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- //--------------------------------------------------
- // Developer : Chanhyoung_Lee Samp Nickname : (Flenn_Titor)Forum : LikeNPC
- // Flenn_Titor : Sorry, For my bad english...
- //--------------------------------------------------
- #include <a_samp>
- #include <color>
- #include <SII>
- #include "../include/gl_common.inc"
- //Define
- #undef MAX_PLAYERS
- #define MAX_PLAYERS 30
- #define DIALOG_REG 100
- #define DIALOG_LOG 200
- #define M_P 100
- #define EXCEPTIONS_SKIN 62
- #define SuddenDeath 1000
- #define NormalMode 2000
- #define MAX_AMMO 11111
- new Text:Kills[MAX_PLAYERS];
- new bool:Power[MAX_PLAYERS];
- new Password[128][MAX_PLAYERS];
- new bool:Login[MAX_PLAYERS];
- //new bool:IsPlayerDead[MAX_PLAYERS];
- new Press[MAX_PLAYERS];
- new Killloop[MAX_PLAYERS];
- //new bool:ExPlayer[MAX_PLAYERS];
- new NoticeString[][128] =
- {
- {"Server Notice : String"}//Write your notice.
- };
- main(){}
- public OnGameModeInit()
- {
- SetGameModeText("Your write gamemodetext.");
- AddPlayerClass(123,2,2,2,2,0,0,0,0,0,0);
- UsePlayerPedAnims();
- //Timer
- SetTimer("PlayServerAudio",240000,1);
- SetTimer("AutoNotice",90000,1);
- SetTimer("ScriptTimer",1000,1);
- //Object
- CreateObject(8356,327.29998779,462.89999390,0.60000002,0.00000000,0.00000000,0.00000000); //object(vgssairportland15) (1)
- CreateObject(8356,287.39999390,463.10000610,0.60000002,0.00000000,0.00000000,0.00000000); //object(vgssairportland15) (2)
- CreateObject(8356,247.39999390,463.10000610,0.60000002,0.00000000,0.00000000,0.00000000); //object(vgssairportland15) (3)
- CreateObject(8356,207.60000610,463.00000000,0.60000002,0.00000000,0.00000000,0.00000000); //object(vgssairportland15) (4)
- CreateObject(8356,347.39999390,463.79998779,20.00000000,0.00000000,90.00000000,180.00000000); //object(vgssairportland15) (5)
- CreateObject(8356,188.09960938,462.89941406,20.00000000,0.00000000,90.00000000,0.00000000); //object(vgssairportland15) (6)
- CreateObject(8356,254.89999390,556.79998779,20.00000000,0.00000000,90.00000000,270.00000000); //object(vgssairportland15) (7)
- CreateObject(8356,276.00000000,370.00000000,20.00000000,0.00000000,90.00000000,90.00000000); //object(vgssairportland15) (8)
- CreateObject(3279,202.80000305,380.00000000,0.60000002,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
- CreateObject(3279,340.50000000,375.10000610,0.60000002,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
- CreateObject(3279,201.69999695,548.50000000,0.60000002,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (3)
- CreateObject(3279,340.00000000,549.90002441,0.60000002,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (4)
- CreateObject(11440,237.30000305,428.20001221,0.60000002,0.00000000,0.00000000,64.00000000); //object(des_pueblo1) (1)
- CreateObject(11442,340.29998779,531.90002441,0.60000002,0.00000000,0.00000000,0.00000000); //object(des_pueblo3) (1)
- CreateObject(11442,201.39941406,530.50000000,0.60000002,0.00000000,0.00000000,0.00000000); //object(des_pueblo3) (2)
- CreateObject(11440,299.29998779,460.50000000,0.60000002,0.00000000,0.00000000,50.00000000); //object(des_pueblo1) (2)
- CreateObject(11440,272.89941406,486.69921875,0.60000002,0.00000000,0.00000000,0.00000000); //object(des_pueblo1) (3)
- CreateObject(11458,267.60000610,521.29998779,0.60000002,0.00000000,0.00000000,0.00000000); //object(des_pueblo10) (1)
- CreateObject(11458,294.70001221,527.59997559,0.60000002,0.00000000,0.00000000,104.00000000); //object(des_pueblo10) (2)
- CreateObject(11458,330.10000610,490.39999390,0.60000002,0.00000000,0.00000000,103.99658203); //object(des_pueblo10) (3)
- CreateObject(11444,290.50000000,409.39999390,0.60000002,0.00000000,0.00000000,0.00000000); //object(des_pueblo2) (1)
- CreateObject(11444,331.29998779,427.39999390,0.60000002,0.00000000,0.00000000,0.00000000); //object(des_pueblo2) (2)
- CreateObject(11444,239.30000305,468.29998779,0.60000002,0.00000000,0.00000000,26.00000000); //object(des_pueblo2) (3)
- CreateObject(11444,204.60000610,464.50000000,0.60000002,0.00000000,0.00000000,25.99914551); //object(des_pueblo2) (4)
- CreateObject(11444,290.50000000,498.10000610,0.60000002,0.00000000,0.00000000,25.99914551); //object(des_pueblo2) (5)
- CreateObject(1225,203.10000610,380.50000000,17.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
- CreateObject(1225,339.79998779,374.50000000,17.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
- CreateObject(1225,339.39999390,549.70001221,17.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
- CreateObject(1225,201.69999695,548.20001221,17.10000038,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
- CreateObject(11440,274.10000610,449.60000610,0.60000002,0.00000000,0.00000000,123.99996948); //object(des_pueblo1) (4)
- CreateObject(11442,340.39999390,386.50000000,0.60000002,0.00000000,0.00000000,180.00000000); //object(des_pueblo3) (3)
- CreateObject(11442,201.19999695,391.10000610,0.60000002,0.00000000,0.00000000,179.99450684); //object(des_pueblo3) (4)
- CreateObject(1225,258.79998779,418.29998779,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (5)
- CreateObject(1225,294.20001221,511.50000000,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (6)
- CreateObject(1225,247.39941406,501.79980469,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (7)
- CreateObject(1225,316.29998779,532.50000000,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (8)
- CreateObject(1225,338.20001221,453.20001221,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (9)
- CreateObject(1225,291.20001221,453.89999390,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (10)
- CreateObject(1225,307.09960938,411.19921875,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (11)
- CreateObject(1225,266.00000000,443.59960938,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (12)
- CreateObject(1225,273.89999390,489.29998779,4.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (13)
- CreateObject(1225,299.19921875,481.29980469,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (14)
- CreateObject(1225,233.39999390,487.29998779,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (15)
- CreateObject(2935,228.69999695,533.20001221,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (1)
- CreateObject(2935,265.89999390,468.39999390,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (2)
- CreateObject(2935,305.39999390,505.00000000,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (3)
- CreateObject(2935,323.70001221,409.10000610,2.00000000,0.00000000,185.99998474,153.99993896); //object(kmb_container_yel) (4)
- CreateObject(2935,256.29998779,383.20001221,2.00000000,0.00000000,0.00000000,316.00000000); //object(kmb_container_yel) (5)
- CreateObject(2935,211.50000000,391.70001221,2.00000000,0.00000000,0.00000000,315.99975586); //object(kmb_container_yel) (6)
- CreateObject(2935,222.50000000,451.39999390,2.00000000,0.00000000,0.00000000,65.99975586); //object(kmb_container_yel) (7)
- CreateObject(2932,221.30000305,396.20001221,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (1)
- CreateObject(2932,204.39999390,426.39999390,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (2)
- CreateObject(2932,201.29980469,426.39941406,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (3)
- CreateObject(2932,303.60000610,473.00000000,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (4)
- CreateObject(2932,254.69999695,506.79998779,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (5)
- CreateObject(2932,224.39999390,458.39999390,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (6)
- CreateObject(2932,266.00000000,475.39999390,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (7)
- CreateObject(2932,266.10000610,472.39999390,4.90000010,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (8)
- CreateObject(10774,301.10000610,387.70001221,3.50000000,0.00000000,0.00000000,270.00000000); //object(dk_cargoshp1_sfs01e) (1)
- CreateObject(10774,240.00000000,457.39999390,3.50000000,0.00000000,0.00000000,0.00000000); //object(dk_cargoshp1_sfs01e) (3)
- CreateObject(2935,306.69921875,473.00000000,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (8)
