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  1. // --------
  2. // RAGDOLLS
  3. // --------
  4.  
  5. cl_ragdoll_fade_time "0"
  6. cl_ragdoll_forcefade "1"
  7. cl_ragdoll_physics_enable "0"
  8. g_ragdoll_fadespeed "0"
  9. g_ragdoll_lvfadespeed "0"
  10. ragdoll_sleepaftertime "0"
  11.  
  12.  
  13. // ----
  14. // GIBS
  15. // ----
  16. Good connection
  17. cl_cmdrate 66
  18. cl_interp 0.0152
  19. cl_interp_ratio 1
  20. cl_lagcompensation 1
  21. cl_pred_optimize 2
  22. cl_smooth 0
  23. cl_smoothtime 0.01
  24. cl_updaterate 66
  25. rate 60000
  26.  
  27. // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED
  28. cl_phys_props_enable "0"
  29. cl_phys_props_max "0"
  30. props_break_max_pieces "0"
  31. r_propsmaxdist "1"
  32. violence_ablood "0"
  33. violence_agibs "0"
  34. violence_hblood "0"
  35. violence_hgibs "0"
  36.  
  37.  
  38.  
  39. // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED
  40. mat_shadowstate "0"
  41. r_shadowmaxrendered "0"
  42. r_shadowrendertotexture "0"
  43. r_shadows "0"
  44. violence_hgibs "0"
  45. cl_burninggibs "0"
  46. cl_detaildist "0"
  47. cl_detailfade "0"
  48. cl_drawmonitors "0"
  49. cl_ejectbrass "0"
  50. cl_muzzleflash_dlight_1st "0"
  51. cl_ragdoll_collide "0"
  52. cl_show_splashes "0"
  53. func_break_max_pieces "0"
  54. glow_outline_effect_enable "0"
  55. lod_transitiondist "0"
  56.  
  57. mp_usehwmmodels "0"
  58. mp_usehwmvcds "0"
  59. muzzleflash_light "0"
  60. rope_averagelight "0"
  61. rope_collide "0"
  62. rope_rendersolid "0"
  63. rope_shake "0"
  64. rope_smooth "0"
  65. rope_smooth_enlarge "0"
  66. rope_smooth_maxalpha "0"
  67. rope_smooth_maxalphawidth "0"
  68. rope_smooth_minalpha "0"
  69. rope_smooth_minwidth "0"
  70. rope_solid_maxalpha "0"
  71. rope_solid_maxwidth "0"
  72. rope_solid_minalpha "0"
  73. rope_solid_minwidth "0"
  74. rope_subdiv "0"
  75. rope_wind_dist "0"
  76. r_3dsky "0"
  77. r_ambientboost "0"
  78. r_ambientfactor "0"
  79. r_ambientmin "0"
  80. r_avglight "0"
  81. r_bloomtintb "0"
  82. r_bloomtintexponent "0"
  83. r_bloomtintg "0"
  84. r_bloomtintr "0"
  85. r_cheapwaterend "1"
  86. r_cheapwaterstart "1"
  87. r_decalstaticprops "0"
  88. r_decal_cullsize "0"
  89. r_dopixelvisibility "0"
  90. r_drawbatchdecals "0"
  91. r_drawdetailprops "0"
  92. r_drawflecks "0"
  93. r_drawmodeldecals "0"
  94. r_drawspecificstaticprop "0"
  95. r_dynamic "0"
  96. r_eyemove "0"
  97. r_flashlightdepthtexture "0"
  98. r_flashlightrendermodels "0"
  99. r_flashlightrenderworld "0"
  100. r_forcewaterleaf "1"
  101. r_lightaverage "0"
  102. r_maxdlights "0"
  103. r_maxmodeldecal "0"
  104. r_maxnewsamples "0"
  105. r_maxsampledist "0"
  106. r_minnewsamples "0"
  107. r_physpropstaticlighting "0"
  108. r_pixelfog "0"
  109. r_radiosity "0"
  110. r_renderoverlayfragment "0"
  111. r_ropetranslucent "0"
  112. r_staticprop_lod "4"
  113. r_updaterefracttexture "0"
  114. r_visualizeproplightcaching "1"
  115. r_waterdrawreflection "0"
  116. r_waterdrawrefraction "1"
  117. r_waterforceexpensive "0"
  118. r_waterforcereflectentities "0"
  119. r_worldlights "0"
  120. tf_particles_disable_weather "1"
  121. cl_playerspraydisable "0"
  122. r_decals "200"
  123. r_spray_lifetime "2"
  124. cl_ragdoll_fade_time "0"
  125. cl_ragdoll_forcefade "1"
  126. cl_ragdoll_physics_enable "0"
  127. g_ragdoll_fadespeed "0"
  128. g_ragdoll_lvfadespeed "0"
  129. ragdoll_sleepaftertime "0"
  130. mp_decals 1
  131. mat_aaquality "0"
  132. mat_alphacoverage "0"
  133. mat_antialias "0"
  134. mat_autoexposure_max "0"
  135. mat_autoexposure_min "0"
  136. mat_bloomscale "0"
  137. mat_bloom_scalefactor_scalar "0"
  138. mat_bumpmap "0"
  139. mat_colcorrection_disableentities "1"
  140. mat_colorcorrection "0"
  141. mat_compressedtextures "1"
  142. mat_disable_bloom "1"
  143. mat_disable_fancy_blending "1"
  144. mat_disable_lightwarp "1"
  145. mat_envmapsize "0"
  146. mat_envmaptgasize "0"
  147. mat_excludetextures "1"
  148. mat_fastnobump "0"
  149. mat_fastspecular "1"
  150. mat_filterlightmaps "0"
  151. mat_filtertextures "0"
  152. mat_forceaniso "0"
  153. mat_hdr_level "0"
  154. mat_max_worldmesh_vertices "0"
  155. mat_mipmaptextures "1"
  156. mat_monitorgamma "2.0" // Controls brightness, try 1.8 to get it brighter or 2.2 to get it darker. Only works in fullscreen.
  157. mat_motion_blur_enabled "0"
  158. mat_non_hdr_bloom_scalefactor "0"
  159. mat_parallaxmap "0"
  160. mat_picmip "2"
  161.  
  162. mat_reducefillrate "1"
  163. mat_reduceparticles "1"
  164. mat_softwarelighting "0"
  165. mat_softwarelighting "0"
  166. mat_software_aa_blur_one_pixel_lines "0"
  167. mat_software_aa_blur_one_pixel_lines "0"
  168. mat_software_aa_strength "0"
  169. mat_software_aa_strength "0"
  170. mat_software_aa_strength_vgui "0"
  171. mat_software_aa_strength_vgui "0"
  172. mat_software_aa_tap_offset "0"
  173. mat_software_aa_tap_offset "0"
  174.  
  175. mat_specular "0" // Set to 1 for shiny ubers
  176. mat_trilinear "0"
  177. mat_wateroverlaysize "0"
  178.  
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