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Build 123.1 on Testing

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May 4th, 2012
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  1. Alright, this is quite a doozy we've got going on. MAFIA nearly threw a fit when they first heard the biggest one before figuring out the second.
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  3. - VIT caps reduced. Rogue, Archer, Wizard, Priest, Paladin, Assassin, Huntress, Mystic, Trickster now all cap at 40. Necromancer caps at 30. Warrior, Knight, and Sorcerer stay at 75.
  4. - VIT redesigned. Now essentially has double regen rate.
  5. - Wizard nerfs! Reduced spell damage and WIS cap reduced to 60.
  6. - Dagger buffs! Assassin caps at 75 SPD with a mana cost reduction. Trickster caps at 75 ATT, 75 SPD, 75 DEX.
  7. - New incentives to clear dungeons! Two existing dungeons have new treasure rooms now. Have fun exploring and experimenting!
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