- CreateObject(2932,308.60000610,505.00000000,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (9)
- CreateObject(2935,311.70001221,505.10000610,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (9)
- CreateObject(2935,329.00000000,502.89999390,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (10)
- CreateObject(2935,310.39999390,504.89999390,4.90000010,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (11)
- CreateObject(2935,307.70001221,505.10000610,7.80000019,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (12)
- CreateObject(2932,305.50000000,505.20001221,4.90000010,0.00000000,0.00000000,0.00000000); //object(kmb_container_blue) (10)
- CreateObject(10774,205.39999390,489.10000610,3.50000000,0.00000000,0.00000000,318.00000000); //object(dk_cargoshp1_sfs01e) (4)
- CreateObject(10774,245.09960938,382.79980469,3.50000000,0.00000000,0.00000000,270.00000000); //object(dk_cargoshp1_sfs01e) (5)
- CreateObject(10774,291.39999390,529.40002441,3.50000000,0.00000000,0.00000000,270.00000000); //object(dk_cargoshp1_sfs01e) (6)
- CreateObject(10774,225.30000305,535.29998779,3.50000000,0.00000000,0.00000000,270.00000000); //object(dk_cargoshp1_sfs01e) (7)
- CreateObject(2935,328.79998779,465.60000610,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (13)
- CreateObject(2935,332.00000000,465.39941406,2.00000000,0.00000000,0.00000000,0.00000000); //object(kmb_container_yel) (14)
- CreateObject(12934,311.29998779,414.20001221,4.00000000,0.00000000,0.00000000,0.00000000); //object(sw_trailer03) (1)
- CreateObject(2935,199.60000610,451.70001221,2.00000000,0.00000000,0.00000000,65.99487305); //object(kmb_container_yel) (15)
- CreateObject(11440,252.39999390,411.70001221,0.60000002,0.00000000,0.00000000,313.99536133); //object(des_pueblo1) (5)
- CreateObject(11458,277.29998779,424.70001221,0.60000002,0.00000000,0.00000000,219.99658203); //object(des_pueblo10) (4)
- CreateObject(1225,212.59960938,443.59960938,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (16)
- CreateObject(1225,248.19999695,524.59997559,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (17)
- CreateObject(1225,240.69921875,443.59960938,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (18)
- CreateObject(1225,271.39999390,392.60000610,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (19)
- CreateObject(1225,271.39941406,392.59960938,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (20)
- CreateObject(1225,295.70001221,421.70001221,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (21)
- CreateObject(1225,295.69921875,421.69921875,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (22)
- CreateObject(1225,218.69999695,521.40002441,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (23)
- CreateObject(1225,275.59960938,472.79980469,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (24)
- CreateObject(1225,204.00000000,472.10000610,3.90000010,0.00000000,0.00000000,0.00000000); //object(barrel4) (25)
- CreateObject(1225,193.19921875,513.29980469,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (26)
- CreateObject(1225,200.69921875,482.19921875,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (27)
- CreateObject(1225,221.30000305,489.79998779,3.90000010,0.00000000,0.00000000,0.00000000); //object(barrel4) (28)
- CreateObject(1225,241.19999695,481.50000000,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (29)
- CreateObject(1225,250.30000305,461.00000000,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (30)
- CreateObject(1225,240.00000000,467.59960938,3.90000010,0.00000000,0.00000000,0.00000000); //object(barrel4) (31)
- CreateObject(1225,239.60000610,391.60000610,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (32)
- CreateObject(1225,258.50000000,460.29980469,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (33)
- CreateObject(1225,221.50000000,382.39941406,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (34)
- CreateObject(1225,239.09960938,381.19921875,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (35)
- CreateObject(1225,256.10000610,383.10000610,3.90000010,0.00000000,0.00000000,0.00000000); //object(barrel4) (36)
- CreateObject(1225,265.79998779,371.20001221,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (37)
- CreateObject(1225,314.39999390,394.29998779,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (38)
- CreateObject(1225,310.00000000,383.59960938,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (39)
- CreateObject(1225,339.60000610,382.50000000,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (40)
- CreateObject(1225,341.00000000,411.79998779,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (41)
- CreateObject(1225,331.20001221,424.89999390,3.90000010,0.00000000,0.00000000,0.00000000); //object(barrel4) (42)
- CreateObject(1225,331.19921875,424.89941406,3.90000010,0.00000000,0.00000000,0.00000000); //object(barrel4) (43)
- CreateObject(1225,314.00000000,485.29998779,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (44)
- CreateObject(1225,309.69921875,426.09960938,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (45)
- CreateObject(1225,212.10000610,511.50000000,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (46)
- CreateObject(1225,248.89941406,541.69921875,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (47)
- CreateObject(1225,214.50000000,409.20001221,1.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (48)
- CreateObject(1225,200.50000000,500.59960938,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel4) (49)
- //Map
- CreateObject(3997,2948.8999000,-1472.6999500,746.5000000,0.0000000,0.0000000,0.0000000); //object(cityhallblok_lan) (1)
- CreateObject(976,2868.7617200,-1412.7198500,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (1)
- CreateObject(976,2877.6330600,-1412.6873800,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (2)
- CreateObject(976,2886.3542500,-1412.7237500,746.7051400,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (3)
- CreateObject(976,2895.1862800,-1412.5831300,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (4)
- CreateObject(976,2903.9646000,-1412.5861800,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (5)
- CreateObject(976,2912.7985800,-1412.6024200,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (6)
- CreateObject(976,2921.5566400,-1412.6588100,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (7)
- CreateObject(976,2930.3652300,-1412.6449000,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (8)
- CreateObject(976,2939.1494100,-1412.6489300,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (9)
- CreateObject(976,2947.9672900,-1412.6569800,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (10)
- CreateObject(976,2956.8554700,-1412.6170600,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (11)
- CreateObject(976,2965.6887200,-1412.6311000,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (12)
- CreateObject(976,2974.5058600,-1412.6181600,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (13)
- CreateObject(976,2983.4160200,-1412.6141400,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (14)
- CreateObject(976,2992.2602500,-1412.6379400,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (15)
- CreateObject(976,3001.0947300,-1412.6190200,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (16)
- CreateObject(976,3009.9333500,-1412.6068100,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (17)
- CreateObject(976,3018.7055700,-1412.6213400,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (18)
- CreateObject(976,3020.1113300,-1412.7335200,746.6590600,0.0000000,0.0000000,0.0000000); //object(phils_compnd_gate) (19)
- CreateObject(976,3028.7873500,-1412.8354500,746.6590600,0.0000000,0.0000000,270.0000000); //object(phils_compnd_gate) (20)
- CreateObject(976,3028.7783200,-1421.5888700,746.6590600,0.0000000,0.0000000,270.0000000); //object(phils_compnd_gate) (21)
- CreateObject(976,3028.7692900,-1430.3894000,746.6590600,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (22)
- CreateObject(976,3028.8195800,-1439.0452900,746.6846300,0.0000000,0.0000000,270.0000000); //object(phils_compnd_gate) (23)
