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- Log: Log file open, 03/15/17 19:43:16
- Init: Memory Profiling : Disabled
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Init: Version: 7258
- Init: Epic Internal: 0
- Init: Compiled (64-bit): Mar 14 2017 15:46:48
- Init: Changelist: 641002
- Init: Command line:
- Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\
- [0000.14] Init: Computer: REDUX
- [0000.14] Init: User: Gerge
- [0000.14] Init: CPU Page size=4096, Processors=12
- [0000.14] Init: High frequency timer resolution =3.222653 MHz
- [0000.14] Init: Memory total: Physical=15.9GB Pagefile=18.3GB Virtual=131072.0GB
- [0000.22] Log: Steam Client API initialized 1
- [0000.25] Init: WinSock: I am Redux (192.168.0.4:0)
- [0000.25] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [0000.25] Init: Object subsystem initialized
- [0000.27] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
- [0001.01] Log: Shader platform (RHI): PC-D3D-SM5
- [0001.04] Log: PhysX GPU Support: ENABLED
- [0001.39] Log: Loading anticheat from C:\Program Files (x86)\Steam\steamapps\common\Rising Storm 2\Binaries\win64\EasyAntiCheat/easyanticheat_x64.dll
- [0001.39] Log: Loaded anticheat DLL
- [0001.39] Log: Loaded anticheat init
- [0001.39] Log: Anticheat localization not available. You're getting English.
- [0008.19] Log: 164404 objects as part of root set at end of initial load.
- [0008.19] Log: 0 out of 0 bytes used by permanent object pool.
- [0009.33] Log: [ContentLoading] Loading seek-free shader cache in game content package : ROGameContent
- [0009.33] Log: Initializing Engine...
- [0009.34] Warning: Warning, Failed to load 'Texture2D EngineMaterials.RandomMirrorDisc': Failed to find object 'Texture2D EngineMaterials.RandomMirrorDisc'
- [0009.35] Log: Looking for DLC...
- [0009.40] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0009.68] Log: Found PS2 controller with new converter
- [0010.66] Log: Failed to initialize AMD AGS library, status: 3
- [0010.66] Log: NVIDIA driver version: 37878, branch: r378_00
- [0010.66] Log: Detected 1 SLI GPUs for rendering
- [0010.68] Log: Initializing Steamworks
- [0010.68] Log: Setting GSteamUtils to client in InitSteamworks
- [0010.68] Log: Logged in as 'LitKey'
- [0010.70] ScriptLog: ROGameViewportClient::PreBrowse() - Address: ROEntry?Name=Player?Team=255
- [0010.72] Log: LoadMap: ROEntry?Name=Player?Team=255
- [0011.05] Log: Game class is 'ROGameInfo'
- [0011.05] Log: Paths were last successfully built on:
- [0011.07] Log: Primary PhysX scene will be in software.
- [0011.07] Log: Creating Primary PhysX Scene.
- [0011.07] Log: WARNING: Cooking Convex For Actor: ROEntry.TheWorld:PersistentLevel.StaticMeshActor_11 Component: StaticMeshComponent_12 StaticMesh: ENV_VN_Wood_Bunker.Meshes.S_Bunker_Support_A (Scale: 1.000000 1.000000 1.000000)
- [0011.07] Log: Bringing World ROEntry.TheWorld up for play (0) at 2017.03.15-19.43.27
- [0011.07] ScriptLog: Inopt = Options = ?Name=Player?Team=255
- [0011.09] ScriptWarning: Accessed array 'ROGameInfo_0.NorthernRolesTaken' out of bounds (0/0)
- ROGameInfo ROEntry.TheWorld:PersistentLevel.ROGameInfo_0
- Function ROGame.ROGameInfo:GetBotCapableRoles:0109
- [0011.09] ScriptLog: [Content Loading] ROGameInfo::PreBeginPlay() - Begin preloading shared content for ROMapInfo_0. Net mode = NM_Standalone
- [0011.09] ScriptLog: [ContentLoading] Preloading shared content for Northern team
- [0011.11] ScriptLog: [ContentLoading] Preloading shared content for Southern team
- [0011.11] Log: Bringing up level for play took: 0.052571
- [0011.14] Log: ########### Finished loading level: 0.423507 seconds
- [0011.19] Log: Initializing Engine Completed
- [0013.32] Log: >>>>>>>>>>>>>> Initial startup: 13.32s <<<<<<<<<<<<<<<
- [0013.62] ScriptWarning: Accessed array 'RODataStore_OnlineGameSearch_0.GameSearchCfgList' out of bounds (-1/1)
- RODataStore_OnlineGameSearch Transient.DataStoreClient_0:RODataStore_OnlineGameSearch_0
- Function Engine.UIDataStore_OnlineGameSearch:OnSearchComplete:0066
- [0014.68] ScriptWarning: Accessed None 'SettingObject'
- ROUIWidgetSettingsList Transient.ROUIScene_Settings_0:UIImage_Settings_Game.ROUIWidgetSettingsList_Game
- Function ROGame.ROUIWidgetSettingsList:OnResolutionChanged:03BA
- [0014.69] ScriptWarning: Accessed None 'SettingObject'
- ROUIWidgetSettingsList Transient.ROUIScene_Settings_0:UIImage_Settings_HUD.ROUIWidgetSettingsList_HUD
- Function ROGame.ROUIWidgetSettingsList:OnResolutionChanged:03BA
- [0014.69] ScriptWarning: Accessed None 'SettingObject'
- ROUIWidgetSettingsList Transient.ROUIScene_Settings_0:UIImage_Settings_HUD.ROUIWidgetSettingsList_HUD
- Function ROGame.ROUIWidgetSettingsList:OnResolutionChanged:03BA
- [0014.69] ScriptWarning: Accessed None 'SettingObject'
- ROUIWidgetSettingsList Transient.ROUIScene_Settings_0:UIImage_Settings_HUD.ROUIWidgetSettingsList_HUD
- Function ROGame.ROUIWidgetSettingsList:OnResolutionChanged:03BA
- [0014.69] ScriptWarning: Accessed None 'SettingObject'
- ROUIWidgetSettingsList Transient.ROUIScene_Settings_0:UIImage_Settings_HUD.ROUIWidgetSettingsList_HUD
- Function ROGame.ROUIWidgetSettingsList:OnResolutionChanged:03BA
- [0014.69] ScriptWarning: Accessed None 'SettingObject'
- ROUIWidgetSettingsList Transient.ROUIScene_Settings_0:UIImage_Settings_HUD.ROUIWidgetSettingsList_HUD
- Function ROGame.ROUIWidgetSettingsList:OnResolutionChanged:03BA
- [0014.69] ScriptWarning: Accessed None 'SettingObject'
- ROUIWidgetSettingsList Transient.ROUIScene_Settings_0:UIImage_Settings_HUD.ROUIWidgetSettingsList_HUD
- Function ROGame.ROUIWidgetSettingsList:OnResolutionChanged:03BA
- [0035.76] Log: TEXTUREGROUP_World: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Character: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Weapon: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Vehicle: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Cinematic: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Effects: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Skybox: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_UI: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Lightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_MobileFlattened: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_ProcBuilding_Face: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_ProcBuilding_LightMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Shadowmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_ColorLookupTable: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Terrain_Heightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0035.76] Log: TEXTUREGROUP_Terrain_Weightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_World: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Character: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Weapon: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Vehicle: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Cinematic: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Effects: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Skybox: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_UI: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Lightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_MobileFlattened: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_ProcBuilding_Face: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_ProcBuilding_LightMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Shadowmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_ColorLookupTable: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Terrain_Heightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0047.88] Log: TEXTUREGROUP_Terrain_Weightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_World: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Character: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Weapon: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Vehicle: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Cinematic: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Effects: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=64,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Skybox: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_UI: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Lightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_MobileFlattened: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_ProcBuilding_Face: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_ProcBuilding_LightMap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Shadowmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_ColorLookupTable: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Terrain_Heightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0050.83] Log: TEXTUREGROUP_Terrain_Weightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0053.57] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0053.57] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0053.57] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0053.57] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0053.57] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0053.91] SteamInfo: ROServerBrowser-Server responded
- [0053.91] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0053.92] SteamInfo: ROServerBrowser-Server responded
- [0053.93] SteamInfo: ROServerBrowser-Server responded
- [0053.93] SteamInfo: ROServerBrowser-Server responded
- [0053.94] SteamInfo: ROServerBrowser-Server responded
- [0053.95] SteamInfo: ROServerBrowser-Server responded
- [0053.96] SteamInfo: ROServerBrowser-Server responded
- [0054.02] SteamInfo: ROServerBrowser-Server responded
- [0054.03] SteamInfo: ROServerBrowser-Server responded
- [0054.04] SteamInfo: ROServerBrowser-Server responded
- [0054.05] SteamInfo: ROServerBrowser-Server responded
- [0054.06] SteamInfo: ROServerBrowser-Server responded
- [0054.07] SteamInfo: ROServerBrowser-Server responded
- [0054.07] SteamInfo: ROServerBrowser-Server responded
- [0054.09] SteamInfo: ROServerBrowser-Server responded
- [0054.10] SteamInfo: ROServerBrowser-Server responded
- [0072.37] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0072.62] SteamInfo: ROServerBrowser-Server responded
- [0072.62] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_0
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0072.63] SteamInfo: ROServerBrowser-Server responded
- [0072.64] SteamInfo: ROServerBrowser-Server responded
- [0072.65] SteamInfo: ROServerBrowser-Server responded
- [0072.66] SteamInfo: ROServerBrowser-Server responded
- [0072.67] SteamInfo: ROServerBrowser-Server responded
- [0072.68] SteamInfo: ROServerBrowser-Server responded
- [0072.73] SteamInfo: ROServerBrowser-Server responded
- [0072.74] SteamInfo: ROServerBrowser-Server responded
- [0072.75] SteamInfo: ROServerBrowser-Server responded
- [0072.76] SteamInfo: ROServerBrowser-Server responded
- [0072.77] SteamInfo: ROServerBrowser-Server responded
- [0072.78] SteamInfo: ROServerBrowser-Server responded
- [0072.79] SteamInfo: ROServerBrowser-Server responded
- [0072.79] SteamInfo: ROServerBrowser-Server responded
- [0072.81] SteamInfo: ROServerBrowser-Server responded
- [0080.99] ScriptLog: (ROUIScene_ServerBrowser_0) ROUISceneOnlineGameSearch::None:OnJoinGameComplete bSuccessful:'True'
- [0080.99] ScriptLog: (ROUIScene_ServerBrowser_0) ROUISceneOnlineGameSearch::None:OnJoinGameComplete - Join Game Successful, Traveling: 63.251.239.51:7777
- [0081.01] ScriptLog: ROGameViewportClient::PreBrowse() - Address: 63.251.239.51
- [0081.01] Warning: InsertScene: Duplicate scene tag (ROUIScene_ConnectingAndDownloading) detected: NewScene 'ROUISceneConnecting ROGameMenus.MainMenu.ROUIScene_ConnectingAndDownloading' ExistingScene 'ROUISceneConnecting Transient.ROUIScene_ConnectingAndDownloading_0'
- [0081.01] ScriptWarning: Accessed None 'ConnectingScene'
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:PreBrowse:0137
- [0081.63] Log: LoadMap: 63.251.239.51/VNSU-AnLaoValley?Name=Player?Team=255?SpectatorOnly=1?HonorLevel=3?UniqueId=0x01100001007CEB76?game=ROGame.ROGameInfoSupremacy
- [0082.53] Log: Primary PhysX scene will be in software.
- [0082.53] Log: Creating Primary PhysX Scene.
- [0082.53] Log: Bringing World VNSU-AnLaoValley.TheWorld up for play (476) at 2017.03.15-19.44.39
- [0082.54] Log: Bringing up level for play took: 0.014559
- [0082.54] Log: Flushing async loaders.
- [0086.13] ScriptLog: ROTriggerMusicRadio_0::PostBeginPlay === Using music track list: Default.
- [0086.14] Log: ########### Finished loading level: 4.509924 seconds
- [0086.14] DevWwise: UAkAudioDevice::SetListenerEnvironment - Outdoor_Forest (989576373) to 1.000000 in 1.000000 sec.
- [0086.14] DevWwise: UAkAudioDevice::SetListenerEnvironment - adding env 989576373
- [0087.65] ScriptWarning: Accessed None 'PlayerReplicationInfo'
- ROPlayerController VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerController_2
- Function ROGame.ROPlayerController:Spectating.BeginState:0021
- [0087.65] Log: Image at URL 'empty' is an unsupported format
- [0087.92] Log: HideBone: Invalid BoneIndex
- [0087.92] Log: UnHideBone: Invalid BoneIndex
- [0087.96] ScriptWarning: Accessed None 'Driver'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0087.97] ScriptWarning: Accessed None 'Driver'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0087.98] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0087.98] ScriptWarning: Accessed None 'GRI'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:00C8
- [0087.98] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0087.98] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0087.98] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0087.98] ScriptWarning: Accessed None 'GRI'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:00C8
- [0087.98] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0087.98] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0087.99] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0087.99] ScriptWarning: Accessed None 'GRI'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:00C8
- [0087.99] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0087.99] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0087.99] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0087.99] ScriptWarning: Accessed None 'GRI'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:00C8
- [0087.99] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0087.99] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0088.00] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_2
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.04] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_3
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.04] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_3
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.04] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_4
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.04] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_4
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.04] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_5
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.04] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_5
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.10] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnFlamer VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnFlamer_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.10] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_0 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0088.10] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_0 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0088.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROHeli_AH1G:GetBarrelLocationAndRotation:00AE
- [0088.10] ScriptWarning: Accessed None 'Driver'
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0088.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0088.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0088.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0088.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0088.10] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_6
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.10] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_6
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.10] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_7
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.10] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_7
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.10] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_8
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.10] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_8
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.10] ScriptWarning: Accessed None 'Teams'
- ROHUDWidgetScoreboardSU VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHUDWidgetScoreboardSU_0
- Function ROGame.ROHUDWidgetScoreboard:Initialize:08A5
- [0088.10] ScriptWarning: Accessed None 'Teams'
- ROHUDWidgetScoreboardSU VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHUDWidgetScoreboardSU_0
- Function ROGame.ROHUDWidgetScoreboard:Initialize:0967
- [0088.10] ScriptLog: [Content Loading] ROPlayerController::ReceivedGameClass() - Begin preloading shared content for ROMapInfo_0. Net mode = NM_Client
- [0088.10] ScriptLog: [ContentLoading] Preloading shared content for Northern team
- [0088.17] ScriptLog: [ContentLoading] Preloading shared content for Southern team
- [0088.23] Log: Image at URL '' is an unsupported format
- [0088.23] ScriptLog: Failed to play voice/dialog - invalid team
- [0088.23] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_10
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.23] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_10
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_12
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_12
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_13
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_13
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_14
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_14
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_16
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.25] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_16
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.27] Log: HideBone: Invalid BoneIndex
- [0088.27] Log: UnHideBone: Invalid BoneIndex
- [0088.27] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_8
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.28] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_9
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.28] ScriptLog: Failed to play voice/dialog - invalid team
- [0088.28] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_17
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0088.28] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerReplicationInfo_17
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0088.41] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0088.41] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.41] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0088.41] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0088.41] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.41] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0088.41] Log: WARNING: Cooking Convex For Actor: VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlaceableSpawn_0 Component: StaticMeshComponent_369 StaticMesh: ENV_VN_Tunnels.Mesh.S_ENV_TunnelExit (Scale: 1.000000 1.000000 1.000000)
- [0088.45] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0088.45] ScriptLog: Not adding PRI for player <<TeamChatProxy>>
- [0088.46] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0088.46] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.46] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0088.46] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0088.46] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.46] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0088.47] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.48] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0088.48] ScriptLog: Not adding PRI for player <<TeamChatProxy>>
- [0088.51] ScriptLog: Failed to play voice/dialog - invalid team
- [0088.51] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0088.51] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.51] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0088.52] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0088.52] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0088.52] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_0)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_1)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_2)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_3)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_4)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_5)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_6)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_7)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_8)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_9)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_10)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_11)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_12)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_13)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_14)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_15)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_16)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_17)
- [0088.53] Warning: Invalid zero quaternion set for body. (RODroppedPickup_18)
- [0089.88] ScriptWarning: Accessed array 'ROHUDWidgetWorld_1.SideColors' out of bounds (255/2)
- ROHUDWidgetWorld VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHUDWidgetWorld_1
- Function ROGame.ROHUDWidgetWorld:SetTeamColours:00C2
- [0089.89] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0089.89] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0089.89] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0089.89] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0089.89] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0089.89] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0089.89] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0089.90] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0089.90] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0089.90] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0089.90] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0089.90] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0089.90] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0089.91] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0089.91] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0089.91] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0089.91] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0089.92] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0089.92] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0089.92] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0090.01] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0090.01] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0090.01] ScriptWarning: Accessed None 'ROPC'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0090.05] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_2
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0090.14] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0090.35] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNSU-AnLaoValley.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0090.76] Warning: Failed to find function StandToProneComplete for timer in actor ROSouthPawn_13
- [0091.72] ScriptWarning: Accessed None 'CurrentTeamSelectScene'
- ROPlayerController VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerController_2
- Function ROGame.ROPlayerController:OnPreGameServerAdSceneClosed:000A
- [0092.29] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_OH6_Content_0 in AnimTree AT_VH_OH6
- ROHeli_OH6_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0092.29] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_OH6_Content_0 in AnimTree AT_VH_OH6
- ROHeli_OH6_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0092.29] ScriptWarning: Accessed None 'Driver'
- ROHeli_OH6_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0092.76] Log: Circular docking relationship detected! Face:UIFACE_Bottom TargetFace:UIFACE_Bottom Widget:ROUIScene_TeamSelect.UILabel_North_PlayerCount Target:ROUIScene_TeamSelect.UILabel_South_PlayerCount
- [0094.49] ScriptWarning: Accessed None 'Team'
- ROLocalMessageObjective ROGame.Default__ROLocalMessageObjective
- Function ROGame.ROLocalMessageObjective:GetString:03F2
- [0094.49] ScriptWarning: Accessed array 'ROPlayerController_2.AnnouncerPacks' out of bounds (255/2)
- ROPlayerController VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerController_2
- Function ROGame.ROPlayerController:PlayAnnouncerSound:0033
- [0094.49] ScriptWarning: Accessed None 'AnnouncerPacks'
- ROPlayerController VNSU-AnLaoValley.TheWorld:PersistentLevel.ROPlayerController_2
- Function ROGame.ROPlayerController:PlayAnnouncerSound:0033
- [0094.49] Log: ROPlayerController_2 PLAYSOUNDBASE with no BaseSoundObject called from PlayAnnouncerSound
- [0094.49] Log: Script call stack:
- Function Engine.PlayerController:ReceiveLocalizedMessage
- Function ROGame.ROLocalMessageObjective:ClientReceive
- Function ROGame.ROPlayerController:PlayAnnouncerSound
- [0094.82] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnFlamer VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnFlamer_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0094.82] ScriptWarning: Accessed None 'Controller'
- ROSouthPawnFlamer VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnFlamer_0
- Function ROGame.ROPawn:StopDriving:046A
- [0094.82] ScriptWarning: Accessed None 'Controller'
- ROSouthPawnFlamer VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawnFlamer_0
- Function ROGame.ROPawn:StopDriving:04D7
- [0094.96] Log: WARNING: Cooking Convex For Actor: VNSU-AnLaoValley.TheWorld:PersistentLevel.M79GrenadeProjectile_0 Component: StaticMeshComponent_576 StaticMesh: WP_VN_3rd_Projectile.Mesh.M79_Projectile (Scale: 1.000000 1.000000 1.000000)
- [0095.29] ScriptWarning: Accessed None 'Controller'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_9
- Function ROGame.ROPawn:StopDriving:046A
- [0095.29] ScriptWarning: Accessed None 'Controller'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_9
- Function ROGame.ROPawn:StopDriving:04D7
- [0095.50] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_2
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0095.50] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0095.50] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0095.60] Log: Circular docking relationship detected! Face:UIFACE_Bottom TargetFace:UIFACE_Bottom Widget:ROUIScene_TeamSelect.UILabel_North_PlayerCount Target:ROUIScene_TeamSelect.UILabel_South_PlayerCount
- [0096.81] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_2
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0098.61] Warning: Invalid zero quaternion set for body. (RODroppedPickup_19)
- [0099.46] Log: HideBone: Invalid BoneIndex
- [0099.46] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_20
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0099.46] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0099.46] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0100.48] Log: HideBone: Invalid BoneIndex
- [0100.48] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawn VNSU-AnLaoValley.TheWorld:PersistentLevel.ROSouthPawn_21
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0100.68] Log: disconnect command received by console
- [0100.68] Log: URL: Adding default option Name=Player
- [0100.68] Log: URL: Adding default option Team=255
- [0100.68] ScriptLog: ROGameViewportClient::PreBrowse() - Address: ROEntry?closed?Name=Player?Team=255
- [0100.68] Log: Failed; returning to Entry
- [0100.78] Log: LoadMap: ROEntry?closed?Name=Player?Team=255
- [0100.78] ScriptWarning: Accessed None 'Game'
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:DrawTransition:013E
- [0100.78] ScriptWarning: Accessed None
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:DrawTransition:0152
- [0100.95] ScriptLog: WARNING - Spectator only player leaving spectating state to go to None
- [0100.95] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0100.95] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_1
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0100.95] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0100.95] ScriptWarning: Accessed None 'J'
- ROHeli_UH1H_Content VNSU-AnLaoValley.TheWorld:PersistentLevel.ROHeli_UH1H_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0101.17] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 63.251.239.51:7777 03/15/17 19:44:57
- [0101.18] Exit: TcpNetDriver_0 shut down
- [0101.81] Log: Game class is 'ROGameInfo'
- [0101.81] Log: Paths were last successfully built on:
- [0101.82] Log: Primary PhysX scene will be in software.
- [0101.82] Log: Creating Primary PhysX Scene.
- [0101.83] Log: WARNING: Cooking Convex For Actor: ROEntry.TheWorld:PersistentLevel.StaticMeshActor_11 Component: StaticMeshComponent_12 StaticMesh: ENV_VN_Wood_Bunker.Meshes.S_Bunker_Support_A (Scale: 1.000000 1.000000 1.000000)
- [0101.83] Log: Bringing World ROEntry.TheWorld up for play (0) at 2017.03.15-19.44.58
- [0101.83] ScriptLog: Inopt = Options = ?closed?Name=Player?Team=255
- [0101.83] ScriptWarning: Accessed array 'ROGameInfo_1.NorthernRolesTaken' out of bounds (0/0)
- ROGameInfo ROEntry.TheWorld:PersistentLevel.ROGameInfo_1
- Function ROGame.ROGameInfo:GetBotCapableRoles:0109
- [0101.83] ScriptLog: [Content Loading] ROGameInfo::PreBeginPlay() - Begin preloading shared content for ROMapInfo_0. Net mode = NM_Standalone
- [0101.83] ScriptLog: [ContentLoading] Preloading shared content for Northern team
- [0101.85] ScriptLog: [ContentLoading] Preloading shared content for Southern team
- [0101.85] Log: Bringing up level for play took: 0.041012
- [0101.87] Log: ########### Finished loading level: 1.095685 seconds
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0107.56] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0107.56] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0107.56] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0107.56] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0107.56] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0107.56] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0107.59] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0107.82] SteamInfo: ROServerBrowser-Server responded
- [0107.82] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_1
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0107.83] SteamInfo: ROServerBrowser-Server responded
- [0107.83] SteamInfo: ROServerBrowser-Server responded
- [0107.84] SteamInfo: ROServerBrowser-Server responded
- [0107.85] SteamInfo: ROServerBrowser-Server responded
- [0107.86] SteamInfo: ROServerBrowser-Server responded
- [0107.86] SteamInfo: ROServerBrowser-Server responded
- [0107.92] SteamInfo: ROServerBrowser-Server responded
- [0107.93] SteamInfo: ROServerBrowser-Server responded
- [0107.94] SteamInfo: ROServerBrowser-Server responded
- [0107.94] SteamInfo: ROServerBrowser-Server responded
- [0107.95] SteamInfo: ROServerBrowser-Server responded
- [0107.96] SteamInfo: ROServerBrowser-Server responded
- [0107.97] SteamInfo: ROServerBrowser-Server responded
- [0107.98] SteamInfo: ROServerBrowser-Server responded
- [0108.01] SteamInfo: ROServerBrowser-Server responded
- [0117.24] ScriptLog: (ROUIScene_ServerBrowser_1) ROUISceneOnlineGameSearch::None:OnJoinGameComplete bSuccessful:'True'
- [0117.24] ScriptLog: (ROUIScene_ServerBrowser_1) ROUISceneOnlineGameSearch::None:OnJoinGameComplete - Join Game Successful, Traveling: 63.251.239.42:7877
- [0117.25] ScriptLog: ROGameViewportClient::PreBrowse() - Address: 63.251.239.42:7877
- [0117.25] Warning: InsertScene: Duplicate scene tag (ROUIScene_ConnectingAndDownloading) detected: NewScene 'ROUISceneConnecting ROGameMenus.MainMenu.ROUIScene_ConnectingAndDownloading' ExistingScene 'ROUISceneConnecting Transient.ROUIScene_ConnectingAndDownloading_1'
- [0117.25] ScriptWarning: Accessed None 'ConnectingScene'
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:PreBrowse:0137
- [0117.91] Log: LoadMap: 63.251.239.42:7877/VNTE-HueCity?Name=Player?Team=255?HonorLevel=3?UniqueId=0x01100001007CEB76?game=ROGame.ROGameInfoTerritories
- [0118.57] Log: Primary PhysX scene will be in software.
- [0118.57] Log: Creating Primary PhysX Scene.
- [0118.58] Log: No Cached Brush Physics Data Found Or Out Of Date (Model_3) (Owner: BlockingVolume_229) - Cooking Now.
- [0118.59] Log: Bringing World VNTE-HueCity.TheWorld up for play (476) at 2017.03.15-19.45.15
- [0118.60] Log: Bringing up level for play took: 0.036546
- [0118.60] Log: Flushing async loaders.
- [0122.62] Log: ########### Finished loading level: 4.716515 seconds
- [0122.63] DevWwise: UAkAudioDevice::SetListenerEnvironment - Outdoor_City (2240362043) to 1.000000 in 1.000000 sec.
- [0122.63] DevWwise: UAkAudioDevice::SetListenerEnvironment - adding env 2240362043
- [0125.25] ScriptLog: Got ConnectionError: CE_ServerFull with message: Server Is Full -
- [0125.25] ScriptLog: Not in ROEntry or ROMainMenu!
- [0125.25] Log: URL: Adding default option Name=Player
- [0125.25] Log: URL: Adding default option Team=255
- [0125.25] NetComeGo: Close TcpNetDriver_1 TcpipConnection_1 63.251.239.42:7877 03/15/17 19:45:21
- [0125.25] Log: URL: Adding default option Name=Player
- [0125.25] Log: URL: Adding default option Team=255
- [0125.25] Log: URL: Adding default option Name=Player
- [0125.25] Log: URL: Adding default option Team=255
- [0125.25] ScriptLog: ROGameViewportClient::PreBrowse() - Address: ROEntry?failed?Name=Player?Team=255
- [0125.25] Log: Failed; returning to Entry
- [0125.42] Log: LoadMap: ROEntry?failed?Name=Player?Team=255
- [0125.42] ScriptWarning: Accessed None 'Game'
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:DrawTransition:013E
- [0125.42] ScriptWarning: Accessed None
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:DrawTransition:0152
- [0125.42] ScriptWarning: Accessed None 'GRI'
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:DrawTransition:026E
- [0125.97] Exit: TcpNetDriver_1 shut down
- [0126.46] Log: Game class is 'ROGameInfo'
- [0126.46] Log: Paths were last successfully built on:
- [0126.47] Log: Primary PhysX scene will be in software.
