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- 20:13:35: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
- 20:13:35: -------------------------------
- 20:13:35: CPU Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
- 20:13:35: CPU Speed: 3392MHz
- 20:13:35: Physical Memory: 4095MB Total, 4095MB Free
- 20:13:35: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 20:13:35: monitor 1: pos={0, 0}, size={1333, 833}
- 20:13:35: Windows Version: 6.2 Build 9200
- 20:13:35: Aero is Enabled
- 20:13:35: -------------------------------
- 20:13:35: OBS Modules:
- 20:13:35: Base Address Module
- 20:13:35: 01140000 OBS.exe
- 20:13:35: 67C00000 OBSApi.dll
- 20:13:35: 67960000 DShowPlugin.dll
- 20:13:35: 67940000 GraphicsCapture.dll
- 20:13:35: 67920000 NoiseGate.dll
- 20:13:35: 67900000 PSVPlugin.dll
- 20:13:35: ------------------------------------------
- 20:13:35: Adapter 1
- 20:13:35: Video Adapter: NVIDIA GeForce GTX 660
- 20:13:35: Video Adapter Dedicated Video Memory: 3139334144
- 20:13:35: Video Adapter Shared System Memory: 1155567616
- 20:13:35: Video Adapter Output 1: pos={0, 0}, size={1333, 833}, attached=true
- 20:13:35: Using automatic low latency mode
- 20:13:35: =====Stream Start: 2014-02-02, 20:13:35===============================================
- 20:13:35: Multithreaded optimizations: On
- 20:13:35: Base resolution: 1470x900
- 20:13:35: Output resolution: 588x360
- 20:13:35: ------------------------------------------
- 20:13:35: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 20:13:35: ------------------------------------------
- 20:13:35: Audio Format: 48000hz
- 20:13:35: Playback device Default
- 20:13:35: ------------------------------------------
- 20:13:35: Using desktop audio input: Headphones (Realtek High Definition Audio)
- 20:13:35: ------------------------------------------
- 20:13:35: Audio Encoding: AAC
- 20:13:35: bitrate: 96
- 20:13:35: Using graphics capture
- 20:13:35: Scene buffering time set to 700
- 20:13:35: ------------------------------------------
- 20:13:35: Video Encoding: x264
- 20:13:35: fps: 25
- 20:13:35: width: 588, height: 360
- 20:13:35: preset: veryfast
- 20:13:35: profile: main
- 20:13:35: keyint: 50
- 20:13:35: CBR: yes
- 20:13:35: CFR: yes
- 20:13:35: max bitrate: 600
- 20:13:35: buffer size: 500
- 20:13:35: ------------------------------------------
- 20:13:35: MMDeviceAudioSource: Frequency for device 'Headphones (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 20:13:35: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 20:13:35: SharedTexCapture hooked
- 20:13:37: Using RTMP service: Twitch / Justin.tv
- 20:13:37: Server selection: rtmp://live-arn.justin.tv/app
- 20:13:37: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:13:38: Completed handshake with rtmp://live-arn.justin.tv/app in 423 ms.
- 20:13:39: SO_SNDBUF was at 65536
- 20:13:39: SO_SNDBUF is now 65536
- 20:13:46: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:13:46: SharedTexCapture hooked
- 20:14:38: Total frames encoded: 1564, total frames duplicated: 1 (0.06%)
- 20:14:38: Total frames rendered: 1567, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 20:14:38: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
- 20:14:38: Average send payload: 1297 bytes, average send interval: 14 ms
- 20:14:38: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:14:38: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:14:38: Number of bytes sent: 5211681
- 20:14:38:
- 20:14:38: Profiler time results:
- 20:14:38:
- 20:14:38: ==============================================================
- 20:14:38: video thread frame - [100%] [avg time: 0.983 ms] [children: 9.56%] [unaccounted: 90.4%]
- 20:14:38: | scene->Preprocess - [0.102%] [avg time: 0.001 ms]
- 20:14:38: | GPU download and conversion - [9.46%] [avg time: 0.093 ms] [children: 7.02%] [unaccounted: 2.44%]
- 20:14:38: | | flush - [5.29%] [avg time: 0.052 ms]
- 20:14:38: | | CopyResource - [1.53%] [avg time: 0.015 ms]
- 20:14:38: | | conversion to 4:2:0 - [0.203%] [avg time: 0.002 ms]
- 20:14:38: Convert444Threads - [100%] [avg time: 0.124 ms] [children: 96%] [unaccounted: 4.03%]
- 20:14:38: | Convert444toNV12 - [96%] [avg time: 0.119 ms]
