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- ==========================================================
- Current date: Wed Dec 7 13:32:29 GMT+0300 2016
- Memory: application 70.95 MB, process 121.57 MB
- Client version: 1c60e78
- Game user id: 102000
- ==========================================================
- Query params:
- language = 0
- viewer_id = 3783692
- auth_key = 8d73f0e8be842686c400b450afe2f9bf
- api_url = https://api.vk.com/api.php
- access_token = 1397fdafb1269bb464dbe97249fb665b4f4e4056f7cf91654e04a6b70375114e1067d8e5f926dc5545e71
- lc_name = 9baba3f5
- viewer_type = 1
- is_secure = 1
- api_id = 3627642
- user_id = 2224489
- hash =
- sid = b77ac6cc03765ed1fa36fcefa50efd151522f68ddaff824ed599e0d10ab6753e1e69e8a5083ff0cb87db8
- parent_language = 0
- ad_info = ElsdCQJbSVZiDAZNRARQBHR FAsmMQxVUUZGNgBQbwYfQyQrWQM=
- api_settings = 271367
- group_id = 0
- ads_app_id = 3627642_78c705255673a9b00e
- secret = 785092e3e6
- referrer = unknown
- is_app_user = 1
- App params:
- group_url = http://vk.com/worldofheavens
- server_host = main.test.nebogame2.com
- server_port = 35000
- config_url = //sod-rc-2reallife.netdna-ssl.com/application/rc/vk/config.xml
- protocol = https:
- dictionaries_path = //sod-rc-2reallife.netdna-ssl.com/dictionaries
- client_path = //sod-rc-2reallife.netdna-ssl.com/application
- group_id = 88713951
- dp_key = 6192285
- static_path = //sod-rc-2reallife.netdna-ssl.com
- tuid = 90457c4064a0bd61
- Hardware:
- language = ru
- isDebugger = false
- touchscreenType = none
- version = WIN 23,0,0,207
- screenResolutionY = 1080
- userAgent = Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/54.0.2840.99 Safari/537.36
- hasAudio = true
- manufacturer = Google Pepper
- profile = standardExtended
- os = Windows 7
- screenDPI = 72
- cpuArchitecture = x86
- screenResolutionX = 1920
- driverInfo = OpenGL (Standard Extended)
- playerType = PlugIn
- ==========================================================
- 10:31:59.658 [Logger$] init at Wed Dec 7 13:31:59 GMT+0300 2016
- 10:31:59.712 [PlatformLoader] config loaded success, numAttempts: 1
- 10:31:59.713 [PlatformLoader] config inited
- 10:31:59.715 [PlatformLoader] locale - from cookie: null from config: ru
- 10:31:59.957 [PlatformLoader] initDataProvider
- 10:31:59.959 [VKMedium] VK INIT SUCCESS
- 10:31:59.962 [PlatformLoader] DP INSTALL COMPLETE
- 10:32:02.000 [PlatformLoader] appLoadedHandler
- 10:32:02.000 [PlatformLoader] initApp, app:[object WebMain]
- 10:32:02.000 [WebMain] Main App INIT, loader:[object PlatformLoader], dp:[object PlatformDataProviderView]
- 10:32:02.000 [WebMain] Init Starling
- 10:32:02.023 [Game] Create Game
- 10:32:02.037 [WebMain] Starling created, version: 1.7.1, profile: standardExtended
- 10:32:02.037 [Core$] init()
- 10:32:02.044 [GameConnection] init
- 10:32:02.044 [Core$] init()
- 10:32:02.046 [GameConnection] START CONNECTION: main.test.nebogame2.com:35000 timeOut:10000
- 10:32:02.047 [GameConnection] connectionStatusChange(), 1,
- 10:32:05.303 [GameConnection] SOCKET CONECTED! by Socket
- 10:32:05.303 [GameConnection] connectionStatusChange(), 2,
- 10:32:05.303 [GameConnection] Connected!!!
- 10:32:05.310 [DictionariesManager] initialization started
- 10:32:05.312 [>>> ServerRequest] GetDictionaries
- timestamp: 5718, session:
- message:
- 10:32:05.392 [<<< ServerResponse] GetDictionaries
- timestamp: 5795, netlag: 77
- message: dicts:[{file_name:"2016-12-07_11:06:57.108133.dict" title:"Русский" lang_code:"ru" icon:"{\"u\":\"icons/languages/icon_rus.png\",\"h\":28,\"w\":38,\"v\":1441023113040}"},{file_name:"2016-12-07_11:06:57.210644.dict" title:"Английский" lang_code:"en" icon:"{\"u\":\"icons/languages/icon_eng.png\",\"h\":28,\"w\":38,\"v\":1441023094507}"}]
- 10:32:05.395 [DictionariesManager] use locale from Config
- 10:32:05.395 [DictionariesManager] load dict for locale: ru
- 10:32:05.492 [DictionariesManager] processDictionaries() size 210286->1139240 for 82 ms
- 10:32:05.492 [DictionariesManager] initialization completed
- 10:32:05.492 [Core$] continueInit()
- 10:32:05.513 [Game] init(), _inited:false
- 10:32:05.693 [PlatformAuthorizationManager] initialization started
- 10:32:05.696 [>>> ServerRequest] LoginSocial
- timestamp: 6102, session:
- message: auth_hash:"8d73f0e8be842686c400b450afe2f9bf" social_id{social_account_id:"3783692" social_id:1} auth_hash_base:""
- 10:32:05.823 [<<< ServerResponse] LoginSocial
- timestamp: 6227, netlag: 125
- message: tuid:"90457c4064a0bd61" session_id:"7238447064147820544" flags:3 error_code:0
- 10:32:05.855 [GameModuleManager] closeModuleByName(), name: devEnter, openedModulesList:
- 10:32:06.024 [PlatformAuthorizationManager] getAppUsersSuccessHandler(), [start Platform Answer
- rawData:[2224489]
- data:0:2224489,
- end PlatformAnswer]
- 10:32:06.029 [>>> ServerRequest] SendFriendsInfo
- timestamp: 6435, session: 7238447064147820544
- message: friends:[{social_id{social_account_id:"2224489" social_id:1} social_info:""}]
- 10:32:06.087 [<<< ServerResponse] SendFriendsInfo
- timestamp: 6494, netlag: 59
- message:
- 10:32:06.087 [PlatformAuthorizationManager] initialization completed
- 10:32:06.087 [Core$] initGameManagers(), _gameManagersInited:false
- 10:32:06.088 [ContentLockManager] initialization started
- 10:32:06.088 [ContentLockManager] initialization completed
- 10:32:06.088 [UserManager] initialization started
- 10:32:06.089 [>>> ServerRequest] Ping
- timestamp: 6496, session: 7238447064147820544
- message:
- 10:32:06.154 [<<< ServerResponse] Ping
- timestamp: 6560, netlag: 64
- message: server_time:1481106727
- 10:32:06.155 [GameTimer] checkDelayedActions() leftTimers: []
- 10:32:06.155 [>>> ServerRequest] GetStartUserInfo
- timestamp: 6562, session: 7238447064147820544
- message:
- 10:32:06.313 [<<< ServerResponse] GetStartUserInfo
- timestamp: 6711, netlag: 149