- [0126.47] Log: Creating Primary PhysX Scene.
- [0126.47] Log: WARNING: Cooking Convex For Actor: ROEntry.TheWorld:PersistentLevel.StaticMeshActor_11 Component: StaticMeshComponent_12 StaticMesh: ENV_VN_Wood_Bunker.Meshes.S_Bunker_Support_A (Scale: 1.000000 1.000000 1.000000)
- [0126.47] Log: Bringing World ROEntry.TheWorld up for play (0) at 2017.03.15-19.45.23
- [0126.47] ScriptLog: Inopt = Options = ?failed?Name=Player?Team=255
- [0126.47] ScriptWarning: Accessed array 'ROGameInfo_2.NorthernRolesTaken' out of bounds (0/0)
- ROGameInfo ROEntry.TheWorld:PersistentLevel.ROGameInfo_2
- Function ROGame.ROGameInfo:GetBotCapableRoles:0109
- [0126.47] ScriptLog: [Content Loading] ROGameInfo::PreBeginPlay() - Begin preloading shared content for ROMapInfo_0. Net mode = NM_Standalone
- [0126.47] ScriptLog: [ContentLoading] Preloading shared content for Northern team
- [0126.49] ScriptLog: [ContentLoading] Preloading shared content for Southern team
- [0126.49] Log: Bringing up level for play took: 0.035712
- [0126.52] Log: ########### Finished loading level: 1.097752 seconds
- [0126.77] ScriptLog: DON'T already have a server browser scene ...
- [0126.77] ScriptLog: Opening new Server Browser scene ...
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0126.78] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0126.78] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0126.78] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1BE1
- [0126.78] ScriptWarning: Accessed None 'ContinueButton'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C28
- [0126.78] ScriptWarning: Accessed None 'Image'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:PostInitialize:1C74
- [0126.78] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0126.81] ScriptWarning: Accessed array 'ROUIScene_ServerBrowser_2.Results' out of bounds (-1/16)
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:HandleConnectionErrorMessage:012B
- [0126.81] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0127.12] SteamInfo: ROServerBrowser-Server responded
- [0127.12] ScriptWarning: Accessed None 'GameSettings'
- ROUISceneServerBrowser Transient.ROUIScene_ServerBrowser_2
- Function ROGame.ROUISceneServerBrowser:RefreshDetailsList:0227
- [0127.13] SteamInfo: ROServerBrowser-Server responded
- [0127.14] SteamInfo: ROServerBrowser-Server responded
- [0127.14] SteamInfo: ROServerBrowser-Server responded
- [0127.16] SteamInfo: ROServerBrowser-Server responded
- [0127.16] SteamInfo: ROServerBrowser-Server responded
- [0127.17] SteamInfo: ROServerBrowser-Server responded
- [0127.22] SteamInfo: ROServerBrowser-Server responded
- [0127.23] SteamInfo: ROServerBrowser-Server responded
- [0127.24] SteamInfo: ROServerBrowser-Server responded
- [0127.25] SteamInfo: ROServerBrowser-Server responded
- [0127.26] SteamInfo: ROServerBrowser-Server responded
- [0127.27] SteamInfo: ROServerBrowser-Server responded
- [0127.28] SteamInfo: ROServerBrowser-Server responded
- [0127.29] SteamInfo: ROServerBrowser-Server responded
- [0127.30] SteamInfo: ROServerBrowser-Server responded
- [0138.24] ScriptLog: (ROUIScene_ServerBrowser_2) ROUISceneOnlineGameSearch::None:OnJoinGameComplete bSuccessful:'True'
- [0138.24] ScriptLog: (ROUIScene_ServerBrowser_2) ROUISceneOnlineGameSearch::None:OnJoinGameComplete - Join Game Successful, Traveling: 63.251.239.51:7977
- [0138.25] ScriptLog: ROGameViewportClient::PreBrowse() - Address: 63.251.239.51:7977
- [0138.25] Warning: InsertScene: Duplicate scene tag (ROUIScene_ConnectingAndDownloading) detected: NewScene 'ROUISceneConnecting ROGameMenus.MainMenu.ROUIScene_ConnectingAndDownloading' ExistingScene 'ROUISceneConnecting Transient.ROUIScene_ConnectingAndDownloading_2'
- [0138.25] ScriptWarning: Accessed None 'ConnectingScene'
- ROGameViewportClient Transient.ROGameEngine_0:ROGameViewportClient_0
- Function ROGame.ROGameViewportClient:PreBrowse:0137
- [0138.89] Log: LoadMap: 63.251.239.51:7977/VNTE-Hill937?Name=Player?Team=255?HonorLevel=3?UniqueId=0x01100001007CEB76?game=ROGame.ROGameInfoTerritories
- [0139.73] Log: Primary PhysX scene will be in software.
- [0139.73] Log: Creating Primary PhysX Scene.
- [0139.73] Log: Bringing World VNTE-Hill937.TheWorld up for play (476) at 2017.03.15-19.45.36
- [0139.74] Log: Bringing up level for play took: 0.011361
- [0139.74] Log: Flushing async loaders.
- [0141.37] Log: ########### Finished loading level: 2.485170 seconds
- [0141.38] DevWwise: UAkAudioDevice::SetListenerEnvironment - Outdoor_Forest (989576373) to 1.000000 in 1.000000 sec.
- [0141.38] DevWwise: UAkAudioDevice::SetListenerEnvironment - adding env 989576373
- [0141.84] Log: Image at URL 'empty' is an unsupported format
- [0141.87] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_76
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0141.87] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_76
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0141.87] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_77
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0141.87] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_77
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0141.87] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_78
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0141.87] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_78
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0141.89] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_79
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0141.89] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_79
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0141.89] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_80
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0141.89] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_80
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0141.89] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_81
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0141.89] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_81
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0141.89] ScriptLog: Not adding PRI for player LitKey
- [0141.89] ScriptLog: [Content Loading] ROPlayerController::ReceivedGameClass() - Begin preloading shared content for ROMapInfo_0. Net mode = NM_Client
- [0141.89] ScriptLog: [ContentLoading] Preloading shared content for Northern team
- [0142.18] ScriptLog: [ContentLoading] Preloading shared content for Southern team
- [0142.27] Log: Image at URL '' is an unsupported format
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_82
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_82
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_83
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_83
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0142.27] ScriptWarning: Accessed array 'ROPlayerController_7.Teams' out of bounds (1/1)
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:IsTeamFull:013A
- [0142.27] ScriptWarning: Accessed None 'OtherTeamInfo'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:IsTeamFull:0199
- [0142.27] ScriptWarning: Accessed array 'ROPlayerController_7.Teams' out of bounds (1/1)
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:IsTeamFull:00FA
- [0142.27] ScriptWarning: Accessed None 'MyTeamInfo'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:IsTeamFull:0179
- [0142.27] ScriptWarning: Accessed array 'ROPlayerController_7.Teams' out of bounds (1/1)
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:PlayerCountsUpdated:011B
- [0142.27] ScriptWarning: Accessed None 'Teams'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:PlayerCountsUpdated:011B
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_84
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_84
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_85
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_85
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0142.27] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_86
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:0092
- [0142.27] ScriptWarning: Accessed None 'Team'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_86
- Function ROGame.ROPlayerReplicationInfo:UpdateRoleInfo:00DC
- [0142.27] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.27] ScriptLog: Not adding PRI for player <<TeamChatProxy>>
- [0142.27] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.59] Log: Circular docking relationship detected! Face:UIFACE_Bottom TargetFace:UIFACE_Bottom Widget:ROUIScene_TeamSelect.UILabel_North_PlayerCount Target:ROUIScene_TeamSelect.UILabel_South_PlayerCount
- [0142.59] DevWwise: UAkAudioDevice::SetListenerEnvironment - Indoor_Large (137767656) to 1.000000 in 1.000000 sec.
- [0142.59] DevWwise: UAkAudioDevice::SetListenerEnvironment - fading env 989576373
- [0142.59] DevWwise: UAkAudioDevice::SetListenerEnvironment - adding env 137767656
- [0142.59] ScriptWarning: Accessed array 'ROHUDWidgetWorld_4.SideColors' out of bounds (255/2)
- ROHUDWidgetWorld VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetWorld_4
- Function ROGame.ROHUDWidgetWorld:SetTeamColours:00C2
- [0142.60] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.60] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.60] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.60] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.60] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.60] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.66] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0142.66] ScriptLog: Not adding PRI for player <<TeamChatProxy>>
- [0142.74] DevWwise: UAkAudioDevice::SetListenerEnvironment - removing env 989576373
- [0145.45] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0145.45] ScriptWarning: Accessed None 'RoleInfo'
- ROPlayerReplicationInfo VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerReplicationInfo_75
- Function ROGame.ROPlayerReplicationInfo:ClientSetCustomCharConfig:010F
- [0145.69] ScriptWarning: Accessed null class context 'WeaponClass'
- ROUIWidgetWeaponVarList Transient.ROUIScene_UnitSelect_0:UIPanel_roleinfocontainer.UIPanel_SecondaryRoles.UIPanel_SecondaryWeaponVar.ROUIWidgetWeaponVarList_Secondary
- Function ROGame.ROUIWidgetWeaponVarList:LoadGridItems:0045
- [0145.69] ScriptWarning: Accessed null class context 'WeaponClass'
- ROUIWidgetWeaponVarList Transient.ROUIScene_UnitSelect_0:UIPanel_roleinfocontainer.UIPanel_SecondaryRoles.UIPanel_SecondaryWeaponVar.ROUIWidgetWeaponVarList_Secondary
- Function ROGame.ROUIWidgetWeaponVarList:LoadGridItems:006D
- [0145.69] ScriptWarning: Accessed null class context 'WeaponClass'
- ROUIWidgetWeaponVarList Transient.ROUIScene_UnitSelect_0:UIPanel_roleinfocontainer.UIPanel_SecondaryRoles.UIPanel_SecondaryWeaponVar.ROUIWidgetWeaponVarList_Secondary
- Function ROGame.ROUIWidgetWeaponVarList:LoadGridItems:008C
- [0145.69] ScriptWarning: Accessed null class context 'WeaponClass'
- ROUIWidgetWeaponVarList Transient.ROUIScene_UnitSelect_0:UIPanel_roleinfocontainer.UIPanel_SecondaryRoles.UIPanel_SecondaryWeaponVar.ROUIWidgetWeaponVarList_Secondary
- Function ROGame.ROUIWidgetWeaponVarList:LoadGridItems:00E2
- [0147.80] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_0
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0986
- [0147.80] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_0
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:099A
- [0147.80] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_0
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0A10
- [0147.80] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_0
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0A24
- [0147.81] ScriptWarning: Accessed array 'ROUIScene_SpawnSelect_0.FilteredHUDComponents' out of bounds (0/0)
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_0
- Function ROGame.ROUISceneSpawnSelect:CacheSpawnableWidgets:09BC
- [0147.82] DevWwise: UAkAudioDevice::SetListenerEnvironment - Outdoor_Forest (989576373) to 1.000000 in 1.000000 sec.
- [0147.82] DevWwise: UAkAudioDevice::SetListenerEnvironment - fading env 137767656
- [0147.82] DevWwise: UAkAudioDevice::SetListenerEnvironment - adding env 989576373
- [0147.82] ScriptWarning: Accessed array 'HelipadSpawns' out of bounds (0/0)
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_0
- Function ROGame.ROUISceneSpawnSelect:AutoSelectSpawnArea:02A3
- [0147.93] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_0 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0147.93] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_0 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0147.94] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROHeli_AH1G:GetBarrelLocationAndRotation:00AE
- [0147.94] ScriptWarning: Accessed None 'Driver'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0147.94] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0147.94] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0147.94] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0147.94] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0147.94] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0147.94] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0147.94] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0147.94] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0147.94] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0147.94] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0147.95] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_1
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0147.95] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_OH6_Content_0 in AnimTree AT_VH_OH6
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0147.95] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_OH6_Content_0 in AnimTree AT_VH_OH6
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0148.19] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0148.19] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_0
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0148.19] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0148.80] DevWwise: UAkAudioDevice::SetListenerEnvironment - removing env 137767656
- [0149.85] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0150.47] Log: HideBone: Invalid BoneIndex
- [0151.71] Log: HideBone: Invalid BoneIndex
- [0151.71] Log: UnHideBone: Invalid BoneIndex
- [0154.74] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0154.74] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0157.59] Log: HideBone: Invalid BoneIndex
- [0157.59] Log: IK : Weapon attachment ROSkeletalMeshComponent_594 does not have the IK bones set up correctly. IK will be disabled
- [0160.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0160.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0160.47] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0160.57] Log: HideBone: Invalid BoneIndex
- [0161.47] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02AB
- [0161.47] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02DE
- [0161.47] ScriptWarning: Accessed null class context 'GameTypeClass'
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetSouthReinforcementDelay:004C
- [0161.97] ScriptLog: Localizing hint...
- [0162.87] Warning: ParticleSystemComponent_172 (template: FX_VN_Weapons.ShellEjects.FX_Wep_ShellEject_USA_M37Shotgun) needs update but can't be because it's in TG_DuringAsnycWork and indirectly attached!
- [0166.75] ScriptWarning: Accessed None 'SeatPawn'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:GetSeatIndexForController:0096
- [0166.75] ScriptWarning: Accessed None 'J'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0166.75] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02AB
- [0166.75] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02DE
- [0166.75] ScriptWarning: Accessed null class context 'GameTypeClass'
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetSouthReinforcementDelay:004C
- [0166.79] Log: HideBone: Invalid BoneIndex
- [0166.79] Log: UnHideBone: Invalid BoneIndex
- [0166.82] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_2
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0167.40] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROHeli_AH1G:VehicleWeaponFireEffects:006F
- [0167.59] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROHeli_AH1G:VehicleWeaponFireEffects:006F
- [0167.79] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROHeli_AH1G:VehicleWeaponStoppedFiring:0098
- [0168.20] ScriptWarning: Accessed None 'HitActor'
- ROImpactEffectComponent VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7.ROImpactEffectComponent_7
- Function ROGame.ROImpactEffectComponent:PlayPenetrationImpactEffects:06B4
- [0170.95] Log: HideBone: Invalid BoneIndex
- [0170.95] Log: UnHideBone: Invalid BoneIndex
- [0170.95] ScriptLog: Checking bullet whip! ROWeapAttach_TT33_Pistol_0
- [0171.00] ScriptWarning: Accessed None 'HitActor'
- ROImpactEffectComponent VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7.ROImpactEffectComponent_7
- Function ROGame.ROImpactEffectComponent:PlayPenetrationImpactEffects:06B4
- [0171.20] ScriptLog: Checking bullet whip! ROWeapAttach_TT33_Pistol_0
- [0171.24] ScriptWarning: Accessed None 'HitActor'
- ROImpactEffectComponent VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7.ROImpactEffectComponent_7
- Function ROGame.ROImpactEffectComponent:PlayPenetrationImpactEffects:06B4
- [0171.50] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0171.79] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0172.09] ScriptWarning: Accessed None 'HitActor'
- ROImpactEffectComponent VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7.ROImpactEffectComponent_7
- Function ROGame.ROImpactEffectComponent:PlayPenetrationImpactEffects:06B4
- [0172.29] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0172.55] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0173.10] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0173.39] Log: IK : Weapon attachment ROSkeletalMeshComponent_900 does not have the IK bones set up correctly. IK will be disabled
- [0173.49] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0174.35] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0174.93] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_8
- [0177.12] ScriptLog: Could not find attach socket: ROWeapAttach_TT33_Pistol_0
- [0179.32] ScriptWarning: Accessed None 'Weapon'
- ROSpecialMove_TurretMount VNTE-Hill937.TheWorld:PersistentLevel.ROSpecialMove_TurretMount_0
- Function ROGame.ROSpecialMove_TurretMount:StopSpecialMove:016F
- [0181.60] ScriptWarning: Accessed None 'Controller'
- RONorthPawn VNTE-Hill937.TheWorld:PersistentLevel.RONorthPawn_10
- Function ROGame.ROPawn:SetOnFire:000E
- [0182.40] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0182.54] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0182.54] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_3
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0182.54] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0182.55] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0182.55] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_3
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0182.55] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0182.70] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_4
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0182.70] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0182.80] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0182.89] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0183.19] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0183.52] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0183.53] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0183.99] Warning: ParticleSystemComponent_276 (template: FX_VN_Weapons.ShellEjects.FX_Wep_ShellEject_VC_MN9130) needs update but can't be because it's in TG_DuringAsnycWork and indirectly attached!
- [0184.29] ScriptLog: Localizing hint...
- [0184.38] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0184.53] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0184.58] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0186.18] Log: IK : Weapon attachment ROSkeletalMeshComponent_945 does not have the IK bones set up correctly. IK will be disabled
- [0186.53] Log: HideBone: Invalid BoneIndex
- [0186.53] Log: HideBone: Invalid BoneIndex
- [0186.53] Log: UnHideBone: Invalid BoneIndex
- [0186.72] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_2
- [0187.49] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0187.98] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_2
- [0188.33] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_2
- [0189.02] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_2
- [0190.18] ScriptLog: ReachPositionTimeOut ROSpecialMove_MidLvlMantleOver_2
- [0192.47] Log: HideBone: Invalid BoneIndex
- [0193.46] Log: HideBone: Invalid BoneIndex
- [0194.19] Log: WARNING: Cooking Convex For Actor: VNTE-Hill937.TheWorld:PersistentLevel.AH1G_MainRotorGib_0 Component: ROGibStaticMeshComponent_1 StaticMesh: VH_VN_US_UH1H.Mesh.MainBlade_Destroyed (Scale: 1.000000 1.000000 1.000000)
- [0194.45] Log: HideBone: Invalid BoneIndex
- [0195.48] Log: HideBone: Invalid BoneIndex
- [0196.80] ScriptWarning: Accessed None 'Controller'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_3
- Function ROGame.ROPawn:StopDriving:046A
- [0196.80] ScriptWarning: Accessed None 'Controller'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_3
- Function ROGame.ROPawn:StopDriving:04D7
- [0196.80] ScriptWarning: Accessed None 'Driver'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0197.39] ScriptWarning: Accessed None 'PhysMaterial'
- ROWeapAttach_M16A1_AssaultRifle VNTE-Hill937.TheWorld:PersistentLevel.ROWeapAttach_M16A1_AssaultRifle_9
- Function ROGame.ROWeaponAttachment:RecursePenetration:023A
- [0197.62] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0197.67] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0197.71] ScriptLog: Checking bullet whip! ROWeapAttach_PPSH41_SMG_Drum_1
- [0198.81] ScriptWarning: Accessed array 'ROHeli_OH6_Content_0.MuzzleFlashLight' out of bounds (0/0)
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:CauseMuzzleFlashLight:0173
- [0204.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0204.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0204.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0204.10] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0204.47] Log: HideBone: Invalid BoneIndex
- [0204.51] Log: HideBone: Invalid BoneIndex
- [0205.42] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0205.42] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0205.45] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0205.45] Log: HideBone: Invalid BoneIndex
- [0205.76] Log: NvAPI_D3D11_SetDepthBoundsTest(1,0.000084, 0.000084) returned error code -5
- [0205.93] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0206.23] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0206.23] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0206.23] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0206.23] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_0
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0206.52] Log: HideBone: Invalid BoneIndex
- [0207.25] Log: IK : Weapon attachment ROSkeletalMeshComponent_1183 does not have the IK bones set up correctly. IK will be disabled
- [0207.34] Log: HideBone: Invalid BoneIndex
- [0207.72] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0208.33] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0208.33] ScriptWarning: Accessed None 'J'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0208.34] ScriptWarning: Accessed None 'Driver'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0208.34] Log: WARNING: Cooking Convex For Actor: VNTE-Hill937.TheWorld:PersistentLevel.OH6_MainRotorGib_0 Component: ROGibStaticMeshComponent_5 StaticMesh: VH_VN_US_OH6.Mesh.MainBlade_Destroyed (Scale: 1.000000 1.000000 1.000000)
- [0208.34] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_OH6_Content_0: BaseBoneName (copilot_Attach) not found for attached Actor VehicleCrewProxy_12!
- [0208.34] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_OH6_Content_0: BaseBoneName (Pilot_Attach) not found for attached Actor VehicleCrewProxy_13!
- [0208.36] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.36] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.36] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.36] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.42] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.42] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.42] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.42] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.48] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.48] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.48] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.48] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.53] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.53] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.53] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.53] ScriptWarning: Accessed None 'Owner'
- ROHWeap_OH6_Minigun_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_OH6_Minigun_Content_0
- Function ROGame.ROVehicleWeapon:ClientSideHandleProjectilePenetration:0083
- [0208.60] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0208.72] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0208.72] ScriptWarning: Accessed None 'Controller'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_4
- Function ROGame.ROPawn:StopDriving:046A
- [0208.72] ScriptWarning: Accessed None 'Controller'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_4
- Function ROGame.ROPawn:StopDriving:04D7
- [0212.09] ScriptLog: Could not find attach socket: ROWeapAttach_TT33_Pistol_0
- [0214.33] Log: AActor::SetBase : Bone (Pilot_Attach) not found on ROHeli_OH6_Content_0 for VehicleCrewProxy_14!
- [0214.33] ScriptWarning: Accessed None 'J'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0214.33] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_1
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0986
- [0214.33] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_1
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:099A
- [0214.33] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_1
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0A10
- [0214.33] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_1
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0A24
- [0214.34] ScriptWarning: Accessed array 'ROUIScene_SpawnSelect_1.FilteredHUDComponents' out of bounds (0/0)
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_1
- Function ROGame.ROUISceneSpawnSelect:CacheSpawnableWidgets:09BC
- [0214.34] ScriptWarning: Accessed None 'J'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_0
- Function ROGame.ROVehicle:SetInteriorVisibility:0153
- [0214.34] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'IK_PilotCyclic' in 'OH6_Destroyed_Master'
- [0214.34] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'IK_PilotCollective' in 'OH6_Destroyed_Master'
- [0214.34] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'IK_PilotRPedal' in 'OH6_Destroyed_Master'
- [0214.34] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'IK_PilotLPedal' in 'OH6_Destroyed_Master'
- [0214.36] ScriptWarning: Accessed array 'HelipadSpawns' out of bounds (0/0)
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_1
- Function ROGame.ROUISceneSpawnSelect:AutoSelectSpawnArea:02A3
- [0217.57] Log: HideBone: Invalid BoneIndex
- [0218.48] Log: HideBone: Invalid BoneIndex
- [0223.46] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02AB
- [0223.46] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02DE
- [0223.46] ScriptWarning: Accessed null class context 'GameTypeClass'
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetSouthReinforcementDelay:004C
- [0223.95] ScriptLog: Localizing hint...
