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texdrawsamp.ro

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Jun 20th, 2011
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  1. /*
  2. Filterscript generated using Zamaroht's TextDraw Editor Version 1.0.
  3. Designed for SA-MP 0.3a.
  4.  
  5. Time and Date: 2012-1-20 @ 18:55:6
  6.  
  7. Instructions:
  8. 1- Compile this file using the compiler provided with the sa-mp server package.
  9. 2- Copy the .amx file to the filterscripts directory.
  10. 3- Add the filterscripts in the server.cfg file (more info here:
  11. http://wiki.sa-mp.com/wiki/Server.cfg)
  12. 4- Run the server!
  13.  
  14. Disclaimer:
  15. You have full rights over this file. You can distribute it, modify it, and
  16. change it as much as you want, without having to give any special credits.
  17. */
  18.  
  19. #include <a_samp>
  20.  
  21. new Text:Textdraw0;
  22. new Text:Textdraw1;
  23. new Text:Textdraw2;
  24. new Text:Textdraw3;
  25. new Text:Textdraw4;
  26. new Text:Textdraw5;
  27. new Text:Textdraw6;
  28. new Text:Textdraw7;
  29. new Text:Textdraw8;
  30. new Text:Textdraw9;
  31. new Text:Textdraw10;
  32. new Text:Textdraw11;
  33. new Text:Textdraw12;
  34. new Text:Textdraw13;
  35. new Text:Textdraw14;
  36. new Text:Textdraw15;
  37. new Text:Textdraw16;
  38. new Text:Textdraw17;
  39. new Text:Textdraw18;
  40.  
  41. public OnFilterScriptInit()
  42. {
  43. print("Textdraw file generated by");
  44. print(" Zamaroht's textdraw editor was loaded.");
  45.  
  46. // Create the textdraws:
  47. Textdraw0 = TextDrawCreate(572.000000, 421.000000, "sa-mp");
  48. TextDrawBackgroundColor(Textdraw0, 255);
  49. TextDrawFont(Textdraw0, 1);
  50. TextDrawLetterSize(Textdraw0, 0.250000, 1.299998);
  51. TextDrawColor(Textdraw0, -65281);
  52. TextDrawSetOutline(Textdraw0, 0);
  53. TextDrawSetProportional(Textdraw0, 1);
  54. TextDrawSetShadow(Textdraw0, 1);
  55.  
  56. Textdraw1 = TextDrawCreate(552.000000, 343.000000, "Sa-Mp");
  57. TextDrawBackgroundColor(Textdraw1, 255);
  58. TextDrawFont(Textdraw1, 1);
  59. TextDrawLetterSize(Textdraw1, 0.589999, 3.500000);
  60. TextDrawColor(Textdraw1, -65281);
  61. TextDrawSetOutline(Textdraw1, 0);
  62. TextDrawSetProportional(Textdraw1, 1);
  63. TextDrawSetShadow(Textdraw1, 1);
  64.  
  65. Textdraw2 = TextDrawCreate(562.000000, 381.000000, "team");
  66. TextDrawBackgroundColor(Textdraw2, 255);
  67. TextDrawFont(Textdraw2, 1);
  68. TextDrawLetterSize(Textdraw2, 0.500000, 1.599998);
  69. TextDrawColor(Textdraw2, -65281);
  70. TextDrawSetOutline(Textdraw2, 0);
  71. TextDrawSetProportional(Textdraw2, 1);
  72. TextDrawSetShadow(Textdraw2, 1);
  73.  
  74. Textdraw3 = TextDrawCreate(525.000000, 390.000000, "stuntman");
  75. TextDrawBackgroundColor(Textdraw3, 255);
  76. TextDrawFont(Textdraw3, 1);
  77. TextDrawLetterSize(Textdraw3, 0.269998, 1.099998);
  78. TextDrawColor(Textdraw3, 65535);
  79. TextDrawSetOutline(Textdraw3, 0);
  80. TextDrawSetProportional(Textdraw3, 1);
  81. TextDrawSetShadow(Textdraw3, 1);
  82.  
  83. Textdraw4 = TextDrawCreate(529.000000, 378.000000, "Vyorel");
  84. TextDrawBackgroundColor(Textdraw4, 255);
  85. TextDrawFont(Textdraw4, 1);
  86. TextDrawLetterSize(Textdraw4, 0.289999, 0.999998);
  87. TextDrawColor(Textdraw4, 65535);
  88. TextDrawSetOutline(Textdraw4, 0);
  89. TextDrawSetProportional(Textdraw4, 1);
  90. TextDrawSetShadow(Textdraw4, 1);
  91.  