- message: rating_pvp:0 trigger_values:[{trigger_id:6 value:1},{trigger_id:259 value:1},{trigger_id:256 value:1},{trigger_id:257 value:1},{trigger_id:96 value:1},{trigger_id:326 value:1},{trigger_id:251 value:0},{trigger_id:106 value:0},{trigger_id:285 value:0},{trigger_id:120 value:0},{trigger_id:264 value:0},{trigger_id:209 value:0},{trigger_id:276 value:0},{trigger_id:151 value:0},{trigger_id:253 value:0},{trigger_id:119 value:0},{trigger_id:268 value:0},{trigger_id:214 value:0},{trigger_id:339 value:0},{trigger_id:330 value:0},{trigger_id:25 value:0},{trigger_id:213 value:0},{trigger_id:26 value:0},{trigger_id:265 value:0},{trigger_id:292 value:0},{trigger_id:168 value:0},{trigger_id:196 value:0},{trigger_id:238 value:0},{trigger_id:27 value:0},{trigger_id:230 value:0},{trigger_id:149 value:0},{trigger_id:93 value:0},{trigger_id:335 value:0},{trigger_id:191 value:0},{trigger_id:295 value:0},{trigger_id:11 value:0},{trigger_id:228 value:0},{trigger_id:252 value:0},{trigger_id:39 value:0},{trigger_id:131 value:0},{trigger_id:178 value:0},{trigger_id:325 value:0},{trigger_id:17 value:0},{trigger_id:142 value:0},{trigger_id:160 value:0},{trigger_id:89 value:0},{trigger_id:33 value:0},{trigger_id:109 value:0},{trigger_id:239 value:0},{trigger_id:288 value:0},{trigger_id:31 value:0},{trigger_id:34 value:0},{trigger_id:296 value:0},{trigger_id:12 value:0},{trigger_id:282 value:0},{trigger_id:10 value:0},{trigger_id:324 value:0},{trigger_id:18 value:0},{trigger_id:146 value:0},{trigger_id:139 value:0},{trigger_id:143 value:0},{trigger_id:193 value:0},{trigger_id:243 value:0},{trigger_id:167 value:0},{trigger_id:250 value:0},{trigger_id:145 value:0},{trigger_id:72 value:0},{trigger_id:234 value:0},{trigger_id:186 value:0},{trigger_id:177 value:0},{trigger_id:337 value:0},{trigger_id:280 value:0},{trigger_id:297 value:0},{trigger_id:274 value:0},{trigger_id:211 value:0},{trigger_id:83 value:0},{trigger_id:15 value:0},{trigger_id:125 value:0},{trigger_id:140 value:0},{trigger_id:73 value:0},{trigger_id:182 value:0},{trigger_id:56 value:0},{trigger_id:40 value:0},{trigger_id:277 value:0},{trigger_id:261 value:0},{trigger_id:123 value:0},{trigger_id:332 value:0},{trigger_id:333 value:0},{trigger_id:189 value:0},{trigger_id:233 value:0},{trigger_id:226 value:0},{trigger_id:13 value:0},{trigger_id:91 value:0},{trigger_id:293 value:0},{trigger_id:287 value:0},{trigger_id:165 value:0},{trigger_id:21 value:0},{trigger_id:152 value:0},{trigger_id:281 value:0},{trigger_id:181 value:0},{trigger_id:112 value:0},{trigger_id:107 value:0},{trigger_id:108 value:0},{trigger_id:19 value:0},{trigger_id:215 value:0},{trigger_id:65 value:0},{trigger_id:37 value:0},{trigger_id:32 value:0},{trigger_id:278 value:0},{trigger_id:289 value:0},{trigger_id:279 value:0},{trigger_id:100 value:0},{trigger_id:172 value:0},{trigger_id:113 value:0},{trigger_id:184 value:0},{trigger_id:24 value:0},{trigger_id:170 value:0},{trigger_id:55 value:0},{trigger_id:68 value:0},{trigger_id:244 value:0},{trigger_id:128 value:0},{trigger_id:38 value:0},{trigger_id:300 value:0},{trigger_id:216 value:0},{trigger_id:202 value:0},{trigger_id:266 value:0},{trigger_id:195 value:0},{trigger_id:129 value:0},{trigger_id:179 value:0},{trigger_id:110 value:0},{trigger_id:175 value:0},{trigger_id:48 value:0},{trigger_id:28 value:0},{trigger_id:262 value:0},{trigger_id:94 value:0},{trigger_id:204 value:0},{trigger_id:30 value:0},{trigger_id:299 value:0},{trigger_id:122 value:0},{trigger_id:329 value:0},{trigger_id:180 value:0},{trigger_id:127 value:0},{trigger_id:117 value:0},{trigger_id:185 value:0},{trigger_id:341 value:0},{trigger_id:286 value:0},{trigger_id:197 value:0},{trigger_id:187 value:0},{trigger_id:114 value:0},{trigger_id:249 value:0},{trigger_id:194 value:0},{trigger_id:126 value:0},{trigger_id:336 value:0},{trigger_id:132 value:0},{trigger_id:224 value:0},{trigger_id:51 value:0},{trigger_id:69 value:0},{trigger_id:334 value:0},{trigger_id:203 value:0},{trigger_id:219 value:0},{trigger_id:273 value:0},{trigger_id:42 value:0},{trigger_id:90 value:0},{trigger_id:59 value:0},{trigger_id:192 value:0},{trigger_id:338 value:0},{trigger_id:116 value:0},{trigger_id:235 value:0},{trigger_id:248 value:0},{trigger_id:84 value:0},{trigger_id:207 value:0},{trigger_id:74 value:0},{trigger_id:246 value:0},{trigger_id:29 value:0},{trigger_id:267 value:0},{trigger_id:41 value:0},{trigger_id:141 value:0},{trigger_id:171 value:0},{trigger_id:227 value:0},{trigger_id:247 value:0},{trigger_id:242 value:0},{trigger_id:138 value:0},{trigger_id:190 value:0},{trigger_id:16 value:0},{trigger_id:54 value:0},{trigger_id:103 value:0},{trigger_id:115 value:0},{trigger_id:236 value:0},{trigger_id:148 value:0},{trigger_id:208 value:0},{trigger_id:323 value:0},{trigger_id:294 value:0},{trigger_id:36 value:0},{trigger_id:174 value:0},{trigger_id:200 value:0},{trigger_id:53 value:0},{trigger_id:275 value:0},{trigger_id:92 value:0},{trigger_id:23 value:0},{trigger_id:44 value:0},{trigger_id:290 value:0},{trigger_id:206 value:0},{trigger_id:111 value:0},{trigger_id:237 value:0},{trigger_id:86 value:0},{trigger_id:49 value:0},{trigger_id:22 value:0},{trigger_id:225 value:0},{trigger_id:199 value:0},{trigger_id:60 value:0},{trigger_id:327 value:0},{trigger_id:105 value:0},{trigger_id:124 value:0},{trigger_id:229 value:0},{trigger_id:245 value:0},{trigger_id:43 value:0},{trigger_id:166 value:0},{trigger_id:291 value:0},{trigger_id:3 value:0},{trigger_id:201 value:0},{trigger_id:61 value:0},{trigger_id:176 value:0},{trigger_id:169 value:0},{trigger_id:14 value:0},{trigger_id:147 value:0},{trigger_id:121 value:0},{trigger_id:210 value:0},{trigger_id:173 value:0},{trigger_id:150 value:0},{trigger_id:331 value:0},{trigger_id:183 value:0},{trigger_id:9 value:0},{trigger_id:118 value:0},{trigger_id:130 value:0},{trigger_id:217 value:0},{trigger_id:328 value:0},{trigger_id:263 value:0},{trigger_id:144 value:0},{trigger_id:7 value:0},{trigger_id:95 value:1},{trigger_id:258 value:0},{trigger_id:269 value:0},{trigger_id:270 value:0},{trigger_id:283 value:1},{trigger_id:284 value:0},{trigger_id:298 value:1},{trigger_id:301 value:1},{trigger_id:302 value:1},{trigger_id:307 value:0},{trigger_id:308 value:0},{trigger_id:309 value:0},{trigger_id:310 value:0},{trigger_id:311 value:0},{trigger_id:312 value:0},{trigger_id:313 value:0},{trigger_id:314 value:0},{trigger_id:315 value:0},{trigger_id:316 value:0},{trigger_id:317 value:0},{trigger_id:318 value:0},{trigger_id:319 value:0},{trigger_id:320 value:0},{trigger_id:321 value:0},{trigger_id:322 value:0},{trigger_id:340 value:0}] content_lock:[1,5,6,12,14,15,16,17,18,20,24] spells:[{spell_id:186 level:1},{spell_id:182 level:1},{spell_id:183 level:1},{spell_id:185 level:1},{spell_id:300 level:1},{spell_id:301 level:1}] skill_cache_info{boost_modifiers{} strength:1 modifiers{mods:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,0,0,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2]}} user_info{cult_id:1 avatar_id:188 nick:"Срам" strength:1 gender:0 user_id:102000} balance:[0,25,0,1,5,0] lives_regen_threshold:5 souls_amount:0 souls_backtimer:0
