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- Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Voltive Interactive/Projects/EnterAurora/EnterAurora.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/Voltive Interactive/Projects/EnterAurora/EnterAurora.uproject -cook -stage -archive -archivedirectory=C:/Users/kevso/Desktop/Aurora -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ATC -build -CrashReporter -utf8output
- Automation.Process: Setting up command environment.
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\AutomationTool.exe=True
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files (x86)/Epic Games/4.12
- CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files (x86)/Epic Games/4.12
- InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\kevso\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.12\UAT_Log.txt
- InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\kevso\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.12\UnrealBuildTool-2016.06.23-14.41.40.txt
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\AutomationTool.exe=True
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files (x86)/Epic Games/4.12
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CSVFile=
- InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=C:/Users/kevso/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+(x86)+Epic+Games+4.12
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\mount.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\cmd.exe=True
- CommandUtils.SetEnvVar: SetEnvVar MallocNanoZone=0
- InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235.dll
- InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235.pdb
- InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235SourceFiles.txt
- InternalUtils.SafeFileExists: SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
- InternalUtils.SafeFileExists: SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
- BuildCookRun.SetupParams: Setting up ProjectParams for D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject
- InternalUtils.SafeFileExists: SafeFileExists C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235.dll=False
- ProjectParams.ValidateAndLog: Project Params **************
- ProjectParams.ValidateAndLog: AdditionalServerMapParams=
- ProjectParams.ValidateAndLog: Archive=True
- ProjectParams.ValidateAndLog: ArchiveMetaData=False
- ProjectParams.ValidateAndLog: CreateAppBundle=True
- ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\kevso\Desktop\Aurora
- ProjectParams.ValidateAndLog: BaseStageDirectory=D:\Voltive Interactive\Projects\EnterAurora\Saved\StagedBuilds
- ProjectParams.ValidateAndLog: Build=True
- ProjectParams.ValidateAndLog: Cook=True
- ProjectParams.ValidateAndLog: Clean=
- ProjectParams.ValidateAndLog: Client=False
- ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
- ProjectParams.ValidateAndLog: ClientCookedTargets=EnterAurora
- ProjectParams.ValidateAndLog: ClientTargetPlatform=Android
- ProjectParams.ValidateAndLog: Compressed=False
- ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
- ProjectParams.ValidateAndLog: CookFlavor=ATC
- ProjectParams.ValidateAndLog: CookOnTheFly=False
- ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
- ProjectParams.ValidateAndLog: UnversionedCookedContent=True
- ProjectParams.ValidateAndLog: SkipCookingEditorContent=False
- ProjectParams.ValidateAndLog: NumCookersToSpawn=0
- ProjectParams.ValidateAndLog: GeneratePatch=False
- ProjectParams.ValidateAndLog: CreateReleaseVersion=
- ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
- ProjectParams.ValidateAndLog: DLCName=
- ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False
- ProjectParams.ValidateAndLog: DiffCookedContentPath=
- ProjectParams.ValidateAndLog: AdditionalCookerOptions=
- ProjectParams.ValidateAndLog: DedicatedServer=False
- ProjectParams.ValidateAndLog: DirectoriesToCook=
- ProjectParams.ValidateAndLog: CulturesToCook=<Not Specified> (Use Defaults)
- ProjectParams.ValidateAndLog: EditorTargets=
- ProjectParams.ValidateAndLog: Foreign=False
- ProjectParams.ValidateAndLog: IsCodeBasedProject=True
- ProjectParams.ValidateAndLog: IsProgramTarget=False
- ProjectParams.ValidateAndLog: IterativeCooking=False
- ProjectParams.ValidateAndLog: CookAll=False
- ProjectParams.ValidateAndLog: CookMapsOnly=False
- ProjectParams.ValidateAndLog: Deploy=False
- ProjectParams.ValidateAndLog: IterativeDeploy=False
- ProjectParams.ValidateAndLog: FastCook=False
- ProjectParams.ValidateAndLog: LogWindow=False
- ProjectParams.ValidateAndLog: Manifests=False
- ProjectParams.ValidateAndLog: MapToRun=
- ProjectParams.ValidateAndLog: NoClient=False
- ProjectParams.ValidateAndLog: NumClients=0
- ProjectParams.ValidateAndLog: NoDebugInfo=True
- ProjectParams.ValidateAndLog: NoCleanStage=False
- ProjectParams.ValidateAndLog: NoXGE=False
- ProjectParams.ValidateAndLog: MapsToCook=
- ProjectParams.ValidateAndLog: Pak=True
- ProjectParams.ValidateAndLog: Package=True
- ProjectParams.ValidateAndLog: NullRHI=False
- ProjectParams.ValidateAndLog: FakeClient=False
- ProjectParams.ValidateAndLog: EditorTest=False
- ProjectParams.ValidateAndLog: RunAutomationTests=False
- ProjectParams.ValidateAndLog: RunAutomationTest=
- ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
- ProjectParams.ValidateAndLog: CrashIndex=0
- ProjectParams.ValidateAndLog: ProgramTargets=
- ProjectParams.ValidateAndLog: ProjectBinariesFolder=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android
- ProjectParams.ValidateAndLog: ProjectBinariesPath=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android
- ProjectParams.ValidateAndLog: ProjectGameExeFilename=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android\EnterAurora
- ProjectParams.ValidateAndLog: ProjectGameExePath=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android\EnterAurora
- ProjectParams.ValidateAndLog: Distribution=False