- [0226.77] ScriptLog: ROPlayerController_7::VotingHandlerAccepting YES vote for vote type = RORPT_MapVote
- [0226.98] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0226.98] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0226.98] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0227.08] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0227.08] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0227.08] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0227.08] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0227.08] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0227.08] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0227.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0227.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0227.47] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0227.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0227.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0227.47] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0228.32] ScriptWarning: Accessed None 'HitActor'
- ROImpactEffectComponent VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7.ROImpactEffectComponent_7
- Function ROGame.ROImpactEffectComponent:PlayPenetrationImpactEffects:06B4
- [0228.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0228.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0228.47] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0228.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0228.47] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0228.47] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0230.71] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:048D
- [0230.71] ScriptWarning: Accessed None 'VictimPRI'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:0568
- [0230.71] ScriptWarning: Accessed None
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:PersistentLevel.ROHUDWidgetKillMessages_4
- Function ROGame.ROHUDWidgetKillMessages:HandleSuicideKillMessage:057C
- [0232.43] Warning: Failed to find function StandToProneComplete for timer in actor ROSouthPawn_43
- [0232.51] Log: HideBone: Invalid BoneIndex
- [0238.73] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_1 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0238.73] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_1 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0238.73] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROHeli_AH1G:GetBarrelLocationAndRotation:00AE
- [0238.73] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0238.73] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0238.73] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0238.73] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0240.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0240.35] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0240.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0240.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 399
- [0240.40] Log: ReadLocalVoiceData: GetVoice: Available: 399
- [0240.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 399 (IMPORTANT: May not have read data from Steam)
- [0240.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 175
- [0240.44] Log: ReadLocalVoiceData: GetVoice: Available: 175
- [0240.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 175 (IMPORTANT: May not have read data from Steam)
- [0240.47] Log: HideBone: Invalid BoneIndex
- [0240.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 133
- [0240.50] Log: ReadLocalVoiceData: GetVoice: Available: 133
- [0240.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 133 (IMPORTANT: May not have read data from Steam)
- [0240.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0240.54] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0240.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0240.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0240.59] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0240.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0240.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 26
- [0240.64] Log: ReadLocalVoiceData: GetVoice: Available: 26
- [0240.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 26 (IMPORTANT: May not have read data from Steam)
- [0240.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0240.69] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0240.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0240.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0240.74] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0240.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0240.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0240.79] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0240.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0240.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 139
- [0240.84] Log: ReadLocalVoiceData: GetVoice: Available: 139
- [0240.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 139 (IMPORTANT: May not have read data from Steam)
- [0240.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 74
- [0240.89] Log: ReadLocalVoiceData: GetVoice: Available: 74
- [0240.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 74 (IMPORTANT: May not have read data from Steam)
- [0240.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 85
- [0240.94] Log: ReadLocalVoiceData: GetVoice: Available: 85
- [0240.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 85 (IMPORTANT: May not have read data from Steam)
- [0240.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 141
- [0240.99] Log: ReadLocalVoiceData: GetVoice: Available: 141
- [0240.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 141 (IMPORTANT: May not have read data from Steam)
- [0241.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 286
- [0241.04] Log: ReadLocalVoiceData: GetVoice: Available: 286
- [0241.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 286 (IMPORTANT: May not have read data from Steam)
- [0241.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 108
- [0241.09] Log: ReadLocalVoiceData: GetVoice: Available: 108
- [0241.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 108 (IMPORTANT: May not have read data from Steam)
- [0241.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 239
- [0241.14] Log: ReadLocalVoiceData: GetVoice: Available: 239
- [0241.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 239 (IMPORTANT: May not have read data from Steam)
- [0241.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 230
- [0241.19] Log: ReadLocalVoiceData: GetVoice: Available: 230
- [0241.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 230 (IMPORTANT: May not have read data from Steam)
- [0241.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 159
- [0241.23] Log: ReadLocalVoiceData: GetVoice: Available: 159
- [0241.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 159 (IMPORTANT: May not have read data from Steam)
- [0241.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 276
- [0241.28] Log: ReadLocalVoiceData: GetVoice: Available: 276
- [0241.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 276 (IMPORTANT: May not have read data from Steam)
- [0241.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 164
- [0241.33] Log: ReadLocalVoiceData: GetVoice: Available: 164
- [0241.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 164 (IMPORTANT: May not have read data from Steam)
- [0241.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 252
- [0241.38] Log: ReadLocalVoiceData: GetVoice: Available: 252
- [0241.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 252 (IMPORTANT: May not have read data from Steam)
- [0241.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 230
- [0241.43] Log: ReadLocalVoiceData: GetVoice: Available: 230
- [0241.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 230 (IMPORTANT: May not have read data from Steam)
- [0241.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 105
- [0241.48] Log: ReadLocalVoiceData: GetVoice: Available: 105
- [0241.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 105 (IMPORTANT: May not have read data from Steam)
- [0241.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 189
- [0241.53] Log: ReadLocalVoiceData: GetVoice: Available: 189
- [0241.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 189 (IMPORTANT: May not have read data from Steam)
- [0241.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 214
- [0241.58] Log: ReadLocalVoiceData: GetVoice: Available: 214
- [0241.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 214 (IMPORTANT: May not have read data from Steam)
- [0241.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 140
- [0241.63] Log: ReadLocalVoiceData: GetVoice: Available: 140
- [0241.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 140 (IMPORTANT: May not have read data from Steam)
- [0241.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 138
- [0241.68] Log: ReadLocalVoiceData: GetVoice: Available: 138
- [0241.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 138 (IMPORTANT: May not have read data from Steam)
- [0241.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 189
- [0241.73] Log: ReadLocalVoiceData: GetVoice: Available: 189
- [0241.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 189 (IMPORTANT: May not have read data from Steam)
- [0241.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 186
- [0241.78] Log: ReadLocalVoiceData: GetVoice: Available: 186
- [0241.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 186 (IMPORTANT: May not have read data from Steam)
- [0241.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0241.83] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0241.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0241.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 149
- [0241.88] Log: ReadLocalVoiceData: GetVoice: Available: 149
- [0241.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 149 (IMPORTANT: May not have read data from Steam)
- [0241.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 64
- [0241.92] Log: ReadLocalVoiceData: GetVoice: Available: 64
- [0241.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 64 (IMPORTANT: May not have read data from Steam)
- [0241.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 196
- [0241.97] Log: ReadLocalVoiceData: GetVoice: Available: 196
- [0241.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 196 (IMPORTANT: May not have read data from Steam)
- [0242.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 177
- [0242.02] Log: ReadLocalVoiceData: GetVoice: Available: 177
- [0242.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 177 (IMPORTANT: May not have read data from Steam)
- [0242.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0242.08] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0242.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0242.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0242.13] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0242.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0242.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0242.17] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0242.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0242.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0242.22] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0242.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0242.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 354
- [0242.27] Log: ReadLocalVoiceData: GetVoice: Available: 354
- [0242.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 354 (IMPORTANT: May not have read data from Steam)
- [0242.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0242.32] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0242.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0242.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0242.37] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0242.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0242.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0242.42] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0242.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0242.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 204
- [0242.47] Log: ReadLocalVoiceData: GetVoice: Available: 204
- [0242.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 204 (IMPORTANT: May not have read data from Steam)
- [0242.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 131
- [0242.52] Log: ReadLocalVoiceData: GetVoice: Available: 131
- [0242.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 131 (IMPORTANT: May not have read data from Steam)
- [0242.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 86
- [0242.57] Log: ReadLocalVoiceData: GetVoice: Available: 86
- [0242.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 86 (IMPORTANT: May not have read data from Steam)
- [0242.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 186
- [0242.62] Log: ReadLocalVoiceData: GetVoice: Available: 186
- [0242.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 186 (IMPORTANT: May not have read data from Steam)
- [0242.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 129
- [0242.67] Log: ReadLocalVoiceData: GetVoice: Available: 129
- [0242.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 129 (IMPORTANT: May not have read data from Steam)
- [0247.42] ScriptWarning: Accessed None 'SeatPawn'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicle:GetSeatIndexForController:0096
- [0247.42] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02AB
- [0247.42] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02DE
- [0247.42] ScriptWarning: Accessed null class context 'GameTypeClass'
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetSouthReinforcementDelay:004C
- [0247.44] Log: HideBone: Invalid BoneIndex
- [0247.44] Log: UnHideBone: Invalid BoneIndex
- [0247.46] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_5
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0248.24] Log: HideBone: Invalid BoneIndex
- [0248.24] Log: UnHideBone: Invalid BoneIndex
- [0248.43] ScriptLog: Could not find attach socket: ROWeapAttach_TT33_Pistol_11
- [0248.80] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_6
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0248.81] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0248.81] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_6
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0248.81] ScriptWarning: Accessed None 'ROPC'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0250.03] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_22
- [0250.53] Log: HideBone: Invalid BoneIndex
- [0250.53] Log: UnHideBone: Invalid BoneIndex
- [0250.68] ScriptWarning: Accessed None 'Driver'
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:023C
- [0250.68] ScriptWarning: Attempt to assign variable through None
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:0250
- [0250.69] ScriptWarning: Accessed None 'Driver'
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:023C
- [0250.69] ScriptWarning: Attempt to assign variable through None
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:0250
- [0250.70] ScriptWarning: Accessed None 'Driver'
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:023C
- [0250.70] ScriptWarning: Attempt to assign variable through None
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:0250
- [0250.71] ScriptWarning: Accessed None 'Driver'
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:023C
- [0250.71] ScriptWarning: Attempt to assign variable through None
- ROTurret_DShK_HMG VNTE-Hill937.TheWorld:PersistentLevel.ROTurret_DShK_HMG_0
- Function ROGame.ROTurret:Tick:0250
- [0251.55] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 72
- [0251.55] Log: ReadLocalVoiceData: GetVoice: Available: 72
- [0251.55] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 72 (IMPORTANT: May not have read data from Steam)
- [0251.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 192
- [0251.59] Log: ReadLocalVoiceData: GetVoice: Available: 192
- [0251.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 192 (IMPORTANT: May not have read data from Steam)
- [0251.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 81
- [0251.64] Log: ReadLocalVoiceData: GetVoice: Available: 81
- [0251.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 81 (IMPORTANT: May not have read data from Steam)
- [0251.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0251.69] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0251.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0251.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0251.74] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0251.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0251.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0251.79] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0251.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0251.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0251.84] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0251.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0251.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 157
- [0251.89] Log: ReadLocalVoiceData: GetVoice: Available: 157
- [0251.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 157 (IMPORTANT: May not have read data from Steam)
- [0251.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 164
- [0251.94] Log: ReadLocalVoiceData: GetVoice: Available: 164
- [0251.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 164 (IMPORTANT: May not have read data from Steam)
- [0251.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 208
- [0251.99] Log: ReadLocalVoiceData: GetVoice: Available: 208
- [0251.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 208 (IMPORTANT: May not have read data from Steam)
- [0252.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 153
- [0252.04] Log: ReadLocalVoiceData: GetVoice: Available: 153
- [0252.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 153 (IMPORTANT: May not have read data from Steam)
- [0252.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 250
- [0252.09] Log: ReadLocalVoiceData: GetVoice: Available: 250
- [0252.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 250 (IMPORTANT: May not have read data from Steam)
- [0252.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 211
- [0252.14] Log: ReadLocalVoiceData: GetVoice: Available: 211
- [0252.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 211 (IMPORTANT: May not have read data from Steam)
- [0252.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 68
- [0252.19] Log: ReadLocalVoiceData: GetVoice: Available: 68
- [0252.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 68 (IMPORTANT: May not have read data from Steam)
- [0252.24] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 183
- [0252.24] Log: ReadLocalVoiceData: GetVoice: Available: 183
- [0252.24] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 183 (IMPORTANT: May not have read data from Steam)
- [0252.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0252.28] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0252.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0252.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0252.33] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0252.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0252.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 164
- [0252.39] Log: ReadLocalVoiceData: GetVoice: Available: 164
- [0252.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 164 (IMPORTANT: May not have read data from Steam)
- [0252.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 289
- [0252.43] Log: ReadLocalVoiceData: GetVoice: Available: 289
- [0252.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 289 (IMPORTANT: May not have read data from Steam)
- [0252.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 171
- [0252.48] Log: ReadLocalVoiceData: GetVoice: Available: 171
- [0252.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 171 (IMPORTANT: May not have read data from Steam)
- [0252.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 180
- [0252.53] Log: ReadLocalVoiceData: GetVoice: Available: 180
- [0252.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 180 (IMPORTANT: May not have read data from Steam)
- [0252.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 248
- [0252.58] Log: ReadLocalVoiceData: GetVoice: Available: 248
- [0252.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 248 (IMPORTANT: May not have read data from Steam)
- [0252.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0252.63] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0252.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0252.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0252.68] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0252.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0252.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 168
- [0252.73] Log: ReadLocalVoiceData: GetVoice: Available: 168
- [0252.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 168 (IMPORTANT: May not have read data from Steam)
- [0252.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 276
- [0252.78] Log: ReadLocalVoiceData: GetVoice: Available: 276
- [0252.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 276 (IMPORTANT: May not have read data from Steam)
- [0252.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 235
- [0252.83] Log: ReadLocalVoiceData: GetVoice: Available: 235
- [0252.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 235 (IMPORTANT: May not have read data from Steam)
- [0252.83] ScriptWarning: Accessed None 'Controller'
- RONorthPawn VNTE-Hill937.TheWorld:PersistentLevel.RONorthPawn_6
- Function ROGame.ROPawn:StopDriving:046A
- [0252.83] ScriptWarning: Accessed None 'Controller'
- RONorthPawn VNTE-Hill937.TheWorld:PersistentLevel.RONorthPawn_6
- Function ROGame.ROPawn:StopDriving:04D7
- [0252.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 200
- [0252.88] Log: ReadLocalVoiceData: GetVoice: Available: 200
- [0252.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 200 (IMPORTANT: May not have read data from Steam)
- [0252.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0252.93] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0252.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0252.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0252.98] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0252.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0253.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0253.03] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0253.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0253.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0253.08] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0253.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0253.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 150
- [0253.13] Log: ReadLocalVoiceData: GetVoice: Available: 150
- [0253.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 150 (IMPORTANT: May not have read data from Steam)
- [0253.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 79
- [0253.17] Log: ReadLocalVoiceData: GetVoice: Available: 79
- [0253.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 79 (IMPORTANT: May not have read data from Steam)
- [0253.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 195
- [0253.23] Log: ReadLocalVoiceData: GetVoice: Available: 195
- [0253.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 195 (IMPORTANT: May not have read data from Steam)
- [0253.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0253.28] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0253.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0253.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 234
- [0253.32] Log: ReadLocalVoiceData: GetVoice: Available: 234
- [0253.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 234 (IMPORTANT: May not have read data from Steam)
- [0253.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 132
- [0253.37] Log: ReadLocalVoiceData: GetVoice: Available: 132
- [0253.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 132 (IMPORTANT: May not have read data from Steam)
- [0253.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 194
- [0253.42] Log: ReadLocalVoiceData: GetVoice: Available: 194
- [0253.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 194 (IMPORTANT: May not have read data from Steam)
- [0253.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0253.48] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0253.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0253.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0253.62] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0253.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0253.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 97
- [0253.67] Log: ReadLocalVoiceData: GetVoice: Available: 97
- [0253.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 97 (IMPORTANT: May not have read data from Steam)
- [0253.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 247
- [0253.72] Log: ReadLocalVoiceData: GetVoice: Available: 247
- [0253.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 247 (IMPORTANT: May not have read data from Steam)
- [0253.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 233
- [0253.77] Log: ReadLocalVoiceData: GetVoice: Available: 233
- [0253.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 233 (IMPORTANT: May not have read data from Steam)
- [0253.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 159
- [0253.82] Log: ReadLocalVoiceData: GetVoice: Available: 159
- [0253.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 159 (IMPORTANT: May not have read data from Steam)
- [0253.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 237
- [0253.87] Log: ReadLocalVoiceData: GetVoice: Available: 237
- [0253.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 237 (IMPORTANT: May not have read data from Steam)
- [0253.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 159
- [0253.92] Log: ReadLocalVoiceData: GetVoice: Available: 159
- [0253.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 159 (IMPORTANT: May not have read data from Steam)
- [0253.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 266
- [0253.97] Log: ReadLocalVoiceData: GetVoice: Available: 266
- [0253.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 266 (IMPORTANT: May not have read data from Steam)
- [0254.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 266
- [0254.02] Log: ReadLocalVoiceData: GetVoice: Available: 266
- [0254.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 266 (IMPORTANT: May not have read data from Steam)
- [0254.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 136
- [0254.07] Log: ReadLocalVoiceData: GetVoice: Available: 136
- [0254.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 136 (IMPORTANT: May not have read data from Steam)
- [0254.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 192
- [0254.12] Log: ReadLocalVoiceData: GetVoice: Available: 192
- [0254.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 192 (IMPORTANT: May not have read data from Steam)
- [0254.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0254.16] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0254.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0254.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 194
- [0254.21] Log: ReadLocalVoiceData: GetVoice: Available: 194
- [0254.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 194 (IMPORTANT: May not have read data from Steam)
- [0254.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 131
- [0254.26] Log: ReadLocalVoiceData: GetVoice: Available: 131
- [0254.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 131 (IMPORTANT: May not have read data from Steam)
- [0254.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 80
- [0254.32] Log: ReadLocalVoiceData: GetVoice: Available: 80
- [0254.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 80 (IMPORTANT: May not have read data from Steam)
- [0254.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0254.36] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0254.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0254.41] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0254.41] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0254.41] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0254.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 102
- [0254.46] Log: ReadLocalVoiceData: GetVoice: Available: 102
- [0254.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 102 (IMPORTANT: May not have read data from Steam)
- [0254.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 106
- [0254.53] Log: ReadLocalVoiceData: GetVoice: Available: 106
- [0254.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 106 (IMPORTANT: May not have read data from Steam)
- [0254.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 315
- [0254.57] Log: ReadLocalVoiceData: GetVoice: Available: 315
- [0254.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 315 (IMPORTANT: May not have read data from Steam)
- [0254.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 119
- [0254.61] Log: ReadLocalVoiceData: GetVoice: Available: 119
- [0254.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 119 (IMPORTANT: May not have read data from Steam)
- [0254.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 285
- [0254.66] Log: ReadLocalVoiceData: GetVoice: Available: 285
- [0254.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 285 (IMPORTANT: May not have read data from Steam)
- [0254.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 180
- [0254.71] Log: ReadLocalVoiceData: GetVoice: Available: 180
- [0254.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 180 (IMPORTANT: May not have read data from Steam)
- [0254.76] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 252
- [0254.76] Log: ReadLocalVoiceData: GetVoice: Available: 252
- [0254.76] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 252 (IMPORTANT: May not have read data from Steam)
- [0254.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 99
- [0254.81] Log: ReadLocalVoiceData: GetVoice: Available: 99
- [0254.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 99 (IMPORTANT: May not have read data from Steam)
- [0254.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 319
- [0254.86] Log: ReadLocalVoiceData: GetVoice: Available: 319
- [0254.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 319 (IMPORTANT: May not have read data from Steam)
- [0254.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 222
- [0254.91] Log: ReadLocalVoiceData: GetVoice: Available: 222
- [0254.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 222 (IMPORTANT: May not have read data from Steam)
- [0254.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 278
- [0254.96] Log: ReadLocalVoiceData: GetVoice: Available: 278
- [0254.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 278 (IMPORTANT: May not have read data from Steam)
- [0255.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 100
- [0255.02] Log: ReadLocalVoiceData: GetVoice: Available: 100
- [0255.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 100 (IMPORTANT: May not have read data from Steam)
- [0255.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 350
- [0255.06] Log: ReadLocalVoiceData: GetVoice: Available: 350
- [0255.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 350 (IMPORTANT: May not have read data from Steam)
- [0255.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0255.10] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0255.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0255.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 265
- [0255.16] Log: ReadLocalVoiceData: GetVoice: Available: 265
- [0255.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 265 (IMPORTANT: May not have read data from Steam)
- [0255.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 156
- [0255.21] Log: ReadLocalVoiceData: GetVoice: Available: 156
- [0255.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 156 (IMPORTANT: May not have read data from Steam)
- [0255.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 244
- [0255.25] Log: ReadLocalVoiceData: GetVoice: Available: 244
- [0255.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 244 (IMPORTANT: May not have read data from Steam)
- [0255.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 102
- [0255.31] Log: ReadLocalVoiceData: GetVoice: Available: 102
- [0255.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 102 (IMPORTANT: May not have read data from Steam)
- [0255.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 319
- [0255.35] Log: ReadLocalVoiceData: GetVoice: Available: 319
- [0255.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 319 (IMPORTANT: May not have read data from Steam)
- [0255.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0255.40] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0255.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0255.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 108
- [0255.45] Log: ReadLocalVoiceData: GetVoice: Available: 108
- [0255.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 108 (IMPORTANT: May not have read data from Steam)
- [0255.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0255.50] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0255.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0255.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 182
- [0255.56] Log: ReadLocalVoiceData: GetVoice: Available: 182
- [0255.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 182 (IMPORTANT: May not have read data from Steam)
- [0255.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 191
- [0255.60] Log: ReadLocalVoiceData: GetVoice: Available: 191
- [0255.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 191 (IMPORTANT: May not have read data from Steam)
- [0255.65] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 165
- [0255.65] Log: ReadLocalVoiceData: GetVoice: Available: 165
- [0255.65] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 165 (IMPORTANT: May not have read data from Steam)
- [0255.70] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 232
- [0255.70] Log: ReadLocalVoiceData: GetVoice: Available: 232
- [0255.70] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 232 (IMPORTANT: May not have read data from Steam)
- [0255.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 250
- [0255.75] Log: ReadLocalVoiceData: GetVoice: Available: 250
- [0255.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 250 (IMPORTANT: May not have read data from Steam)
- [0255.80] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 83
- [0255.80] Log: ReadLocalVoiceData: GetVoice: Available: 83
- [0255.80] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 83 (IMPORTANT: May not have read data from Steam)
- [0255.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 288
- [0255.85] Log: ReadLocalVoiceData: GetVoice: Available: 288
- [0255.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 288 (IMPORTANT: May not have read data from Steam)
- [0255.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 297
- [0255.90] Log: ReadLocalVoiceData: GetVoice: Available: 297
- [0255.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 297 (IMPORTANT: May not have read data from Steam)
- [0255.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 104
- [0255.95] Log: ReadLocalVoiceData: GetVoice: Available: 104
- [0255.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 104 (IMPORTANT: May not have read data from Steam)
- [0256.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 242
- [0256.00] Log: ReadLocalVoiceData: GetVoice: Available: 242
- [0256.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 242 (IMPORTANT: May not have read data from Steam)
- [0256.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 161
- [0256.05] Log: ReadLocalVoiceData: GetVoice: Available: 161
- [0256.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 161 (IMPORTANT: May not have read data from Steam)
- [0256.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 243
- [0256.10] Log: ReadLocalVoiceData: GetVoice: Available: 243
- [0256.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 243 (IMPORTANT: May not have read data from Steam)
- [0256.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 175
- [0256.14] Log: ReadLocalVoiceData: GetVoice: Available: 175
- [0256.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 175 (IMPORTANT: May not have read data from Steam)
- [0256.20] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 232
- [0256.20] Log: ReadLocalVoiceData: GetVoice: Available: 232
- [0256.20] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 232 (IMPORTANT: May not have read data from Steam)
- [0256.24] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 216
- [0256.24] Log: ReadLocalVoiceData: GetVoice: Available: 216
- [0256.24] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 216 (IMPORTANT: May not have read data from Steam)
- [0256.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 109
- [0256.29] Log: ReadLocalVoiceData: GetVoice: Available: 109
- [0256.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 109 (IMPORTANT: May not have read data from Steam)
- [0256.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 364
- [0256.34] Log: ReadLocalVoiceData: GetVoice: Available: 364
- [0256.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 364 (IMPORTANT: May not have read data from Steam)
- [0256.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0256.39] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0256.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0256.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 228
- [0256.45] Log: ReadLocalVoiceData: GetVoice: Available: 228
- [0256.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 228 (IMPORTANT: May not have read data from Steam)
- [0256.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 217
- [0256.49] Log: ReadLocalVoiceData: GetVoice: Available: 217
- [0256.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 217 (IMPORTANT: May not have read data from Steam)
- [0256.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 166
- [0256.54] Log: ReadLocalVoiceData: GetVoice: Available: 166
- [0256.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 166 (IMPORTANT: May not have read data from Steam)
- [0256.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 293
- [0256.59] Log: ReadLocalVoiceData: GetVoice: Available: 293
- [0256.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 293 (IMPORTANT: May not have read data from Steam)
- [0256.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 176
- [0256.64] Log: ReadLocalVoiceData: GetVoice: Available: 176
- [0256.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 176 (IMPORTANT: May not have read data from Steam)
- [0256.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 212
- [0256.69] Log: ReadLocalVoiceData: GetVoice: Available: 212
- [0256.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 212 (IMPORTANT: May not have read data from Steam)
- [0256.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 97
- [0256.74] Log: ReadLocalVoiceData: GetVoice: Available: 97
- [0256.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 97 (IMPORTANT: May not have read data from Steam)
- [0256.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 268
- [0256.79] Log: ReadLocalVoiceData: GetVoice: Available: 268
- [0256.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 268 (IMPORTANT: May not have read data from Steam)
- [0256.81] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0256.81] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0256.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 169
- [0256.84] Log: ReadLocalVoiceData: GetVoice: Available: 169
- [0256.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 169 (IMPORTANT: May not have read data from Steam)
- [0256.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 223
- [0256.89] Log: ReadLocalVoiceData: GetVoice: Available: 223
- [0256.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 223 (IMPORTANT: May not have read data from Steam)
- [0256.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 233
- [0256.94] Log: ReadLocalVoiceData: GetVoice: Available: 233
- [0256.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 233 (IMPORTANT: May not have read data from Steam)
- [0256.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 152
- [0256.99] Log: ReadLocalVoiceData: GetVoice: Available: 152
- [0256.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 152 (IMPORTANT: May not have read data from Steam)
- [0257.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 185
- [0257.03] Log: ReadLocalVoiceData: GetVoice: Available: 185
- [0257.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 185 (IMPORTANT: May not have read data from Steam)
- [0257.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 213
- [0257.08] Log: ReadLocalVoiceData: GetVoice: Available: 213
- [0257.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 213 (IMPORTANT: May not have read data from Steam)
- [0257.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0257.13] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0257.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0257.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 216
- [0257.19] Log: ReadLocalVoiceData: GetVoice: Available: 216
- [0257.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 216 (IMPORTANT: May not have read data from Steam)
- [0257.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 278
- [0257.23] Log: ReadLocalVoiceData: GetVoice: Available: 278
- [0257.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 278 (IMPORTANT: May not have read data from Steam)
- [0257.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 106
- [0257.28] Log: ReadLocalVoiceData: GetVoice: Available: 106
- [0257.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 106 (IMPORTANT: May not have read data from Steam)
- [0257.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 175
- [0257.33] Log: ReadLocalVoiceData: GetVoice: Available: 175
- [0257.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 175 (IMPORTANT: May not have read data from Steam)
- [0257.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 283
- [0257.38] Log: ReadLocalVoiceData: GetVoice: Available: 283
- [0257.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 283 (IMPORTANT: May not have read data from Steam)
- [0257.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 218
- [0257.43] Log: ReadLocalVoiceData: GetVoice: Available: 218
- [0257.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 218 (IMPORTANT: May not have read data from Steam)
- [0257.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 142
- [0257.48] Log: ReadLocalVoiceData: GetVoice: Available: 142
- [0257.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 142 (IMPORTANT: May not have read data from Steam)
- [0257.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0257.53] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0257.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0257.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 174
- [0257.58] Log: ReadLocalVoiceData: GetVoice: Available: 174
- [0257.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 174 (IMPORTANT: May not have read data from Steam)
- [0257.59] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0257.59] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0257.59] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0257.59] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0257.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 259
- [0257.63] Log: ReadLocalVoiceData: GetVoice: Available: 259
- [0257.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 259 (IMPORTANT: May not have read data from Steam)
- [0257.65] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0257.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 297
- [0257.68] Log: ReadLocalVoiceData: GetVoice: Available: 297
- [0257.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 297 (IMPORTANT: May not have read data from Steam)
- [0257.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 111
- [0257.73] Log: ReadLocalVoiceData: GetVoice: Available: 111
- [0257.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 111 (IMPORTANT: May not have read data from Steam)
- [0257.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 253
- [0257.78] Log: ReadLocalVoiceData: GetVoice: Available: 253
- [0257.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 253 (IMPORTANT: May not have read data from Steam)
- [0257.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 139
- [0257.83] Log: ReadLocalVoiceData: GetVoice: Available: 139
- [0257.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 139 (IMPORTANT: May not have read data from Steam)
- [0257.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 255
- [0257.88] Log: ReadLocalVoiceData: GetVoice: Available: 255
- [0257.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 255 (IMPORTANT: May not have read data from Steam)
- [0257.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 160
- [0257.93] Log: ReadLocalVoiceData: GetVoice: Available: 160
- [0257.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 160 (IMPORTANT: May not have read data from Steam)
- [0257.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 262
- [0257.98] Log: ReadLocalVoiceData: GetVoice: Available: 262
- [0257.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 262 (IMPORTANT: May not have read data from Steam)
- [0258.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 224
- [0258.02] Log: ReadLocalVoiceData: GetVoice: Available: 224
- [0258.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 224 (IMPORTANT: May not have read data from Steam)
- [0258.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 138
- [0258.07] Log: ReadLocalVoiceData: GetVoice: Available: 138
- [0258.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 138 (IMPORTANT: May not have read data from Steam)
- [0258.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 143
- [0258.13] Log: ReadLocalVoiceData: GetVoice: Available: 143
- [0258.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 143 (IMPORTANT: May not have read data from Steam)
- [0258.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0258.17] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0258.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0258.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0258.22] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0258.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0258.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 290
- [0258.27] Log: ReadLocalVoiceData: GetVoice: Available: 290
- [0258.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 290 (IMPORTANT: May not have read data from Steam)
- [0258.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 199
- [0258.32] Log: ReadLocalVoiceData: GetVoice: Available: 199
- [0258.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 199 (IMPORTANT: May not have read data from Steam)
- [0258.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 277
- [0258.37] Log: ReadLocalVoiceData: GetVoice: Available: 277
- [0258.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 277 (IMPORTANT: May not have read data from Steam)
- [0258.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 152
- [0258.43] Log: ReadLocalVoiceData: GetVoice: Available: 152
- [0258.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 152 (IMPORTANT: May not have read data from Steam)
- [0258.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 271
- [0258.47] Log: ReadLocalVoiceData: GetVoice: Available: 271
- [0258.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 271 (IMPORTANT: May not have read data from Steam)
- [0258.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 220
- [0258.52] Log: ReadLocalVoiceData: GetVoice: Available: 220
- [0258.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 220 (IMPORTANT: May not have read data from Steam)
- [0258.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 197
- [0258.57] Log: ReadLocalVoiceData: GetVoice: Available: 197
- [0258.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 197 (IMPORTANT: May not have read data from Steam)
- [0258.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0258.62] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0258.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0258.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 223
- [0258.67] Log: ReadLocalVoiceData: GetVoice: Available: 223
- [0258.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 223 (IMPORTANT: May not have read data from Steam)
- [0258.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 274
- [0258.72] Log: ReadLocalVoiceData: GetVoice: Available: 274
- [0258.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 274 (IMPORTANT: May not have read data from Steam)
- [0258.76] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0258.76] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0258.76] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0258.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 169
- [0258.82] Log: ReadLocalVoiceData: GetVoice: Available: 169
- [0258.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 169 (IMPORTANT: May not have read data from Steam)
- [0258.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 265
- [0258.86] Log: ReadLocalVoiceData: GetVoice: Available: 265
- [0258.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 265 (IMPORTANT: May not have read data from Steam)
- [0258.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 172
- [0258.91] Log: ReadLocalVoiceData: GetVoice: Available: 172
- [0258.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 172 (IMPORTANT: May not have read data from Steam)
- [0258.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 225
- [0258.97] Log: ReadLocalVoiceData: GetVoice: Available: 225
- [0258.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 225 (IMPORTANT: May not have read data from Steam)
- [0259.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 89
