Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- timeBeginPeriod( 1 )
- OpenGL version 4.3.12441 Compatibility Profile Context 13.200.11.0
- GLSL version 4.30
- Framebuffer ID: 1
- Renderbuffer ID: 1 size 1024x1024
- New gamepad attached:
- Description: XInput Controller 1
- Vendor ID: 1118
- Product ID: 654
- Number of axes: 6
- Number of buttons: 15
- Binding of Isaac: Rebirth v1.05
- Initialize ColorOffset Shader
- Initialize Pixelation Shader
- Initialize Bloom Shader
- Initialize Color Correction Shader
- Initialize HQ4X Shader
- Initialize Shockwave Shader
- Initialize OldTV Shader
- load archives: 2394 milliseconds
- preload anm2: 82 milliseconds
- Viewport: 960x540
- Framebuffer Width: 960
- Render Width: 960
- Window Width: 960
- Multiplier: 2.307692
- DP per point: 1.000000
- Point Scale: 2.000000
- Viewport: 1920x1080
- Framebuffer Width: 1920
- Render Width: 960
- Window Width: 1920
- Multiplier: 4.615385
- DP per point: 1.000000
- Point Scale: 2.000000
- HQX4 size: 960x540
- playing cutscene 1 (Intro).
- Renderbuffer ID: 1 size 2048x2048
- Framebuffer Width: 1920
- Render Width: 1920
- Window Width: 1920
- Multiplier: 0.222222
- DP per point: 1.000000
- Point Scale: 4.500000
- HQX4 size: 1920x1080
- Cutscene: correct anm2 timing: f0 -> f4
- Viewport: 1920x1080
- Framebuffer Width: 1920
- Render Width: 960
- Window Width: 1920
- Multiplier: 4.615385
- DP per point: 1.000000
- Point Scale: 2.000000
- HQX4 size: 960x540
- Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
- Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat.
- Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat.
- Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
- RNG Start Seed: P2FN YXSV (1642444211)
- Initialized player with Variant 0 and Subtype 0
- Level::Init m_Stage 1, m_AltStage 1 Seed 2092049186
- Curse of the Lost!
- [RoomConfig] load stage 0: Special Rooms
- [RoomConfig] load stage 2: Cellar
- generate...
- 15 rooms in 11 loops
- placing rooms...
- Map Generated in 1 Loops
- Room 1.2(Start Room)
- SpawnRNG seed: 2700108204
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Adding collectible 105 (The D6)
- Total entity spawn time: 0 ms
- Total ANM2 loading time: 0 ms
- AnmCache memory usage: 9236436 bytes in 790 entries.
- music stopped playing
- Room 1.828(NEWFRIENDS COCOON (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 4130466177
- Spawn Entity with Type(222), Variant(1), Pos(320.00,200.00)
- Spawn Entity with Type(222), Variant(1), Pos(280.00,240.00)
- Spawn Entity with Type(222), Variant(1), Pos(360.00,240.00)
- Spawn Entity with Type(222), Variant(1), Pos(240.00,280.00)
- Spawn Entity with Type(205), Variant(20), Pos(320.00,280.00)
- Spawn Entity with Type(222), Variant(1), Pos(400.00,280.00)
- Spawn Entity with Type(222), Variant(1), Pos(280.00,320.00)
- Spawn Entity with Type(222), Variant(1), Pos(360.00,320.00)
- Spawn Entity with Type(222), Variant(1), Pos(320.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- Total entity spawn time: 10 ms
- Total ANM2 loading time: 2 ms
- AnmCache memory usage: 9252100 bytes in 792 entries.
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_082_Trite.png while in gameplay
- Room 1.2(Start Room)
- SpawnRNG seed: 2700108204
- Total entity spawn time: 15 ms
- Total ANM2 loading time: 3 ms
- AnmCache memory usage: 9252100 bytes in 792 entries.
- Room 1.172()
- SpawnRNG seed: 3962917090
- Spawn Entity with Type(29), Variant(1), Pos(240.00,240.00)
- Spawn Entity with Type(29), Variant(1), Pos(320.00,240.00)
- Spawn Entity with Type(29), Variant(1), Pos(320.00,320.00)
- Spawn Entity with Type(29), Variant(1), Pos(400.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- Room 1.156()
- SpawnRNG seed: 3541161080
- Spawn Entity with Type(29), Variant(1), Pos(320.00,240.00)
- Spawn Entity with Type(29), Variant(1), Pos(280.00,280.00)
- Spawn Entity with Type(29), Variant(1), Pos(360.00,280.00)
- Spawn Entity with Type(29), Variant(1), Pos(320.00,320.00)
- Room 1.374(Copy from Basement)
- SpawnRNG seed: 1469340595
- Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
- Spawn Entity with Type(5), Variant(20), Pos(80.00,400.00)
- Spawn Entity with Type(5), Variant(10), Pos(120.00,400.00)
- Spawn Entity with Type(5), Variant(10), Pos(480.00,400.00)
- Spawn Entity with Type(5), Variant(30), Pos(520.00,400.00)
- Spawn Entity with Type(5), Variant(40), Pos(80.00,440.00)
- Spawn Entity with Type(5), Variant(30), Pos(120.00,440.00)
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- Spawn Entity with Type(5), Variant(40), Pos(480.00,440.00)
- Spawn Entity with Type(5), Variant(20), Pos(520.00,440.00)
- Spawn Entity with Type(33), Variant(0), Pos(80.00,680.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,680.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Total entity spawn time: 34 ms
- Total ANM2 loading time: 7 ms
- AnmCache memory usage: 9252100 bytes in 792 entries.
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.251(New Room)
- SpawnRNG seed: 1572518739
- Spawn Entity with Type(207), Variant(0), Pos(480.00,280.00)
- Room 4.3( (copy))
- SpawnRNG seed: 1006669438
- Spawn Entity with Type(33), Variant(0), Pos(280.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(360.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(80.00,240.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00)
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- Spawn Entity with Type(33), Variant(0), Pos(80.00,320.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,320.00)
- Spawn Entity with Type(33), Variant(0), Pos(280.00,400.00)
- Spawn Entity with Type(33), Variant(0), Pos(360.00,400.00)
- Room 1.251(New Room)
- SpawnRNG seed: 1572518739
- music stopped playing
- Room 1.303(New Room)
- SpawnRNG seed: 2328151172
- Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(5), Variant(30), Pos(80.00,280.00)
- Spawn Entity with Type(5), Variant(60), Pos(560.00,280.00)
- Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- Room 1.417(Copy from Basement)
- SpawnRNG seed: 2005913839
- Spawn Entity with Type(14), Variant(0), Pos(560.00,360.00)
- Spawn Entity with Type(14), Variant(0), Pos(600.00,360.00)
- Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00)
- Spawn Entity with Type(14), Variant(1), Pos(560.00,400.00)
- Spawn Entity with Type(14), Variant(1), Pos(600.00,400.00)
- Spawn Entity with Type(14), Variant(0), Pos(640.00,400.00)
- Spawn Entity with Type(14), Variant(0), Pos(520.00,440.00)
- Spawn Entity with Type(14), Variant(1), Pos(560.00,440.00)
- Spawn Entity with Type(14), Variant(1), Pos(600.00,440.00)
- Spawn Entity with Type(14), Variant(0), Pos(640.00,440.00)
- Spawn Entity with Type(14), Variant(0), Pos(560.00,480.00)
- Spawn Entity with Type(14), Variant(0), Pos(600.00,480.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- item queue flush
- Adding collectible 42 (Bob's Rotten Head)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- item queue flush
- Adding collectible 105 (The D6)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.303(New Room)
- SpawnRNG seed: 2328151172
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- Room 1.251(New Room)
- SpawnRNG seed: 1572518739
- Room 4.3( (copy))
- SpawnRNG seed: 1006669438
- item taken without exchange
- item queue flush
- Adding collectible 280 (Sissy Longlegs)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_280_sissylonglegs.png while in gameplay
- Room 1.251(New Room)
- SpawnRNG seed: 1572518739
- Room 1.303(New Room)
- SpawnRNG seed: 2328151172
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- Room 1.417(Copy from Basement)
- SpawnRNG seed: 2005913839
- item taken without exchange
- item queue flush
- Adding collectible 319 (Cain's Other Eye)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_319_cainseye.png while in gameplay
- Room 1.921(New Room (copy))
- SpawnRNG seed: 1429334992
- Spawn Entity with Type(215), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(88), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(88), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(215), Variant(0), Pos(320.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.826(NEWFRIENDS COCOON (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3677249760
- Spawn Entity with Type(94), Variant(1), Pos(280.00,160.00)
- Spawn Entity with Type(94), Variant(1), Pos(360.00,160.00)
- Spawn Entity with Type(205), Variant(20), Pos(320.00,240.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] no animation named Walk
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_081_BigSpider.png while in gameplay
- [warn] no animation named Walk
- Room 5.4010(Famine)
- SpawnRNG seed: 2497989144
- Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_001_Pooter.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Total entity spawn time: 133 ms
- Total ANM2 loading time: 25 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 9 added to SaveState
- Mom clear time: 5879
- Par time: 36000
- item taken without exchange
- item queue flush
- Adding collectible 207 (Ball of Bandages)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_207_ballofbandageslevel1.png while in gameplay
- Level::Init m_Stage 2, m_AltStage 1 Seed 3492046638
- Curse of Blind
- generate...
