LSPD First Response: CalloutManager initialized
- [12/23/2015 2:15:39 PM.755] LSPD First Response:
- [12/23/2015 2:15:39 PM.766] LSPD First Response: ==============================
- [12/23/2015 2:15:39 PM.769] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [12/23/2015 2:15:39 PM.774] LSPD First Response: ------------------------------
- [12/23/2015 2:15:39 PM.781] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [12/23/2015 2:15:39 PM.785] LSPD First Response: ------------------------------
- [12/23/2015 2:15:39 PM.787] LSPD First Response: Exception type: System.MissingMethodException
- [12/23/2015 2:15:39 PM.792] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
- [12/23/2015 2:15:39 PM.798] LSPD First Response: ------------------------------
- [12/23/2015 2:15:39 PM.800] LSPD First Response: Inner exceptions:
- [12/23/2015 2:15:39 PM.803] LSPD First Response: ------------------------------
- [12/23/2015 2:15:39 PM.808] LSPD First Response: Stack trace:
- [12/23/2015 2:15:39 PM.857] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
- [12/23/2015 2:15:39 PM.862] at Rage.GameFiber.Main()
- [12/23/2015 2:15:39 PM.865] LSPD First Response: ==============================
- [12/23/2015 2:15:39 PM.867] LSPD First Response:
- [12/23/2015 2:15:53 PM.443]
- [12/23/2015 2:15:53 PM.452] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll
- [12/23/2015 2:15:54 PM.848] <UNLOADED PLUGIN>: Initializing input system
- [12/23/2015 2:15:54 PM.853] <UNLOADED PLUGIN>: Initializing game console
- [12/23/2015 2:15:54 PM.859] <UNLOADED PLUGIN>: Initializing forms manager
- [12/23/2015 2:15:54 PM.873] ERROR: Could not load plugin from "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll". Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
- [12/23/2015 2:15:54 PM.873] Parameter name: assemblyPath
- [12/23/2015 2:16:11 PM.523]
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