- [0259.02] Log: ReadLocalVoiceData: GetVoice: Available: 89
- [0259.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 89 (IMPORTANT: May not have read data from Steam)
- [0259.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 348
- [0259.07] Log: ReadLocalVoiceData: GetVoice: Available: 348
- [0259.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 348 (IMPORTANT: May not have read data from Steam)
- [0259.09] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_Type56_3
- [0259.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 98
- [0259.11] Log: ReadLocalVoiceData: GetVoice: Available: 98
- [0259.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 98 (IMPORTANT: May not have read data from Steam)
- [0259.15] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_Type56_3
- [0259.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 231
- [0259.17] Log: ReadLocalVoiceData: GetVoice: Available: 231
- [0259.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 231 (IMPORTANT: May not have read data from Steam)
- [0259.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 226
- [0259.21] Log: ReadLocalVoiceData: GetVoice: Available: 226
- [0259.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 226 (IMPORTANT: May not have read data from Steam)
- [0259.24] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0259.24] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0259.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 167
- [0259.27] Log: ReadLocalVoiceData: GetVoice: Available: 167
- [0259.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 167 (IMPORTANT: May not have read data from Steam)
- [0259.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0259.31] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0259.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0259.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 125
- [0259.36] Log: ReadLocalVoiceData: GetVoice: Available: 125
- [0259.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 125 (IMPORTANT: May not have read data from Steam)
- [0259.41] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 232
- [0259.41] Log: ReadLocalVoiceData: GetVoice: Available: 232
- [0259.41] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 232 (IMPORTANT: May not have read data from Steam)
- [0259.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 300
- [0259.46] Log: ReadLocalVoiceData: GetVoice: Available: 300
- [0259.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 300 (IMPORTANT: May not have read data from Steam)
- [0259.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0259.51] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0259.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0259.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 359
- [0259.56] Log: ReadLocalVoiceData: GetVoice: Available: 359
- [0259.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 359 (IMPORTANT: May not have read data from Steam)
- [0259.58] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_Type56_3
- [0259.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0259.61] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0259.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0259.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 228
- [0259.66] Log: ReadLocalVoiceData: GetVoice: Available: 228
- [0259.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 228 (IMPORTANT: May not have read data from Steam)
- [0259.69] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_Type56_3
- [0259.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 233
- [0259.71] Log: ReadLocalVoiceData: GetVoice: Available: 233
- [0259.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 233 (IMPORTANT: May not have read data from Steam)
- [0259.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 163
- [0259.75] Log: ReadLocalVoiceData: GetVoice: Available: 163
- [0259.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 163 (IMPORTANT: May not have read data from Steam)
- [0259.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 99
- [0259.81] Log: ReadLocalVoiceData: GetVoice: Available: 99
- [0259.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 99 (IMPORTANT: May not have read data from Steam)
- [0259.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 335
- [0259.86] Log: ReadLocalVoiceData: GetVoice: Available: 335
- [0259.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 335 (IMPORTANT: May not have read data from Steam)
- [0259.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 258
- [0259.91] Log: ReadLocalVoiceData: GetVoice: Available: 258
- [0259.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 258 (IMPORTANT: May not have read data from Steam)
- [0259.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 247
- [0259.95] Log: ReadLocalVoiceData: GetVoice: Available: 247
- [0259.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 247 (IMPORTANT: May not have read data from Steam)
- [0260.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 103
- [0260.01] Log: ReadLocalVoiceData: GetVoice: Available: 103
- [0260.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 103 (IMPORTANT: May not have read data from Steam)
- [0260.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 295
- [0260.05] Log: ReadLocalVoiceData: GetVoice: Available: 295
- [0260.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 295 (IMPORTANT: May not have read data from Steam)
- [0260.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0260.10] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0260.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0260.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 257
- [0260.15] Log: ReadLocalVoiceData: GetVoice: Available: 257
- [0260.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 257 (IMPORTANT: May not have read data from Steam)
- [0260.20] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 159
- [0260.20] Log: ReadLocalVoiceData: GetVoice: Available: 159
- [0260.20] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 159 (IMPORTANT: May not have read data from Steam)
- [0260.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 184
- [0260.25] Log: ReadLocalVoiceData: GetVoice: Available: 184
- [0260.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 184 (IMPORTANT: May not have read data from Steam)
- [0260.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0260.30] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0260.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0260.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 363
- [0260.36] Log: ReadLocalVoiceData: GetVoice: Available: 363
- [0260.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 363 (IMPORTANT: May not have read data from Steam)
- [0260.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0260.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0260.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0260.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0260.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 108
- [0260.40] Log: ReadLocalVoiceData: GetVoice: Available: 108
- [0260.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 108 (IMPORTANT: May not have read data from Steam)
- [0260.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 278
- [0260.45] Log: ReadLocalVoiceData: GetVoice: Available: 278
- [0260.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 278 (IMPORTANT: May not have read data from Steam)
- [0260.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 275
- [0260.50] Log: ReadLocalVoiceData: GetVoice: Available: 275
- [0260.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 275 (IMPORTANT: May not have read data from Steam)
- [0260.55] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 184
- [0260.55] Log: ReadLocalVoiceData: GetVoice: Available: 184
- [0260.55] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 184 (IMPORTANT: May not have read data from Steam)
- [0260.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 249
- [0260.60] Log: ReadLocalVoiceData: GetVoice: Available: 249
- [0260.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 249 (IMPORTANT: May not have read data from Steam)
- [0260.65] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 179
- [0260.65] Log: ReadLocalVoiceData: GetVoice: Available: 179
- [0260.65] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 179 (IMPORTANT: May not have read data from Steam)
- [0260.70] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 233
- [0260.70] Log: ReadLocalVoiceData: GetVoice: Available: 233
- [0260.70] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 233 (IMPORTANT: May not have read data from Steam)
- [0260.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 231
- [0260.75] Log: ReadLocalVoiceData: GetVoice: Available: 231
- [0260.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 231 (IMPORTANT: May not have read data from Steam)
- [0260.80] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 112
- [0260.80] Log: ReadLocalVoiceData: GetVoice: Available: 112
- [0260.80] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 112 (IMPORTANT: May not have read data from Steam)
- [0260.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 320
- [0260.85] Log: ReadLocalVoiceData: GetVoice: Available: 320
- [0260.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 320 (IMPORTANT: May not have read data from Steam)
- [0260.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0260.90] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0260.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0260.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 260
- [0260.94] Log: ReadLocalVoiceData: GetVoice: Available: 260
- [0260.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 260 (IMPORTANT: May not have read data from Steam)
- [0261.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 241
- [0261.00] Log: ReadLocalVoiceData: GetVoice: Available: 241
- [0261.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 241 (IMPORTANT: May not have read data from Steam)
- [0261.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 145
- [0261.06] Log: ReadLocalVoiceData: GetVoice: Available: 145
- [0261.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 145 (IMPORTANT: May not have read data from Steam)
- [0261.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 269
- [0261.09] Log: ReadLocalVoiceData: GetVoice: Available: 269
- [0261.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 269 (IMPORTANT: May not have read data from Steam)
- [0261.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 257
- [0261.15] Log: ReadLocalVoiceData: GetVoice: Available: 257
- [0261.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 257 (IMPORTANT: May not have read data from Steam)
- [0261.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 190
- [0261.19] Log: ReadLocalVoiceData: GetVoice: Available: 190
- [0261.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 190 (IMPORTANT: May not have read data from Steam)
- [0261.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0261.25] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0261.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0261.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 97
- [0261.29] Log: ReadLocalVoiceData: GetVoice: Available: 97
- [0261.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 97 (IMPORTANT: May not have read data from Steam)
- [0261.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 339
- [0261.35] Log: ReadLocalVoiceData: GetVoice: Available: 339
- [0261.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 339 (IMPORTANT: May not have read data from Steam)
- [0261.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0261.40] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0261.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0261.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 172
- [0261.44] Log: ReadLocalVoiceData: GetVoice: Available: 172
- [0261.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 172 (IMPORTANT: May not have read data from Steam)
- [0261.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 249
- [0261.50] Log: ReadLocalVoiceData: GetVoice: Available: 249
- [0261.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 249 (IMPORTANT: May not have read data from Steam)
- [0261.53] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0261.53] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0261.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 194
- [0261.54] Log: ReadLocalVoiceData: GetVoice: Available: 194
- [0261.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 194 (IMPORTANT: May not have read data from Steam)
- [0261.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 277
- [0261.59] Log: ReadLocalVoiceData: GetVoice: Available: 277
- [0261.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 277 (IMPORTANT: May not have read data from Steam)
- [0261.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 162
- [0261.64] Log: ReadLocalVoiceData: GetVoice: Available: 162
- [0261.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 162 (IMPORTANT: May not have read data from Steam)
- [0261.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 237
- [0261.69] Log: ReadLocalVoiceData: GetVoice: Available: 237
- [0261.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 237 (IMPORTANT: May not have read data from Steam)
- [0261.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 89
- [0261.74] Log: ReadLocalVoiceData: GetVoice: Available: 89
- [0261.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 89 (IMPORTANT: May not have read data from Steam)
- [0261.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 285
- [0261.79] Log: ReadLocalVoiceData: GetVoice: Available: 285
- [0261.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 285 (IMPORTANT: May not have read data from Steam)
- [0261.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 307
- [0261.84] Log: ReadLocalVoiceData: GetVoice: Available: 307
- [0261.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 307 (IMPORTANT: May not have read data from Steam)
- [0261.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 105
- [0261.89] Log: ReadLocalVoiceData: GetVoice: Available: 105
- [0261.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 105 (IMPORTANT: May not have read data from Steam)
- [0261.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 218
- [0261.94] Log: ReadLocalVoiceData: GetVoice: Available: 218
- [0261.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 218 (IMPORTANT: May not have read data from Steam)
- [0261.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 185
- [0261.99] Log: ReadLocalVoiceData: GetVoice: Available: 185
- [0261.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 185 (IMPORTANT: May not have read data from Steam)
- [0262.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0262.04] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0262.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0262.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0262.08] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0262.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0262.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0262.14] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0262.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0262.18] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0262.18] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0262.18] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0262.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 32
- [0262.30] Log: ReadLocalVoiceData: GetVoice: Available: 32
- [0262.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 32 (IMPORTANT: May not have read data from Steam)
- [0262.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 76
- [0262.34] Log: ReadLocalVoiceData: GetVoice: Available: 76
- [0262.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 76 (IMPORTANT: May not have read data from Steam)
- [0262.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 185
- [0262.38] Log: ReadLocalVoiceData: GetVoice: Available: 185
- [0262.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 185 (IMPORTANT: May not have read data from Steam)
- [0262.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 140
- [0262.43] Log: ReadLocalVoiceData: GetVoice: Available: 140
- [0262.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 140 (IMPORTANT: May not have read data from Steam)
- [0262.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0262.48] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0262.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0262.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 142
- [0262.58] Log: ReadLocalVoiceData: GetVoice: Available: 142
- [0262.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 142 (IMPORTANT: May not have read data from Steam)
- [0262.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0262.63] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0262.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0262.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 274
- [0262.68] Log: ReadLocalVoiceData: GetVoice: Available: 274
- [0262.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 274 (IMPORTANT: May not have read data from Steam)
- [0262.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 237
- [0262.73] Log: ReadLocalVoiceData: GetVoice: Available: 237
- [0262.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 237 (IMPORTANT: May not have read data from Steam)
- [0262.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 150
- [0262.78] Log: ReadLocalVoiceData: GetVoice: Available: 150
- [0262.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 150 (IMPORTANT: May not have read data from Steam)
- [0262.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 295
- [0262.82] Log: ReadLocalVoiceData: GetVoice: Available: 295
- [0262.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 295 (IMPORTANT: May not have read data from Steam)
- [0262.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 235
- [0262.87] Log: ReadLocalVoiceData: GetVoice: Available: 235
- [0262.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 235 (IMPORTANT: May not have read data from Steam)
- [0262.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 169
- [0262.93] Log: ReadLocalVoiceData: GetVoice: Available: 169
- [0262.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 169 (IMPORTANT: May not have read data from Steam)
- [0262.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 282
- [0262.98] Log: ReadLocalVoiceData: GetVoice: Available: 282
- [0262.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 282 (IMPORTANT: May not have read data from Steam)
- [0263.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 105
- [0263.03] Log: ReadLocalVoiceData: GetVoice: Available: 105
- [0263.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 105 (IMPORTANT: May not have read data from Steam)
- [0263.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 376
- [0263.07] Log: ReadLocalVoiceData: GetVoice: Available: 376
- [0263.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 376 (IMPORTANT: May not have read data from Steam)
- [0263.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 100
- [0263.12] Log: ReadLocalVoiceData: GetVoice: Available: 100
- [0263.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 100 (IMPORTANT: May not have read data from Steam)
- [0263.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 238
- [0263.17] Log: ReadLocalVoiceData: GetVoice: Available: 238
- [0263.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 238 (IMPORTANT: May not have read data from Steam)
- [0263.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 199
- [0263.22] Log: ReadLocalVoiceData: GetVoice: Available: 199
- [0263.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 199 (IMPORTANT: May not have read data from Steam)
- [0263.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 143
- [0263.27] Log: ReadLocalVoiceData: GetVoice: Available: 143
- [0263.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 143 (IMPORTANT: May not have read data from Steam)
- [0263.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 255
- [0263.32] Log: ReadLocalVoiceData: GetVoice: Available: 255
- [0263.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 255 (IMPORTANT: May not have read data from Steam)
- [0263.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 178
- [0263.37] Log: ReadLocalVoiceData: GetVoice: Available: 178
- [0263.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 178 (IMPORTANT: May not have read data from Steam)
- [0263.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0263.42] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0263.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0263.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 246
- [0263.47] Log: ReadLocalVoiceData: GetVoice: Available: 246
- [0263.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 246 (IMPORTANT: May not have read data from Steam)
- [0263.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 98
- [0263.51] Log: ReadLocalVoiceData: GetVoice: Available: 98
- [0263.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 98 (IMPORTANT: May not have read data from Steam)
- [0263.52] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0263.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 321
- [0263.57] Log: ReadLocalVoiceData: GetVoice: Available: 321
- [0263.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 321 (IMPORTANT: May not have read data from Steam)
- [0263.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 104
- [0263.61] Log: ReadLocalVoiceData: GetVoice: Available: 104
- [0263.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 104 (IMPORTANT: May not have read data from Steam)
- [0263.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0263.67] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0263.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0263.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 185
- [0263.72] Log: ReadLocalVoiceData: GetVoice: Available: 185
- [0263.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 185 (IMPORTANT: May not have read data from Steam)
- [0263.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 214
- [0263.78] Log: ReadLocalVoiceData: GetVoice: Available: 214
- [0263.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 214 (IMPORTANT: May not have read data from Steam)
- [0263.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 262
- [0263.82] Log: ReadLocalVoiceData: GetVoice: Available: 262
- [0263.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 262 (IMPORTANT: May not have read data from Steam)
- [0263.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 189
- [0263.87] Log: ReadLocalVoiceData: GetVoice: Available: 189
- [0263.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 189 (IMPORTANT: May not have read data from Steam)
- [0263.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 105
- [0263.91] Log: ReadLocalVoiceData: GetVoice: Available: 105
- [0263.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 105 (IMPORTANT: May not have read data from Steam)
- [0263.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 247
- [0263.96] Log: ReadLocalVoiceData: GetVoice: Available: 247
- [0263.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 247 (IMPORTANT: May not have read data from Steam)
- [0264.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 165
- [0264.01] Log: ReadLocalVoiceData: GetVoice: Available: 165
- [0264.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 165 (IMPORTANT: May not have read data from Steam)
- [0264.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 254
- [0264.07] Log: ReadLocalVoiceData: GetVoice: Available: 254
- [0264.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 254 (IMPORTANT: May not have read data from Steam)
- [0264.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 250
- [0264.11] Log: ReadLocalVoiceData: GetVoice: Available: 250
- [0264.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 250 (IMPORTANT: May not have read data from Steam)
- [0264.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 245
- [0264.16] Log: ReadLocalVoiceData: GetVoice: Available: 245
- [0264.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 245 (IMPORTANT: May not have read data from Steam)
- [0264.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 171
- [0264.21] Log: ReadLocalVoiceData: GetVoice: Available: 171
- [0264.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 171 (IMPORTANT: May not have read data from Steam)
- [0264.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 254
- [0264.26] Log: ReadLocalVoiceData: GetVoice: Available: 254
- [0264.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 254 (IMPORTANT: May not have read data from Steam)
- [0264.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 88
- [0264.31] Log: ReadLocalVoiceData: GetVoice: Available: 88
- [0264.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 88 (IMPORTANT: May not have read data from Steam)
- [0264.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 229
- [0264.36] Log: ReadLocalVoiceData: GetVoice: Available: 229
- [0264.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 229 (IMPORTANT: May not have read data from Steam)
- [0264.41] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 69
- [0264.41] Log: ReadLocalVoiceData: GetVoice: Available: 69
- [0264.41] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 69 (IMPORTANT: May not have read data from Steam)
- [0264.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0264.46] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0264.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0264.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0264.51] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0264.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0264.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0264.56] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0264.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0264.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0264.60] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0264.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0264.61] Log: HideBone: Invalid BoneIndex
- [0264.61] Log: UnHideBone: Invalid BoneIndex
- [0264.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0264.66] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0264.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0264.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0264.71] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0264.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0264.76] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 183
- [0264.76] Log: ReadLocalVoiceData: GetVoice: Available: 183
- [0264.76] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 183 (IMPORTANT: May not have read data from Steam)
- [0264.80] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 73
- [0264.80] Log: ReadLocalVoiceData: GetVoice: Available: 73
- [0264.80] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 73 (IMPORTANT: May not have read data from Steam)
- [0264.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 78
- [0264.85] Log: ReadLocalVoiceData: GetVoice: Available: 78
- [0264.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 78 (IMPORTANT: May not have read data from Steam)
- [0264.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0264.90] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0264.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0264.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0264.96] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0264.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0265.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0265.00] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0265.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0265.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0265.05] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0265.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0265.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0265.84] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0265.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0265.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0265.89] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0265.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0265.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0265.94] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0265.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0265.96] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0265.96] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0265.96] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0265.96] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0265.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0265.99] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0265.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0266.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0266.04] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0266.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0266.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0266.09] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0266.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0266.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0266.14] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0266.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0266.18] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0266.18] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0266.18] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0266.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0266.23] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0266.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0266.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0266.29] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0266.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0266.32] Log: HideBone: Invalid BoneIndex
- [0266.32] Log: UnHideBone: Invalid BoneIndex
- [0266.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 544
- [0266.33] Log: ReadLocalVoiceData: GetVoice: Available: 544
- [0266.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 544 (IMPORTANT: May not have read data from Steam)
- [0266.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 102
- [0266.39] Log: ReadLocalVoiceData: GetVoice: Available: 102
- [0266.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 102 (IMPORTANT: May not have read data from Steam)
- [0266.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 284
- [0266.43] Log: ReadLocalVoiceData: GetVoice: Available: 284
- [0266.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 284 (IMPORTANT: May not have read data from Steam)
- [0266.47] Log: HideBone: Invalid BoneIndex
- [0266.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 241
- [0266.48] Log: ReadLocalVoiceData: GetVoice: Available: 241
- [0266.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 241 (IMPORTANT: May not have read data from Steam)
- [0266.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 200
- [0266.53] Log: ReadLocalVoiceData: GetVoice: Available: 200
- [0266.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 200 (IMPORTANT: May not have read data from Steam)
- [0266.56] Warning: Failed to find function StandToProneComplete for timer in actor RONorthPawn_84
- [0266.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 176
- [0266.58] Log: ReadLocalVoiceData: GetVoice: Available: 176
- [0266.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 176 (IMPORTANT: May not have read data from Steam)
- [0266.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 256
- [0266.63] Log: ReadLocalVoiceData: GetVoice: Available: 256
- [0266.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 256 (IMPORTANT: May not have read data from Steam)
- [0266.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 84
- [0266.69] Log: ReadLocalVoiceData: GetVoice: Available: 84
- [0266.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 84 (IMPORTANT: May not have read data from Steam)
- [0266.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 241
- [0266.73] Log: ReadLocalVoiceData: GetVoice: Available: 241
- [0266.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 241 (IMPORTANT: May not have read data from Steam)
- [0266.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 361
- [0266.78] Log: ReadLocalVoiceData: GetVoice: Available: 361
- [0266.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 361 (IMPORTANT: May not have read data from Steam)
- [0266.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0266.83] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0266.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0266.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 265
- [0266.88] Log: ReadLocalVoiceData: GetVoice: Available: 265
- [0266.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 265 (IMPORTANT: May not have read data from Steam)
- [0266.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 240
- [0266.93] Log: ReadLocalVoiceData: GetVoice: Available: 240
- [0266.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 240 (IMPORTANT: May not have read data from Steam)
- [0266.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 170
- [0266.97] Log: ReadLocalVoiceData: GetVoice: Available: 170
- [0266.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 170 (IMPORTANT: May not have read data from Steam)
- [0267.00] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0267.00] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0267.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 238
- [0267.03] Log: ReadLocalVoiceData: GetVoice: Available: 238
- [0267.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 238 (IMPORTANT: May not have read data from Steam)
- [0267.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 189
- [0267.07] Log: ReadLocalVoiceData: GetVoice: Available: 189
- [0267.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 189 (IMPORTANT: May not have read data from Steam)
- [0267.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 231
- [0267.13] Log: ReadLocalVoiceData: GetVoice: Available: 231
- [0267.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 231 (IMPORTANT: May not have read data from Steam)
- [0267.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0267.17] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0267.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0267.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 259
- [0267.23] Log: ReadLocalVoiceData: GetVoice: Available: 259
- [0267.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 259 (IMPORTANT: May not have read data from Steam)
- [0267.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 330
- [0267.27] Log: ReadLocalVoiceData: GetVoice: Available: 330
- [0267.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 330 (IMPORTANT: May not have read data from Steam)
- [0267.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0267.32] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0267.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0267.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 239
- [0267.38] Log: ReadLocalVoiceData: GetVoice: Available: 239
- [0267.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 239 (IMPORTANT: May not have read data from Steam)
- [0267.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 144
- [0267.42] Log: ReadLocalVoiceData: GetVoice: Available: 144
- [0267.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 144 (IMPORTANT: May not have read data from Steam)
- [0267.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 266
- [0267.47] Log: ReadLocalVoiceData: GetVoice: Available: 266
- [0267.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 266 (IMPORTANT: May not have read data from Steam)
- [0267.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 98
- [0267.53] Log: ReadLocalVoiceData: GetVoice: Available: 98
- [0267.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 98 (IMPORTANT: May not have read data from Steam)
- [0267.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 338
- [0267.57] Log: ReadLocalVoiceData: GetVoice: Available: 338
- [0267.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 338 (IMPORTANT: May not have read data from Steam)
- [0267.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0267.62] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0267.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0267.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 235
- [0267.67] Log: ReadLocalVoiceData: GetVoice: Available: 235
- [0267.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 235 (IMPORTANT: May not have read data from Steam)
- [0267.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 269
- [0267.72] Log: ReadLocalVoiceData: GetVoice: Available: 269
- [0267.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 269 (IMPORTANT: May not have read data from Steam)
- [0267.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 333
- [0267.77] Log: ReadLocalVoiceData: GetVoice: Available: 333
- [0267.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 333 (IMPORTANT: May not have read data from Steam)
- [0267.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0267.82] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0267.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0267.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 257
- [0267.87] Log: ReadLocalVoiceData: GetVoice: Available: 257
- [0267.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 257 (IMPORTANT: May not have read data from Steam)
- [0267.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 171
- [0267.92] Log: ReadLocalVoiceData: GetVoice: Available: 171
- [0267.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 171 (IMPORTANT: May not have read data from Steam)
- [0267.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 197
- [0267.97] Log: ReadLocalVoiceData: GetVoice: Available: 197
- [0267.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 197 (IMPORTANT: May not have read data from Steam)
- [0268.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0268.01] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0268.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0268.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 345
- [0268.07] Log: ReadLocalVoiceData: GetVoice: Available: 345
- [0268.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 345 (IMPORTANT: May not have read data from Steam)
- [0268.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0268.12] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0268.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0268.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 238
- [0268.17] Log: ReadLocalVoiceData: GetVoice: Available: 238
- [0268.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 238 (IMPORTANT: May not have read data from Steam)
- [0268.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 249
- [0268.22] Log: ReadLocalVoiceData: GetVoice: Available: 249
- [0268.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 249 (IMPORTANT: May not have read data from Steam)
- [0268.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 335
- [0268.26] Log: ReadLocalVoiceData: GetVoice: Available: 335
- [0268.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 335 (IMPORTANT: May not have read data from Steam)
- [0268.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 88
- [0268.31] Log: ReadLocalVoiceData: GetVoice: Available: 88
- [0268.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 88 (IMPORTANT: May not have read data from Steam)
- [0268.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 252
- [0268.37] Log: ReadLocalVoiceData: GetVoice: Available: 252
- [0268.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 252 (IMPORTANT: May not have read data from Steam)
- [0268.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 130
- [0268.42] Log: ReadLocalVoiceData: GetVoice: Available: 130
- [0268.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 130 (IMPORTANT: May not have read data from Steam)
- [0268.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 267
- [0268.46] Log: ReadLocalVoiceData: GetVoice: Available: 267
- [0268.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 267 (IMPORTANT: May not have read data from Steam)
- [0268.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 100
- [0268.51] Log: ReadLocalVoiceData: GetVoice: Available: 100
- [0268.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 100 (IMPORTANT: May not have read data from Steam)
- [0268.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 171
- [0268.57] Log: ReadLocalVoiceData: GetVoice: Available: 171
- [0268.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 171 (IMPORTANT: May not have read data from Steam)
- [0268.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 238
- [0268.62] Log: ReadLocalVoiceData: GetVoice: Available: 238
- [0268.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 238 (IMPORTANT: May not have read data from Steam)
- [0268.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 171
- [0268.66] Log: ReadLocalVoiceData: GetVoice: Available: 171
- [0268.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 171 (IMPORTANT: May not have read data from Steam)
- [0268.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 64
- [0268.71] Log: ReadLocalVoiceData: GetVoice: Available: 64
- [0268.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 64 (IMPORTANT: May not have read data from Steam)
- [0268.76] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0268.76] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0268.76] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0268.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0268.81] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0268.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0268.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0268.86] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0268.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0268.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0268.91] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0268.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0268.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0268.96] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0268.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0269.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 66
- [0269.01] Log: ReadLocalVoiceData: GetVoice: Available: 66
- [0269.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 66 (IMPORTANT: May not have read data from Steam)
- [0269.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 244
- [0269.06] Log: ReadLocalVoiceData: GetVoice: Available: 244
- [0269.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 244 (IMPORTANT: May not have read data from Steam)
- [0269.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 76
- [0269.11] Log: ReadLocalVoiceData: GetVoice: Available: 76
- [0269.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 76 (IMPORTANT: May not have read data from Steam)
- [0269.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0269.16] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0269.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0269.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0269.21] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0269.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0269.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0269.26] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0269.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0269.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0269.30] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0269.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0269.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0269.35] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0269.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0269.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 73
- [0269.40] Log: ReadLocalVoiceData: GetVoice: Available: 73
- [0269.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 73 (IMPORTANT: May not have read data from Steam)
- [0269.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0269.45] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0269.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0269.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 180
- [0269.51] Log: ReadLocalVoiceData: GetVoice: Available: 180
- [0269.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 180 (IMPORTANT: May not have read data from Steam)
- [0270.32] ScriptWarning: Accessed None 'Game'
- ROUSAerialReconPlane VNTE-Hill937.TheWorld:PersistentLevel.ROUSAerialReconPlane_0
- Function ROGame.ROAerialReconPlane:Explode:0278
- [0270.32] ScriptWarning: Accessed None 'CallingController'
- ROUSAerialReconPlane VNTE-Hill937.TheWorld:PersistentLevel.ROUSAerialReconPlane_0
- Function ROGame.ROAerialReconPlane:Explode:02A1
- [0272.55] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0272.55] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0272.55] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0272.55] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0272.73] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_24
- [0274.49] Log: HideBone: Invalid BoneIndex
- [0274.64] Log: HideBone: Invalid BoneIndex
- [0274.78] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0275.39] ScriptLog: Could not find attach socket: ROWeapAttach_TT33_Pistol_11
- [0275.64] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0276.73] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0276.73] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0277.68] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0277.68] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0278.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0278.19] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0278.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0278.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0278.25] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0278.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0278.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0278.29] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0278.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0278.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0278.35] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0278.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0278.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0278.39] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0278.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0278.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0278.44] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0278.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0278.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 632
- [0278.50] Log: ReadLocalVoiceData: GetVoice: Available: 632
- [0278.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 632 (IMPORTANT: May not have read data from Steam)
- [0278.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 227
- [0278.54] Log: ReadLocalVoiceData: GetVoice: Available: 227
- [0278.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 227 (IMPORTANT: May not have read data from Steam)
- [0278.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 84
- [0278.59] Log: ReadLocalVoiceData: GetVoice: Available: 84
- [0278.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 84 (IMPORTANT: May not have read data from Steam)
- [0278.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 221
- [0278.64] Log: ReadLocalVoiceData: GetVoice: Available: 221
- [0278.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 221 (IMPORTANT: May not have read data from Steam)
- [0278.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 121
- [0278.69] Log: ReadLocalVoiceData: GetVoice: Available: 121
- [0278.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 121 (IMPORTANT: May not have read data from Steam)
- [0278.71] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_30
- [0278.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 252
- [0278.74] Log: ReadLocalVoiceData: GetVoice: Available: 252
- [0278.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 252 (IMPORTANT: May not have read data from Steam)
- [0278.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 189
- [0278.79] Log: ReadLocalVoiceData: GetVoice: Available: 189
- [0278.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 189 (IMPORTANT: May not have read data from Steam)
- [0278.82] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_30
- [0278.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 266
- [0278.84] Log: ReadLocalVoiceData: GetVoice: Available: 266
- [0278.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 266 (IMPORTANT: May not have read data from Steam)
- [0278.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 289
- [0278.88] Log: ReadLocalVoiceData: GetVoice: Available: 289
- [0278.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 289 (IMPORTANT: May not have read data from Steam)
- [0278.91] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_30
- [0278.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 183
- [0278.94] Log: ReadLocalVoiceData: GetVoice: Available: 183
- [0278.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 183 (IMPORTANT: May not have read data from Steam)
- [0278.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 277
- [0278.99] Log: ReadLocalVoiceData: GetVoice: Available: 277
- [0278.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 277 (IMPORTANT: May not have read data from Steam)
- [0279.01] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_30
- [0279.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0279.04] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0279.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0279.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 99
- [0279.09] Log: ReadLocalVoiceData: GetVoice: Available: 99