- CreateObject(976,3028.8171400,-1447.8115200,746.6590600,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (24)
- CreateObject(976,3028.8674300,-1456.5183100,746.6925700,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (25)
- CreateObject(976,3028.8156700,-1465.2618400,746.6590600,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (26)
- CreateObject(976,3028.8012700,-1474.1038800,746.6590600,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (27)
- CreateObject(976,3028.7739300,-1482.8757300,746.6590600,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (28)
- CreateObject(976,3028.7846700,-1491.6771200,746.6590600,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (29)
- CreateObject(976,3028.7866200,-1500.4981700,746.6590600,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (30)
- CreateObject(976,3028.7985800,-1509.2308300,746.6644900,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (31)
- CreateObject(976,3028.8488800,-1517.8034700,746.6693700,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (32)
- CreateObject(976,3028.9489800,-1523.8438700,746.5988200,0.0000000,0.0000000,-90.0000000); //object(phils_compnd_gate) (33)
- CreateObject(976,3028.6706500,-1532.5234400,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (34)
- CreateObject(976,3019.8693900,-1532.5201400,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (35)
- CreateObject(976,3011.0734900,-1532.5123300,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (36)
- CreateObject(976,3002.2627000,-1532.5286900,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (37)
- CreateObject(976,2993.3916000,-1532.5477300,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (38)
- CreateObject(976,2984.4375000,-1532.5596900,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (39)
- CreateObject(976,2975.6494100,-1532.5644500,746.6590600,0.0000000,0.0000000,179.9950000); //object(phils_compnd_gate) (40)
- CreateObject(976,2966.9169900,-1532.5654300,746.6601000,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (41)
- CreateObject(976,2958.0434600,-1532.5589600,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (42)
- CreateObject(976,2949.2104500,-1532.5144000,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (43)
- CreateObject(976,2940.3820800,-1532.4787600,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (44)
- CreateObject(976,2931.7421900,-1532.4300500,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (45)
- CreateObject(976,2922.9731500,-1532.4439700,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (46)
- CreateObject(976,2914.1596700,-1532.3806100,746.6840800,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (47)
- CreateObject(976,2905.2358400,-1532.4591100,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (48)
- CreateObject(976,2896.3977100,-1532.4720500,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (49)
- CreateObject(976,2887.6281700,-1532.4398200,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (50)
- CreateObject(976,2878.7443900,-1532.4000200,746.6590600,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (51)
- CreateObject(976,2877.1555200,-1532.3636500,746.6839000,0.0000000,0.0000000,-180.0000000); //object(phils_compnd_gate) (52)
- CreateObject(976,2868.5105000,-1532.3039500,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (53)
- CreateObject(976,2868.4860800,-1523.4281000,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (54)
- CreateObject(976,2868.5124500,-1514.4959700,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (55)
- CreateObject(976,2868.5312500,-1505.5748300,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (56)
- CreateObject(976,2868.5185600,-1496.7009300,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (57)
- CreateObject(976,2868.5549300,-1487.9790000,746.7102100,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (58)
- CreateObject(976,2868.5913100,-1479.3684100,746.7178300,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (59)
- CreateObject(976,2868.6276900,-1470.6386700,746.7377900,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (60)
- CreateObject(976,2868.4816900,-1461.8936800,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (61)
- CreateObject(976,2868.4829100,-1453.0415000,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (62)
- CreateObject(976,2868.5014700,-1444.1856700,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (63)
- CreateObject(976,2868.5036600,-1435.3457000,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (64)
- CreateObject(976,2868.4912100,-1426.5282000,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (65)
- CreateObject(976,2868.6381800,-1421.3053000,746.6590600,0.0000000,0.0000000,-270.0000000); //object(phils_compnd_gate) (66)
- CreateObject(980,2919.1757800,-1412.6386700,752.6286600,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
- CreateObject(980,2907.5991200,-1412.6225600,752.6283600,0.0000000,0.0000000,0.0000000); //object(airportgate) (2)
- CreateObject(980,2896.1416000,-1412.6015600,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (3)
- CreateObject(980,2884.7578100,-1412.6987300,752.5914900,0.0000000,0.0000000,0.0000000); //object(airportgate) (4)
- CreateObject(980,2874.3295900,-1412.6873800,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (5)
- CreateObject(980,2930.6833500,-1412.6389200,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (6)
- CreateObject(980,2942.1879900,-1412.6492900,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (7)
- CreateObject(980,2953.8103000,-1412.6676000,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (8)
- CreateObject(980,2965.3774400,-1412.6496600,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (9)
- CreateObject(980,2976.9209000,-1412.5986300,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (10)
- CreateObject(980,2988.4240700,-1412.6279300,752.6233500,0.0000000,0.0000000,0.0000000); //object(airportgate) (11)
- CreateObject(980,2999.9179700,-1412.6738300,752.6116900,0.0000000,0.0000000,0.0000000); //object(airportgate) (12)
- CreateObject(980,3011.4497100,-1412.6431900,752.6052300,0.0000000,0.0000000,0.0000000); //object(airportgate) (13)
- CreateObject(980,3022.8999000,-1412.4000200,752.5999800,0.0000000,0.0000000,0.0000000); //object(airportgate) (14)
- CreateObject(980,2868.5275900,-1418.2685500,752.5854500,0.0000000,0.0000000,-90.0000000); //object(airportgate) (15)
- CreateObject(980,2868.4614300,-1429.6694300,752.5482800,0.0000000,0.0000000,-90.0000000); //object(airportgate) (16)
- CreateObject(980,2868.4560500,-1441.1513700,752.5482800,0.0000000,0.0000000,269.9950000); //object(airportgate) (17)
- CreateObject(980,2868.5312500,-1463.6474600,752.5999800,0.0000000,0.0000000,269.9950000); //object(airportgate) (18)
- CreateObject(980,2868.4443400,-1452.6999500,752.5482800,0.0000000,0.0000000,269.9950000); //object(airportgate) (19)
- CreateObject(980,2868.5000000,-1474.5999800,752.5499900,0.0000000,0.0000000,269.9950000); //object(airportgate) (20)
- CreateObject(980,2868.5637200,-1487.2021500,752.6745000,0.0000000,0.0000000,-90.0000000); //object(airportgate) (21)
- CreateObject(980,2868.5466300,-1498.6064400,752.6233500,0.0000000,0.0000000,-90.0000000); //object(airportgate) (22)
- CreateObject(980,2868.4697300,-1510.0212400,752.6233500,0.0000000,0.0000000,-90.0000000); //object(airportgate) (23)
- CreateObject(980,2868.4472700,-1521.5166000,752.6071200,0.0000000,0.0000000,269.9950000); //object(airportgate) (24)
- CreateObject(980,2868.4433600,-1526.6416000,752.6741300,0.0000000,0.0000000,-90.0000000); //object(airportgate) (25)
- CreateObject(980,2874.1721200,-1532.3878200,752.6233500,0.0000000,0.0000000,-180.0000000); //object(airportgate) (26)
- CreateObject(980,2885.5986300,-1532.4648400,752.6233500,0.0000000,0.0000000,-180.0000000); //object(airportgate) (27)
- CreateObject(980,2897.2775900,-1532.4227300,752.5980200,0.0000000,0.0000000,-180.0000000); //object(airportgate) (28)
- CreateObject(980,2908.7646500,-1532.4443400,752.6151700,0.0000000,0.0000000,179.9950000); //object(airportgate) (29)
- CreateObject(980,2920.3147000,-1532.4821800,752.6233500,0.0000000,0.0000000,-180.0000000); //object(airportgate) (30)
