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  1. ------------------
  2. System Information
  3. ------------------
  4. Time of this report: 1/15/2017, 18:17:14
  5. Machine name: USER-PC
  6. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.161011-0600)
  7. Language: English (Regional Setting: English)
  8. System Manufacturer: Dell Inc.
  9. System Model: Precision T1500
  10. BIOS: Default System BIOS
  11. Processor: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (4 CPUs), ~2.7GHz
  12. Memory: 4096MB RAM
  13. Available OS Memory: 4056MB RAM
  14. Page File: 2850MB used, 5258MB available
  15. Windows Dir: C:\Windows
  16. DirectX Version: DirectX 11
  17. DX Setup Parameters: Not found
  18. User DPI Setting: 120 DPI (125 percent)
  19. System DPI Setting: 96 DPI (100 percent)
  20. DWM DPI Scaling: Disabled
  21. DxDiag Version: 6.01.7601.17514 32bit Unicode
  22.  
  23. Initialize engine version: 5.4.3f1 (01f4c123905a)
  24. GfxDevice: creating device client; threaded=1
  25. Direct3D:
  26. Version: Direct3D 11.0 [level 11.0]
  27. Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
  28. Vendor: ATI
  29. VRAM: 1015 MB
  30. Begin MonoManager ReloadAssembly
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  50. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  52. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  54. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  56. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  57. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  58. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  59. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
  60. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
  61. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
  62. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
  63. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
  64. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
  65. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
  66. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
  67. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
  68. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
  69. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
  70. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
  71. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
  72. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
  73. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  74. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  75. - Completed reload, in 1.529 seconds
  76. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  77. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  78. OnLevelWasLoaded was found on RoomLoader
  79. This message has been deprecated and will be removed in a later version of Unity.
  80. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  81.  
  82. (Filename: Line: 375)
  83.  
  84. OnLevelWasLoaded was found on uGUI
  85. This message has been deprecated and will be removed in a later version of Unity.
  86. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  87.  
  88. (Filename: Line: 375)
  89.  
  90. OnLevelWasLoaded was found on uGUI_FeedbackCollector
  91. This message has been deprecated and will be removed in a later version of Unity.
  92. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  93.  
  94. (Filename: Line: 375)
  95.  
  96. OnLevelWasLoaded was found on uGUI_PopupMessage
  97. This message has been deprecated and will be removed in a later version of Unity.
  98. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  99.  
  100. (Filename: Line: 375)
  101.  
  102. OnLevelWasLoaded was found on Sky
  103. This message has been deprecated and will be removed in a later version of Unity.
  104. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  105.  
  106. (Filename: Line: 375)
  107.  
  108. OnLevelWasLoaded was found on OVRScreenFade
  109. This message has been deprecated and will be removed in a later version of Unity.
  110. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  111.  
  112. (Filename: Line: 375)
  113.  
  114. OnLevelWasLoaded was found on Player
  115. This message has been deprecated and will be removed in a later version of Unity.
  116. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  117.  
  118. (Filename: Line: 375)
  119.  
  120. OnLevelWasLoaded was found on JSONLevelLoader
  121. This message has been deprecated and will be removed in a later version of Unity.
  122. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  123.  
  124. (Filename: Line: 375)
  125.  
  126. OnLevelWasLoaded was found on VRConsoleCommand
  127. This message has been deprecated and will be removed in a later version of Unity.
  128. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  129.  
  130. (Filename: Line: 375)
  131.  
  132. OnLevelWasLoaded was found on LevelLoader
  133. This message has been deprecated and will be removed in a later version of Unity.
  134. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  135.  
  136. (Filename: Line: 375)
  137.  
  138. OnLevelWasLoaded was found on uGUI_PopupNotification
  139. This message has been deprecated and will be removed in a later version of Unity.
  140. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  141.  
  142. (Filename: Line: 375)
  143.  
  144. Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  145. <RI> Initializing input.
  146.  
  147. <RI> Input initialized.
  148.  
  149. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  150. <RI> Initialized touch support.
  151.  