- 10:32:06.316 [UserManager] initialization completed
- 10:32:06.316 [WorldManager] initialization started
- 10:32:06.317 [>>> ServerRequest] GetUserIsleInfo
- timestamp: 6723, session: 7238447064147820544
- message: owner_id:102000
- 10:32:06.405 [<<< ServerResponse] GetUserIsleInfo
- timestamp: 6811, netlag: 88
- message: buildings:[{level:1 type:1},{level:1 type:2},{level:1 type:3},{level:1 type:4}] isle_id:1
- 10:32:06.406 [WorldManager] initialization completed
- 10:32:06.406 [LocationManager] initialization started
- 10:32:06.406 [>>> ServerRequest] GetUserLocation
- timestamp: 6813, session: 7238447064147820544
- message:
- 10:32:06.472 [<<< ServerResponse] GetUserLocation
- timestamp: 6878, netlag: 65
- message: location{location_id:2}
- 10:32:06.472 [LocationManager] initialization completed
- 10:32:06.472 [TourneyManager] initialization started
- 10:32:06.472 [TourneyManager] initialization completed
- 10:32:06.473 [CombatManager] initialization started
- 10:32:06.479 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/gems/atlas.atf?v=1479819115]
- 10:32:06.480 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/userskills/small/atlas.atf?v=1477910728]
- 10:32:06.480 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/icons/26x26/atlas.atf?v=1479822240]
- 10:32:06.480 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/combat/bubble/atlas.atf?v=1477910626]
- 10:32:06.481 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/battle_indicators/atlas.atf?v=1477910624]
- 10:32:06.481 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/icons/battle_indicators/atlas.atf?v=1477910641]
- 10:32:06.481 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/misc/arts/atlas.atf?v=1477910712]
- 10:32:06.481 [AnimationManager] preload {"u":"animations/origin/spells_frame/frame_elixir_db.zip","h":"","w":"","v":1450092973115}
- 10:32:06.482 [AnimationManager] preload {"u":"animations/origin/spells_frame/buff_frame_db.zip","h":"","w":"","v":1450092985095}
- 10:32:06.482 [AnimationManager] preload {"u":"animations/origin/spells_frame/deBuff_frame_db.zip","h":"","w":"","v":1450092992768}
- 10:32:06.482 [CombatManager] initialization completed
- 10:32:06.482 [SlotsManager] initialization started
- 10:32:06.483 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/location/arena/atlas.atf?v=1480587823]
- 10:32:06.484 [>>> ServerRequest] CheckTime
- timestamp: 6891, session: 7238447064147820544
- message:
- 10:32:06.576 [<<< ServerResponse] CheckTime
- timestamp: 6982, netlag: 91
- message: next_backtimer:713 fired_event_flags:0 continuous_times:0 slot_machine_ticket_count:1
- 10:32:06.577 [SlotsManager] register delayed checkTime @713
- 10:32:06.578 [SlotsManager] initialization completed
- 10:32:06.578 [ItemsManager] initialization started
- 10:32:06.579 [>>> ServerRequest] GetUserItemsInfo
- timestamp: 6986, session: 7238447064147820544
- message:
- 10:32:06.643 [<<< ServerResponse] GetUserItemsInfo
- timestamp: 7045, netlag: 59
- message: equipped:[{artifact_id:73352 art_skills:[1,1,0,0,1,0,0,1] user_absolute_modifiers:[0,0,0,0,100] artikul_id:967},{artifact_id:73354 art_skills:[1,1,0,0,1,0,0,1] user_absolute_modifiers:[0,0,0,0,0,0,600,0,0,0,0,0,0,0,0,0,0,0,5] artikul_id:969},{artifact_id:73351 art_skills:[1,1,0,0,1,0,0,1] user_absolute_modifiers:[0,0,0,0,0,600] artikul_id:965},{artifact_id:73353 art_skills:[1,1,0,0,1,0,0,1] user_absolute_modifiers:[0,0,0,0,0,0,0,100] artikul_id:968}] backpack:[{artifact_id:73350 art_skills:[1,0,0,0,1,0,0,1] artikul_id:990}]
- 10:32:06.646 [ItemsManager] initialization completed
- 10:32:06.647 [EventsManager] initialization started
- 10:32:06.649 [>>> ServerRequest] GetShopBacktimer
- timestamp: 7056, session: 7238447064147820544
- message:
- 10:32:06.775 [<<< ServerEvent] SkillCacheChanged
- timestamp: 7172, netlag: 0
- message: skill_cache_info{boost_modifiers{} strength:1 modifiers{mods:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,0,0,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2]}}
- 10:32:06.775 [>>> ServerRequest] GetUserEvents
- timestamp: 7182, session: 7238447064147820544
- message: full_list:true
- 10:32:06.775 [<<< ServerEvent] SkillCacheChanged
- timestamp: 7182, netlag: 0
- message: skill_cache_info{boost_modifiers{} strength:1 modifiers{mods:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,0,0,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2]}}
- 10:32:06.775 [GameModuleManager] openModuleByName(), name: pvp, openedModulesList: params: null
- 10:32:06.801 [Header] show
- 10:32:06.805 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/resources/atlas.atf?v=1479128810]
- 10:32:06.805 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/userinfo/atlas.atf?v=1477910728]
- 10:32:06.821 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/icons/44x44/atlas.atf?v=1479822241]
- 10:32:06.888 [<<< ServerResponse] GetShopBacktimer
- timestamp: 7295, netlag: 239
- message: backtimer:0
- 10:32:07.078 [<<< ServerResponse] GetUserEvents
- timestamp: 7485, netlag: 303
- message:
- 10:32:07.079 [EventsManager] initialization completed
- 10:32:07.079 [SpellsManager] initialization started
- 10:32:07.079 [SpellsManager] initialization completed
- 10:32:07.079 [ActivityManager] initialization started
- 10:32:07.079 [>>> ServerRequest] GetUserState
- timestamp: 7486, session: 7238447064147820544
- message:
- 10:32:07.159 [<<< ServerResponse] GetUserState
- timestamp: 7565, netlag: 79
- message: activity{activity:4}
- 10:32:07.159 [ActivityManager] user activity received, complete initialization
- 10:32:07.159 [ActivityManager] initialization completed
- 10:32:07.160 [RatingManager] initialization started
- 10:32:07.161 [>>> ServerRequest] GetCurrentUserRating
- timestamp: 7567, session: 7238447064147820544
- message:
- 10:32:07.222 [<<< ServerResponse] GetCurrentUserRating
- timestamp: 7628, netlag: 61
- message: pos:0 rating:0
- 10:32:07.222 [RatingManager] setUserRatingAndPos() rating:0, rankId:0
- 10:32:07.222 [RatingManager] initialization completed
- 10:32:07.222 [CheaterManager] initialization started
- 10:32:07.222 [CheaterManager] initialization completed
- 10:32:07.223 [AvatarsManager] initialization started
- 10:32:07.224 [AvatarsManager] initialization completed
- 10:32:07.224 [Core$] finishInitGameManagers(), _gameManagersInitialized:false
- 10:32:07.224 [Game] createBaseUI(), _baseNativeOverlayView:null