- CreateObject(980,2931.7998000,-1532.4375000,752.6233500,0.0000000,0.0000000,179.9950000); //object(airportgate) (31)
- CreateObject(980,2943.2529300,-1532.4775400,752.6027200,0.0000000,0.0000000,179.9950000); //object(airportgate) (32)
- CreateObject(980,2954.7172900,-1532.5225800,752.5925900,0.0000000,0.0000000,-180.0000000); //object(airportgate) (33)
- CreateObject(980,2966.2319300,-1532.5290500,752.6003400,0.0000000,0.0000000,-180.0000000); //object(airportgate) (34)
- CreateObject(980,2977.6953100,-1532.5224600,752.5969200,0.0000000,0.0000000,179.9950000); //object(airportgate) (35)
- CreateObject(980,2989.1562500,-1532.5107400,752.6215800,0.0000000,0.0000000,179.9950000); //object(airportgate) (36)
- CreateObject(980,3000.6250000,-1532.5173300,752.6207300,0.0000000,0.0000000,-180.0000000); //object(airportgate) (37)
- CreateObject(980,3012.1296400,-1532.5092800,752.6233500,0.0000000,0.0000000,-180.0000000); //object(airportgate) (38)
- CreateObject(980,3023.1599100,-1532.4620400,752.6477100,0.0000000,0.0000000,-180.0000000); //object(airportgate) (39)
- CreateObject(980,3028.9731500,-1526.7282700,752.5631100,0.0000000,0.0000000,-270.0000000); //object(airportgate) (40)
- CreateObject(980,3028.7658700,-1515.1276900,752.6287800,0.0000000,0.0000000,-270.0000000); //object(airportgate) (41)
- CreateObject(980,3028.7502400,-1503.6523400,752.6337900,0.0000000,0.0000000,-270.0000000); //object(airportgate) (42)
- CreateObject(980,3028.7482900,-1492.0921600,752.6226200,0.0000000,0.0000000,-270.0000000); //object(airportgate) (43)
- CreateObject(980,3028.8022500,-1480.6314700,752.6233500,0.0000000,0.0000000,-270.0000000); //object(airportgate) (44)
- CreateObject(980,3028.7793000,-1469.1630900,752.6111500,0.0000000,0.0000000,89.9950000); //object(airportgate) (45)
- CreateObject(980,3028.8310600,-1457.7237500,752.6054100,0.0000000,0.0000000,-270.0000000); //object(airportgate) (46)
- CreateObject(980,3028.8291000,-1446.2138700,752.6489300,0.0000000,0.0000000,89.9950000); //object(airportgate) (47)
- CreateObject(980,3028.8203100,-1434.6854200,752.6483800,0.0000000,0.0000000,90.0000000); //object(airportgate) (48)
- CreateObject(980,3028.8212900,-1418.4970700,752.6233500,0.0000000,0.0000000,89.9950000); //object(airportgate) (49)
- CreateObject(980,3028.8266600,-1425.7503700,752.6233500,0.0000000,0.0000000,-270.0000000); //object(airportgate) (50)
- CreateObject(3279,3012.6999500,-1459.8000500,746.5000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
- CreateObject(3279,2944.6999500,-1502.1999500,746.5000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (5)
- CreateObject(3279,2934.3000500,-1424.3000500,746.5000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (8)
- CreateObject(1412,2947.1999500,-1460.8000500,747.7999900,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_2) (1)
- CreateObject(1412,2942.5000000,-1460.6999500,747.7999900,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_2) (2)
- CreateObject(1412,2939.0000000,-1460.8000500,747.7999900,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_2) (3)
- CreateObject(1412,2942.0000000,-1474.5999800,747.7999900,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_2) (4)
- CreateObject(1412,2939.0000000,-1474.6999500,747.7999900,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_2) (5)
- CreateObject(1412,2946.8999000,-1474.6999500,747.7999900,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_2) (6)
- CreateObject(1412,2936.3999000,-1472.0999800,747.7999900,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (7)
- CreateObject(1412,2936.5000000,-1467.0999800,747.7999900,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (8)
- CreateObject(1412,2936.3999000,-1463.5000000,747.7999900,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (9)
- CreateObject(1412,2949.6001000,-1463.5999800,747.7999900,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (10)
- CreateObject(1412,2949.6001000,-1468.6999500,747.7999900,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (11)
- CreateObject(1412,2949.6999500,-1472.4000200,747.7999900,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (12)
- CreateObject(5463,2942.8000500,-1468.1999500,773.4000200,0.0000000,0.0000000,0.0000000); //object(laebuildsit01) (1)
- CreateObject(3887,2877.6001000,-1504.8000500,754.9000200,0.0000000,0.0000000,0.0000000); //object(demolish4_sfxrf) (1)
- CreateObject(5712,2986.6999500,-1460.0999800,748.2000100,0.0000000,0.0000000,0.0000000); //object(cemint01_law) (1)
- CreateObject(5835,3003.0000000,-1431.6999500,754.4000200,0.0000000,0.0000000,179.9950000); //object(ci_astage) (1)
- CreateObject(11088,2988.7998000,-1488.0996100,752.7999900,0.0000000,0.0000000,0.0000000); //object(cf_ext_dem_sfs) (1)
- CreateObject(11428,3002.5000000,-1459.6992200,751.2000100,0.0000000,0.0000000,0.0000000); //object(des_indruin02) (1)
- CreateObject(11457,2883.3994100,-1419.0996100,746.0000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo09) (1)
- CreateObject(11457,2899.8999000,-1420.8000500,746.0000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo09) (2)
- CreateObject(11492,2881.0996100,-1471.5996100,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_rshed1_) (2)
- CreateObject(3620,3002.6001000,-1445.3000500,774.0999800,0.0000000,0.0000000,0.0000000); //object(redockrane_las) (1)
- CreateObject(7016,2892.6992200,-1490.2998000,746.5000000,0.0000000,0.0000000,179.9950000); //object(circusconstruct06) (1)
- CreateObject(7302,2874.6001000,-1498.9000200,763.7999900,0.0000000,0.0000000,90.0000000); //object(vgsn_addboard04) (1)
- CreateObject(11453,2944.1999500,-1483.8000500,757.7000100,0.0000000,0.0000000,0.0000000); //object(des_sherrifsgn1) (1)
- CreateObject(5244,2957.3000500,-1422.1999500,749.0000000,0.0000000,0.0000000,0.0000000); //object(lasntrk1im03) (1)
- CreateObject(3066,2882.3000500,-1436.0999800,747.5999800,0.0000000,0.0000000,0.0000000); //object(ammotrn_obj) (1)
- CreateObject(3046,2880.3000500,-1432.4000200,746.9000200,0.0000000,0.0000000,0.0000000); //object(kb_barrel) (1)
- CreateObject(3016,2874.1001000,-1436.1999500,747.0999800,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (1)
- CreateObject(3016,2873.6999500,-1433.6999500,747.0999800,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (2)
- CreateObject(3016,2875.6999500,-1433.4000200,747.0999800,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (3)
- CreateObject(3016,2875.8000500,-1434.4000200,747.0999800,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (4)
- CreateObject(3016,2871.5000000,-1432.5000000,747.0999800,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (5)
- CreateObject(3016,2874.1001000,-1429.5999800,747.0999800,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (6)
- CreateObject(3016,2874.0996100,-1429.5996100,747.0999800,0.0000000,0.0000000,0.0000000); //object(cr_ammobox_nonbrk) (7)
- CreateObject(1264,2896.7998000,-1418.1992200,747.5000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (1)
- CreateObject(1236,2878.8000500,-1415.8000500,747.7000100,0.0000000,0.0000000,0.0000000); //object(rcyclbank01) (1)
- CreateObject(3017,2968.6999500,-1489.9000200,747.5999800,0.0000000,0.0000000,0.0000000); //object(arch_plans) (1)
- CreateObject(2903,3003.1001000,-1461.0999800,774.2999900,0.0000000,0.0000000,0.0000000); //object(kmb_parachute) (1)
- CreateObject(841,2877.3000500,-1441.0000000,746.5999800,0.0000000,0.0000000,0.0000000); //object(dead_tree_13) (1)
- CreateObject(1383,2943.0000000,-1468.1992200,779.5000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_m_04) (1)
- CreateObject(5130,2878.3999000,-1459.6999500,749.0000000,0.0000000,0.0000000,45.0000000); //object(imcompstrs02) (1)
- CreateObject(11427,2913.1001000,-1433.0999800,753.7000100,0.0000000,0.0000000,90.0000000); //object(des_adobech) (1)
- CreateObject(11440,2913.1001000,-1448.5000000,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo1) (1)
- CreateObject(11443,2886.6001000,-1441.1999500,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo4) (1)
- CreateObject(11444,2900.3999000,-1443.4000200,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo2) (1)