- [0279.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 99 (IMPORTANT: May not have read data from Steam)
- [0279.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 131
- [0279.13] Log: ReadLocalVoiceData: GetVoice: Available: 131
- [0279.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 131 (IMPORTANT: May not have read data from Steam)
- [0279.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 205
- [0279.19] Log: ReadLocalVoiceData: GetVoice: Available: 205
- [0279.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 205 (IMPORTANT: May not have read data from Steam)
- [0279.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 186
- [0279.23] Log: ReadLocalVoiceData: GetVoice: Available: 186
- [0279.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 186 (IMPORTANT: May not have read data from Steam)
- [0279.26] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_30
- [0279.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 254
- [0279.29] Log: ReadLocalVoiceData: GetVoice: Available: 254
- [0279.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 254 (IMPORTANT: May not have read data from Steam)
- [0279.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 239
- [0279.33] Log: ReadLocalVoiceData: GetVoice: Available: 239
- [0279.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 239 (IMPORTANT: May not have read data from Steam)
- [0279.37] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_30
- [0279.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 233
- [0279.38] Log: ReadLocalVoiceData: GetVoice: Available: 233
- [0279.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 233 (IMPORTANT: May not have read data from Steam)
- [0279.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 164
- [0279.43] Log: ReadLocalVoiceData: GetVoice: Available: 164
- [0279.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 164 (IMPORTANT: May not have read data from Steam)
- [0279.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 88
- [0279.48] Log: ReadLocalVoiceData: GetVoice: Available: 88
- [0279.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 88 (IMPORTANT: May not have read data from Steam)
- [0279.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 265
- [0279.53] Log: ReadLocalVoiceData: GetVoice: Available: 265
- [0279.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 265 (IMPORTANT: May not have read data from Steam)
- [0279.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 237
- [0279.58] Log: ReadLocalVoiceData: GetVoice: Available: 237
- [0279.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 237 (IMPORTANT: May not have read data from Steam)
- [0279.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 278
- [0279.63] Log: ReadLocalVoiceData: GetVoice: Available: 278
- [0279.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 278 (IMPORTANT: May not have read data from Steam)
- [0279.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 165
- [0279.68] Log: ReadLocalVoiceData: GetVoice: Available: 165
- [0279.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 165 (IMPORTANT: May not have read data from Steam)
- [0279.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 273
- [0279.73] Log: ReadLocalVoiceData: GetVoice: Available: 273
- [0279.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 273 (IMPORTANT: May not have read data from Steam)
- [0279.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 136
- [0279.78] Log: ReadLocalVoiceData: GetVoice: Available: 136
- [0279.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 136 (IMPORTANT: May not have read data from Steam)
- [0279.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 276
- [0279.83] Log: ReadLocalVoiceData: GetVoice: Available: 276
- [0279.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 276 (IMPORTANT: May not have read data from Steam)
- [0279.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 108
- [0279.88] Log: ReadLocalVoiceData: GetVoice: Available: 108
- [0279.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 108 (IMPORTANT: May not have read data from Steam)
- [0279.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 285
- [0279.93] Log: ReadLocalVoiceData: GetVoice: Available: 285
- [0279.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 285 (IMPORTANT: May not have read data from Steam)
- [0279.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0279.98] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0279.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0280.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 259
- [0280.02] Log: ReadLocalVoiceData: GetVoice: Available: 259
- [0280.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 259 (IMPORTANT: May not have read data from Steam)
- [0280.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 252
- [0280.07] Log: ReadLocalVoiceData: GetVoice: Available: 252
- [0280.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 252 (IMPORTANT: May not have read data from Steam)
- [0280.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 211
- [0280.12] Log: ReadLocalVoiceData: GetVoice: Available: 211
- [0280.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 211 (IMPORTANT: May not have read data from Steam)
- [0280.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 135
- [0280.17] Log: ReadLocalVoiceData: GetVoice: Available: 135
- [0280.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 135 (IMPORTANT: May not have read data from Steam)
- [0280.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 136
- [0280.22] Log: ReadLocalVoiceData: GetVoice: Available: 136
- [0280.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 136 (IMPORTANT: May not have read data from Steam)
- [0280.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0280.28] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0280.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0280.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0280.32] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0280.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0280.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 221
- [0280.37] Log: ReadLocalVoiceData: GetVoice: Available: 221
- [0280.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 221 (IMPORTANT: May not have read data from Steam)
- [0280.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 175
- [0280.42] Log: ReadLocalVoiceData: GetVoice: Available: 175
- [0280.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 175 (IMPORTANT: May not have read data from Steam)
- [0280.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 285
- [0280.47] Log: ReadLocalVoiceData: GetVoice: Available: 285
- [0280.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 285 (IMPORTANT: May not have read data from Steam)
- [0280.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 255
- [0280.52] Log: ReadLocalVoiceData: GetVoice: Available: 255
- [0280.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 255 (IMPORTANT: May not have read data from Steam)
- [0280.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 279
- [0280.57] Log: ReadLocalVoiceData: GetVoice: Available: 279
- [0280.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 279 (IMPORTANT: May not have read data from Steam)
- [0280.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 180
- [0280.62] Log: ReadLocalVoiceData: GetVoice: Available: 180
- [0280.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 180 (IMPORTANT: May not have read data from Steam)
- [0280.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 243
- [0280.67] Log: ReadLocalVoiceData: GetVoice: Available: 243
- [0280.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 243 (IMPORTANT: May not have read data from Steam)
- [0280.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 164
- [0280.72] Log: ReadLocalVoiceData: GetVoice: Available: 164
- [0280.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 164 (IMPORTANT: May not have read data from Steam)
- [0280.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 271
- [0280.77] Log: ReadLocalVoiceData: GetVoice: Available: 271
- [0280.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 271 (IMPORTANT: May not have read data from Steam)
- [0280.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0280.82] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0280.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0280.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 271
- [0280.87] Log: ReadLocalVoiceData: GetVoice: Available: 271
- [0280.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 271 (IMPORTANT: May not have read data from Steam)
- [0280.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 174
- [0280.92] Log: ReadLocalVoiceData: GetVoice: Available: 174
- [0280.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 174 (IMPORTANT: May not have read data from Steam)
- [0280.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 227
- [0280.97] Log: ReadLocalVoiceData: GetVoice: Available: 227
- [0280.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 227 (IMPORTANT: May not have read data from Steam)
- [0281.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 207
- [0281.02] Log: ReadLocalVoiceData: GetVoice: Available: 207
- [0281.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 207 (IMPORTANT: May not have read data from Steam)
- [0281.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 207
- [0281.06] Log: ReadLocalVoiceData: GetVoice: Available: 207
- [0281.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 207 (IMPORTANT: May not have read data from Steam)
- [0281.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 240
- [0281.12] Log: ReadLocalVoiceData: GetVoice: Available: 240
- [0281.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 240 (IMPORTANT: May not have read data from Steam)
- [0281.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0281.16] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0281.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0281.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 263
- [0281.21] Log: ReadLocalVoiceData: GetVoice: Available: 263
- [0281.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 263 (IMPORTANT: May not have read data from Steam)
- [0281.26] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0281.26] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0281.26] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0281.26] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0281.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 129
- [0281.27] Log: ReadLocalVoiceData: GetVoice: Available: 129
- [0281.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 129 (IMPORTANT: May not have read data from Steam)
- [0281.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0281.31] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0281.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0281.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0281.36] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0281.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0281.41] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0281.41] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0281.41] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0281.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 273
- [0281.46] Log: ReadLocalVoiceData: GetVoice: Available: 273
- [0281.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 273 (IMPORTANT: May not have read data from Steam)
- [0281.47] Log: HideBone: Invalid BoneIndex
- [0281.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 256
- [0281.51] Log: ReadLocalVoiceData: GetVoice: Available: 256
- [0281.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 256 (IMPORTANT: May not have read data from Steam)
- [0281.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0281.56] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0281.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0281.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0281.61] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0281.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0281.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 96
- [0281.66] Log: ReadLocalVoiceData: GetVoice: Available: 96
- [0281.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 96 (IMPORTANT: May not have read data from Steam)
- [0281.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 271
- [0281.71] Log: ReadLocalVoiceData: GetVoice: Available: 271
- [0281.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 271 (IMPORTANT: May not have read data from Steam)
- [0281.76] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 277
- [0281.76] Log: ReadLocalVoiceData: GetVoice: Available: 277
- [0281.76] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 277 (IMPORTANT: May not have read data from Steam)
- [0281.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 116
- [0281.82] Log: ReadLocalVoiceData: GetVoice: Available: 116
- [0281.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 116 (IMPORTANT: May not have read data from Steam)
- [0281.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 267
- [0281.85] Log: ReadLocalVoiceData: GetVoice: Available: 267
- [0281.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 267 (IMPORTANT: May not have read data from Steam)
- [0281.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 173
- [0281.91] Log: ReadLocalVoiceData: GetVoice: Available: 173
- [0281.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 173 (IMPORTANT: May not have read data from Steam)
- [0281.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 226
- [0281.95] Log: ReadLocalVoiceData: GetVoice: Available: 226
- [0281.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 226 (IMPORTANT: May not have read data from Steam)
- [0282.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0282.00] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0282.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0282.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0282.05] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0282.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0282.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 270
- [0282.11] Log: ReadLocalVoiceData: GetVoice: Available: 270
- [0282.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 270 (IMPORTANT: May not have read data from Steam)
- [0282.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0282.16] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0282.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0282.20] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 291
- [0282.20] Log: ReadLocalVoiceData: GetVoice: Available: 291
- [0282.20] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 291 (IMPORTANT: May not have read data from Steam)
- [0282.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0282.25] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0282.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0282.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 260
- [0282.31] Log: ReadLocalVoiceData: GetVoice: Available: 260
- [0282.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 260 (IMPORTANT: May not have read data from Steam)
- [0282.31] ScriptLog: Could not find attach socket: ROWeapAttach_TT33_Pistol_11
- [0282.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 169
- [0282.35] Log: ReadLocalVoiceData: GetVoice: Available: 169
- [0282.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 169 (IMPORTANT: May not have read data from Steam)
- [0282.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 249
- [0282.40] Log: ReadLocalVoiceData: GetVoice: Available: 249
- [0282.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 249 (IMPORTANT: May not have read data from Steam)
- [0282.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 184
- [0282.46] Log: ReadLocalVoiceData: GetVoice: Available: 184
- [0282.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 184 (IMPORTANT: May not have read data from Steam)
- [0282.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 239
- [0282.50] Log: ReadLocalVoiceData: GetVoice: Available: 239
- [0282.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 239 (IMPORTANT: May not have read data from Steam)
- [0282.55] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0282.55] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0282.55] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0282.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 259
- [0282.60] Log: ReadLocalVoiceData: GetVoice: Available: 259
- [0282.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 259 (IMPORTANT: May not have read data from Steam)
- [0282.65] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 101
- [0282.65] Log: ReadLocalVoiceData: GetVoice: Available: 101
- [0282.65] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 101 (IMPORTANT: May not have read data from Steam)
- [0282.70] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 162
- [0282.70] Log: ReadLocalVoiceData: GetVoice: Available: 162
- [0282.70] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 162 (IMPORTANT: May not have read data from Steam)
- [0282.71] Log: HideBone: Invalid BoneIndex
- [0282.71] Log: UnHideBone: Invalid BoneIndex
- [0282.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0282.75] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0282.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0282.80] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 78
- [0282.80] Log: ReadLocalVoiceData: GetVoice: Available: 78
- [0282.80] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 78 (IMPORTANT: May not have read data from Steam)
- [0282.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0282.85] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0282.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0282.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0282.90] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0282.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0282.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0282.95] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0282.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0283.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 145
- [0283.00] Log: ReadLocalVoiceData: GetVoice: Available: 145
- [0283.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 145 (IMPORTANT: May not have read data from Steam)
- [0283.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 202
- [0283.05] Log: ReadLocalVoiceData: GetVoice: Available: 202
- [0283.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 202 (IMPORTANT: May not have read data from Steam)
- [0283.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 187
- [0283.09] Log: ReadLocalVoiceData: GetVoice: Available: 187
- [0283.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 187 (IMPORTANT: May not have read data from Steam)
- [0283.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0283.14] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0283.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0283.20] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0283.20] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0283.20] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0283.24] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0283.24] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0283.24] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0283.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 161
- [0283.29] Log: ReadLocalVoiceData: GetVoice: Available: 161
- [0283.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 161 (IMPORTANT: May not have read data from Steam)
- [0283.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 182
- [0283.35] Log: ReadLocalVoiceData: GetVoice: Available: 182
- [0283.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 182 (IMPORTANT: May not have read data from Steam)
- [0283.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 137
- [0283.40] Log: ReadLocalVoiceData: GetVoice: Available: 137
- [0283.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 137 (IMPORTANT: May not have read data from Steam)
- [0283.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 128
- [0283.44] Log: ReadLocalVoiceData: GetVoice: Available: 128
- [0283.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 128 (IMPORTANT: May not have read data from Steam)
- [0283.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 186
- [0283.50] Log: ReadLocalVoiceData: GetVoice: Available: 186
- [0283.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 186 (IMPORTANT: May not have read data from Steam)
- [0283.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 74
- [0283.54] Log: ReadLocalVoiceData: GetVoice: Available: 74
- [0283.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 74 (IMPORTANT: May not have read data from Steam)
- [0283.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0283.59] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0283.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0283.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0283.64] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0283.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0286.05] ScriptLog: Checking bullet whip! ROWeapAttach_SKS_Rifle_13
- [0286.40] ScriptLog: Checking bullet whip! ROWeapAttach_SKS_Rifle_13
- [0286.45] Log: HideBone: Invalid BoneIndex
- [0286.45] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_29
- [0286.54] ScriptLog: Checking bullet whip! ROWeapAttach_SKS_Rifle_13
- [0286.55] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_29
- [0286.65] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_29
- [0286.73] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_29
- [0287.20] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 65
- [0287.20] Log: ReadLocalVoiceData: GetVoice: Available: 65
- [0287.20] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 65 (IMPORTANT: May not have read data from Steam)
- [0287.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 133
- [0287.27] Log: ReadLocalVoiceData: GetVoice: Available: 133
- [0287.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 133 (IMPORTANT: May not have read data from Steam)
- [0287.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 127
- [0287.28] Log: ReadLocalVoiceData: GetVoice: Available: 127
- [0287.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 127 (IMPORTANT: May not have read data from Steam)
- [0287.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0287.35] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0287.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0287.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 204
- [0287.39] Log: ReadLocalVoiceData: GetVoice: Available: 204
- [0287.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 204 (IMPORTANT: May not have read data from Steam)
- [0287.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 156
- [0287.45] Log: ReadLocalVoiceData: GetVoice: Available: 156
- [0287.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 156 (IMPORTANT: May not have read data from Steam)
- [0287.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 205
- [0287.49] Log: ReadLocalVoiceData: GetVoice: Available: 205
- [0287.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 205 (IMPORTANT: May not have read data from Steam)
- [0287.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 208
- [0287.54] Log: ReadLocalVoiceData: GetVoice: Available: 208
- [0287.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 208 (IMPORTANT: May not have read data from Steam)
- [0287.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 186
- [0287.58] Log: ReadLocalVoiceData: GetVoice: Available: 186
- [0287.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 186 (IMPORTANT: May not have read data from Steam)
- [0287.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 197
- [0287.64] Log: ReadLocalVoiceData: GetVoice: Available: 197
- [0287.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 197 (IMPORTANT: May not have read data from Steam)
- [0287.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 127
- [0287.68] Log: ReadLocalVoiceData: GetVoice: Available: 127
- [0287.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 127 (IMPORTANT: May not have read data from Steam)
- [0287.74] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0287.74] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0287.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 171
- [0287.74] Log: ReadLocalVoiceData: GetVoice: Available: 171
- [0287.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 171 (IMPORTANT: May not have read data from Steam)
- [0287.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0287.78] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0287.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0287.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0287.84] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0287.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0287.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0287.88] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0287.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0287.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0287.95] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0287.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0287.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0287.99] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0287.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0288.00] ScriptWarning: Accessed array 'ROHeli_AH1G_Content_1.MuzzleFlashLight' out of bounds (1/0)
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicle:CauseMuzzleFlashLight:0173
- [0288.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0288.03] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0288.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0288.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 153
- [0288.08] Log: ReadLocalVoiceData: GetVoice: Available: 153
- [0288.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 153 (IMPORTANT: May not have read data from Steam)
- [0288.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 196
- [0288.12] Log: ReadLocalVoiceData: GetVoice: Available: 196
- [0288.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 196 (IMPORTANT: May not have read data from Steam)
- [0288.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 125
- [0288.19] Log: ReadLocalVoiceData: GetVoice: Available: 125
- [0288.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 125 (IMPORTANT: May not have read data from Steam)
- [0288.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 131
- [0288.23] Log: ReadLocalVoiceData: GetVoice: Available: 131
- [0288.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 131 (IMPORTANT: May not have read data from Steam)
- [0288.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 84
- [0288.29] Log: ReadLocalVoiceData: GetVoice: Available: 84
- [0288.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 84 (IMPORTANT: May not have read data from Steam)
- [0288.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 90
- [0288.33] Log: ReadLocalVoiceData: GetVoice: Available: 90
- [0288.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 90 (IMPORTANT: May not have read data from Steam)
- [0288.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 134
- [0288.37] Log: ReadLocalVoiceData: GetVoice: Available: 134
- [0288.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 134 (IMPORTANT: May not have read data from Steam)
- [0288.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 215
- [0288.44] Log: ReadLocalVoiceData: GetVoice: Available: 215
- [0288.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 215 (IMPORTANT: May not have read data from Steam)
- [0288.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 135
- [0288.48] Log: ReadLocalVoiceData: GetVoice: Available: 135
- [0288.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 135 (IMPORTANT: May not have read data from Steam)
- [0288.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 189
- [0288.52] Log: ReadLocalVoiceData: GetVoice: Available: 189
- [0288.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 189 (IMPORTANT: May not have read data from Steam)
- [0288.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 96
- [0288.58] Log: ReadLocalVoiceData: GetVoice: Available: 96
- [0288.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 96 (IMPORTANT: May not have read data from Steam)
- [0288.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0288.62] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0288.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0288.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 303
- [0288.67] Log: ReadLocalVoiceData: GetVoice: Available: 303
- [0288.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 303 (IMPORTANT: May not have read data from Steam)
- [0288.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 197
- [0288.74] Log: ReadLocalVoiceData: GetVoice: Available: 197
- [0288.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 197 (IMPORTANT: May not have read data from Steam)
- [0288.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 76
- [0288.78] Log: ReadLocalVoiceData: GetVoice: Available: 76
- [0288.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 76 (IMPORTANT: May not have read data from Steam)
- [0288.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 74
- [0288.82] Log: ReadLocalVoiceData: GetVoice: Available: 74
- [0288.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 74 (IMPORTANT: May not have read data from Steam)
- [0288.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 141
- [0288.87] Log: ReadLocalVoiceData: GetVoice: Available: 141
- [0288.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 141 (IMPORTANT: May not have read data from Steam)
- [0288.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 180
- [0288.93] Log: ReadLocalVoiceData: GetVoice: Available: 180
- [0288.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 180 (IMPORTANT: May not have read data from Steam)
- [0288.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0288.97] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0288.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0289.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 99
- [0289.02] Log: ReadLocalVoiceData: GetVoice: Available: 99
- [0289.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 99 (IMPORTANT: May not have read data from Steam)
- [0289.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 177
- [0289.06] Log: ReadLocalVoiceData: GetVoice: Available: 177
- [0289.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 177 (IMPORTANT: May not have read data from Steam)
- [0289.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 80
- [0289.13] Log: ReadLocalVoiceData: GetVoice: Available: 80
- [0289.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 80 (IMPORTANT: May not have read data from Steam)
- [0289.88] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0291.41] ScriptLog: Checking bullet whip! ROWeapAttach_DShK_HMG_Tripod_2
- [0291.51] ScriptWarning: Accessed array 'ROHeli_AH1G_Content_1.MuzzleFlashLight' out of bounds (0/0)
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicle:CauseMuzzleFlashLight:0173
- [0292.88] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0292.98] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0292.98] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0293.07] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0293.07] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0293.16] ScriptWarning: Accessed array 'ROHeli_AH1G_Content_1.MuzzleFlashLight' out of bounds (1/1)
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicle:CauseMuzzleFlashLight:0173
- [0293.18] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0293.18] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0293.28] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0293.28] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0293.51] Log: HideBone: Invalid BoneIndex
- [0294.01] ScriptLog: Checking bullet whip! ROWeapAttach_DShK_HMG_Tripod_2
- [0294.01] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_30
- [0294.03] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.03] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.05] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_30
- [0294.12] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.12] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.21] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_30
- [0294.22] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.22] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.32] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.32] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.43] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.43] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0294.47] Log: HideBone: Invalid BoneIndex
- [0295.52] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0295.52] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0295.58] Warning: ROPawn::FitCollision() failed to find a good spot for RONorthPawn_97
- [0295.61] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0295.61] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0295.75] ScriptWarning: Accessed None 'Weapon'
- ROSpecialMove_TurretMount VNTE-Hill937.TheWorld:PersistentLevel.ROSpecialMove_TurretMount_1
- Function ROGame.ROSpecialMove_TurretMount:StopSpecialMove:016F
- [0296.15] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0296.15] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0296.15] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0296.15] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0296.47] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.47] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.56] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.56] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.66] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.66] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.76] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.76] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.84] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0296.86] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.86] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.95] ScriptLog: Checking bullet whip! ROWeapAttach_DShK_HMG_Tripod_2
- [0296.97] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0296.97] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0298.12] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0298.12] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:EnableWeaponSkelControl:00B1
- [0298.29] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_OH6_Content_1 in AnimTree AT_VH_OH6
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0298.29] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_OH6_Content_1 in AnimTree AT_VH_OH6
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0299.88] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0299.88] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0299.98] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0299.98] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0300.09] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0300.09] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0300.19] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0300.19] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0300.29] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0300.29] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0300.57] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0308.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0308.12] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0308.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0308.18] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 126
- [0308.18] Log: ReadLocalVoiceData: GetVoice: Available: 126
- [0308.18] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 126 (IMPORTANT: May not have read data from Steam)
- [0308.24] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 201
- [0308.24] Log: ReadLocalVoiceData: GetVoice: Available: 201
- [0308.24] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 201 (IMPORTANT: May not have read data from Steam)
- [0308.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 84
- [0308.28] Log: ReadLocalVoiceData: GetVoice: Available: 84
- [0308.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 84 (IMPORTANT: May not have read data from Steam)
- [0308.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 173
- [0308.33] Log: ReadLocalVoiceData: GetVoice: Available: 173
- [0308.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 173 (IMPORTANT: May not have read data from Steam)
- [0308.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 131
- [0308.37] Log: ReadLocalVoiceData: GetVoice: Available: 131
- [0308.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 131 (IMPORTANT: May not have read data from Steam)
- [0308.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0308.43] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0308.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0308.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 182
- [0308.47] Log: ReadLocalVoiceData: GetVoice: Available: 182
- [0308.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 182 (IMPORTANT: May not have read data from Steam)
- [0308.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 156
- [0308.53] Log: ReadLocalVoiceData: GetVoice: Available: 156
- [0308.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 156 (IMPORTANT: May not have read data from Steam)
- [0308.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 217
- [0308.59] Log: ReadLocalVoiceData: GetVoice: Available: 217
- [0308.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 217 (IMPORTANT: May not have read data from Steam)
- [0308.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 168
- [0308.62] Log: ReadLocalVoiceData: GetVoice: Available: 168
- [0308.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 168 (IMPORTANT: May not have read data from Steam)
- [0308.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 179
- [0308.67] Log: ReadLocalVoiceData: GetVoice: Available: 179
- [0308.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 179 (IMPORTANT: May not have read data from Steam)
- [0308.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 86
- [0308.72] Log: ReadLocalVoiceData: GetVoice: Available: 86
- [0308.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 86 (IMPORTANT: May not have read data from Steam)
- [0308.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 226
- [0308.77] Log: ReadLocalVoiceData: GetVoice: Available: 226
- [0308.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 226 (IMPORTANT: May not have read data from Steam)
- [0308.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 114
- [0308.83] Log: ReadLocalVoiceData: GetVoice: Available: 114
- [0308.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 114 (IMPORTANT: May not have read data from Steam)
- [0308.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 259
- [0308.86] Log: ReadLocalVoiceData: GetVoice: Available: 259
- [0308.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 259 (IMPORTANT: May not have read data from Steam)
- [0308.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 257
- [0308.92] Log: ReadLocalVoiceData: GetVoice: Available: 257
- [0308.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 257 (IMPORTANT: May not have read data from Steam)
- [0308.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 276
- [0308.98] Log: ReadLocalVoiceData: GetVoice: Available: 276
- [0308.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 276 (IMPORTANT: May not have read data from Steam)
- [0309.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 135
- [0309.02] Log: ReadLocalVoiceData: GetVoice: Available: 135
- [0309.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 135 (IMPORTANT: May not have read data from Steam)
- [0309.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 289
- [0309.07] Log: ReadLocalVoiceData: GetVoice: Available: 289
- [0309.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 289 (IMPORTANT: May not have read data from Steam)
- [0309.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0309.11] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0309.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0309.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 262
- [0309.17] Log: ReadLocalVoiceData: GetVoice: Available: 262
- [0309.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 262 (IMPORTANT: May not have read data from Steam)
- [0309.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0309.23] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0309.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0309.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 279
- [0309.26] Log: ReadLocalVoiceData: GetVoice: Available: 279
- [0309.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 279 (IMPORTANT: May not have read data from Steam)
- [0309.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 173
- [0309.32] Log: ReadLocalVoiceData: GetVoice: Available: 173
- [0309.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 173 (IMPORTANT: May not have read data from Steam)
- [0309.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 274
- [0309.36] Log: ReadLocalVoiceData: GetVoice: Available: 274
- [0309.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 274 (IMPORTANT: May not have read data from Steam)
- [0309.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0309.42] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0309.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0309.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 233
- [0309.48] Log: ReadLocalVoiceData: GetVoice: Available: 233
- [0309.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 233 (IMPORTANT: May not have read data from Steam)
- [0309.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 149
- [0309.51] Log: ReadLocalVoiceData: GetVoice: Available: 149
- [0309.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 149 (IMPORTANT: May not have read data from Steam)
- [0309.53] Log: HideBone: Invalid BoneIndex
- [0309.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0309.57] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0309.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0309.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 310
- [0309.61] Log: ReadLocalVoiceData: GetVoice: Available: 310
- [0309.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 310 (IMPORTANT: May not have read data from Steam)
- [0309.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 187
- [0309.67] Log: ReadLocalVoiceData: GetVoice: Available: 187
- [0309.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 187 (IMPORTANT: May not have read data from Steam)
- [0309.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0309.71] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0309.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0309.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0309.77] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0309.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0309.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0309.81] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0309.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0309.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0309.87] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0309.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0309.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0309.92] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0309.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0309.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 218
- [0309.96] Log: ReadLocalVoiceData: GetVoice: Available: 218
- [0309.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 218 (IMPORTANT: May not have read data from Steam)
- [0310.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 188
- [0310.02] Log: ReadLocalVoiceData: GetVoice: Available: 188
- [0310.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 188 (IMPORTANT: May not have read data from Steam)
- [0310.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 69
- [0310.09] Log: ReadLocalVoiceData: GetVoice: Available: 69
- [0310.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 69 (IMPORTANT: May not have read data from Steam)
- [0310.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 26
- [0310.12] Log: ReadLocalVoiceData: GetVoice: Available: 26
- [0310.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 26 (IMPORTANT: May not have read data from Steam)
- [0310.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0310.16] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0310.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0310.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0310.21] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0310.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0310.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0310.25] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0310.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0310.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0310.31] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0310.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0310.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 196
- [0310.37] Log: ReadLocalVoiceData: GetVoice: Available: 196
- [0310.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 196 (IMPORTANT: May not have read data from Steam)
- [0310.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 192
- [0310.40] Log: ReadLocalVoiceData: GetVoice: Available: 192
- [0310.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 192 (IMPORTANT: May not have read data from Steam)
- [0310.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 73
- [0310.46] Log: ReadLocalVoiceData: GetVoice: Available: 73
- [0310.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 73 (IMPORTANT: May not have read data from Steam)
- [0310.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0310.52] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0310.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0310.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0310.56] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0310.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0310.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 267
- [0310.62] Log: ReadLocalVoiceData: GetVoice: Available: 267
- [0310.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 267 (IMPORTANT: May not have read data from Steam)
- [0310.65] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0310.65] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0310.65] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0310.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 213
- [0310.72] Log: ReadLocalVoiceData: GetVoice: Available: 213
- [0310.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 213 (IMPORTANT: May not have read data from Steam)
- [0310.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 162
- [0310.75] Log: ReadLocalVoiceData: GetVoice: Available: 162
- [0310.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 162 (IMPORTANT: May not have read data from Steam)
- [0310.80] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 187
- [0310.80] Log: ReadLocalVoiceData: GetVoice: Available: 187
- [0310.80] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 187 (IMPORTANT: May not have read data from Steam)
- [0310.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 63
- [0310.86] Log: ReadLocalVoiceData: GetVoice: Available: 63
- [0310.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 63 (IMPORTANT: May not have read data from Steam)
- [0310.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 137
- [0310.92] Log: ReadLocalVoiceData: GetVoice: Available: 137
- [0310.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 137 (IMPORTANT: May not have read data from Steam)
- [0310.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0310.95] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0310.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0311.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0311.01] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0311.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0311.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0311.06] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0311.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0311.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 185
- [0311.10] Log: ReadLocalVoiceData: GetVoice: Available: 185
- [0311.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 185 (IMPORTANT: May not have read data from Steam)
- [0311.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 164
- [0311.15] Log: ReadLocalVoiceData: GetVoice: Available: 164
- [0311.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 164 (IMPORTANT: May not have read data from Steam)
- [0311.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0311.21] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0311.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0311.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0311.26] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0311.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0311.30] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0311.30] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0311.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0311.30] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0311.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0311.41] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0311.41] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0311.50] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0311.50] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0312.77] Warning: Invalid zero quaternion set for body. (RODroppedPickup_20)
- [0313.20] Log: Adding a large impulse ( -36313.523438 -442259.750000 124581.125000 ) to an object.