  152. UnloadTime: 41.255577 ms
  153. FMOD Studio: Creating runtime system instance
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  156.  
  157. Loading game settings
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  160.  
  161. The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing!
  162.  
  163. (Filename: Line: 1656)
  164.  
  165. Steamworks: Initialised and ready for use.
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  168.  
  169. Process name: Subnautica
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  172.  
  173. changeset 42313, QualityLevel = 1
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  176.  
  177. Forcing texture limit to 3 due to < 6GB of RAM
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  180.  
  181. SystemInfo:
  182. deviceModel = Precision T1500 (Dell Inc.)
  183. deviceName = USER-PC
  184. deviceType = Desktop
  185. deviceUniqueIdentifier = 19f7a560ccec7f04cbaaaf87bb7e66a474489f35
  186. graphicsDeviceID = 26424
  187. graphicsDeviceName = AMD Radeon HD 6800 Series
  188. graphicsDeviceType = Direct3D11
  189. graphicsDeviceVendor = ATI
  190. graphicsDeviceVendorID = 4098
  191. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  192. graphicsMemorySize = 1015
  193. graphicsShaderLevel = 50
  194. npotSupport = Full
  195. maxTextureSize = 16384
  196. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  197. processorCount = 4
  198. processorFrequency = 2660
  199. processorType = Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
  200. supportedRenderTargetCount = 8
  201. supports3DTextures = True
  202. supportsAccelerometer = False
  203. supportsComputeShaders = True
  204. supportsGyroscope = False
  205. supportsImageEffects = True
  206. supportsInstancing = True
  207. supportsLocationService = False
  208. supportsRawShadowDepthSampling = True
  209. supportsRenderTextures = True
  210. supportsRenderToCubemap = True
  211. supportsShadows = True
  212. supportsSparseTextures = False
  213. supportsStencil = 1
  214. supportsVibration = False
  215. systemMemorySize = 4056
  216.  
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  219.  
  220. Steamworks: Received stats and achievements from Steam
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  223.  
  224. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  227.  
  228. Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
  229. UnloadTime: 12.964234 ms
  230. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  233.  
  234. L0: EstimateCompactOctreeBytes total ms: 0.9174 self ms: 0.9185
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  237.  
  238. Heartbeat CSV, time s,26.23275, GC.GetTotalMemory MB,71.99219, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  241.  
  242.  
  243. Unloading 1860 unused Assets to reduce memory usage. Loaded Objects now: 9574.
  244. Total: 126.847939 ms (FindLiveObjects: 0.798403 ms CreateObjectMapping: 1.260737 ms MarkObjects: 122.825897 ms DeleteObjects: 1.961361 ms)
  245.  
  246. WARNING: Did not receive valid response from session request. Response text:
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  249.  
  250. PrefabListSpawner: Spawning prefab UnitTests
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  253.  
  254. PrefabListSpawner: Spawning prefab ConsoleCommands
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  257.  
  258. PrefabListSpawner: Spawning prefab TechTree
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  261.  
  262. PrefabListSpawner: Spawning prefab EcoManager
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  265.  
  266. PrefabListSpawner: Spawning prefab FPSCounter
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  269.  
  270. PrefabListSpawner: Spawning prefab IngameMenu
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  273.  
  274. PrefabListSpawner: Spawning prefab WorldArrowManager
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  277.  
  278. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  281.  
  282. PrefabListSpawner: Spawning prefab x_Clouds
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  285.  
  286. PrefabListSpawner: Spawning prefab MonitorLauncher
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  289.  
  290. PrefabListSpawner: Spawning prefab DNADatabase
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  293.  
  294. PrefabListSpawner: Spawning prefab Exploder
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. PrefabListSpawner: Spawning prefab GUI
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  301.  
  302. PrefabListSpawner: Spawning prefab LootSpawner
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  305.  
  306. PrefabListSpawner: Spawning prefab TelemetryManager
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  309.  
  310. PrefabListSpawner: Spawning prefab SteamEconomy
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  313.  
  314. PrefabListSpawner: Spawning prefab RandomStart
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  317.  