- CreateObject(16138,2910.0000000,-1482.6999500,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_teleshed2_01) (1)
- CreateObject(16359,2926.6999500,-1518.9000200,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_shed3_01) (1)
- CreateObject(16359,2935.6999500,-1518.4000200,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_shed3_01) (2)
- CreateObject(16359,2945.1001000,-1519.0999800,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_shed3_01) (3)
- CreateObject(16359,2955.1001000,-1518.3000500,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_shed3_01) (4)
- CreateObject(1407,2922.3000500,-1510.9000200,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (1)
- CreateObject(1407,2917.8999000,-1510.8000500,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (2)
- CreateObject(1407,2915.6999500,-1510.5000000,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (3)
- CreateObject(1407,2931.1999500,-1510.3000500,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (4)
- CreateObject(1407,2941.0000000,-1510.6999500,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (5)
- CreateObject(1407,2937.8000500,-1510.8000500,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (6)
- CreateObject(1407,2949.0000000,-1510.5000000,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (7)
- CreateObject(1407,2950.8000500,-1510.5999800,747.2999900,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (8)
- CreateObject(1412,2962.8999000,-1468.0999800,754.7999900,90.0000000,180.0000000,180.0000000); //object(dyn_mesh_2) (19)
- CreateObject(1412,2968.1001000,-1468.0999800,754.7999900,90.0000000,179.9950000,179.9950000); //object(dyn_mesh_2) (20)
- CreateObject(5132,2964.1999500,-1444.0000000,748.5999800,0.0000000,0.0000000,90.0000000); //object(las2dkwar107) (1)
- CreateObject(5132,2950.0000000,-1443.5000000,748.5999800,0.0000000,0.0000000,90.0000000); //object(las2dkwar107) (2)
- CreateObject(5269,2974.3999000,-1438.0000000,748.7999900,0.0000000,0.0000000,0.0000000); //object(las2dkwar05) (1)
- CreateObject(5262,2936.0000000,-1441.6999500,749.5000000,0.0000000,0.0000000,270.0000000); //object(las2dkwar04) (1)
- CreateObject(987,2920.8000500,-1443.9000200,746.5000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
- CreateObject(987,2920.6999500,-1443.9000200,746.5000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (2)
- CreateObject(987,2920.8000500,-1431.9000200,746.5000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (3)
- CreateObject(987,2920.8000500,-1424.8000500,746.7000100,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (4)
- CreateObject(3930,2894.1001000,-1469.0000000,747.2000100,0.0000000,0.0000000,0.0000000); //object(d_rock01) (1)
- CreateObject(3930,2897.1001000,-1474.5999800,747.2000100,0.0000000,0.0000000,0.0000000); //object(d_rock01) (2)
- CreateObject(3930,2895.3000500,-1478.9000200,747.2000100,0.0000000,0.0000000,0.0000000); //object(d_rock01) (3)
- CreateObject(3930,2895.5000000,-1476.9000200,747.2000100,0.0000000,0.0000000,0.0000000); //object(d_rock01) (4)
- CreateObject(3930,2897.8999000,-1473.0000000,747.2000100,0.0000000,0.0000000,0.0000000); //object(d_rock01) (5)
- CreateObject(3930,2896.3999000,-1473.3000500,747.2000100,0.0000000,0.0000000,0.0000000); //object(d_rock01) (6)
- CreateObject(3930,2896.3994100,-1473.2998000,747.2000100,0.0000000,0.0000000,0.0000000); //object(d_rock01) (7)
- CreateObject(9833,2941.0000000,-1489.4000200,749.7000100,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
- CreateObject(16776,2984.8000500,-1431.9000200,761.0999800,0.0000000,0.0000000,0.0000000); //object(des_cockbody) (1)
- CreateObject(16778,2901.1001000,-1447.0000000,750.4000200,0.0000000,0.0000000,180.0000000); //object(des_ufosign) (1)
- CreateObject(16782,2891.8999000,-1466.7999300,747.7000100,0.0000000,0.0000000,0.0000000); //object(a51_radar_scan) (1)
- CreateObject(3884,2889.6999500,-1468.0000000,752.9000200,0.0000000,0.0000000,0.0000000); //object(samsite_sfxrf) (1)
- CreateObject(3884,2873.0000000,-1468.0999800,752.9000200,0.0000000,0.0000000,0.0000000); //object(samsite_sfxrf) (2)
- CreateObject(2985,2920.8000500,-1496.6999500,751.5999800,0.0000000,0.0000000,0.0000000); //object(minigun_base) (1)
- CreateObject(925,2884.3000500,-1489.3000500,747.5999800,0.0000000,0.0000000,0.0000000); //object(rack2) (1)
- CreateObject(925,2890.6001000,-1493.0999800,747.5999800,0.0000000,0.0000000,0.0000000); //object(rack2) (2)
- CreateObject(1225,2889.1001000,-1526.0999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
- CreateObject(1676,2912.0000000,-1522.9000200,748.0999800,0.0000000,0.0000000,0.0000000); //object(washgaspump) (1)
- CreateObject(1676,2916.8999000,-1523.3000500,748.0999800,0.0000000,0.0000000,0.0000000); //object(washgaspump) (2)
- CreateObject(1676,2899.8999000,-1521.1999500,748.0999800,0.0000000,0.0000000,0.0000000); //object(washgaspump) (3)
- CreateObject(1676,2905.3999000,-1521.9000200,748.0999800,0.0000000,0.0000000,0.0000000); //object(washgaspump) (4)
- CreateObject(1225,2905.0000000,-1526.0000000,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
- CreateObject(1225,2909.0000000,-1518.6999500,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
- CreateObject(1225,2895.8000500,-1516.5999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (4)
- CreateObject(1225,2882.1001000,-1502.6999500,747.4000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (5)
- CreateObject(1225,2883.8000500,-1497.5999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (6)
- CreateObject(1225,2903.0000000,-1487.0999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (7)
- CreateObject(1225,2916.1999500,-1477.6999500,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (8)
- CreateObject(1225,2928.6999500,-1494.0000000,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (9)
- CreateObject(1225,2930.3000500,-1481.4000200,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (10)
- CreateObject(1225,2937.8000500,-1493.5999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (11)
- CreateObject(1225,2953.1999500,-1488.3000500,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (12)
- CreateObject(1225,2952.0000000,-1498.1999500,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (13)
- CreateObject(1225,2960.1001000,-1465.1999500,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (14)
- CreateObject(1225,2960.0996100,-1465.1992200,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (15)
- CreateObject(1225,2927.0000000,-1435.0999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (16)
- CreateObject(1225,2926.8999000,-1427.0000000,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (17)
- CreateObject(1225,2941.5000000,-1434.0999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (18)
- CreateObject(1225,2950.1001000,-1440.9000200,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (19)
- CreateObject(1225,2968.3999000,-1437.5999800,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (20)
- CreateObject(1225,2980.8000500,-1452.5000000,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (21)
- CreateObject(1225,2962.8999000,-1451.4000200,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (22)
- CreateObject(1225,2933.8000500,-1451.4000200,746.9000200,0.0000000,0.0000000,0.0000000); //object(barrel4) (23)
- CreateObject(11443,2888.3999000,-1453.1999500,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo4) (3)
- CreateObject(11443,2879.1001000,-1450.5000000,746.5000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo4) (4)
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 342.1165,555.5733,61.0700);
- SetPlayerCameraLookAt(playerid, 299.7380,499.1232,32.2028);
- if(fexist(GetPlayerFile(playerid))) ShowPlayerDialog(playerid, DIALOG_LOG, DIALOG_STYLE_PASSWORD, "Login", "Server : Please Login.", "Login","");
- else ShowPlayerDialog(playerid, DIALOG_REG, DIALOG_STYLE_PASSWORD, "Register", "Server : Please Register", "Reg","");
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"━━━━━━━━━━━━━━━━━━━━━━━━━━");
- CleanChat(playerid, 1);
- SendClientMessage(playerid, COLOR_OLIVE,"Welcome to War of the Gods Server!!");
- SendClientMessage(playerid, COLOR_OLIVE,"Developer : 이찬형(Flenn_Titor)");
- CleanChat(playerid, 1);
