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TrueGlowcat

ELITE - Skeletal Gladiator (Prologue)

Feb 1st, 2015
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  1. NPC ENEMY --- ELITE RANK
  2.  
  3. Name: Skeletal Gladiator
  4. Race: Undead
  5. Class: Mercenary (1)
  6. Character Specific Skill: Pass
  7.  
  8. Personal Fault: Brittle Bones: Bludgeoning weapons are Effective vs. Skeletons
  9. Racial Skill: Nether Resistance: +3 RES vs. Dark
  10. Personal Skill (Mook): Arrow-proof: Against Bows, +3 DEF
  11. Personal Skill (Standard): Well Balanced: When wielding Crushing, +2 Attack Speed.
  12. Personal Skill (Elite): Spikey Amor: When Countering after being hit successfully, +2 DMG
  13.  
  14. Preferred stats: SKL, STR
  15.  
  16. Weapon profs: Crushing (C), Swords (D)
  17.  
  18. Current stats:
  19.  
  20. HP: 21
  21. STR: 5
  22. MAG: 1
  23. SKL: 7
  24. CON: 8
  25. AID: 7
  26. LCK: 2
  27. DEF: 3 (6 vs Bows)
  28. RES: 3 (6 vs Dark)
  29. SPD: 6
  30. MOV: 5
  31.  
  32. Inventory (-):
  33. Name Type () RNG MT WT CR Hit QL
  34. Iron Blade Crsh (E) 1 9 8 0 70 45/45 [E]
  35.  
  36. Battle Stats (Iron Blade):
  37. AT: 14 (16 when countering)
  38. Hit: 85
  39. AS: 6 (8)
  40. Eva: 18
  41. Crt: 3
  42. DG: 2
  43.  
  44. Bio:
  45.  
  46. More agile than zombies though still relatively easy to raise, skeletons are usually used as mobile attackers by necromancers as they often retain more memory of the skills they had in life. Arrows and bolts tend to be worthless, finding little to perforate, and the energy which animates skeletons also tends to make them slightly more resistant to enemy magics. They are however susceptible to being shattered by bludgeoning weaponry.
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