  318. PrefabListSpawner: Spawning prefab SchoolFishManager
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  321.  
  322. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  325.  
  326. PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
  327.  
  328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  329.  
  330. PrefabListSpawner: Spawning prefab PrisonManager
  331.  
  332. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  333.  
  334. PrefabListSpawner: Spawning prefab TeleporterManager
  335.  
  336. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  337.  
  338. PrefabListSpawner: Spawning prefab VFXStoryEventsManager
  339.  
  340. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  341.  
  342. Shader 'Marmoset/Constructing/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  343. Cyclops::Awake frame 2810
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  346.  
  347. L0: Loading lightmapped prefab scene Cyclops total ms: 9367.476 self ms: 9367.476
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  350.  
  351. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  354.  
  355. Streamer not ready for __LIGHTMAPPED_PREFAB__
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  358.  
  359. Caching tech types for 2639 prefabs
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  362.  
  363. Loaded lightmapped prefab Cyclops frame 2810
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  366.  
  367. Shader 'Marmoset/Fabricating/Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  368. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  371.  
  372. L0: Loading lightmapped prefab scene EscapePod total ms: 2756.324 self ms: 2756.324
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  375.  
  376. Loaded lightmapped prefab EscapePod frame 2974
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  379.  
  380. L0: Loading lightmapped prefab scene Aurora total ms: 6854.214 self ms: 6854.214
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  383.  
  384. Streamer not ready for Aurora
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  387.  
  388. Loaded lightmapped prefab Aurora frame 3363
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  391.  
  392. PAXTerrainController::Initialize called - frame = 3363
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  395.  
  396. PAXTerrainController::MountWorld frame 3393
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  399.  
  400. builders ready, building world..
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  403.  
  404. loading static world at 'SNUnmanagedData\Build18'.
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  407.  
  408. World in SNUnmanagedData\Build18 is from version 39
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  411.  
  412. LargeWorld: Loading world. Frame 3395.
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  415.  
  416. LargeWorld land 'Voxeland (Voxeland)'
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  419.  
  420. LargeWorldStreamer::Deinitialize called, frame 3395
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  423.  
  424. LargeWorldStreamer::Initialize frame 3395
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  427.  
  428. Read streaming settings:
  429. max frame ms 10, skip ents False, budget 200
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  432.  
  433. LargeWorldStreamer allocated space for 26,20,26 octree batches
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  436.  
  437. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  440.  
  441. Calling LoadPrefabDatabase frame 3395
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  444.  
  445. L1: Initialize prefab database (WorldEntities) total ms: 3.9497 self ms: 3.9497
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  448.  
  449. L1: Initialize protobuf serializer total ms: 0.0135 self ms: 0.0135
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  452.  
  453. L1: SaveLoadManager.Initialize total ms: 2.192 self ms: 2.192
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  456.  
  457. L1: Create octree compiler total ms: 51.1144 self ms: 51.1147
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  460.  
  461. L1: Create batch thread total ms: 0.9363 self ms: 0.9366
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  464.  
  465. L0: Streamer initialize total ms: 388.5128 self ms: 326.6142
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  468.  
  469. Read clip map settings from SNUnmanagedData\clipmaps-recommended.json:
  470. {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  471.  
  472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  473.  
  474. Prewarming all workspaces for res = 32
  475.  
  476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  477.  
  478. Growing ChunkWorkspace to meshRes = 32
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  481.  
  482. Growing ChunkWorkspace to meshRes = 32
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  485.  
  486. ClipMapManager initialize done
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  489.  
  490. initializing first time explosion
  491.  
  492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  493.  
  494. L0: cellManager.ResetEntityDistributions total ms: 48.7904 self ms: 48.7904
  495.  
  496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  497.  
  498. L0: LoadSceneObjects total ms: 2697.448 self ms: 2697.448
  499.  
  500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  501.  
  502. Cyclops::Awake frame 3398
  503.  
  504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  505.  
  506. Adding missing component 'GrownPlant' (#0) to 'farming_plant_03(Clone)'
  507.  