- 20:14:38: encoder thread frame - [100%] [avg time: 0.316 ms]
- 20:14:38: ==============================================================
- 20:14:38:
- 20:14:38:
- 20:14:38: Profiler CPU results:
- 20:14:38:
- 20:14:38: ==============================================================
- 20:14:38: video thread frame - [cpu time: avg 0.558 ms, total 875 ms] [avg calls per frame: 1]
- 20:14:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:14:38: | GPU download and conversion - [cpu time: avg 0.179 ms, total 281.25 ms] [avg calls per frame: 1]
- 20:14:38: | | flush - [cpu time: avg 0.129 ms, total 203.125 ms] [avg calls per frame: 1]
- 20:14:38: | | CopyResource - [cpu time: avg 0.02 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:14:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:14:38: Convert444Threads - [cpu time: avg 0.186 ms, total 578.125 ms] [avg calls per frame: 2]
- 20:14:38: | Convert444toNV12 - [cpu time: avg 0.186 ms, total 578.125 ms] [avg calls per frame: 2]
- 20:14:38: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:14:38: ==============================================================
- 20:14:38:
- 20:14:38: =====Stream End: 2014-02-02, 20:14:38=================================================
- 20:15:10: Using automatic low latency mode
- 20:15:10: =====Stream Start: 2014-02-02, 20:15:10===============================================
- 20:15:10: Multithreaded optimizations: On
- 20:15:10: Base resolution: 1470x900
- 20:15:10: Output resolution: 488x300
- 20:15:10: ------------------------------------------
- 20:15:10: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
- 20:15:10: ------------------------------------------
- 20:15:10: Audio Format: 48000hz
- 20:15:10: Playback device Default
- 20:15:10: ------------------------------------------
- 20:15:10: Using desktop audio input: Headphones (Realtek High Definition Audio)
- 20:15:10: ------------------------------------------
- 20:15:10: Audio Encoding: AAC
- 20:15:10: bitrate: 96
- 20:15:10: Using graphics capture
- 20:15:10: Scene buffering time set to 700
- 20:15:10: ------------------------------------------
- 20:15:10: Video Encoding: x264
- 20:15:10: fps: 25
- 20:15:10: width: 488, height: 300
- 20:15:10: preset: veryfast
- 20:15:10: profile: main
- 20:15:10: keyint: 50
- 20:15:10: CBR: yes
- 20:15:10: CFR: yes
- 20:15:10: max bitrate: 650
- 20:15:10: buffer size: 600
- 20:15:10: ------------------------------------------
- 20:15:10: MMDeviceAudioSource: Frequency for device 'Headphones (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 20:15:10: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 20:15:10: SharedTexCapture hooked
- 20:15:13: Using RTMP service: Twitch / Justin.tv
- 20:15:13: Server selection: rtmp://live-arn.justin.tv/app
- 20:15:13: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 20:15:13: Completed handshake with rtmp://live-arn.justin.tv/app in 405 ms.
- 20:15:14: SO_SNDBUF was at 65536
- 20:15:14: SO_SNDBUF is now 65536
- 20:16:59: Total frames encoded: 2704, total frames duplicated: 0 (0.00%)
- 20:16:59: Total frames rendered: 2708, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
- 20:16:59: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
- 20:17:00: Average send payload: 1334 bytes, average send interval: 14 ms
- 20:17:00: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:17:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:17:00: Number of bytes sent: 9913822
- 20:17:00:
- 20:17:00: Profiler time results:
- 20:17:00:
- 20:17:00: ==============================================================
- 20:17:00: video thread frame - [100%] [avg time: 0.885 ms] [children: 9.49%] [unaccounted: 90.5%]
- 20:17:00: | scene->Preprocess - [0.113%] [avg time: 0.001 ms]
- 20:17:00: | GPU download and conversion - [9.38%] [avg time: 0.083 ms] [children: 7.12%] [unaccounted: 2.26%]
- 20:17:00: | | flush - [5.2%] [avg time: 0.046 ms]
- 20:17:00: | | CopyResource - [1.69%] [avg time: 0.015 ms]
- 20:17:00: | | conversion to 4:2:0 - [0.226%] [avg time: 0.002 ms]
- 20:17:00: Convert444Threads - [100%] [avg time: 0.085 ms] [children: 95.3%] [unaccounted: 4.71%]