- 14 rooms in 9 loops
- placing rooms...
- Map Generated in 1 Loops
- Room 1.2(Start Room)
- SpawnRNG seed: 163040318
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.359(Copy from Basement)
- SpawnRNG seed: 2010953012
- Spawn Entity with Type(16), Variant(0), Pos(160.00,200.00)
- Spawn Entity with Type(16), Variant(2), Pos(480.00,200.00)
- Spawn Entity with Type(16), Variant(0), Pos(120.00,320.00)
- Spawn Entity with Type(16), Variant(0), Pos(520.00,320.00)
- Spawn Entity with Type(16), Variant(1), Pos(120.00,520.00)
- Spawn Entity with Type(16), Variant(0), Pos(520.00,520.00)
- Spawn Entity with Type(16), Variant(2), Pos(160.00,640.00)
- Spawn Entity with Type(16), Variant(0), Pos(480.00,640.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Total entity spawn time: 171 ms
- Total ANM2 loading time: 28 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_001_Pooter.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 4.11( (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 499227223
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- item taken without exchange
- item queue flush
- Adding collectible 321 (Samson's Chains)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_other_75_samsonschain.png while in gameplay
- Room 1.359(Copy from Basement)
- SpawnRNG seed: 2010953012
- music stopped playing
- Room 1.296(New Room)
- SpawnRNG seed: 3028474737
- Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(88), Variant(2), Pos(320.00,280.00)
- Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.581(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3766872095
- Spawn Entity with Type(207), Variant(0), Pos(560.00,280.00)
- Room 1.296(New Room)
- SpawnRNG seed: 3028474737
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.581(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3766872095
- Room 1.368(Copy from Basement)
- SpawnRNG seed: 1909347043
- Spawn Entity with Type(85), Variant(0), Pos(120.00,160.00)
- Spawn Entity with Type(85), Variant(0), Pos(520.00,160.00)
- Spawn Entity with Type(85), Variant(0), Pos(80.00,200.00)
- Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(85), Variant(0), Pos(560.00,200.00)
- Spawn Entity with Type(94), Variant(0), Pos(320.00,400.00)
- Spawn Entity with Type(94), Variant(0), Pos(320.00,440.00)
- Spawn Entity with Type(85), Variant(0), Pos(80.00,640.00)
- Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00)
- Spawn Entity with Type(85), Variant(0), Pos(520.00,640.00)
- Spawn Entity with Type(85), Variant(0), Pos(560.00,640.00)
- Spawn Entity with Type(85), Variant(0), Pos(120.00,680.00)
- Spawn Entity with Type(85), Variant(0), Pos(520.00,680.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Total entity spawn time: 213 ms
- Total ANM2 loading time: 35 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.291(New Room)
- SpawnRNG seed: 1102991963
- Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.664(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1196016113
- Spawn Entity with Type(250), Variant(0), Pos(320.00,280.00)
- Total entity spawn time: 224 ms
- Total ANM2 loading time: 38 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.577(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 776812129
- Spawn Entity with Type(240), Variant(0), Pos(80.00,200.00)
- Spawn Entity with Type(85), Variant(0), Pos(120.00,240.00)
- Spawn Entity with Type(85), Variant(0), Pos(120.00,320.00)
- Spawn Entity with Type(240), Variant(0), Pos(80.00,360.00)
- Room 1.664(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1196016113
- Room 1.291(New Room)
- SpawnRNG seed: 1102991963
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- item taken without exchange
- item queue flush
- Adding collectible 74 (A Quarter)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.368(Copy from Basement)
- SpawnRNG seed: 1909347043
- Room 1.581(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3766872095
- Room 1.296(New Room)
- SpawnRNG seed: 3028474737
- Room 1.359(Copy from Basement)
- SpawnRNG seed: 2010953012
- Room 1.921(New Room (copy))
- SpawnRNG seed: 1760387519
- Spawn Entity with Type(215), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(88), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(88), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(215), Variant(0), Pos(320.00,320.00)
- Room 2.4( (copy) (copy) (copy) (copy))
- SpawnRNG seed: 2649630882
- Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- item taken without exchange
- item queue flush
- Adding collectible 337 (Broken Watch)
- item taken without exchange
- item queue flush
- Adding collectible 260 (Black Candle)
- Room 1.921(New Room (copy))
- SpawnRNG seed: 1760387519
- Room 1.359(Copy from Basement)
- SpawnRNG seed: 2010953012
- Room 1.296(New Room)
- SpawnRNG seed: 3028474737
- Room 1.581(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3766872095
- Room 1.368(Copy from Basement)
- SpawnRNG seed: 1909347043
- Room 1.291(New Room)
- SpawnRNG seed: 1102991963
- Room 1.664(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1196016113
- Room 1.577(Basement Copy2 (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 776812129
- Room 5.3376(Pin (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3905567618
- Spawn Entity with Type(62), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- TriggerBossDeath: 6 bosses remaining.
- TriggerBossDeath: 5 bosses remaining.
- TriggerBossDeath: 4 bosses remaining.
- TriggerBossDeath: 3 bosses remaining.
- TriggerBossDeath: 2 bosses remaining.
- TriggerBossDeath: 1 bosses remaining.
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 37 added to SaveState
- Mom clear time: 12583
- Par time: 36000
- item taken without exchange
- item queue flush
- Adding collectible 143 (Speed Ball)
- music stopped playing
- Level::Init m_Stage 3, m_AltStage 1 Seed 799075292
- [RoomConfig] load stage 4: Catacombs
- generate...
- 18 rooms in 13 loops
- placing rooms...
