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- Sell:
- Enabled: true
- OpenDelay: 0
- Worlds: []
- Commands:
- - sell
- SignLocations: []
- ClickItems: []
- Sell:
- Size: 27
- Name: '&9&lSell'
- CloseAfter: 0
- Items:
- A:
- ItemSlot: 0
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: MUTTON;1;0
- Name: '&aRaw Mutton'
- Lore:
- - '&7Sell 1 Raw Mutton for $25'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 25'
- ClickCost: 0
- RequiredItem: MUTTON;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- B:
- ItemSlot: 2
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: BAKED_POTATO;1;0
- Name: '&aBaked Potato'
- Lore:
- - '&7Sell 1 Baked Potato for $50'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 50'
- ClickCost: 0
- RequiredItem: BAKED_POTATO;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- C:
- ItemSlot: 4
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: RAW_BEEF;1;0
- Name: '&aRaw Beef'
- Lore:
- - '&7Sell 1 Raw Beef for $10'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 10'
- ClickCost: 0
- RequiredItem: RAW_BEEF;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- D:
- ItemSlot: 6
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: RAW_CHICKEN;1;0
- Name: '&aRaw Chicken'
- Lore:
- - '&7Sell 1 Raw Chicken for $10'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 8'
- ClickCost: 0
- RequiredItem: RAW_CHICKEN;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- E:
- ItemSlot: 8
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: CARROT_ITEM;1;0
- Name: '&aCarrot'
- Lore:
- - '&7Sell 1 Carrot for $1'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 1'
- ClickCost: 0
- RequiredItem: CARROT_ITEM;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- F:
- ItemSlot: 10
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: CACTUS;1;0
- Name: '&aCactus'
- Lore:
- - '&7Sell 1 Cactus for $15'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 15'
- ClickCost: 0
- RequiredItem: CACTUS;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- G:
- ItemSlot: 12
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: POTATO_ITEM;1;0
- Name: '&aPotato'
- Lore:
- - '&7Sell 1 Potato for $10'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 10'
- ClickCost: 0
- RequiredItem: POTATO_ITEM;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- H:
- ItemSlot: 14
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: PORK;1;0
- Name: '&aRaw Porkchop'
- Lore:
- - '&7Sell 1 Raw Porkchop for $15'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 15'
- ClickCost: 0
- RequiredItem: PORK;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- I:
- ItemSlot: 14
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: COOKED_CHICKEN;1;0
- Name: '&aCooked Chicken'
- Lore:
- - '&7Sell 1 Cooked Chicken for $20'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 20'
- ClickCost: 0
- RequiredItem: COOKED_CHICKEN;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- J:
- ItemSlot: 16
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: GRILLED_PORK;1;0
- Name: '&aPorkchop'
- Lore:
- - '&7Sell 1 Porkchop for $20'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 32'
- ClickCost: 0
- RequiredItem: GRILLED_PORK;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- K:
- ItemSlot: 18
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: COOKED_MUTTON;1;0
- Name: '&aCooked Mutton'
- Lore:
- - '&7Sell 1 Cooked Mutton for $20'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 20'
- ClickCost: 0
- RequiredItem: COOKED_MUTTON;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- L:
- ItemSlot: 20
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: APPLE;1;0
- Name: '&aApple'
- Lore:
- - '&7Sell 1 Apple for $20'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 20'
- ClickCost: 0
- RequiredItem: APPLE;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- M:
- ItemSlot: 22
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: COOKED_FISH;1;0
- Name: '&aCooked Fish'
- Lore:
- - '&7Sell 1 Cooked Fish for $25'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 25'
- ClickCost: 0
- RequiredItem: COOKED_FISH;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- N:
- ItemSlot: 24
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: MELON;1;0
- Name: '&aMelon'
- Lore:
- - '&7Sell 1 Melon for $5'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 5'
- ClickCost: 0
- RequiredItem: MELON;1;0
- TakeRequiredItem: true
- CloseOnClick: false
- O:
- ItemSlot: 26
- Permission: sell.use
- NoPermissionSound: ANVIL_LAND
- DefaultItem:
- Priority: 5
- ClickDelay: 0
- BalanceType: vault
- AnimationDelay: 0
- Item: BREAD;1;0
- Name: '&aBread'
- Lore:
- - '&7Sell 1 Bread for $15'
- Enchants: []
- HideEnchants: true
- ShowDelay: true
- ClickActions:
- - '[Message] &9&lShop &8&l> &7Item Sold! You have $%mvdw_money_formatted%!'
- - '[VaultGive] 15'
- ClickCost: 0
- RequiredItem: BREAD;1;0
- TakeRequiredItem: true
- CloseOnClick: false
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