- ProjectParams.ValidateAndLog: Prebuilt=False
- ProjectParams.ValidateAndLog: Prereqs=True
- ProjectParams.ValidateAndLog: NoBootstrapExe=False
- ProjectParams.ValidateAndLog: RawProjectPath=D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject
- ProjectParams.ValidateAndLog: Run=False
- ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
- ProjectParams.ValidateAndLog: ServerCookedTargets=
- ProjectParams.ValidateAndLog: ServerTargetPlatform=Android
- ProjectParams.ValidateAndLog: ShortProjectName=EnterAurora
- ProjectParams.ValidateAndLog: SignedPak=False
- ProjectParams.ValidateAndLog: SignPak=
- ProjectParams.ValidateAndLog: SkipCook=False
- ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
- ProjectParams.ValidateAndLog: SkipPak=False
- ProjectParams.ValidateAndLog: SkipStage=False
- ProjectParams.ValidateAndLog: Stage=True
- ProjectParams.ValidateAndLog: bUsesSteam=False
- ProjectParams.ValidateAndLog: bUsesCEF3=False
- ProjectParams.ValidateAndLog: bUsesSlate=True
- ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
- ProjectParams.ValidateAndLog: bTreatNonShippingBinariesAsDebugFiles=False
- ProjectParams.ValidateAndLog: UploadSymbols=False
- ProjectParams.ValidateAndLog: NativizeAssets=False
- ProjectParams.ValidateAndLog: Project Params **************
- InternalUtils.SafeFileExists: SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
- InternalUtils.SafeFileExists: SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
- InternalUtils.SafeFileExists: SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
- Project.Build: ********** BUILD COMMAND STARTED **********
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Razer Chroma SDK\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Razer Chroma SDK\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\Wbem\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\System32\WindowsPowerShell\v1.0\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\GtkSharp\2.12\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Users\kevso\.dnx\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Microsoft DNX\Dnvm\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Microsoft Emulator Manager\1.0\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Git\cmd\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Microsoft SQL Server\130\Tools\Binn\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\jdk1.7.0_71\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-ndk-r10e\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\extras\android\support\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\build-tools\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-ndk-r11c\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\tools\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Users\kevso\AppData\Local\Microsoft\WindowsApps\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\jdk1.7.0_71\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-ndk-r10e\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\extras\android\support\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\build-tools\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-ndk-r11c\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\tools\xgConsole.exe=False
- InternalUtils.SafeFileExists: SafeFileExists C:\Users\kevso\AppData\Local\Microsoft\WindowsApps\xgConsole.exe=False
- UE4Build.Build: XGE was requested, but is unavailable, so we won't use it.
- UE4Build.Build: ************************* UE4Build:
- UE4Build.Build: ************************* ForceMonolithic: False
- UE4Build.Build: ************************* ForceNonUnity:False
- UE4Build.Build: ************************* ForceDebugInfo: False
- UE4Build.Build: ************************* UseXGE: False
- UE4Build.Build: ************************* UseParallelExecutor: False
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- InternalUtils.SafeDeleteFile: SafeDeleteFile D:\Voltive Interactive\Projects\EnterAurora\Intermediate\Build\Manifest.xml
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe EnterAurora Android Development -Project="D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject" "D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject" -remoteini="D:\Voltive Interactive\Projects\EnterAurora" -noxge -generatemanifest -NoHotReloadFromIDE
- UnrealBuildTool: NDK version: 22, GccVersion: 4.9
- UnrealBuildTool: building WITHOUT VULKAN define
- UnrealBuildTool: ERROR: Attempted to use UEBuildBinaryConfiguration.OutputFilePath property, but there are multiple (or no) OutputFilePaths. You need to handle multiple in the code that called this (size = 2)
- CommandUtils.Run: Run: Took 2.7060008s to run UnrealBuildTool.exe, ExitCode=5
- Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe EnterAurora Android Development -Project="D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject" "D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject" -remoteini="D:\Voltive Interactive\Projects\EnterAurora" -noxge -generatemanifest -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool-2016.06.23-14.45.15.txt'
- at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
- at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
- at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
- at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest)
- at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
- at BuildCookRun.DoBuildCookRun(ProjectParams Params)
- at AutomationTool.BuildCommand.Execute()
- at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
- at AutomationTool.Automation.Process(String[] CommandLine)
- at AutomationTool.Program.MainProc(Object Param)
- at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
- at AutomationTool.Program.Main()
- ProcessManager.KillAll: Trying to kill 0 spawned processes.
- Program.Main: AutomationTool exiting with ExitCode=5 (5)
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