- 10:32:07.231 [Game] createMainPanel(), _mainPanelView:null
- 10:32:07.232 [AnimationManager] preload {"u":"animations/origin/index/button_fight_XRu_v2.zip","h":"","w":"","v":1459778276651}
- 10:32:07.233 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/buttons/index/atlas.atf?v=1477910625]
- 10:32:07.235 [Game] start(), _started:false
- 10:32:07.238 [Header] hide
- 10:32:07.238 [Core$] handleViewReady(), _gameViewIsReady:false
- 10:32:07.238 [Core$] showGame(), _gameShown:false
- 10:32:07.244 [Core$] showGame(), _gameShown:true
- 10:32:07.244 [WorldManager] allowMovingAtStart() _worldView: null, isReady: null
- 10:32:07.244 [AnimationManager] preload {"u":"animations/origin/avatars/light_shadow_idle(gimp).zip","h":"","w":"","v":1480495705170}
- 10:32:07.245 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/spells/avatar_spells/Nomad/atlas.atf?v=1479128809]
- 10:32:07.246 [AnimationManager] preload {"u":"animations/origin/avatars_spells/light_shadow/light_shadow_spell_twin.zip","h":"","w":"","v":1478191298318}
- 10:32:07.246 [AnimationManager] preload {"u":"animations/origin/avatars_spells/light_shadow/light_shadow_spell_shield.zip","h":"","w":"","v":1478191266812}
- 10:32:07.246 [AnimationManager] preload {"u":"animations/origin/avatars_spells/light_shadow/light_shadow_spell_runic_fire.zip","h":"","w":"","v":1478699722437}
- 10:32:07.246 [AnimationManager] preload {"u":"animations/origin/avatars_spells/light_shadow/healing_spell.zip","h":"","w":"","v":1478191240901}
- 10:32:07.246 [AnimationManager] preload {"u":"animations/origin/avatars_spells/light_shadow/light_shadow_spell_lightning.zip","h":"","w":"","v":1478191283059}
- 10:32:07.247 [CombatManager] checkStartActivity(), [ActivityData: activityId: 4, requestInfo: null]
- 10:32:07.247 [>>> ServerRequest] GetGameInfo
- timestamp: 7654, session: 7238447064147820544
- message:
- 10:32:07.314 [<<< ServerResponse] GetGameInfo
- timestamp: 7711, netlag: 57
- message: error_code:0 game_info{current_user_id:345 players:[{user_skills:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,0,600,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2] state:NOT_READY_TO_COMBAT base_user_skills:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,100,600,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2] user_info{cult_id:1 avatar_id:188 nick:"Срам" strength:1 gender:0 user_id:102000} spells:[{spell_skills:[2] spell_key{spell_id:182} effects:[{mod_user_skills{} effect_skills:[3,1,0,0,0,0,1] effect_id:195}] level:1},{spell_skills:[1] spell_key{spell_id:183} effects:[{mod_user_skills{} effect_id:196}] level:1},{spell_key{spell_id:185} effects:[{mod_user_skills{} effect_skills:[1] effect_id:198}] level:1},{spell_skills:[1] spell_key{spell_id:186} effects:[{mod_user_skills{} effect_id:199}] level:1},{spell_skills:[2] spell_key{spell_id:300} level:1},{spell_key{spell_id:301} effects:[{mod_user_skills{relative_mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20]} effect_skills:[99,0,0,0,0,0,1] effect_id:304}] level:1}] user_id:102000},{user_skills:[0,0,0,0,75,600,600,75,0,0,0,0,0,100,0,600,0,0,5] state:ALIVE base_user_skills:[0,0,0,0,75,600,600,75,0,0,0,0,0,100,100,600,0,0,5] user_info{cult_id:1 avatar_id:188 nick:"" strength:1 gender:0 user_id:345} spells:[{spell_skills:[2] spell_key{spell_id:182} effects:[{mod_user_skills{} effect_skills:[3,1,0,0,0,0,1] effect_id:195}] level:1},{spell_skills:[1] spell_key{spell_id:183} effects:[{mod_user_skills{} effect_id:196}] level:1},{spell_key{spell_id:185} effects:[{mod_user_skills{} effect_skills:[1] effect_id:198}] level:1},{spell_skills:[1] spell_key{spell_id:186} effects:[{mod_user_skills{} effect_id:199}] level:1},{spell_skills:[2] spell_key{spell_id:300} level:1},{spell_key{spell_id:301} effects:[{mod_user_skills{relative_mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20]} effect_skills:[99,0,0,0,0,0,1] effect_id:304}] level:1}] user_id:345}] current_phase:0 tag_val:0 field{rows:[{cells:[{cell_id:4},{cell_id:1},{cell_id:1},{cell_id:5},{cell_id:1},{cell_id:2}]},{cells:[{cell_id:3},{cell_id:4},{cell_id:1},{cell_id:3},{cell_id:4},{cell_id:1}]},{cells:[{cell_id:1},{cell_id:3},{cell_id:4},{cell_id:3},{cell_id:5},{cell_id:5}]},{cells:[{cell_id:5},{cell_id:5},{cell_id:1},{cell_id:2},{cell_id:3},{cell_id:5}]},{cells:[{cell_id:3},{cell_id:2},{cell_id:5},{cell_id:5},{cell_id:2},{cell_id:1}]},{cells:[{cell_id:2},{cell_id:2},{cell_id:1},{cell_id:4},{cell_id:2},{cell_id:3}]}]} attack_place:MATCHER_PVP}
- 10:32:07.316 [GameModuleManager] closeAllModulespvp
- 10:32:07.316 [GameModuleManager] closeModuleByName(), name: pvp, openedModulesList: pvp
- 10:32:07.377 [AnimationsController] centerPointOfField, (x=512, y=335)
- 10:32:07.377 [AnimationsController] avatarPointOfLeftPlayer, (x=252, y=615)
- 10:32:07.377 [AnimationsController] avatarPointOfRightPlayer, (x=772, y=615)
- 10:32:07.377 [AnimationsController] centerPointOfLeftPlayer, (x=252, y=345)
- 10:32:07.377 [AnimationsController] centerPointOfRightPlayer, (x=772, y=345)
- 10:32:07.405 [CombatField] addFieldAction(), startGame
- 10:32:07.405 [CombatField] startCellsActionsQueue()
- 10:32:07.406 [CombatField] disableInteractivity()_isInteractive:false
- 10:32:07.406 [CombatField] executeCellsAction(), startGame,
- 10:32:07.422 [SpellsPanel] determineStates()
- 10:32:07.422 [ElixirsPanel] determineStates()
- 10:32:07.422 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/icons/shield/atlas.atf?v=1479813961]
- 10:32:07.453 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/skills/small/atlas.atf?v=1481017607]
- 10:32:07.462 [CombatController] applyCurrentPhase(), [CombatPhaseData] phaseId: 0, turnOwnerUserId: 345
- 10:32:07.463 [CombatField] set isLeftPlayerTurn: false --> false
- 10:32:07.463 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:07.463 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:0
- 10:32:07.464 [>>> ServerRequest] ReadyToCombat
- timestamp: 7871, session: 7238447064147820544
- message:
- 10:32:07.552 [<<< ServerEvent] SpellCasted
- timestamp: 7939, netlag: 0
- message: user_changes:[{spell_changes:[{spell_key{spell_id:301}}] user_id:102000},{user_id:345}] spell_key{spell_id:301} actor_user_id:102000 level:1 position{x:0 y:0}
- 10:32:07.553 [CombatController] pushActionToLastPhase(), [ActionPlayerChanges] handleSpellCastedEvent/pushPlayerChanges
- 10:32:07.553 [InstantPlayersModel] applyPlayersChanges(), handleSpellCastedEvent/pushPlayerChanges, spell_changes:[{spell_key{spell_id:301}}] user_id:102000,user_id:345