  92. Textdraw5 = TextDrawCreate(535.000000, 401.000000, "nyl");
  93. TextDrawBackgroundColor(Textdraw5, 255);
  94. TextDrawFont(Textdraw5, 1);
  95. TextDrawLetterSize(Textdraw5, 0.299998, 1.199998);
  96. TextDrawColor(Textdraw5, 65535);
  97. TextDrawSetOutline(Textdraw5, 0);
  98. TextDrawSetProportional(Textdraw5, 1);
  99. TextDrawSetShadow(Textdraw5, 1);
  100.  
  101. Textdraw6 = TextDrawCreate(604.000000, 386.000000, "FarSe");
  102. TextDrawBackgroundColor(Textdraw6, 255);
  103. TextDrawFont(Textdraw6, 1);
  104. TextDrawLetterSize(Textdraw6, 0.299998, 1.199998);
  105. TextDrawColor(Textdraw6, -16776961);
  106. TextDrawSetOutline(Textdraw6, 0);
  107. TextDrawSetProportional(Textdraw6, 1);
  108. TextDrawSetShadow(Textdraw6, 1);
  109.  
  110. Textdraw7 = TextDrawCreate(594.000000, 410.000000, "[NoV]Laz");
  111. TextDrawBackgroundColor(Textdraw7, 255);
  112. TextDrawFont(Textdraw7, 1);
  113. TextDrawLetterSize(Textdraw7, 0.250000, 1.299998);
  114. TextDrawColor(Textdraw7, -16776961);
  115. TextDrawSetOutline(Textdraw7, 0);
  116. TextDrawSetProportional(Textdraw7, 1);
  117. TextDrawSetShadow(Textdraw7, 1);
  118.  
  119. Textdraw8 = TextDrawCreate(529.000000, 411.000000, "heatON");
  120. TextDrawBackgroundColor(Textdraw8, 255);
  121. TextDrawFont(Textdraw8, 1);
  122. TextDrawLetterSize(Textdraw8, 0.259999, 1.199998);
  123. TextDrawColor(Textdraw8, 65535);
  124. TextDrawSetOutline(Textdraw8, 0);
  125. TextDrawSetProportional(Textdraw8, 1);
  126. TextDrawSetShadow(Textdraw8, 1);
  127.  
  128. Textdraw9 = TextDrawCreate(599.000000, 397.000000, "cmg4life");
  129. TextDrawBackgroundColor(Textdraw9, 255);
  130. TextDrawFont(Textdraw9, 1);
  131. TextDrawLetterSize(Textdraw9, 0.259999, 1.199998);
  132. TextDrawColor(Textdraw9, -16776961);
  133. TextDrawSetOutline(Textdraw9, 0);
  134. TextDrawSetProportional(Textdraw9, 1);
  135. TextDrawSetShadow(Textdraw9, 1);
  136.  
  137. Textdraw10 = TextDrawCreate(607.000000, 371.000000, "ninja");
  138. TextDrawBackgroundColor(Textdraw10, 255);
  139. TextDrawFont(Textdraw10, 1);
  140. TextDrawLetterSize(Textdraw10, 0.289999, 1.599997);
  141. TextDrawColor(Textdraw10, -16776961);
  142. TextDrawSetOutline(Textdraw10, 0);
  143. TextDrawSetProportional(Textdraw10, 1);
  144. TextDrawSetShadow(Textdraw10, 1);
  145.  
  146. Textdraw11 = TextDrawCreate(608.000000, 332.000000, "]");
  147. TextDrawBackgroundColor(Textdraw11, 255);
  148. TextDrawFont(Textdraw11, 0);
  149. TextDrawLetterSize(Textdraw11, 0.289999, 1.599997);
  150. TextDrawColor(Textdraw11, -16776961);
  151. TextDrawSetOutline(Textdraw11, 0);
  152. TextDrawSetProportional(Textdraw11, 1);
  153. TextDrawSetShadow(Textdraw11, 1);
  154.  