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"━━━━━━━━━━━━━━━━━━━━━━━━━━");
- ResetPlayerWeapons(playerid);
- Var_Init(playerid);
- Login[playerid] = false;
- ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, "Welcome!!", "\n\n{AA0000}Copyright ⓒ by 이찬형(Flenn_Titor) All Rights Reserved.","Ok","");
- Kills[playerid] = TextDrawCreate(502.000000,100.000000,"SCORE : 0/35");
- TextDrawAlignment(Kills[playerid],0);
- TextDrawBackgroundColor(Kills[playerid],0x00000066);
- TextDrawFont(Kills[playerid],1);
- TextDrawLetterSize(Kills[playerid],0.499999,1.700000);
- TextDrawColor(Kills[playerid],COLOR_ORANGERED);
- TextDrawSetProportional(Kills[playerid],1);
- TextDrawSetShadow(Kills[playerid],2);
- TextDrawShowForPlayer(playerid, Kills[playerid]);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- Save(playerid);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- switch( random(20) )
- {
- case 0 : SetPlayerPos(playerid, 323.3950,493.0580,1.5766);
- case 1 : SetPlayerPos(playerid, 310.0095,504.6202,7.3534);
- case 2 : SetPlayerPos(playerid, 339.2512,551.1381,17.6781);
- case 3 : SetPlayerPos(playerid, 239.2629,478.9919,1.5844);
- case 4 : SetPlayerPos(playerid, 264.3834,463.5006,1.5844);
- case 5 : SetPlayerPos(playerid, 293.7384,458.9417,1.5766);
- case 6 : SetPlayerPos(playerid, 301.4095,469.2315,1.5766);
- case 7 : SetPlayerPos(playerid, 307.8752,505.1314,4.4534);
- case 8 : SetPlayerPos(playerid, 338.3863,529.9230,1.5766);
- case 9 : SetPlayerPos(playerid, 340.2943,548.8020,17.6781);
- case 10 : SetPlayerPos(playerid, 202.2429,547.4274,17.6781);
- case 11 : SetPlayerPos(playerid, 203.8030,381.4710,17.6781);
- case 12 : SetPlayerPos(playerid, 196.4738,432.9604,1.5766);
- case 13 : SetPlayerPos(playerid, 201.7957,455.1906,1.5766);
- case 14 : SetPlayerPos(playerid, 228.1337,459.3242,1.5766);
- case 15 : SetPlayerPos(playerid, 234.5256,474.5614,1.5766);
- case 16 : SetPlayerPos(playerid, 248.2761,505.2242,1.5766);
- case 17 : SetPlayerPos(playerid, 213.6952,521.1845,1.5766);
- case 18 : SetPlayerPos(playerid, 226.8098,527.8541,1.5766);
- case 19 : SetPlayerPos(playerid, 279.8806,531.5320,1.5766);
- }
- SetPlayerFacingAngle(playerid, random(360));
- switch( random(58) )
- {
- case 0,1,2,3 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Trap] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 50");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : F");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Trap");
- SendClientMessage(playerid, COLOR_RED,"You Just Activated My Trap Card.");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : If you kill me, you die.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Trap] ━━━━━━━");
- SetPlayerHealth(playerid, 50);
- SetPlayerSkin(playerid, 0);
- Power[playerid] = true;
- }
- case 4,5,6,7 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Format] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED," : 60");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : F+");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Format");
- SendClientMessage(playerid, COLOR_RED,"Your power delete.");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Press key TAB and click player.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Format] ━━━━━━━");
- SetPlayerHealth(playerid, 60);
- SetPlayerSkin(playerid, 9);
- GivePlayerWeapon(playerid, 24, 40);
- Power[playerid] = true;
- }
- case 8,9,10,11 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Fighter] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 125");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : C+");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Power");
- SendClientMessage(playerid, COLOR_RED,"I'm fighter!");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Fist Damage : 30");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Fighter] ━━━━━━━");
- SetPlayerAttachedObject( playerid, 0, 18693, 5, 1.766829, 0.013255, -0.019690, 236.039047, 270.426879, 153.191574, -0.423856, 1.000000, 1.000000 );
- SetPlayerAttachedObject( playerid, 1, 18693, 6, 1.745420, -0.016249, -0.067165, 0.000000, 271.040374, 0.000000, 1.000000, 1.000000, 1.000000 );
- SetPlayerHealth(playerid, 125);
- SetPlayerSkin(playerid, 80);
- Power[playerid] = true;
- }
- case 12,13,14,15 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Monkey] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 170");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : F+");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Monkey");
- SendClientMessage(playerid, COLOR_RED,"I want eat banana!!");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : /Letseatabanana (Power growing.)");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [Godl : Monkey] ━━━━━━━");
- SetPlayerHealth(playerid, 170);
- SetPlayerSkin(playerid, 132);
- GivePlayerWeapon(playerid, 1, 1);
- }
- case 16,17,18,19 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Swordsman] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 100");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : C");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Cut");
- SendClientMessage(playerid, COLOR_RED,"I'm old. But my power very strong.");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : 20 probability Enemy health zero.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Swordsman] ━━━━━━━");
- SetPlayerHealth(playerid, 100);
- SetPlayerSkin(playerid, 49);
- GivePlayerWeapon(playerid, 8, 1);
- Power[playerid] = true;
- }
- case 20,21,22 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Sniper] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 30");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : B");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Sniper");
- SendClientMessage(playerid, COLOR_RED,"Hand is quicker than the eye.");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Explosion hits.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Sniper] ━━━━━━━");
- SetPlayerHealth(playerid, 30);
- SetPlayerSkin(playerid, 29);
- GivePlayerWeapon(playerid, 34, 100);
- Power[playerid] = true;
- }
- case 23,24,25,26 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Baseball Player] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 140");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : D");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Homer");
- SendClientMessage(playerid, COLOR_RED,"You fly.");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Hit with a bat bounced off victims. ");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Baseball Player] ━━━━━━━");
- SetPlayerHealth(playerid, 140);
- SetPlayerSkin(playerid, 7);
- GivePlayerWeapon(playerid, 5, 1);
- Power[playerid] = true;
- }
- case 27,28,29 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Death Note] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 10");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : C+");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Death Note");
- SendClientMessage(playerid, COLOR_RED,"Whose name write? HaHa");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Press key TAB and click player.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Death Note] ━━━━━━━");
- SetPlayerHealth(playerid, 10);
- SetPlayerSkin(playerid, 68);
- GivePlayerWeapon(playerid, 15, 1);
- Power[playerid] = true;
- }
- case 30 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Thief] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 250");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : S");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Thief");
- SendClientMessage(playerid, COLOR_RED,"Do not shoot me!!");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Hit me your power delete.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Thief] ━━━━━━━");
- SendClientMessageToAll(COLOR_RED,"Someone was Thief.");
- SetPlayerHealth(playerid, 250);
- SetPlayerSkin(playerid, 6);
- GivePlayerWeapon(playerid, 29, 1000);
- Power[playerid] = true;
- }
- case 31,32,33,34 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Vampire] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 13");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : D");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Vampire");