- 10:32:07.554 [SpellsModel] applyChanges(), spell_key{spell_id:301}, spellSkills[]
- 10:32:07.554 [SpellsAndElixirsView] leftPlayerSpellsModelChangeHandler()
- 10:32:07.554 [SpellsPanel] applySpellChanges(), spell_key{spell_id:301}
- 10:32:07.555 [CombatController] pushActionToLastPhase(), [ActionSpell] handleSpellCastedEvent/pushSpell
- 10:32:07.555 [SpellsAndElixirsView] playersModelChangeHandler()
- 10:32:07.555 [SpellsPanel] determineStates()
- 10:32:07.555 [ElixirsPanel] determineStates()
- 10:32:07.555 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:07.555 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:2
- 10:32:07.555 [CombatController] applyCurrentAction(), [ActionPlayerChanges] handleSpellCastedEvent/pushPlayerChanges
- 10:32:07.556 [LazyPlayersModel] applyPlayersChanges(), handleSpellCastedEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges, spell_changes:[{spell_key{spell_id:301}}] user_id:102000,user_id:345
- 10:32:07.556 [CombatController] completeCurrentAction() source: handleSpellCastedEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges
- 10:32:07.556 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:07.556 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:1
- 10:32:07.556 [CombatController] applyCurrentAction(), [ActionSpell] handleSpellCastedEvent/pushSpell
- 10:32:07.556 [CombatView] showSpell(), actorUserId:102000, spell_id:301
- 10:32:07.557 [AnimationsController] showSpell(), [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:true, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell
- 10:32:07.557 [AnimationsController] checkQueues(), onField:undefined, onLeftPlayer:undefined, onRightPlayer:undefined
- 10:32:07.557 [AnimationsController] ----------------------------------
- 10:32:07.557 [AnimationsController] --- _animationsQueueOnLeftPlayer:
- 10:32:07.557 [AnimationsController] 0: [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:true, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell
- 10:32:07.557 [AnimationsController] ----------------------------------
- 10:32:07.558 [AnimationsController] playSpellAnimation, [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:true, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell/playSpellAnimation
- 10:32:07.558 [SpellAnimationSimple] createView(), spell_id:301
- 10:32:07.560 [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/dxt/items/consumables/all/atlas.atf?v=1477910686]
- 10:32:07.761 [<<< ServerEvent] SpellCasted
- timestamp: 8168, netlag: 0
- message: user_changes:[{spell_changes:[{spell_key{spell_id:301}}] user_id:345},{user_id:102000}] spell_key{spell_id:301} actor_user_id:345 level:1 position{x:0 y:0}
- 10:32:07.761 [CombatController] pushActionToLastPhase(), [ActionPlayerChanges] handleSpellCastedEvent/pushPlayerChanges
- 10:32:07.761 [InstantPlayersModel] applyPlayersChanges(), handleSpellCastedEvent/pushPlayerChanges, spell_changes:[{spell_key{spell_id:301}}] user_id:345,user_id:102000
- 10:32:07.761 [SpellsModel] applyChanges(), spell_key{spell_id:301}, spellSkills[]
- 10:32:07.761 [CombatController] pushActionToLastPhase(), [ActionSpell] handleSpellCastedEvent/pushSpell
- 10:32:07.761 [SpellsAndElixirsView] playersModelChangeHandler()
- 10:32:07.761 [SpellsPanel] determineStates()
- 10:32:07.761 [ElixirsPanel] determineStates()
- 10:32:07.761 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:true
- 10:32:07.761 [CombatController] ============================
- 10:32:07.762 [CombatController] 0: [ActionPlayerChanges] handleSpellCastedEvent/pushPlayerChanges
- 10:32:07.762 [CombatController] 1: [ActionSpell] handleSpellCastedEvent/pushSpell
- 10:32:07.762 [CombatController] ============================
- 10:32:07.762 [<<< ServerEvent] PlayersAreReady
- timestamp: 8170, netlag: 0
- message:
- 10:32:07.763 [SoundsManager] playSoundEffect(), soundName:battle_starthong, needInvert:false
- 10:32:07.764 [<<< ServerEvent] CombatPhase
- timestamp: 8171, netlag: 0
- message: turn_owner_user_id:345 combat_phase_id:2 next_turn_backtimer:60000
- 10:32:07.764 [CombatController] reactToNextPhase(), phaseId:2, turnOwnerUserId:345
- 10:32:07.765 [CombatField] set isLeftPlayerTurn: false --> false
- 10:32:07.765 [CombatController] pushActionToLastPhase(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:07.765 [InstantPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges,
- 10:32:07.765 [SpellsAndElixirsView] playersModelChangeHandler()
- 10:32:07.765 [SpellsPanel] determineStates()
- 10:32:07.765 [ElixirsPanel] determineStates()
- 10:32:07.765 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:true
- 10:32:07.765 [CombatController] ============================
- 10:32:07.765 [CombatController] 0: [ActionPlayerChanges] handleSpellCastedEvent/pushPlayerChanges
- 10:32:07.765 [CombatController] 1: [ActionSpell] handleSpellCastedEvent/pushSpell
- 10:32:07.765 [CombatController] ============================
- 10:32:07.765 [<<< ServerResponse] ReadyToCombat
- timestamp: 8173, netlag: 302
- message: error_code:0
- 10:32:08.322 [CombatField] stopCellsActionsQueue()
- 10:32:08.884 [AnimationsController] animationOnLeftPlayerCompleteHandler(), [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:true, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell/playSpellAnimation
- 10:32:08.884 [CombatController] completeCurrentAction() source: handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell/playSpellAnimation/finalizeAnimationSpell
- 10:32:08.884 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:08.884 [CombatController] phasesQueue.length:1, curPlayingPhaseData.combatActions.length:2
- 10:32:08.884 [CombatController] applyCurrentAction(), [ActionPlayerChanges] handleSpellCastedEvent/pushPlayerChanges
- 10:32:08.884 [LazyPlayersModel] applyPlayersChanges(), handleSpellCastedEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges, spell_changes:[{spell_key{spell_id:301}}] user_id:345,user_id:102000
- 10:32:08.884 [CombatController] completeCurrentAction() source: handleSpellCastedEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges
- 10:32:08.884 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:08.884 [CombatController] phasesQueue.length:1, curPlayingPhaseData.combatActions.length:1
- 10:32:08.884 [CombatController] applyCurrentAction(), [ActionSpell] handleSpellCastedEvent/pushSpell
- 10:32:08.884 [CombatView] showSpell(), actorUserId:345, spell_id:301
