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- // --------
- // RAGDOLLS
- // --------
- cl_ragdoll_fade_time "0"
- cl_ragdoll_forcefade "1"
- cl_ragdoll_physics_enable "0"
- g_ragdoll_fadespeed "0"
- g_ragdoll_lvfadespeed "0"
- ragdoll_sleepaftertime "0"
- // ----
- // GIBS
- // ----
- Good connection
- cl_cmdrate 66
- cl_interp 0.0152
- cl_interp_ratio 1
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- cl_updaterate 66
- rate 60000
- // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED
- cl_phys_props_enable "0"
- cl_phys_props_max "0"
- props_break_max_pieces "0"
- r_propsmaxdist "1"
- violence_ablood "0"
- violence_agibs "0"
- violence_hblood "0"
- violence_hgibs "0"
- // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED
- mat_shadowstate "0"
- r_shadowmaxrendered "0"
- r_shadowrendertotexture "0"
- r_shadows "0"
- violence_hgibs "0"
- cl_burninggibs "0"
- cl_detaildist "0"
- cl_detailfade "0"
- cl_drawmonitors "0"
- cl_ejectbrass "0"
- cl_muzzleflash_dlight_1st "0"
- cl_ragdoll_collide "0"
- cl_show_splashes "0"
- func_break_max_pieces "0"
- glow_outline_effect_enable "0"
- lod_transitiondist "0"
- mp_usehwmmodels "0"
- mp_usehwmvcds "0"
- muzzleflash_light "0"
- rope_averagelight "0"
- rope_collide "0"
- rope_rendersolid "0"
- rope_shake "0"
- rope_smooth "0"
- rope_smooth_enlarge "0"
- rope_smooth_maxalpha "0"
- rope_smooth_maxalphawidth "0"
- rope_smooth_minalpha "0"
- rope_smooth_minwidth "0"
- rope_solid_maxalpha "0"
- rope_solid_maxwidth "0"
- rope_solid_minalpha "0"
- rope_solid_minwidth "0"
- rope_subdiv "0"
- rope_wind_dist "0"
- r_3dsky "0"
- r_ambientboost "0"
- r_ambientfactor "0"
- r_ambientmin "0"
- r_avglight "0"
- r_bloomtintb "0"
- r_bloomtintexponent "0"
- r_bloomtintg "0"
- r_bloomtintr "0"
- r_cheapwaterend "1"
- r_cheapwaterstart "1"
- r_decalstaticprops "0"
- r_decal_cullsize "0"
- r_dopixelvisibility "0"
- r_drawbatchdecals "0"
- r_drawdetailprops "0"
- r_drawflecks "0"
- r_drawmodeldecals "0"
- r_drawspecificstaticprop "0"
- r_dynamic "0"
- r_eyemove "0"
- r_flashlightdepthtexture "0"
- r_flashlightrendermodels "0"
- r_flashlightrenderworld "0"
- r_forcewaterleaf "1"
- r_lightaverage "0"
- r_maxdlights "0"
- r_maxmodeldecal "0"
- r_maxnewsamples "0"
- r_maxsampledist "0"
- r_minnewsamples "0"
- r_physpropstaticlighting "0"
- r_pixelfog "0"
- r_radiosity "0"
- r_renderoverlayfragment "0"
- r_ropetranslucent "0"
- r_staticprop_lod "4"
- r_updaterefracttexture "0"
- r_visualizeproplightcaching "1"
- r_waterdrawreflection "0"
- r_waterdrawrefraction "1"
- r_waterforceexpensive "0"
- r_waterforcereflectentities "0"
- r_worldlights "0"
- tf_particles_disable_weather "1"
- cl_playerspraydisable "0"
- r_decals "200"
- r_spray_lifetime "2"
- cl_ragdoll_fade_time "0"
- cl_ragdoll_forcefade "1"
- cl_ragdoll_physics_enable "0"
- g_ragdoll_fadespeed "0"
- g_ragdoll_lvfadespeed "0"
- ragdoll_sleepaftertime "0"
- mp_decals 1
- mat_aaquality "0"
- mat_alphacoverage "0"
- mat_antialias "0"
- mat_autoexposure_max "0"
- mat_autoexposure_min "0"
- mat_bloomscale "0"
- mat_bloom_scalefactor_scalar "0"
- mat_bumpmap "0"
- mat_colcorrection_disableentities "1"
- mat_colorcorrection "0"
- mat_compressedtextures "1"
- mat_disable_bloom "1"
- mat_disable_fancy_blending "1"
- mat_disable_lightwarp "1"
- mat_envmapsize "0"
- mat_envmaptgasize "0"
- mat_excludetextures "1"
- mat_fastnobump "0"
- mat_fastspecular "1"
- mat_filterlightmaps "0"
- mat_filtertextures "0"
- mat_forceaniso "0"
- mat_hdr_level "0"
- mat_max_worldmesh_vertices "0"
- mat_mipmaptextures "1"
- mat_monitorgamma "2.0" // Controls brightness, try 1.8 to get it brighter or 2.2 to get it darker. Only works in fullscreen.
- mat_motion_blur_enabled "0"
- mat_non_hdr_bloom_scalefactor "0"
- mat_parallaxmap "0"
- mat_picmip "2"
- mat_reducefillrate "1"
- mat_reduceparticles "1"
- mat_softwarelighting "0"
- mat_softwarelighting "0"
- mat_software_aa_blur_one_pixel_lines "0"
- mat_software_aa_blur_one_pixel_lines "0"
- mat_software_aa_strength "0"
- mat_software_aa_strength "0"
- mat_software_aa_strength_vgui "0"
- mat_software_aa_strength_vgui "0"
- mat_software_aa_tap_offset "0"
- mat_software_aa_tap_offset "0"
- mat_specular "0" // Set to 1 for shiny ubers
- mat_trilinear "0"
- mat_wateroverlaysize "0"
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