  508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  509.  
  510. Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)'
  511.  
  512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  513.  
  514. Cyclops::Awake frame 3398
  515.  
  516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  517.  
  518. L0: LoadGlobalRoot total ms: 6204.76 self ms: 6204.76
  519.  
  520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  521.  
  522. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  523.  
  524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  525.  
  526. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  527.  
  528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  529.  
  530. Unregistering child entity SolarPanel(Clone)
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  533.  
  534. Unregistering child entity StarshipDesk(Clone)
  535.  
  536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  537.  
  538. Unregistering child entity StarshipChair3(Clone)
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  541.  
  542. L0: RefreshExistingBatchesForPlayMode total ms: 267.1879 self ms: 267.1879
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  545.  
  546. loading palette for LargeWorld at 'BlockPrefabs'.
  547.  
  548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  549.  
  550. L0: Loading palette total ms: 5180.628 self ms: 5180.628
  551.  
  552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  553.  
  554. Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  555.  
  556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  557.  
  558. L0: Loading heightmap total ms: 500.9141 self ms: 500.9145
  559.  
  560. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  561.  
  562. biome map downsample factor: 4
  563.  
  564. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  565.  
  566. L0: Loading biome map total ms: 103.4763 self ms: 103.4767
  567.  
  568. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  569.  
  570. LargeWorld: calling land.Rebuild frame 3403
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  573.  
  574. L0: Rebuilding land total ms: 18.955 self ms: 18.955
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  577.  
  578. L0: Refresh signal database total ms: 42.7269 self ms: 42.7273
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  581.  
  582. OK world mounted: SNUnmanagedData\Build18
  583.  
  584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  585.  
  586. Unregistering child entity SeaglideJunkFragment(Clone)
  587.  
  588. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  589.  
  590. Unregistering child entity SeaglideJunkFragment(Clone)
  591.  
  592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  593.  
  594. Unregistering child entity SeaglideJunkFragment(Clone)
  595.  
  596. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  597.  
  598. Unregistering child entity SeaglideJunkFragment(Clone)
  599.  
  600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  601.  
  602. Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - BurstFX': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  603. LOADING FINISHED
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  606.  
  607. LightmappedPrefabs all loaded, maybe starting intro vignette frame 4067
  608.  
  609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  610.  
  611. BoxColliders does not support negative scale or size.
  612. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  613. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
  614.  
  615. (Filename: Line: 0)
  616.  
  617. BoxColliders does not support negative scale or size.
  618. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  619. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
  620.  
  621. (Filename: Line: 0)
  622.  
  623. OnTriggerExit failed. Fixing.
  624.  
  625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  626.  
  627. Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 1,8,1 (level 0, batch 12,18,13, state InAwakeAsync)
  628.  
  629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  630.  
  631. L0: CellManager::EstimateBytes total ms: 5.9634 self ms: 5.9634
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  634.  
  635. L0: EstimateCompactOctreeBytes total ms: 1.6253 self ms: 1.6253
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  638.  
  639. Heartbeat CSV, time s,86.24, GC.GetTotalMemory MB,400.7891, OctNodes MB,7.247925, CompactOctrees MB,92.56197, CellManager MB,15.34402, ClipMapManager MB,22.76074, GCCount,30, PlayerPos,-150.3835,-11.28469,62.99873, WorkingSet MB,0
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  642.  
  643. Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  646.  
  647. Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
  648.  
  649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  650.  
  651. Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  654.  
  655. Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  658.  
  659. Adding missing component 'JointHelper' (#0) to 'Floater(Clone)'
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  662.  
  663. L0: CellManager::EstimateBytes total ms: 4.6072 self ms: 4.6072
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  666.  
  667. L0: EstimateCompactOctreeBytes total ms: 1.2888 self ms: 1.2892
  668.  
  669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  670.  
  671. Heartbeat CSV, time s,146.2216, GC.GetTotalMemory MB,423.5195, OctNodes MB,7.247925, CompactOctrees MB,92.56209, CellManager MB,15.3403, ClipMapManager MB,23.05347, GCCount,33, PlayerPos,-168.6414,1.853185,55.09851, WorkingSet MB,0
  672.  