- 10:32:08.884 [AnimationsController] showSpell(), [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:false, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell
- 10:32:08.884 [AnimationsController] checkQueues(), onField:undefined, onLeftPlayer:[AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:true, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell/playSpellAnimation/finalizeAnimationSpell, onRightPlayer:undefined
- 10:32:08.884 [AnimationsController] ----------------------------------
- 10:32:08.884 [AnimationsController] --- _animationsQueueOnRightPlayer:
- 10:32:08.884 [AnimationsController] 0: [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:false, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell
- 10:32:08.884 [AnimationsController] ----------------------------------
- 10:32:08.884 [AnimationsController] playSpellAnimation, [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:false, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell/playSpellAnimation
- 10:32:08.884 [SpellAnimationSimple] createView(), spell_id:301
- 10:32:10.290 [AnimationsController] animationOnRightPlayerCompleteHandler(), [AnimationSpellData] spellKey:spell_id:301, showOnLeftPlayer:false, source:handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell/playSpellAnimation
- 10:32:10.290 [CombatController] completeCurrentAction() source: handleSpellCastedEvent/pushSpell/applyCurrentAction/applyActionSpell/showSpell/playSpellAnimation/finalizeAnimationSpell
- 10:32:10.290 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:10.290 [CombatController] phasesQueue.length:1, curPlayingPhaseData.combatActions.length:0
- 10:32:10.290 [CombatController] applyCurrentPhase(), [CombatPhaseData] phaseId: 2, turnOwnerUserId: 345
- 10:32:10.291 [CombatField] set isLeftPlayerTurn: false --> false
- 10:32:10.291 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:10.291 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:1
- 10:32:10.291 [CombatController] applyCurrentAction(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:10.291 [LazyPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges,
- 10:32:10.291 [CombatController] completeCurrentAction() source: handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges
- 10:32:10.291 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:10.291 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:0
- 10:32:10.291 [RemoteAtlasLoader] unload atlas and dispose texture for [RemoteAtlasLoader images/dxt/items/consumables/all/atlas.atf?v=1477910686]
- 10:32:10.630 [<<< ServerEvent] TurnDone
- timestamp: 11032, netlag: 0
- message: user_changes:[{skill_action_flags:0 current_skills:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,0,600,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2] user_id:102000},{skill_action_flags:0 current_skills:[0,0,0,0,75,600,600,90,0,0,0,0,0,100,0,600,0,0,5] delta_skills:[0,0,0,0,0,0,0,15] user_id:345}] pos1{x:3 y:0} actor_user_id:345 pos2{x:4 y:0} field_changes{actions:[{cells_popped{cells:[{cell{cell_id:1} pos{x:1 y:0}},{cell{cell_id:1} pos{x:2 y:0}},{cell{cell_id:1} pos{x:3 y:0}}]}},{cells_added{cells:[{cell{cell_id:3} pos{x:1 y:5}},{cell{cell_id:2} pos{x:2 y:5}},{cell{cell_id:4} pos{x:3 y:5}}]}}]}
- 10:32:10.630 [CombatController] pushActionToLastPhase(), [ActionOpponentCellsSwap] reactToTurnDone
- 10:32:10.630 [CombatController] pushActionToLastPhase(), [ActionFieldChanges] handleTurnDoneEvent/pushFieldChanges
- 10:32:10.631 [InstantPlayersModel] applyPlayersChanges(), handleTurnDoneEvent/pushFieldChanges, skill_action_flags:0 current_skills:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,0,600,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2] user_id:102000,skill_action_flags:0 current_skills:[0,0,0,0,75,600,600,90,0,0,0,0,0,100,0,600,0,0,5] delta_skills:[0,0,0,0,0,0,0,15] user_id:345
- 10:32:10.631 [SpellsAndElixirsView] playersModelChangeHandler()
- 10:32:10.631 [SpellsPanel] determineStates()
- 10:32:10.631 [ElixirsPanel] determineStates()
- 10:32:10.631 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:10.631 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:2
- 10:32:10.631 [CombatController] applyCurrentAction(), [ActionOpponentCellsSwap] reactToTurnDone
- 10:32:10.631 [CombatField] addFieldAction(), swap
- 10:32:10.631 [CombatField] startCellsActionsQueue()
- 10:32:10.631 [CombatField] disableInteractivity()_isInteractive:false
- 10:32:10.631 [CombatField] executeCellsAction(), swap, x:3 y:0,x:4 y:0
- 10:32:10.631 [SoundsManager] playSoundEffect(), soundName:swap, needInvert:false
- 10:32:10.632 [CombatController] completeCurrentAction() source: reactToTurnDone/applyCurrentAction/applyActionOpponentCellsSwap
- 10:32:10.632 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:10.632 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:1
- 10:32:10.632 [CombatController] applyCurrentAction(), [ActionFieldChanges] handleTurnDoneEvent/pushFieldChanges
- 10:32:10.633 [CombatField] showFieldChanges(), handleTurnDoneEvent/pushFieldChanges/applyCurrentAction/applyActionFieldChanges, 345, changes: actions:[{cells_popped{cells:[{cell{cell_id:1} pos{x:1 y:0}},{cell{cell_id:1} pos{x:2 y:0}},{cell{cell_id:1} pos{x:3 y:0}}]}},{cells_added{cells:[{cell{cell_id:3} pos{x:1 y:5}},{cell{cell_id:2} pos{x:2 y:5}},{cell{cell_id:4} pos{x:3 y:5}}]}}]
- 10:32:10.633 [CombatField] addFieldAction(), popCells
- 10:32:10.633 [CombatField] addFieldAction(), addCells
- 10:32:10.633 [LazyPlayersModel] applyPlayersChanges(), handleTurnDoneEvent/pushFieldChanges/applyCurrentAction/applyActionFieldChanges/completeCurrentActionWithChanges, skill_action_flags:0 current_skills:[0,0,0,0,100,600,600,100,5,0,0,0,0,100,0,600,0,0,5,0,0,0,0,1,0,0,0,0,0,0,0,0,1,2] user_id:102000,skill_action_flags:0 current_skills:[0,0,0,0,75,600,600,90,0,0,0,0,0,100,0,600,0,0,5] delta_skills:[0,0,0,0,0,0,0,15] user_id:345
- 10:32:10.633 [CombatController] completeCurrentAction() source: handleTurnDoneEvent/pushFieldChanges/applyCurrentAction/applyActionFieldChanges/completeCurrentActionWithChanges
- 10:32:10.633 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:10.633 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:0
- 10:32:10.807 [CombatField] executeCellsAction(), popCells, cells:[{cell{cell_id:1} pos{x:1 y:0}},{cell{cell_id:1} pos{x:2 y:0}},{cell{cell_id:1} pos{x:3 y:0}}]
- 10:32:10.808 [SoundsManager] playSoundEffect(), soundName:battle_skhlop1, needInvert:false
