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- Game update: AppID 238370 "Magicka 2", ProcID 8604, IP 0.0.0.0:0
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 8612 != 8609, skipping destruction (fork without exec?)
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 8611 != 8609, skipping destruction (fork without exec?)
- pid 8616 != 8609, skipping destruction (fork without exec?)
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 8615 != 8609, skipping destruction (fork without exec?)
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- /home/***/.local/share/Steam/steamapps/common/Magicka 2/engine/Magicka2_x64: /usr/lib/libssl.so.1.0.0: no version information available (required by /home/***/.local/share/Steam/steamapps/common/Magicka 2/engine/Magicka2_x64)
- /home/***/.local/share/Steam/steamapps/common/Magicka 2/engine/Magicka2_x64: /usr/lib/libssl.so.1.0.0: no version information available (required by /home/***/.local/share/Steam/steamapps/common/Magicka 2/engine/Magicka2_x64)
- /home/***/.local/share/Steam/steamapps/common/Magicka 2/engine/Magicka2_x64: /usr/lib/libcrypto.so.1.0.0: no version information available (required by /home/***/.local/share/Steam/steamapps/common/Magicka 2/engine/Magicka2_x64)
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- sh: glxinfo: Kommando nicht gefunden.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- xscreensaver-command: no screensaver is running on display :0
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- Setting breakpad minidump AppID = 238370
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198068035306 [API loaded no]
- sh: gnome-screensaver-command: Kommando nicht gefunden.
- ERROR: ld.so: object '/home/***/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- sh: mate-screensaver-command: Kommando nicht gefunden.
- [Crash] Error in gl_render_device/gl_shader.cpp:238, build (no build identifier)
- Assertion failed: bi.variable_index != -1
- The local shader constant `_main_gaussian_taps_0` in program 101 was not found in it's constant buffer.
- [Crash] In thread renderer
- [BitSquid engine callstack]
- #00 [0x0084c725] bitsquid::GLShaderPass::init(bitsquid::GLRenderContext&, bitsquid::GLShaderData&, bitsquid::GLShaderPassData&)+0xbad
- #01 [0x0084ca6c] bitsquid::GLShader::init(bitsquid::GLRenderContext&, bitsquid::ShaderData const&)+0x1ee
- #02 [0x00847259] bitsquid::GLResourceManager::allocate_resource(bitsquid::GLRenderContext*, bitsquid::RenderResource const*, void*)+0x875
- #03 [0x0084756f] bitsquid::GLResourceManager::dispatch(bitsquid::GLRenderContext*, bitsquid::RenderResourceContext*)+0x2f
- #04 [0x008430bb] bitsquid::GLRenderDevice::dispatch(unsigned int, bitsquid::RenderResourceContext**)+0x53
- #05 [0x0060caa2] bitsquid::RenderInterface::internal_dispatch(bitsquid::ResourceContextsMsg*)+0x1a
- #06 [0x0060fb9a] bitsquid::RenderInterface::process_message(bitsquid::RenderInterface::RenderMessage*)+0x82
- #07 [0x0060fd3e] bitsquid::RenderInterface::thread_entry()+0x2c
- #08 [0x0060fd7f] bitsquid::RenderInterface::static_thread_entry(void*)+0x9
- #09 [0x005c907c] bitsquid::ThreadManager::thread_proc(void*)+0x18
- #10 [0x272314a4] (null)+0x272314a4
- #11 [0x2622013d] clone+0x6d
- [Crash] Address not mapped to object (SIGSEGV) in build (no build identifier)
- [Crash] accessing address 0x04d02270
- [Crash] In thread renderer
- [BitSquid engine callstack]
- #00 [0x0084ca6c] bitsquid::GLShader::init(bitsquid::GLRenderContext&, bitsquid::ShaderData const&)+0x1ee
- #01 [0x00847259] bitsquid::GLResourceManager::allocate_resource(bitsquid::GLRenderContext*, bitsquid::RenderResource const*, void*)+0x875
- #02 [0x0084756f] bitsquid::GLResourceManager::dispatch(bitsquid::GLRenderContext*, bitsquid::RenderResourceContext*)+0x2f
- #03 [0x008430bb] bitsquid::GLRenderDevice::dispatch(unsigned int, bitsquid::RenderResourceContext**)+0x53
- #04 [0x0060caa2] bitsquid::RenderInterface::internal_dispatch(bitsquid::ResourceContextsMsg*)+0x1a
- #05 [0x0060fb9a] bitsquid::RenderInterface::process_message(bitsquid::RenderInterface::RenderMessage*)+0x82
- #06 [0x0060fd3e] bitsquid::RenderInterface::thread_entry()+0x2c
- #07 [0x0060fd7f] bitsquid::RenderInterface::static_thread_entry(void*)+0x9
- #08 [0x005c907c] bitsquid::ThreadManager::thread_proc(void*)+0x18
- #09 [0x272314a4] (null)+0x272314a4
- #10 [0x2622013d] clone+0x6d
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