- [0313.20] Log: Adding a large impulse ( -494354.375000 -533011.500000 88200.351563 ) to an object.
- [0313.28] Warning: RONorthPawn_102 is outside the world bounds!
- [0313.52] Warning: Invalid zero quaternion set for body. (RODroppedPickup_21)
- [0313.58] Log: HideBone: Invalid BoneIndex
- [0313.66] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0313.71] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0313.74] ScriptWarning: Accessed None 'PhysMaterial'
- Mk40RocketProjectile VNTE-Hill937.TheWorld:PersistentLevel.Mk40RocketProjectile_14
- Function ROGame.RORocketProjectile:HandleWorldPenetration:0264
- [0313.74] Log: Adding a large impulse ( 17006.011719 17177.695313 4343.912598 ) to an object.
- [0313.76] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0313.91] ScriptWarning: Accessed None 'PhysMaterial'
- Mk40RocketProjectile VNTE-Hill937.TheWorld:PersistentLevel.Mk40RocketProjectile_17
- Function ROGame.RORocketProjectile:HandleWorldPenetration:0264
- [0314.10] ScriptWarning: Accessed None 'PhysMaterial'
- Mk40RocketProjectile VNTE-Hill937.TheWorld:PersistentLevel.Mk40RocketProjectile_18
- Function ROGame.RORocketProjectile:HandleWorldPenetration:0264
- [0314.16] Warning: Invalid zero quaternion set for body. (RODroppedPickup_22)
- [0314.16] Warning: Invalid zero quaternion set for body. (RODroppedPickup_23)
- [0314.29] ScriptWarning: Accessed None 'PhysMaterial'
- Mk40RocketProjectile VNTE-Hill937.TheWorld:PersistentLevel.Mk40RocketProjectile_19
- Function ROGame.RORocketProjectile:HandleWorldPenetration:0264
- [0314.65] ScriptLog: Localizing hint...
- [0314.77] Warning: Invalid zero quaternion set for body. (RODroppedPickup_24)
- [0315.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0315.00] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0315.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0315.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 498
- [0315.05] Log: ReadLocalVoiceData: GetVoice: Available: 498
- [0315.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 498 (IMPORTANT: May not have read data from Steam)
- [0315.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0315.10] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0315.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0315.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 171
- [0315.15] Log: ReadLocalVoiceData: GetVoice: Available: 171
- [0315.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 171 (IMPORTANT: May not have read data from Steam)
- [0315.17] Warning: Invalid zero quaternion set for body. (RODroppedPickup_25)
- [0315.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0315.19] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0315.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0315.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0315.25] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0315.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0315.26] Warning: Invalid zero quaternion set for body. (RODroppedPickup_26)
- [0315.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0315.29] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0315.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0315.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 111
- [0315.34] Log: ReadLocalVoiceData: GetVoice: Available: 111
- [0315.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 111 (IMPORTANT: May not have read data from Steam)
- [0315.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 214
- [0315.39] Log: ReadLocalVoiceData: GetVoice: Available: 214
- [0315.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 214 (IMPORTANT: May not have read data from Steam)
- [0315.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0315.44] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0315.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0315.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 330
- [0315.49] Log: ReadLocalVoiceData: GetVoice: Available: 330
- [0315.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 330 (IMPORTANT: May not have read data from Steam)
- [0315.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 276
- [0315.54] Log: ReadLocalVoiceData: GetVoice: Available: 276
- [0315.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 276 (IMPORTANT: May not have read data from Steam)
- [0315.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 98
- [0315.59] Log: ReadLocalVoiceData: GetVoice: Available: 98
- [0315.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 98 (IMPORTANT: May not have read data from Steam)
- [0315.60] Warning: Invalid zero quaternion set for body. (RODroppedPickup_27)
- [0315.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 268
- [0315.64] Log: ReadLocalVoiceData: GetVoice: Available: 268
- [0315.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 268 (IMPORTANT: May not have read data from Steam)
- [0315.65] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0315.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 157
- [0315.68] Log: ReadLocalVoiceData: GetVoice: Available: 157
- [0315.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 157 (IMPORTANT: May not have read data from Steam)
- [0315.71] Warning: Invalid zero quaternion set for body. (RODroppedPickup_28)
- [0315.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 210
- [0315.74] Log: ReadLocalVoiceData: GetVoice: Available: 210
- [0315.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 210 (IMPORTANT: May not have read data from Steam)
- [0315.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 179
- [0315.79] Log: ReadLocalVoiceData: GetVoice: Available: 179
- [0315.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 179 (IMPORTANT: May not have read data from Steam)
- [0315.80] Warning: Invalid zero quaternion set for body. (RODroppedPickup_29)
- [0315.81] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0315.81] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0315.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 278
- [0315.84] Log: ReadLocalVoiceData: GetVoice: Available: 278
- [0315.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 278 (IMPORTANT: May not have read data from Steam)
- [0315.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 217
- [0315.88] Log: ReadLocalVoiceData: GetVoice: Available: 217
- [0315.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 217 (IMPORTANT: May not have read data from Steam)
- [0315.91] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0315.93] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0315.93] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0315.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 89
- [0315.93] Log: ReadLocalVoiceData: GetVoice: Available: 89
- [0315.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 89 (IMPORTANT: May not have read data from Steam)
- [0315.98] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0315.98] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0315.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 364
- [0315.98] Log: ReadLocalVoiceData: GetVoice: Available: 364
- [0315.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 364 (IMPORTANT: May not have read data from Steam)
- [0316.02] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.02] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 91
- [0316.04] Log: ReadLocalVoiceData: GetVoice: Available: 91
- [0316.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 91 (IMPORTANT: May not have read data from Steam)
- [0316.06] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0316.06] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_33
- [0316.07] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.07] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0316.09] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0316.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0316.12] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.12] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 199
- [0316.13] Log: ReadLocalVoiceData: GetVoice: Available: 199
- [0316.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 199 (IMPORTANT: May not have read data from Steam)
- [0316.16] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0316.18] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 259
- [0316.18] Log: ReadLocalVoiceData: GetVoice: Available: 259
- [0316.18] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 259 (IMPORTANT: May not have read data from Steam)
- [0316.23] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.23] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 98
- [0316.23] Log: ReadLocalVoiceData: GetVoice: Available: 98
- [0316.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 98 (IMPORTANT: May not have read data from Steam)
- [0316.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 283
- [0316.28] Log: ReadLocalVoiceData: GetVoice: Available: 283
- [0316.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 283 (IMPORTANT: May not have read data from Steam)
- [0316.32] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.32] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 226
- [0316.34] Log: ReadLocalVoiceData: GetVoice: Available: 226
- [0316.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 226 (IMPORTANT: May not have read data from Steam)
- [0316.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 258
- [0316.38] Log: ReadLocalVoiceData: GetVoice: Available: 258
- [0316.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 258 (IMPORTANT: May not have read data from Steam)
- [0316.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 102
- [0316.43] Log: ReadLocalVoiceData: GetVoice: Available: 102
- [0316.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 102 (IMPORTANT: May not have read data from Steam)
- [0316.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 343
- [0316.48] Log: ReadLocalVoiceData: GetVoice: Available: 343
- [0316.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 343 (IMPORTANT: May not have read data from Steam)
- [0316.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 84
- [0316.53] Log: ReadLocalVoiceData: GetVoice: Available: 84
- [0316.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 84 (IMPORTANT: May not have read data from Steam)
- [0316.57] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.57] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0316.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 241
- [0316.58] Log: ReadLocalVoiceData: GetVoice: Available: 241
- [0316.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 241 (IMPORTANT: May not have read data from Steam)
- [0316.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 163
- [0316.62] Log: ReadLocalVoiceData: GetVoice: Available: 163
- [0316.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 163 (IMPORTANT: May not have read data from Steam)
- [0316.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 209
- [0316.67] Log: ReadLocalVoiceData: GetVoice: Available: 209
- [0316.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 209 (IMPORTANT: May not have read data from Steam)
- [0316.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0316.72] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0316.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0316.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 332
- [0316.78] Log: ReadLocalVoiceData: GetVoice: Available: 332
- [0316.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 332 (IMPORTANT: May not have read data from Steam)
- [0316.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 276
- [0316.83] Log: ReadLocalVoiceData: GetVoice: Available: 276
- [0316.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 276 (IMPORTANT: May not have read data from Steam)
- [0316.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0316.88] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0316.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0316.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 245
- [0316.93] Log: ReadLocalVoiceData: GetVoice: Available: 245
- [0316.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 245 (IMPORTANT: May not have read data from Steam)
- [0316.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 127
- [0316.97] Log: ReadLocalVoiceData: GetVoice: Available: 127
- [0316.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 127 (IMPORTANT: May not have read data from Steam)
- [0317.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 137
- [0317.02] Log: ReadLocalVoiceData: GetVoice: Available: 137
- [0317.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 137 (IMPORTANT: May not have read data from Steam)
- [0317.06] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.06] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 188
- [0317.08] Log: ReadLocalVoiceData: GetVoice: Available: 188
- [0317.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 188 (IMPORTANT: May not have read data from Steam)
- [0317.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 203
- [0317.12] Log: ReadLocalVoiceData: GetVoice: Available: 203
- [0317.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 203 (IMPORTANT: May not have read data from Steam)
- [0317.16] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.16] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 257
- [0317.17] Log: ReadLocalVoiceData: GetVoice: Available: 257
- [0317.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 257 (IMPORTANT: May not have read data from Steam)
- [0317.21] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.21] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 88
- [0317.22] Log: ReadLocalVoiceData: GetVoice: Available: 88
- [0317.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 88 (IMPORTANT: May not have read data from Steam)
- [0317.25] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.25] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 329
- [0317.27] Log: ReadLocalVoiceData: GetVoice: Available: 329
- [0317.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 329 (IMPORTANT: May not have read data from Steam)
- [0317.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 100
- [0317.33] Log: ReadLocalVoiceData: GetVoice: Available: 100
- [0317.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 100 (IMPORTANT: May not have read data from Steam)
- [0317.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 202
- [0317.37] Log: ReadLocalVoiceData: GetVoice: Available: 202
- [0317.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 202 (IMPORTANT: May not have read data from Steam)
- [0317.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 188
- [0317.42] Log: ReadLocalVoiceData: GetVoice: Available: 188
- [0317.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 188 (IMPORTANT: May not have read data from Steam)
- [0317.42] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.42] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.46] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.46] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 290
- [0317.47] Log: ReadLocalVoiceData: GetVoice: Available: 290
- [0317.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 290 (IMPORTANT: May not have read data from Steam)
- [0317.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 231
- [0317.52] Log: ReadLocalVoiceData: GetVoice: Available: 231
- [0317.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 231 (IMPORTANT: May not have read data from Steam)
- [0317.57] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.57] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.57] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.57] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 245
- [0317.57] Log: ReadLocalVoiceData: GetVoice: Available: 245
- [0317.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 245 (IMPORTANT: May not have read data from Steam)
- [0317.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 199
- [0317.62] Log: ReadLocalVoiceData: GetVoice: Available: 199
- [0317.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 199 (IMPORTANT: May not have read data from Steam)
- [0317.66] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.66] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 242
- [0317.66] Log: ReadLocalVoiceData: GetVoice: Available: 242
- [0317.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 242 (IMPORTANT: May not have read data from Steam)
- [0317.71] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.71] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 98
- [0317.72] Log: ReadLocalVoiceData: GetVoice: Available: 98
- [0317.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 98 (IMPORTANT: May not have read data from Steam)
- [0317.77] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.77] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 310
- [0317.77] Log: ReadLocalVoiceData: GetVoice: Available: 310
- [0317.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 310 (IMPORTANT: May not have read data from Steam)
- [0317.81] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.81] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 67
- [0317.81] Log: ReadLocalVoiceData: GetVoice: Available: 67
- [0317.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 67 (IMPORTANT: May not have read data from Steam)
- [0317.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 255
- [0317.86] Log: ReadLocalVoiceData: GetVoice: Available: 255
- [0317.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 255 (IMPORTANT: May not have read data from Steam)
- [0317.91] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.91] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 165
- [0317.92] Log: ReadLocalVoiceData: GetVoice: Available: 165
- [0317.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 165 (IMPORTANT: May not have read data from Steam)
- [0317.96] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.96] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0317.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 283
- [0317.96] Log: ReadLocalVoiceData: GetVoice: Available: 283
- [0317.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 283 (IMPORTANT: May not have read data from Steam)
- [0318.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 244
- [0318.02] Log: ReadLocalVoiceData: GetVoice: Available: 244
- [0318.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 244 (IMPORTANT: May not have read data from Steam)
- [0318.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 177
- [0318.06] Log: ReadLocalVoiceData: GetVoice: Available: 177
- [0318.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 177 (IMPORTANT: May not have read data from Steam)
- [0318.07] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0318.07] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0318.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0318.12] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0318.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0318.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 104
- [0318.16] Log: ReadLocalVoiceData: GetVoice: Available: 104
- [0318.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 104 (IMPORTANT: May not have read data from Steam)
- [0318.18] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0318.18] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0318.18] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0318.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 256
- [0318.22] Log: ReadLocalVoiceData: GetVoice: Available: 256
- [0318.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 256 (IMPORTANT: May not have read data from Steam)
- [0318.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 174
- [0318.26] Log: ReadLocalVoiceData: GetVoice: Available: 174
- [0318.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 174 (IMPORTANT: May not have read data from Steam)
- [0318.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 265
- [0318.32] Log: ReadLocalVoiceData: GetVoice: Available: 265
- [0318.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 265 (IMPORTANT: May not have read data from Steam)
- [0318.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 245
- [0318.36] Log: ReadLocalVoiceData: GetVoice: Available: 245
- [0318.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 245 (IMPORTANT: May not have read data from Steam)
- [0318.41] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 168
- [0318.41] Log: ReadLocalVoiceData: GetVoice: Available: 168
- [0318.41] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 168 (IMPORTANT: May not have read data from Steam)
- [0318.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 266
- [0318.46] Log: ReadLocalVoiceData: GetVoice: Available: 266
- [0318.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 266 (IMPORTANT: May not have read data from Steam)
- [0318.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 166
- [0318.51] Log: ReadLocalVoiceData: GetVoice: Available: 166
- [0318.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 166 (IMPORTANT: May not have read data from Steam)
- [0318.52] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0318.52] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0318.55] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 240
- [0318.55] Log: ReadLocalVoiceData: GetVoice: Available: 240
- [0318.55] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 240 (IMPORTANT: May not have read data from Steam)
- [0318.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 243
- [0318.60] Log: ReadLocalVoiceData: GetVoice: Available: 243
- [0318.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 243 (IMPORTANT: May not have read data from Steam)
- [0318.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0318.66] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0318.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0318.70] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 244
- [0318.70] Log: ReadLocalVoiceData: GetVoice: Available: 244
- [0318.70] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 244 (IMPORTANT: May not have read data from Steam)
- [0318.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 149
- [0318.75] Log: ReadLocalVoiceData: GetVoice: Available: 149
- [0318.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 149 (IMPORTANT: May not have read data from Steam)
- [0318.80] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0318.80] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0318.80] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0318.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 74
- [0318.85] Log: ReadLocalVoiceData: GetVoice: Available: 74
- [0318.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 74 (IMPORTANT: May not have read data from Steam)
- [0318.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 107
- [0318.90] Log: ReadLocalVoiceData: GetVoice: Available: 107
- [0318.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 107 (IMPORTANT: May not have read data from Steam)
- [0318.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 110
- [0318.95] Log: ReadLocalVoiceData: GetVoice: Available: 110
- [0318.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 110 (IMPORTANT: May not have read data from Steam)
- [0319.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 358
- [0319.00] Log: ReadLocalVoiceData: GetVoice: Available: 358
- [0319.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 358 (IMPORTANT: May not have read data from Steam)
- [0319.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0319.05] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0319.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0319.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 260
- [0319.10] Log: ReadLocalVoiceData: GetVoice: Available: 260
- [0319.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 260 (IMPORTANT: May not have read data from Steam)
- [0319.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 96
- [0319.15] Log: ReadLocalVoiceData: GetVoice: Available: 96
- [0319.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 96 (IMPORTANT: May not have read data from Steam)
- [0319.16] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0319.16] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0319.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 240
- [0319.19] Log: ReadLocalVoiceData: GetVoice: Available: 240
- [0319.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 240 (IMPORTANT: May not have read data from Steam)
- [0319.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 151
- [0319.25] Log: ReadLocalVoiceData: GetVoice: Available: 151
- [0319.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 151 (IMPORTANT: May not have read data from Steam)
- [0319.25] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0319.25] DevPhysics: Error (206) in file ..\..\Core\Common\src\fluids\Fluid.cpp, line 1060: addParticles: Not all requested fluid particles created; maximum reached.
- [0319.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 201
- [0319.30] Log: ReadLocalVoiceData: GetVoice: Available: 201
- [0319.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 201 (IMPORTANT: May not have read data from Steam)
- [0319.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 194
- [0319.35] Log: ReadLocalVoiceData: GetVoice: Available: 194
- [0319.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 194 (IMPORTANT: May not have read data from Steam)
- [0319.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 260
- [0319.39] Log: ReadLocalVoiceData: GetVoice: Available: 260
- [0319.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 260 (IMPORTANT: May not have read data from Steam)
- [0319.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 108
- [0319.44] Log: ReadLocalVoiceData: GetVoice: Available: 108
- [0319.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 108 (IMPORTANT: May not have read data from Steam)
- [0319.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 340
- [0319.49] Log: ReadLocalVoiceData: GetVoice: Available: 340
- [0319.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 340 (IMPORTANT: May not have read data from Steam)
- [0319.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 257
- [0319.54] Log: ReadLocalVoiceData: GetVoice: Available: 257
- [0319.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 257 (IMPORTANT: May not have read data from Steam)
- [0319.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 96
- [0319.59] Log: ReadLocalVoiceData: GetVoice: Available: 96
- [0319.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 96 (IMPORTANT: May not have read data from Steam)
- [0319.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 204
- [0319.64] Log: ReadLocalVoiceData: GetVoice: Available: 204
- [0319.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 204 (IMPORTANT: May not have read data from Steam)
- [0319.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 123
- [0319.69] Log: ReadLocalVoiceData: GetVoice: Available: 123
- [0319.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 123 (IMPORTANT: May not have read data from Steam)
- [0319.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 72
- [0319.74] Log: ReadLocalVoiceData: GetVoice: Available: 72
- [0319.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 72 (IMPORTANT: May not have read data from Steam)
- [0319.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 152
- [0319.79] Log: ReadLocalVoiceData: GetVoice: Available: 152
- [0319.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 152 (IMPORTANT: May not have read data from Steam)
- [0319.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 117
- [0319.85] Log: ReadLocalVoiceData: GetVoice: Available: 117
- [0319.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 117 (IMPORTANT: May not have read data from Steam)
- [0319.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 120
- [0319.89] Log: ReadLocalVoiceData: GetVoice: Available: 120
- [0319.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 120 (IMPORTANT: May not have read data from Steam)
- [0319.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0319.94] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0319.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0319.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 26
- [0319.99] Log: ReadLocalVoiceData: GetVoice: Available: 26
- [0319.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 26 (IMPORTANT: May not have read data from Steam)
- [0320.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0320.04] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0320.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0320.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0320.09] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0320.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0320.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0320.14] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0320.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0320.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 88
- [0320.19] Log: ReadLocalVoiceData: GetVoice: Available: 88
- [0320.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 88 (IMPORTANT: May not have read data from Steam)
- [0320.24] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 308
- [0320.24] Log: ReadLocalVoiceData: GetVoice: Available: 308
- [0320.24] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 308 (IMPORTANT: May not have read data from Steam)
- [0320.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0320.29] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0320.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0320.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0320.33] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0320.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0320.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 378
- [0320.39] Log: ReadLocalVoiceData: GetVoice: Available: 378
- [0320.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 378 (IMPORTANT: May not have read data from Steam)
- [0320.41] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0320.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 126
- [0320.44] Log: ReadLocalVoiceData: GetVoice: Available: 126
- [0320.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 126 (IMPORTANT: May not have read data from Steam)
- [0320.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 194
- [0320.48] Log: ReadLocalVoiceData: GetVoice: Available: 194
- [0320.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 194 (IMPORTANT: May not have read data from Steam)
- [0320.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 208
- [0320.53] Log: ReadLocalVoiceData: GetVoice: Available: 208
- [0320.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 208 (IMPORTANT: May not have read data from Steam)
- [0320.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 139
- [0320.59] Log: ReadLocalVoiceData: GetVoice: Available: 139
- [0320.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 139 (IMPORTANT: May not have read data from Steam)
- [0320.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 163
- [0320.63] Log: ReadLocalVoiceData: GetVoice: Available: 163
- [0320.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 163 (IMPORTANT: May not have read data from Steam)
- [0320.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 92
- [0320.68] Log: ReadLocalVoiceData: GetVoice: Available: 92
- [0320.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 92 (IMPORTANT: May not have read data from Steam)
- [0320.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 232
- [0320.74] Log: ReadLocalVoiceData: GetVoice: Available: 232
- [0320.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 232 (IMPORTANT: May not have read data from Steam)
- [0320.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0320.78] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0320.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0320.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0320.83] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0320.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0320.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0320.88] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0320.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0320.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0320.93] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0320.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0320.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 78
- [0320.98] Log: ReadLocalVoiceData: GetVoice: Available: 78
- [0320.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 78 (IMPORTANT: May not have read data from Steam)
- [0321.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 284
- [0321.03] Log: ReadLocalVoiceData: GetVoice: Available: 284
- [0321.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 284 (IMPORTANT: May not have read data from Steam)
- [0321.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0321.08] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0321.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0321.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 121
- [0321.13] Log: ReadLocalVoiceData: GetVoice: Available: 121
- [0321.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 121 (IMPORTANT: May not have read data from Steam)
- [0321.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 81
- [0321.17] Log: ReadLocalVoiceData: GetVoice: Available: 81
- [0321.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 81 (IMPORTANT: May not have read data from Steam)
- [0321.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 230
- [0321.23] Log: ReadLocalVoiceData: GetVoice: Available: 230
- [0321.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 230 (IMPORTANT: May not have read data from Steam)
- [0321.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 73
- [0321.27] Log: ReadLocalVoiceData: GetVoice: Available: 73
- [0321.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 73 (IMPORTANT: May not have read data from Steam)
- [0321.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0321.33] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0321.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0321.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0321.37] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0321.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0321.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0321.42] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0321.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0321.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 153
- [0321.47] Log: ReadLocalVoiceData: GetVoice: Available: 153
- [0321.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 153 (IMPORTANT: May not have read data from Steam)
- [0321.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0321.52] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0321.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0321.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0321.58] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0321.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0321.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0321.62] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0321.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0321.66] Log: HideBone: Invalid BoneIndex
- [0321.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 150
- [0321.67] Log: ReadLocalVoiceData: GetVoice: Available: 150
- [0321.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 150 (IMPORTANT: May not have read data from Steam)
- [0321.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 147
- [0321.72] Log: ReadLocalVoiceData: GetVoice: Available: 147
- [0321.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 147 (IMPORTANT: May not have read data from Steam)
- [0321.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 188
- [0321.77] Log: ReadLocalVoiceData: GetVoice: Available: 188
- [0321.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 188 (IMPORTANT: May not have read data from Steam)
- [0321.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 125
- [0321.82] Log: ReadLocalVoiceData: GetVoice: Available: 125
- [0321.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 125 (IMPORTANT: May not have read data from Steam)
- [0321.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0321.87] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0321.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0321.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 82
- [0321.92] Log: ReadLocalVoiceData: GetVoice: Available: 82
- [0321.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 82 (IMPORTANT: May not have read data from Steam)
- [0321.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 228
- [0321.97] Log: ReadLocalVoiceData: GetVoice: Available: 228
- [0321.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 228 (IMPORTANT: May not have read data from Steam)
- [0322.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 282
- [0322.02] Log: ReadLocalVoiceData: GetVoice: Available: 282
- [0322.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 282 (IMPORTANT: May not have read data from Steam)
- [0322.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 212
- [0322.07] Log: ReadLocalVoiceData: GetVoice: Available: 212
- [0322.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 212 (IMPORTANT: May not have read data from Steam)
- [0322.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 71
- [0322.11] Log: ReadLocalVoiceData: GetVoice: Available: 71
- [0322.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 71 (IMPORTANT: May not have read data from Steam)
- [0322.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 183
- [0322.17] Log: ReadLocalVoiceData: GetVoice: Available: 183
- [0322.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 183 (IMPORTANT: May not have read data from Steam)
- [0322.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0322.21] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0322.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0322.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0322.30] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0322.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0322.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0322.31] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0322.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0324.76] Log: HideBone: Invalid BoneIndex
- [0325.02] ScriptWarning: Accessed None 'HitActor'
- ROImpactEffectComponent VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7.ROImpactEffectComponent_7
- Function ROGame.ROImpactEffectComponent:PlayPenetrationImpactEffects:06B4
- [0325.15] ScriptWarning: Accessed None 'HitActor'
- ROImpactEffectComponent VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7.ROImpactEffectComponent_7
- Function ROGame.ROImpactEffectComponent:PlayPenetrationImpactEffects:06B4
- [0326.19] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_26
- [0326.29] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_26
- [0326.51] Log: HideBone: Invalid BoneIndex
- [0326.51] Log: HideBone: Invalid BoneIndex
- [0327.80] ScriptWarning: Attempting to select an invalid role!