- 10:32:10.875 [<<< ServerEvent] CombatPhase
- timestamp: 11281, netlag: 0
- message: turn_owner_user_id:345 combat_phase_id:3 next_turn_backtimer:1200 applied_effects:[{long_effect_id:1 effect_id:304 effect_type:1 user_changes:[{skill_action_flags:0 current_skills:[0,0,0,0,75,600,600,90,0,0,0,0,0,100,20,600,0,0,5] delta_skills:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20] user_id:345}] field_changes{}}]
- 10:32:10.875 [CombatController] reactToNextPhase(), phaseId:3, turnOwnerUserId:345
- 10:32:10.875 [CombatField] set isLeftPlayerTurn: false --> false
- 10:32:10.875 [CombatController] pushActionToLastPhase(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:10.875 [InstantPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges,
- 10:32:10.875 [CombatController] pushActionToLastPhase(), [ActionEffectApplied] handleCombatPhaseEvent/pushAppliedEffects
- 10:32:10.875 [InstantPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushAppliedEffects, skill_action_flags:0 current_skills:[0,0,0,0,75,600,600,90,0,0,0,0,0,100,20,600,0,0,5] delta_skills:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20] user_id:345
- 10:32:10.875 [SpellsAndElixirsView] playersModelChangeHandler()
- 10:32:10.875 [SpellsPanel] determineStates()
- 10:32:10.876 [ElixirsPanel] determineStates()
- 10:32:10.876 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:10.876 [CombatController] phasesQueue.length:1, curPlayingPhaseData.combatActions.length:0
- 10:32:10.877 [ERROR] [InstantPlayerModel] Desync skills detected for 5, 6, 7, 8, 14, 16, 19
- ------------------------
- userId: 345
- server - deltaUserSkills: null
- server - newAbsoluteUserSkills: 0,0,0,0,150,1200,1200,180,0,0,0,0,0,200,20,1200,0,0,10
- client - newAbsoluteUserSkills: 0,0,0,0,75,600,600,90,0,0,0,0,0,100,20,600,0,0,5
- ------------------------
- Error
- at game.combat.model.players.player::InstantPlayerModel/sendReportAboutDesync()
- at game.combat.model.players.player::InstantPlayerModel/checkDesync()
- at game.combat.model.players::InstantPlayersModel/checkDesync()
- at game.combat.controller::CombatController/advanceQueue()
- at game.combat.server::CombatServerEventProcessor/handleCombatPhaseEvent()
- at ProtoEventHandler/deliver()
- at game.connection.events::ProtoModuleEventsManager/processAndDeliverEvent()
- at game.connection::GameConnection/newEventHandler()
- at game.connection::ConnectionManager/handleEventFromServer()
- at game.connection::ConnectionManager/finilizeParsing()
- at game.connection::ConnectionManager/parseIncomingSocketData()
- at game.connection::ServerConnection/socketDataHandler()
- ------------------------
- 10:32:10.890 [CombatController] applyCurrentPhase(), [CombatPhaseData] phaseId: 3, turnOwnerUserId: 345
- 10:32:10.890 [CombatField] set isLeftPlayerTurn: false --> false
- 10:32:10.890 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:10.890 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:2
- 10:32:10.890 [CombatController] applyCurrentAction(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:10.890 [LazyPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges,
- 10:32:10.890 [CombatController] completeCurrentAction() source: handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges
- 10:32:10.890 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:10.890 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:1
- 10:32:10.890 [CombatController] applyCurrentAction(), [ActionEffectApplied] handleCombatPhaseEvent/pushAppliedEffects
- 10:32:10.891 [CombatView] showEffectApplied(), actorUserId:345, long_effect_id:1 effect_id:304 effect_type:1 user_changes:[{skill_action_flags:0 current_skills:[0,0,0,0,75,600,600,90,0,0,0,0,0,100,20,600,0,0,5] delta_skills:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20] user_id:345}] field_changes{}
- 10:32:10.891 [AnimationsController] showEffect(), [AnimationEffectData] effectId:304, effectType:1, showOnLeftPlayer:false, source:handleCombatPhaseEvent/pushAppliedEffects/applyCurrentAction/applyActionEffectApplied/showEffectApplied
- 10:32:10.891 [AnimationsController] checkQueues(), onField:undefined, onLeftPlayer:null, onRightPlayer:null
- 10:32:10.891 [AnimationsController] ----------------------------------
- 10:32:10.891 [AnimationsController] --- _animationsQueueOnRightPlayer:
- 10:32:10.891 [AnimationsController] 0: [AnimationEffectData] effectId:304, effectType:1, showOnLeftPlayer:false, source:handleCombatPhaseEvent/pushAppliedEffects/applyCurrentAction/applyActionEffectApplied/showEffectApplied
- 10:32:10.891 [AnimationsController] ----------------------------------
- 10:32:10.891 [AnimationsController] playEffectAnimation, [AnimationEffectData] effectId:304, effectType:1, showOnLeftPlayer:false, source:handleCombatPhaseEvent/pushAppliedEffects/applyCurrentAction/applyActionEffectApplied/showEffectApplied/playEffectAnimation
- 10:32:10.891 [AnimationsController] animationOnRightPlayerCompleteHandler(), [AnimationEffectData] effectId:304, effectType:1, showOnLeftPlayer:false, source:handleCombatPhaseEvent/pushAppliedEffects/applyCurrentAction/applyActionEffectApplied/showEffectApplied/playEffectAnimation
- 10:32:10.957 [LazyPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushAppliedEffects/applyCurrentAction/applyActionEffectApplied/showEffectApplied/playEffectAnimation/finalizeAnimationEffect/completeCurrentActionWithChanges/animatePlayerChanges/animatePlayerChangesCompleteHandler, skill_action_flags:0 current_skills:[0,0,0,0,75,600,600,90,0,0,0,0,0,100,20,600,0,0,5] delta_skills:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20] user_id:345
- 10:32:10.957 [CombatController] completeCurrentAction() source: handleCombatPhaseEvent/pushAppliedEffects/applyCurrentAction/applyActionEffectApplied/showEffectApplied/playEffectAnimation/finalizeAnimationEffect/completeCurrentActionWithChanges/animatePlayerChanges/animatePlayerChangesCompleteHandler
- 10:32:10.957 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:10.957 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:0
- 10:32:11.307 [CombatField] executeCellsAction(), addCells, cells:[{cell{cell_id:3} pos{x:1 y:5}},{cell{cell_id:2} pos{x:2 y:5}},{cell{cell_id:4} pos{x:3 y:5}}]
- 10:32:11.309 [SoundsManager] playSoundEffect(), soundName:flight, needInvert:false
- 10:32:11.709 [CombatField] stopCellsActionsQueue()
- 10:32:11.825 [<<< ServerEvent] CombatPhase
- timestamp: 12231, netlag: 0