- SendClientMessage(playerid, COLOR_RED,"Come on here.");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Your hit Health + 10.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Vampire] ━━━━━━━");
- SetPlayerHealth(playerid, 13);
- SetPlayerSkin(playerid, 117);
- Power[playerid] = true;
- }
- case 35,36,37 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Invisible] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 60");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : C");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Invisible Human");
- SendClientMessage(playerid, COLOR_RED,"You can see me?");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Press key Y!!!");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Invisible] ━━━━━━━");
- SetPlayerHealth(playerid, 60);
- SetPlayerSkin(playerid, 299);
- GivePlayerWeapon(playerid, 25, 45);
- Power[playerid] = true;
- }
- case 38,39,40,41 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Army] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 40");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : F");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Army");
- SendClientMessage(playerid, COLOR_RED,"Run! Run!");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : No Power...");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Army] ━━━━━━━");
- SetPlayerHealth(playerid, 40);
- SetPlayerSkin(playerid, 285);
- GivePlayerWeapon(playerid, 31, 150);
- }
- case 42,43 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Hacker] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 5");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : B");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Hacking");
- SendClientMessage(playerid, COLOR_RED,"Only fist!!");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Press key spacebar 150 times.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Hacker] ━━━━━━━");
- SetPlayerHealth(playerid, 5);
- SetPlayerSkin(playerid, 18);
- GivePlayerWeapon(playerid, 43, MAX_AMMO);
- Power[playerid] = true;
- }
- case 44,45,46,47 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Jumper] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 130");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : E+");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Jumper");
- SendClientMessage(playerid, COLOR_RED,"Fly!");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Press Key Shift Mega Jump.");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Jumper] ━━━━━━━");
- SetPlayerHealth(playerid, 130);
- SetPlayerSkin(playerid, 33);
- GivePlayerWeapon(playerid, 22, MAX_AMMO);
- Power[playerid] = true;
- }
- case 48,49,50 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [Admin] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 1");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : E+");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Administrator");
- SendClientMessage(playerid, COLOR_RED,"Want to be banned?");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Press key Y!!(Waittime 20) (Sorry.. Lack the ability to explain.)");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [Admin] ━━━━━━━");
- SetPlayerHealth(playerid, 1);
- SetPlayerSkin(playerid, 20);
- GivePlayerWeapon(playerid, 30, 50);
- Power[playerid] = true;
- }
- case 51,52,53,54 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [SleepWalker] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 200");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : F+");
- SendClientMessage(playerid, COLOR_WHITE,"Power : SleepWalker");
- SendClientMessage(playerid, COLOR_RED,"Sleepy.");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Minigun!!!!");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [SleepWalker] ━━━━━━━");
- SetPlayerHealth(playerid, 200);
- SetPlayerSkin(playerid, 62);
- GivePlayerWeapon(playerid, 38, 100);
- Killloop[playerid] = SetTimerEx("LoopAnimation",100,1,"ii",playerid, 0);
- }
- case 55,56,57 :
- {
- CleanChat(playerid, 10);
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Score] ━━━━━━━");
- SendClientMessage(playerid, COLOR_RED,"Health : 30");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Rank : E");
- SendClientMessage(playerid, COLOR_WHITE,"Power : Score man");
- SendClientMessage(playerid, COLOR_RED,"Hello?");
- SendClientMessage(playerid, COLOR_WHITE,"Effect : Press key spacebar 132 times. Score + 1");
- SendClientMessage(playerid, COLOR_LIGHTRED,"━━━━━━━ [God : Score] ━━━━━━━");
- SetPlayerHealth(playerid, 30);
- SetPlayerSkin(playerid, 134);
- Power[playerid] = true;
- }
- }
- return 1;
- }
- public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
- {
- new Float:pHealth;
- new Float:pPos[3], Float:Velocity[3];
- GetPlayerHealth(playerid, pHealth);
- if(Power[issuerid])
- {
- switch( GetPlayerSkin(issuerid) )
- {
- case 80 :
- {
- if(weaponid == 0)
- {
- SetPlayerHealth(playerid, pHealth-30);
- }
- }
- case 49 :
- {
- if(weaponid == 8)
- {
- switch( random(10) )
- {
- case 0,1 :
- {
- ApplyAnimation(issuerid,"BASEBALL","Bat_3",4.0,0,1,1,1,1,1);
- PlayerPlaySound(issuerid, 1002, 0,0,0);
- SetTimerEx("DelayAnimation",400,0,"i",playerid);
- }
- case 2,3,4,5,6,7,8,9 : {}
- }
- }
- }
- case 29 :
- {
- if(weaponid == 34)
- {
- GetPlayerPos(playerid, pPos[0],pPos[1],pPos[2]);
- CreateExplosion(pPos[0],pPos[1],pPos[2], 2, 1);
- }
- }
- case 7 :
- {
- if(weaponid == 5)
- {
- GetPlayerVelocity(playerid, Velocity[0],Velocity[1],Velocity[2]);
- SetPlayerVelocity(playerid, Velocity[0]+randomEx(5,15), Velocity[1]+randomEx(5,15), Velocity[2]+randomEx(6,10));
- }
- }
- case 117 :
- {
- if(weaponid == 0)
- {
- GetPlayerHealth(issuerid, pHealth);
- SetPlayerHealth(issuerid, pHealth+10);
- GetPlayerHealth(playerid, pHealth);
- SetPlayerHealth(playerid, pHealth-10);
- }
- }
- }
- }
- switch( GetPlayerSkin(playerid) )
- {
- case 6 :
- {
- if(Power[playerid])
- {
- SendClientMessage(issuerid, COLOR_IVORY,"Thief : You are deprived of everything.");
- Power[issuerid] = false;
- ResetPlayerWeapons(issuerid);
- }
- }
- }
- return 1;
- }
- stock randomEx(min, max)
- {
- new rand = random(max-min)+min;
- return rand;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- new string[128], name[MAX_PLAYER_NAME];
- Var_Init(playerid);
- switch( GetPlayerSkin(playerid) )
- {
- case 0 :
- {
- GetPlayerName(killerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s You Killer! But Die. :D",name);
- SendClientMessage(playerid, COLOR_IVORY, string);
- SendClientMessage(killerid, COLOR_IVORY,"You Killing. But Die!");
- SetPlayerHealth(killerid, 0);
- }
- case 62 :
- {
- KillTimer(Killloop[playerid]);
- }
- }
- ResetPlayerWeapons(playerid);
- SendDeathMessage(killerid, playerid, reason);
- SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
- GivePlayerMoney(killerid, GetPlayerMoney(killerid)+100);
- if(GetPlayerScore(playerid) > 0) SetPlayerScore(playerid, GetPlayerScore(playerid)-1);
- if(GetPlayerMoney(playerid) > 0) GivePlayerMoney(playerid, GetPlayerMoney(playerid)-50);
- for(new loop=0; loop<3; loop++)
- {
- switch( GetPlayerScore(killerid) )
- {
- case 15 :
- {
- GetPlayerName(killerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s Score 15!",name);
- SendClientMessageToAll(COLOR_LIMEGREEN, string);
- }
- case 25 :
- {
- GetPlayerName(killerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s Score 25!!",name);
- SendClientMessageToAll(COLOR_LIMEGREEN, string);
- }
- case 30 :
- {
- GetPlayerName(killerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s Score 30 !!! Kill them!",name);
- SendClientMessageToAll(COLOR_LIMEGREEN, string);
- }
- case 35 :
- {
- GetPlayerName(killerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"Winner %s!!!!!! Restart the server.",name);
- SendClientMessageToAll(COLOR_LIMEGREEN, string);
- SendRconCommand("gmx");
- }
- }
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- new string[128], name[MAX_PLAYER_NAME];
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- if(IsPlayerAdmin(playerid))
- {
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"(Administrator) %s : %s",name, text);