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetRoleInfo:01FC
- [0328.20] ScriptLog: Localizing hint...
- [0329.32] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02AB
- [0329.32] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02DE
- [0329.32] ScriptWarning: Accessed null class context 'GameTypeClass'
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetSouthReinforcementDelay:004C
- [0329.32] ScriptWarning: Accessed None 'Driver'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0329.32] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_AH1G_Content_1: BaseBoneName (Root_Pilot) not found for attached Actor ROVehicleEntryActor_10!
- [0329.32] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_AH1G_Content_1: BaseBoneName (Root_copilot) not found for attached Actor ROVehicleEntryActor_11!
- [0329.32] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_AH1G_Content_1: BaseBoneName (Pilot_Attach) not found for attached Actor VehicleCrewProxy_15!
- [0329.32] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_AH1G_Content_1: BaseBoneName (copilot_Attach) not found for attached Actor VehicleCrewProxy_16!
- [0329.32] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_AH1G_Content_1: BaseBoneName (Root_Pilot) not found for attached Actor ROVehicleEntryActor_10!
- [0329.32] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_AH1G_Content_1: BaseBoneName (Root_copilot) not found for attached Actor ROVehicleEntryActor_11!
- [0329.32] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- ROHWeap_AH1G_M35_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_AH1G_M35_Content_0
- Function Engine.Weapon:GetModifiedFOVAngle:006D
- [0329.34] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- ROHWeap_AH1G_M35_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_AH1G_M35_Content_0
- Function Engine.Weapon:GetModifiedFOVAngle:006D
- [0329.35] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- ROHWeap_AH1G_M35_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_AH1G_M35_Content_0
- Function Engine.Weapon:GetModifiedFOVAngle:006D
- [0329.36] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- ROHWeap_AH1G_M35_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_AH1G_M35_Content_0
- Function Engine.Weapon:GetModifiedFOVAngle:006D
- [0329.37] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- ROHWeap_AH1G_M35_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHWeap_AH1G_M35_Content_0
- Function Engine.Weapon:GetModifiedFOVAngle:006D
- [0329.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0329.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0329.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0329.38] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_1
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0330.76] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_18
- [0332.67] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0332.94] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0332.99] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_25
- [0333.60] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_AKM_25
- [0334.24] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0334.29] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0335.29] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_2
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0986
- [0335.29] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_2
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:099A
- [0335.29] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_2
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0A10
- [0335.29] ScriptWarning: Accessed None
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_2
- Function ROGame.ROUISceneSpawnSelect:PostInitialize:0A24
- [0335.30] ScriptWarning: Accessed array 'ROUIScene_SpawnSelect_2.FilteredHUDComponents' out of bounds (0/0)
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_2
- Function ROGame.ROUISceneSpawnSelect:CacheSpawnableWidgets:09BC
- [0335.31] ScriptWarning: Accessed array 'HelipadSpawns' out of bounds (0/0)
- ROUISceneSpawnSelect Transient.ROUIScene_SpawnSelect_2
- Function ROGame.ROUISceneSpawnSelect:AutoSelectSpawnArea:02A3
- [0337.51] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0338.01] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0338.11] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0338.17] ScriptLog: Checking bullet whip! ROWeapAttach_RPD_LMG_8
- [0338.70] ScriptWarning: Accessed None 'Controller'
- RONorthPawn VNTE-Hill937.TheWorld:PersistentLevel.RONorthPawn_98
- Function ROGame.ROPawn:StopDriving:046A
- [0338.70] ScriptWarning: Accessed None 'Controller'
- RONorthPawn VNTE-Hill937.TheWorld:PersistentLevel.RONorthPawn_98
- Function ROGame.ROPawn:StopDriving:04D7
- [0341.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0341.74] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0341.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0341.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 186
- [0341.79] Log: ReadLocalVoiceData: GetVoice: Available: 186
- [0341.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 186 (IMPORTANT: May not have read data from Steam)
- [0341.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 74
- [0341.85] Log: ReadLocalVoiceData: GetVoice: Available: 74
- [0341.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 74 (IMPORTANT: May not have read data from Steam)
- [0341.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0341.89] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0341.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0341.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0341.94] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0341.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0341.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0341.99] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0341.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0342.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0342.04] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0342.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0342.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 100
- [0342.09] Log: ReadLocalVoiceData: GetVoice: Available: 100
- [0342.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 100 (IMPORTANT: May not have read data from Steam)
- [0342.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 141
- [0342.14] Log: ReadLocalVoiceData: GetVoice: Available: 141
- [0342.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 141 (IMPORTANT: May not have read data from Steam)
- [0342.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 202
- [0342.19] Log: ReadLocalVoiceData: GetVoice: Available: 202
- [0342.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 202 (IMPORTANT: May not have read data from Steam)
- [0342.24] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 129
- [0342.24] Log: ReadLocalVoiceData: GetVoice: Available: 129
- [0342.24] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 129 (IMPORTANT: May not have read data from Steam)
- [0342.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0342.29] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0342.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0342.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0342.33] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0342.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0342.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0342.39] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0342.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0342.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0342.44] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0342.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0342.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0342.49] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0342.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0342.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0342.53] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0342.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0342.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 85
- [0342.58] Log: ReadLocalVoiceData: GetVoice: Available: 85
- [0342.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 85 (IMPORTANT: May not have read data from Steam)
- [0342.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 202
- [0342.64] Log: ReadLocalVoiceData: GetVoice: Available: 202
- [0342.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 202 (IMPORTANT: May not have read data from Steam)
- [0342.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 73
- [0342.69] Log: ReadLocalVoiceData: GetVoice: Available: 73
- [0342.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 73 (IMPORTANT: May not have read data from Steam)
- [0342.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 336
- [0342.73] Log: ReadLocalVoiceData: GetVoice: Available: 336
- [0342.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 336 (IMPORTANT: May not have read data from Steam)
- [0342.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 249
- [0342.78] Log: ReadLocalVoiceData: GetVoice: Available: 249
- [0342.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 249 (IMPORTANT: May not have read data from Steam)
- [0342.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 91
- [0342.83] Log: ReadLocalVoiceData: GetVoice: Available: 91
- [0342.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 91 (IMPORTANT: May not have read data from Steam)
- [0342.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 262
- [0342.88] Log: ReadLocalVoiceData: GetVoice: Available: 262
- [0342.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 262 (IMPORTANT: May not have read data from Steam)
- [0342.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 182
- [0342.93] Log: ReadLocalVoiceData: GetVoice: Available: 182
- [0342.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 182 (IMPORTANT: May not have read data from Steam)
- [0342.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 237
- [0342.98] Log: ReadLocalVoiceData: GetVoice: Available: 237
- [0342.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 237 (IMPORTANT: May not have read data from Steam)
- [0343.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 199
- [0343.04] Log: ReadLocalVoiceData: GetVoice: Available: 199
- [0343.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 199 (IMPORTANT: May not have read data from Steam)
- [0343.08] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 249
- [0343.08] Log: ReadLocalVoiceData: GetVoice: Available: 249
- [0343.08] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 249 (IMPORTANT: May not have read data from Steam)
- [0343.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 272
- [0343.13] Log: ReadLocalVoiceData: GetVoice: Available: 272
- [0343.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 272 (IMPORTANT: May not have read data from Steam)
- [0343.18] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 99
- [0343.18] Log: ReadLocalVoiceData: GetVoice: Available: 99
- [0343.18] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 99 (IMPORTANT: May not have read data from Steam)
- [0343.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 304
- [0343.23] Log: ReadLocalVoiceData: GetVoice: Available: 304
- [0343.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 304 (IMPORTANT: May not have read data from Steam)
- [0343.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 243
- [0343.28] Log: ReadLocalVoiceData: GetVoice: Available: 243
- [0343.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 243 (IMPORTANT: May not have read data from Steam)
- [0343.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 90
- [0343.33] Log: ReadLocalVoiceData: GetVoice: Available: 90
- [0343.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 90 (IMPORTANT: May not have read data from Steam)
- [0343.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 254
- [0343.38] Log: ReadLocalVoiceData: GetVoice: Available: 254
- [0343.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 254 (IMPORTANT: May not have read data from Steam)
- [0343.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 169
- [0343.43] Log: ReadLocalVoiceData: GetVoice: Available: 169
- [0343.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 169 (IMPORTANT: May not have read data from Steam)
- [0343.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 251
- [0343.48] Log: ReadLocalVoiceData: GetVoice: Available: 251
- [0343.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 251 (IMPORTANT: May not have read data from Steam)
- [0343.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 177
- [0343.53] Log: ReadLocalVoiceData: GetVoice: Available: 177
- [0343.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 177 (IMPORTANT: May not have read data from Steam)
- [0343.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 301
- [0343.58] Log: ReadLocalVoiceData: GetVoice: Available: 301
- [0343.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 301 (IMPORTANT: May not have read data from Steam)
- [0343.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 268
- [0343.63] Log: ReadLocalVoiceData: GetVoice: Available: 268
- [0343.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 268 (IMPORTANT: May not have read data from Steam)
- [0343.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 81
- [0343.67] Log: ReadLocalVoiceData: GetVoice: Available: 81
- [0343.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 81 (IMPORTANT: May not have read data from Steam)
- [0343.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 288
- [0343.72] Log: ReadLocalVoiceData: GetVoice: Available: 288
- [0343.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 288 (IMPORTANT: May not have read data from Steam)
- [0343.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 80
- [0343.77] Log: ReadLocalVoiceData: GetVoice: Available: 80
- [0343.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 80 (IMPORTANT: May not have read data from Steam)
- [0343.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 267
- [0343.82] Log: ReadLocalVoiceData: GetVoice: Available: 267
- [0343.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 267 (IMPORTANT: May not have read data from Steam)
- [0343.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 151
- [0343.87] Log: ReadLocalVoiceData: GetVoice: Available: 151
- [0343.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 151 (IMPORTANT: May not have read data from Steam)
- [0343.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 215
- [0343.92] Log: ReadLocalVoiceData: GetVoice: Available: 215
- [0343.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 215 (IMPORTANT: May not have read data from Steam)
- [0343.97] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 83
- [0343.97] Log: ReadLocalVoiceData: GetVoice: Available: 83
- [0343.97] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 83 (IMPORTANT: May not have read data from Steam)
- [0344.02] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 355
- [0344.02] Log: ReadLocalVoiceData: GetVoice: Available: 355
- [0344.02] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 355 (IMPORTANT: May not have read data from Steam)
- [0344.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 243
- [0344.07] Log: ReadLocalVoiceData: GetVoice: Available: 243
- [0344.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 243 (IMPORTANT: May not have read data from Steam)
- [0344.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 284
- [0344.12] Log: ReadLocalVoiceData: GetVoice: Available: 284
- [0344.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 284 (IMPORTANT: May not have read data from Steam)
- [0344.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 111
- [0344.17] Log: ReadLocalVoiceData: GetVoice: Available: 111
- [0344.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 111 (IMPORTANT: May not have read data from Steam)
- [0344.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 277
- [0344.21] Log: ReadLocalVoiceData: GetVoice: Available: 277
- [0344.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 277 (IMPORTANT: May not have read data from Steam)
- [0344.27] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 103
- [0344.27] Log: ReadLocalVoiceData: GetVoice: Available: 103
- [0344.27] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 103 (IMPORTANT: May not have read data from Steam)
- [0344.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0344.32] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0344.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0344.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0344.37] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0344.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0344.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 277
- [0344.42] Log: ReadLocalVoiceData: GetVoice: Available: 277
- [0344.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 277 (IMPORTANT: May not have read data from Steam)
- [0344.47] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 91
- [0344.47] Log: ReadLocalVoiceData: GetVoice: Available: 91
- [0344.47] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 91 (IMPORTANT: May not have read data from Steam)
- [0344.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 298
- [0344.51] Log: ReadLocalVoiceData: GetVoice: Available: 298
- [0344.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 298 (IMPORTANT: May not have read data from Steam)
- [0344.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0344.56] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0344.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0344.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 58
- [0344.61] Log: ReadLocalVoiceData: GetVoice: Available: 58
- [0344.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 58 (IMPORTANT: May not have read data from Steam)
- [0344.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 247
- [0344.67] Log: ReadLocalVoiceData: GetVoice: Available: 247
- [0344.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 247 (IMPORTANT: May not have read data from Steam)
- [0344.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 196
- [0344.71] Log: ReadLocalVoiceData: GetVoice: Available: 196
- [0344.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 196 (IMPORTANT: May not have read data from Steam)
- [0344.76] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 274
- [0344.76] Log: ReadLocalVoiceData: GetVoice: Available: 274
- [0344.76] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 274 (IMPORTANT: May not have read data from Steam)
- [0344.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 205
- [0344.81] Log: ReadLocalVoiceData: GetVoice: Available: 205
- [0344.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 205 (IMPORTANT: May not have read data from Steam)
- [0344.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 258
- [0344.86] Log: ReadLocalVoiceData: GetVoice: Available: 258
- [0344.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 258 (IMPORTANT: May not have read data from Steam)
- [0344.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 248
- [0344.91] Log: ReadLocalVoiceData: GetVoice: Available: 248
- [0344.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 248 (IMPORTANT: May not have read data from Steam)
- [0344.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 97
- [0344.96] Log: ReadLocalVoiceData: GetVoice: Available: 97
- [0344.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 97 (IMPORTANT: May not have read data from Steam)
- [0345.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 351
- [0345.01] Log: ReadLocalVoiceData: GetVoice: Available: 351
- [0345.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 351 (IMPORTANT: May not have read data from Steam)
- [0345.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0345.06] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0345.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0345.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 248
- [0345.11] Log: ReadLocalVoiceData: GetVoice: Available: 248
- [0345.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 248 (IMPORTANT: May not have read data from Steam)
- [0345.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 250
- [0345.16] Log: ReadLocalVoiceData: GetVoice: Available: 250
- [0345.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 250 (IMPORTANT: May not have read data from Steam)
- [0345.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0345.21] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0345.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0345.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 258
- [0345.26] Log: ReadLocalVoiceData: GetVoice: Available: 258
- [0345.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 258 (IMPORTANT: May not have read data from Steam)
- [0345.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 192
- [0345.31] Log: ReadLocalVoiceData: GetVoice: Available: 192
- [0345.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 192 (IMPORTANT: May not have read data from Steam)
- [0345.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 152
- [0345.36] Log: ReadLocalVoiceData: GetVoice: Available: 152
- [0345.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 152 (IMPORTANT: May not have read data from Steam)
- [0345.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 199
- [0345.40] Log: ReadLocalVoiceData: GetVoice: Available: 199
- [0345.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 199 (IMPORTANT: May not have read data from Steam)
- [0345.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 107
- [0345.45] Log: ReadLocalVoiceData: GetVoice: Available: 107
- [0345.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 107 (IMPORTANT: May not have read data from Steam)
- [0345.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 306
- [0345.51] Log: ReadLocalVoiceData: GetVoice: Available: 306
- [0345.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 306 (IMPORTANT: May not have read data from Steam)
- [0345.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 104
- [0345.56] Log: ReadLocalVoiceData: GetVoice: Available: 104
- [0345.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 104 (IMPORTANT: May not have read data from Steam)
- [0345.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 285
- [0345.60] Log: ReadLocalVoiceData: GetVoice: Available: 285
- [0345.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 285 (IMPORTANT: May not have read data from Steam)
- [0345.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 172
- [0345.66] Log: ReadLocalVoiceData: GetVoice: Available: 172
- [0345.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 172 (IMPORTANT: May not have read data from Steam)
- [0345.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 165
- [0345.71] Log: ReadLocalVoiceData: GetVoice: Available: 165
- [0345.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 165 (IMPORTANT: May not have read data from Steam)
- [0345.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 272
- [0345.75] Log: ReadLocalVoiceData: GetVoice: Available: 272
- [0345.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 272 (IMPORTANT: May not have read data from Steam)
- [0345.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 179
- [0345.81] Log: ReadLocalVoiceData: GetVoice: Available: 179
- [0345.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 179 (IMPORTANT: May not have read data from Steam)
- [0345.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0345.85] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0345.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0345.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0345.91] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0345.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0345.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 252
- [0345.95] Log: ReadLocalVoiceData: GetVoice: Available: 252
- [0345.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 252 (IMPORTANT: May not have read data from Steam)
- [0346.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 232
- [0346.00] Log: ReadLocalVoiceData: GetVoice: Available: 232
- [0346.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 232 (IMPORTANT: May not have read data from Steam)
- [0346.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 76
- [0346.06] Log: ReadLocalVoiceData: GetVoice: Available: 76
- [0346.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 76 (IMPORTANT: May not have read data from Steam)
- [0346.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 72
- [0346.10] Log: ReadLocalVoiceData: GetVoice: Available: 72
- [0346.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 72 (IMPORTANT: May not have read data from Steam)
- [0346.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0346.15] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0346.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0346.20] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0346.20] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0346.20] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0346.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0346.25] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0346.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0346.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0346.29] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0346.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0346.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0346.35] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0346.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0346.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 182
- [0346.40] Log: ReadLocalVoiceData: GetVoice: Available: 182
- [0346.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 182 (IMPORTANT: May not have read data from Steam)
- [0346.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 68
- [0346.45] Log: ReadLocalVoiceData: GetVoice: Available: 68
- [0346.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 68 (IMPORTANT: May not have read data from Steam)
- [0346.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 132
- [0346.49] Log: ReadLocalVoiceData: GetVoice: Available: 132
- [0346.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 132 (IMPORTANT: May not have read data from Steam)
- [0346.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0346.54] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0346.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0346.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0346.60] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0346.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0346.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0346.64] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0346.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0346.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0346.69] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0346.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0346.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 26
- [0346.74] Log: ReadLocalVoiceData: GetVoice: Available: 26
- [0346.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 26 (IMPORTANT: May not have read data from Steam)
- [0346.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 70
- [0346.79] Log: ReadLocalVoiceData: GetVoice: Available: 70
- [0346.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 70 (IMPORTANT: May not have read data from Steam)
- [0349.53] ScriptLog: Checking bullet whip! ROWeapAttach_MN9130Scoped_Rifle_2
- [0350.13] Warning: ParticleSystemComponent_725 (template: FX_VN_Weapons.ShellEjects.FX_Wep_ShellEject_VC_MN9130) needs update but can't be because it's in TG_DuringAsnycWork and indirectly attached!
- [0350.94] Log: HideBone: Invalid BoneIndex
- [0350.94] Log: UnHideBone: Invalid BoneIndex
- [0353.27] ScriptWarning: Accessed None 'ROPC'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0353.27] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_9
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0353.27] ScriptWarning: Accessed None 'ROPC'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0353.27] ScriptWarning: Accessed None 'ROPC'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicleHelicopter:SetADFLocation:0094
- [0353.27] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_9
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0353.27] ScriptWarning: Accessed None 'ROPC'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicleHelicopter:SitDriver:07D9
- [0353.52] Log: HideBone: Invalid BoneIndex
- [0355.02] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_44
- [0355.22] Warning: Failed to find function StandToProneComplete for timer in actor ROSouthPawn_114
- [0357.21] ScriptWarning: Accessed None 'Weapon'
- ROSpecialMove_TurretMount VNTE-Hill937.TheWorld:PersistentLevel.ROSpecialMove_TurretMount_1
- Function ROGame.ROSpecialMove_TurretMount:StopSpecialMove:016F
- [0359.35] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_2 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0359.35] ScriptWarning: Failed to find skeletal controller named None (Seat 0) for ROHeli_AH1G_Content_2 in AnimTree AT_VH_AH1G
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicle:InitializeTurrets:024A
- [0359.35] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROHeli_AH1G:GetBarrelLocationAndRotation:00AE
- [0359.35] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0359.35] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0359.35] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:00FD
- [0359.35] ScriptWarning: Accessed None 'Gun'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicleHelicopter:PositionIndexUpdated:013C
- [0360.19] ScriptWarning: Accessed None 'Controller'
- ROSouthPawn VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawn_115
- Function ROGame.ROPawn:SetOnFire:000E
- [0361.45] Log: HideBone: Invalid BoneIndex
- [0362.48] Log: HideBone: Invalid BoneIndex
- [0364.36] Log: HideBone: Invalid BoneIndex
- [0364.41] Log: HideBone: Invalid BoneIndex
- [0364.51] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02AB
- [0364.51] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02DE
- [0364.51] ScriptWarning: Accessed null class context 'GameTypeClass'
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetSouthReinforcementDelay:004C
- [0365.00] ScriptLog: Localizing hint...