  155. Textdraw12 = TextDrawCreate(548.000000, 434.000000, "The");
  156. TextDrawBackgroundColor(Textdraw12, 255);
  157. TextDrawFont(Textdraw12, 1);
  158. TextDrawLetterSize(Textdraw12, 0.250000, 1.299998);
  159. TextDrawColor(Textdraw12, 65535);
  160. TextDrawSetOutline(Textdraw12, 0);
  161. TextDrawSetProportional(Textdraw12, 1);
  162. TextDrawSetShadow(Textdraw12, 1);
  163.  
  164. Textdraw13 = TextDrawCreate(546.000000, 421.000000, "www.");
  165. TextDrawBackgroundColor(Textdraw13, 255);
  166. TextDrawFont(Textdraw13, 1);
  167. TextDrawLetterSize(Textdraw13, 0.250000, 1.299998);
  168. TextDrawColor(Textdraw13, 65535);
  169. TextDrawSetOutline(Textdraw13, 0);
  170. TextDrawSetProportional(Textdraw13, 1);
  171. TextDrawSetShadow(Textdraw13, 1);
  172.  
  173. Textdraw14 = TextDrawCreate(598.000000, 421.000000, ".www");
  174. TextDrawBackgroundColor(Textdraw14, 255);
  175. TextDrawFont(Textdraw14, 1);
  176. TextDrawLetterSize(Textdraw14, 0.250000, 1.299998);
  177. TextDrawColor(Textdraw14, -16776961);
  178. TextDrawSetOutline(Textdraw14, 0);
  179. TextDrawSetProportional(Textdraw14, 1);
  180. TextDrawSetShadow(Textdraw14, 1);
  181.  
  182. Textdraw15 = TextDrawCreate(564.000000, 435.000000, "Guardian");
  183. TextDrawBackgroundColor(Textdraw15, 255);
  184. TextDrawFont(Textdraw15, 1);
  185. TextDrawLetterSize(Textdraw15, 0.250000, 1.299998);
  186. TextDrawColor(Textdraw15, -65281);
  187. TextDrawSetOutline(Textdraw15, 0);
  188. TextDrawSetProportional(Textdraw15, 1);
  189. TextDrawSetShadow(Textdraw15, 1);
  190.  
  191. Textdraw16 = TextDrawCreate(601.000000, 435.000000, "Angel");
  192. TextDrawBackgroundColor(Textdraw16, 255);
  193. TextDrawFont(Textdraw16, 1);
  194. TextDrawLetterSize(Textdraw16, 0.250000, 1.299998);
  195. TextDrawColor(Textdraw16, -16776961);
  196. TextDrawSetOutline(Textdraw16, 0);
  197. TextDrawSetProportional(Textdraw16, 1);
  198. TextDrawSetShadow(Textdraw16, 1);
  199.  
  200. Textdraw17 = TextDrawCreate(574.000000, 332.000000, "]");
  201. TextDrawBackgroundColor(Textdraw17, 255);
  202. TextDrawFont(Textdraw17, 0);
  203. TextDrawLetterSize(Textdraw17, 0.289999, 1.599997);
  204. TextDrawColor(Textdraw17, -65281);
  205. TextDrawSetOutline(Textdraw17, 0);
  206. TextDrawSetProportional(Textdraw17, 1);
  207. TextDrawSetShadow(Textdraw17, 1);
  208.  
  209. Textdraw18 = TextDrawCreate(537.000000, 333.000000, "]");
  210. TextDrawBackgroundColor(Textdraw18, 255);
  211. TextDrawFont(Textdraw18, 0);
  212. TextDrawLetterSize(Textdraw18, 0.289999, 1.599997);
  213. TextDrawColor(Textdraw18, 65535);
  214. TextDrawSetOutline(Textdraw18, 0);
  215. TextDrawSetProportional(Textdraw18, 1);
  216. TextDrawSetShadow(Textdraw18, 1);
  217.  