  673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  674.  
  675. OnTriggerExit failed. Fixing.
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  678.  
  679. OnCustomGoalEvent(BoardCyclops
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  682.  
  683. Unregistering child entity PropulsionCannonJunkFragment(Clone)
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  686.  
  687. Unregistering child entity PropulsionCannonJunkFragment(Clone)
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  690.  
  691. Unregistering child entity CrabsnakeEgg(Clone)
  692.  
  693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  694.  
  695. Unregistering child entity CrabSnake(Clone)
  696.  
  697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  698.  
  699. Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 1,1,0 (level 2, batch 11,17,12, state InAwakeAsync)
  700.  
  701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  702.  
  703. Unregistering child entity CrabSnake(Clone)
  704.  
  705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  706.  
  707. Unregistering child entity CrabsnakeEgg(Clone)
  708.  
  709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  710.  
  711. Unregistering child entity CrabsnakeEgg(Clone)
  712.  
  713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  714.  
  715. Unregistering child entity CrabsnakeEgg(Clone)
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  718.  
  719. Unregistering child entity CrabsnakeEgg(Clone)
  720.  
  721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  722.  
  723. L0: CellManager::EstimateBytes total ms: 5.7933 self ms: 5.7933
  724.  
  725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  726.  
  727. L0: EstimateCompactOctreeBytes total ms: 1.7766 self ms: 1.7766
  728.  
  729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  730.  
  731. Heartbeat CSV, time s,206.2363, GC.GetTotalMemory MB,430.2227, OctNodes MB,7.247925, CompactOctrees MB,109.0893, CellManager MB,16.27622, ClipMapManager MB,23.33206, GCCount,37, PlayerPos,-201.9597,-12.58229,29.75893, WorkingSet MB,0
  732.  
  733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  734.  
  735. Entity Landscape/Cells/Batch 11,18,12 cell 3,6,9 L0 root/metal3(Clone) was spawned in batch 11,16,12, block 1823,2718,2067, wspos (-224.6, -321.7, 19.1), but the batch was not loaded. Shouldn't really happen.
  736.  
  737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  738.  
  739. L0: CellManager::EstimateBytes total ms: 5.0137 self ms: 5.0141
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  742.  
  743. L0: EstimateCompactOctreeBytes total ms: 1.3616 self ms: 1.3616
  744.  
  745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  746.  
  747. Heartbeat CSV, time s,266.2253, GC.GetTotalMemory MB,433.5195, OctNodes MB,7.247925, CompactOctrees MB,109.0893, CellManager MB,16.27667, ClipMapManager MB,23.33206, GCCount,39, PlayerPos,-201.5378,-12.57894,31.08075, WorkingSet MB,0
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  750.  
  751. Entity Landscape/Cells/Batch 11,18,12 cell 3,6,9 L0 root/metal3(Clone) was spawned in batch 11,16,12, block 1823,2699,2067, wspos (-224.6, -340.1, 19.1), but the batch was not loaded. Shouldn't really happen.
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  754.  
  755. Entity Landscape/Cells/Batch 11,18,12 cell 3,6,9 L0 root/metal3(Clone) was spawned in batch 11,16,12, block 1823,2685,2067, wspos (-224.6, -354.1, 19.1), but the batch was not loaded. Shouldn't really happen.
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  758.  
  759. Entity Landscape/Cells/Batch 11,18,12 cell 3,6,9 L0 root/metal3(Clone) was spawned in batch 11,16,12, block 1823,2666,2067, wspos (-224.6, -373.3, 19.1), but the batch was not loaded. Shouldn't really happen.
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  762.  
  763. Entity Landscape/Cells/Batch 11,18,12 cell 3,6,9 L0 root/metal3(Clone) was spawned in batch 11,16,12, block 1823,2654,2067, wspos (-224.6, -385.9, 19.1), but the batch was not loaded. Shouldn't really happen.
  764.  
  765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  766.  