- SendClientMessageToAll(COLOR_LIME, string);
- }
- else
- {
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"(User)%s : %s",name, text);
- SendClientMessageToAll(COLOR_WHITE, string);
- }
- return 0;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[128], index;
- cmd = strtok(cmdtext, index);
- if(strcmp(cmd,"/Developer",true) == 0 || strcmp(cmd,"/Copyright",true) == 0)
- {
- SendClientMessage(playerid, COLOR_IVORY,"Developer : Chanhyoung_Lee Samp Nickname : (Flenn_Titor) Forum : LikeNPC");
- return 1;
- }
- if(strcmp(cmd, "/sav",true) == 0)
- {
- SendClientMessage(playerid, COLOR_IVORY,"Save success!");
- Save(playerid);
- return 1;
- }
- if(strcmp(cmd,"/Letseatabanana", true) == 0)
- {
- if(GetPlayerSkin(playerid) == 132)
- {
- SendClientMessage(playerid, COLOR_RED,"You are deceived!(Are You Kidding Me?)");
- }
- else SendClientMessage(playerid, COLOR_IVORY,"Not available.");
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- if(Login[playerid] == false)
- {
- return 0;
- }
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- new Float:Velocity[3];
- new string[128],name[MAX_PLAYER_NAME];
- new Float:Pos[3];
- switch( newkeys )
- {
- case KEY_YES :
- {
- if(Power[playerid])
- {
- switch( GetPlayerSkin(playerid) )
- {
- case 299 :
- {
- SetPlayerVirtualWorld(playerid, 1);
- SetTimerEx("ReturnWorld",5000,0,"i",playerid);
- }
- case 20 :
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && !IsPlayerNPC(i) && i != playerid)
- {
- GetPlayerPos(i, Pos[0],Pos[1],Pos[2]);
- if(IsPlayerInRangeOfPoint(playerid, 20.0, Pos[0],Pos[1],Pos[2]))
- {
- GetPlayerVelocity(i, Velocity[0],Velocity[1],Velocity[2]);
- SetPlayerVelocity(i, Velocity[0]+randomEx(10,20),Velocity[1]+randomEx(10,20),Velocity[2]+randomEx(8,18));
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s : Radius 20 player fly!!",name);
- SendClientMessage(i, COLOR_IVORY, string);
- }
- }
- }
- Power[playerid] = false;
- SetTimerEx("CoolTime",15000,0,"i",playerid);
- }
- }
- }
- }
- case KEY_JUMP :
- {
- if(GetPlayerSkin(playerid) == 33 && Power[playerid])
- {
- GetPlayerVelocity(playerid, Velocity[0],Velocity[1],Velocity[2]);
- SetPlayerVelocity(playerid, Velocity[0], Velocity[1], Velocity[2]+randomEx(5,15));
- }
- }
- case KEY_SPRINT :
- {
- if(Power[playerid])
- {
- switch( GetPlayerSkin(playerid) )
- {
- case 18 :
- {
- format(string, sizeof(string),"~r~Press Key Space Bar ~w~%d/150",Press[playerid]);
- GameTextForPlayer(playerid, string, 1000, 5);
- ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Type_Loop",4.1,0,1,1,1,1,1);
- Press[playerid] ++;
- if(Press[playerid] == 150)
- {
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"Hacker's %s say : Remove all weapons! :D",name);
- SendClientMessageToAll(COLOR_IVORY, string);
- Power[playerid] = false;
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && !IsPlayerNPC(i))
- {
- ResetPlayerWeapons(i);
- }
- }
- }
- }
- case 134 :
- {
- format(string, sizeof(string),"~r~Press Key Space Bar ~w~%d/132",Press[playerid]);
- GameTextForPlayer(playerid, string, 1000, 5);
- ApplyAnimation(playerid,"DANCING","DAN_Up_A",4.1,0,1,1,1,1,1);
- Press[playerid] ++;
- if(Press[playerid] == 132)
- {
- Press[playerid] = 0;
- SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
- SendClientMessage(playerid, COLOR_IVORY,"Socre + 1");
- GameTextForPlayer(playerid, "SCORE + 1",1000, 4);
- }
- }
- }
- }
- }
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- new string[128];
- format(string, sizeof(string),"SCORE : %d/35", GetPlayerScore(playerid));
- TextDrawSetString(Kills[playerid],string);
- TextDrawShowForPlayer(playerid,Kills[playerid]);
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch( dialogid )
- {
- case DIALOG_REG :
- {
- if(response)
- {
- if(!strlen(inputtext)) return SendClientMessage(playerid, COLOR_IVORY,"Please you write password.");
- if(INI_Open(GetPlayerFile(playerid)))
- {
- INI_WriteString("Password", inputtext);
- INI_WriteInt("Score", 0);
- INI_Save();
- INI_Close();
- }
- ShowPlayerDialog(playerid, DIALOG_LOG, DIALOG_STYLE_PASSWORD, "Login", "Register Complete. Please login.", "Login","");
- }
- else ShowPlayerDialog(playerid, DIALOG_REG, DIALOG_STYLE_PASSWORD, "Register", "Server : Please Register", "Reg","");
- }
- case DIALOG_LOG :
- {
- if(response)
- {
- if(INI_Open(GetPlayerFile(playerid)))
- {
- INI_ReadString(Password[playerid], "Password");
- if(!strcmp(Password[playerid], inputtext, false))
- {
- //Save write Information
- INI_Save();
- INI_Close();
- SendClientMessage(playerid, COLOR_OLIVE,"Login complete!");
- Login[playerid] = true;
- }
- else ShowPlayerDialog(playerid, DIALOG_LOG, DIALOG_STYLE_PASSWORD, "Login", "Server : {FF0000}Please Login.", "Login","");
- }
- }
- else ShowPlayerDialog(playerid, DIALOG_LOG, DIALOG_STYLE_PASSWORD, "Login", "Server : Please Login.", "Login","");
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- new string[128];
- new name[MAX_PLAYER_NAME];
- if(Power[playerid])
- {
- switch( GetPlayerSkin(playerid) )
- {
- case 9 :
- {
- if(Power[clickedplayerid])
- {
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"Suspects say : Your power delete!",name);
- SendClientMessage(clickedplayerid, COLOR_IVORY, string);
- GetPlayerName(clickedplayerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s Power remove!",name);
- SendClientMessage(playerid, COLOR_IVORY, string);
- Power[clickedplayerid] = false;
- Power[playerid] = false;
- }
- else
- {
- SendClientMessage(playerid, COLOR_IVORY,"He's no power.");
- Power[playerid] = false;
- }
- }
- case 68 :
- {
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"Deathnote %s write your name!",name);
- SendClientMessage(clickedplayerid, COLOR_IVORY, string);
- GetPlayerName(clickedplayerid, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s write name.",name);
- SendClientMessage(playerid, COLOR_IVORY, string);
- SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
- SetPlayerHealth(clickedplayerid, 0);
- Power[clickedplayerid] = false;
- Power[playerid] = false;
- }
- }
- }
- return 1;
- }
- stock CleanChat(playerid, value)
- {
- for(new i=0; i<value; i++)
- SendClientMessage(playerid, -1, " ");
- }
- stock Var_Init(playerid)
- {
- Power[playerid] = false;
- Press[playerid] = false;
- }
- forward DelayAnimation(playerid);
- public DelayAnimation(playerid)
- {
- PlayerPlaySound(playerid, 1002, 0,0,0);
- ApplyAnimation(playerid,"BASEBALL","Bat_Hit_3",4.0,0,1,1,1,1,1);
- SetPlayerHealth(playerid, 0);
- }
- forward ReturnWorld(playerid);
- public ReturnWorld(playerid) SetPlayerVirtualWorld(playerid, 0);
- stock GetPlayerFile(playerid)
- {
- new File[64], name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- format(File, sizeof(File),"Data/%s.txt",name);
- return File;
- }
- stock Save(playerid)
- {
- if(INI_Open(GetPlayerFile(playerid)))
- {
- //Save Information
- INI_Save();
- INI_Close();
- }
- return 1;
- }
- forward CoolTime(playerid);
- public CoolTime(playerid) Power[playerid] = true;
- forward AutoNotice();
- public AutoNotice() SendClientMessageToAll(COLOR_WARNING, NoticeString[random(sizeof(NoticeString))]);
- forward LoopAnimation(playerid, value);
- public LoopAnimation(playerid, value)
- {
- switch( value )
- {
- case 0 : ApplyAnimation(playerid,"PED","run_old",4.1,1,1,1,1,1,1);
- }
- }
- forward ScriptTimer();
- public ScriptTimer()
- {
- new string[128], name[MAX_PLAYER_NAME];
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && !IsPlayerNPC(i))
- {
- switch( GetPlayerWeapon(i) )
- {
- case 35,36,37 :
- {
- switch( GetPlayerSkin(i) )
- {
- case EXCEPTIONS_SKIN : {}
- default :
- {
- GetPlayerName(i, name, MAX_PLAYER_NAME);
- format(string, sizeof(string),"(Weapon hack tracking system)%s use weapon hack! bye.",name);
- SendClientMessageToAll(COLOR_RED, string);
- BanEx(i, "Use weapon hack.");
- }
- }
- }
- }
- }
- }
- }
- /*forward ChangeMode(value);
- public ChangeMode(value)
- {
- switch( value )
- {
- case 0 : GameMode = SuddenDeath;
- case 1 :
- {
- GameMode = NormalMode;
- for(new j=0; j<MAX_PLAYERS; j++) if(IsPlayerConnected(j) && !IsPlayerNPC(j)) IsPlayerDead[j] = false;
- }
- }
- }*/
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