- Map Generated in 1 Loops
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.576()
- SpawnRNG seed: 2758769035
- Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(255), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(244), Variant(0), Pos(400.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- Total entity spawn time: 287 ms
- Total ANM2 loading time: 45 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- item queue flush
- Room 1.545()
- SpawnRNG seed: 213057107
- Spawn Entity with Type(255), Variant(0), Pos(240.00,280.00)
- Spawn Entity with Type(255), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(255), Variant(0), Pos(360.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 4.4( (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 494274108
- Spawn Entity with Type(5), Variant(300), Pos(240.00,280.00)
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- Spawn Entity with Type(5), Variant(70), Pos(400.00,280.00)
- item taken without exchange
- item queue flush
- Adding collectible 12 (Magic Mushroom)
- music stopped playing
- Action PillCard Triggered
- Total entity spawn time: 299 ms
- Total ANM2 loading time: 47 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.545()
- SpawnRNG seed: 213057107
- Room 1.124()
- SpawnRNG seed: 1523461805
- Spawn Entity with Type(14), Variant(1), Pos(280.00,240.00)
- Spawn Entity with Type(14), Variant(1), Pos(360.00,240.00)
- Spawn Entity with Type(14), Variant(1), Pos(280.00,320.00)
- Spawn Entity with Type(14), Variant(1), Pos(360.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.545()
- SpawnRNG seed: 213057107
- Room 1.549()
- SpawnRNG seed: 3664640806
- Spawn Entity with Type(239), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(239), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(239), Variant(0), Pos(360.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_115_Spitty.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_105_Maggot.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_113_Charger.png while in gameplay
- Room 1.258(New Room)
- SpawnRNG seed: 1667009383
- Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- Room 5.5080(Dark One)
- SpawnRNG seed: 2609476010
- Spawn Entity with Type(267), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 50 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Mom clear time: 16277
- Par time: 36000
- item taken without exchange
- item queue flush
- Adding collectible 253 (Magic Scab)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 14.2(Devil (Shop) (copy))
- SpawnRNG seed: 2937108816
- Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- item taken without exchange
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- item queue flush
- Adding collectible 278 (Dark Bum)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_spawners_278_darkbum.png while in gameplay
- item taken without exchange
- item queue flush
- Adding collectible 262 (Missing Page 2)
- item taken without exchange
- item queue flush
- Adding collectible 311 (Judas' Shadow)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 5.5080(Dark One)
- SpawnRNG seed: 2609476010
- Mom clear time: 16666
- Par time: 36000
- Room 1.258(New Room)
- SpawnRNG seed: 1667009383
- Room 1.549()
- SpawnRNG seed: 3664640806
- Room 1.545()
- SpawnRNG seed: 213057107
- Room 1.576()
- SpawnRNG seed: 2758769035
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Room 1.481(Cellar Copy2)
- SpawnRNG seed: 2156022524
- Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
- Room 1.71()
- SpawnRNG seed: 3594662072
- Spawn Entity with Type(88), Variant(1), Pos(80.00,160.00)
- Spawn Entity with Type(88), Variant(1), Pos(560.00,160.00)
- Spawn Entity with Type(88), Variant(1), Pos(80.00,400.00)
- Spawn Entity with Type(88), Variant(1), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 13.17( (copy) (copy) (copy))
- SpawnRNG seed: 3776182387
- Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
- Room 1.71()
- SpawnRNG seed: 3594662072
- Room 13.17( (copy) (copy) (copy))
- SpawnRNG seed: 3776182387
- Room 1.71()
- SpawnRNG seed: 3594662072
- Room 1.481(Cellar Copy2)
- SpawnRNG seed: 2156022524
- Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Room 1.67()
- SpawnRNG seed: 278112293
- Spawn Entity with Type(87), Variant(0), Pos(240.00,280.00)
- Spawn Entity with Type(87), Variant(0), Pos(400.00,280.00)
- Room 1.569()
- SpawnRNG seed: 1060132527
- Spawn Entity with Type(255), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(255), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(244), Variant(0), Pos(400.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.140()
- SpawnRNG seed: 3715672533
- Spawn Entity with Type(15), Variant(1), Pos(200.00,280.00)
- Spawn Entity with Type(15), Variant(1), Pos(280.00,280.00)
- Spawn Entity with Type(15), Variant(1), Pos(360.00,280.00)
- Spawn Entity with Type(15), Variant(1), Pos(440.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.569()
- SpawnRNG seed: 1060132527
- Room 1.483(Cellar Copy2)
- SpawnRNG seed: 3660339993
- Spawn Entity with Type(242), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(242), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(242), Variant(0), Pos(120.00,360.00)
- Spawn Entity with Type(242), Variant(0), Pos(520.00,360.00)
- Room 2.4( (copy) (copy))
- SpawnRNG seed: 2039719874
- Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
- Spawn Entity with Type(33), Variant(2), Pos(120.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(2), Pos(520.00,200.00)
- Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00)
- Spawn Entity with Type(5), Variant(350), Pos(360.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- item queue flush
- Adding collectible 102 (Mom's Bottle of Pills)
- item queue flush
- Adding collectible 105 (The D6)
- Action PillCard Triggered
- item queue flush
- Adding collectible 85 (Deck of Cards)
- item queue flush
- Adding collectible 105 (The D6)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.483(Cellar Copy2)
- SpawnRNG seed: 3660339993
- Room 2.4( (copy) (copy))
- SpawnRNG seed: 2039719874
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- Room 1.483(Cellar Copy2)
- SpawnRNG seed: 3660339993
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.569()
- SpawnRNG seed: 1060132527
- Room 1.67()
- SpawnRNG seed: 278112293
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Room 1.231(New Room)
- SpawnRNG seed: 1375779889
- Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00)
- Spawn Entity with Type(255), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_052_Dust Cloud.png while in gameplay
- Room 11.21( (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 2097437078
- Spawn Entity with Type(5), Variant(50), Pos(240.00,280.00)
- Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
- Spawn Entity with Type(5), Variant(50), Pos(400.00,280.00)
- Room 1.231(New Room)
- SpawnRNG seed: 1375779889
- item queue flush
- Adding collectible 145 (Guppy's Head)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_other_06_attackflies.png while in gameplay
- item queue flush
- Adding collectible 105 (The D6)
- Room 11.21( (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 2097437078
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_244_roundworm.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Rebirth/monster_255_nightcrawler.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_239_grub.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_105_Maggot.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_113_Charger.png while in gameplay
- Room 1.231(New Room)
- SpawnRNG seed: 1375779889
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Room 1.481(Cellar Copy2)
- SpawnRNG seed: 2156022524
- Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.71()
- SpawnRNG seed: 3594662072
- Room 13.17( (copy) (copy) (copy))
- SpawnRNG seed: 3776182387
- Room 1.71()
- SpawnRNG seed: 3594662072
- Room 13.17( (copy) (copy) (copy))
- SpawnRNG seed: 3776182387
- item queue flush
- Room 1.71()
- SpawnRNG seed: 3594662072
- Room 1.481(Cellar Copy2)
- SpawnRNG seed: 2156022524
- Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Room 1.231(New Room)
- SpawnRNG seed: 1375779889
- Room 11.21( (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 2097437078
- Room 1.231(New Room)
- SpawnRNG seed: 1375779889
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Room 1.67()
- SpawnRNG seed: 278112293
- Room 1.569()
- SpawnRNG seed: 1060132527
- Room 1.483(Cellar Copy2)
- SpawnRNG seed: 3660339993
- Room 1.569()
- SpawnRNG seed: 1060132527
- Room 1.67()
- SpawnRNG seed: 278112293
- Room 1.2(Start Room)
- SpawnRNG seed: 3314025939
- Room 1.576()
- SpawnRNG seed: 2758769035
- Room 1.545()
- SpawnRNG seed: 213057107
- Room 1.549()
- SpawnRNG seed: 3664640806
- Room 1.258(New Room)
- SpawnRNG seed: 1667009383
- Room 5.5080(Dark One)
- SpawnRNG seed: 2609476010
- Mom clear time: 22974
- Par time: 36000
- Level::Init m_Stage 4, m_AltStage 0 Seed 2043999899
- [RoomConfig] load stage 3: Caves
- generate...
- 21 rooms in 15 loops
- placing rooms...
- Map Generated in 1 Loops
- Room 1.2(Start Room)
- SpawnRNG seed: 1113218212
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.133()
- SpawnRNG seed: 3727896691
- Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(29), Variant(0), Pos(200.00,280.00)
- Spawn Entity with Type(29), Variant(0), Pos(240.00,280.00)
- Spawn Entity with Type(29), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
- Spawn Entity with Type(29), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00)
- Spawn Entity with Type(29), Variant(0), Pos(440.00,280.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.2(Start Room)
- SpawnRNG seed: 1113218212
- Room 1.281(New Room)
- SpawnRNG seed: 3581235743
- Spawn Entity with Type(25), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(25), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(25), Variant(0), Pos(120.00,360.00)
- Spawn Entity with Type(25), Variant(0), Pos(520.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- Room 11.13( (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3027536243
- Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
