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- Introduction: This team is made around Mega-Gardevoir, seemed like a fun mega to build around. The team lures Pokemon that threaten Gardevoir so she can make better use of her wallbreaking abilities.
- The team: Gardevoir-Mega/Heatran/Rotom-Wash/Amoonguss/Tyranitar/Latias
- Teambuilding process:
- [Gardevoir]
- Gard is the mon the team is built around. Gr8 wallbreaker etc. etc.
- [Gardevoir +Heatran]
- Added Heatran because it helps with the steels that Garde has problems with, resist both of her STABs (Ferro, Rachi, Skarm, Sciz, Bronzong). Also provides stealth rocks. The combination of Taunt + Toxic + Rocks from these two give stall trouble. Meaning you have to keep Gardevoir healthy.
- [Gardevoir Heatran + Rotom]
- Added Rotom bc these 2 lose to ground stuff and an immunity to ground is appreciated. I also needed a physical wall. First member of my defensive core. Also works with Garde since volt switch allows me to bring her in safely.
- [Gardevoir Heatran Rotom-Wash + Amoonguss]
- Ok, so I had one water type and a fire type, added Amoonguss to complete the F/W/G core. Amoonguss is my specially defensive wall that does pair up well w/ Rotom and also a status absorber.
- [Gardevoir Heatran Rotom-W Amoonguss + Heatran]
- Team needed more speed and a physical hitter. Scarftar adds more offensive pressure & speed to the team and also does well against offensive threats. (1v1)
- [Gardevoir Heatran Rotom-W Amoonguss Tyranitar + Latias]
- Finally, added Latias for defog support, crucial for balance teams and also healing wish support, allows me to bring Garde back to full, since most of the times, it is my wincon.
- In-depth:
- Gardevoir-Mega @ Gardevoirite
- Ability: Trace
- EVs: 24 Def / 232 SpA / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Hyper Voice
- - Psyshock
- - Taunt
- - Focus Blast
- Original mon team was built around, standard moves, 24 def avoids 2hko from lati psysock. Is my wincon most of the times and it can break almost through everything.
- Heatran @ Air Balloon
- Ability: Flash Fire
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Magma Storm
- - Earth Power
- - Stealth Rock
- - Toxic
- Is my rocker, Gard Tran toxic taunt combo do fairly well vs stall, traps w/ magma storm earth power for coverage. Solid wallbreaker.
- Rotom-Wash @ Leftovers
- Ability: Levitate
- EVs: 252 HP / 252 Def / 4 Spe
- Bold Nature
- IVs: 0 Atk
- - Hydro Pump
- - Thunder Wave
- - Pain Split
- - Volt Switch
- Physdef wall, volt switch allows me to bing Garde in safely, immune to ground and twave is there to make me less weak to zardx and other fast stuff. Also pairs with Amoonguss bc it can switch in on Talon and Tran.
- Amoonguss @ Black Sludge
- Ability: Regenerator
- EVs: 252 HP / 136 Def / 120 SpD
- Calm Nature
- - Spore
- - Hidden Power [Fire]
- - Clear Smog
- - Giga Drain
- Spdef wall, status absorber second member of my defensive core. Can switch in on grasses that threaten Rotom. Hp fire so I can take on Ferro better. Standard set.
- Tyranitar @ Choice Scarf
- Ability: Sand Stream
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stone Edge
- - Pursuit
- - Superpower
- - Crunch
- Standard scarftar, physical hitter, traps the Latis. Superpower to take on darks better. Can 1v1 many offensive threats (non low kick Weavile, Latis, Zardx, Zardy,etc. etc.)
- Latias @ Life Orb
- Ability: Levitate
- EVs: 72 HP / 184 SpA / 252 Spe
- Timid Nature
- - Psyshock
- - Defog
- - Healing Wish
- - Draco Meteor
- Support mon, standard spread, powerful stabs, brings Garde back to full and defog/spin is needed for balance teams.
- Importable:
- Gardevoir-Mega @ Gardevoirite
- Ability: Trace
- EVs: 24 Def / 232 SpA / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Hyper Voice
- - Psyshock
- - Taunt
- - Focus Blast
- Heatran @ Air Balloon
- Ability: Flash Fire
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Magma Storm
- - Earth Power
- - Stealth Rock
- - Toxic
- Rotom-Wash @ Leftovers
- Ability: Levitate
- EVs: 252 HP / 252 Def / 4 Spe
- Bold Nature
- IVs: 0 Atk
- - Hydro Pump
- - Thunder Wave
- - Pain Split
- - Volt Switch
- Amoonguss @ Black Sludge
- Ability: Regenerator
- EVs: 252 HP / 136 Def / 120 SpD
- Calm Nature
- - Spore
- - Hidden Power [Fire]
- - Clear Smog
- - Giga Drain
- Tyranitar @ Choice Scarf
- Ability: Sand Stream
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stone Edge
- - Pursuit
- - Superpower
- - Crunch
- Latias @ Life Orb
- Ability: Levitate
- EVs: 72 HP / 184 SpA / 252 Spe
- Timid Nature
- - Psyshock
- - Defog
- - Healing Wish
- - Draco Meteor
- Threatlist:
- Darks, resistance is my ttar, though superpower and scarf beats most of them.
- DD Gyara/Gator hard to stop after one/two dds
- ZardY: lol
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