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- #if defined _pen0_natives_included
- #endinput
- #endif
- #define _pen0_natives_included
- /*
- native _GivePlayerMoney(playerid, money);
- native GivePlayerScore(playerid, score);
- native AccountExists(accountPath[]);
- native AccountCreate(playerid, passwd[]);
- native AccountGetID();
- native AccountLoad(playerid);
- native AccountPreLoad(playerid);
- native GiveNoobStuff(playerid);
- native _GivePlayerWeapon(playerid, weaponid, ammo);
- native GivePlayerSpawnWeapon(playerid, weaponid, ammo);
- native IsReUsableAmmo(oldweaponid, newweaponid);
- native UnknownCommand(playerid, command[]);
- native strtolower(s[]);
- native IfNotLoggedOrRegisteredAfter60(playerid);
- native _Kick(playerid, kickerid, reason[]);
- native GetComponentName(componentid);
- native GetPaintjobName(vehicleid, paintjobid);
- native GetVehicleColorName(color);
- native GetKeyName(key);
- native _GetWeaponName(weaponid);
- native IsStringValidNumber(string[]);
- native _strval(string[]);
- */
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