- Spawn Entity with Type(5), Variant(51), Pos(360.00,280.00)
- Room 1.281(New Room)
- SpawnRNG seed: 3581235743
- Room 1.602()
- SpawnRNG seed: 2836880890
- Spawn Entity with Type(239), Variant(0), Pos(440.00,160.00)
- Spawn Entity with Type(239), Variant(0), Pos(440.00,200.00)
- Spawn Entity with Type(239), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(239), Variant(0), Pos(440.00,240.00)
- Spawn Entity with Type(239), Variant(0), Pos(480.00,240.00)
- Spawn Entity with Type(239), Variant(0), Pos(520.00,240.00)
- Spawn Entity with Type(239), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(239), Variant(0), Pos(400.00,280.00)
- Spawn Entity with Type(239), Variant(0), Pos(400.00,320.00)
- Spawn Entity with Type(239), Variant(0), Pos(440.00,320.00)
- Spawn Entity with Type(239), Variant(0), Pos(440.00,360.00)
- Spawn Entity with Type(239), Variant(0), Pos(480.00,360.00)
- Spawn Entity with Type(239), Variant(0), Pos(480.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_113_Charger.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_115_Spitty.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_105_Maggot.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.246(New Room)
- SpawnRNG seed: 3872528461
- Spawn Entity with Type(204), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(204), Variant(0), Pos(360.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.122()
- SpawnRNG seed: 1268759082
- Spawn Entity with Type(22), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(22), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(22), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_001_Pooter.png while in gameplay
- Room 1.528()
- SpawnRNG seed: 3999272131
- Room 1.252(New Room)
- SpawnRNG seed: 3944967723
- Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00)
- Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00)
- Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00)
- Spawn Entity with Type(23), Variant(0), Pos(160.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 4.2( (copy) (copy) (copy))
- SpawnRNG seed: 2257386013
- Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
- item queue flush
- Adding collectible 146 (Prayer Card)
- item queue flush
- Adding collectible 105 (The D6)
- music stopped playing
- item taken without exchange
- item queue flush
- Adding collectible 98 (The Relic)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_spawners_04_therelic.png while in gameplay
- Room 1.252(New Room)
- SpawnRNG seed: 3944967723
- Room 1.528()
- SpawnRNG seed: 3999272131
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.268(New Room)
- SpawnRNG seed: 2799333357
- Spawn Entity with Type(217), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(217), Variant(0), Pos(240.00,280.00)
- Spawn Entity with Type(5), Variant(70), Pos(320.00,280.00)
- Spawn Entity with Type(217), Variant(0), Pos(400.00,280.00)
- Spawn Entity with Type(217), Variant(0), Pos(320.00,360.00)
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.630()
- SpawnRNG seed: 1727679530
- Spawn Entity with Type(21), Variant(0), Pos(440.00,160.00)
- Spawn Entity with Type(21), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(21), Variant(0), Pos(80.00,200.00)
- Spawn Entity with Type(21), Variant(0), Pos(280.00,240.00)
- Spawn Entity with Type(21), Variant(0), Pos(440.00,280.00)
- Spawn Entity with Type(21), Variant(0), Pos(320.00,320.00)
- Spawn Entity with Type(21), Variant(0), Pos(120.00,360.00)
- Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
- Spawn Entity with Type(21), Variant(0), Pos(160.00,440.00)
- Spawn Entity with Type(5), Variant(0), Pos(360.00,440.00)
- Spawn Entity with Type(21), Variant(0), Pos(480.00,440.00)
- Spawn Entity with Type(21), Variant(0), Pos(80.00,480.00)
- Spawn Entity with Type(21), Variant(0), Pos(240.00,480.00)
- Spawn Entity with Type(21), Variant(0), Pos(280.00,560.00)
- Spawn Entity with Type(21), Variant(0), Pos(400.00,600.00)
- Spawn Entity with Type(21), Variant(0), Pos(120.00,640.00)
- Spawn Entity with Type(21), Variant(0), Pos(560.00,680.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 2.4()
- SpawnRNG seed: 2262178098
- Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- Action PillCard Triggered
- item queue flush
- Adding collectible 286 (Blank Card)
- item queue flush
- Adding collectible 105 (The D6)
- item taken without exchange
- item queue flush
- Adding collectible 21 (The Compass)
- Room 1.630()
- SpawnRNG seed: 1727679530
- Room 1.219(New Room)
- SpawnRNG seed: 594510983
- Spawn Entity with Type(211), Variant(0), Pos(200.00,280.00)
- Spawn Entity with Type(210), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(211), Variant(0), Pos(440.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- Room 1.484(New Room)
- SpawnRNG seed: 601221386
- Spawn Entity with Type(240), Variant(0), Pos(280.00,200.00)
- Spawn Entity with Type(240), Variant(0), Pos(360.00,200.00)
- Spawn Entity with Type(240), Variant(0), Pos(280.00,360.00)
- Spawn Entity with Type(240), Variant(0), Pos(360.00,360.00)
- Room 5.3700(Double Trouble (caves))
- SpawnRNG seed: 1860457945
- Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(20), Variant(0), Pos(840.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/effect_bloodgush.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- TriggerBossDeath: 1 bosses remaining.
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 1 added to SaveState
- Mom clear time: 28724
- Par time: 36000
- item taken without exchange
- item queue flush
- Adding collectible 340 (Caffeine Pill)
- [warn] no animation named
- [warn] no animation named
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.484(New Room)
- SpawnRNG seed: 601221386
- Room 1.219(New Room)
- SpawnRNG seed: 594510983
- Room 1.630()
- SpawnRNG seed: 1727679530
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.268(New Room)
- SpawnRNG seed: 2799333357
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.528()
- SpawnRNG seed: 3999272131
- Room 1.122()
- SpawnRNG seed: 1268759082
- Room 1.246(New Room)
- SpawnRNG seed: 3872528461
- Room 1.602()
- SpawnRNG seed: 2836880890
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.2(Start Room)
- SpawnRNG seed: 1113218212
- Room 1.133()
- SpawnRNG seed: 3727896691
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.2(Start Room)
- SpawnRNG seed: 1113218212
- Room 1.281(New Room)
- SpawnRNG seed: 3581235743
- Room 1.2(Start Room)
- SpawnRNG seed: 1113218212
- Room 1.711()
- SpawnRNG seed: 473743038
- Spawn Entity with Type(255), Variant(0), Pos(680.00,160.00)
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- Spawn Entity with Type(5), Variant(0), Pos(480.00,200.00)
- Spawn Entity with Type(255), Variant(0), Pos(600.00,200.00)
- Spawn Entity with Type(255), Variant(0), Pos(520.00,240.00)
- Spawn Entity with Type(255), Variant(0), Pos(520.00,320.00)
- Spawn Entity with Type(255), Variant(0), Pos(600.00,320.00)
- Spawn Entity with Type(255), Variant(0), Pos(560.00,360.00)
- Spawn Entity with Type(255), Variant(0), Pos(680.00,360.00)
- Spawn Entity with Type(255), Variant(0), Pos(520.00,400.00)
- Spawn Entity with Type(255), Variant(0), Pos(640.00,400.00)
- Spawn Entity with Type(255), Variant(0), Pos(600.00,440.00)
- Spawn Entity with Type(255), Variant(0), Pos(560.00,480.00)
- Spawn Entity with Type(255), Variant(0), Pos(520.00,520.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.149()
- SpawnRNG seed: 739671775
- Spawn Entity with Type(5), Variant(20), Pos(320.00,280.00)
- Room 1.271(New Room)
- SpawnRNG seed: 2992475980
- Spawn Entity with Type(23), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(23), Variant(0), Pos(240.00,280.00)
- Spawn Entity with Type(211), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(23), Variant(0), Pos(400.00,280.00)
- Spawn Entity with Type(23), Variant(0), Pos(320.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- Room 21.18(The Dice Room (Placeholder) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 285581492
- Spawn Entity with Type(5), Variant(350), Pos(240.00,200.00)
- Spawn Entity with Type(5), Variant(0), Pos(400.00,200.00)
- Spawn Entity with Type(5), Variant(0), Pos(240.00,360.00)
- Spawn Entity with Type(5), Variant(50), Pos(400.00,360.00)
- item taken without exchange
- item queue flush
- Adding collectible 179 (Fate)
- Room 1.271(New Room)
- SpawnRNG seed: 2992475980
- Room 1.149()
- SpawnRNG seed: 739671775
- Room 1.711()
- SpawnRNG seed: 473743038
- Room 9.1( (copy))
- SpawnRNG seed: 322579635
- Spawn Entity with Type(6), Variant(7), Pos(320.00,240.00)
- Spawn Entity with Type(6), Variant(4), Pos(280.00,280.00)
- Spawn Entity with Type(6), Variant(5), Pos(360.00,280.00)
- Spawn Entity with Type(5), Variant(0), Pos(320.00,320.00)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.711()
- SpawnRNG seed: 473743038
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.602()
- SpawnRNG seed: 2836880890
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.281(New Room)
- SpawnRNG seed: 3581235743
- Room 11.13( (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3027536243
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_032_Chub.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_113_Charger.png while in gameplay
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 3 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_027_Peep.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- Total entity spawn time: 694 ms
- Total ANM2 loading time: 81 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 14 added to SaveState
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.281(New Room)
- SpawnRNG seed: 3581235743
- Room 1.602()
- SpawnRNG seed: 2836880890
- Room 1.246(New Room)
- SpawnRNG seed: 3872528461
- Room 1.602()
- SpawnRNG seed: 2836880890
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.711()
- SpawnRNG seed: 473743038
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.149()
- SpawnRNG seed: 739671775
- Room 1.271(New Room)
- SpawnRNG seed: 2992475980
- Room 21.18(The Dice Room (Placeholder) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 285581492
- Level::Init m_Stage 4, m_AltStage 0 Seed 1311080241
- generate...
- 21 rooms in 13 loops
- placing rooms...