  767. Entity Landscape/Cells/Batch 11,18,12 cell 3,6,9 L0 root/metal3(Clone) was spawned in batch 11,16,12, block 1823,2637,2067, wspos (-224.6, -402.5, 19.1), but the batch was not loaded. Shouldn't really happen.
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  770.  
  771. Entity Landscape/Cells/Batch 11,18,12 cell 3,5,9 L0 root/metal3(Clone) was spawned in batch 11,16,12, block 1823,2622,2067, wspos (-224.6, -417.7, 19.1), but the batch was not loaded. Shouldn't really happen.
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  774.  
  775. L0: CellManager::EstimateBytes total ms: 5.4391 self ms: 5.4394
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  778.  
  779. L0: EstimateCompactOctreeBytes total ms: 1.6665 self ms: 1.6669
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  782.  
  783. Heartbeat CSV, time s,326.2328, GC.GetTotalMemory MB,412.5586, OctNodes MB,7.247925, CompactOctrees MB,92.56209, CellManager MB,15.33645, ClipMapManager MB,23.59958, GCCount,44, PlayerPos,-168.6414,1.853185,55.09851, WorkingSet MB,0
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  786.  
  787. OnTriggerExit failed. Fixing.
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  790.  
  791. Unregistering child entity CrabsnakeEgg(Clone)
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  794.  
  795. Unregistering child entity CrabsnakeEgg(Clone)
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  798.  
  799. Unregistering child entity CrabsnakeEgg(Clone)
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  802.  
  803. L0: CellManager::EstimateBytes total ms: 4.9644 self ms: 4.9644
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  806.  
  807. L0: EstimateCompactOctreeBytes total ms: 1.365 self ms: 1.365
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  810.  
  811. Heartbeat CSV, time s,386.2263, GC.GetTotalMemory MB,436.668, OctNodes MB,7.247925, CompactOctrees MB,109.0893, CellManager MB,16.30884, ClipMapManager MB,23.81005, GCCount,47, PlayerPos,-141.8317,0.5534146,-11.76421, WorkingSet MB,0
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  814.  
  815. Look rotation viewing vector is zero
  816.  
  817. (Filename: Line: 82)
  818.  
  819. Look rotation viewing vector is zero
  820.  
  821. (Filename: Line: 82)
  822.  
  823. OnCustomGoalEvent(Enter Base
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  826.  
  827. L0: CellManager::EstimateBytes total ms: 5.7305 self ms: 5.7309
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  830.  
  831. L0: EstimateCompactOctreeBytes total ms: 1.77 self ms: 1.7704
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  834.  
  835. Heartbeat CSV, time s,446.2202, GC.GetTotalMemory MB,445.9453, OctNodes MB,7.247925, CompactOctrees MB,109.0893, CellManager MB,16.30884, ClipMapManager MB,23.81057, GCCount,51, PlayerPos,-139.9353,3.780588,-20.10034, WorkingSet MB,0
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  838.  
  839. L0: CellManager::EstimateBytes total ms: 5.1122 self ms: 5.1126
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  842.  
  843. L0: EstimateCompactOctreeBytes total ms: 1.4054 self ms: 1.4054
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  846.  
  847. Heartbeat CSV, time s,506.24, GC.GetTotalMemory MB,443.1797, OctNodes MB,7.247925, CompactOctrees MB,109.0893, CellManager MB,16.30036, ClipMapManager MB,25.13747, GCCount,54, PlayerPos,-161.8738,-24.93423,25.17371, WorkingSet MB,0
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  850.  
  851. Exception caught: Object reference not set to an instance of an object
  852. Exception caught: Object reference not set to an instance of an object
  853. Exception caught: Object reference not set to an instance of an object
  854. Exception caught: Object reference not set to an instance of an object
  855. Exception caught: Object reference not set to an instance of an object
  856. Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 8,8,8 (level 0, batch 11,18,11, state InAwakeAsync)
  857.  
  858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  859.  
  860. Registering stray entity StalkerTooth(Clone)
  861.  
  862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  863.  
