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- //Add all of these items under "OnGamemodeInit()" in your Gamemode File
- CreateObject(3406,135.5800000,-1861.2000000,-2.0000000,0.0000000,0.0000000,359.0000000); //object(cxref_woodjetty) (1)
- CreateObject(10245,138.3000000,-1862.3000000,-1.3360000,0.0000000,0.0000000,44.0000000); //object(ottos_ramp) (1)
- CreateObject(3406,135.5800000,-1863.2000000,-2.0000000,0.0000000,0.0000000,359.0000000); //object(cxref_woodjetty) (2)
- CreateObject(3406,126.8000000,-1863.0500000,-2.0000000,0.0000000,0.0000000,359.0000000); //object(cxref_woodjetty) (4)
- CreateObject(3406,126.8200000,-1861.1200000,-2.0000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodjetty) (5)
- CreateObject(3406,138.4800000,-1855.3500000,-2.0000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty) (6)
- CreateObject(3406,130.7000000,-1855.3500000,-2.0000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty) (8)
- CreateObject(3406,122.8900000,-1855.3500000,-2.0000000,0.0000000,0.0000000,90.0000000); //object(cxref_woodjetty) (9)
- CreateObject(3406,122.8700000,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (10)
- CreateObject(3406,129.6499900,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (11)
- CreateObject(3406,131.6499900,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (12)
- CreateObject(3406,138.4500000,-1868.9000000,-2.0000000,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (13)
- CreateObject(5153,149.4650000,-1862.8500000,2.3455000,0.0000000,0.0000000,180.0000000); //object(stuntramp7_las2) (1)
- CreateObject(5153,149.4600100,-1861.5900000,2.3500000,0.0000000,0.0000000,180.0000000); //object(stuntramp7_las2) (2)
- AddStaticVehicle(430,134.6499900,-1855.0000000,0.5000000,0.0000000,-1,-1); //Predator
- AddStaticVehicle(472,135.1000100,-1869.0000000,0.0000000,180.0000000,8,8); //Coastguard
- AddStaticVehicle(446,126.9000000,-1854.5000000,0.5000000,0.0000000,2,45); //Squalo
- AddStaticVehicle(452,126.2500000,-1868.5000000,0.0000000,180.0000000,-1,-1); //Speeder
- //Add all of these items under OnPlayerConnect(playerid) in your Gamemode File
- RemoveBuildingForPlayer(playerid, 1231, 154.66417, -1799.6652, 3.93898, 200.0); //StreetLamp on Pier
- RemoveBuildingForPlayer(playerid, 1231, 154.69829, -1839.199, 3.34166, 200.0); //StreetLamp on Pier
- RemoveBuildingForPlayer(playerid, 1231, 154.54057, -1887.2585, 3.97951, 200.0); //StreetLamp on Pier
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