- Map Generated in 1 Loops
- Room 1.2(Start Room)
- SpawnRNG seed: 594510983
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 4.2( (copy) (copy) (copy))
- SpawnRNG seed: 1121444659
- Spawn Entity with Type(33), Variant(0), Pos(160.00,280.00)
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- Spawn Entity with Type(33), Variant(0), Pos(480.00,280.00)
- Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
- Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00)
- Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
- Spawn Entity with Type(33), Variant(0), Pos(320.00,360.00)
- Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- item taken without exchange
- music stopped playing
- item queue flush
- Adding collectible 91 (Spelunker Hat)
- Room 1.2(Start Room)
- SpawnRNG seed: 594510983
- Room 11.11( (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3872528461
- Spawn Entity with Type(5), Variant(50), Pos(280.00,280.00)
- Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_032_Chub.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_113_Charger.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 3 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_027_Peep.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 14 added to SaveState
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.2(Start Room)
- SpawnRNG seed: 594510983
- Room 1.308(New Room)
- SpawnRNG seed: 739671775
- Spawn Entity with Type(5), Variant(20), Pos(120.00,160.00)
- Spawn Entity with Type(5), Variant(20), Pos(320.00,160.00)
- Spawn Entity with Type(5), Variant(20), Pos(520.00,160.00)
- Spawn Entity with Type(5), Variant(10), Pos(120.00,400.00)
- Spawn Entity with Type(5), Variant(10), Pos(320.00,400.00)
- Spawn Entity with Type(5), Variant(10), Pos(520.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.274(New Room)
- SpawnRNG seed: 2992475980
- Spawn Entity with Type(217), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(217), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(220), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(217), Variant(0), Pos(120.00,360.00)
- Spawn Entity with Type(217), Variant(0), Pos(520.00,360.00)
- Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
- Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.518(New Room)
- SpawnRNG seed: 4097480166
- Spawn Entity with Type(25), Variant(1), Pos(80.00,160.00)
- Spawn Entity with Type(25), Variant(1), Pos(560.00,160.00)
- Spawn Entity with Type(25), Variant(1), Pos(320.00,280.00)
- Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
- Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Room 1.147()
- SpawnRNG seed: 3873980125
- Spawn Entity with Type(26), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(18), Variant(0), Pos(520.00,160.00)
- Spawn Entity with Type(22), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00)
- Spawn Entity with Type(26), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.725()
- SpawnRNG seed: 3387202429
- Spawn Entity with Type(234), Variant(0), Pos(200.00,240.00)
- Spawn Entity with Type(234), Variant(0), Pos(440.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Action PillCard Triggered
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 7.15( (copy))
- SpawnRNG seed: 326901950
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay
- item queue flush
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.725()
- SpawnRNG seed: 3387202429
- Room 7.15( (copy))
- SpawnRNG seed: 326901950
- Room 1.725()
- SpawnRNG seed: 3387202429
- Room 1.555()
- SpawnRNG seed: 3625898325
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(234), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(234), Variant(0), Pos(80.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.580()
- SpawnRNG seed: 3489126736
- Spawn Entity with Type(5), Variant(0), Pos(440.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 5.1047(Gurdy (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1207365706
- Spawn Entity with Type(18), Variant(0), Pos(160.00,160.00)
- Spawn Entity with Type(88), Variant(0), Pos(320.00,160.00)
- Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00)
- Spawn Entity with Type(30), Variant(0), Pos(200.00,240.00)
- Spawn Entity with Type(36), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(30), Variant(0), Pos(440.00,240.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_001_Pooter.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx 10
- Boss 4 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Mom clear time: 39506
- Par time: 36000
- item taken without exchange
- item queue flush
- Adding collectible 92 (Super Bandage)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 6.2303(Krampus)
- SpawnRNG seed: 4292668029
- Spawn Entity with Type(33), Variant(1), Pos(120.00,200.00)
- Spawn Entity with Type(33), Variant(1), Pos(520.00,200.00)
- Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
- Spawn Entity with Type(33), Variant(1), Pos(120.00,360.00)
- Spawn Entity with Type(33), Variant(1), Pos(520.00,360.00)
- [warn] no animation named
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- [warn] No OverlayEffect Null found for Entity Krampus with sprite resources/gfx/081.001_Krampus.anm2
- TriggerBossDeath: 0 bosses remaining.
- item queue flush
- Adding collectible 293 (Head of Krampus)
- item queue flush
- Adding collectible 105 (The D6)
- music stopped playing
- item queue flush
- Adding collectible 97 (The Book of Sin)
- item queue flush
- Adding collectible 105 (The D6)
- Room 5.1047(Gurdy (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1207365706
- Mom clear time: 40975
- Par time: 36000
- Room 1.580()
- SpawnRNG seed: 3489126736
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.555()
- SpawnRNG seed: 3625898325
- Room 1.725()
- SpawnRNG seed: 3387202429
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 7.15( (copy))
- SpawnRNG seed: 326901950
- Room 1.725()
- SpawnRNG seed: 3387202429
- Room 1.147()
- SpawnRNG seed: 3873980125
- Room 1.518(New Room)
- SpawnRNG seed: 4097480166
- Room 1.274(New Room)
- SpawnRNG seed: 2992475980
- Room 1.308(New Room)
- SpawnRNG seed: 739671775
- Room 1.2(Start Room)
- SpawnRNG seed: 594510983
- Room 11.11( (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3872528461
- item taken without exchange
- item queue flush
- Adding collectible 81 (Dead Cat)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_extralives_01_deadcat.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.2(Start Room)
- SpawnRNG seed: 594510983
- Room 1.228(New Room)
- SpawnRNG seed: 601221386
- Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(238), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(238), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(238), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(238), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(238), Variant(0), Pos(320.00,320.00)
- Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
- Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Room 1.140()
- SpawnRNG seed: 2884321593
- Spawn Entity with Type(15), Variant(0), Pos(200.00,280.00)
- Spawn Entity with Type(15), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(15), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(15), Variant(0), Pos(440.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- Room 1.228(New Room)
- SpawnRNG seed: 601221386
- Room 1.2(Start Room)
- SpawnRNG seed: 594510983
- Room 1.308(New Room)
- SpawnRNG seed: 739671775
- Room 1.274(New Room)
- SpawnRNG seed: 2992475980
- Room 1.518(New Room)
- SpawnRNG seed: 4097480166
- Room 1.147()
- SpawnRNG seed: 3873980125
- Room 1.725()
- SpawnRNG seed: 3387202429
- Room 7.15( (copy))
- SpawnRNG seed: 326901950
- Room 1.725()
- SpawnRNG seed: 3387202429
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.555()
- SpawnRNG seed: 3625898325
- Room 1.580()
- SpawnRNG seed: 3489126736
- Room 1.555()
- SpawnRNG seed: 3625898325
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.725()
- SpawnRNG seed: 3387202429
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.147()
- SpawnRNG seed: 3873980125
- Room 1.245(New Room)
- SpawnRNG seed: 3691100829
- Spawn Entity with Type(77), Variant(0), Pos(280.00,240.00)
- Spawn Entity with Type(77), Variant(0), Pos(360.00,240.00)
- Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(77), Variant(0), Pos(280.00,320.00)
- Spawn Entity with Type(77), Variant(0), Pos(360.00,320.00)
- Room 1.218(New Room)
- SpawnRNG seed: 2827050927
- Spawn Entity with Type(210), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(210), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(210), Variant(0), Pos(80.00,400.00)
- Spawn Entity with Type(210), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_210_halfsack.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- Room 1.696()
- SpawnRNG seed: 2810079655
- Spawn Entity with Type(21), Variant(0), Pos(440.00,160.00)
- Spawn Entity with Type(21), Variant(0), Pos(680.00,160.00)
- Spawn Entity with Type(21), Variant(0), Pos(1040.00,160.00)
- Spawn Entity with Type(21), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(21), Variant(0), Pos(520.00,240.00)
- Spawn Entity with Type(23), Variant(0), Pos(560.00,240.00)
- Spawn Entity with Type(21), Variant(0), Pos(600.00,240.00)
- Spawn Entity with Type(21), Variant(0), Pos(880.00,240.00)
- Spawn Entity with Type(21), Variant(0), Pos(560.00,280.00)
- Spawn Entity with Type(5), Variant(0), Pos(680.00,320.00)
- Spawn Entity with Type(21), Variant(0), Pos(960.00,320.00)
- Spawn Entity with Type(21), Variant(0), Pos(80.00,360.00)
- Spawn Entity with Type(21), Variant(0), Pos(120.00,480.00)
- Spawn Entity with Type(21), Variant(0), Pos(960.00,480.00)
- Spawn Entity with Type(21), Variant(0), Pos(200.00,560.00)
- Spawn Entity with Type(21), Variant(0), Pos(360.00,560.00)
- Spawn Entity with Type(21), Variant(0), Pos(880.00,560.00)
- Spawn Entity with Type(23), Variant(0), Pos(560.00,600.00)