  864. L0: CellManager::EstimateBytes total ms: 5.7159 self ms: 5.7159
  865.  
  866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  867.  
  868. L0: EstimateCompactOctreeBytes total ms: 1.7184 self ms: 1.7188
  869.  
  870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  871.  
  872. Heartbeat CSV, time s,566.2244, GC.GetTotalMemory MB,440, OctNodes MB,7.247925, CompactOctrees MB,109.0893, CellManager MB,16.22538, ClipMapManager MB,25.46756, GCCount,58, PlayerPos,-152.6155,-7.064243,-77.79879, WorkingSet MB,0
  873.  
  874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  875.  
  876. Unregistering child entity CrabsnakeEgg(Clone)
  877.  
  878. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  879.  
  880. Unregistering child entity CrabsnakeEgg(Clone)
  881.  
  882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  883.  
  884. Unregistering child entity CrabsnakeEgg(Clone)
  885.  
  886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  887.  
  888. Unregistering child entity CrabsnakeEgg(Clone)
  889.  
  890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  891.  
  892. Unregistering child entity CrabsnakeEgg(Clone)
  893.  
  894. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  895.  
  896. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  897.  
  898. Unloading 20790 unused Assets to reduce memory usage. Loaded Objects now: 143307.
  899. Total: 580.302063 ms (FindLiveObjects: 13.356893 ms CreateObjectMapping: 7.845831 ms MarkObjects: 519.401672 ms DeleteObjects: 39.696884 ms)
  900.  
  901. Entity metal2(Clone) was spawned in batch 11,17,11, block 1828,2875,1899, wspos (-219.8, -164.0, -148.7), but the batch was not loaded. Shouldn't really happen.
  902.  
  903. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  904.  
  905. L0: CellManager::EstimateBytes total ms: 4.5394 self ms: 4.5398
  906.  
  907. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  908.  
  909. L0: EstimateCompactOctreeBytes total ms: 1.2411 self ms: 1.2411
  910.  
  911. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  912.  
  913. Heartbeat CSV, time s,626.24, GC.GetTotalMemory MB,433.4961, OctNodes MB,7.247925, CompactOctrees MB,92.56209, CellManager MB,15.26008, ClipMapManager MB,25.73172, GCCount,61, PlayerPos,-168.6463,1.853183,55.10337, WorkingSet MB,0
  914.  
  915. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  916.  
  917. Entity metal2(Clone) was spawned in batch 11,17,11, block 1828,2863,1899, wspos (-219.8, -177.0, -148.7), but the batch was not loaded. Shouldn't really happen.
  918.  
  919. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  920.  
  921. Entity Landscape/Cells/Batch 11,17,12 cell 1,1,0 L2 root/CrabSnake(Clone) was spawned in batch 11,17,11, block 1821,2785,1918, wspos (-226.2, -254.4, -130.0), but the batch was not loaded. Shouldn't really happen.
  922.  
  923. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  924.  
  925. Entity metal2(Clone) was spawned in batch 11,17,11, block 1828,2846,1899, wspos (-219.8, -193.7, -148.7), but the batch was not loaded. Shouldn't really happen.
  926.  
  927. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  928.  
  929. Entity metal2(Clone) was spawned in batch 11,17,11, block 1828,2830,1899, wspos (-219.8, -209.9, -148.7), but the batch was not loaded. Shouldn't really happen.
  930.  
  931. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  932.  
  933. Entity metal2(Clone) was spawned in batch 11,17,11, block 1828,2813,1899, wspos (-219.8, -226.4, -148.7), but the batch was not loaded. Shouldn't really happen.
  934.  
  935. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  936.  
  937. Entity metal2(Clone) was spawned in batch 11,17,11, block 1828,2797,1899, wspos (-219.8, -242.8, -148.7), but the batch was not loaded. Shouldn't really happen.
  938.  
  939. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  940.  
  941. Entity metal2(Clone) was spawned in batch 11,17,11, block 1828,2780,1899, wspos (-219.8, -259.5, -148.7), but the batch was not loaded. Shouldn't really happen.
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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