  218. for(new i; i < MAX_PLAYERS; i ++)
  219. {
  220. if(IsPlayerConnected(i))
  221. {
  222. TextDrawShowForPlayer(i, Textdraw0);
  223. TextDrawShowForPlayer(i, Textdraw1);
  224. TextDrawShowForPlayer(i, Textdraw2);
  225. TextDrawShowForPlayer(i, Textdraw3);
  226. TextDrawShowForPlayer(i, Textdraw4);
  227. TextDrawShowForPlayer(i, Textdraw5);
  228. TextDrawShowForPlayer(i, Textdraw6);
  229. TextDrawShowForPlayer(i, Textdraw7);
  230. TextDrawShowForPlayer(i, Textdraw8);
  231. TextDrawShowForPlayer(i, Textdraw9);
  232. TextDrawShowForPlayer(i, Textdraw10);
  233. TextDrawShowForPlayer(i, Textdraw11);
  234. TextDrawShowForPlayer(i, Textdraw12);
  235. TextDrawShowForPlayer(i, Textdraw13);
  236. TextDrawShowForPlayer(i, Textdraw14);
  237. TextDrawShowForPlayer(i, Textdraw15);
  238. TextDrawShowForPlayer(i, Textdraw16);
  239. TextDrawShowForPlayer(i, Textdraw17);
  240. TextDrawShowForPlayer(i, Textdraw18);
  241. }
  242. }
  243. return 1;
  244. }
  245.  
  246. public OnFilterScriptExit()
  247. {
  248. TextDrawHideForAll(Textdraw0);
  249. TextDrawDestroy(Textdraw0);
  250. TextDrawHideForAll(Textdraw1);
  251. TextDrawDestroy(Textdraw1);
  252. TextDrawHideForAll(Textdraw2);
  253. TextDrawDestroy(Textdraw2);
  254. TextDrawHideForAll(Textdraw3);
  255. TextDrawDestroy(Textdraw3);
  256. TextDrawHideForAll(Textdraw4);
  257. TextDrawDestroy(Textdraw4);
  258. TextDrawHideForAll(Textdraw5);
  259. TextDrawDestroy(Textdraw5);
  260. TextDrawHideForAll(Textdraw6);
  261. TextDrawDestroy(Textdraw6);
  262. TextDrawHideForAll(Textdraw7);
  263. TextDrawDestroy(Textdraw7);
  264. TextDrawHideForAll(Textdraw8);
  265. TextDrawDestroy(Textdraw8);
  266. TextDrawHideForAll(Textdraw9);
  267. TextDrawDestroy(Textdraw9);
  268. TextDrawHideForAll(Textdraw10);
  269. TextDrawDestroy(Textdraw10);
  270. TextDrawHideForAll(Textdraw11);
  271. TextDrawDestroy(Textdraw11);
  272. TextDrawHideForAll(Textdraw12);
  273. TextDrawDestroy(Textdraw12);
  274. TextDrawHideForAll(Textdraw13);
  275. TextDrawDestroy(Textdraw13);
  276. TextDrawHideForAll(Textdraw14);
  277. TextDrawDestroy(Textdraw14);
  278. TextDrawHideForAll(Textdraw15);
  279. TextDrawDestroy(Textdraw15);
  280. TextDrawHideForAll(Textdraw16);
  281. TextDrawDestroy(Textdraw16);
  282. TextDrawHideForAll(Textdraw17);
  283. TextDrawDestroy(Textdraw17);
  284. TextDrawHideForAll(Textdraw18);
  285. TextDrawDestroy(Textdraw18);
  286. return 1;
  287. }
  288.  
  289. public OnPlayerConnect(playerid)
  290. {
  291. TextDrawShowForPlayer(playerid, Textdraw0);
  292. TextDrawShowForPlayer(playerid, Textdraw1);
  293. TextDrawShowForPlayer(playerid, Textdraw2);
  294. TextDrawShowForPlayer(playerid, Textdraw3);
  295. TextDrawShowForPlayer(playerid, Textdraw4);
  296. TextDrawShowForPlayer(playerid, Textdraw5);
  297. TextDrawShowForPlayer(playerid, Textdraw6);
  298. TextDrawShowForPlayer(playerid, Textdraw7);
  299. TextDrawShowForPlayer(playerid, Textdraw8);
  300. TextDrawShowForPlayer(playerid, Textdraw9);
  301. TextDrawShowForPlayer(playerid, Textdraw10);
  302. TextDrawShowForPlayer(playerid, Textdraw11);
  303. TextDrawShowForPlayer(playerid, Textdraw12);
  304. TextDrawShowForPlayer(playerid, Textdraw13);
  305. TextDrawShowForPlayer(playerid, Textdraw14);
  306. TextDrawShowForPlayer(playerid, Textdraw15);
  307. TextDrawShowForPlayer(playerid, Textdraw16);
  308. TextDrawShowForPlayer(playerid, Textdraw17);
  309. TextDrawShowForPlayer(playerid, Textdraw18);
  310. return 1;
  311. }
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