- Spawn Entity with Type(21), Variant(0), Pos(520.00,640.00)
- Spawn Entity with Type(21), Variant(0), Pos(560.00,640.00)
- Spawn Entity with Type(21), Variant(0), Pos(600.00,640.00)
- Spawn Entity with Type(21), Variant(0), Pos(80.00,680.00)
- Spawn Entity with Type(21), Variant(0), Pos(1040.00,680.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 20.12(The Chest Room (Placeholder) (copy))
- SpawnRNG seed: 3999272131
- Spawn Entity with Type(5), Variant(350), Pos(240.00,280.00)
- Spawn Entity with Type(5), Variant(350), Pos(320.00,280.00)
- Spawn Entity with Type(5), Variant(350), Pos(400.00,280.00)
- item queue flush
- Room 1.696()
- SpawnRNG seed: 2810079655
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 2.4( (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1578212919
- Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
- item queue flush
- Adding collectible 297 (Pandora's Box)
- item taken without exchange
- item queue flush
- Adding collectible 341 (Torn Photo)
- [warn] no animation named
- item taken without exchange
- item queue flush
- Adding collectible 105 (The D6)
- Room 1.696()
- SpawnRNG seed: 2810079655
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.218(New Room)
- SpawnRNG seed: 2827050927
- Room 1.245(New Room)
- SpawnRNG seed: 3691100829
- Room 1.147()
- SpawnRNG seed: 3873980125
- Room 1.777(Bombstart (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 2096605727
- Spawn Entity with Type(250), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/classic/Monster_080_Spider.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.147()
- SpawnRNG seed: 3873980125
- Room 1.725()
- SpawnRNG seed: 3387202429
- Room 1.555()
- SpawnRNG seed: 3625898325
- Room 1.234(New Room)
- SpawnRNG seed: 1836058469
- Spawn Entity with Type(226), Variant(0), Pos(240.00,280.00)
- Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(226), Variant(0), Pos(400.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_082_Trite.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Room 8.3( (copy))
- SpawnRNG seed: 2957544640
- Spawn Entity with Type(6), Variant(3), Pos(320.00,280.00)
- Room 1.234(New Room)
- SpawnRNG seed: 1836058469
- Room 1.555()
- SpawnRNG seed: 3625898325
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.559()
- SpawnRNG seed: 1091460379
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.555()
- SpawnRNG seed: 3625898325
- Room 1.580()
- SpawnRNG seed: 3489126736
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 5.1047(Gurdy (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1207365706
- Mom clear time: 45423
- Par time: 36000
- Room 6.2303(Krampus)
- SpawnRNG seed: 4292668029
- [warn] no animation named
- item queue flush
- Adding collectible 35 (The Necronomicon)
- item queue flush
- Adding collectible 105 (The D6)
- Room 5.1047(Gurdy (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1207365706
- Mom clear time: 45699
- Par time: 36000
- Room 6.2302(Krampus)
- SpawnRNG seed: 4292668029
- [warn] no animation named
- Total entity spawn time: 993 ms
- Total ANM2 loading time: 107 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- Room 5.1047(Gurdy (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 1207365706
- Mom clear time: 45757
- Par time: 36000
- Level::Init m_Stage 5, m_AltStage 0 Seed 1391356001
- [RoomConfig] load stage 5: Depths
- generate...
- 23 rooms in 16 loops
- placing rooms...
- Map Generated in 1 Loops
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.102()
- SpawnRNG seed: 2664159201
- Spawn Entity with Type(5), Variant(20), Pos(280.00,280.00)
- Spawn Entity with Type(5), Variant(20), Pos(360.00,280.00)
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.237(New Room)
- SpawnRNG seed: 4132801143
- Spawn Entity with Type(5), Variant(0), Pos(560.00,200.00)
- Spawn Entity with Type(5), Variant(0), Pos(560.00,240.00)
- Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
- Spawn Entity with Type(5), Variant(0), Pos(560.00,320.00)
- Spawn Entity with Type(5), Variant(0), Pos(560.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.85()
- SpawnRNG seed: 1029358360
- Spawn Entity with Type(5), Variant(40), Pos(80.00,160.00)
- Spawn Entity with Type(30), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(42), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(42), Variant(1), Pos(520.00,360.00)
- Spawn Entity with Type(30), Variant(0), Pos(80.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.88()
- SpawnRNG seed: 1349055702
- Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- Spawn Entity with Type(212), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(227), Variant(0), Pos(400.00,240.00)
- Spawn Entity with Type(227), Variant(0), Pos(240.00,320.00)
- Spawn Entity with Type(212), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 4.1()
- SpawnRNG seed: 3401201360
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- item taken without exchange
- item queue flush
- Adding collectible 75 (PHD)
- music stopped playing
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- Room 1.88()
- SpawnRNG seed: 1349055702
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Spawn Entity with Type(213), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(217), Variant(0), Pos(240.00,240.00)
- Spawn Entity with Type(217), Variant(0), Pos(400.00,240.00)
- Spawn Entity with Type(217), Variant(0), Pos(240.00,320.00)
- Spawn Entity with Type(217), Variant(0), Pos(400.00,320.00)
- Spawn Entity with Type(213), Variant(0), Pos(80.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_PoopGibs.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_002b_ShitPoof.png while in gameplay
- Room 2.4( (copy))
- SpawnRNG seed: 2505677187
- Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- item taken without exchange
- item queue flush
- Adding collectible 249 (There's Options)
- Total entity spawn time: 1034 ms
- Total ANM2 loading time: 110 ms
- AnmCache memory usage: 9264664 bytes in 795 entries.
- item taken without exchange
- item queue flush
- Adding collectible 64 (Steam Sale)
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.77()
- SpawnRNG seed: 3981487890
- Spawn Entity with Type(39), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(39), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(39), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
- Room 5.5061(The Cage (copy))
- SpawnRNG seed: 1862729854
- Spawn Entity with Type(265), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies01.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Miniboss_03_Gluttony.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/puke_bullets.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 48 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Mom clear time: 48044
- Par time: 36000
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 14.2(Devil (Shop) (copy))
- SpawnRNG seed: 597596652
- Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
- item taken without exchange
- item queue flush
- Adding collectible 241 (Contract from Below)
- item taken without exchange
- item queue flush
- Adding collectible 80 (The Pact)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 5.5061(The Cage (copy))
- SpawnRNG seed: 1862729854
- Mom clear time: 48380
- Par time: 36000
- Room 1.77()
- SpawnRNG seed: 3981487890
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Room 8.2()
- SpawnRNG seed: 858814706
- Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 2.4( (copy))
- SpawnRNG seed: 2505677187
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 5.5061(The Cage (copy))
- SpawnRNG seed: 1862729854
- Mom clear time: 48859
- Par time: 36000
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.88()
- SpawnRNG seed: 1349055702
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_122_Host.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.369(New Room)
- SpawnRNG seed: 749579375
- Spawn Entity with Type(241), Variant(0), Pos(760.00,200.00)
- Spawn Entity with Type(242), Variant(0), Pos(120.00,280.00)
- Spawn Entity with Type(242), Variant(0), Pos(1040.00,280.00)
- Spawn Entity with Type(241), Variant(0), Pos(640.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Spawn Entity with Type(212), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(22), Variant(0), Pos(560.00,280.00)
- Spawn Entity with Type(212), Variant(0), Pos(80.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_001_Pooter.png while in gameplay
- Room 1.496(New Room)
- SpawnRNG seed: 1121850637
- Spawn Entity with Type(33), Variant(1), Pos(200.00,160.00)
- Spawn Entity with Type(33), Variant(1), Pos(240.00,160.00)
- Spawn Entity with Type(33), Variant(1), Pos(320.00,160.00)
- Spawn Entity with Type(229), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(229), Variant(0), Pos(320.00,320.00)
- Spawn Entity with Type(33), Variant(1), Pos(320.00,400.00)
- Spawn Entity with Type(33), Variant(1), Pos(400.00,400.00)
- Spawn Entity with Type(33), Variant(1), Pos(440.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_122_Host.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.496(New Room)
- SpawnRNG seed: 1121850637
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.67()
- SpawnRNG seed: 1162640110
- Spawn Entity with Type(22), Variant(0), Pos(480.00,240.00)
- Spawn Entity with Type(22), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(22), Variant(0), Pos(160.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.496(New Room)
- SpawnRNG seed: 1121850637
- Room 1.67()
- SpawnRNG seed: 1162640110
- Room 13.17( (copy) (copy) (copy))
- SpawnRNG seed: 514630192
- Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
- item taken without exchange
- item queue flush
- Adding collectible 215 (Goat Head)
- Room 1.67()
- SpawnRNG seed: 1162640110
- Room 1.64()
- SpawnRNG seed: 963838565
- Spawn Entity with Type(42), Variant(0), Pos(160.00,240.00)
- Spawn Entity with Type(32), Variant(0), Pos(400.00,240.00)
- Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(32), Variant(0), Pos(240.00,320.00)