- [0366.35] ScriptLog: Destroyed
- [0367.87] Log: WARNING: Cooking Convex For Actor: VNTE-Hill937.TheWorld:PersistentLevel.ROMortarShell_0 Component: StaticMeshComponent_3426 StaticMesh: WP_VN_3rd_Projectile.Mesh.M79_Projectile (Scale: 2.500000 2.500000 2.500000)
- [0369.48] ScriptWarning: Accessed None 'SeatPawn'
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicle:GetSeatIndexForController:0096
- [0369.48] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02AB
- [0369.48] ScriptWarning: Accessed None 'Game'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function ROGame.ROPlayerController:SetHUDSpawnPenalty:02DE
- [0369.48] ScriptWarning: Accessed null class context 'GameTypeClass'
- ROMapInfo VNTE-Hill937.TheWorld:PersistentLevel.WorldInfo_2.ROMapInfo_0
- Function ROGame.ROMapInfo:GetSouthReinforcementDelay:004C
- [0369.54] ScriptWarning: Accessed None 'TurretMask'
- ROSouthPawnPilot VNTE-Hill937.TheWorld:PersistentLevel.ROSouthPawnPilot_10
- Function ROGame.ROPawn:PostInitAnimTree:08A8
- [0370.34] ScriptLog: Failed to play voice/dialog - invalid team
- [0371.70] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 140
- [0371.70] Log: ReadLocalVoiceData: GetVoice: Available: 140
- [0371.70] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 140 (IMPORTANT: May not have read data from Steam)
- [0371.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0371.74] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0371.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0371.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 241
- [0371.79] Log: ReadLocalVoiceData: GetVoice: Available: 241
- [0371.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 241 (IMPORTANT: May not have read data from Steam)
- [0371.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0371.85] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0371.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0371.89] Log: HideBone: Invalid BoneIndex
- [0371.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 149
- [0371.90] Log: ReadLocalVoiceData: GetVoice: Available: 149
- [0371.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 149 (IMPORTANT: May not have read data from Steam)
- [0371.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 221
- [0371.94] Log: ReadLocalVoiceData: GetVoice: Available: 221
- [0371.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 221 (IMPORTANT: May not have read data from Steam)
- [0371.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 166
- [0371.99] Log: ReadLocalVoiceData: GetVoice: Available: 166
- [0371.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 166 (IMPORTANT: May not have read data from Steam)
- [0372.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 240
- [0372.04] Log: ReadLocalVoiceData: GetVoice: Available: 240
- [0372.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 240 (IMPORTANT: May not have read data from Steam)
- [0372.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 235
- [0372.09] Log: ReadLocalVoiceData: GetVoice: Available: 235
- [0372.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 235 (IMPORTANT: May not have read data from Steam)
- [0372.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 89
- [0372.14] Log: ReadLocalVoiceData: GetVoice: Available: 89
- [0372.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 89 (IMPORTANT: May not have read data from Steam)
- [0372.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 238
- [0372.19] Log: ReadLocalVoiceData: GetVoice: Available: 238
- [0372.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 238 (IMPORTANT: May not have read data from Steam)
- [0372.24] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 72
- [0372.24] Log: ReadLocalVoiceData: GetVoice: Available: 72
- [0372.24] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 72 (IMPORTANT: May not have read data from Steam)
- [0372.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 80
- [0372.29] Log: ReadLocalVoiceData: GetVoice: Available: 80
- [0372.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 80 (IMPORTANT: May not have read data from Steam)
- [0372.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 140
- [0372.34] Log: ReadLocalVoiceData: GetVoice: Available: 140
- [0372.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 140 (IMPORTANT: May not have read data from Steam)
- [0372.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 204
- [0372.39] Log: ReadLocalVoiceData: GetVoice: Available: 204
- [0372.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 204 (IMPORTANT: May not have read data from Steam)
- [0372.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 85
- [0372.44] Log: ReadLocalVoiceData: GetVoice: Available: 85
- [0372.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 85 (IMPORTANT: May not have read data from Steam)
- [0372.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 230
- [0372.49] Log: ReadLocalVoiceData: GetVoice: Available: 230
- [0372.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 230 (IMPORTANT: May not have read data from Steam)
- [0372.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 194
- [0372.53] Log: ReadLocalVoiceData: GetVoice: Available: 194
- [0372.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 194 (IMPORTANT: May not have read data from Steam)
- [0372.58] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 216
- [0372.58] Log: ReadLocalVoiceData: GetVoice: Available: 216
- [0372.58] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 216 (IMPORTANT: May not have read data from Steam)
- [0372.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 108
- [0372.64] Log: ReadLocalVoiceData: GetVoice: Available: 108
- [0372.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 108 (IMPORTANT: May not have read data from Steam)
- [0372.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 198
- [0372.68] Log: ReadLocalVoiceData: GetVoice: Available: 198
- [0372.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 198 (IMPORTANT: May not have read data from Steam)
- [0372.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 106
- [0372.78] Log: ReadLocalVoiceData: GetVoice: Available: 106
- [0372.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 106 (IMPORTANT: May not have read data from Steam)
- [0372.83] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 275
- [0372.83] Log: ReadLocalVoiceData: GetVoice: Available: 275
- [0372.83] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 275 (IMPORTANT: May not have read data from Steam)
- [0372.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 172
- [0372.88] Log: ReadLocalVoiceData: GetVoice: Available: 172
- [0372.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 172 (IMPORTANT: May not have read data from Steam)
- [0372.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0372.93] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0372.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0372.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 89
- [0372.98] Log: ReadLocalVoiceData: GetVoice: Available: 89
- [0372.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 89 (IMPORTANT: May not have read data from Steam)
- [0373.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 295
- [0373.04] Log: ReadLocalVoiceData: GetVoice: Available: 295
- [0373.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 295 (IMPORTANT: May not have read data from Steam)
- [0373.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 116
- [0373.09] Log: ReadLocalVoiceData: GetVoice: Available: 116
- [0373.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 116 (IMPORTANT: May not have read data from Steam)
- [0373.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 245
- [0373.14] Log: ReadLocalVoiceData: GetVoice: Available: 245
- [0373.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 245 (IMPORTANT: May not have read data from Steam)
- [0373.18] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 195
- [0373.18] Log: ReadLocalVoiceData: GetVoice: Available: 195
- [0373.18] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 195 (IMPORTANT: May not have read data from Steam)
- [0373.23] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 283
- [0373.23] Log: ReadLocalVoiceData: GetVoice: Available: 283
- [0373.23] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 283 (IMPORTANT: May not have read data from Steam)
- [0373.29] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 245
- [0373.29] Log: ReadLocalVoiceData: GetVoice: Available: 245
- [0373.29] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 245 (IMPORTANT: May not have read data from Steam)
- [0373.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 158
- [0373.34] Log: ReadLocalVoiceData: GetVoice: Available: 158
- [0373.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 158 (IMPORTANT: May not have read data from Steam)
- [0373.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 229
- [0373.38] Log: ReadLocalVoiceData: GetVoice: Available: 229
- [0373.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 229 (IMPORTANT: May not have read data from Steam)
- [0373.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 239
- [0373.43] Log: ReadLocalVoiceData: GetVoice: Available: 239
- [0373.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 239 (IMPORTANT: May not have read data from Steam)
- [0373.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0373.48] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0373.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0373.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 244
- [0373.52] Log: ReadLocalVoiceData: GetVoice: Available: 244
- [0373.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 244 (IMPORTANT: May not have read data from Steam)
- [0373.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 95
- [0373.61] Log: ReadLocalVoiceData: GetVoice: Available: 95
- [0373.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 95 (IMPORTANT: May not have read data from Steam)
- [0374.31] Log: HideBone: Invalid BoneIndex
- [0374.31] Log: UnHideBone: Invalid BoneIndex
- [0374.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 1377
- [0374.34] Log: ReadLocalVoiceData: GetVoice: Available: 932
- [0374.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 932 (IMPORTANT: May not have read data from Steam)
- [0374.37] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 457
- [0374.37] Log: ReadLocalVoiceData: GetVoice: Available: 457
- [0374.37] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 457 (IMPORTANT: May not have read data from Steam)
- [0374.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 141
- [0374.45] Log: ReadLocalVoiceData: GetVoice: Available: 141
- [0374.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 141 (IMPORTANT: May not have read data from Steam)
- [0374.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0374.49] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0374.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0374.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.54] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.59] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.63] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.63] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.63] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.68] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.68] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.68] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.73] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.77] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.77] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.77] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.84] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.89] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.89] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.89] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.93] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0374.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0374.99] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0374.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0375.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 422
- [0375.03] Log: ReadLocalVoiceData: GetVoice: Available: 422
- [0375.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 422 (IMPORTANT: May not have read data from Steam)
- [0375.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 201
- [0375.09] Log: ReadLocalVoiceData: GetVoice: Available: 201
- [0375.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 201 (IMPORTANT: May not have read data from Steam)
- [0375.13] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 126
- [0375.13] Log: ReadLocalVoiceData: GetVoice: Available: 126
- [0375.13] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 126 (IMPORTANT: May not have read data from Steam)
- [0375.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 83
- [0375.17] Log: ReadLocalVoiceData: GetVoice: Available: 83
- [0375.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 83 (IMPORTANT: May not have read data from Steam)
- [0376.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0376.31] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0376.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0376.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0376.36] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0376.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0376.41] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.41] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.41] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.46] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.51] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.56] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.61] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.67] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.67] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.67] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.71] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.75] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.81] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.81] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.81] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.86] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.86] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.86] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0376.91] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0376.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0376.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 486
- [0376.95] Log: ReadLocalVoiceData: GetVoice: Available: 486
- [0376.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 486 (IMPORTANT: May not have read data from Steam)
- [0377.00] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0377.00] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0377.00] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0377.05] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 277
- [0377.05] Log: ReadLocalVoiceData: GetVoice: Available: 277
- [0377.05] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 277 (IMPORTANT: May not have read data from Steam)
- [0377.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 202
- [0377.11] Log: ReadLocalVoiceData: GetVoice: Available: 202
- [0377.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 202 (IMPORTANT: May not have read data from Steam)
- [0377.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0377.15] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0377.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0377.20] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 321
- [0377.20] Log: ReadLocalVoiceData: GetVoice: Available: 321
- [0377.20] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 321 (IMPORTANT: May not have read data from Steam)
- [0377.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 241
- [0377.25] Log: ReadLocalVoiceData: GetVoice: Available: 241
- [0377.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 241 (IMPORTANT: May not have read data from Steam)
- [0377.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 118
- [0377.30] Log: ReadLocalVoiceData: GetVoice: Available: 118
- [0377.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 118 (IMPORTANT: May not have read data from Steam)
- [0377.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 243
- [0377.36] Log: ReadLocalVoiceData: GetVoice: Available: 243
- [0377.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 243 (IMPORTANT: May not have read data from Steam)
- [0377.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 323
- [0377.40] Log: ReadLocalVoiceData: GetVoice: Available: 323
- [0377.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 323 (IMPORTANT: May not have read data from Steam)
- [0377.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 91
- [0377.46] Log: ReadLocalVoiceData: GetVoice: Available: 91
- [0377.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 91 (IMPORTANT: May not have read data from Steam)
- [0377.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 243
- [0377.50] Log: ReadLocalVoiceData: GetVoice: Available: 243
- [0377.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 243 (IMPORTANT: May not have read data from Steam)
- [0377.55] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 139
- [0377.55] Log: ReadLocalVoiceData: GetVoice: Available: 139
- [0377.55] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 139 (IMPORTANT: May not have read data from Steam)
- [0377.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 284
- [0377.59] Log: ReadLocalVoiceData: GetVoice: Available: 284
- [0377.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 284 (IMPORTANT: May not have read data from Steam)
- [0377.65] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 285
- [0377.65] Log: ReadLocalVoiceData: GetVoice: Available: 285
- [0377.65] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 285 (IMPORTANT: May not have read data from Steam)
- [0377.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 150
- [0377.69] Log: ReadLocalVoiceData: GetVoice: Available: 150
- [0377.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 150 (IMPORTANT: May not have read data from Steam)
- [0377.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 169
- [0377.74] Log: ReadLocalVoiceData: GetVoice: Available: 169
- [0377.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 169 (IMPORTANT: May not have read data from Steam)
- [0377.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0377.79] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0377.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0377.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 282
- [0377.84] Log: ReadLocalVoiceData: GetVoice: Available: 282
- [0377.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 282 (IMPORTANT: May not have read data from Steam)
- [0377.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 166
- [0377.90] Log: ReadLocalVoiceData: GetVoice: Available: 166
- [0377.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 166 (IMPORTANT: May not have read data from Steam)
- [0377.94] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 239
- [0377.94] Log: ReadLocalVoiceData: GetVoice: Available: 239
- [0377.94] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 239 (IMPORTANT: May not have read data from Steam)
- [0377.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 261
- [0377.99] Log: ReadLocalVoiceData: GetVoice: Available: 261
- [0377.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 261 (IMPORTANT: May not have read data from Steam)
- [0378.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0378.04] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0378.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0378.09] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 257
- [0378.09] Log: ReadLocalVoiceData: GetVoice: Available: 257
- [0378.09] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 257 (IMPORTANT: May not have read data from Steam)
- [0378.10] Warning: Failed to find notify Prone_TO_Stand_rifle on ROSouthPawn_126
- [0378.15] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 77
- [0378.15] Log: ReadLocalVoiceData: GetVoice: Available: 77
- [0378.15] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 77 (IMPORTANT: May not have read data from Steam)
- [0378.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 304
- [0378.19] Log: ReadLocalVoiceData: GetVoice: Available: 304
- [0378.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 304 (IMPORTANT: May not have read data from Steam)
- [0378.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 75
- [0378.25] Log: ReadLocalVoiceData: GetVoice: Available: 75
- [0378.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 75 (IMPORTANT: May not have read data from Steam)
- [0378.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 241
- [0378.28] Log: ReadLocalVoiceData: GetVoice: Available: 241
- [0378.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 241 (IMPORTANT: May not have read data from Steam)
- [0378.33] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 168
- [0378.33] Log: ReadLocalVoiceData: GetVoice: Available: 168
- [0378.33] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 168 (IMPORTANT: May not have read data from Steam)
- [0378.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 269
- [0378.39] Log: ReadLocalVoiceData: GetVoice: Available: 269
- [0378.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 269 (IMPORTANT: May not have read data from Steam)
- [0378.43] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 202
- [0378.43] Log: ReadLocalVoiceData: GetVoice: Available: 202
- [0378.43] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 202 (IMPORTANT: May not have read data from Steam)
- [0378.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 135
- [0378.48] Log: ReadLocalVoiceData: GetVoice: Available: 135
- [0378.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 135 (IMPORTANT: May not have read data from Steam)
- [0378.53] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0378.53] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0378.53] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0378.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0378.59] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0378.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0378.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0378.64] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0378.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0378.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 153
- [0378.69] Log: ReadLocalVoiceData: GetVoice: Available: 153
- [0378.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 153 (IMPORTANT: May not have read data from Steam)
- [0378.73] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 237
- [0378.73] Log: ReadLocalVoiceData: GetVoice: Available: 237
- [0378.73] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 237 (IMPORTANT: May not have read data from Steam)
- [0378.78] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 207
- [0378.78] Log: ReadLocalVoiceData: GetVoice: Available: 207
- [0378.78] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 207 (IMPORTANT: May not have read data from Steam)
- [0378.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 91
- [0378.88] Log: ReadLocalVoiceData: GetVoice: Available: 91
- [0378.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 91 (IMPORTANT: May not have read data from Steam)
- [0378.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 274
- [0378.93] Log: ReadLocalVoiceData: GetVoice: Available: 274
- [0378.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 274 (IMPORTANT: May not have read data from Steam)
- [0378.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 193
- [0378.98] Log: ReadLocalVoiceData: GetVoice: Available: 193
- [0378.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 193 (IMPORTANT: May not have read data from Steam)
- [0379.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 231
- [0379.03] Log: ReadLocalVoiceData: GetVoice: Available: 231
- [0379.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 231 (IMPORTANT: May not have read data from Steam)
- [0379.07] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 108
- [0379.07] Log: ReadLocalVoiceData: GetVoice: Available: 108
- [0379.07] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 108 (IMPORTANT: May not have read data from Steam)
- [0379.12] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 263
- [0379.12] Log: ReadLocalVoiceData: GetVoice: Available: 263
- [0379.12] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 263 (IMPORTANT: May not have read data from Steam)
- [0379.18] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 103
- [0379.18] Log: ReadLocalVoiceData: GetVoice: Available: 103
- [0379.18] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 103 (IMPORTANT: May not have read data from Steam)
- [0379.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 213
- [0379.22] Log: ReadLocalVoiceData: GetVoice: Available: 213
- [0379.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 213 (IMPORTANT: May not have read data from Steam)
- [0379.28] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 293
- [0379.28] Log: ReadLocalVoiceData: GetVoice: Available: 293
- [0379.28] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 293 (IMPORTANT: May not have read data from Steam)
- [0379.32] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 180
- [0379.32] Log: ReadLocalVoiceData: GetVoice: Available: 180
- [0379.32] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 180 (IMPORTANT: May not have read data from Steam)
- [0379.38] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 229
- [0379.38] Log: ReadLocalVoiceData: GetVoice: Available: 229
- [0379.38] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 229 (IMPORTANT: May not have read data from Steam)
- [0379.42] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 166
- [0379.42] Log: ReadLocalVoiceData: GetVoice: Available: 166
- [0379.42] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 166 (IMPORTANT: May not have read data from Steam)
- [0379.48] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 232
- [0379.48] Log: ReadLocalVoiceData: GetVoice: Available: 232
- [0379.48] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 232 (IMPORTANT: May not have read data from Steam)
- [0379.52] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 93
- [0379.52] Log: ReadLocalVoiceData: GetVoice: Available: 93
- [0379.52] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 93 (IMPORTANT: May not have read data from Steam)
- [0379.57] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 252
- [0379.57] Log: ReadLocalVoiceData: GetVoice: Available: 252
- [0379.57] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 252 (IMPORTANT: May not have read data from Steam)
- [0379.62] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 163
- [0379.62] Log: ReadLocalVoiceData: GetVoice: Available: 163
- [0379.62] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 163 (IMPORTANT: May not have read data from Steam)
- [0379.66] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 225
- [0379.66] Log: ReadLocalVoiceData: GetVoice: Available: 225
- [0379.66] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 225 (IMPORTANT: May not have read data from Steam)
- [0379.72] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 222
- [0379.72] Log: ReadLocalVoiceData: GetVoice: Available: 222
- [0379.72] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 222 (IMPORTANT: May not have read data from Steam)
- [0379.76] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 209
- [0379.76] Log: ReadLocalVoiceData: GetVoice: Available: 209
- [0379.76] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 209 (IMPORTANT: May not have read data from Steam)
- [0379.82] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 131
- [0379.82] Log: ReadLocalVoiceData: GetVoice: Available: 131
- [0379.82] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 131 (IMPORTANT: May not have read data from Steam)
- [0379.87] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0379.87] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0379.87] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0379.92] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 118
- [0379.92] Log: ReadLocalVoiceData: GetVoice: Available: 118
- [0379.92] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 118 (IMPORTANT: May not have read data from Steam)
- [0379.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 69
- [0379.96] Log: ReadLocalVoiceData: GetVoice: Available: 69
- [0379.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 69 (IMPORTANT: May not have read data from Steam)
- [0380.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 79
- [0380.01] Log: ReadLocalVoiceData: GetVoice: Available: 79
- [0380.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 79 (IMPORTANT: May not have read data from Steam)
- [0380.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0380.06] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0380.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0380.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0380.11] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0380.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0380.17] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0380.17] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0380.17] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0380.21] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0380.21] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0380.21] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0380.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0380.26] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0380.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0380.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 68
- [0380.31] Log: ReadLocalVoiceData: GetVoice: Available: 68
- [0380.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 68 (IMPORTANT: May not have read data from Steam)
- [0380.35] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 233
- [0380.35] Log: ReadLocalVoiceData: GetVoice: Available: 233
- [0380.35] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 233 (IMPORTANT: May not have read data from Steam)
- [0380.40] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 181
- [0380.40] Log: ReadLocalVoiceData: GetVoice: Available: 181
- [0380.40] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 181 (IMPORTANT: May not have read data from Steam)
- [0380.45] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 206
- [0380.45] Log: ReadLocalVoiceData: GetVoice: Available: 206
- [0380.45] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 206 (IMPORTANT: May not have read data from Steam)
- [0380.50] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 71
- [0380.50] Log: ReadLocalVoiceData: GetVoice: Available: 71
- [0380.50] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 71 (IMPORTANT: May not have read data from Steam)
- [0380.55] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 123
- [0380.55] Log: ReadLocalVoiceData: GetVoice: Available: 123
- [0380.55] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 123 (IMPORTANT: May not have read data from Steam)
- [0380.61] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0380.61] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0380.61] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0380.65] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0380.65] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0380.65] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0380.71] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0380.71] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0380.71] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0380.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0380.75] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0380.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0382.91] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0382.91] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0382.91] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0382.96] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 18
- [0382.96] Log: ReadLocalVoiceData: GetVoice: Available: 18
- [0382.96] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 18 (IMPORTANT: May not have read data from Steam)
- [0383.01] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0383.01] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0383.01] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0383.06] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 15
- [0383.06] Log: ReadLocalVoiceData: GetVoice: Available: 15
- [0383.06] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 15 (IMPORTANT: May not have read data from Steam)
- [0383.11] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 296
- [0383.11] Log: ReadLocalVoiceData: GetVoice: Available: 296
- [0383.11] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 296 (IMPORTANT: May not have read data from Steam)
- [0383.16] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0383.16] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0383.16] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0383.22] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 100
- [0383.22] Log: ReadLocalVoiceData: GetVoice: Available: 100
- [0383.22] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 100 (IMPORTANT: May not have read data from Steam)
- [0383.26] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 161
- [0383.26] Log: ReadLocalVoiceData: GetVoice: Available: 161
- [0383.26] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 161 (IMPORTANT: May not have read data from Steam)
- [0383.31] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 229
- [0383.31] Log: ReadLocalVoiceData: GetVoice: Available: 229
- [0383.31] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 229 (IMPORTANT: May not have read data from Steam)
- [0383.36] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 189
- [0383.36] Log: ReadLocalVoiceData: GetVoice: Available: 189
- [0383.36] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 189 (IMPORTANT: May not have read data from Steam)
- [0383.41] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 268
- [0383.41] Log: ReadLocalVoiceData: GetVoice: Available: 268
- [0383.41] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 268 (IMPORTANT: May not have read data from Steam)
- [0383.46] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 88
- [0383.46] Log: ReadLocalVoiceData: GetVoice: Available: 88
- [0383.46] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 88 (IMPORTANT: May not have read data from Steam)
- [0383.51] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 245
- [0383.51] Log: ReadLocalVoiceData: GetVoice: Available: 245
- [0383.51] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 245 (IMPORTANT: May not have read data from Steam)
- [0383.56] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 347
- [0383.56] Log: ReadLocalVoiceData: GetVoice: Available: 347
- [0383.56] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 347 (IMPORTANT: May not have read data from Steam)
- [0383.60] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 81
- [0383.60] Log: ReadLocalVoiceData: GetVoice: Available: 81
- [0383.60] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 81 (IMPORTANT: May not have read data from Steam)
- [0383.65] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 264
- [0383.65] Log: ReadLocalVoiceData: GetVoice: Available: 264
- [0383.65] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 264 (IMPORTANT: May not have read data from Steam)
- [0383.70] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 197
- [0383.70] Log: ReadLocalVoiceData: GetVoice: Available: 197
- [0383.70] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 197 (IMPORTANT: May not have read data from Steam)
- [0383.75] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 225
- [0383.75] Log: ReadLocalVoiceData: GetVoice: Available: 225
- [0383.75] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 225 (IMPORTANT: May not have read data from Steam)
- [0383.80] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 84
- [0383.80] Log: ReadLocalVoiceData: GetVoice: Available: 84
- [0383.80] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 84 (IMPORTANT: May not have read data from Steam)
- [0383.85] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 343
- [0383.85] Log: ReadLocalVoiceData: GetVoice: Available: 343
- [0383.85] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 343 (IMPORTANT: May not have read data from Steam)
- [0383.90] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 88
- [0383.90] Log: ReadLocalVoiceData: GetVoice: Available: 88
- [0383.90] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 88 (IMPORTANT: May not have read data from Steam)
- [0383.95] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 250
- [0383.95] Log: ReadLocalVoiceData: GetVoice: Available: 250
- [0383.95] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 250 (IMPORTANT: May not have read data from Steam)
- [0383.99] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 237
- [0383.99] Log: ReadLocalVoiceData: GetVoice: Available: 237
- [0383.99] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 237 (IMPORTANT: May not have read data from Steam)
- [0384.04] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 290
- [0384.04] Log: ReadLocalVoiceData: GetVoice: Available: 290
- [0384.04] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 290 (IMPORTANT: May not have read data from Steam)
- [0384.10] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 90
- [0384.10] Log: ReadLocalVoiceData: GetVoice: Available: 90
- [0384.10] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 90 (IMPORTANT: May not have read data from Steam)
- [0384.14] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 236
- [0384.14] Log: ReadLocalVoiceData: GetVoice: Available: 236
- [0384.14] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 236 (IMPORTANT: May not have read data from Steam)
- [0384.19] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 164
- [0384.19] Log: ReadLocalVoiceData: GetVoice: Available: 164
- [0384.19] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 164 (IMPORTANT: May not have read data from Steam)
- [0384.25] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 74
- [0384.25] Log: ReadLocalVoiceData: GetVoice: Available: 74
- [0384.25] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 74 (IMPORTANT: May not have read data from Steam)
- [0384.30] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 190
- [0384.30] Log: ReadLocalVoiceData: GetVoice: Available: 190
- [0384.30] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 190 (IMPORTANT: May not have read data from Steam)
- [0384.34] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 94
- [0384.34] Log: ReadLocalVoiceData: GetVoice: Available: 94
- [0384.34] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 94 (IMPORTANT: May not have read data from Steam)
- [0384.39] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0384.39] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0384.39] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0384.44] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0384.44] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0384.44] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0384.49] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 208
- [0384.49] Log: ReadLocalVoiceData: GetVoice: Available: 208
- [0384.49] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 208 (IMPORTANT: May not have read data from Steam)
- [0384.54] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 126
- [0384.54] Log: ReadLocalVoiceData: GetVoice: Available: 126
- [0384.54] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 126 (IMPORTANT: May not have read data from Steam)
- [0384.59] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 136
- [0384.59] Log: ReadLocalVoiceData: GetVoice: Available: 136
- [0384.59] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 136 (IMPORTANT: May not have read data from Steam)
- [0384.64] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 129
- [0384.64] Log: ReadLocalVoiceData: GetVoice: Available: 129
- [0384.64] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 129 (IMPORTANT: May not have read data from Steam)
- [0384.69] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 195
- [0384.69] Log: ReadLocalVoiceData: GetVoice: Available: 195
- [0384.69] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 195 (IMPORTANT: May not have read data from Steam)
- [0384.74] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 20
- [0384.74] Log: ReadLocalVoiceData: GetVoice: Available: 20
- [0384.74] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 20 (IMPORTANT: May not have read data from Steam)
- [0384.79] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 154
- [0384.79] Log: ReadLocalVoiceData: GetVoice: Available: 154
- [0384.79] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 154 (IMPORTANT: May not have read data from Steam)
- [0384.84] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 266
- [0384.84] Log: ReadLocalVoiceData: GetVoice: Available: 266
- [0384.84] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 266 (IMPORTANT: May not have read data from Steam)
- [0384.88] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 73
- [0384.88] Log: ReadLocalVoiceData: GetVoice: Available: 73
- [0384.88] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 73 (IMPORTANT: May not have read data from Steam)
- [0384.93] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 132
- [0384.93] Log: ReadLocalVoiceData: GetVoice: Available: 132
- [0384.93] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 132 (IMPORTANT: May not have read data from Steam)
- [0384.98] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 22
- [0384.98] Log: ReadLocalVoiceData: GetVoice: Available: 22
- [0384.98] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 22 (IMPORTANT: May not have read data from Steam)
- [0385.03] Log: ReadLocalVoiceData: GetAvailableVoice: CompressedBytes: 24
- [0385.03] Log: ReadLocalVoiceData: GetVoice: Available: 24
- [0385.03] Log: ReadLocalVoiceData: QueuedSendData.Bytes: 24 (IMPORTANT: May not have read data from Steam)
- [0386.67] ScriptLog: Checking bullet whip! ROWeapAttach_AK47_AssaultRifle_47
- [0389.65] ScriptWarning: Accessed array 'ROHeli_OH6_Content_1.MuzzleFlashLight' out of bounds (0/0)
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicle:CauseMuzzleFlashLight:0173
- [0397.22] Log: HideBone: Invalid BoneIndex
- [0398.48] Log: HideBone: Invalid BoneIndex
- [0399.50] ScriptWarning: Accessed null class context 'Message'
- ROPlayerController VNTE-Hill937.TheWorld:PersistentLevel.ROPlayerController_7
- Function Engine.PlayerController:ReceiveLocalizedMessage:005F
- [0399.68] ScriptLog: Could not find attach socket: ROWeapAttach_TT33_Pistol_33
- [0401.50] Log: HideBone: Invalid BoneIndex
- [0403.27] ScriptWarning: Accessed array 'ROHeli_AH1G_Content_2.MuzzleFlashLight' out of bounds (0/0)
- ROHeli_AH1G_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_AH1G_Content_2
- Function ROGame.ROVehicle:CauseMuzzleFlashLight:0173
- [0404.22] Log: HideBone: Invalid BoneIndex
- [0404.22] Log: UnHideBone: Invalid BoneIndex
- [0405.70] Log: HideBone: Invalid BoneIndex
- [0406.56] Log: HideBone: Invalid BoneIndex
- [0407.69] ScriptWarning: Accessed None 'PhysMaterial'
- Mk40RocketProjectile VNTE-Hill937.TheWorld:PersistentLevel.Mk40RocketProjectile_25
- Function ROGame.RORocketProjectile:HandleWorldPenetration:0264
- [0408.21] ScriptWarning: Accessed None 'PhysMaterial'
- Mk40RocketProjectile VNTE-Hill937.TheWorld:PersistentLevel.Mk40RocketProjectile_28
- Function ROGame.RORocketProjectile:HandleWorldPenetration:0264
- [0408.29] ScriptWarning: Accessed None 'Driver'
- ROHeli_OH6_Content VNTE-Hill937.TheWorld:PersistentLevel.ROHeli_OH6_Content_1
- Function ROGame.ROVehicleHelicopter:DrivingStatusChanged:0027
- [0408.29] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_OH6_Content_1: BaseBoneName (Pilot_Attach) not found for attached Actor VehicleCrewProxy_17!
- [0408.29] Log: USkeletalMeshComponent::UpdateTransform for ROHeli_OH6_Content_1: BaseBoneName (copilot_Attach) not found for attached Actor VehicleCrewProxy_18!
- [0408.41] ScriptWarning: Accessed None 'PhysMaterial'
- Mk40RocketProjectile VNTE-Hill937.TheWorld:PersistentLevel.Mk40RocketProjectile_29
- Function ROGame.RORocketProjectile:HandleWorldPenetration:0264
- [0408.49] ScriptWarning: Accessed null class context 'DamageType'
- ROHUDWidgetKillMessages VNTE-Hill937.TheWorld:Pers
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