- message: long_effects_change:[{effect_info{mod_user_skills{relative_mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20]} effect_skills:[99,0,0,0,0,0,1] effect_id:304} owner_id:102000 effect_level:1 long_effect_id:1 caster_id:102000 turns_left:99}] turn_owner_user_id:102000 combat_phase_id:1 next_turn_backtimer:1200
- 10:32:11.825 [CombatController] reactToNextPhase(), phaseId:1, turnOwnerUserId:102000
- 10:32:11.825 [CombatField] set isLeftPlayerTurn: false --> false
- 10:32:11.825 [CombatController] pushActionToLastPhase(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:11.825 [InstantPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges,
- 10:32:11.825 [CombatController] pushActionToLastPhase(), [ActionLongEffectChange] handleCombatPhaseEvent/pushLongEffectChanges
- 10:32:11.825 [SpellsAndElixirsView] playersModelChangeHandler()
- 10:32:11.825 [SpellsPanel] determineStates()
- 10:32:11.825 [ElixirsPanel] determineStates()
- 10:32:11.825 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:11.825 [CombatController] phasesQueue.length:1, curPlayingPhaseData.combatActions.length:0
- 10:32:11.825 [CombatController] applyCurrentPhase(), [CombatPhaseData] phaseId: 1, turnOwnerUserId: 102000
- 10:32:11.825 [CombatField] set isLeftPlayerTurn: false --> false
- 10:32:11.825 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:11.825 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:2
- 10:32:11.825 [CombatController] applyCurrentAction(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:11.825 [LazyPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges,
- 10:32:11.825 [CombatController] completeCurrentAction() source: handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges
- 10:32:11.825 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:11.825 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:1
- 10:32:11.825 [CombatController] applyCurrentAction(), [ActionLongEffectChange] handleCombatPhaseEvent/pushLongEffectChanges
- 10:32:11.826 [LongEffectsModel] changeLongEffect(), change: effect_info{mod_user_skills{relative_mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20]} effect_skills:[99,0,0,0,0,0,1] effect_id:304} owner_id:102000 effect_level:1 long_effect_id:1 caster_id:102000 turns_left:99, existingLongEffect: null
- 10:32:11.826 [ERROR] [LongEffectsModel] Not exist longEffect detected for effectId: 304
- ------------------------
- longEffect: effect_info{mod_user_skills{relative_mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] mods:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,20]} effect_skills:[99,0,0,0,0,0,1] effect_id:304} owner_id:102000 effect_level:1 long_effect_id:1 caster_id:102000 turns_left:99
- ------------------------
- Error
- at game.combat.model.players.player.longEffects::LongEffectsModel/sendReportAboutNotExistEffect()
- at game.combat.model.players.player.longEffects::LongEffectsModel/changeLongEffect()
- at game.combat.controller::CombatController/applyActionLongEffectChange()
- at game.combat.controller::CombatController/applyCurrentAction()
- at game.combat.controller::CombatController/advanceQueue()
- at game.combat.controller::CombatController/completeCurrentAction()
- at game.combat.controller::CombatController/completeCurrentActionWithChanges()
- at game.combat.controller::CombatController/applyActionPlayerChanges()
- at game.combat.controller::CombatController/applyCurrentAction()
- at game.combat.controller::CombatController/advanceQueue()
- at game.combat.controller::CombatController/applyCurrentPhase()
- at game.combat.controller::CombatController/advanceQueue()
- at game.combat.server::CombatServerEventProcessor/handleCombatPhaseEvent()
- at ProtoEventHandler/deliver()
- at game.connection.events::ProtoModuleEventsManager/processAndDeliverEvent()
- at game.connection::GameConnection/newEventHandler()
- at game.connection::ConnectionManager/handleEventFromServer()
- at game.connection::ConnectionManager/finilizeParsing()
- at game.connection::ConnectionManager/parseIncomingSocketData()
- at game.connection::ServerConnection/socketDataHandler()
- ------------------------
- 10:32:11.835 [CombatController] completeCurrentAction() source: handleCombatPhaseEvent/pushLongEffectChanges/applyCurrentAction/applyActionLongEffectChange
- 10:32:11.835 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:11.835 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:0
- 10:32:13.014 [<<< ServerEvent] CombatPhase
- timestamp: 13422, netlag: 0
- message: turn_owner_user_id:102000 combat_phase_id:2 next_turn_backtimer:60000
- 10:32:13.014 [CombatController] reactToNextPhase(), phaseId:2, turnOwnerUserId:102000
- 10:32:13.015 [CombatController] pushActionToLastPhase(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:13.015 [InstantPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges,
- 10:32:13.015 [SpellsAndElixirsView] playersModelChangeHandler()
- 10:32:13.015 [SpellsPanel] determineStates()
- 10:32:13.015 [ElixirsPanel] determineStates()
- 10:32:13.015 [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false
- 10:32:13.015 [CombatController] phasesQueue.length:1, curPlayingPhaseData.combatActions.length:0
- 10:32:13.015 [CombatController] applyCurrentPhase(), [CombatPhaseData] phaseId: 2, turnOwnerUserId: 102000
- 10:32:13.015 [CombatField] set isLeftPlayerTurn: false --> true
- 10:32:13.015 [CombatField] addFieldAction(), changeTurn
- 10:32:13.015 [CombatField] startCellsActionsQueue()
- 10:32:13.015 [CombatField] disableInteractivity()_isInteractive:false
- 10:32:13.015 [CombatField] executeCellsAction(), changeTurn,
- 10:32:13.015 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:13.015 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:1
- 10:32:13.015 [CombatController] applyCurrentAction(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- 10:32:13.015 [LazyPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges,
- 10:32:13.015 [CombatController] completeCurrentAction() source: handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges
- 10:32:13.016 [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false
- 10:32:13.016 [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:0
- 10:32:13.299 [CombatField] stopCellsActionsQueue()
- 10:32:13.299 [CombatField] enableInteractivity()_isInteractive:false, _fieldParalysis:false
- 10:32:29.296 [CONSOLE] [Console$] unlock
- 10:32:29.296 [CONSOLE] [Console$] show
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