- Spawn Entity with Type(42), Variant(0), Pos(480.00,320.00)
- Spawn Entity with Type(5), Variant(50), Pos(80.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.67()
- SpawnRNG seed: 1162640110
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.496(New Room)
- SpawnRNG seed: 1121850637
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.102()
- SpawnRNG seed: 2664159201
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.237(New Room)
- SpawnRNG seed: 4132801143
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Room 7.10()
- SpawnRNG seed: 1384540675
- Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(400.00,200.00)
- Spawn Entity with Type(33), Variant(1), Pos(440.00,200.00)
- Spawn Entity with Type(5), Variant(90), Pos(320.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- Room 1.237(New Room)
- SpawnRNG seed: 4132801143
- Room 1.85()
- SpawnRNG seed: 1029358360
- Spawn Entity with Type(42), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(42), Variant(1), Pos(520.00,360.00)
- Room 11.2()
- SpawnRNG seed: 4022621422
- Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_155_Baby.png while in gameplay
- Action PillCard Triggered
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_044_HopperLeaper.png while in gameplay
- Action PillCard Triggered
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies01.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_145_Knight.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.85()
- SpawnRNG seed: 1029358360
- Spawn Entity with Type(42), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(42), Variant(1), Pos(520.00,360.00)
- Room 1.63()
- SpawnRNG seed: 408373674
- Spawn Entity with Type(18), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(32), Variant(0), Pos(320.00,240.00)
- Spawn Entity with Type(32), Variant(0), Pos(240.00,280.00)
- Spawn Entity with Type(32), Variant(0), Pos(400.00,280.00)
- Spawn Entity with Type(32), Variant(0), Pos(320.00,320.00)
- Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
- Room 1.85()
- SpawnRNG seed: 1029358360
- Spawn Entity with Type(42), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(42), Variant(1), Pos(520.00,360.00)
- Room 1.267(New Room)
- SpawnRNG seed: 3106032497
- Spawn Entity with Type(219), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_122_Host.png while in gameplay
- Action PillCard Triggered
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.85()
- SpawnRNG seed: 1029358360
- Spawn Entity with Type(42), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(42), Variant(1), Pos(520.00,360.00)
- Room 1.237(New Room)
- SpawnRNG seed: 4132801143
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.83()
- SpawnRNG seed: 3590417621
- Spawn Entity with Type(24), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(30), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(24), Variant(1), Pos(320.00,280.00)
- Spawn Entity with Type(30), Variant(0), Pos(360.00,280.00)
- Spawn Entity with Type(24), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.493(New Room)
- SpawnRNG seed: 225199289
- Spawn Entity with Type(254), Variant(0), Pos(280.00,240.00)
- Spawn Entity with Type(254), Variant(0), Pos(360.00,240.00)
- Spawn Entity with Type(254), Variant(0), Pos(320.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_122_Host.png while in gameplay
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.150()
- SpawnRNG seed: 4171286313
- Spawn Entity with Type(24), Variant(1), Pos(120.00,160.00)
- Spawn Entity with Type(24), Variant(1), Pos(80.00,200.00)
- Spawn Entity with Type(24), Variant(1), Pos(560.00,360.00)
- Spawn Entity with Type(24), Variant(1), Pos(520.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- Room 1.493(New Room)
- SpawnRNG seed: 225199289
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.102()
- SpawnRNG seed: 2664159201
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.102()
- SpawnRNG seed: 2664159201
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.369(New Room)
- SpawnRNG seed: 749579375
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- Room 1.88()
- SpawnRNG seed: 1349055702
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 2.4( (copy))
- SpawnRNG seed: 2505677187
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 5.5061(The Cage (copy))
- SpawnRNG seed: 1862729854
- Mom clear time: 54021
- Par time: 36000
- Room 14.2(Devil (Shop) (copy))
- SpawnRNG seed: 597596652
- item taken without exchange
- item queue flush
- Adding collectible 122 (Whore of Babylon)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 5.5061(The Cage (copy))
- SpawnRNG seed: 1862729854
- Mom clear time: 54194
- Par time: 36000
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.88()
- SpawnRNG seed: 1349055702
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- Room 1.369(New Room)
- SpawnRNG seed: 749579375
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.102()
- SpawnRNG seed: 2664159201
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.237(New Room)
- SpawnRNG seed: 4132801143
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.102()
- SpawnRNG seed: 2664159201
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.369(New Room)
- SpawnRNG seed: 749579375
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- Room 1.88()
- SpawnRNG seed: 1349055702
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 5.5061(The Cage (copy))
- SpawnRNG seed: 1862729854
- Mom clear time: 54702
- Par time: 36000
- item taken without exchange
- item queue flush
- Adding collectible 51 (Pentagram)
- [warn] no animation named
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.88()
- SpawnRNG seed: 1349055702
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- Room 1.369(New Room)
- SpawnRNG seed: 749579375
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.102()
- SpawnRNG seed: 2664159201
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.237(New Room)
- SpawnRNG seed: 4132801143
- Room 7.10()
- SpawnRNG seed: 1384540675
- Room 1.237(New Room)
- SpawnRNG seed: 4132801143
- Room 1.2(Start Room)
- SpawnRNG seed: 3835366610
- Room 1.102()
- SpawnRNG seed: 2664159201
- Room 1.227(New Room)
- SpawnRNG seed: 1070270368
- Room 1.369(New Room)
- SpawnRNG seed: 749579375
- Room 1.281(New Room)
- SpawnRNG seed: 1394734242
- Room 1.88()
- SpawnRNG seed: 1349055702
- Room 1.272(New Room)
- SpawnRNG seed: 2743120046
- Room 1.77()
- SpawnRNG seed: 3981487890
- Room 5.5061(The Cage (copy))
- SpawnRNG seed: 1862729854
- Mom clear time: 55462
- Par time: 36000
- Level::Init m_Stage 6, m_AltStage 1 Seed 3996362010
- [RoomConfig] load stage 6: Necropolis
- generate...
- 23 rooms in 12 loops
- placing rooms...
- Map Generated in 1 Loops
- Room 1.2(Start Room)
- SpawnRNG seed: 4006283950
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 9.1( (copy))
- SpawnRNG seed: 516781419
- Spawn Entity with Type(6), Variant(4), Pos(320.00,240.00)
- Spawn Entity with Type(6), Variant(6), Pos(240.00,280.00)
- Spawn Entity with Type(6), Variant(6), Pos(400.00,280.00)
- Spawn Entity with Type(6), Variant(4), Pos(320.00,320.00)
- Spawn Entity with Type(5), Variant(20), Pos(160.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- item taken without exchange
- item queue flush
- Adding collectible 125 (Bobby-Bomb)
- Action PillCard Triggered
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.2(Start Room)
- SpawnRNG seed: 4006283950
- Room 1.653(NEW FRIENDS VAR 1000)
- SpawnRNG seed: 3244113576
- Spawn Entity with Type(227), Variant(0), Pos(120.00,160.00)
- Spawn Entity with Type(227), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(227), Variant(1), Pos(80.00,200.00)
- Spawn Entity with Type(202), Variant(71), Pos(160.00,240.00)
- Spawn Entity with Type(202), Variant(79), Pos(320.00,240.00)
- Spawn Entity with Type(202), Variant(68), Pos(480.00,240.00)
- Spawn Entity with Type(227), Variant(0), Pos(80.00,400.00)
- Spawn Entity with Type(227), Variant(0), Pos(520.00,400.00)
- Spawn Entity with Type(227), Variant(1), Pos(560.00,400.00)
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named AttackHori
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_other_06_attackflies.png while in gameplay
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.2(Start Room)
- SpawnRNG seed: 4006283950
- Room 1.653(NEW FRIENDS VAR 1000)
- SpawnRNG seed: 3244113576
- Spawn Entity with Type(202), Variant(71), Pos(160.00,240.00)
- Spawn Entity with Type(202), Variant(79), Pos(320.00,240.00)
- Spawn Entity with Type(202), Variant(68), Pos(480.00,240.00)
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- Total entity spawn time: 1344 ms
- Total ANM2 loading time: 133 ms
- AnmCache memory usage: 9357272 bytes in 802 entries.
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- Room 1.2(Start Room)
- SpawnRNG seed: 4006283950
- Room 1.653(NEW FRIENDS VAR 1000)
- SpawnRNG seed: 3244113576
- Spawn Entity with Type(202), Variant(71), Pos(160.00,240.00)
- Spawn Entity with Type(202), Variant(79), Pos(320.00,240.00)
- Spawn Entity with Type(202), Variant(68), Pos(480.00,240.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleLeft
- [warn] no animation named ShootLeft
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleDown
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- [warn] no animation named IdleLeft
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.2(Start Room)
- SpawnRNG seed: 4006283950
- Room 1.262(Depths Copy)
- SpawnRNG seed: 2106433312
- Spawn Entity with Type(209), Variant(0), Pos(280.00,280.00)
- Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(209), Variant(0), Pos(360.00,280.00)
- Room 1.95()
- SpawnRNG seed: 1773138157
- Spawn Entity with Type(72), Variant(1), Pos(80.00,160.00)
- Spawn Entity with Type(72), Variant(1), Pos(320.00,280.00)
- Spawn Entity with Type(72), Variant(1), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- TriggerBossDeath: 4 bosses remaining.