- 20:17:00: | Convert444toNV12 - [95.3%] [avg time: 0.081 ms]
- 20:17:00: encoder thread frame - [100%] [avg time: 0.238 ms]
- 20:17:00: ==============================================================
- 20:17:00:
- 20:17:00:
- 20:17:00: Profiler CPU results:
- 20:17:00:
- 20:17:00: ==============================================================
- 20:17:00: video thread frame - [cpu time: avg 0.415 ms, total 1125 ms] [avg calls per frame: 1]
- 20:17:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:17:00: | GPU download and conversion - [cpu time: avg 0.109 ms, total 296.875 ms] [avg calls per frame: 1]
- 20:17:00: | | flush - [cpu time: avg 0.08 ms, total 218.75 ms] [avg calls per frame: 1]
- 20:17:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:17:00: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:17:00: Convert444Threads - [cpu time: avg 0.104 ms, total 562.5 ms] [avg calls per frame: 2]
- 20:17:00: | Convert444toNV12 - [cpu time: avg 0.101 ms, total 546.875 ms] [avg calls per frame: 2]
- 20:17:00: encoder thread frame - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:17:00: ==============================================================
- 20:17:00:
- 20:17:00: =====Stream End: 2014-02-02, 20:17:00=================================================
- Last game capture log:
- 2014-02-02, 20:13:35: we're booting up:
- 20:13:35: CaptureThread: attached to process 4.3.4 WoW.exe
- 20:13:35: D3D9 Present
- 20:13:35: D3D9EndScene called
- 20:13:35: D3DPRESENT_PARAMETERS {
- 20:13:35: BackBufferWidth: 1680
- 20:13:35: BackBufferHeight: 1021
- 20:13:35: BackBufferFormat: D3DFMT_X8R8G8B8
- 20:13:35: BackBufferCount: 1
- 20:13:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:13:35: MultiSampleQuality: 0
- 20:13:35: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:13:35: hDeviceWindow: 722734
- 20:13:35: Windowed: true
- 20:13:35: EnableAutoDepthStencil: true
- 20:13:35: AutoDepthStencilFormat: D3DFMT_D24X8
- 20:13:35: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 20:13:35: FullScreen_RefreshRateInHz: 0
- 20:13:35: PresentationInterval: 1
- 20:13:35: };
- 20:13:35: successfully set up d3d9 hooks
- 20:13:35: D3D9Present called
- 20:13:35: DoD3D9GPUHook: success
- 20:13:35: D3DSURFACE_DESC {
- 20:13:35: Format: D3DFMT_X8R8G8B8
- 20:13:35: Type: D3DRTYPE_SURFACE
- 20:13:35: Usage: D3DUSAGE_RENDERTARGET
- 20:13:35: Pool: D3DPOOL_DEFAULT
- 20:13:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:13:35: MultiSampleQuality: 0
- 20:13:35: Width: 1680
- 20:13:35: Height: 1021
- 20:13:35: };
- 20:13:35: successfully capturing d3d9 frames via GPU
- 20:13:35: NV Capture available
- 20:13:35: FBO available
- 20:13:35: GL Present
- 20:13:35: (half life scientist) everything.. seems to be in order
- 20:13:45: D3D9Reset called
- 20:13:45: ---------------------- Cleared D3D9 Capture ----------------------
- 20:13:45: successfully set up d3d9 hooks
- 20:13:45: D3D9EndScene called
- 20:13:46: D3D9Present called
- 20:13:46: DoD3D9GPUHook: success
- 20:13:46: D3DSURFACE_DESC {
- 20:13:46: Format: D3DFMT_X8R8G8B8
- 20:13:46: Type: D3DRTYPE_SURFACE
- 20:13:46: Usage: D3DUSAGE_RENDERTARGET
- 20:13:46: Pool: D3DPOOL_DEFAULT
- 20:13:46: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:13:46: MultiSampleQuality: 0
- 20:13:46: Width: 1680
- 20:13:46: Height: 1021
- 20:13:46: };
- 20:13:46: successfully capturing d3d9 frames via GPU
- 20:14:38: ---------------------- Cleared D3D9 Capture ----------------------
- 20:14:38: D3D9EndScene called
- 20:14:38: D3D9Present called
- 20:15:10: received restart event, capturing
- 20:15:10: DoD3D9GPUHook: success
- 20:15:10: D3DSURFACE_DESC {
- 20:15:10: Format: D3DFMT_X8R8G8B8
- 20:15:10: Type: D3DRTYPE_SURFACE
- 20:15:10: Usage: D3DUSAGE_RENDERTARGET
- 20:15:10: Pool: D3DPOOL_DEFAULT
- 20:15:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:15:10: MultiSampleQuality: 0
- 20:15:10: Width: 1680
- 20:15:10: Height: 1021
- 20:15:10: };
- 20:15:10: successfully capturing d3d9 frames via GPU
- 20:16:59: ---------------------- Cleared D3D9 Capture ----------------------
- 20:16:59: D3D9EndScene called
- 20:16:59: D3D9Present called
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