- TriggerBossDeath: 3 bosses remaining.
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- TriggerBossDeath: 2 bosses remaining.
- TriggerBossDeath: 3 bosses remaining.
- TriggerBossDeath: 2 bosses remaining.
- TriggerBossDeath: 3 bosses remaining.
- TriggerBossDeath: 2 bosses remaining.
- TriggerBossDeath: 1 bosses remaining.
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 33 added to SaveState
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.334(Depths Copy)
- SpawnRNG seed: 3699638233
- Spawn Entity with Type(14), Variant(0), Pos(320.00,360.00)
- Spawn Entity with Type(14), Variant(1), Pos(280.00,400.00)
- Spawn Entity with Type(14), Variant(1), Pos(320.00,400.00)
- Spawn Entity with Type(14), Variant(0), Pos(360.00,400.00)
- Spawn Entity with Type(14), Variant(0), Pos(280.00,440.00)
- Spawn Entity with Type(14), Variant(1), Pos(320.00,440.00)
- Spawn Entity with Type(14), Variant(0), Pos(360.00,440.00)
- Spawn Entity with Type(14), Variant(0), Pos(320.00,480.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_other_06_attackflies.png while in gameplay
- Room 11.5()
- SpawnRNG seed: 2935107650
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- item taken without exchange
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/bosses/rebirth/088_megamaw.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- item queue flush
- Adding collectible 229 (Monstro's Lung)
- [warn] no animation named
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- [warn] No OverlayEffect Null found for Entity Mega Maw with sprite resources/gfx/262.000_MegaMaw.anm2
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 45 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_038_Husk.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_033_Tiny Fly.png while in gameplay
- [warn] No OverlayEffect Null found for Entity The Husk with sprite resources/gfx/067.001_The Husk.anm2
- [warn] No OverlayEffect Null found for Entity The Husk with sprite resources/gfx/067.001_The Husk.anm2
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 29 added to SaveState
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.334(Depths Copy)
- SpawnRNG seed: 3699638233
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- Room 1.281(Depths Copy)
- SpawnRNG seed: 3093914029
- Spawn Entity with Type(212), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(227), Variant(0), Pos(400.00,240.00)
- Spawn Entity with Type(227), Variant(0), Pos(240.00,320.00)
- Spawn Entity with Type(212), Variant(0), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- Room 6.2011(Gluttony)
- SpawnRNG seed: 446175149
- Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- TriggerBossDeath: 0 bosses remaining.
- MiniBoss 3 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- [warn] no animation named Vanish
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 7.3()
- SpawnRNG seed: 3688844926
- Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
- Spawn Entity with Type(5), Variant(20), Pos(280.00,280.00)
- Spawn Entity with Type(5), Variant(20), Pos(320.00,280.00)
- Spawn Entity with Type(5), Variant(20), Pos(360.00,280.00)
- Spawn Entity with Type(5), Variant(20), Pos(280.00,320.00)
- Spawn Entity with Type(5), Variant(20), Pos(320.00,320.00)
- Spawn Entity with Type(5), Variant(20), Pos(360.00,320.00)
- Spawn Entity with Type(5), Variant(20), Pos(280.00,360.00)
- Spawn Entity with Type(5), Variant(20), Pos(320.00,360.00)
- Spawn Entity with Type(5), Variant(20), Pos(360.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- music stopped playing
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- Room 1.635(NEW FRIENDS (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 2142067324
- Spawn Entity with Type(227), Variant(0), Pos(480.00,160.00)
- Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(227), Variant(0), Pos(160.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- Room 1.57()
- SpawnRNG seed: 1707662969
- Spawn Entity with Type(86), Variant(0), Pos(160.00,200.00)
- Spawn Entity with Type(90), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(86), Variant(0), Pos(480.00,360.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- Room 1.638(NEW FRIENDS (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 3650043029
- Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- Room 1.69()
- SpawnRNG seed: 4060189894
- Spawn Entity with Type(39), Variant(2), Pos(80.00,160.00)
- Spawn Entity with Type(39), Variant(2), Pos(120.00,160.00)
- Spawn Entity with Type(39), Variant(2), Pos(160.00,160.00)
- Spawn Entity with Type(39), Variant(2), Pos(480.00,400.00)
- Spawn Entity with Type(39), Variant(2), Pos(520.00,400.00)
- Spawn Entity with Type(39), Variant(2), Pos(560.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/ChubberWorm.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 4.0()
- SpawnRNG seed: 2796768625
- Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- item taken without exchange
- item queue flush
- Adding collectible 336 (Dead Onion)
- Room 1.69()
- SpawnRNG seed: 4060189894
- music stopped playing
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- Room 1.468(Depths Copy2)
- SpawnRNG seed: 1223806536
- Spawn Entity with Type(44), Variant(1), Pos(320.00,160.00)
- Spawn Entity with Type(44), Variant(1), Pos(200.00,200.00)
- Spawn Entity with Type(44), Variant(1), Pos(440.00,200.00)
- Spawn Entity with Type(44), Variant(1), Pos(200.00,360.00)
- Spawn Entity with Type(44), Variant(1), Pos(440.00,360.00)
- Spawn Entity with Type(44), Variant(1), Pos(320.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_122_Host.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 1.648(NEW FRIENDS (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 356549568
- Spawn Entity with Type(227), Variant(0), Pos(80.00,160.00)
- Spawn Entity with Type(227), Variant(0), Pos(560.00,160.00)
- Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 8.1( (copy))
- SpawnRNG seed: 2441592228
- Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- Room 1.648(NEW FRIENDS (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 356549568
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 2.4( (copy))
- SpawnRNG seed: 3693514536
- Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
- Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
- Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
- Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- item taken without exchange
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- item queue flush
- Adding collectible 247 (BFFS!)
- item taken without exchange
- item queue flush
- Adding collectible 54 (Treasure Map)
- Room 1.648(NEW FRIENDS (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 356549568
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- item taken without exchange
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- item queue flush
- Adding collectible 265 (Dry Baby)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_265_drybaby.png while in gameplay
- Room 2.4( (copy))
- SpawnRNG seed: 3693514536
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- Room 1.648(NEW FRIENDS (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy) (copy))
- SpawnRNG seed: 356549568
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- Room 1.206(Depths Copy)
- SpawnRNG seed: 132477372
- Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
- Spawn Entity with Type(208), Variant(1), Pos(120.00,240.00)
- Spawn Entity with Type(209), Variant(0), Pos(120.00,280.00)
- Spawn Entity with Type(208), Variant(1), Pos(120.00,320.00)
- Spawn Entity with Type(33), Variant(2), Pos(80.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 5.1062(Mom (copy) (copy))
- SpawnRNG seed: 2094019211
- Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
- Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
- Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
- Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
- Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_141_Maw.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies01.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_024_FrowningGaper.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay
- TriggerBossDeath: 4 bosses remaining.
- TriggerBossDeath: 3 bosses remaining.
- TriggerBossDeath: 2 bosses remaining.
- TriggerBossDeath: 1 bosses remaining.
- TriggerBossDeath: 0 bosses remaining.
- deathspawn_boss, color idx -1
- Boss 6 added to SaveState
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay
- Mom clear time: 62119
- Par time: 36000
- Did not meet par time, did not spawn boss rush door.
- item taken without exchange
- item queue flush
- Adding collectible 328 (The Negative)
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 14.4(Devil (Shop) (copy))
- SpawnRNG seed: 1798916393
- Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
- Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
- Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
- Spawn Entity with Type(5), Variant(360), Pos(320.00,320.00)
- Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/tears.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- config for entity 5.40 is missing
- [warn] No sprite for Pickup variant 40
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay
- item taken without exchange
- item queue flush
- Adding collectible 237 (Death's Touch)
- item taken without exchange
- item queue flush
- Adding collectible 230 (Abaddon)
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_064_Death.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/effect_scythehit.png while in gameplay
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofB.png while in gameplay
- Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
- Room 5.1062(Mom (copy) (copy))
- SpawnRNG seed: 2094019211
- Mom clear time: 62718
- Par time: 36000
- Did not meet par time, did not spawn boss rush door.
- [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_015_TearPoofA.png while in gameplay
- Level::Init m_Stage 7, m_AltStage 1 Seed 796250542
- [RoomConfig] load stage 8: Utero
- generate...
- 23 rooms in 14 loops
- placing rooms...
- Caught exception, writing minidump...
Advertisement
Add Comment
Please, Sign In to add comment